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-rw-r--r--src/gui/embedded/qscreen_qws.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/gui/embedded/qscreen_qws.cpp b/src/gui/embedded/qscreen_qws.cpp
index 911a77e..ae5570f 100644
--- a/src/gui/embedded/qscreen_qws.cpp
+++ b/src/gui/embedded/qscreen_qws.cpp
@@ -600,7 +600,7 @@ static void blit_template(QScreen *screen, const QImage &image,
const int screenStride = screen->linestep();
const int imageStride = image.bytesPerLine();
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
const QRect r = region.boundingRect();
const SRC *src = reinterpret_cast<const SRC*>(image.scanLine(r.y()))
+ r.x();
@@ -1385,7 +1385,7 @@ QImage::Format QScreenPrivate::preferredImageFormat() const
QScreen provides several functions to retrieve information about
the color palette: The clut() function returns a pointer to the
- color lookup table (i.e. its color palette). Use the numCols()
+ color lookup table (i.e. its color palette). Use the colorCount()
function to determine the number of entries in this table, and the
alloc() function to retrieve the palette index of the color that
is the closest match to a given RGB value.
@@ -1998,12 +1998,20 @@ QImage::Format QScreenPrivate::preferredImageFormat() const
i.e. in modes where only the palette indexes (and not the actual
color values) are stored in memory.
- \sa alloc(), depth(), numCols()
+ \sa alloc(), depth(), colorCount()
*/
/*!
+ \obsolete
\fn int QScreen::numCols()
+ \sa colorCount()
+*/
+
+/*!
+ \since 4.6
+ \fn int QScreen::colorCount()
+
Returns the number of entries in the screen's color lookup table
(i.e. its color palette). A pointer to the color table can be
retrieved using the clut() function.
@@ -2103,7 +2111,7 @@ void QScreen::setPixelFormat(QImage::Format format)
i.e. in modes where only the palette indexes (and not the actual
color values) are stored in memory.
- \sa clut(), numCols()
+ \sa clut(), colorCount()
*/
int QScreen::alloc(unsigned int r,unsigned int g,unsigned int b)
@@ -2455,7 +2463,7 @@ void QScreen::exposeRegion(QRegion r, int windowIndex)
delete blendBuffer;
}
- if (r.numRects() == 1) {
+ if (r.rectCount() == 1) {
setDirty(r.boundingRect());
} else {
const QVector<QRect> rects = r.rects();