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-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout_p.cpp90
1 files changed, 61 insertions, 29 deletions
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
index a92a63e..8b7ff08 100644
--- a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
+++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
@@ -519,18 +519,51 @@ inline static qreal checkAdd(qreal a, qreal b)
}
/*!
- * \internal
- *
- * Takes the sequence of vertices described by (\a before, \a vertices, \a after) and replaces
- * all anchors connected to the vertices in \a vertices with one simplified anchor between
- * \a before and \a after. The simplified anchor will be a placeholder for all the previous
- * anchors between \a before and \a after, and can be restored back to the anchors it is a
- * placeholder for.
- */
-static bool simplifySequentialChunk(Graph<AnchorVertex, AnchorData> *graph,
- AnchorVertex *before,
- const QVector<AnchorVertex*> &vertices,
- AnchorVertex *after)
+ \internal
+
+ Adds \a newAnchor to the graph \a g.
+
+ Returns the newAnchor itself if it could be added without further changes to the graph. If a
+ new parallel anchor had to be created, then returns the new parallel anchor. In case the
+ addition is unfeasible -- because a parallel setup is not possible, returns 0.
+*/
+static AnchorData *addAnchorMaybeParallel(Graph<AnchorVertex, AnchorData> *g,
+ AnchorData *newAnchor)
+{
+ bool feasible = true;
+
+ // If already exists one anchor where newAnchor is supposed to be, we create a parallel
+ // anchor.
+ if (AnchorData *oldAnchor = g->takeEdge(newAnchor->from, newAnchor->to)) {
+ ParallelAnchorData *parallel = new ParallelAnchorData(oldAnchor, newAnchor);
+ parallel->isLayoutAnchor = (oldAnchor->isLayoutAnchor
+ || newAnchor->isLayoutAnchor);
+
+ // At this point we can identify that the parallel anchor is not feasible, e.g. one
+ // anchor minimum size is bigger than the other anchor maximum size.
+ feasible = parallel->refreshSizeHints_helper(0, false);
+ newAnchor = parallel;
+ }
+
+ g->createEdge(newAnchor->from, newAnchor->to, newAnchor);
+ return feasible ? newAnchor : 0;
+}
+
+
+/*!
+ \internal
+
+ Takes the sequence of vertices described by (\a before, \a vertices, \a after) and removes
+ all anchors connected to the vertices in \a vertices, returning one simplified anchor between
+ \a before and \a after.
+
+ Note that this function doesn't add the created anchor to the graph. This should be done by
+ the caller.
+*/
+static AnchorData *createSequence(Graph<AnchorVertex, AnchorData> *graph,
+ AnchorVertex *before,
+ const QVector<AnchorVertex*> &vertices,
+ AnchorVertex *after)
{
AnchorData *data = graph->edgeData(before, vertices.first());
Q_ASSERT(data);
@@ -578,18 +611,7 @@ static bool simplifySequentialChunk(Graph<AnchorVertex, AnchorData> *graph,
sequence->isLayoutAnchor = (sequence->m_edges.first()->isLayoutAnchor
|| sequence->m_edges.last()->isLayoutAnchor);
- AnchorData *newAnchor = sequence;
- if (AnchorData *oldAnchor = graph->takeEdge(before, after)) {
- ParallelAnchorData *parallel = new ParallelAnchorData(oldAnchor, sequence);
- parallel->isLayoutAnchor = (oldAnchor->isLayoutAnchor
- || sequence->isLayoutAnchor);
- parallel->refreshSizeHints_helper(0, false);
- newAnchor = parallel;
- }
- graph->createEdge(before, after, newAnchor);
-
- // True if we created a parallel anchor
- return newAnchor != sequence;
+ return sequence;
}
/*!
@@ -803,11 +825,21 @@ bool QGraphicsAnchorLayoutPrivate::simplifyGraphIteration(QGraphicsAnchorLayoutP
continue;
}
- // This function will remove the candidates from the graph and create one edge between
- // beforeSequence and afterSequence. This function returns true if the sequential
- // simplification also caused a parallel simplification to be created. In this case we end
- // the iteration and start again (since all the visited state we have may be outdated).
- if (simplifySequentialChunk(&g, beforeSequence, candidates, afterSequence))
+ //
+ // Add the sequence to the graph.
+ //
+
+ AnchorData *sequence = createSequence(&g, beforeSequence, candidates, afterSequence);
+
+ // If 'beforeSequence' and 'afterSequence' already had an anchor between them, we'll
+ // create a parallel anchor between the new sequence and the old anchor.
+ AnchorData *newAnchor = addAnchorMaybeParallel(&g, sequence);
+
+ // When a new parallel anchor is create in the graph, we finish the iteration and return
+ // true to indicate a new iteration is needed. This happens because a parallel anchor
+ // changes the number of adjacents one vertex has, possibly opening up oportunities for
+ // building candidate lists (when adjacents == 2).
+ if (newAnchor != sequence)
return true;
// If there was no parallel simplification, we'll keep walking the graph. So we clear the