diff options
Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 200 |
1 files changed, 15 insertions, 185 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 0172a23..4734e74 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -218,6 +218,7 @@ #include "qgraphicswidget.h" #include "qgraphicswidget_p.h" #include "qgraphicssceneindex.h" +#include "qgraphicsscenebsptreeindex_p_p.h" #include <QtCore/qdebug.h> #include <QtCore/qlist.h> @@ -291,8 +292,6 @@ QGraphicsScenePrivate::QGraphicsScenePrivate() allItemsIgnoreHoverEvents(true), allItemsUseDefaultCursor(true), painterStateProtection(true), - sortCacheEnabled(false), - updatingSortCache(false), style(0) { } @@ -1073,175 +1072,6 @@ QGraphicsWidget *QGraphicsScenePrivate::windowForItem(const QGraphicsItem *item) return 0; } -void QGraphicsScenePrivate::invalidateSortCache() -{ - Q_Q(QGraphicsScene); - if (!sortCacheEnabled || updatingSortCache) - return; - - updatingSortCache = true; - QMetaObject::invokeMethod(q, "_q_updateSortCache", Qt::QueuedConnection); -} - -/*! - \internal - - Should not be exported, but we can't change that now. - ### Qt 5: Remove symbol / make static -*/ -inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2) -{ - // Return true if sibling item1 is on top of item2. - const QGraphicsItemPrivate *d1 = item1->d_ptr; - const QGraphicsItemPrivate *d2 = item2->d_ptr; - bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent; - bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent; - if (f1 != f2) return f2; - qreal z1 = d1->z; - qreal z2 = d2->z; - return z1 != z2 ? z1 > z2 : d1->siblingIndex > d2->siblingIndex; -} - -/*! - \internal - - Should not be exported, but we can't change that now. -*/ -inline bool qt_closestItemFirst(const QGraphicsItem *item1, const QGraphicsItem *item2) -{ - return QGraphicsScenePrivate::closestItemFirst_withoutCache(item1, item2); -} - -/*! - Returns true if \a item1 is on top of \a item2. - - \internal -*/ -bool QGraphicsScenePrivate::closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2) -{ - // Siblings? Just check their z-values. - const QGraphicsItemPrivate *d1 = item1->d_ptr; - const QGraphicsItemPrivate *d2 = item2->d_ptr; - if (d1->parent == d2->parent) - return qt_closestLeaf(item1, item2); - - // Find common ancestor, and each item's ancestor closest to the common - // ancestor. - int item1Depth = d1->depth; - int item2Depth = d2->depth; - const QGraphicsItem *p = item1; - const QGraphicsItem *t1 = item1; - while (item1Depth > item2Depth && (p = p->d_ptr->parent)) { - if (p == item2) { - // item2 is one of item1's ancestors; item1 is on top - return !(t1->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent); - } - t1 = p; - --item1Depth; - } - p = item2; - const QGraphicsItem *t2 = item2; - while (item2Depth > item1Depth && (p = p->d_ptr->parent)) { - if (p == item1) { - // item1 is one of item2's ancestors; item1 is not on top - return (t2->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent); - } - t2 = p; - --item2Depth; - } - - // item1Ancestor is now at the same level as item2Ancestor, but not the same. - const QGraphicsItem *a1 = t1; - const QGraphicsItem *a2 = t2; - while (a1) { - const QGraphicsItem *p1 = a1; - const QGraphicsItem *p2 = a2; - a1 = a1->parentItem(); - a2 = a2->parentItem(); - if (a1 && a1 == a2) - return qt_closestLeaf(p1, p2); - } - - // No common ancestor? Then just compare the items' toplevels directly. - return qt_closestLeaf(t1->topLevelItem(), t2->topLevelItem()); -} - -/*! - Returns true if \a item2 is on top of \a item1. - - \internal -*/ -bool QGraphicsScenePrivate::closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2) -{ - return closestItemFirst_withoutCache(item2, item1); -} - -void QGraphicsScenePrivate::climbTree(QGraphicsItem *item, int *stackingOrder) -{ - if (!item->d_ptr->children.isEmpty()) { - QList<QGraphicsItem *> childList = item->d_ptr->children; - qSort(childList.begin(), childList.end(), qt_closestLeaf); - for (int i = 0; i < childList.size(); ++i) { - QGraphicsItem *item = childList.at(i); - if (!(item->flags() & QGraphicsItem::ItemStacksBehindParent)) - climbTree(childList.at(i), stackingOrder); - } - item->d_ptr->globalStackingOrder = (*stackingOrder)++; - for (int i = 0; i < childList.size(); ++i) { - QGraphicsItem *item = childList.at(i); - if (item->flags() & QGraphicsItem::ItemStacksBehindParent) - climbTree(childList.at(i), stackingOrder); - } - } else { - item->d_ptr->globalStackingOrder = (*stackingOrder)++; - } -} - -void QGraphicsScenePrivate::_q_updateSortCache() -{ - //### FIXME - QGraphicsSceneBspTreeIndex *tree = qobject_cast<QGraphicsSceneBspTreeIndex*>(index); - if (tree) { - tree->_q_updateIndex(); - } - - if (!sortCacheEnabled || !updatingSortCache) - return; - - updatingSortCache = false; - int stackingOrder = 0; - - QList<QGraphicsItem *> topLevels; - - for (int i = 0; i < index->items().count(); ++i) { - QGraphicsItem *item = index->items().at(i); - if (item && item->parentItem() == 0) - topLevels << item; - } - - qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf); - for (int i = 0; i < topLevels.size(); ++i) - climbTree(topLevels.at(i), &stackingOrder); -} - -void QGraphicsScenePrivate::sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order, - bool sortCacheEnabled) -{ - if (sortCacheEnabled) { - if (order == Qt::AscendingOrder) { - qSort(itemList->begin(), itemList->end(), closestItemFirst_withCache); - } else if (order == Qt::DescendingOrder) { - qSort(itemList->begin(), itemList->end(), closestItemLast_withCache); - } - } else { - if (order == Qt::AscendingOrder) { - qSort(itemList->begin(), itemList->end(), closestItemFirst_withoutCache); - } else if (order == Qt::DescendingOrder) { - qSort(itemList->begin(), itemList->end(), closestItemLast_withoutCache); - } - } -} - /*! \internal @@ -1707,15 +1537,25 @@ void QGraphicsScene::setBspTreeDepth(int depth) bool QGraphicsScene::isSortCacheEnabled() const { Q_D(const QGraphicsScene); - return d->sortCacheEnabled; + QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index); + if (!bspTree) { + qWarning("QGraphicsScene::isSortCacheEnabled: can not apply if indexing method is not BSP"); + return false; + } + return bspTree->d_func()->sortCacheEnabled; } void QGraphicsScene::setSortCacheEnabled(bool enabled) { Q_D(QGraphicsScene); - if (enabled == d->sortCacheEnabled) + QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index); + if (!bspTree) { + qWarning("QGraphicsScene::isSortCacheEnabled: can not apply if indexing method is not BSP"); return; - if ((d->sortCacheEnabled = enabled)) - d->invalidateSortCache(); + } + if (enabled == bspTree->d_func()->sortCacheEnabled) + return; + if ((bspTree->d_func()->sortCacheEnabled = enabled)) + bspTree->d_func()->invalidateSortCache(); } /*! @@ -1910,8 +1750,6 @@ QList<QGraphicsItem *> QGraphicsScene::collidingItems(const QGraphicsItem *item, if (item != itemInVicinity && item->collidesWithItem(itemInVicinity, mode)) tmp << itemInVicinity; } - //### remove me - d->sortItems(&tmp, Qt::AscendingOrder, d->sortCacheEnabled); return tmp; } @@ -2211,10 +2049,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item) return; } - // Invalidate any sort caching; arrival of a new item means we need to - // resort. - d->invalidateSortCache(); - // Detach this item from its parent if the parent's scene is different // from this scene. if (QGraphicsItem *itemParent = item->parentItem()) { @@ -2232,10 +2066,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item) if (!item->d_ptr->parent) d->registerTopLevelItem(item); - // Update the scene's sort cache settings. - item->d_ptr->globalStackingOrder = -1; - d->invalidateSortCache(); - // Add to list of items that require an update. We cannot assume that the // item is fully constructed, so calling item->update() can lead to a pure // virtual function call to boundingRect(). |