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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial Usage
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Nokia.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qplatformdefs.h"
+#include "qmouseqnx_qws.h"
+
+#include "qsocketnotifier.h"
+#include "qdebug.h"
+
+#include <sys/dcmd_input.h>
+
+#include <errno.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QQnxMouseHandler
+ \preliminary
+ \ingroup qws
+ \internal
+ \since 4.6
+
+ \brief The QQnxMouseHandler class implements a mouse driver
+ for the QNX \c{devi-hid} input manager.
+
+ To be able to compile this mouse handler, \l{Qt for Embedded Linux}
+ must be configured with the \c -qt-mouse-qnx option, see the
+ \l{Qt for Embedded Linux Pointer Handling}{Pointer Handling} documentation for details.
+
+ In order to use this mouse handler, the \c{devi-hid} input manager
+ must be set up and run with the resource manager interface (option \c{-r}).
+ Also, Photon must not be running.
+
+ Example invocation from command line: \c{/usr/photon/bin/devi-hid -Pr kbd mouse}
+ Note that after running \c{devi-hid}, you will not be able to use the local
+ shell anymore. It is suggested to run the command in a shell scrip, that launches
+ a Qt application after invocation of \c{devi-hid}.
+
+ To make \l{Qt for Embedded Linux} explicitly choose the qnx mouse
+ handler, set the QWS_MOUSE_PROTO environment variable to \c{qnx}. By default,
+ the first mouse device (\c{/dev/devi/mouse0}) is used. To override, pass a device
+ name as the first and only parameter, for example
+ \c{QWS_MOUSE_PROTO=qnx:/dev/devi/mouse1; export QWS_MOUSE_PROTO}.
+
+ \sa {Qt for Embedded Linux Pointer Handling}{Pointer Handling}, {Qt for Embedded Linux}
+*/
+
+/*!
+ Constructs a mouse handler for the specified \a device, defaulting to \c{/dev/devi/mouse0}.
+ The \a driver parameter must be \c{"qnx"}.
+
+ Note that you should never instanciate this class, instead let QMouseDriverFactory
+ handle the mouse handlers.
+
+ \sa QMouseDriverFactory
+ */
+QQnxMouseHandler::QQnxMouseHandler(const QString & /*driver*/, const QString &device)
+{
+ // open the mouse device with O_NONBLOCK so reading won't block when there's no data
+ mouseFD = QT_OPEN(device.isEmpty() ? "/dev/devi/mouse0" : device.toLatin1().constData(),
+ QT_OPEN_RDONLY | O_NONBLOCK);
+ if (mouseFD == -1) {
+ qErrnoWarning(errno, "QQnxMouseHandler: Unable to open mouse device");
+ return;
+ }
+
+ // register a socket notifier on the file descriptor so we'll wake up whenever
+ // there's a mouse move waiting for us.
+ mouseNotifier = new QSocketNotifier(mouseFD, QSocketNotifier::Read, this);
+ connect(mouseNotifier, SIGNAL(activated(int)), SLOT(socketActivated()));
+
+ qDebug() << "QQnxMouseHandler: connected.";
+}
+
+/*!
+ Destroys this mouse handler and closes the connection to the mouse device.
+ */
+QQnxMouseHandler::~QQnxMouseHandler()
+{
+ QT_CLOSE(mouseFD);
+}
+
+/*! \reimp */
+void QQnxMouseHandler::resume()
+{
+ if (mouseNotifier)
+ mouseNotifier->setEnabled(true);
+}
+
+/*! \reimp */
+void QQnxMouseHandler::suspend()
+{
+ if (mouseNotifier)
+ mouseNotifier->setEnabled(false);
+}
+
+/*! \internal
+
+ This function is called whenever there is activity on the mouse device.
+ By default, it reads up to 10 mouse move packets and calls mouseChanged()
+ for each of them.
+*/
+void QQnxMouseHandler::socketActivated()
+{
+ // _mouse_packet is a QNX structure. devi-hid is nice enough to translate
+ // the raw byte data from mouse devices into generic format for us.
+ _mouse_packet packet;
+
+ int iteration = 0;
+
+ // read mouse events in batches of 10. Since we're getting quite a lot
+ // of mouse events, it's better to do them in batches than to return to the
+ // event loop every time.
+ do {
+ int bytesRead = QT_READ(mouseFD, &packet, sizeof(packet));
+ if (bytesRead == -1) {
+ // EAGAIN means that there are no more mouse events to read
+ if (errno != EAGAIN)
+ qErrnoWarning(errno, "QQnxMouseHandler: Unable to read from socket");
+ return;
+ }
+
+ // bytes read should always be equal to the size of a packet.
+ Q_ASSERT(bytesRead == sizeof(packet));
+
+ // translate the coordinates from the QNX data structure to Qt coordinates
+ // note the swapped y axis
+ QPoint pos = mousePos;
+ pos += QPoint(packet.dx, -packet.dy);
+
+ // QNX only tells us relative mouse movements, not absolute ones, so limit the
+ // cursor position manually to the screen
+ limitToScreen(pos);
+
+ // translate the QNX mouse button bitmask to Qt buttons
+ int buttons = Qt::NoButton;
+
+ if (packet.hdr.buttons & _POINTER_BUTTON_LEFT)
+ buttons |= Qt::LeftButton;
+ if (packet.hdr.buttons & _POINTER_BUTTON_MIDDLE)
+ buttons |= Qt::MidButton;
+ if (packet.hdr.buttons & _POINTER_BUTTON_RIGHT)
+ buttons |= Qt::RightButton;
+
+ // call mouseChanged() - this does all the magic to actually move the on-screen
+ // mouse cursor.
+ mouseChanged(pos, buttons, 0);
+ } while (++iteration < 11);
+}
+
+QT_END_NAMESPACE
+