summaryrefslogtreecommitdiffstats
path: root/src/gui/graphicsview/qgraphicsview.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/graphicsview/qgraphicsview.cpp')
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp129
1 files changed, 13 insertions, 116 deletions
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 5e33896..396618c 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -1127,73 +1127,6 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
return itemsInArea(exposedPath, Qt::IntersectsItemBoundingRect, Qt::DescendingOrder);
}
-void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &itemList,
- QGraphicsItem **itemArray,
- QStyleOptionGraphicsItem *styleOptionArray,
- const QTransform &worldTransform,
- bool allItems,
- const QRegion &exposedRegion) const
-{
- // Two unit vectors.
- QLineF v1(0, 0, 1, 0);
- QLineF v2(0, 0, 0, 1);
- QTransform itemToViewportTransform;
- QRectF brect;
- QTransform reverseMap;
-
- for (int i = 0; i < itemList.size(); ++i) {
- QGraphicsItem *item = itemArray[i] = itemList[i];
-
- QStyleOptionGraphicsItem &option = styleOptionArray[i];
- brect = item->boundingRect();
- option.state = QStyle::State_None;
- option.rect = brect.toRect();
- option.exposedRect = QRectF();
- if (item->d_ptr->selected)
- option.state |= QStyle::State_Selected;
- if (item->d_ptr->enabled)
- option.state |= QStyle::State_Enabled;
- if (item->hasFocus())
- option.state |= QStyle::State_HasFocus;
- if (scene->d_func()->hoverItems.contains(item))
- option.state |= QStyle::State_MouseOver;
- if (item == scene->mouseGrabberItem())
- option.state |= QStyle::State_Sunken;
-
- // Calculate a simple level-of-detail metric.
- // ### almost identical code in QGraphicsScene::render()
- // and QGraphicsView::render() - consider refactoring
- if (item->d_ptr->itemIsUntransformable()) {
- itemToViewportTransform = item->deviceTransform(worldTransform);
- } else {
- itemToViewportTransform = item->sceneTransform() * worldTransform;
- }
-
- if (itemToViewportTransform.type() <= QTransform::TxTranslate) {
- // Translation and rotation only? The LOD is 1.
- option.levelOfDetail = 1;
- } else {
- // LOD is the transformed area of a 1x1 rectangle.
- option.levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length());
- }
- option.matrix = itemToViewportTransform.toAffine(); //### discards perspective
-
- if (!allItems) {
- // Determine the item's exposed area
- reverseMap = itemToViewportTransform.inverted();
- foreach (const QRect &rect, exposedRegion.rects()) {
- option.exposedRect |= reverseMap.mapRect(QRectF(rect.adjusted(-1, -1, 1, 1)));
- if (option.exposedRect.contains(brect))
- break;
- }
- option.exposedRect &= brect;
- } else {
- // The whole item is exposed
- option.exposedRect = brect;
- }
- }
-}
-
/*!
Constructs a QGraphicsView. \a parent is passed to QWidget's constructor.
*/
@@ -2150,45 +2083,10 @@ void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect
.scale(xratio, yratio)
.translate(-sourceRect.left(), -sourceRect.top());
- // Two unit vectors.
- QLineF v1(0, 0, 1, 0);
- QLineF v2(0, 0, 0, 1);
-
// Generate the style options
QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
- QStyleOptionGraphicsItem* option = styleOptionArray;
- for (int i = 0; i < numItems; ++i, ++option) {
- QGraphicsItem *item = itemArray[i];
-
- option->state = QStyle::State_None;
- option->rect = item->boundingRect().toRect();
- if (item->isSelected())
- option->state |= QStyle::State_Selected;
- if (item->isEnabled())
- option->state |= QStyle::State_Enabled;
- if (item->hasFocus())
- option->state |= QStyle::State_HasFocus;
- if (d->scene->d_func()->hoverItems.contains(item))
- option->state |= QStyle::State_MouseOver;
- if (item == d->scene->mouseGrabberItem())
- option->state |= QStyle::State_Sunken;
-
- // Calculate a simple level-of-detail metric.
- // ### almost identical code in QGraphicsScene::render()
- // and QGraphicsView::paintEvent() - consider refactoring
- QTransform itemToViewportTransform;
- if (item->d_ptr->itemIsUntransformable()) {
- itemToViewportTransform = item->deviceTransform(painterMatrix);
- } else {
- itemToViewportTransform = item->sceneTransform() * painterMatrix;
- }
-
- option->levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length());
- option->matrix = itemToViewportTransform.toAffine();
-
- option->exposedRect = item->boundingRect();
- option->exposedRect &= itemToViewportTransform.inverted().mapRect(targetRect);
- }
+ for (int i = 0; i < numItems; ++i)
+ itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], painterMatrix, targetRect.toRect());
painter->save();
@@ -3547,15 +3445,17 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
int backgroundTime = stopWatch.elapsed() - exposedTime;
#endif
- // Generate the style options
- QGraphicsItem **itemArray = new QGraphicsItem *[itemList.size()];
- QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(itemList.size());
-
- d->generateStyleOptions(itemList, itemArray, styleOptionArray, viewTransform,
- allItems, exposedRegion);
-
- // Items
- drawItems(&painter, itemList.size(), itemArray, styleOptionArray);
+ if (!itemList.isEmpty()) {
+ // Generate the style options.
+ const int numItems = itemList.size();
+ QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid.
+ QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
+ for (int i = 0; i < numItems; ++i)
+ itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], viewTransform, exposedRegion, allItems);
+ // Draw the items.
+ drawItems(&painter, numItems, itemArray, styleOptionArray);
+ d->freeStyleOptionsArray(styleOptionArray);
+ }
#ifdef QGRAPHICSVIEW_DEBUG
int itemsTime = stopWatch.elapsed() - exposedTime - backgroundTime;
@@ -3564,9 +3464,6 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
// Foreground
drawForeground(&painter, exposedSceneRect);
- delete [] itemArray;
- d->freeStyleOptionsArray(styleOptionArray);
-
#ifdef QGRAPHICSVIEW_DEBUG
int foregroundTime = stopWatch.elapsed() - exposedTime - backgroundTime - itemsTime;
#endif