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Diffstat (limited to 'src/gui/egl/qegl.cpp')
-rw-r--r--src/gui/egl/qegl.cpp319
1 files changed, 272 insertions, 47 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index 0ed95ea..485bfbf 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -43,7 +43,10 @@
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include <QtCore/qdebug.h>
+
#include "qegl_p.h"
+#include "qeglcontext_p.h"
+
QT_BEGIN_NAMESPACE
@@ -54,8 +57,6 @@ QT_BEGIN_NAMESPACE
static QEglContext * volatile currentGLContext = 0;
static QEglContext * volatile currentVGContext = 0;
-EGLDisplay QEglContext::dpy = EGL_NO_DISPLAY;
-
QEglContext::QEglContext()
: apiType(QEgl::OpenGL)
, ctx(EGL_NO_CONTEXT)
@@ -87,15 +88,177 @@ bool QEglContext::isCurrent() const
return current;
}
+EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
+{
+ if ( (devType != QInternal::Pixmap) && ((options & Renderable) == 0))
+ qWarning("QEgl::defaultConfig() - Only configs for pixmaps make sense to be read-only!");
+
+ EGLConfig* targetConfig = 0;
+
+ static EGLConfig defaultVGConfigs[] = {
+ QEGL_NO_CONFIG, // 0 Window Renderable Translucent
+ QEGL_NO_CONFIG, // 1 Window Renderable Opaque
+ QEGL_NO_CONFIG, // 2 Pixmap Renderable Translucent
+ QEGL_NO_CONFIG, // 3 Pixmap Renderable Opaque
+ QEGL_NO_CONFIG, // 4 Pixmap ReadOnly Translucent
+ QEGL_NO_CONFIG // 5 Pixmap ReadOnly Opaque
+ };
+ if (api == OpenVG) {
+ if (devType == QInternal::Widget) {
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[0]);
+ else
+ targetConfig = &(defaultVGConfigs[1]);
+ } else if (devType == QInternal::Pixmap) {
+ if (options & Renderable) {
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[2]);
+ else // Opaque
+ targetConfig = &(defaultVGConfigs[3]);
+ } else { // Read-only
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[4]);
+ else // Opaque
+ targetConfig = &(defaultVGConfigs[5]);
+ }
+ }
+ }
+
+
+ static EGLConfig defaultGLConfigs[] = {
+ QEGL_NO_CONFIG, // 0 Window Renderable Translucent
+ QEGL_NO_CONFIG, // 1 Window Renderable Opaque
+ QEGL_NO_CONFIG, // 2 PBuffer Renderable Translucent
+ QEGL_NO_CONFIG, // 3 PBuffer Renderable Opaque
+ QEGL_NO_CONFIG, // 4 Pixmap Renderable Translucent
+ QEGL_NO_CONFIG, // 5 Pixmap Renderable Opaque
+ QEGL_NO_CONFIG, // 6 Pixmap ReadOnly Translucent
+ QEGL_NO_CONFIG // 7 Pixmap ReadOnly Opaque
+ };
+ if (api == OpenGL) {
+ if (devType == QInternal::Widget) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[0]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[1]);
+ } else if (devType == QInternal::Pbuffer) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[2]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[3]);
+ } else if (devType == QInternal::Pixmap) {
+ if (options & Renderable) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[4]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[5]);
+ } else { // ReadOnly
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[6]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[7]);
+ }
+ }
+ }
+
+ if (!targetConfig) {
+ qWarning("QEgl::defaultConfig() - No default config for device/api/options combo");
+ return QEGL_NO_CONFIG;
+ }
+ if (*targetConfig != QEGL_NO_CONFIG)
+ return *targetConfig;
+
+
+ // We haven't found an EGL config for the target config yet, so do it now:
+
+
+ // Allow overriding from an environment variable:
+ QByteArray configId;
+ if (api == OpenVG)
+ configId = qgetenv("QT_VG_EGL_CONFIG");
+ else
+ configId = qgetenv("QT_GL_EGL_CONFIG");
+ if (!configId.isEmpty()) {
+ // Overriden, so get the EGLConfig for the specified config ID:
+ EGLint properties[] = {
+ EGL_CONFIG_ID, (EGLint)configId.toInt(),
+ EGL_NONE
+ };
+ EGLint configCount = 0;
+ eglChooseConfig(display(), properties, targetConfig, 1, &configCount);
+ if (configCount > 0)
+ return *targetConfig;
+ qWarning() << "QEgl::defaultConfig() -" << configId << "appears to be invalid";
+ }
+
+ QEglProperties configAttribs;
+ configAttribs.setRenderableType(api);
+
+ EGLint surfaceType;
+ switch (devType) {
+ case QInternal::Widget:
+ surfaceType = EGL_WINDOW_BIT;
+ break;
+ case QInternal::Pixmap:
+ surfaceType = EGL_PIXMAP_BIT;
+ break;
+ case QInternal::Pbuffer:
+ surfaceType = EGL_PBUFFER_BIT;
+ break;
+ default:
+ qWarning("QEgl::defaultConfig() - Can't create EGL surface for %d device type", devType);
+ return QEGL_NO_CONFIG;
+ };
+#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
+ // For OpenVG, we try to create a surface using a pre-multiplied format if
+ // the surface needs to have an alpha channel:
+ if (api == OpenVG && (options & Translucent))
+ surfaceType |= EGL_VG_ALPHA_FORMAT_PRE_BIT;
+#endif
+ configAttribs.setValue(EGL_SURFACE_TYPE, surfaceType);
+
+#ifdef EGL_BIND_TO_TEXTURE_RGBA
+ if (devType == QInternal::Pixmap || devType == QInternal::Pbuffer) {
+ if (options & Translucent)
+ configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
+ else
+ configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
+ }
+#endif
+
+ // Add paint engine requirements
+ if (api == OpenVG) {
+#ifndef QVG_SCISSOR_CLIP
+ configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
+#endif
+ } else {
+ // Both OpenGL paint engines need to have stencil and sample buffers
+ configAttribs.setValue(EGL_STENCIL_SIZE, 1);
+ configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
+#ifndef QT_OPENGL_ES_2
+ // Aditionally, the GL1 engine likes to have a depth buffer for clipping
+ configAttribs.setValue(EGL_DEPTH_SIZE, 1);
+#endif
+ }
+
+ if (options & Translucent)
+ configAttribs.setValue(EGL_ALPHA_SIZE, 1);
+
+ *targetConfig = chooseConfig(&configAttribs, QEgl::BestPixelFormat);
+ return *targetConfig;
+}
+
+
// Choose a configuration that matches "properties".
-bool QEglContext::chooseConfig
- (const QEglProperties& properties, QEgl::PixelFormatMatch match)
+EGLConfig QEgl::chooseConfig(const QEglProperties* properties, QEgl::PixelFormatMatch match)
{
- QEglProperties props(properties);
+ QEglProperties props(*properties);
+ EGLConfig cfg = QEGL_NO_CONFIG;
do {
// Get the number of matching configurations for this set of properties.
EGLint matching = 0;
- if (!eglChooseConfig(display(), props.properties(), 0, 0, &matching) || !matching)
+ EGLDisplay dpy = QEgl::display();
+ if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching)
continue;
// If we want the best pixel format, then return the first
@@ -104,7 +267,7 @@ bool QEglContext::chooseConfig
eglChooseConfig(display(), props.properties(), &cfg, 1, &matching);
if (matching < 1)
continue;
- return true;
+ return cfg;
}
// Fetch all of the matching configurations and find the
@@ -125,7 +288,7 @@ bool QEglContext::chooseConfig
alpha == props.value(EGL_ALPHA_SIZE))) {
cfg = configs[index];
delete [] configs;
- return true;
+ return cfg;
}
}
delete [] configs;
@@ -142,11 +305,23 @@ bool QEglContext::chooseConfig
qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
qWarning() << "Requested:" << props.toString();
qWarning() << "Available:";
- dumpAllConfigs();
+ QEgl::dumpAllConfigs();
}
- return false;
+ return QEGL_NO_CONFIG;
+}
+
+bool QEglContext::chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match)
+{
+ cfg = QEgl::chooseConfig(&properties, match);
+ return cfg != QEGL_NO_CONFIG;
+}
+
+EGLSurface QEglContext::createSurface(QPaintDevice* device, const QEglProperties *properties)
+{
+ return QEgl::createSurface(device, cfg, properties);
}
+
// Create the EGLContext.
bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties)
{
@@ -172,9 +347,9 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties
if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
shareContext = 0;
if (shareContext) {
- ctx = eglCreateContext(display(), cfg, shareContext->ctx, contextProps.properties());
+ ctx = eglCreateContext(QEgl::display(), cfg, shareContext->ctx, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError());
+ qWarning() << "QEglContext::createContext(): Could not share context:" << QEgl::errorString();
shareContext = 0;
} else {
sharing = true;
@@ -183,7 +358,7 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties
if (ctx == EGL_NO_CONTEXT) {
ctx = eglCreateContext(display(), cfg, 0, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError());
+ qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString();
return false;
}
}
@@ -240,9 +415,9 @@ bool QEglContext::makeCurrent(EGLSurface surface)
eglBindAPI(EGL_OPENVG_API);
#endif
- bool ok = eglMakeCurrent(display(), surface, surface, ctx);
+ bool ok = eglMakeCurrent(QEgl::display(), surface, surface, ctx);
if (!ok)
- qWarning() << "QEglContext::makeCurrent():" << errorString(eglGetError());
+ qWarning() << "QEglContext::makeCurrent():" << QEgl::errorString();
return ok;
}
@@ -269,9 +444,9 @@ bool QEglContext::doneCurrent()
eglBindAPI(EGL_OPENVG_API);
#endif
- bool ok = eglMakeCurrent(display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ bool ok = eglMakeCurrent(QEgl::display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!ok)
- qWarning() << "QEglContext::doneCurrent():" << errorString(eglGetError());
+ qWarning() << "QEglContext::doneCurrent():" << QEgl::errorString();
return ok;
}
@@ -291,9 +466,9 @@ bool QEglContext::swapBuffers(EGLSurface surface)
if(ctx == EGL_NO_CONTEXT)
return false;
- bool ok = eglSwapBuffers(display(), surface);
+ bool ok = eglSwapBuffers(QEgl::display(), surface);
if (!ok)
- qWarning() << "QEglContext::swapBuffers():" << errorString(eglGetError());
+ qWarning() << "QEglContext::swapBuffers():" << QEgl::errorString();
return ok;
}
@@ -330,43 +505,43 @@ void QEglContext::waitClient()
// Query the value of a configuration attribute.
bool QEglContext::configAttrib(int name, EGLint *value) const
{
- return eglGetConfigAttrib(display(), cfg, name, value);
+ return eglGetConfigAttrib(QEgl::display(), cfg, name, value);
}
-// Retrieve all of the properties on "cfg". If zero, return
-// the context's configuration.
-QEglProperties QEglContext::configProperties(EGLConfig cfg) const
+int QEglContext::configAttrib(int name) const
{
- if (!cfg)
- cfg = config();
- QEglProperties props;
- for (int name = 0x3020; name <= 0x304F; ++name) {
- EGLint value;
- if (name != EGL_NONE && eglGetConfigAttrib(display(), cfg, name, &value))
- props.setValue(name, value);
- }
- eglGetError(); // Clear the error state.
- return props;
+ EGLint value;
+ EGLBoolean success = eglGetConfigAttrib(QEgl::display(), cfg, name, &value);
+ if (success)
+ return value;
+ else
+ return EGL_DONT_CARE;
}
-EGLDisplay QEglContext::display()
+QEglProperties QEglContext::configProperties() const
{
+ return QEglProperties(config());
+}
+
+EGLDisplay QEgl::display()
+{
+ static EGLDisplay dpy = EGL_NO_DISPLAY;
static bool openedDisplay = false;
if (!openedDisplay) {
dpy = eglGetDisplay(nativeDisplay());
openedDisplay = true;
if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEglContext::display(): Falling back to EGL_DEFAULT_DISPLAY");
+ qWarning("QEgl::display(): Falling back to EGL_DEFAULT_DISPLAY");
dpy = eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
}
if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEglContext::display(): Can't even open the default display");
+ qWarning("QEgl::display(): Can't even open the default display");
return EGL_NO_DISPLAY;
}
if (!eglInitialize(dpy, NULL, NULL)) {
- qWarning() << "QEglContext::display(): Cannot initialize EGL display:" << errorString(eglGetError());
+ qWarning() << "QEgl::display(): Cannot initialize EGL display:" << QEgl::errorString();
return EGL_NO_DISPLAY;
}
}
@@ -374,15 +549,49 @@ EGLDisplay QEglContext::display()
return dpy;
}
-#if !defined(Q_WS_X11) && !defined(Q_WS_WINCE) // WinCE & X11 implement this properly
-EGLNativeDisplayType QEglContext::nativeDisplay()
+#ifndef Q_WS_X11
+EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *properties)
{
- return EGL_DEFAULT_DISPLAY;
+ // Create the native drawable for the paint device.
+ int devType = device->devType();
+ EGLNativePixmapType pixmapDrawable = 0;
+ EGLNativeWindowType windowDrawable = 0;
+ bool ok;
+ if (devType == QInternal::Pixmap) {
+ pixmapDrawable = nativePixmap(static_cast<QPixmap *>(device));
+ ok = (pixmapDrawable != 0);
+ } else if (devType == QInternal::Widget) {
+ windowDrawable = nativeWindow(static_cast<QWidget *>(device));
+ ok = (windowDrawable != 0);
+ } else {
+ ok = false;
+ }
+ if (!ok) {
+ qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
+ return EGL_NO_SURFACE;
+ }
+
+ // Create the EGL surface to draw into, based on the native drawable.
+ const int *props;
+ if (properties)
+ props = properties->properties();
+ else
+ props = 0;
+ EGLSurface surf;
+ if (devType == QInternal::Widget)
+ surf = eglCreateWindowSurface(QEgl::display(), cfg, windowDrawable, props);
+ else
+ surf = eglCreatePixmapSurface(QEgl::display(), cfg, pixmapDrawable, props);
+ if (surf == EGL_NO_SURFACE) {
+ qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
+ }
+ return surf;
}
#endif
+
// Return the error string associated with a specific code.
-QString QEglContext::errorString(EGLint code)
+QString QEgl::errorString(EGLint code)
{
static const char * const errors[] = {
"Success (0x3000)", // No tr
@@ -408,8 +617,24 @@ QString QEglContext::errorString(EGLint code)
}
}
+QString QEgl::errorString()
+{
+ return errorString(error());
+}
+
+void QEgl::clearError()
+{
+ eglGetError();
+}
+
+EGLint QEgl::error()
+{
+ return eglGetError();
+}
+
+
// Dump all of the EGL configurations supported by the system.
-void QEglContext::dumpAllConfigs()
+void QEgl::dumpAllConfigs()
{
QEglProperties props;
EGLint count = 0;
@@ -418,23 +643,23 @@ void QEglContext::dumpAllConfigs()
EGLConfig *configs = new EGLConfig [count];
eglGetConfigs(display(), configs, count, &count);
for (EGLint index = 0; index < count; ++index) {
- props = configProperties(configs[index]);
+ props = QEglProperties(configs[index]);
qWarning() << props.toString();
}
delete [] configs;
}
-QString QEglContext::extensions()
+QString QEgl::extensions()
{
- const char* exts = eglQueryString(QEglContext::display(), EGL_EXTENSIONS);
+ const char* exts = eglQueryString(QEgl::display(), EGL_EXTENSIONS);
return QString(QLatin1String(exts));
}
-bool QEglContext::hasExtension(const char* extensionName)
+bool QEgl::hasExtension(const char* extensionName)
{
QList<QByteArray> extensions =
QByteArray(reinterpret_cast<const char *>
- (eglQueryString(QEglContext::display(), EGL_EXTENSIONS))).split(' ');
+ (eglQueryString(QEgl::display(), EGL_EXTENSIONS))).split(' ');
return extensions.contains(extensionName);
}