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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsAnchorLayout
+ \brief The QGraphicsAnchorLayout class provides a layout where one can anchor widgets
+ together in Graphics View.
+ \since 4.6
+ \ingroup appearance
+ \ingroup geomanagement
+ \ingroup graphicsview-api
+
+ The anchor layout is a layout where one can specify how widgets should be placed relative to
+ each other. The specification is called an anchor, and it is set up by calling anchor().
+ Anchors are always set up between edges of an item, where the "center" is also considered to
+ be an edge. Considering this example:
+ \code
+ QGraphicsAnchorLayout *l = new QGraphicsAnchorLayout;
+ QGraphicsWidget *a = new QGraphicsWidget;
+ QGraphicsWidget *b = new QGraphicsWidget;
+ l->anchor(a, Qt::AnchorRight, b, Qt::AnchorLeft);
+ \endcode
+
+ Here is the right edge of item A anchored to the left edge of item B, with the result that
+ item B will be placed to the right of item A, with a spacing between A and B. If the
+ spacing is negative, the items will overlap to some extent. Items that are anchored are
+ automatically added to the layout, and if items are removed, all their anchors will be
+ automatically removed
+
+ \section1 Size Hints and Size Policies in QGraphicsAnchorLayout
+
+ QGraphicsAnchorLayout respects each item's size hints and size policies. However it does
+ not respect stretch factors currently. This might change in the future, so please refrain
+ from using stretch factors in anchor layout to avoid any future regressions.
+
+ \section1 Spacing within QGraphicsAnchorLayout
+
+ Between the items, the layout can distribute some space. If the spacing has not been
+ explicitly specified, the actual amount of space will usually be 0, but if the first edge
+ is the "opposite" of the second edge (i.e. Right is anchored to Left or vice-versa), the
+ size of the anchor will be queried from the style through the pixelMetric
+ PM_LayoutHorizontalSpacing (or PM_LayoutVerticalSpacing for vertical anchors).
+*/
+
+#include "qgraphicsanchorlayout_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ Constructs a QGraphicsAnchorLayout instance. \a parent is passed to
+ QGraphicsLayout's constructor.
+ */
+QGraphicsAnchorLayout::QGraphicsAnchorLayout(QGraphicsLayoutItem *parent)
+ : QGraphicsLayout(*new QGraphicsAnchorLayoutPrivate(), parent)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->createLayoutEdges();
+}
+
+/*!
+ Destroys the QGraphicsAnchorLayout object.
+*/
+QGraphicsAnchorLayout::~QGraphicsAnchorLayout()
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ for (int i = count() - 1; i >= 0; --i) {
+ QGraphicsLayoutItem *item = d->items.at(i);
+ removeAt(i);
+ if (item) {
+ if (item->ownedByLayout())
+ delete item;
+ }
+ }
+
+ d->removeCenterConstraints(this, QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->removeCenterConstraints(this, QGraphicsAnchorLayoutPrivate::Vertical);
+ d->deleteLayoutEdges();
+
+ Q_ASSERT(d->itemCenterConstraints[0].isEmpty());
+ Q_ASSERT(d->itemCenterConstraints[1].isEmpty());
+ Q_ASSERT(d->items.isEmpty());
+ Q_ASSERT(d->m_vertexList.isEmpty());
+}
+
+/*!
+ * Creates an anchor between the edge \a firstEdge of item \a firstItem and the edge \a secondEdge
+ * of item \a secondItem. The magnitude of the anchor is picked up from the style. Anchors
+ * between a layout edge and an item edge will have a size of 0.
+ * If there is already an anchor between the edges, the the new anchor will replace the old one.
+ *
+ * \a firstItem and \a secondItem are automatically added to the layout if they are not part
+ * of the layout. This means that count() can increase with up to 2.
+ *
+ * The spacing an anchor will get depends on the type of anchor. For instance, anchors from the
+ * Right edge of one item to the Left edge of another (or vice versa) will use the default
+ * horizontal spacing. The same behaviour applies to Bottom to Top anchors, (but they will use
+ * the default vertical spacing). For all other anchor combinations, the spacing will be 0.
+ * All anchoring functions will follow this rule.
+ *
+ * The spacing can also be set manually by using setAnchorSpacing() method.
+ *
+ * \sa removeAnchor(), addCornerAnchors(), addLeftAndRightAnchors(), addTopAndBottomAnchors(),
+ * addAllAnchors()
+ */
+void QGraphicsAnchorLayout::addAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+ invalidate();
+}
+
+/*!
+ * Creates two anchors between \a firstItem and \a secondItem, where one is for the horizontal
+ * edge and another one for the vertical edge that the corners \a firstCorner and \a
+ * secondCorner specifies.
+ * The magnitude of the anchors is picked up from the style.
+ *
+ * This is a convenience function, since anchoring corners can be expressed as anchoring two edges.
+ * For instance,
+ * \code
+ * layout->addAnchor(layout, Qt::AnchorTop, b, Qt::AnchorTop);
+ * layout->addAnchor(layout, Qt::AnchorLeft, b, Qt::AnchorLeft);
+ * \endcode
+ *
+ * has the same effect as
+ *
+ * \code
+ * layout->addCornerAnchors(layout, Qt::TopLeft, b, Qt::TopLeft);
+ * \endcode
+ *
+ * If there is already an anchor between the edge pairs, it will be replaced by the anchors that
+ * this function specifies.
+ *
+ * \a firstItem and \a secondItem are automatically added to the layout if they are not part
+ * of the layout. This means that count() can increase with up to 2.
+ */
+void QGraphicsAnchorLayout::addCornerAnchors(QGraphicsLayoutItem *firstItem,
+ Qt::Corner firstCorner,
+ QGraphicsLayoutItem *secondItem,
+ Qt::Corner secondCorner)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ // Horizontal anchor
+ Qt::AnchorPoint firstEdge = (firstCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft);
+ Qt::AnchorPoint secondEdge = (secondCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+
+ // Vertical anchor
+ firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop);
+ secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+
+ invalidate();
+}
+
+/*!
+ \fn QGraphicsAnchorLayout::addLeftAndRightAnchors(QGraphicsLayoutItem *firstItem, QGraphicsLayoutItem *secondItem)
+
+ Anchors the left and right edges of \a firstItem to the same edges of
+ \a secondItem.
+
+ This convenience function is equivalent to calling
+ \code
+ l->addAnchor(firstItem, Qt::AnchorLeft, secondItem, Qt::AnchorLeft);
+ l->addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight);
+ \endcode
+*/
+
+/*!
+ \fn QGraphicsAnchorLayout::addTopAndBottomAnchors(QGraphicsLayoutItem *firstItem, QGraphicsLayoutItem *secondItem)
+
+ Anchors the top and bottom edges of \a firstItem to the same edges of
+ \a secondItem.
+
+ This convenience function is equivalent to calling
+ \code
+ l->addAnchor(firstItem, Qt::AnchorTop, secondItem, Qt::AnchorTop);
+ l->addAnchor(firstItem, Qt::AnchorBottom, secondItem, Qt::AnchorBottom);
+ \endcode
+*/
+
+/*!
+ \fn QGraphicsAnchorLayout::addAllAnchors(QGraphicsLayoutItem *firstItem, QGraphicsLayoutItem *secondItem)
+
+ Anchors all edges (left, right, top and bottom) of \a firstItem to the same edges of
+ \a secondItem.
+
+ This convenience function is equivalent to calling
+ \code
+ l->addLeftAndRightAnchors(firstItem, secondItem);
+ l->addTopAndBottomAnchors(firstItem, secondItem);
+ \endcode
+*/
+
+/*!
+ Set the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge to be \a spacing.
+*/
+void QGraphicsAnchorLayout::setAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge,
+ qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ if (!d->setAnchorSize(firstItem, firstEdge, secondItem, secondEdge, &spacing)) {
+ qWarning("setAnchorSpacing: The anchor does not exist.");
+ return;
+ }
+ invalidate();
+}
+
+/*!
+ Returns the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge. The anchor must exist.
+*/
+qreal QGraphicsAnchorLayout::anchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge) const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ qreal size = 0;
+ if (!d->anchorSize(firstItem, firstEdge, secondItem, secondEdge, 0, &size)) {
+ qWarning("anchorSpacing: The anchor does not exist.");
+ }
+ return size;
+}
+
+/*!
+ Resets the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge to be the default spacing. Depending on the anchor type, the
+ default spacing is either 0 or a value returned from the style.
+
+ \sa setAnchorSpacing(), anchorSpacing(), addAnchor()
+*/
+void QGraphicsAnchorLayout::unsetAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ if (!d->setAnchorSize(firstItem, firstEdge, secondItem, secondEdge, 0)) {
+ qWarning("unsetAnchorSpacing: The anchor does not exist.");
+ }
+ invalidate();
+}
+
+/*!
+ Removes the anchor between the edge \a firstEdge of item \a firstItem and the edge \a secondEdge
+ of item \a secondItem. If such an anchor does not exist, the layout will be left unchanged.
+*/
+void QGraphicsAnchorLayout::removeAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+ if ((firstItem == 0) || (secondItem == 0)) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor between NULL items");
+ return;
+ }
+
+ if (firstItem == secondItem) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor from the item to itself");
+ return;
+ }
+
+ if (d->edgeOrientation(secondEdge) != d->edgeOrientation(firstEdge)) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor from edges of different orientations");
+ return;
+ }
+
+ d->removeAnchor(firstItem, firstEdge, secondItem, secondEdge);
+ invalidate();
+}
+
+/*!
+ Sets the default horizontal spacing for the anchor layout to \a spacing.
+
+ \sa horizontalSpacing(), setVerticalSpacing(), setSpacing()
+*/
+void QGraphicsAnchorLayout::setHorizontalSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[0] = spacing;
+ invalidate();
+}
+
+/*!
+ Sets the default vertical spacing for the anchor layout to \a spacing.
+
+ \sa verticalSpacing(), setHorizontalSpacing(), setSpacing()
+*/
+void QGraphicsAnchorLayout::setVerticalSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[1] = spacing;
+ invalidate();
+}
+
+/*!
+ Sets the default horizontal and the default vertical spacing for the anchor layout to \a spacing.
+
+ If an item is anchored with no spacing associated with the anchor, it will use the default
+ spacing.
+ \sa setHorizontalSpacing(), setVerticalSpacing()
+*/
+void QGraphicsAnchorLayout::setSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[0] = d->spacings[1] = spacing;
+ invalidate();
+}
+
+/*!
+ Returns the default horizontal spacing for the anchor layout.
+
+ \sa verticalSpacing(), setHorizontalSpacing()
+*/
+qreal QGraphicsAnchorLayout::horizontalSpacing() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->effectiveSpacing(QGraphicsAnchorLayoutPrivate::Horizontal);
+}
+
+/*!
+ Returns the default vertical spacing for the anchor layout.
+
+ \sa horizontalSpacing(), setVerticalSpacing()
+*/
+qreal QGraphicsAnchorLayout::verticalSpacing() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->effectiveSpacing(QGraphicsAnchorLayoutPrivate::Vertical);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsAnchorLayout::setGeometry(const QRectF &geom)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ QGraphicsLayout::setGeometry(geom);
+ d->calculateVertexPositions(QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->calculateVertexPositions(QGraphicsAnchorLayoutPrivate::Vertical);
+ d->setItemsGeometries();
+}
+
+/*!
+ Removes the layout item at \a index without destroying it. Ownership of
+ the item is transferred to the caller.
+
+ Removing an item will also remove any of the anchors associated with it.
+
+ \sa itemAt(), count()
+*/
+void QGraphicsAnchorLayout::removeAt(int index)
+{
+ Q_D(QGraphicsAnchorLayout);
+ QGraphicsLayoutItem *item = d->items.value(index);
+
+ if (!item)
+ return;
+
+ // Removing an item affects both horizontal and vertical graphs
+ d->restoreSimplifiedGraph(QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->restoreSimplifiedGraph(QGraphicsAnchorLayoutPrivate::Vertical);
+
+ d->removeCenterConstraints(item, QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->removeCenterConstraints(item, QGraphicsAnchorLayoutPrivate::Vertical);
+ d->removeAnchors(item);
+ d->items.remove(index);
+
+ item->setParentLayoutItem(0);
+ invalidate();
+}
+
+/*!
+ \reimp
+*/
+int QGraphicsAnchorLayout::count() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->items.size();
+}
+
+/*!
+ \reimp
+*/
+QGraphicsLayoutItem *QGraphicsAnchorLayout::itemAt(int index) const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->items.value(index);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsAnchorLayout::invalidate()
+{
+ Q_D(QGraphicsAnchorLayout);
+ QGraphicsLayout::invalidate();
+ d->calculateGraphCacheDirty = 1;
+}
+
+/*!
+ \reimp
+*/
+QSizeF QGraphicsAnchorLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
+{
+ Q_UNUSED(which);
+ Q_UNUSED(constraint);
+ Q_D(const QGraphicsAnchorLayout);
+
+ // Some setup calculations are delayed until the information is
+ // actually needed, avoiding unnecessary recalculations when
+ // adding multiple anchors.
+
+ // sizeHint() / effectiveSizeHint() already have a cache
+ // mechanism, using invalidate() to force recalculation. However
+ // sizeHint() is called three times after invalidation (for max,
+ // min and pref), but we just need do our setup once.
+
+ const_cast<QGraphicsAnchorLayoutPrivate *>(d)->calculateGraphs();
+
+ // ### apply constraint!
+ QSizeF engineSizeHint(
+ d->sizeHints[QGraphicsAnchorLayoutPrivate::Horizontal][which],
+ d->sizeHints[QGraphicsAnchorLayoutPrivate::Vertical][which]);
+
+ qreal left, top, right, bottom;
+ getContentsMargins(&left, &top, &right, &bottom);
+
+ return engineSizeHint + QSizeF(left + right, top + bottom);
+}
+
+QT_END_NAMESPACE