diff options
Diffstat (limited to 'src/gui/egl/qegl.cpp')
-rw-r--r-- | src/gui/egl/qegl.cpp | 118 |
1 files changed, 69 insertions, 49 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp index e898706..840b9d6 100644 --- a/src/gui/egl/qegl.cpp +++ b/src/gui/egl/qegl.cpp @@ -1,6 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. @@ -20,10 +21,9 @@ ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this -** package. +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. @@ -47,21 +47,31 @@ QT_BEGIN_NAMESPACE +// Current GL and VG contexts. These are used to determine if +// we can avoid an eglMakeCurrent() after a call to lazyDoneCurrent(). +// If a background thread modifies the value, the worst that will +// happen is a redundant eglMakeCurrent() in the foreground thread. +static QEglContext * volatile currentGLContext = 0; +static QEglContext * volatile currentVGContext = 0; + QEglContext::QEglContext() : apiType(QEgl::OpenGL) , dpy(EGL_NO_DISPLAY) , ctx(EGL_NO_CONTEXT) - , surf(EGL_NO_SURFACE) , cfg(0) - , share(false) + , currentSurface(EGL_NO_SURFACE) , current(false) - , reserved(0) { } QEglContext::~QEglContext() { destroy(); + + if (currentGLContext == this) + currentGLContext = 0; + if (currentVGContext == this) + currentVGContext = 0; } bool QEglContext::isValid() const @@ -69,11 +79,6 @@ bool QEglContext::isValid() const return (ctx != EGL_NO_CONTEXT); } -bool QEglContext::isSharing() const -{ - return share; -} - bool QEglContext::isCurrent() const { return current; @@ -148,7 +153,7 @@ bool QEglContext::chooseConfig } // Create the EGLContext. -bool QEglContext::createContext(QEglContext *shareContext) +bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties) { // We need to select the correct API before calling eglCreateContext(). #ifdef EGL_OPENGL_ES_API @@ -162,6 +167,8 @@ bool QEglContext::createContext(QEglContext *shareContext) // Create a new context for the configuration. QEglProperties contextProps; + if (properties) + contextProps = *properties; #if defined(QT_OPENGL_ES_2) if (apiType == QEgl::OpenGL) contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2); @@ -182,31 +189,17 @@ bool QEglContext::createContext(QEglContext *shareContext) return false; } } - share = (shareContext != 0); return true; } -// Recreate the surface for a paint device because the native id has changed. -bool QEglContext::recreateSurface(QPaintDevice *device) -{ - // Bail out if the surface has not been created for the first time yet. - if (surf == EGL_NO_SURFACE) - return true; - - // Destroy the old surface. - eglDestroySurface(dpy, surf); - surf = EGL_NO_SURFACE; - - // Create a new one. - return createSurface(device); -} - -// Destroy the EGL surface object. -void QEglContext::destroySurface() +// Destroy an EGL surface object. If it was current on this context +// then call doneCurrent() for it first. +void QEglContext::destroySurface(EGLSurface surface) { - if (surf != EGL_NO_SURFACE) { - eglDestroySurface(dpy, surf); - surf = EGL_NO_SURFACE; + if (surface != EGL_NO_SURFACE) { + if (surface == currentSurface) + doneCurrent(); + eglDestroySurface(dpy, surface); } } @@ -217,21 +210,28 @@ void QEglContext::destroy() eglDestroyContext(dpy, ctx); dpy = EGL_NO_DISPLAY; ctx = EGL_NO_CONTEXT; - surf = EGL_NO_SURFACE; cfg = 0; - share = false; } -bool QEglContext::makeCurrent() +bool QEglContext::makeCurrent(EGLSurface surface) { if (ctx == EGL_NO_CONTEXT) { qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current"; return false; } + // If lazyDoneCurrent() was called on the surface, then we may be able + // to assume that it is still current within the thread. + if (surface == currentSurface && currentContext(apiType) == this) { + current = true; + return true; + } + current = true; + currentSurface = surface; + setCurrentContext(apiType, this); - bool ok = eglMakeCurrent(dpy, surf, surf, ctx); + bool ok = eglMakeCurrent(dpy, surface, surface, ctx); if (!ok) qWarning() << "QEglContext::makeCurrent():" << errorString(eglGetError()); return ok; @@ -245,6 +245,8 @@ bool QEglContext::doneCurrent() return false; current = false; + currentSurface = EGL_NO_SURFACE; + setCurrentContext(apiType, 0); // We need to select the correct API before calling eglMakeCurrent() // with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG @@ -264,12 +266,23 @@ bool QEglContext::doneCurrent() return ok; } -bool QEglContext::swapBuffers() +// Act as though doneCurrent() was called, but keep the context +// and the surface active for the moment. This allows makeCurrent() +// to skip a call to eglMakeCurrent() if we are using the same +// surface as the last set of painting operations. We leave the +// currentContext() pointer as-is for now. +bool QEglContext::lazyDoneCurrent() +{ + current = false; + return true; +} + +bool QEglContext::swapBuffers(EGLSurface surface) { if(ctx == EGL_NO_CONTEXT) return false; - bool ok = eglSwapBuffers(dpy, surf); + bool ok = eglSwapBuffers(dpy, surface); if (!ok) qWarning() << "QEglContext::swapBuffers():" << errorString(eglGetError()); return ok; @@ -305,15 +318,6 @@ void QEglContext::waitClient() #endif } -// Query the actual size of the EGL surface. -QSize QEglContext::surfaceSize() const -{ - int w, h; - eglQuerySurface(dpy, surf, EGL_WIDTH, &w); - eglQuerySurface(dpy, surf, EGL_HEIGHT, &h); - return QSize(w, h); -} - // Query the value of a configuration attribute. bool QEglContext::configAttrib(int name, EGLint *value) const { @@ -411,4 +415,20 @@ bool QEglContext::hasExtension(const char* extensionName) return extensions().contains(QLatin1String(extensionName)); } +QEglContext *QEglContext::currentContext(QEgl::API api) +{ + if (api == QEgl::OpenGL) + return currentGLContext; + else + return currentVGContext; +} + +void QEglContext::setCurrentContext(QEgl::API api, QEglContext *context) +{ + if (api == QEgl::OpenGL) + currentGLContext = context; + else + currentVGContext = context; +} + QT_END_NAMESPACE |