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-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp207
1 files changed, 186 insertions, 21 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index c459d21..2748ab6 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -294,6 +294,7 @@ QGraphicsScenePrivate::QGraphicsScenePrivate()
needSortTopLevelItems(true),
holesInTopLevelSiblingIndex(false),
topLevelSequentialOrdering(true),
+ scenePosDescendantsUpdatePending(false),
stickyFocus(false),
hasFocus(false),
focusItem(0),
@@ -488,6 +489,55 @@ void QGraphicsScenePrivate::_q_processDirtyItems()
/*!
\internal
+*/
+void QGraphicsScenePrivate::setScenePosItemEnabled(QGraphicsItem *item, bool enabled)
+{
+ QGraphicsItem *p = item->d_ptr->parent;
+ while (p) {
+ p->d_ptr->scenePosDescendants = enabled;
+ p = p->d_ptr->parent;
+ }
+ if (!enabled && !scenePosDescendantsUpdatePending) {
+ scenePosDescendantsUpdatePending = true;
+ QMetaObject::invokeMethod(q_func(), "_q_updateScenePosDescendants", Qt::QueuedConnection);
+ }
+}
+
+/*!
+ \internal
+*/
+void QGraphicsScenePrivate::registerScenePosItem(QGraphicsItem *item)
+{
+ scenePosItems.insert(item);
+ setScenePosItemEnabled(item, true);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsScenePrivate::unregisterScenePosItem(QGraphicsItem *item)
+{
+ scenePosItems.remove(item);
+ setScenePosItemEnabled(item, false);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsScenePrivate::_q_updateScenePosDescendants()
+{
+ foreach (QGraphicsItem *item, scenePosItems) {
+ QGraphicsItem *p = item->d_ptr->parent;
+ while (p) {
+ p->d_ptr->scenePosDescendants = 1;
+ p = p->d_ptr->parent;
+ }
+ }
+ scenePosDescendantsUpdatePending = false;
+}
+
+/*!
+ \internal
Schedules an item for removal. This function leaves some stale indexes
around in the BSP tree if called from the item's destructor; these will
@@ -523,8 +573,19 @@ void QGraphicsScenePrivate::removeItemHelper(QGraphicsItem *item)
widget->d_func()->fixFocusChainBeforeReparenting(0, 0);
}
+ if (item->flags() & QGraphicsItem::ItemSendsScenePositionChanges)
+ unregisterScenePosItem(item);
+
item->d_func()->scene = 0;
+ //We need to remove all children first because they might use their parent
+ //attributes (e.g. sceneTransform).
+ if (!item->d_ptr->inDestructor) {
+ // Remove all children recursively
+ for (int i = 0; i < item->d_ptr->children.size(); ++i)
+ q->removeItem(item->d_ptr->children.at(i));
+ }
+
// Unregister focus proxy.
item->d_ptr->resetFocusProxy();
@@ -571,12 +632,6 @@ void QGraphicsScenePrivate::removeItemHelper(QGraphicsItem *item)
++iterator;
}
- if (!item->d_ptr->inDestructor) {
- // Remove all children recursively
- for (int i = 0; i < item->d_ptr->children.size(); ++i)
- q->removeItem(item->d_ptr->children.at(i));
- }
-
if (item->isPanel() && item->isVisible() && item->panelModality() != QGraphicsItem::NonModal)
leaveModal(item);
@@ -691,6 +746,7 @@ void QGraphicsScenePrivate::setFocusItemHelper(QGraphicsItem *item,
focusItem = 0;
sendEvent(lastFocusItem, &event);
+#ifndef QT_NO_IM
if (lastFocusItem
&& (lastFocusItem->flags() & QGraphicsItem::ItemAcceptsInputMethod)) {
// Reset any visible preedit text
@@ -706,6 +762,7 @@ void QGraphicsScenePrivate::setFocusItemHelper(QGraphicsItem *item,
views.at(i)->inputContext()->reset();
}
}
+#endif //QT_NO_IM
}
if (item) {
@@ -1060,9 +1117,8 @@ bool QGraphicsScenePrivate::filterEvent(QGraphicsItem *item, QEvent *event)
bool QGraphicsScenePrivate::sendEvent(QGraphicsItem *item, QEvent *event)
{
if (QGraphicsObject *object = item->toGraphicsObject()) {
- QApplicationPrivate *qAppPriv = QApplicationPrivate::instance();
- if (qAppPriv->gestureManager) {
- if (qAppPriv->gestureManager->filterEvent(object, event))
+ if (qt_gestureManager) {
+ if (qt_gestureManager->filterEvent(object, event))
return true;
}
}
@@ -2290,8 +2346,9 @@ void QGraphicsScene::clear()
// NB! We have to clear the index before deleting items; otherwise the
// index might try to access dangling item pointers.
d->index->clear();
- const QList<QGraphicsItem *> items = d->topLevelItems;
- qDeleteAll(items);
+ // NB! QGraphicsScenePrivate::unregisterTopLevelItem() removes items
+ while (!d->topLevelItems.isEmpty())
+ delete d->topLevelItems.first();
Q_ASSERT(d->topLevelItems.isEmpty());
d->lastItemCount = 0;
d->allItemsIgnoreHoverEvents = true;
@@ -2537,6 +2594,9 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
}
}
+ if (item->flags() & QGraphicsItem::ItemSendsScenePositionChanges)
+ d->registerScenePosItem(item);
+
// Ensure that newly added items that have subfocus set, gain
// focus automatically if there isn't a focus item already.
if (!d->focusItem && item != d->lastFocusItem && item->focusItem() == item)
@@ -2823,18 +2883,20 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
}
/*!
- Returns the scene's current focus item, or 0 if no item currently has
- focus.
+ When the scene is active, this functions returns the scene's current focus
+ item, or 0 if no item currently has focus. When the scene is inactive, this
+ functions returns the item that will gain input focus when the scene becomes
+ active.
The focus item receives keyboard input when the scene receives a
key event.
- \sa setFocusItem(), QGraphicsItem::hasFocus()
+ \sa setFocusItem(), QGraphicsItem::hasFocus(), isActive()
*/
QGraphicsItem *QGraphicsScene::focusItem() const
{
Q_D(const QGraphicsScene);
- return d->focusItem;
+ return isActive() ? d->focusItem : d->lastFocusItem;
}
/*!
@@ -4146,7 +4208,7 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
QRect br = pixmapExposed.boundingRect();
// Don't use subpixmap if we get a full update.
- if (pixmapExposed.isEmpty() || (pixmapExposed.numRects() == 1 && br.contains(pix->rect()))) {
+ if (pixmapExposed.isEmpty() || (pixmapExposed.rectCount() == 1 && br.contains(pix->rect()))) {
pix->fill(Qt::transparent);
pixmapPainter.begin(pix);
} else {
@@ -4574,6 +4636,7 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
if (itemHasChildren && itemClipsChildrenToShape)
ENSURE_TRANSFORM_PTR;
+#ifndef QT_NO_GRAPHICSEFFECT
if (item->d_ptr->graphicsEffect && item->d_ptr->graphicsEffect->isEnabled()) {
ENSURE_TRANSFORM_PTR;
QGraphicsItemPaintInfo info(viewTransform, transformPtr, effectTransform, exposedRegion, widget, &styleOptionTmp,
@@ -4596,7 +4659,9 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
item->d_ptr->graphicsEffect->draw(painter, source);
painter->setWorldTransform(restoreTransform);
sourced->info = 0;
- } else {
+ } else
+#endif //QT_NO_GRAPHICSEFFECT
+ {
draw(item, painter, viewTransform, transformPtr, exposedRegion, widget, opacity,
effectTransform, wasDirtyParentSceneTransform, drawItem);
}
@@ -4765,10 +4830,12 @@ void QGraphicsScenePrivate::markDirty(QGraphicsItem *item, const QRectF &rect, b
QGraphicsItem *p = item->d_ptr->parent;
while (p) {
p->d_ptr->dirtyChildren = 1;
+#ifndef QT_NO_GRAPHICSEFFECT
if (p->d_ptr->graphicsEffect && p->d_ptr->graphicsEffect->isEnabled()) {
p->d_ptr->dirty = 1;
p->d_ptr->fullUpdatePending = 1;
}
+#endif //QT_NO_GRAPHICSEFFECT
p = p->d_ptr->parent;
}
}
@@ -4910,7 +4977,7 @@ void QGraphicsScenePrivate::processDirtyItemsRecursive(QGraphicsItem *item, bool
continue;
}
- if (item->d_ptr->paintedViewBoundingRectsNeedRepaint && !paintedViewBoundingRect.isEmpty()) {
+ if (item->d_ptr->paintedViewBoundingRectsNeedRepaint) {
paintedViewBoundingRect.translate(viewPrivate->dirtyScrollOffset);
if (!viewPrivate->updateRect(paintedViewBoundingRect))
paintedViewBoundingRect = QRect(-1, -1, -1, -1); // Outside viewport.
@@ -5761,7 +5828,7 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
QWidget *viewport = event->widget();
if (!viewport)
return;
- QList<QGesture *> allGestures = event->allGestures();
+ QList<QGesture *> allGestures = event->gestures();
DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
<< "Delivering gestures:" << allGestures;
@@ -5900,7 +5967,12 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
QGraphicsItemPrivate *gid = item->QGraphicsItem::d_func();
foreach(QGesture *g, alreadyIgnoredGestures) {
- if (gid->gestureContext.contains(g->gestureType()))
+ QMap<Qt::GestureType, Qt::GestureFlags>::iterator contextit =
+ gid->gestureContext.find(g->gestureType());
+ bool deliver = contextit != gid->gestureContext.end() &&
+ (g->state() == Qt::GestureStarted ||
+ (contextit.value() & Qt::ReceivePartialGestures));
+ if (deliver)
gestures += g;
}
if (gestures.isEmpty())
@@ -5913,8 +5985,12 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
sendEvent(item, &ev);
QSet<QGesture *> ignoredGestures;
foreach (QGesture *g, gestures) {
- if (!ev.isAccepted() && !ev.isAccepted(g))
+ if (!ev.isAccepted() && !ev.isAccepted(g)) {
ignoredGestures.insert(g);
+ } else {
+ if (g->state() == Qt::GestureStarted)
+ gestureTargets[g] = item;
+ }
}
if (!ignoredGestures.isEmpty()) {
// get a list of items under the (current) hotspot of each ignored
@@ -5941,6 +6017,13 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
continue;
}
}
+ foreach (QGesture *g, startedGestures) {
+ if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) {
+ DEBUG() << "lets try to cancel some";
+ // find gestures in context in Qt::GestureStarted or Qt::GestureUpdated state and cancel them
+ cancelGesturesForChildren(g, event->widget());
+ }
+ }
// forget about targets for gestures that have ended
foreach (QGesture *g, allGestures) {
@@ -5955,6 +6038,88 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
}
}
+void QGraphicsScenePrivate::cancelGesturesForChildren(QGesture *original, QWidget *viewport)
+{
+ Q_ASSERT(original);
+ QGraphicsItem *originalItem = gestureTargets.value(original);
+ Q_ASSERT(originalItem);
+
+ // iterate over all active gestures and for each find the owner
+ // if the owner is part of our sub-hierarchy, cancel it.
+
+ QSet<QGesture *> canceledGestures;
+ QHash<QGesture *, QGraphicsObject *>::Iterator iter = gestureTargets.begin();
+ while (iter != gestureTargets.end()) {
+ QGraphicsObject *item = iter.value();
+ // note that we don't touch the gestures for our originalItem
+ if (item != originalItem && originalItem->isAncestorOf(item)) {
+ DEBUG() << " found a gesture to cancel" << iter.key();
+ iter.key()->d_func()->state = Qt::GestureCanceled;
+ canceledGestures << iter.key();
+ }
+ ++iter;
+ }
+
+ // sort them per target item by cherry picking from almostCanceledGestures and delivering
+ QSet<QGesture *> almostCanceledGestures = canceledGestures;
+ QSet<QGesture *>::Iterator setIter;
+ while (!almostCanceledGestures.isEmpty()) {
+ QGraphicsObject *target = 0;
+ QSet<QGesture*> gestures;
+ setIter = almostCanceledGestures.begin();
+ // sort per target item
+ while (setIter != almostCanceledGestures.end()) {
+ QGraphicsObject *item = gestureTargets.value(*setIter);
+ if (target == 0)
+ target = item;
+ if (target == item) {
+ gestures << *setIter;
+ setIter = almostCanceledGestures.erase(setIter);
+ } else {
+ ++setIter;
+ }
+ }
+ Q_ASSERT(target);
+
+ QList<QGesture *> list = gestures.toList();
+ QGestureEvent ev(list);
+ sendEvent(target, &ev);
+
+ foreach (QGesture *g, list) {
+ if (ev.isAccepted() || ev.isAccepted(g))
+ gestures.remove(g);
+ }
+
+ foreach (QGesture *g, gestures) {
+ if (!g->hasHotSpot())
+ continue;
+
+ QPoint screenPos = g->hotSpot().toPoint();
+ QList<QGraphicsItem *> items = itemsAtPosition(screenPos, QPointF(), viewport);
+ for (int j = 0; j < items.size(); ++j) {
+ QGraphicsObject *item = items.at(j)->toGraphicsObject();
+ if (!item)
+ continue;
+ QGraphicsItemPrivate *d = item->QGraphicsItem::d_func();
+ if (d->gestureContext.contains(g->gestureType())) {
+ QList<QGesture *> list;
+ list << g;
+ QGestureEvent ev(list);
+ sendEvent(item, &ev);
+ if (ev.isAccepted() || ev.isAccepted(g))
+ break; // successfully delivered
+ }
+ }
+ }
+ }
+
+ Q_ASSERT(qt_gestureManager); // it would be very odd if we got called without a manager.
+ for (setIter = canceledGestures.begin(); setIter != canceledGestures.end(); ++setIter) {
+ qt_gestureManager->recycle(*setIter);
+ gestureTargets.remove(*setIter);
+ }
+}
+
QT_END_NAMESPACE
#include "moc_qgraphicsscene.cpp"