diff options
Diffstat (limited to 'src/gui/graphicsview')
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 124 |
1 files changed, 79 insertions, 45 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 54fdf3f..38612a8 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -4814,6 +4814,27 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter * } } +static inline void setClip(QPainter *painter, QGraphicsItem *item) +{ + painter->save(); + QRectF clipRect; + const QPainterPath clipPath(item->shape()); + if (QPathClipper::pathToRect(clipPath, &clipRect)) + painter->setClipRect(clipRect, Qt::IntersectClip); + else + painter->setClipPath(clipPath, Qt::IntersectClip); +} + +static inline void setWorldTransform(QPainter *painter, const QTransform *const transformPtr, + const QTransform *effectTransform) +{ + Q_ASSERT(transformPtr); + if (effectTransform) + painter->setWorldTransform(*transformPtr * *effectTransform); + else + painter->setWorldTransform(*transformPtr); +} + void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const QTransform *const viewTransform, const QTransform *const transformPtr, QRegion *exposedRegion, QWidget *widget, qreal opacity, const QTransform *effectTransform, @@ -4822,36 +4843,37 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q const bool itemIsFullyTransparent = QGraphicsItemPrivate::isOpacityNull(opacity); const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape); const bool itemHasChildren = !item->d_ptr->children.isEmpty(); + bool setChildClip = itemClipsChildrenToShape; + bool itemHasChildrenStackedBehind = false; int i = 0; if (itemHasChildren) { + if (itemClipsChildrenToShape) + setWorldTransform(painter, transformPtr, effectTransform); + item->d_ptr->ensureSortedChildren(); + // Items with the 'ItemStacksBehindParent' flag are put in front of the list + // so all we have to do is to check the first item. + itemHasChildrenStackedBehind = (item->d_ptr->children.at(0)->d_ptr->flags + & QGraphicsItem::ItemStacksBehindParent); - if (itemClipsChildrenToShape) { - painter->save(); - Q_ASSERT(transformPtr); - if (effectTransform) - painter->setWorldTransform(*transformPtr * *effectTransform); - else - painter->setWorldTransform(*transformPtr); - QRectF clipRect; - const QPainterPath clipPath(item->shape()); - if (QPathClipper::pathToRect(clipPath, &clipRect)) - painter->setClipRect(clipRect, Qt::IntersectClip); - else - painter->setClipPath(clipPath, Qt::IntersectClip); - } + if (itemHasChildrenStackedBehind) { + if (itemClipsChildrenToShape) { + setClip(painter, item); + setChildClip = false; + } - // Draw children behind - for (i = 0; i < item->d_ptr->children.size(); ++i) { - QGraphicsItem *child = item->d_ptr->children.at(i); - if (wasDirtyParentSceneTransform) - child->d_ptr->dirtySceneTransform = 1; - if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent)) - break; - if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) - continue; - drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); + // Draw children behind + for (i = 0; i < item->d_ptr->children.size(); ++i) { + QGraphicsItem *child = item->d_ptr->children.at(i); + if (wasDirtyParentSceneTransform) + child->d_ptr->dirtySceneTransform = 1; + if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent)) + break; + if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) + continue; + drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); + } } } @@ -4864,38 +4886,50 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q ? *exposedRegion : QRegion(), exposedRegion == 0); const bool itemClipsToShape = item->d_ptr->flags & QGraphicsItem::ItemClipsToShape; - const bool savePainter = itemClipsToShape || painterStateProtection; - if (savePainter) - painter->save(); + bool restorePainterClip = false; if (!itemHasChildren || !itemClipsChildrenToShape) { - if (effectTransform) - painter->setWorldTransform(*transformPtr * *effectTransform); - else - painter->setWorldTransform(*transformPtr); + // Item does not have children or clip children to shape. + setWorldTransform(painter, transformPtr, effectTransform); + if ((restorePainterClip = itemClipsToShape)) + setClip(painter, item); + } else if (itemHasChildrenStackedBehind){ + // Item clips children to shape and has children stacked behind, which means + // the painter is already clipped to the item's shape. + if (itemClipsToShape) { + // The clip is already correct. Ensure correct world transform. + setWorldTransform(painter, transformPtr, effectTransform); + } else { + // Remove clip (this also ensures correct world transform). + painter->restore(); + setChildClip = true; + } + } else if (itemClipsToShape) { + // Item clips children and itself to shape. It does not have hildren stacked + // behind, which means the clip has not yet been set. We set it now and re-use it + // for the children. + setClip(painter, item); + setChildClip = false; } - if (itemClipsToShape) { - QRectF clipRect; - const QPainterPath clipPath(item->shape()); - if (QPathClipper::pathToRect(clipPath, &clipRect)) - painter->setClipRect(clipRect, Qt::IntersectClip); - else - painter->setClipPath(clipPath, Qt::IntersectClip); - } - painter->setOpacity(opacity); + if (painterStateProtection && !restorePainterClip) + painter->save(); + painter->setOpacity(opacity); if (!item->d_ptr->cacheMode && !item->d_ptr->isWidget) item->paint(painter, &styleOptionTmp, widget); else drawItemHelper(item, painter, &styleOptionTmp, widget, painterStateProtection); - if (savePainter) + if (painterStateProtection || restorePainterClip) painter->restore(); } // Draw children in front if (itemHasChildren) { + if (setChildClip) + setClip(painter, item); + for (; i < item->d_ptr->children.size(); ++i) { QGraphicsItem *child = item->d_ptr->children.at(i); if (wasDirtyParentSceneTransform) @@ -4904,11 +4938,11 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q continue; drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform); } - } - // Restore child clip - if (itemHasChildren && itemClipsChildrenToShape) - painter->restore(); + // Restore child clip + if (itemClipsChildrenToShape) + painter->restore(); + } } void QGraphicsScenePrivate::markDirty(QGraphicsItem *item, const QRectF &rect, bool invalidateChildren, |