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Diffstat (limited to 'src/gui/dialogs/qinputdialog.cpp')
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diff --git a/src/gui/dialogs/qinputdialog.cpp b/src/gui/dialogs/qinputdialog.cpp new file mode 100644 index 0000000..b63c8ee --- /dev/null +++ b/src/gui/dialogs/qinputdialog.cpp @@ -0,0 +1,1429 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qinputdialog.h" + +#ifndef QT_NO_INPUTDIALOG + +#include "qapplication.h" +#include "qcombobox.h" +#include "qdialogbuttonbox.h" +#include "qlabel.h" +#include "qlayout.h" +#include "qlineedit.h" +#include "qlistwidget.h" +#include "qpushbutton.h" +#include "qspinbox.h" +#include "qstackedlayout.h" +#include "qvalidator.h" +#include "qevent.h" +#include "qdialog_p.h" + +QT_USE_NAMESPACE + +static const char *signalForMember(const char *member) +{ + static const int NumCandidates = 4; + static const char * const candidateSignals[NumCandidates] = { + SIGNAL(textValueSelected(QString)), + SIGNAL(intValueSelected(int)), + SIGNAL(doubleValueSelected(double)), + SIGNAL(accepted()) + }; + + QByteArray normalizedMember(QMetaObject::normalizedSignature(member)); + + int i = 0; + while (i < NumCandidates - 1) { // sic + if (QMetaObject::checkConnectArgs(candidateSignals[i], normalizedMember)) + break; + ++i; + } + return candidateSignals[i]; +} + +QT_BEGIN_NAMESPACE + +/* + These internal classes add extra validation to QSpinBox and QDoubleSpinBox by emitting + textChanged(bool) after events that may potentially change the visible text. Return or + Enter key presses are not propagated if the visible text is invalid. Instead, the visible + text is modified to the last valid value. +*/ +class QInputDialogSpinBox : public QSpinBox +{ + Q_OBJECT + +public: + QInputDialogSpinBox(QWidget *parent) + : QSpinBox(parent) { + connect(lineEdit(), SIGNAL(textChanged(const QString&)), this, SLOT(notifyTextChanged())); + connect(this, SIGNAL(editingFinished()), this, SLOT(notifyTextChanged())); + } + +signals: + void textChanged(bool); + +private slots: + void notifyTextChanged() { emit textChanged(hasAcceptableInput()); } + +private: + void keyPressEvent(QKeyEvent *event) { + if ((event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter) && !hasAcceptableInput()) { +#ifndef QT_NO_PROPERTIES + setProperty("value", property("value")); +#endif + } else { + QSpinBox::keyPressEvent(event); + } + notifyTextChanged(); + } + + void mousePressEvent(QMouseEvent *event) { + QSpinBox::mousePressEvent(event); + notifyTextChanged(); + } +}; + +class QInputDialogDoubleSpinBox : public QDoubleSpinBox +{ + Q_OBJECT + +public: + QInputDialogDoubleSpinBox(QWidget *parent = 0) + : QDoubleSpinBox(parent) { + connect(lineEdit(), SIGNAL(textChanged(const QString&)), this, SLOT(notifyTextChanged())); + connect(this, SIGNAL(editingFinished()), this, SLOT(notifyTextChanged())); + } + +signals: + void textChanged(bool); + +private slots: + void notifyTextChanged() { emit textChanged(hasAcceptableInput()); } + +private: + void keyPressEvent(QKeyEvent *event) { + if ((event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter) && !hasAcceptableInput()) { +#ifndef QT_NO_PROPERTIES + setProperty("value", property("value")); +#endif + } else { + QDoubleSpinBox::keyPressEvent(event); + } + notifyTextChanged(); + } + + void mousePressEvent(QMouseEvent *event) { + QDoubleSpinBox::mousePressEvent(event); + notifyTextChanged(); + } +}; + +QT_BEGIN_INCLUDE_NAMESPACE +#include "qinputdialog.moc" +QT_END_INCLUDE_NAMESPACE + +class QInputDialogPrivate : public QDialogPrivate +{ + Q_DECLARE_PUBLIC(QInputDialog) + +public: + QInputDialogPrivate(); + + void ensureLayout(); + void ensureLineEdit(); + void ensureComboBox(); + void ensureListView(); + void ensureIntSpinBox(); + void ensureDoubleSpinBox(); + void ensureEnabledConnection(QAbstractSpinBox *spinBox); + void setInputWidget(QWidget *widget); + void chooseRightTextInputWidget(); + void setComboBoxText(const QString &text); + void setListViewText(const QString &text); + QString listViewText() const; + void ensureLayout() const { const_cast<QInputDialogPrivate *>(this)->ensureLayout(); } + bool useComboBoxOrListView() const { return comboBox && comboBox->count() > 0; } + void _q_textChanged(const QString &text); + void _q_currentRowChanged(const QModelIndex &newIndex, const QModelIndex &oldIndex); + + mutable QLabel *label; + mutable QDialogButtonBox *buttonBox; + mutable QLineEdit *lineEdit; + mutable QSpinBox *intSpinBox; + mutable QDoubleSpinBox *doubleSpinBox; + mutable QComboBox *comboBox; + mutable QListView *listView; + mutable QWidget *inputWidget; + mutable QVBoxLayout *mainLayout; + QInputDialog::InputDialogOptions opts; + QString textValue; + QPointer<QObject> receiverToDisconnectOnClose; + QByteArray memberToDisconnectOnClose; +}; + +QInputDialogPrivate::QInputDialogPrivate() + : label(0), buttonBox(0), lineEdit(0), intSpinBox(0), doubleSpinBox(0), comboBox(0), listView(0), + inputWidget(0), mainLayout(0) +{ +} + +void QInputDialogPrivate::ensureLayout() +{ + Q_Q(QInputDialog); + + if (mainLayout) + return; + + if (!inputWidget) { + ensureLineEdit(); + inputWidget = lineEdit; + } + + if (!label) + label = new QLabel(QInputDialog::tr("Enter a value:"), q); +#ifndef QT_NO_SHORTCUT + label->setBuddy(inputWidget); +#endif + label->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed); + + buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal, q); + QObject::connect(buttonBox, SIGNAL(accepted()), q, SLOT(accept())); + QObject::connect(buttonBox, SIGNAL(rejected()), q, SLOT(reject())); + + mainLayout = new QVBoxLayout(q); + mainLayout->setSizeConstraint(QLayout::SetMinAndMaxSize); + mainLayout->addWidget(label); + mainLayout->addWidget(inputWidget); + mainLayout->addWidget(buttonBox); + ensureEnabledConnection(qobject_cast<QAbstractSpinBox *>(inputWidget)); + inputWidget->show(); +} + +void QInputDialogPrivate::ensureLineEdit() +{ + Q_Q(QInputDialog); + if (!lineEdit) { + lineEdit = new QLineEdit(q); + lineEdit->hide(); + QObject::connect(lineEdit, SIGNAL(textChanged(const QString&)), + q, SLOT(_q_textChanged(const QString&))); + } +} + +void QInputDialogPrivate::ensureComboBox() +{ + Q_Q(QInputDialog); + if (!comboBox) { + comboBox = new QComboBox(q); + comboBox->hide(); + QObject::connect(comboBox, SIGNAL(editTextChanged(const QString&)), + q, SLOT(_q_textChanged(const QString&))); + QObject::connect(comboBox, SIGNAL(currentIndexChanged(const QString&)), + q, SLOT(_q_textChanged(const QString&))); + } +} + +void QInputDialogPrivate::ensureListView() +{ + Q_Q(QInputDialog); + if (!listView) { + ensureComboBox(); + + listView = new QListView(q); + listView->hide(); + listView->setEditTriggers(QAbstractItemView::NoEditTriggers); + listView->setSelectionMode(QAbstractItemView::SingleSelection); + listView->setModel(comboBox->model()); + listView->setCurrentIndex(QModelIndex()); // ### + QObject::connect(listView->selectionModel(), + SIGNAL(currentRowChanged(const QModelIndex&, const QModelIndex&)), + q, SLOT(_q_currentRowChanged(const QModelIndex&, const QModelIndex&))); + } +} + +void QInputDialogPrivate::ensureIntSpinBox() +{ + Q_Q(QInputDialog); + if (!intSpinBox) { + intSpinBox = new QInputDialogSpinBox(q); + intSpinBox->hide(); + QObject::connect(intSpinBox, SIGNAL(valueChanged(int)), + q, SIGNAL(intValueChanged(int))); + } +} + +void QInputDialogPrivate::ensureDoubleSpinBox() +{ + Q_Q(QInputDialog); + if (!doubleSpinBox) { + doubleSpinBox = new QInputDialogDoubleSpinBox(q); + doubleSpinBox->hide(); + QObject::connect(doubleSpinBox, SIGNAL(valueChanged(double)), + q, SIGNAL(doubleValueChanged(double))); + } +} + +void QInputDialogPrivate::ensureEnabledConnection(QAbstractSpinBox *spinBox) +{ + if (spinBox) { + QAbstractButton *okButton = buttonBox->button(QDialogButtonBox::Ok); + QObject::disconnect(spinBox, SIGNAL(textChanged(bool)), okButton, SLOT(setEnabled(bool))); + QObject::connect(spinBox, SIGNAL(textChanged(bool)), okButton, SLOT(setEnabled(bool))); + } +} + +void QInputDialogPrivate::setInputWidget(QWidget *widget) +{ + Q_ASSERT(widget); + if (inputWidget == widget) + return; + + if (mainLayout) { + Q_ASSERT(inputWidget); + mainLayout->removeWidget(inputWidget); + inputWidget->hide(); + mainLayout->insertWidget(1, widget); + widget->show(); + + // disconnect old input widget + QAbstractButton *okButton = buttonBox->button(QDialogButtonBox::Ok); + if (QAbstractSpinBox *spinBox = qobject_cast<QAbstractSpinBox *>(inputWidget)) + QObject::disconnect(spinBox, SIGNAL(textChanged(bool)), okButton, SLOT(setEnabled(bool))); + + // connect new input widget and update enabled state of OK button + QAbstractSpinBox *spinBox = qobject_cast<QAbstractSpinBox *>(widget); + ensureEnabledConnection(spinBox); + okButton->setEnabled(!spinBox || spinBox->hasAcceptableInput()); + } + + inputWidget = widget; + + // synchronize the text shown in the new text editor with the current + // textValue + if (widget == lineEdit) { + lineEdit->setText(textValue); + } else if (widget == comboBox) { + setComboBoxText(textValue); + } else if (widget == listView) { + setListViewText(textValue); + ensureLayout(); + buttonBox->button(QDialogButtonBox::Ok)->setEnabled(listView->selectionModel()->hasSelection()); + } +} + +void QInputDialogPrivate::chooseRightTextInputWidget() +{ + QWidget *widget; + + if (useComboBoxOrListView()) { + if ((opts & QInputDialog::UseListViewForComboBoxItems) && !comboBox->isEditable()) { + ensureListView(); + widget = listView; + } else { + widget = comboBox; + } + } else { + ensureLineEdit(); + widget = lineEdit; + } + + setInputWidget(widget); + + if (inputWidget == comboBox) { + _q_textChanged(comboBox->currentText()); + } else if (inputWidget == listView) { + _q_textChanged(listViewText()); + } +} + +void QInputDialogPrivate::setComboBoxText(const QString &text) +{ + int index = comboBox->findText(text); + if (index != -1) { + comboBox->setCurrentIndex(index); + } else if (comboBox->isEditable()) { + comboBox->setEditText(text); + } +} + +void QInputDialogPrivate::setListViewText(const QString &text) +{ + int row = comboBox->findText(text); + if (row != -1) { + QModelIndex index(comboBox->model()->index(row, 0)); + listView->selectionModel()->setCurrentIndex(index, QItemSelectionModel::Clear + | QItemSelectionModel::SelectCurrent); + } +} + +QString QInputDialogPrivate::listViewText() const +{ + if (listView->selectionModel()->hasSelection()) { + int row = listView->selectionModel()->selectedRows().value(0).row(); + return comboBox->itemText(row); + } else { + return QString(); + } +} + +void QInputDialogPrivate::_q_textChanged(const QString &text) +{ + Q_Q(QInputDialog); + if (textValue != text) { + textValue = text; + emit q->textValueChanged(text); + } +} + +void QInputDialogPrivate::_q_currentRowChanged(const QModelIndex &newIndex, + const QModelIndex & /* oldIndex */) +{ + _q_textChanged(comboBox->model()->data(newIndex).toString()); + buttonBox->button(QDialogButtonBox::Ok)->setEnabled(true); +} + +/*! + \class QInputDialog + \brief The QInputDialog class provides a simple convenience dialog to get a single value from the user. + \ingroup dialogs + \mainclass + + The input value can be a string, a number or an item from a list. A + label must be set to tell the user what they should enter. + + Four static convenience functions are provided: + getText(), getInt(), getDouble(), and getItem(). All the + functions can be used in a similar way, for example: + + \snippet examples/dialogs/standarddialogs/dialog.cpp 3 + + The \c ok variable is set to true if the user clicks \gui OK; + otherwise it is set to false. + + \img inputdialogs.png Input Dialogs + + The \l{dialogs/standarddialogs}{Standard Dialogs} example shows + how to use QInputDialog as well as other built-in Qt dialogs. + + \sa QMessageBox, {Standard Dialogs Example} +*/ + +/*! + \enum QInputDialog::InputMode + \since 4.5 + + This enum describes the different modes of input that can be selected for the dialog. + + \value TextInput Used to input text strings. + \value IntInput Used to input integers. + \value DoubleInput Used to input floating point numbers with double precision accuracy. + + \sa inputMode +*/ + +/*! + \since 4.5 + + Constructs a new input dialog with the given \a parent and window \a flags. +*/ +QInputDialog::QInputDialog(QWidget *parent, Qt::WindowFlags flags) + : QDialog(*new QInputDialogPrivate, parent, flags) +{ +} + +/*! + \since 4.5 + + Destroys the input dialog. +*/ +QInputDialog::~QInputDialog() +{ +} + +/*! + \since 4.5 + + \property QInputDialog::inputMode + + \brief the mode used for input + + This property help determines which widget is used for entering input into the dialog. +*/ +void QInputDialog::setInputMode(InputMode mode) +{ + Q_D(QInputDialog); + + QWidget *widget; + + /* + Warning: Some functions in QInputDialog rely on implementation details + of the code below. Look for the comments that accompany the calls to + setInputMode() throughout this file before you change the code below. + */ + + switch (mode) { + case IntInput: + d->ensureIntSpinBox(); + widget = d->intSpinBox; + break; + case DoubleInput: + d->ensureDoubleSpinBox(); + widget = d->doubleSpinBox; + break; + default: + Q_ASSERT(mode == TextInput); + d->chooseRightTextInputWidget(); + return; + } + + d->setInputWidget(widget); +} + +QInputDialog::InputMode QInputDialog::inputMode() const +{ + Q_D(const QInputDialog); + + if (d->inputWidget) { + if (d->inputWidget == d->intSpinBox) { + return IntInput; + } else if (d->inputWidget == d->doubleSpinBox) { + return DoubleInput; + } + } + + return TextInput; +} + +/*! + \since 4.5 + + \property QInputDialog::labelText + + \brief the text to for the label to describe what needs to be input +*/ +void QInputDialog::setLabelText(const QString &text) +{ + Q_D(QInputDialog); + if (!d->label) { + d->label = new QLabel(text, this); + } else { + d->label->setText(text); + } +} + +QString QInputDialog::labelText() const +{ + Q_D(const QInputDialog); + d->ensureLayout(); + return d->label->text(); +} + +/*! + \enum QInputDialog::InputDialogOption + + \since 4.5 + + This enum specifies various options that affect the look and feel + of an input dialog. + + \value NoButtons Don't display \gui{OK} and \gui{Cancel} buttons. (Useful for "live dialogs".) + \value UseListViewForComboBoxItems Use a QListView rather than a non-editable QComboBox for + displaying the items set with setComboBoxItems(). + + \sa options, setOption(), testOption() +*/ + +/*! + Sets the given \a option to be enabled if \a on is true; + otherwise, clears the given \a option. + + \sa options, testOption() +*/ +void QInputDialog::setOption(InputDialogOption option, bool on) +{ + Q_D(QInputDialog); + if (!(d->opts & option) != !on) + setOptions(d->opts ^ option); +} + +/*! + Returns true if the given \a option is enabled; otherwise, returns + false. + + \sa options, setOption() +*/ +bool QInputDialog::testOption(InputDialogOption option) const +{ + Q_D(const QInputDialog); + return (d->opts & option) != 0; +} + +/*! + \property QInputDialog::options + \brief the various options that affect the look and feel of the dialog + \since 4.5 + + By default, all options are disabled. + + \sa setOption(), testOption() +*/ +void QInputDialog::setOptions(InputDialogOptions options) +{ + Q_D(QInputDialog); + + InputDialogOptions changed = (options ^ d->opts); + if (!changed) + return; + + d->opts = options; + d->ensureLayout(); + + if (changed & NoButtons) + d->buttonBox->setVisible(!(options & NoButtons)); + if ((changed & UseListViewForComboBoxItems) && inputMode() == TextInput) + d->chooseRightTextInputWidget(); +} + +QInputDialog::InputDialogOptions QInputDialog::options() const +{ + Q_D(const QInputDialog); + return d->opts; +} + +/*! + \since 4.5 + + \property QInputDialog::textValue + + \brief the text value for the input dialog + + This property is only relevant when the input dialog is used in + TextInput mode. +*/ +void QInputDialog::setTextValue(const QString &text) +{ + Q_D(QInputDialog); + + setInputMode(TextInput); + if (d->inputWidget == d->lineEdit) { + d->lineEdit->setText(text); + } else if (d->inputWidget == d->comboBox) { + d->setComboBoxText(text); + } else { + d->setListViewText(text); + } +} + +QString QInputDialog::textValue() const +{ + Q_D(const QInputDialog); + return d->textValue; +} + +/*! + \since 4.5 + + \property QInputDialog::textEchoMode + + \brief the echo mode for the text value + + This property is only relevant when the input dialog is used in + TextInput mode. +*/ +void QInputDialog::setTextEchoMode(QLineEdit::EchoMode mode) +{ + Q_D(QInputDialog); + d->ensureLineEdit(); + d->lineEdit->setEchoMode(mode); +} + +QLineEdit::EchoMode QInputDialog::textEchoMode() const +{ + Q_D(const QInputDialog); + if (d->lineEdit) { + return d->lineEdit->echoMode(); + } else { + return QLineEdit::Normal; + } +} + +/*! + \since 4.5 + + \property QInputDialog::comboBoxEditable + + \brief whether or not the combo box is used in the input dialog is editable +*/ +void QInputDialog::setComboBoxEditable(bool editable) +{ + Q_D(QInputDialog); + d->ensureComboBox(); + d->comboBox->setEditable(editable); + if (inputMode() == TextInput) + d->chooseRightTextInputWidget(); +} + +bool QInputDialog::isComboBoxEditable() const +{ + Q_D(const QInputDialog); + if (d->comboBox) { + return d->comboBox->isEditable(); + } else { + return false; + } +} + +/*! + \since 4.5 + + \property QInputDialog::comboBoxItems + + \brief the items used in the combobox for the input dialog +*/ +void QInputDialog::setComboBoxItems(const QStringList &items) +{ + Q_D(QInputDialog); + + d->ensureComboBox(); + d->comboBox->blockSignals(true); + d->comboBox->clear(); + d->comboBox->addItems(items); + d->comboBox->blockSignals(false); + + if (inputMode() == TextInput) + d->chooseRightTextInputWidget(); +} + +QStringList QInputDialog::comboBoxItems() const +{ + Q_D(const QInputDialog); + QStringList result; + if (d->comboBox) { + const int count = d->comboBox->count(); + for (int i = 0; i < count; ++i) + result.append(d->comboBox->itemText(i)); + } + return result; +} + +/*! + \property QInputDialog::intValue + \since 4.5 + \brief the current integer value accepted as input + + This property is only relevant when the input dialog is used in + IntInput mode. +*/ +void QInputDialog::setIntValue(int value) +{ + Q_D(QInputDialog); + setInputMode(IntInput); + d->intSpinBox->setValue(value); +} + +int QInputDialog::intValue() const +{ + Q_D(const QInputDialog); + if (d->intSpinBox) { + return d->intSpinBox->value(); + } else { + return 0; + } +} + +/*! + \property QInputDialog::intMinimum + \since 4.5 + \brief the minimum integer value accepted as input + + This property is only relevant when the input dialog is used in + IntInput mode. +*/ +void QInputDialog::setIntMinimum(int min) +{ + Q_D(QInputDialog); + d->ensureIntSpinBox(); + d->intSpinBox->setMinimum(min); +} + +int QInputDialog::intMinimum() const +{ + Q_D(const QInputDialog); + if (d->intSpinBox) { + return d->intSpinBox->minimum(); + } else { + return 0; + } +} + +/*! + \property QInputDialog::intMaximum + \since 4.5 + \brief the maximum integer value accepted as input + + This property is only relevant when the input dialog is used in + IntInput mode. +*/ +void QInputDialog::setIntMaximum(int max) +{ + Q_D(QInputDialog); + d->ensureIntSpinBox(); + d->intSpinBox->setMaximum(max); +} + +int QInputDialog::intMaximum() const +{ + Q_D(const QInputDialog); + if (d->intSpinBox) { + return d->intSpinBox->maximum(); + } else { + return 99; + } +} + +/*! + Sets the range of integer values accepted by the dialog when used in + IntInput mode, with minimum and maximum values specified by \a min and + \a max respectively. +*/ +void QInputDialog::setIntRange(int min, int max) +{ + Q_D(QInputDialog); + d->ensureIntSpinBox(); + d->intSpinBox->setRange(min, max); +} + +/*! + \property QInputDialog::intStep + \since 4.5 + \brief the step by which the integer value is increased and decreased + + This property is only relevant when the input dialog is used in + IntInput mode. +*/ +void QInputDialog::setIntStep(int step) +{ + Q_D(QInputDialog); + d->ensureIntSpinBox(); + d->intSpinBox->setSingleStep(step); +} + +int QInputDialog::intStep() const +{ + Q_D(const QInputDialog); + if (d->intSpinBox) { + return d->intSpinBox->singleStep(); + } else { + return 1; + } +} + +/*! + \property QInputDialog::doubleValue + \since 4.5 + \brief the current double precision floating point value accepted as input + + This property is only relevant when the input dialog is used in + DoubleInput mode. +*/ +void QInputDialog::setDoubleValue(double value) +{ + Q_D(QInputDialog); + setInputMode(DoubleInput); + d->doubleSpinBox->setValue(value); +} + +double QInputDialog::doubleValue() const +{ + Q_D(const QInputDialog); + if (d->doubleSpinBox) { + return d->doubleSpinBox->value(); + } else { + return 0.0; + } +} + +/*! + \property QInputDialog::doubleMinimum + \since 4.5 + \brief the minimum double precision floating point value accepted as input + + This property is only relevant when the input dialog is used in + DoubleInput mode. +*/ +void QInputDialog::setDoubleMinimum(double min) +{ + Q_D(QInputDialog); + d->ensureDoubleSpinBox(); + d->doubleSpinBox->setMinimum(min); +} + +double QInputDialog::doubleMinimum() const +{ + Q_D(const QInputDialog); + if (d->doubleSpinBox) { + return d->doubleSpinBox->minimum(); + } else { + return 0.0; + } +} + +/*! + \property QInputDialog::doubleMaximum + \since 4.5 + \brief the maximum double precision floating point value accepted as input + + This property is only relevant when the input dialog is used in + DoubleInput mode. +*/ +void QInputDialog::setDoubleMaximum(double max) +{ + Q_D(QInputDialog); + d->ensureDoubleSpinBox(); + d->doubleSpinBox->setMaximum(max); +} + +double QInputDialog::doubleMaximum() const +{ + Q_D(const QInputDialog); + if (d->doubleSpinBox) { + return d->doubleSpinBox->maximum(); + } else { + return 99.99; + } +} + +/*! + Sets the range of double precision floating point values accepted by the + dialog when used in DoubleInput mode, with minimum and maximum values + specified by \a min and \a max respectively. +*/ +void QInputDialog::setDoubleRange(double min, double max) +{ + Q_D(QInputDialog); + d->ensureDoubleSpinBox(); + d->doubleSpinBox->setRange(min, max); +} + +/*! + \since 4.5 + + \property QInputDialog::doubleDecimals + + \brief sets the percision of the double spinbox in decimals + + \sa QDoubleSpinBox::setDecimals() +*/ +void QInputDialog::setDoubleDecimals(int decimals) +{ + Q_D(QInputDialog); + d->ensureDoubleSpinBox(); + d->doubleSpinBox->setDecimals(decimals); +} + +int QInputDialog::doubleDecimals() const +{ + Q_D(const QInputDialog); + if (d->doubleSpinBox) { + return d->doubleSpinBox->decimals(); + } else { + return 2; + } +} + +/*! + \since 4.5 + + \property QInputDialog::okButtonText + + \brief the text for the button used to accept the entry in the dialog +*/ +void QInputDialog::setOkButtonText(const QString &text) +{ + Q_D(const QInputDialog); + d->ensureLayout(); + d->buttonBox->button(QDialogButtonBox::Ok)->setText(text); +} + +QString QInputDialog::okButtonText() const +{ + Q_D(const QInputDialog); + d->ensureLayout(); + return d->buttonBox->button(QDialogButtonBox::Ok)->text(); +} + +/*! + \since 4.5 + + \property QInputDialog::cancelButtonText + \brief the text for the button used to cancel the dialog +*/ +void QInputDialog::setCancelButtonText(const QString &text) +{ + Q_D(const QInputDialog); + d->ensureLayout(); + d->buttonBox->button(QDialogButtonBox::Cancel)->setText(text); +} + +QString QInputDialog::cancelButtonText() const +{ + Q_D(const QInputDialog); + d->ensureLayout(); + return d->buttonBox->button(QDialogButtonBox::Cancel)->text(); +} + +/*! + \since 4.5 + \overload + + Opens the dialog and connects its accepted() signal to the slot specified + by \a receiver and \a member. + + The signal will be disconnected from the slot when the dialog is closed. +*/ +void QInputDialog::open(QObject *receiver, const char *member) +{ + Q_D(QInputDialog); + connect(this, signalForMember(member), receiver, member); + d->receiverToDisconnectOnClose = receiver; + d->memberToDisconnectOnClose = member; + QDialog::open(); +} + +/*! + \reimp +*/ +QSize QInputDialog::minimumSizeHint() const +{ + Q_D(const QInputDialog); + d->ensureLayout(); + return QDialog::minimumSizeHint(); +} + +/*! + \reimp +*/ +QSize QInputDialog::sizeHint() const +{ + Q_D(const QInputDialog); + d->ensureLayout(); + return QDialog::sizeHint(); +} + +/*! + \reimp +*/ +void QInputDialog::setVisible(bool visible) +{ + Q_D(const QInputDialog); + if (visible) { + d->ensureLayout(); + d->inputWidget->setFocus(); + if (d->inputWidget == d->lineEdit) { + d->lineEdit->selectAll(); + } else if (d->inputWidget == d->intSpinBox) { + d->intSpinBox->selectAll(); + } else if (d->inputWidget == d->doubleSpinBox) { + d->doubleSpinBox->selectAll(); + } + } + QDialog::setVisible(visible); +} + +/*! + Closes the dialog and sets its result code to \a result. If this dialog + is shown with exec(), done() causes the local event loop to finish, + and exec() to return \a result. + + \sa QDialog::done() +*/ +void QInputDialog::done(int result) +{ + Q_D(QInputDialog); + QDialog::done(result); + if (result) { + InputMode mode = inputMode(); + switch (mode) { + case DoubleInput: + emit doubleValueSelected(doubleValue()); + break; + case IntInput: + emit intValueSelected(intValue()); + break; + default: + Q_ASSERT(mode == TextInput); + emit textValueSelected(textValue()); + } + } + if (d->receiverToDisconnectOnClose) { + disconnect(this, signalForMember(d->memberToDisconnectOnClose), + d->receiverToDisconnectOnClose, d->memberToDisconnectOnClose); + d->receiverToDisconnectOnClose = 0; + } + d->memberToDisconnectOnClose.clear(); +} + +/*! + Static convenience function to get a string from the user. \a + title is the text which is displayed in the title bar of the + dialog. \a label is the text which is shown to the user (it should + say what should be entered). \a text is the default text which is + placed in the line edit. The \a mode is the echo mode the line + edit will use. If \a ok is nonnull \e *\a ok will be set to true + if the user pressed \gui OK and to false if the user pressed + \gui Cancel. The dialog's parent is \a parent. The dialog will be + modal and uses the specified widget \a flags. + + This function returns the text which has been entered in the line + edit. It will not return an empty string. + + Use this static function like this: + + \snippet examples/dialogs/standarddialogs/dialog.cpp 3 + + \warning Do not delete \a parent during the execution of the dialog. + If you want to do this, you should create the dialog + yourself using one of the QInputDialog constructors. + + \sa getInteger(), getDouble(), getItem() +*/ + +QString QInputDialog::getText(QWidget *parent, const QString &title, const QString &label, + QLineEdit::EchoMode mode, const QString &text, bool *ok, + Qt::WindowFlags flags) +{ + QInputDialog dialog(parent, flags); + dialog.setWindowTitle(title); + dialog.setLabelText(label); + dialog.setTextValue(text); + dialog.setTextEchoMode(mode); + + int ret = dialog.exec(); + if (ok) + *ok = !!ret; + if (ret) { + return dialog.textValue(); + } else { + return text; + } +} + +/*! + Static convenience function to get an integer input from the + user. \a title is the text which is displayed in the title bar + of the dialog. \a label is the text which is shown to the user + (it should say what should be entered). \a value is the default + integer which the spinbox will be set to. \a min and \a + max are the minimum and maximum values the user may choose, + and \a step is the amount by which the values change as the user + presses the arrow buttons to increment or decrement the value. + + If \a ok is nonnull *\a ok will be set to true if the user + pressed \gui OK and to false if the user pressed \gui Cancel. The + dialog's parent is \a parent. The dialog will be modal and uses + the widget \a flags. + + On success, this function returns the integer which has been + entered by the user; on failure, it returns the initial \a value. + + Use this static function like this: + + \snippet examples/dialogs/standarddialogs/dialog.cpp 0 + + \warning Do not delete \a parent during the execution of the dialog. + If you want to do this, you should create the dialog + yourself using one of the QInputDialog constructors. + + \sa getText(), getDouble(), getItem() +*/ + +int QInputDialog::getInt(QWidget *parent, const QString &title, const QString &label, int value, + int min, int max, int step, bool *ok, Qt::WindowFlags flags) +{ + QInputDialog dialog(parent, flags); + dialog.setWindowTitle(title); + dialog.setLabelText(label); + dialog.setIntRange(min, max); + dialog.setIntValue(value); + dialog.setIntStep(step); + + int ret = dialog.exec(); + if (ok) + *ok = !!ret; + if (ret) { + return dialog.intValue(); + } else { + return value; + } +} + +/*! + Static convenience function to get a floating point number from + the user. \a title is the text which is displayed in the title + bar of the dialog. \a label is the text which is shown to the user + (it should say what should be entered). \a value is the default + floating point number that the line edit will be set to. \a + min and \a max are the minimum and maximum values the + user may choose, and \a decimals is the maximum number of decimal + places the number may have. + + If \a ok is nonnull, *\a ok will be set to true if the user + pressed \gui OK and to false if the user pressed \gui Cancel. The + dialog's parent is \a parent. The dialog will be modal and uses + the widget \a flags. + + This function returns the floating point number which has been + entered by the user. + + Use this static function like this: + + \snippet examples/dialogs/standarddialogs/dialog.cpp 1 + + \warning Do not delete \a parent during the execution of the dialog. + If you want to do this, you should create the dialog + yourself using one of the QInputDialog constructors. + + \sa getText(), getInteger(), getItem() +*/ + +double QInputDialog::getDouble(QWidget *parent, const QString &title, const QString &label, + double value, double min, double max, int decimals, bool *ok, + Qt::WindowFlags flags) +{ + QInputDialog dialog(parent, flags); + dialog.setWindowTitle(title); + dialog.setLabelText(label); + dialog.setDoubleRange(min, max); + dialog.setDoubleValue(value); + dialog.setDoubleDecimals(decimals); + + int ret = dialog.exec(); + if (ok) + *ok = !!ret; + if (ret) { + return dialog.doubleValue(); + } else { + return value; + } +} + +/*! + Static convenience function to let the user select an item from a + string list. \a title is the text which is displayed in the title + bar of the dialog. \a label is the text which is shown to the user (it + should say what should be entered). \a items is the + string list which is inserted into the combobox, and \a current is the number + of the item which should be the current item. If \a editable is true + the user can enter their own text; if \a editable is false the user + may only select one of the existing items. + + If \a ok is nonnull \e *\a ok will be set to true if the user + pressed \gui OK and to false if the user pressed \gui Cancel. The + dialog's parent is \a parent. The dialog will be modal and uses + the widget \a flags. + + This function returns the text of the current item, or if \a + editable is true, the current text of the combobox. + + Use this static function like this: + + \snippet examples/dialogs/standarddialogs/dialog.cpp 2 + + \warning Do not delete \a parent during the execution of the dialog. + If you want to do this, you should create the dialog + yourself using one of the QInputDialog constructors. + + \sa getText(), getInteger(), getDouble() +*/ + +QString QInputDialog::getItem(QWidget *parent, const QString &title, const QString &label, + const QStringList &items, int current, bool editable, bool *ok, + Qt::WindowFlags flags) +{ + QString text(items.value(current)); + + QInputDialog dialog(parent, flags); + dialog.setWindowTitle(title); + dialog.setLabelText(label); + dialog.setComboBoxItems(items); + dialog.setTextValue(text); + dialog.setComboBoxEditable(editable); + + int ret = dialog.exec(); + if (ok) + *ok = !!ret; + if (ret) { + return dialog.textValue(); + } else { + return text; + } +} + +/*! + \obsolete + + Use getInt() instead. +*/ +int QInputDialog::getInteger(QWidget *parent, const QString &title, const QString &label, + int value, int min, int max, int step, bool *ok, + Qt::WindowFlags flags) +{ + return getInt(parent, title, label, value, min, max, step, ok, flags); +} + +/*! + \fn QString QInputDialog::getText(const QString &title, const QString &label, + QLineEdit::EchoMode echo = QLineEdit::Normal, + const QString &text = QString(), bool *ok = 0, + QWidget *parent = 0, const char *name = 0, Qt::WindowFlags flags = 0) + + Call getText(\a parent, \a title, \a label, \a echo, \a text, \a + ok, \a flags) instead. + + The \a name parameter is ignored. +*/ + +/*! + \fn int QInputDialog::getInteger(const QString &title, const QString &label, int value = 0, + int min = -2147483647, int max = 2147483647, + int step = 1, bool *ok = 0, + QWidget *parent = 0, const char *name = 0, Qt::WindowFlags flags = 0) + + + Call getInteger(\a parent, \a title, \a label, \a value, \a + min, \a max, \a step, \a ok, \a flags) instead. + + The \a name parameter is ignored. +*/ + +/*! + \fn double QInputDialog::getDouble(const QString &title, const QString &label, double value = 0, + double min = -2147483647, double max = 2147483647, + int decimals = 1, bool *ok = 0, + QWidget *parent = 0, const char *name = 0, Qt::WindowFlags flags = 0) + + Call getDouble(\a parent, \a title, \a label, \a value, \a + min, \a max, \a decimals, \a ok, \a flags). + + The \a name parameter is ignored. +*/ + +/*! + \fn QString QInputDialog::getItem(const QString &title, const QString &label, const QStringList &list, + int current = 0, bool editable = true, bool *ok = 0, + QWidget *parent = 0, const char *name = 0, Qt::WindowFlags flags = 0) + + Call getItem(\a parent, \a title, \a label, \a list, \a current, + \a editable, \a ok, \a flags) instead. + + The \a name parameter is ignored. +*/ + +/*! + \fn void QInputDialog::doubleValueChanged(double value) + + This signal is emitted whenever the double value changes in the dialog. + The current value is specified by \a value. + + This signal is only relevant when the input dialog is used in + DoubleInput mode. +*/ + +/*! + \fn void QInputDialog::doubleValueSelected(double value) + + This signal is emitted whenever the user selects a double value by + accepting the dialog; for example, by clicking the \gui{OK} button. + The selected value is specified by \a value. + + This signal is only relevant when the input dialog is used in + DoubleInput mode. +*/ + +/*! + \fn void QInputDialog::intValueChanged(int value) + + This signal is emitted whenever the integer value changes in the dialog. + The current value is specified by \a value. + + This signal is only relevant when the input dialog is used in + IntInput mode. +*/ + +/*! + \fn void QInputDialog::intValueSelected(int value) + + This signal is emitted whenever the user selects a integer value by + accepting the dialog; for example, by clicking the \gui{OK} button. + The selected value is specified by \a value. + + This signal is only relevant when the input dialog is used in + IntInput mode. +*/ + +/*! + \fn void QInputDialog::textValueChanged(const QString &text) + + This signal is emitted whenever the text string changes in the dialog. + The current string is specified by \a text. + + This signal is only relevant when the input dialog is used in + TextInput mode. +*/ + +/*! + \fn void QInputDialog::textValueSelected(const QString &text) + + This signal is emitted whenever the user selects a text string by + accepting the dialog; for example, by clicking the \gui{OK} button. + The selected string is specified by \a text. + + This signal is only relevant when the input dialog is used in + TextInput mode. +*/ + +QT_END_NAMESPACE + +#include "moc_qinputdialog.cpp" + +#endif // QT_NO_INPUTDIALOG |