diff options
Diffstat (limited to 'src/gui/egl/qeglproperties.cpp')
-rw-r--r-- | src/gui/egl/qeglproperties.cpp | 31 |
1 files changed, 25 insertions, 6 deletions
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp index d0d5de7..b5d3103 100644 --- a/src/gui/egl/qeglproperties.cpp +++ b/src/gui/egl/qeglproperties.cpp @@ -43,12 +43,10 @@ #include <QtCore/qstringlist.h> #include "qeglproperties_p.h" +#include "qeglcontext_p.h" QT_BEGIN_NAMESPACE -#include "qegl_p.h" - - // Initialize a property block. QEglProperties::QEglProperties() { @@ -60,7 +58,7 @@ QEglProperties::QEglProperties(EGLConfig cfg) props.append(EGL_NONE); for (int name = 0x3020; name <= 0x304F; ++name) { EGLint value; - if (name != EGL_NONE && eglGetConfigAttrib(QEglContext::display(), cfg, name, &value)) + if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value)) setValue(name, value); } eglGetError(); // Clear the error state. @@ -166,6 +164,17 @@ bool QEglProperties::removeValue(int name) return false; } +void QEglProperties::setDeviceType(int devType) +{ + if (devType == QInternal::Pixmap || devType == QInternal::Image) + setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT); + else if (devType == QInternal::Pbuffer) + setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); + else + setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); +} + + // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) @@ -229,6 +238,16 @@ void QEglProperties::setRenderableType(QEgl::API api) // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't + // find a config which supports pre-multiplied formats, remove the flag on the surface type: + EGLint surfaceType = value(EGL_SURFACE_TYPE); + if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) { + surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT; + setValue(EGL_SURFACE_TYPE, surfaceType); + return true; + } +#endif // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which @@ -273,12 +292,12 @@ static void addTag(QString& str, const QString& tag) void QEglProperties::dumpAllConfigs() { EGLint count = 0; - eglGetConfigs(QEglContext::display(), 0, 0, &count); + eglGetConfigs(QEgl::display(), 0, 0, &count); if (count < 1) return; EGLConfig *configs = new EGLConfig [count]; - eglGetConfigs(QEglContext::display(), configs, count, &count); + eglGetConfigs(QEgl::display(), configs, count, &count); for (EGLint index = 0; index < count; ++index) qWarning() << QEglProperties(configs[index]).toString(); delete [] configs; |