diff options
Diffstat (limited to 'src/gui/graphicsview/qgraphicsview.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 274 |
1 files changed, 132 insertions, 142 deletions
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index 2f7f57a..b5a1bdf 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -790,6 +790,19 @@ QRegion QGraphicsViewPrivate::mapToViewRegion(const QGraphicsItem *item, const Q return item->boundingRegion(itv) & itv.mapRect(rect).toAlignedRect(); } +// QRectF::intersects() returns false always if either the source or target +// rectangle's width or height are 0. This works around that problem. +static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item) +{ + Q_ASSERT(item); + QRectF boundingRect(item->boundingRect()); + if (!boundingRect.width()) + boundingRect.adjust(-0.00001, 0, 0.00001, 0); + if (!boundingRect.height()) + boundingRect.adjust(0, -0.00001, 0, 0.00001); + return boundingRect; +} + /*! \internal */ @@ -801,38 +814,37 @@ void QGraphicsViewPrivate::itemUpdated(QGraphicsItem *item, const QRectF &rect) updateLater(); QRectF updateRect = rect; - if (item->isClipped()) { + if ((item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) || item->d_ptr->children.isEmpty()) { + updateRect &= adjustedItemBoundingRect(item); + if (updateRect.isEmpty()) + return; + } + + QGraphicsItem *clipItem = item; + if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) { // Minimize unnecessary redraw. - QGraphicsItem *p = item; - while ((p = p->d_ptr->parent)) { - if (p->flags() & QGraphicsItem::ItemClipsChildrenToShape) { - updateRect &= p->itemTransform(item).mapRect(p->boundingRect()); - if (updateRect.isNull()) + QGraphicsItem *parent = item; + while ((parent = parent->d_ptr->parent)) { + if (parent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) { + // Map update rect to the current parent and itersect with its bounding rect. + updateRect = clipItem->itemTransform(parent).mapRect(updateRect) + & adjustedItemBoundingRect(parent); + if (updateRect.isEmpty()) return; + clipItem = parent; } - if (!(p->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) + if (!(parent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) break; } - - if (updateRect.isNull()) - return; } - // Map the rect to view coordinates. - QRect vr = viewport->rect(); - - if (!item->d_ptr->hasBoundingRegionGranularity) { - QRect r = mapToViewRect(item, updateRect) & vr; - if (r.isNull()) - return; - this->updateRect(r); - } else { - QRegion r = mapToViewRegion(item, updateRect) & vr; - if (r.isEmpty()) - return; - updateRegion(r); - } + // Map update rect from clipItem coordinates to view coordinates. + Q_ASSERT(clipItem); + if (!item->d_ptr->hasBoundingRegionGranularity) + this->updateRect(mapToViewRect(clipItem, updateRect) & viewport->rect()); + else + updateRegion(mapToViewRegion(clipItem, updateRect) & viewport->rect()); } void QGraphicsViewPrivate::updateLater() @@ -855,16 +867,19 @@ void QGraphicsViewPrivate::_q_updateLaterSlot() const QList<QGraphicsItem *> &dirtyItems = scene->d_func()->dirtyItems; for (int i = 0; i < dirtyItems.size(); ++i) { const QGraphicsItem *item = dirtyItems.at(i); + if (item->d_ptr->discardUpdateRequest(/*ignoreClipping=*/false, + /*ignoreVisibleBit=*/false, + /*ignoreDirtyBit=*/true)) { + continue; + } QTransform x = item->sceneTransform() * viewTransform; - QRect viewRect = x.mapRect(item->boundingRect()).toAlignedRect() & vr; - if (!viewRect.isNull()) - updateRect(viewRect); + updateRect(x.mapRect(item->boundingRect()).toAlignedRect() & vr); } dirtyRectCount += dirtyRects.size(); bool noUpdate = !fullUpdatePending && viewportUpdateMode == QGraphicsView::FullViewportUpdate; - if ((dirtyRectCount > 0 || !dirtyBoundingRect.isNull()) && !fullUpdatePending && !noUpdate) { + if ((dirtyRectCount > 0 || !dirtyBoundingRect.isEmpty()) && !fullUpdatePending && !noUpdate) { if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate || (viewportUpdateMode == QGraphicsView::SmartViewportUpdate && dirtyRectCount >= QGRAPHICSVIEW_REGION_RECT_THRESHOLD)) { @@ -921,6 +936,9 @@ void QGraphicsViewPrivate::updateAll() void QGraphicsViewPrivate::updateRegion(const QRegion &r) { + if (r.isEmpty()) + return; + Q_Q(QGraphicsView); // Rect intersects viewport - update everything? @@ -969,6 +987,9 @@ void QGraphicsViewPrivate::updateRegion(const QRegion &r) void QGraphicsViewPrivate::updateRect(const QRect &r) { + if (r.isEmpty()) + return; + Q_Q(QGraphicsView); // Rect intersects viewport - update everything? @@ -1025,103 +1046,71 @@ void QGraphicsViewPrivate::freeStyleOptionsArray(QStyleOptionGraphicsItem *array extern QPainterPath qt_regionToPath(const QRegion ®ion); -QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedRegion, - const QTransform &worldTransform, - bool *allItems) const +/*! + ### Adjustments in findItems: mapToScene(QRect) forces us to adjust the + input rectangle by (0, 0, 1, 1), because it uses QRect::bottomRight() + (etc) when mapping the rectangle to a polygon (which is _wrong_). In + addition, as QGraphicsItem::boundingRect() is defined in logical space, + but the default pen for QPainter is cosmetic with a width of 0, QPainter + is at risk of painting 1 pixel outside the bounding rect. Therefore we + must search for items with an adjustment of (-1, -1, 1, 1). +*/ +QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedRegion, bool *allItems) const { Q_Q(const QGraphicsView); - QList<QGraphicsItem *> itemList; - QSet<QGraphicsItem *> tmp; - bool simpleTransform = worldTransform.type() <= QTransform::TxScale; - - QPainterPath path = qt_regionToPath(exposedRegion); - *allItems = path.contains(q->mapFromScene(scene->d_func()->growingItemsBoundingRect).boundingRect()); - QList<QRectF> exposedRects; - QList<QPolygonF> exposedPolys; - - // Transform the exposed viewport rects to scene rects or polygons - foreach (const QRect &rect, exposedRegion.rects()) { - QPolygonF exposedPoly = q->mapToScene(rect.adjusted(-1, -1, 1, 1)); - QRectF exposedRect = exposedPoly.boundingRect(); - if (!simpleTransform) - exposedPolys << exposedPoly; - exposedRects << exposedRect; - } - - // Find which items need to be drawn. - if (*allItems) { + + // Step 1) If all items are contained within the expose region, then + // return a list of all visible items. + const QRectF exposedRegionSceneBounds = q->mapToScene(exposedRegion.boundingRect().adjusted(-1, -1, 2, 2)) + .boundingRect(); + if (exposedRegionSceneBounds.contains(scene->d_func()->growingItemsBoundingRect)) { + Q_ASSERT(allItems); + *allItems = true; + // All items are guaranteed within the exposed region, don't bother using the index. - foreach (QGraphicsItem *item, scene->items()) { + QList<QGraphicsItem *> itemList(scene->items()); + int i = 0; + while (i < itemList.size()) { // But we only want to include items that are visible - if (item->isVisible()) - itemList << item; - } - } else if (simpleTransform) { - // Simple rect lookups will do. - if (exposedRects.size() > 1) { - foreach (const QRectF &rect, exposedRects) { - foreach (QGraphicsItem *item, scene->d_func()->items_helper(rect, Qt::IntersectsItemBoundingRect, Qt::SortOrder(-1) /* don't sort */)) { - if (!tmp.contains(item)) { - tmp << item; - itemList << item; - } - } - } - } else { - itemList += scene->d_func()->items_helper(exposedRects[0], Qt::IntersectsItemBoundingRect, Qt::SortOrder(-1) /* don't sort */); - } - } else { - // Polygon lookup is necessary. - if (exposedRects.size() > 1) { - foreach (const QPolygonF &poly, exposedPolys) { - foreach (QGraphicsItem *item, scene->d_func()->items_helper(poly, Qt::IntersectsItemBoundingRect, Qt::SortOrder(-1) /* don't sort */)) { - if (!tmp.contains(item)) { - tmp << item; - itemList << item; - } - } - } - } else { - itemList += scene->d_func()->items_helper(exposedPolys[0], Qt::IntersectsItemBoundingRect, Qt::SortOrder(-1) /* don't sort */); + if (!itemList.at(i)->isVisible()) + itemList.removeAt(i); + else + ++i; } + + // Sort the items. + QGraphicsScenePrivate::sortItems(&itemList, Qt::DescendingOrder, scene->d_func()->sortCacheEnabled); + return itemList; } - // Check for items that ignore inherited transformations, and add them if - // necessary. - QRectF untr = scene->d_func()->largestUntransformableItem; - if (!*allItems && !untr.isNull()) { - // Map the largest untransformable item subtree boundingrect from view - // to scene coordinates, and use this to expand all exposed rects in - // search for untransformable items. - QRectF ltri = matrix.inverted().mapRect(untr); - ltri.adjust(-untr.width(), -untr.height(), untr.width(), untr.height()); - - foreach (const QRect &rect, exposedRegion.rects()) { - QRectF exposed = q->mapToScene(rect.adjusted(-1, -1, 1, 1)).boundingRect(); - exposed.adjust(-ltri.width(), -ltri.height(), ltri.width(), ltri.height()); - - foreach (QGraphicsItem *item, scene->d_func()->estimateItemsInRect(exposed)) { - if (item->d_ptr->itemIsUntransformable()) { - if (!tmp.contains(item)) { - QPainterPath rectPath; - rectPath.addRect(rect); - QPainterPath path = item->deviceTransform(q->viewportTransform()).inverted().map(rectPath); - if (item->collidesWithPath(path, Qt::IntersectsItemBoundingRect)) { - itemList << item; - tmp << item; - } - } - } - } - } + // Step 2) If the expose region is a simple rect and the view is only + // translated or scaled, search for items using + // QGraphicsScene::items(QRectF). + bool simpleRectLookup = (scene->d_func()->largestUntransformableItem.isNull() + && exposedRegion.numRects() == 1 && matrix.type() <= QTransform::TxScale); + if (simpleRectLookup) { + return scene->d_func()->items_helper(exposedRegionSceneBounds, + Qt::IntersectsItemBoundingRect, + Qt::DescendingOrder); } - tmp.clear(); - // Sort the items. - QGraphicsScenePrivate::sortItems(&itemList, Qt::DescendingOrder, - scene->d_func()->sortCacheEnabled); + // If the region is complex or the view has a complex transform, adjust + // the expose region, convert it to a path, and then search for items + // using QGraphicsScene::items(QPainterPath); + QRegion adjustedRegion; + foreach (const QRect &r, exposedRegion.rects()) + adjustedRegion += r.adjusted(-1, -1, 1, 1); + + const QPainterPath exposedPath(qt_regionToPath(adjustedRegion)); + if (scene->d_func()->largestUntransformableItem.isNull()) { + const QPainterPath exposedScenePath(q->mapToScene(exposedPath)); + return scene->d_func()->items_helper(exposedScenePath, + Qt::IntersectsItemBoundingRect, + Qt::DescendingOrder); + } - return itemList; + // NB! Path must be in viewport coordinates. + return itemsInArea(exposedPath, Qt::IntersectsItemBoundingRect, Qt::DescendingOrder); } void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &itemList, @@ -2224,7 +2213,8 @@ QList<QGraphicsItem *> QGraphicsView::items() const certainly room for improvement. */ QList<QGraphicsItem *> QGraphicsViewPrivate::itemsInArea(const QPainterPath &path, - Qt::ItemSelectionMode mode) const + Qt::ItemSelectionMode mode, + Qt::SortOrder order) const { Q_Q(const QGraphicsView); @@ -2274,8 +2264,8 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::itemsInArea(const QPainterPath &pat } // ### Insertion sort would be faster. - QGraphicsScenePrivate::sortItems(&result, Qt::AscendingOrder, - scene->d_func()->sortCacheEnabled); + if (order != Qt::SortOrder(-1)) + QGraphicsScenePrivate::sortItems(&result, order, scene->d_func()->sortCacheEnabled); return result; } @@ -3280,7 +3270,7 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event) } // Update old rubberband - if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate && !d->rubberBandRect.isNull()) { + if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate && !d->rubberBandRect.isEmpty()) { if (d->viewportUpdateMode != FullViewportUpdate) viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect)); else @@ -3462,7 +3452,7 @@ void QGraphicsView::paintEvent(QPaintEvent *event) QPainter painter(viewport()); QTransform original = painter.worldTransform(); #ifndef QT_NO_RUBBERBAND - if (d->rubberBanding && !d->rubberBandRect.isNull()) + if (d->rubberBanding && !d->rubberBandRect.isEmpty()) painter.save(); #endif // Set up render hints @@ -3481,7 +3471,7 @@ void QGraphicsView::paintEvent(QPaintEvent *event) // Find all exposed items bool allItems = false; - QList<QGraphicsItem *> itemList = d->findItems(exposedRegion, viewTransform, &allItems); + QList<QGraphicsItem *> itemList = d->findItems(exposedRegion, &allItems); #ifdef QGRAPHICSVIEW_DEBUG int exposedTime = stopWatch.elapsed(); @@ -3557,7 +3547,7 @@ void QGraphicsView::paintEvent(QPaintEvent *event) #ifndef QT_NO_RUBBERBAND // Rubberband - if (d->rubberBanding && !d->rubberBandRect.isNull()) { + if (d->rubberBanding && !d->rubberBandRect.isEmpty()) { painter.restore(); QStyleOptionRubberBand option; option.initFrom(viewport()); @@ -3631,30 +3621,30 @@ void QGraphicsView::scrollContentsBy(int dx, int dy) if (isRightToLeft()) dx = -dx; - if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate - && d->viewportUpdateMode != QGraphicsView::FullViewportUpdate) { - for (int i = 0; i < d->dirtyRects.size(); ++i) - d->dirtyRects[i].translate(dx, dy); - for (int i = 0; i < d->dirtyRegions.size(); ++i) - d->dirtyRegions[i].translate(dx, dy); - } - + if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate) { + if (d->viewportUpdateMode != QGraphicsView::FullViewportUpdate) { + for (int i = 0; i < d->dirtyRects.size(); ++i) + d->dirtyRects[i].translate(dx, dy); + for (int i = 0; i < d->dirtyRegions.size(); ++i) + d->dirtyRegions[i].translate(dx, dy); + if (d->accelerateScrolling) { #ifndef QT_NO_RUBBERBAND - // Update old rubberband - if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate && !d->rubberBandRect.isNull()) { - if (d->viewportUpdateMode != FullViewportUpdate) - viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect)); - else - viewport()->update(); - } + // Update new and old rubberband regions + if (!d->rubberBandRect.isEmpty()) { + QRegion rubberBandRegion(d->rubberBandRegion(viewport(), d->rubberBandRect)); + rubberBandRegion += rubberBandRegion.translated(-dx, -dy); + viewport()->update(rubberBandRegion); + } #endif - - if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate){ - if (d->accelerateScrolling && d->viewportUpdateMode != FullViewportUpdate) - viewport()->scroll(dx, dy); - else + viewport()->scroll(dx, dy); + } else { + viewport()->update(); + } + } else { viewport()->update(); + } } + d->updateLastCenterPoint(); if ((d->cacheMode & CacheBackground) |