diff options
Diffstat (limited to 'src/gui/graphicsview')
-rw-r--r-- | src/gui/graphicsview/qgraphicsanchorlayout.cpp | 23 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsanchorlayout_p.cpp | 7 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 46 |
3 files changed, 64 insertions, 12 deletions
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout.cpp b/src/gui/graphicsview/qgraphicsanchorlayout.cpp index 6718a28..f504c54 100644 --- a/src/gui/graphicsview/qgraphicsanchorlayout.cpp +++ b/src/gui/graphicsview/qgraphicsanchorlayout.cpp @@ -321,14 +321,14 @@ void QGraphicsAnchorLayout::addCornerAnchors(QGraphicsLayoutItem *firstItem, // Horizontal anchor Qt::AnchorPoint firstEdge = (firstCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft); Qt::AnchorPoint secondEdge = (secondCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft); - d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); + if (d->addAnchor(firstItem, firstEdge, secondItem, secondEdge)) { + // Vertical anchor + firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); + secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); + d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); - // Vertical anchor - firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); - secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); - d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); - - invalidate(); + invalidate(); + } } /*! @@ -351,11 +351,14 @@ void QGraphicsAnchorLayout::addAnchors(QGraphicsLayoutItem *firstItem, QGraphicsLayoutItem *secondItem, Qt::Orientations orientations) { + bool ok = true; if (orientations & Qt::Horizontal) { - addAnchor(secondItem, Qt::AnchorLeft, firstItem, Qt::AnchorLeft); - addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight); + // Currently, if the first is ok, then the rest of the calls should be ok + ok = addAnchor(secondItem, Qt::AnchorLeft, firstItem, Qt::AnchorLeft) != 0; + if (ok) + addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight); } - if (orientations & Qt::Vertical) { + if (orientations & Qt::Vertical && ok) { addAnchor(secondItem, Qt::AnchorTop, firstItem, Qt::AnchorTop); addAnchor(firstItem, Qt::AnchorBottom, secondItem, Qt::AnchorBottom); } diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp index 03ed63d..1dc6873 100644 --- a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp +++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp @@ -1666,6 +1666,13 @@ QGraphicsAnchor *QGraphicsAnchorLayoutPrivate::addAnchor(QGraphicsLayoutItem *fi return 0; } + const QGraphicsLayoutItem *parentWidget = q->parentLayoutItem(); + if (firstItem == parentWidget || secondItem == parentWidget) { + qWarning("QGraphicsAnchorLayout::addAnchor(): " + "You cannot add the parent of the layout to the layout."); + return 0; + } + // In QGraphicsAnchorLayout, items are represented in its internal // graph as four anchors that connect: // - Left -> HCenter diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index c879c5c..d955f16 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -10537,6 +10537,20 @@ void QGraphicsItemGroup::addToGroup(QGraphicsItem *item) if (!item->pos().isNull()) newItemTransform *= QTransform::fromTranslate(-item->x(), -item->y()); + // removing additional transformations properties applied with itemTransform() + QPointF origin = item->transformOriginPoint(); + QMatrix4x4 m; + QList<QGraphicsTransform*> transformList = item->transformations(); + for (int i = 0; i < transformList.size(); ++i) + transformList.at(i)->applyTo(&m); + newItemTransform *= m.toTransform().inverted(); + newItemTransform.translate(origin.x(), origin.y()); + newItemTransform.rotate(-item->rotation()); + newItemTransform.scale(1/item->scale(), 1/item->scale()); + newItemTransform.translate(-origin.x(), -origin.y()); + + // ### Expensive, we could maybe use dirtySceneTransform bit for optimization + item->setTransform(newItemTransform); item->d_func()->setIsMemberOfGroup(true); prepareGeometryChange(); @@ -10561,11 +10575,39 @@ void QGraphicsItemGroup::removeFromGroup(QGraphicsItem *item) } QGraphicsItem *newParent = d_ptr->parent; + + // COMBINE + bool ok; + QTransform itemTransform; + if (newParent) + itemTransform = item->itemTransform(newParent, &ok); + else + itemTransform = item->sceneTransform(); + QPointF oldPos = item->mapToItem(newParent, 0, 0); item->setParentItem(newParent); - // ### This function should remap the item's matrix to keep the item's - // transformation unchanged relative to the scene. item->setPos(oldPos); + + // removing position from translation component of the new transform + if (!item->pos().isNull()) + itemTransform *= QTransform::fromTranslate(-item->x(), -item->y()); + + // removing additional transformations properties applied + // with itemTransform() or sceneTransform() + QPointF origin = item->transformOriginPoint(); + QMatrix4x4 m; + QList<QGraphicsTransform*> transformList = item->transformations(); + for (int i = 0; i < transformList.size(); ++i) + transformList.at(i)->applyTo(&m); + itemTransform *= m.toTransform().inverted(); + itemTransform.translate(origin.x(), origin.y()); + itemTransform.rotate(-item->rotation()); + itemTransform.scale(1 / item->scale(), 1 / item->scale()); + itemTransform.translate(-origin.x(), -origin.y()); + + // ### Expensive, we could maybe use dirtySceneTransform bit for optimization + + item->setTransform(itemTransform); item->d_func()->setIsMemberOfGroup(item->group() != 0); // ### Quite expensive. But removeFromGroup() isn't called very often. |