diff options
Diffstat (limited to 'src/gui/graphicsview/qgraphicsview.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 754 |
1 files changed, 313 insertions, 441 deletions
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index a3fe307..a2adf82 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -39,8 +39,6 @@ ** ****************************************************************************/ -//#define QGRAPHICSVIEW_DEBUG - static const int QGRAPHICSVIEW_REGION_RECT_THRESHOLD = 50; static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < 2^9 @@ -200,16 +198,7 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < Note that setting a flag usually imposes a side effect, and this effect can vary between paint devices and platforms. - \value DontClipPainter QGraphicsView sometimes clips the painter when - rendering the scene contents. This can generally improve performance - (e.g., rendering only small parts of a large pixmap), and protects against - rendering mistakes (e.g., drawing outside bounding rectangles, or outside - the exposed area). In some situations, however, the painter clip can slow - down rendering; especially when all painting is restricted to inside - exposed areas. By enabling this flag, QGraphicsView will completely - disable its implicit clipping. Note that rendering artifacts from using a - semi-transparent foreground or background brush can occur if clipping is - disabled. + \value DontClipPainter This value is obsolete and has no effect. \value DontSavePainterState When rendering, QGraphicsView protects the painter state (see QPainter::save()) when rendering the background or @@ -228,6 +217,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < minimizing the areas that require redrawing, which improves performance. A common side effect is that items that do draw with antialiasing can leave painting traces behind on the scene as they are moved. + + \omitvalue IndirectPainting */ /*! @@ -293,8 +284,12 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < #include <private/qt_x11_p.h> #endif +#include <private/qevent_p.h> + QT_BEGIN_NAMESPACE +bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); + inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for single precision { if (d <= (qreal) INT_MIN) @@ -304,6 +299,23 @@ inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for sing return d >= 0.0 ? int(d + 0.5) : int(d - int(d-1) + 0.5) + int(d-1); } +void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent) +{ + QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints(); + for (int i = 0; i < touchPoints.count(); ++i) { + QTouchEvent::TouchPoint &touchPoint = touchPoints[i]; + // the scene will set the item local pos, startPos, lastPos, and rect before delivering to + // an item, but for now those functions are returning the view's local coordinates + touchPoint.setSceneRect(d->mapToScene(touchPoint.rect())); + touchPoint.setStartScenePos(d->mapToScene(touchPoint.startPos())); + touchPoint.setLastScenePos(d->mapToScene(touchPoint.lastPos())); + + // screenPos, startScreenPos, lastScreenPos, and screenRect are already set + } + + touchEvent->setTouchPoints(touchPoints); +} + /*! \internal */ @@ -338,8 +350,6 @@ QGraphicsViewPrivate::QGraphicsViewPrivate() #endif lastDragDropEvent(0), fullUpdatePending(true), - dirtyRectCount(0), - updatingLater(false), updateSceneSlotReimplementedChecked(false) { styleOptions.reserve(QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS); @@ -400,7 +410,7 @@ void QGraphicsViewPrivate::recalculateContentSize() int left = q_round_bound(viewRect.left()); int right = q_round_bound(viewRect.right() - width); if (left >= right) { - q->horizontalScrollBar()->setRange(0, 0); + hbar->setRange(0, 0); switch (alignment & Qt::AlignHorizontal_Mask) { case Qt::AlignLeft: @@ -415,9 +425,9 @@ void QGraphicsViewPrivate::recalculateContentSize() break; } } else { - q->horizontalScrollBar()->setRange(left, right); - q->horizontalScrollBar()->setPageStep(width); - q->horizontalScrollBar()->setSingleStep(width / 20); + hbar->setRange(left, right); + hbar->setPageStep(width); + hbar->setSingleStep(width / 20); leftIndent = 0; } @@ -426,7 +436,7 @@ void QGraphicsViewPrivate::recalculateContentSize() int top = q_round_bound(viewRect.top()); int bottom = q_round_bound(viewRect.bottom() - height); if (top >= bottom) { - q->verticalScrollBar()->setRange(0, 0); + vbar->setRange(0, 0); switch (alignment & Qt::AlignVertical_Mask) { case Qt::AlignTop: @@ -441,9 +451,9 @@ void QGraphicsViewPrivate::recalculateContentSize() break; } } else { - q->verticalScrollBar()->setRange(top, bottom); - q->verticalScrollBar()->setPageStep(height); - q->verticalScrollBar()->setSingleStep(height / 20); + vbar->setRange(top, bottom); + vbar->setPageStep(height); + vbar->setSingleStep(height / 20); topIndent = 0; } @@ -455,7 +465,7 @@ void QGraphicsViewPrivate::recalculateContentSize() // scroll instead. if (oldLeftIndent != leftIndent || oldTopIndent != topIndent) { dirtyScroll = true; - q->viewport()->update(); + updateAll(); } else if (q->isRightToLeft() && !leftIndent) { // In reverse mode, the horizontal scroll always changes after the content // size has changed, as the scroll is calculated by summing the min and @@ -481,7 +491,7 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor) if (q->underMouse()) { // Last scene pos: lastMouseMoveScenePoint // Current mouse pos: - QPointF transformationDiff = q->mapToScene(q->viewport()->rect().center()) + QPointF transformationDiff = q->mapToScene(viewport->rect().center()) - q->mapToScene(q->mapFromGlobal(QCursor::pos())); q->centerOn(lastMouseMoveScenePoint + transformationDiff);; } else { @@ -503,7 +513,7 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor) void QGraphicsViewPrivate::updateLastCenterPoint() { Q_Q(QGraphicsView); - lastCenterPoint = q->mapToScene(q->viewport()->rect().center()); + lastCenterPoint = q->mapToScene(viewport->rect().center()); } /*! @@ -541,15 +551,15 @@ void QGraphicsViewPrivate::updateScroll() scrollX = qint64(-leftIndent); if (q->isRightToLeft()) { if (!leftIndent) { - scrollX += q->horizontalScrollBar()->minimum(); - scrollX += q->horizontalScrollBar()->maximum(); - scrollX -= q->horizontalScrollBar()->value(); + scrollX += hbar->minimum(); + scrollX += hbar->maximum(); + scrollX -= hbar->value(); } } else { - scrollX += q->horizontalScrollBar()->value(); + scrollX += hbar->value(); } - scrollY = qint64(q->verticalScrollBar()->value() - topIndent); + scrollY = qint64(vbar->value() - topIndent); dirtyScroll = false; } @@ -589,7 +599,7 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event) return; QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); - mouseEvent.setWidget(q->viewport()); + mouseEvent.setWidget(viewport); mouseEvent.setButtonDownScenePos(mousePressButton, mousePressScenePoint); mouseEvent.setButtonDownScreenPos(mousePressButton, mousePressScreenPoint); mouseEvent.setScenePos(q->mapToScene(event->pos())); @@ -602,7 +612,10 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event) lastMouseMoveScenePoint = mouseEvent.scenePos(); lastMouseMoveScreenPoint = mouseEvent.screenPos(); mouseEvent.setAccepted(false); - QApplication::sendEvent(scene, &mouseEvent); + if (event->spontaneous()) + qt_sendSpontaneousEvent(scene, &mouseEvent); + else + QApplication::sendEvent(scene, &mouseEvent); // Remember whether the last event was accepted or not. lastMouseEvent.setAccepted(mouseEvent.isAccepted()); @@ -614,6 +627,16 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event) } #ifndef QT_NO_CURSOR + // If all the items ignore hover events, we don't look-up any items + // in QGraphicsScenePrivate::dispatchHoverEvent, hence the + // cachedItemsUnderMouse list will be empty. We therefore do the look-up + // for cursor items here if not all items use the default cursor. + if (scene->d_func()->allItemsIgnoreHoverEvents && !scene->d_func()->allItemsUseDefaultCursor + && scene->d_func()->cachedItemsUnderMouse.isEmpty()) { + scene->d_func()->cachedItemsUnderMouse = scene->d_func()->itemsAtPosition(mouseEvent.screenPos(), + mouseEvent.scenePos(), + mouseEvent.widget()); + } // Find the topmost item under the mouse with a cursor. foreach (QGraphicsItem *item, scene->d_func()->cachedItemsUnderMouse) { if (item->hasCursor()) { @@ -626,7 +649,7 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event) if (hasStoredOriginalCursor) { // Restore the original viewport cursor. hasStoredOriginalCursor = false; - q->viewport()->setCursor(originalCursor); + viewport->setCursor(originalCursor); } #endif } @@ -658,8 +681,6 @@ QRegion QGraphicsViewPrivate::rubberBandRegion(const QWidget *widget, const QRec #ifndef QT_NO_CURSOR void QGraphicsViewPrivate::_q_setViewportCursor(const QCursor &cursor) { - Q_Q(QGraphicsView); - QWidget *viewport = q->viewport(); if (!hasStoredOriginalCursor) { hasStoredOriginalCursor = true; originalCursor = viewport->cursor(); @@ -685,9 +706,9 @@ void QGraphicsViewPrivate::_q_unsetViewportCursor() // Restore the original viewport cursor. hasStoredOriginalCursor = false; if (dragMode == QGraphicsView::ScrollHandDrag) - q->viewport()->setCursor(Qt::OpenHandCursor); + viewport->setCursor(Qt::OpenHandCursor); else - q->viewport()->setCursor(originalCursor); + viewport->setCursor(originalCursor); } #endif @@ -726,7 +747,7 @@ void QGraphicsViewPrivate::populateSceneDragDropEvent(QGraphicsSceneDragDropEven dest->setProposedAction(source->proposedAction()); dest->setDropAction(source->dropAction()); dest->setMimeData(source->mimeData()); - dest->setWidget(q->viewport()); + dest->setWidget(viewport); dest->setSource(source->source()); #else Q_UNUSED(dest) @@ -749,12 +770,13 @@ QRect QGraphicsViewPrivate::mapToViewRect(const QGraphicsItem *item, const QRect } // Translate-only + // COMBINE QPointF offset; const QGraphicsItem *parentItem = item; const QGraphicsItemPrivate *itemd; do { itemd = parentItem->d_ptr; - if (itemd->hasTransform) + if (itemd->transformData) break; offset += itemd->pos; } while ((parentItem = itemd->parent)); @@ -786,7 +808,7 @@ QRegion QGraphicsViewPrivate::mapToViewRegion(const QGraphicsItem *item, const Q const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); // Accurate bounding region - QTransform itv = item->sceneTransform() * q->viewportTransform(); + QTransform itv = item->deviceTransform(q->viewportTransform()); return item->boundingRegion(itv) & itv.mapRect(rect).toAlignedRect(); } @@ -803,224 +825,101 @@ static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item) return boundingRect; } -/*! - \internal -*/ -void QGraphicsViewPrivate::itemUpdated(QGraphicsItem *item, const QRectF &rect) +void QGraphicsViewPrivate::processPendingUpdates() { - if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate) - return; - if (item->d_ptr->dirty) - updateLater(); - - QRectF updateRect = rect; - if ((item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) || item->d_ptr->children.isEmpty()) { - updateRect &= adjustedItemBoundingRect(item); - if (updateRect.isEmpty()) - return; - } - - QGraphicsItem *clipItem = item; - if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) { - // Minimize unnecessary redraw. - QGraphicsItem *parent = item; - while ((parent = parent->d_ptr->parent)) { - if (parent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) { - // Map update rect to the current parent and itersect with its bounding rect. - updateRect = clipItem->itemTransform(parent).mapRect(updateRect) - & adjustedItemBoundingRect(parent); - if (updateRect.isEmpty()) - return; - clipItem = parent; - } - - if (!(parent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) - break; - } - } - - // Map update rect from clipItem coordinates to view coordinates. - Q_ASSERT(clipItem); - if (!item->d_ptr->hasBoundingRegionGranularity) - this->updateRect(mapToViewRect(clipItem, updateRect) & viewport->rect()); - else - updateRegion(mapToViewRegion(clipItem, updateRect) & viewport->rect()); -} - -void QGraphicsViewPrivate::updateLater() -{ - Q_Q(QGraphicsView); - if (updatingLater) - return; - updatingLater = true; - QMetaObject::invokeMethod(q, "_q_updateLaterSlot", Qt::QueuedConnection); -} - -void QGraphicsViewPrivate::_q_updateLaterSlot() -{ - Q_Q(QGraphicsView); if (!scene) return; - QRect vr = viewport->rect(); - QTransform viewTransform = q->viewportTransform(); - const QList<QGraphicsItem *> &dirtyItems = scene->d_func()->dirtyItems; - for (int i = 0; i < dirtyItems.size(); ++i) { - const QGraphicsItem *item = dirtyItems.at(i); - if (item->d_ptr->discardUpdateRequest(/*ignoreClipping=*/false, - /*ignoreVisibleBit=*/false, - /*ignoreDirtyBit=*/true)) { - continue; - } - QTransform x = item->sceneTransform() * viewTransform; - updateRect(x.mapRect(item->boundingRect()).toAlignedRect() & vr); + if (fullUpdatePending) { // We have already called viewport->update() + dirtyBoundingRect = QRect(); + dirtyRegion = QRegion(); + return; } - dirtyRectCount += dirtyRects.size(); - - bool noUpdate = !fullUpdatePending && viewportUpdateMode == QGraphicsView::FullViewportUpdate; - if ((dirtyRectCount > 0 || !dirtyBoundingRect.isEmpty()) && !fullUpdatePending && !noUpdate) { - if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate - || (viewportUpdateMode == QGraphicsView::SmartViewportUpdate - && dirtyRectCount >= QGRAPHICSVIEW_REGION_RECT_THRESHOLD)) { - if (!(optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)) { - viewport->update(dirtyBoundingRect.adjusted(-2, -2, 2, 2)); - } else { - viewport->update(dirtyBoundingRect); - } - } else { - // ### Improve this block, which is very slow for complex regions. We - // need to strike the balance between having an accurate update - // region, and running fast. The below approach is the simplest way to - // create a region from a bunch of rects, but we might want to use - // other approaches; e.g., a grid of a fixed size representing - // quadrants of the viewport, which we mark as dirty depending on the - // rectangles in the list. Perhaps this should go into a - // QRegion::fromRects(rects, how) function. - QRegion region; - if (!(optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)) { - for (int i = 0; i < dirtyRegions.size(); ++i) { - QVector<QRect> rects = dirtyRegions.at(i).rects(); - for (int j = 0; j < rects.size(); ++j) - region += rects.at(j).adjusted(-2, -2, 2, 2); - } - for (int i = 0; i < dirtyRects.size(); ++i) - region += dirtyRects.at(i).adjusted(-2, -2, 2, 2); - } else { - for (int i = 0; i < dirtyRegions.size(); ++i) - region += dirtyRegions.at(i); - for (int i = 0; i < dirtyRects.size(); ++i) - region += dirtyRects.at(i); - } - - viewport->update(region); - } + if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) { + if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing) + viewport->update(dirtyBoundingRect.adjusted(-1, -1, 1, 1)); + else + viewport->update(dirtyBoundingRect.adjusted(-2, -2, 2, 2)); + } else { + viewport->update(dirtyRegion); // Already adjusted in updateRect/Region. } - dirtyRegions.clear(); - dirtyRects.clear(); - dirtyRectCount = 0; - dirtyBoundingRect = QRect(); - updatingLater = false; -} - -void QGraphicsViewPrivate::updateAll() -{ - Q_Q(QGraphicsView); - q->viewport()->update(); - fullUpdatePending = true; - dirtyRectCount = 0; dirtyBoundingRect = QRect(); - updatingLater = false; + dirtyRegion = QRegion(); } -void QGraphicsViewPrivate::updateRegion(const QRegion &r) +bool QGraphicsViewPrivate::updateRegion(const QRegion &r) { - if (r.isEmpty()) - return; + if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate || r.isEmpty()) + return false; - Q_Q(QGraphicsView); + const QRect boundingRect = r.boundingRect(); + if (!boundingRect.intersects(viewport->rect())) + return false; // Update region outside viewport. - // Rect intersects viewport - update everything? switch (viewportUpdateMode) { case QGraphicsView::FullViewportUpdate: fullUpdatePending = true; - q->viewport()->update(); + viewport->update(); break; case QGraphicsView::BoundingRectViewportUpdate: - dirtyBoundingRect |= r.boundingRect(); - if (dirtyBoundingRect == q->viewport()->rect()) { + dirtyBoundingRect |= boundingRect; + if (dirtyBoundingRect.contains(viewport->rect())) { fullUpdatePending = true; - q->viewport()->update(); - } else { - updateLater(); + viewport->update(); } break; - case QGraphicsView::SmartViewportUpdate: - dirtyBoundingRect |= r.boundingRect(); - if ((dirtyRectCount + r.numRects()) < QGRAPHICSVIEW_REGION_RECT_THRESHOLD) - dirtyRegions << r; - dirtyRectCount += r.numRects(); - updateLater(); - break; + case QGraphicsView::SmartViewportUpdate: // ### DEPRECATE case QGraphicsView::MinimalViewportUpdate: - dirtyRegions << r; - dirtyRectCount += r.numRects(); - updateLater(); + { + const QVector<QRect> &rects = r.rects(); + for (int i = 0; i < rects.size(); ++i) { + if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing) + dirtyRegion += rects.at(i).adjusted(-1, -1, 1, 1); + else + dirtyRegion += rects.at(i).adjusted(-2, -2, 2, 2); + } break; - case QGraphicsView::NoViewportUpdate: - // Unreachable + } + default: break; } - // Compress the regions... - if (dirtyRectCount > QGRAPHICSVIEW_REGION_RECT_THRESHOLD && dirtyRegions.size() > 1) { - QRegion masterRegion; - for (int i=0; i<dirtyRegions.size(); ++i) { - masterRegion |= dirtyRegions.at(i); - } - dirtyRectCount = masterRegion.numRects(); - dirtyRegions.clear(); - dirtyRegions << masterRegion; - } + return true; } -void QGraphicsViewPrivate::updateRect(const QRect &r) +bool QGraphicsViewPrivate::updateRect(const QRect &r) { - if (r.isEmpty()) - return; - - Q_Q(QGraphicsView); + if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate + || !r.intersects(viewport->rect())) { + return false; + } - // Rect intersects viewport - update everything? switch (viewportUpdateMode) { case QGraphicsView::FullViewportUpdate: fullUpdatePending = true; - q->viewport()->update(); + viewport->update(); break; case QGraphicsView::BoundingRectViewportUpdate: dirtyBoundingRect |= r; - if (dirtyBoundingRect == q->viewport()->rect()) { + if (dirtyBoundingRect.contains(viewport->rect())) { fullUpdatePending = true; - q->viewport()->update(); - } else { - updateLater(); + viewport->update(); } break; - case QGraphicsView::SmartViewportUpdate: - dirtyBoundingRect |= r; - if ((dirtyRectCount + dirtyRects.size()) < QGRAPHICSVIEW_REGION_RECT_THRESHOLD) - dirtyRects << r; - updateLater(); - break; + case QGraphicsView::SmartViewportUpdate: // ### DEPRECATE case QGraphicsView::MinimalViewportUpdate: - dirtyRects << r; - updateLater(); + if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing) + dirtyRegion += r.adjusted(-1, -1, 1, 1); + else + dirtyRegion += r.adjusted(-2, -2, 2, 2); break; - case QGraphicsView::NoViewportUpdate: - // Unreachable + default: break; } + + return true; } QStyleOptionGraphicsItem *QGraphicsViewPrivate::allocStyleOptionsArray(int numItems) @@ -1061,7 +960,7 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg // Step 1) If all items are contained within the expose region, then // return a list of all visible items. - const QRectF exposedRegionSceneBounds = q->mapToScene(exposedRegion.boundingRect().adjusted(-1, -1, 2, 2)) + const QRectF exposedRegionSceneBounds = q->mapToScene(exposedRegion.boundingRect().adjusted(-1, -1, 1, 1)) .boundingRect(); if (exposedRegionSceneBounds.contains(scene->d_func()->growingItemsBoundingRect)) { Q_ASSERT(allItems); @@ -1117,69 +1016,6 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg return itemsInArea(exposedPath, Qt::IntersectsItemBoundingRect, Qt::DescendingOrder); } -void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &itemList, - QGraphicsItem **itemArray, - QStyleOptionGraphicsItem *styleOptionArray, - const QTransform &worldTransform, - bool allItems, - const QRegion &exposedRegion) const -{ - // Two unit vectors. - QLineF v1(0, 0, 1, 0); - QLineF v2(0, 0, 0, 1); - QTransform itemToViewportTransform; - QRectF brect; - QTransform reverseMap; - - for (int i = 0; i < itemList.size(); ++i) { - QGraphicsItem *item = itemArray[i] = itemList[i]; - - QStyleOptionGraphicsItem &option = styleOptionArray[i]; - brect = item->boundingRect(); - option.state = QStyle::State_None; - option.rect = brect.toRect(); - option.exposedRect = QRectF(); - if (item->d_ptr->selected) - option.state |= QStyle::State_Selected; - if (item->d_ptr->enabled) - option.state |= QStyle::State_Enabled; - if (item->hasFocus()) - option.state |= QStyle::State_HasFocus; - if (scene->d_func()->hoverItems.contains(item)) - option.state |= QStyle::State_MouseOver; - if (item == scene->mouseGrabberItem()) - option.state |= QStyle::State_Sunken; - - // Calculate a simple level-of-detail metric. - // ### almost identical code in QGraphicsScene::render() - // and QGraphicsView::render() - consider refactoring - itemToViewportTransform = item->deviceTransform(worldTransform); - - if (itemToViewportTransform.type() <= QTransform::TxTranslate) { - // Translation and rotation only? The LOD is 1. - option.levelOfDetail = 1; - } else { - // LOD is the transformed area of a 1x1 rectangle. - option.levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length()); - } - option.matrix = itemToViewportTransform.toAffine(); //### discards perspective - - if (!allItems) { - // Determine the item's exposed area - reverseMap = itemToViewportTransform.inverted(); - foreach (const QRect &rect, exposedRegion.rects()) { - option.exposedRect |= reverseMap.mapRect(QRectF(rect.adjusted(-1, -1, 1, 1))); - if (option.exposedRect.contains(brect)) - break; - } - option.exposedRect &= brect; - } else { - // The whole item is exposed - option.exposedRect = brect; - } - } -} - /*! Constructs a QGraphicsView. \a parent is passed to QWidget's constructor. */ @@ -1274,7 +1110,7 @@ void QGraphicsView::setRenderHints(QPainter::RenderHints hints) if (hints == d->renderHints) return; d->renderHints = hints; - viewport()->update(); + d->updateAll(); } /*! @@ -1292,7 +1128,7 @@ void QGraphicsView::setRenderHint(QPainter::RenderHint hint, bool enabled) else d->renderHints &= ~hint; if (oldHints != d->renderHints) - viewport()->update(); + d->updateAll(); } /*! @@ -1579,7 +1415,7 @@ void QGraphicsView::resetCachedContent() if (d->cacheMode & CacheBackground) { // Background caching is enabled. d->mustResizeBackgroundPixmap = true; - viewport()->update(); + d->updateAll(); } else if (d->mustResizeBackgroundPixmap) { // Background caching is disabled. // Cleanup, free some resources. @@ -1668,7 +1504,7 @@ void QGraphicsView::setScene(QGraphicsScene *scene) return; // Always update the viewport when the scene changes. - viewport()->update(); + d->updateAll(); // Remove the previously assigned scene. if (d->scene) { @@ -1676,7 +1512,7 @@ void QGraphicsView::setScene(QGraphicsScene *scene) this, SLOT(updateScene(QList<QRectF>))); disconnect(d->scene, SIGNAL(sceneRectChanged(QRectF)), this, SLOT(updateSceneRect(QRectF))); - d->scene->d_func()->views.removeAll(this); + d->scene->d_func()->removeView(this); d->connectedToScene = false; } @@ -1685,10 +1521,20 @@ void QGraphicsView::setScene(QGraphicsScene *scene) connect(d->scene, SIGNAL(sceneRectChanged(QRectF)), this, SLOT(updateSceneRect(QRectF))); d->updateSceneSlotReimplementedChecked = false; - d->scene->d_func()->views << this; + d->scene->d_func()->addView(this); d->recalculateContentSize(); d->lastCenterPoint = sceneRect().center(); d->keepLastCenterPoint = true; + // We are only interested in mouse tracking if items accept + // hover events or use non-default cursors. + if (!d->scene->d_func()->allItemsIgnoreHoverEvents + || !d->scene->d_func()->allItemsUseDefaultCursor) { + d->viewport->setMouseTracking(true); + } + + // enable touch events if any items is interested in them + if (!d->scene->d_func()->allItemsIgnoreTouchEvents) + d->viewport->setAttribute(Qt::WA_AcceptTouchEvents); } else { d->recalculateContentSize(); } @@ -2122,48 +1968,17 @@ void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect itemList.clear(); // Setup painter matrix. - QTransform moveMatrix; - moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll()); + QTransform moveMatrix = QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll()); QTransform painterMatrix = d->matrix * moveMatrix; painterMatrix *= QTransform() .translate(targetRect.left(), targetRect.top()) .scale(xratio, yratio) .translate(-sourceRect.left(), -sourceRect.top()); - // Two unit vectors. - QLineF v1(0, 0, 1, 0); - QLineF v2(0, 0, 0, 1); - // Generate the style options QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems); - QStyleOptionGraphicsItem* option = styleOptionArray; - for (int i = 0; i < numItems; ++i, ++option) { - QGraphicsItem *item = itemArray[i]; - - option->state = QStyle::State_None; - option->rect = item->boundingRect().toRect(); - if (item->isSelected()) - option->state |= QStyle::State_Selected; - if (item->isEnabled()) - option->state |= QStyle::State_Enabled; - if (item->hasFocus()) - option->state |= QStyle::State_HasFocus; - if (d->scene->d_func()->hoverItems.contains(item)) - option->state |= QStyle::State_MouseOver; - if (item == d->scene->mouseGrabberItem()) - option->state |= QStyle::State_Sunken; - - // Calculate a simple level-of-detail metric. - // ### almost identical code in QGraphicsScene::render() - // and QGraphicsView::paintEvent() - consider refactoring - QTransform itemToViewportTransform = item->deviceTransform(painterMatrix); - - option->levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length()); - option->matrix = itemToViewportTransform.toAffine(); - - option->exposedRect = item->boundingRect(); - option->exposedRect &= itemToViewportTransform.inverted().mapRect(targetRect); - } + for (int i = 0; i < numItems; ++i) + itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], painterMatrix, targetRect.toRect()); painter->save(); @@ -2289,7 +2104,7 @@ QList<QGraphicsItem *> QGraphicsView::items(const QPoint &pos) const QTransform xinv = viewportTransform().inverted(); return d->scene->items(xinv.mapRect(QRectF(pos.x(), pos.y(), 1, 1))); } - return d->scene->items(mapToScene(pos.x(), pos.y(), 2, 2)); + return d->scene->items(mapToScene(pos.x(), pos.y(), 1, 1)); } QPainterPath path; @@ -2451,10 +2266,11 @@ QPolygonF QGraphicsView::mapToScene(const QRect &rect) const return QPolygonF(); QPointF scrollOffset(d->horizontalScroll(), d->verticalScroll()); - QPointF tl = scrollOffset + rect.topLeft(); - QPointF tr = scrollOffset + rect.topRight(); - QPointF br = scrollOffset + rect.bottomRight(); - QPointF bl = scrollOffset + rect.bottomLeft(); + QRect r = rect.adjusted(0, 0, 1, 1); + QPointF tl = scrollOffset + r.topLeft(); + QPointF tr = scrollOffset + r.topRight(); + QPointF br = scrollOffset + r.bottomRight(); + QPointF bl = scrollOffset + r.bottomLeft(); QPolygonF poly; poly.resize(4); @@ -2503,9 +2319,9 @@ QPolygonF QGraphicsView::mapToScene(const QPolygon &polygon) const QPainterPath QGraphicsView::mapToScene(const QPainterPath &path) const { Q_D(const QGraphicsView); - QTransform moveMatrix; - moveMatrix.translate(d->horizontalScroll(), d->verticalScroll()); - return (moveMatrix * d->matrix.inverted()).map(path); + QTransform matrix = QTransform::fromTranslate(d->horizontalScroll(), d->verticalScroll()); + matrix *= d->matrix.inverted(); + return matrix.map(path); } /*! @@ -2599,9 +2415,9 @@ QPolygon QGraphicsView::mapFromScene(const QPolygonF &polygon) const QPainterPath QGraphicsView::mapFromScene(const QPainterPath &path) const { Q_D(const QGraphicsView); - QTransform moveMatrix; - moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll()); - return (d->matrix * moveMatrix).map(path); + QTransform matrix = d->matrix; + matrix *= QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll()); + return matrix.map(path); } /*! @@ -2647,7 +2463,7 @@ void QGraphicsView::setBackgroundBrush(const QBrush &brush) { Q_D(QGraphicsView); d->backgroundBrush = brush; - viewport()->update(); + d->updateAll(); if (d->cacheMode & CacheBackground) { // Invalidate the background pixmap @@ -2677,7 +2493,7 @@ void QGraphicsView::setForegroundBrush(const QBrush &brush) { Q_D(QGraphicsView); d->foregroundBrush = brush; - viewport()->update(); + d->updateAll(); } /*! @@ -2698,9 +2514,11 @@ void QGraphicsView::updateScene(const QList<QRectF> &rects) // Extract and reset dirty scene rect info. QVector<QRect> dirtyViewportRects; - for (int i = 0; i < d->dirtyRegions.size(); ++i) - dirtyViewportRects += d->dirtyRegions.at(i).rects(); - d->dirtyRegions.clear(); + const QVector<QRect> &dirtyRects = d->dirtyRegion.rects(); + for (int i = 0; i < dirtyRects.size(); ++i) + dirtyViewportRects += dirtyRects.at(i); + d->dirtyRegion = QRegion(); + d->dirtyBoundingRect = QRect(); bool fullUpdate = !d->accelerateScrolling || d->viewportUpdateMode == QGraphicsView::FullViewportUpdate; bool boundingRectUpdate = (d->viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) @@ -2784,9 +2602,7 @@ void QGraphicsView::setupViewport(QWidget *widget) const bool isGLWidget = widget->inherits("QGLWidget"); - d->accelerateScrolling = !(isGLWidget - || widget->testAttribute(Qt::WA_MSWindowsUseDirect3D) - || qApp->testAttribute(Qt::AA_MSWindowsUseDirect3DByDefault)); + d->accelerateScrolling = !(isGLWidget); widget->setFocusPolicy(Qt::StrongFocus); @@ -2795,7 +2611,17 @@ void QGraphicsView::setupViewport(QWidget *widget) widget->setAutoFillBackground(true); } - widget->setMouseTracking(true); + // We are only interested in mouse tracking if items + // accept hover events or use non-default cursors. + if (d->scene && (!d->scene->d_func()->allItemsIgnoreHoverEvents + || !d->scene->d_func()->allItemsUseDefaultCursor)) { + widget->setMouseTracking(true); + } + + // enable touch events if any items is interested in them + if (d->scene && !d->scene->d_func()->allItemsIgnoreTouchEvents) + widget->setAttribute(Qt::WA_AcceptTouchEvents); + widget->setAcceptDrops(acceptDrops()); } @@ -2832,6 +2658,9 @@ bool QGraphicsView::event(QEvent *event) } } break; + case QEvent::Gesture: + viewportEvent(event); + return true; default: break; } @@ -2894,6 +2723,7 @@ bool QGraphicsView::viewportEvent(QEvent *event) case QEvent::Paint: // Reset full update d->fullUpdatePending = false; + d->dirtyScrollOffset = QPoint(); if (d->scene) { // Check if this view reimplements the updateScene slot; if it // does, we can't do direct update delivery and have to fall back @@ -2912,6 +2742,34 @@ bool QGraphicsView::viewportEvent(QEvent *event) d->scene->d_func()->updateAll = false; } break; + case QEvent::Gesture: { + QGraphicsSceneGestureEvent gestureEvent; + gestureEvent.setWidget(this); + QGestureEvent *ev = static_cast<QGestureEvent*>(event); + gestureEvent.setGestures(ev->gestures()); + gestureEvent.setCancelledGestures(ev->cancelledGestures()); + QApplication::sendEvent(d->scene, &gestureEvent); + event->setAccepted(gestureEvent.isAccepted()); + return true; + } + break; + case QEvent::TouchBegin: + case QEvent::TouchUpdate: + case QEvent::TouchEnd: + { + if (!isEnabled()) + return false; + + if (d->scene && d->sceneInteractionAllowed) { + // Convert and deliver the touch event to the scene. + QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event); + touchEvent->setWidget(viewport()); + QGraphicsViewPrivate::translateTouchEvent(d, touchEvent); + (void) QApplication::sendEvent(d->scene, touchEvent); + } + + return true; + } default: break; } @@ -3170,7 +3028,10 @@ void QGraphicsView::mouseDoubleClickEvent(QMouseEvent *event) mouseEvent.setAccepted(false); mouseEvent.setButton(event->button()); mouseEvent.setModifiers(event->modifiers()); - QApplication::sendEvent(d->scene, &mouseEvent); + if (event->spontaneous()) + qt_sendSpontaneousEvent(d->scene, &mouseEvent); + else + QApplication::sendEvent(d->scene, &mouseEvent); } /*! @@ -3209,7 +3070,10 @@ void QGraphicsView::mousePressEvent(QMouseEvent *event) mouseEvent.setButton(event->button()); mouseEvent.setModifiers(event->modifiers()); mouseEvent.setAccepted(false); - QApplication::sendEvent(d->scene, &mouseEvent); + if (event->spontaneous()) + qt_sendSpontaneousEvent(d->scene, &mouseEvent); + else + QApplication::sendEvent(d->scene, &mouseEvent); // Update the original mouse event accepted state. bool isAccepted = mouseEvent.isAccepted(); @@ -3270,7 +3134,7 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event) if (d->viewportUpdateMode != FullViewportUpdate) viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect)); else - viewport()->update(); + d->updateAll(); } // Stop rubber banding if the user has let go of all buttons (even @@ -3292,7 +3156,7 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event) if (d->viewportUpdateMode != FullViewportUpdate) viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect)); else - viewport()->update(); + d->updateAll(); } // Set the new selection area QPainterPath selectionArea; @@ -3335,7 +3199,7 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event) if (d->viewportUpdateMode != FullViewportUpdate) viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect)); else - viewport()->update(); + d->updateAll(); } d->rubberBanding = false; d->rubberBandRect = QRect(); @@ -3379,7 +3243,10 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event) mouseEvent.setButton(event->button()); mouseEvent.setModifiers(event->modifiers()); mouseEvent.setAccepted(false); - QApplication::sendEvent(d->scene, &mouseEvent); + if (event->spontaneous()) + qt_sendSpontaneousEvent(d->scene, &mouseEvent); + else + QApplication::sendEvent(d->scene, &mouseEvent); // Update the last mouse event selected state. d->lastMouseEvent.setAccepted(mouseEvent.isAccepted()); @@ -3437,16 +3304,11 @@ void QGraphicsView::paintEvent(QPaintEvent *event) d->scene->d_func()->painterStateProtection = !(d->optimizationFlags & DontSavePainterState); // Determine the exposed region - QRegion exposedRegion = event->region(); - if (!d->accelerateScrolling) - exposedRegion = viewport()->rect(); - else if (d->viewportUpdateMode == BoundingRectViewportUpdate) - exposedRegion = event->rect(); - QRectF exposedSceneRect = mapToScene(exposedRegion.boundingRect().adjusted(0, 0, 1, 1)).boundingRect(); + d->exposedRegion = event->region(); + QRectF exposedSceneRect = mapToScene(d->exposedRegion.boundingRect()).boundingRect(); // Set up the painter QPainter painter(viewport()); - QTransform original = painter.worldTransform(); #ifndef QT_NO_RUBBERBAND if (d->rubberBanding && !d->rubberBandRect.isEmpty()) painter.save(); @@ -3456,23 +3318,12 @@ void QGraphicsView::paintEvent(QPaintEvent *event) painter.setRenderHints(d->renderHints, true); // Set up viewport transform - const QTransform viewTransform = viewportTransform(); - painter.setTransform(viewTransform, true); - -#ifdef QGRAPHICSVIEW_DEBUG - QTime stopWatch; - stopWatch.start(); - qDebug() << "QGraphicsView::paintEvent(" << exposedRegion << ")"; -#endif - - // Find all exposed items - bool allItems = false; - QList<QGraphicsItem *> itemList = d->findItems(exposedRegion, &allItems); - -#ifdef QGRAPHICSVIEW_DEBUG - int exposedTime = stopWatch.elapsed(); -#endif + const bool viewTransformed = isTransformed(); + if (viewTransformed) + painter.setWorldTransform(viewportTransform()); + const QTransform viewTransform = painter.worldTransform(); + // Draw background if ((d->cacheMode & CacheBackground) #ifdef Q_WS_X11 && X11->use_xrender @@ -3495,16 +3346,21 @@ void QGraphicsView::paintEvent(QPaintEvent *event) if (!d->backgroundPixmapExposed.isEmpty()) { QPainter backgroundPainter(&d->backgroundPixmap); backgroundPainter.setClipRegion(d->backgroundPixmapExposed, Qt::ReplaceClip); - backgroundPainter.setTransform(viewportTransform()); + if (viewTransformed) + backgroundPainter.setTransform(viewTransform); + backgroundPainter.setCompositionMode(QPainter::CompositionMode_Source); drawBackground(&backgroundPainter, exposedSceneRect); d->backgroundPixmapExposed = QRegion(); } // Blit the background from the background pixmap - QTransform oldMatrix = painter.worldTransform(); - painter.setWorldTransform(original); - painter.drawPixmap(QPoint(), d->backgroundPixmap); - painter.setWorldTransform(oldMatrix); + if (viewTransformed) { + painter.setWorldTransform(QTransform()); + painter.drawPixmap(QPoint(), d->backgroundPixmap); + painter.setWorldTransform(viewTransform); + } else { + painter.drawPixmap(QPoint(), d->backgroundPixmap); + } } else { if (!(d->optimizationFlags & DontSavePainterState)) painter.save(); @@ -3513,34 +3369,33 @@ void QGraphicsView::paintEvent(QPaintEvent *event) painter.restore(); } -#ifdef QGRAPHICSVIEW_DEBUG - int backgroundTime = stopWatch.elapsed() - exposedTime; -#endif - - // Generate the style options - QGraphicsItem **itemArray = new QGraphicsItem *[itemList.size()]; - QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(itemList.size()); - - d->generateStyleOptions(itemList, itemArray, styleOptionArray, viewTransform, - allItems, exposedRegion); - // Items - drawItems(&painter, itemList.size(), itemArray, styleOptionArray); - -#ifdef QGRAPHICSVIEW_DEBUG - int itemsTime = stopWatch.elapsed() - exposedTime - backgroundTime; -#endif + if (!(d->optimizationFlags & IndirectPainting)) { + d->scene->d_func()->drawItems(&painter, viewTransformed ? &viewTransform : 0, + &d->exposedRegion, viewport()); + } else { + // Find all exposed items + bool allItems = false; + QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems); + + if (!itemList.isEmpty()) { + // Generate the style options. + const int numItems = itemList.size(); + QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid. + QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems); + for (int i = 0; i < numItems; ++i) { + itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], viewTransform, + d->exposedRegion, allItems); + } + // Draw the items. + drawItems(&painter, numItems, itemArray, styleOptionArray); + d->freeStyleOptionsArray(styleOptionArray); + } + } // Foreground drawForeground(&painter, exposedSceneRect); - delete [] itemArray; - d->freeStyleOptionsArray(styleOptionArray); - -#ifdef QGRAPHICSVIEW_DEBUG - int foregroundTime = stopWatch.elapsed() - exposedTime - backgroundTime - itemsTime; -#endif - #ifndef QT_NO_RUBBERBAND // Rubberband if (d->rubberBanding && !d->rubberBandRect.isEmpty()) { @@ -3562,17 +3417,6 @@ void QGraphicsView::paintEvent(QPaintEvent *event) painter.end(); -#ifdef QGRAPHICSVIEW_DEBUG - qDebug() << "\tItem discovery....... " << exposedTime << "msecs (" << itemList.size() << "items," - << (exposedTime > 0 ? (itemList.size() * 1000.0 / exposedTime) : -1) << "/ sec )"; - qDebug() << "\tDrawing background... " << backgroundTime << "msecs (" << exposedRegion.numRects() << "segments )"; - qDebug() << "\tDrawing items........ " << itemsTime << "msecs (" - << (itemsTime > 0 ? (itemList.size() * 1000.0 / itemsTime) : -1) << "/ sec )"; - qDebug() << "\tDrawing foreground... " << foregroundTime << "msecs (" << exposedRegion.numRects() << "segments )"; - qDebug() << "\tTotal rendering time: " << stopWatch.elapsed() << "msecs (" - << (stopWatch.elapsed() > 0 ? (1000.0 / stopWatch.elapsed()) : -1.0) << "fps )"; -#endif - // Restore painter state protection. d->scene->d_func()->painterStateProtection = true; } @@ -3619,10 +3463,6 @@ void QGraphicsView::scrollContentsBy(int dx, int dy) if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate) { if (d->viewportUpdateMode != QGraphicsView::FullViewportUpdate) { - for (int i = 0; i < d->dirtyRects.size(); ++i) - d->dirtyRects[i].translate(dx, dy); - for (int i = 0; i < d->dirtyRegions.size(); ++i) - d->dirtyRegions[i].translate(dx, dy); if (d->accelerateScrolling) { #ifndef QT_NO_RUBBERBAND // Update new and old rubberband regions @@ -3632,12 +3472,15 @@ void QGraphicsView::scrollContentsBy(int dx, int dy) viewport()->update(rubberBandRegion); } #endif + d->dirtyScrollOffset.rx() += dx; + d->dirtyScrollOffset.ry() += dy; + d->dirtyRegion.translate(dx, dy); viewport()->scroll(dx, dy); } else { - viewport()->update(); + d->updateAll(); } } else { - viewport()->update(); + d->updateAll(); } } @@ -3648,31 +3491,14 @@ void QGraphicsView::scrollContentsBy(int dx, int dy) && X11->use_xrender #endif ) { - // Invalidate the background pixmap - d->backgroundPixmapExposed.translate(dx, 0); - if (dx > 0) { - d->backgroundPixmapExposed += QRect(0, 0, dx, viewport()->height()); - } else if (dx < 0) { - d->backgroundPixmapExposed += QRect(viewport()->width() + dx, 0, - -dx, viewport()->height()); - } - d->backgroundPixmapExposed.translate(0, dy); - if (dy > 0) { - d->backgroundPixmapExposed += QRect(0, 0, viewport()->width(), dy); - } else if (dy < 0) { - d->backgroundPixmapExposed += QRect(0, viewport()->height() + dy, - viewport()->width(), -dy); - } - // Scroll the background pixmap - if (!d->backgroundPixmap.isNull()) { - QPixmap tmp = d->backgroundPixmap.copy(); - QBrush bgBrush = viewport()->palette().brush(viewport()->backgroundRole()); - if (!bgBrush.isOpaque()) - d->backgroundPixmap.fill(Qt::transparent); - QPainter painter(&d->backgroundPixmap); - painter.drawPixmap(dx, dy, tmp); - } + QRegion exposed; + if (!d->backgroundPixmap.isNull()) + d->backgroundPixmap.scroll(dx, dy, d->backgroundPixmap.rect(), &exposed); + + // Invalidate the background pixmap + d->backgroundPixmapExposed.translate(dx, dy); + d->backgroundPixmapExposed += exposed; } // Always replay on scroll. @@ -3773,8 +3599,10 @@ void QGraphicsView::drawItems(QPainter *painter, int numItems, const QStyleOptionGraphicsItem options[]) { Q_D(QGraphicsView); - if (d->scene) - d->scene->drawItems(painter, numItems, items, options, viewport()); + if (d->scene) { + QWidget *widget = painter->device() == viewport() ? viewport() : 0; + d->scene->drawItems(painter, numItems, items, options, widget); + } } /*! @@ -3797,12 +3625,23 @@ QTransform QGraphicsView::transform() const QTransform QGraphicsView::viewportTransform() const { Q_D(const QGraphicsView); - QTransform moveMatrix; - moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll()); + QTransform moveMatrix = QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll()); return d->identityMatrix ? moveMatrix : d->matrix * moveMatrix; } /*! + Returns true if the view is transformed (i.e., a non-identity transform + has been assigned, or the scrollbars are adjusted). + + \sa setTransform(), horizontalScrollBar(), verticalScrollBar() +*/ +bool QGraphicsView::isTransformed() const +{ + Q_D(const QGraphicsView); + return !d->identityMatrix || d->horizontalScroll() || d->verticalScroll(); +} + +/*! Sets the view's current transformation matrix to \a matrix. If \a combine is true, then \a matrix is combined with the current matrix; @@ -3853,7 +3692,7 @@ void QGraphicsView::setTransform(const QTransform &matrix, bool combine ) d->transforming = false; // Any matrix operation requires a full update. - viewport()->update(); + d->updateAll(); } /*! @@ -3866,6 +3705,39 @@ void QGraphicsView::resetTransform() setTransform(QTransform()); } +QPointF QGraphicsViewPrivate::mapToScene(const QPointF &point) const +{ + QPointF p = point; + p.rx() += horizontalScroll(); + p.ry() += verticalScroll(); + return identityMatrix ? p : matrix.inverted().map(p); +} + +QRectF QGraphicsViewPrivate::mapToScene(const QRectF &rect) const +{ + QPointF scrollOffset(horizontalScroll(), verticalScroll()); + QPointF tl = scrollOffset + rect.topLeft(); + QPointF tr = scrollOffset + rect.topRight(); + QPointF br = scrollOffset + rect.bottomRight(); + QPointF bl = scrollOffset + rect.bottomLeft(); + + QPolygonF poly; + poly.resize(4); + if (!identityMatrix) { + QTransform x = matrix.inverted(); + poly[0] = x.map(tl); + poly[1] = x.map(tr); + poly[2] = x.map(br); + poly[3] = x.map(bl); + } else { + poly[0] = tl; + poly[1] = tr; + poly[2] = br; + poly[3] = bl; + } + return poly.boundingRect(); +} + QT_END_NAMESPACE #include "moc_qgraphicsview.cpp" |