diff options
Diffstat (limited to 'src/gui/graphicsview')
-rw-r--r-- | src/gui/graphicsview/qgraphicstransform.cpp | 4 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/graphicsview/qgraphicstransform.cpp b/src/gui/graphicsview/qgraphicstransform.cpp index 06df788..513c41f 100644 --- a/src/gui/graphicsview/qgraphicstransform.cpp +++ b/src/gui/graphicsview/qgraphicstransform.cpp @@ -92,6 +92,7 @@ #include "qgraphicstransform_p.h" #include <QDebug> #include <QtCore/qmath.h> +#include <QtCore/qnumeric.h> #ifndef QT_NO_GRAPHICSVIEW QT_BEGIN_NAMESPACE @@ -467,6 +468,7 @@ void QGraphicsRotation::setOrigin(const QVector3D &point) item will be rotated counter-clockwise. Normally the rotation angle will be in the range (-360, 360), but you can also provide numbers outside of this range (e.g., a angle of 370 degrees gives the same result as 10 degrees). + Setting the angle to NaN results in no rotation. \sa origin */ @@ -570,7 +572,7 @@ void QGraphicsRotation::applyTo(QMatrix4x4 *matrix) const { Q_D(const QGraphicsRotation); - if (d->angle == 0. || d->axis.isNull()) + if (d->angle == 0. || d->axis.isNull() || qIsNaN(d->angle)) return; matrix->translate(d->origin); diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index 2b129d7..16268a8 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -2498,7 +2498,7 @@ QVariant QGraphicsView::inputMethodQuery(Qt::InputMethodQuery query) const else if (value.type() == QVariant::PointF) value = mapFromScene(value.toPointF()); else if (value.type() == QVariant::Rect) - value = mapFromScene(value.toRect()).boundingRect(); + value = d->mapRectFromScene(value.toRect()).toRect(); else if (value.type() == QVariant::Point) value = mapFromScene(value.toPoint()); return value; |