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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp19
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp6
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp27
3 files changed, 39 insertions, 13 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index ca20101..5735cd6 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -414,12 +414,6 @@
/*!
\enum QGraphicsItem::GraphicsItemChange
- ItemVisibleHasChanged,
- ItemEnabledHasChanged,
- ItemSelectedHasChanged,
- ItemParentHasChanged,
- ItemSceneHasChanged
-
This enum describes the state changes that are notified by
QGraphicsItem::itemChange(). The notifications are sent as the state
changes, and in some cases, adjustments can be made (see the documentation
@@ -647,9 +641,16 @@
are children of a modal panel are not blocked.
The values are:
- \value NonModal The panel is not modal and does not block input to other panels.
- \value PanelModal The panel is modal to a single item hierarchy and blocks input to its parent pane, all grandparent panels, and all siblings of its parent and grandparent panels.
- \value SceneModal The window is modal to the entire scene and blocks input to all panels.
+
+ \value NonModal The panel is not modal and does not block input to
+ other panels. This is the default value for panels.
+
+ \value PanelModal The panel is modal to a single item hierarchy
+ and blocks input to its parent pane, all grandparent panels, and
+ all siblings of its parent and grandparent panels.
+
+ \value SceneModal The window is modal to the entire scene and
+ blocks input to all panels.
\sa QGraphicsItem::setPanelModality(), QGraphicsItem::panelModality(), QGraphicsItem::ItemIsPanel
*/
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 40e1d2c..365afdd 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -813,7 +813,8 @@ void QGraphicsScenePrivate::setFocusItemHelper(QGraphicsItem *item,
// do it ourselves.
if (item) {
for (int i = 0; i < views.size(); ++i)
- views.at(i)->inputContext()->reset();
+ if (views.at(i)->inputContext())
+ views.at(i)->inputContext()->reset();
}
}
#endif //QT_NO_IM
@@ -4692,7 +4693,8 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
if (widget)
item->d_ptr->paintedViewBoundingRects.insert(widget, viewBoundingRect);
viewBoundingRect.adjust(-1, -1, 1, 1);
- drawItem = exposedRegion ? exposedRegion->intersects(viewBoundingRect) : !viewBoundingRect.isEmpty();
+ drawItem = exposedRegion ? exposedRegion->intersects(viewBoundingRect)
+ : !viewBoundingRect.normalized().isEmpty();
if (!drawItem) {
if (!itemHasChildren)
return;
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 06b7438..1ced3d7 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -3400,6 +3400,13 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
if (!d->scene->d_func()->painterStateProtection)
painter.setWorldTransform(viewTransform);
} else {
+ // Make sure we don't have unpolished items before we draw
+ if (!d->scene->d_func()->unpolishedItems.isEmpty())
+ d->scene->d_func()->_q_polishItems();
+ // We reset updateAll here (after we've issued polish events)
+ // so that we can discard update requests coming from polishEvent().
+ d->scene->d_func()->updateAll = false;
+
// Find all exposed items
bool allItems = false;
QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems, viewTransform);
@@ -3408,9 +3415,25 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
const int numItems = itemList.size();
QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid.
QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
+ QTransform transform(Qt::Uninitialized);
for (int i = 0; i < numItems; ++i) {
- itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], viewTransform,
- d->exposedRegion, allItems);
+ QGraphicsItem *item = itemArray[i];
+ QGraphicsItemPrivate *itemd = item->d_ptr.data();
+ itemd->initStyleOption(&styleOptionArray[i], viewTransform, d->exposedRegion, allItems);
+ // Cache the item's area in view coordinates.
+ // Note that we have to do this here in case the base class implementation
+ // (QGraphicsScene::drawItems) is not called. If it is, we'll do this
+ // operation twice, but that's the price one has to pay for using indirect
+ // painting :-/.
+ const QRectF brect = adjustedItemEffectiveBoundingRect(item);
+ if (!itemd->itemIsUntransformable()) {
+ transform = item->sceneTransform();
+ if (viewTransformed)
+ transform *= viewTransform;
+ } else {
+ transform = item->deviceTransform(viewTransform);
+ }
+ itemd->paintedViewBoundingRects.insert(d->viewport, transform.mapRect(brect).toRect());
}
// Draw the items.
drawItems(&painter, numItems, itemArray, styleOptionArray);