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-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp b/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp
index 3cb33d1..07d23b7 100644
--- a/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp
@@ -525,7 +525,7 @@ QGraphicsSceneBspTreeIndex::~QGraphicsSceneBspTreeIndex()
}
/*!
- \reimp
+ \internal
Clear the all the BSP index.
*/
void QGraphicsSceneBspTreeIndex::clear()
@@ -566,7 +566,7 @@ void QGraphicsSceneBspTreeIndex::removeItem(QGraphicsItem *item)
}
/*!
- \reimp
+ \internal
Update the BSP when the \a item 's bounding rect has changed.
*/
void QGraphicsSceneBspTreeIndex::prepareBoundingRectChange(const QGraphicsItem *item)
@@ -682,7 +682,7 @@ void QGraphicsSceneBspTreeIndex::setBspTreeDepth(int depth)
}
/*!
- \reimp
+ \internal
This method react to the \a rect change of the scene and
reset the BSP tree index.
@@ -695,11 +695,10 @@ void QGraphicsSceneBspTreeIndex::updateSceneRect(const QRectF &rect)
}
/*!
- \reimp
+ \internal
This method react to the \a change of the \a item and use the \a value to
update the BSP tree if necessary.
-
*/
void QGraphicsSceneBspTreeIndex::itemChange(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{