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-rw-r--r--src/gui/graphicsview/graphicsview.pri94
-rw-r--r--src/gui/graphicsview/qgraph_p.h296
-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout.cpp454
-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout.h141
-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout_p.cpp2104
-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout_p.h493
-rw-r--r--src/gui/graphicsview/qgraphicsgridlayout.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp2909
-rw-r--r--src/gui/graphicsview/qgraphicsitem.h168
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h387
-rw-r--r--src/gui/graphicsview/qgraphicsitemanimation.cpp1
-rw-r--r--src/gui/graphicsview/qgraphicslayout.cpp1
-rw-r--r--src/gui/graphicsview/qgraphicslayout.h2
-rw-r--r--src/gui/graphicsview/qgraphicslayout_p.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicslayoutitem.cpp140
-rw-r--r--src/gui/graphicsview/qgraphicslayoutitem.h5
-rw-r--r--src/gui/graphicsview/qgraphicslayoutitem_p.h8
-rw-r--r--src/gui/graphicsview/qgraphicslinearlayout.cpp17
-rw-r--r--src/gui/graphicsview/qgraphicsproxywidget.cpp36
-rw-r--r--src/gui/graphicsview/qgraphicsproxywidget.h4
-rw-r--r--src/gui/graphicsview/qgraphicsproxywidget_p.h2
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp2912
-rw-r--r--src/gui/graphicsview/qgraphicsscene.h54
-rw-r--r--src/gui/graphicsview/qgraphicsscene_bsp.cpp56
-rw-r--r--src/gui/graphicsview/qgraphicsscene_bsp_p.h9
-rw-r--r--src/gui/graphicsview/qgraphicsscene_p.h201
-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp783
-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h208
-rw-r--r--src/gui/graphicsview/qgraphicssceneevent.cpp38
-rw-r--r--src/gui/graphicsview/qgraphicssceneevent.h7
-rw-r--r--src/gui/graphicsview/qgraphicssceneindex.cpp647
-rw-r--r--src/gui/graphicsview/qgraphicssceneindex_p.h182
-rw-r--r--src/gui/graphicsview/qgraphicsscenelinearindex.cpp95
-rw-r--r--src/gui/graphicsview/qgraphicsscenelinearindex_p.h109
-rw-r--r--src/gui/graphicsview/qgraphicstransform.cpp564
-rw-r--r--src/gui/graphicsview/qgraphicstransform.h154
-rw-r--r--src/gui/graphicsview/qgraphicstransform_p.h77
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp995
-rw-r--r--src/gui/graphicsview/qgraphicsview.h7
-rw-r--r--src/gui/graphicsview/qgraphicsview_p.h53
-rw-r--r--src/gui/graphicsview/qgraphicswidget.cpp186
-rw-r--r--src/gui/graphicsview/qgraphicswidget.h10
-rw-r--r--src/gui/graphicsview/qgraphicswidget_p.cpp294
-rw-r--r--src/gui/graphicsview/qgraphicswidget_p.h74
-rw-r--r--src/gui/graphicsview/qgridlayoutengine.cpp24
-rw-r--r--src/gui/graphicsview/qsimplex_p.cpp412
-rw-r--r--src/gui/graphicsview/qsimplex_p.h164
47 files changed, 12020 insertions, 3565 deletions
diff --git a/src/gui/graphicsview/graphicsview.pri b/src/gui/graphicsview/graphicsview.pri
index 02d9bb1..547d7ce 100644
--- a/src/gui/graphicsview/graphicsview.pri
+++ b/src/gui/graphicsview/graphicsview.pri
@@ -1,46 +1,52 @@
# Qt graphicsview module
+HEADERS += graphicsview/qgraphicsgridlayout.h \
+ graphicsview/qgraphicsitem.h \
+ graphicsview/qgraphicsitem_p.h \
+ graphicsview/qgraphicsitemanimation.h \
+ graphicsview/qgraphicslayout.h \
+ graphicsview/qgraphicslayout_p.h \
+ graphicsview/qgraphicslayoutitem.h \
+ graphicsview/qgraphicslayoutitem_p.h \
+ graphicsview/qgraphicslinearlayout.h \
+ graphicsview/qgraphicsproxywidget.h \
+ graphicsview/qgraphicsscene.h \
+ graphicsview/qgraphicsscene_bsp_p.h \
+ graphicsview/qgraphicsscene_p.h \
+ graphicsview/qgraphicsscenebsptreeindex_p.h \
+ graphicsview/qgraphicssceneevent.h \
+ graphicsview/qgraphicssceneindex_p.h \
+ graphicsview/qgraphicsscenelinearindex_p.h \
+ graphicsview/qgraphicstransform.h \
+ graphicsview/qgraphicstransform_p.h \
+ graphicsview/qgraphicsview.h \
+ graphicsview/qgraphicsview_p.h \
+ graphicsview/qgraphicswidget.h \
+ graphicsview/qgraphicswidget_p.h \
+ graphicsview/qgridlayoutengine_p.h \
+ graphicsview/qgraph_p.h \
+ graphicsview/qsimplex_p.h \
+ graphicsview/qgraphicsanchorlayout_p.h \
+ graphicsview/qgraphicsanchorlayout.h
-HEADERS += \
- graphicsview/qgraphicsitem.h \
- graphicsview/qgraphicsitem_p.h \
- graphicsview/qgraphicsitemanimation.h \
- graphicsview/qgraphicsscene.h \
- graphicsview/qgraphicsscene_p.h \
- graphicsview/qgraphicsscene_bsp_p.h \
- graphicsview/qgraphicssceneevent.h \
- graphicsview/qgraphicsview_p.h \
- graphicsview/qgraphicsview.h
-
-SOURCES += \
- graphicsview/qgraphicsitem.cpp \
- graphicsview/qgraphicsitemanimation.cpp \
- graphicsview/qgraphicsscene.cpp \
- graphicsview/qgraphicsscene_bsp.cpp \
- graphicsview/qgraphicssceneevent.cpp \
- graphicsview/qgraphicsview.cpp
-
-# Widgets on the canvas
-
-HEADERS += \
- graphicsview/qgraphicslayout.h \
- graphicsview/qgraphicslayout_p.h \
- graphicsview/qgraphicslayoutitem.h \
- graphicsview/qgraphicslayoutitem_p.h \
- graphicsview/qgraphicslinearlayout.h \
- graphicsview/qgraphicswidget.h \
- graphicsview/qgraphicswidget_p.h \
- graphicsview/qgridlayoutengine_p.h \
- graphicsview/qgraphicsproxywidget.h \
- graphicsview/qgraphicsgridlayout.h
-
-SOURCES += \
- graphicsview/qgraphicslayout.cpp \
- graphicsview/qgraphicslayout_p.cpp \
- graphicsview/qgraphicslayoutitem.cpp \
- graphicsview/qgraphicslinearlayout.cpp \
- graphicsview/qgraphicswidget.cpp \
- graphicsview/qgraphicswidget_p.cpp \
- graphicsview/qgridlayoutengine.cpp \
- graphicsview/qgraphicsproxywidget.cpp \
- graphicsview/qgraphicsgridlayout.cpp
-
+SOURCES += graphicsview/qgraphicsgridlayout.cpp \
+ graphicsview/qgraphicsitem.cpp \
+ graphicsview/qgraphicsitemanimation.cpp \
+ graphicsview/qgraphicslayout.cpp \
+ graphicsview/qgraphicslayout_p.cpp \
+ graphicsview/qgraphicslayoutitem.cpp \
+ graphicsview/qgraphicslinearlayout.cpp \
+ graphicsview/qgraphicsproxywidget.cpp \
+ graphicsview/qgraphicsscene.cpp \
+ graphicsview/qgraphicsscene_bsp.cpp \
+ graphicsview/qgraphicsscenebsptreeindex.cpp \
+ graphicsview/qgraphicssceneevent.cpp \
+ graphicsview/qgraphicssceneindex.cpp \
+ graphicsview/qgraphicsscenelinearindex.cpp \
+ graphicsview/qgraphicstransform.cpp \
+ graphicsview/qgraphicsview.cpp \
+ graphicsview/qgraphicswidget.cpp \
+ graphicsview/qgraphicswidget_p.cpp \
+ graphicsview/qgridlayoutengine.cpp \
+ graphicsview/qsimplex_p.cpp \
+ graphicsview/qgraphicsanchorlayout_p.cpp \
+ graphicsview/qgraphicsanchorlayout.cpp
diff --git a/src/gui/graphicsview/qgraph_p.h b/src/gui/graphicsview/qgraph_p.h
new file mode 100644
index 0000000..895ee0c
--- /dev/null
+++ b/src/gui/graphicsview/qgraph_p.h
@@ -0,0 +1,296 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPH_P_H
+#define QGRAPH_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/QHash>
+#include <QtCore/QQueue>
+#include <QtCore/QString>
+#include <QtCore/QDebug>
+
+#include <float.h>
+
+QT_BEGIN_NAMESPACE
+
+template <typename Vertex, typename EdgeData>
+class Graph
+{
+public:
+ Graph() {}
+
+ class const_iterator {
+ public:
+ const_iterator(const Graph *graph, bool begin) : g(graph){
+ if (begin) {
+ row = g->m_graph.constBegin();
+ //test if the graph is empty
+ if (row != g->m_graph.constEnd())
+ {
+ column = (*row)->constBegin();
+ }
+ } else {
+ row = g->m_graph.constEnd();
+ }
+ }
+
+ inline Vertex *operator*() {
+ return column.key();
+ }
+
+ inline Vertex *from() const {
+ return row.key();
+ }
+
+ inline Vertex *to() const {
+ return column.key();
+ }
+
+ inline bool operator==(const const_iterator &o) const { return !(*this != o); }
+ inline bool operator!=(const const_iterator &o) const {
+ if (row == g->m_graph.end()) {
+ return row != o.row;
+ } else {
+ return row != o.row || column != o.column;
+ }
+ }
+ inline const_iterator& operator=(const const_iterator &o) const { row = o.row; column = o.column; return *this;}
+
+ // prefix
+ const_iterator &operator++() {
+ if (row != g->m_graph.constEnd()) {
+ ++column;
+ if (column == (*row)->constEnd()) {
+ ++row;
+ if (row != g->m_graph.constEnd()) {
+ column = (*row)->constBegin();
+ }
+ }
+ }
+ return *this;
+ }
+
+ private:
+ const Graph *g;
+ Q_TYPENAME QHash<Vertex *, QHash<Vertex *, EdgeData *> * >::const_iterator row;
+ Q_TYPENAME QHash<Vertex *, EdgeData *>::const_iterator column;
+ };
+
+ const_iterator constBegin() const {
+ return const_iterator(this,true);
+ }
+
+ const_iterator constEnd() const {
+ return const_iterator(this,false);
+ }
+
+ /*!
+ * \internal
+ *
+ * If there is an edge between \a first and \a second, it will return a structure
+ * containing the data associated with the edge, otherwise it will return 0.
+ *
+ */
+ EdgeData *edgeData(Vertex* first, Vertex* second) {
+ QHash<Vertex *, EdgeData *> *row = m_graph.value(first);
+ return row ? row->value(second) : 0;
+ }
+
+ void createEdge(Vertex *first, Vertex *second, EdgeData *data)
+ {
+ // Creates a bidirectional edge
+#if defined(QT_DEBUG) && 0
+ qDebug("Graph::createEdge(): %s",
+ qPrintable(QString::fromAscii("%1-%2")
+ .arg(first->toString()).arg(second->toString())));
+#endif
+ if (edgeData(first, second)) {
+#ifdef QT_DEBUG
+ qWarning("%s-%s already has an edge", qPrintable(first->toString()), qPrintable(second->toString()));
+#endif
+ }
+ createDirectedEdge(first, second, data);
+ createDirectedEdge(second, first, data);
+ }
+
+ void removeEdge(Vertex *first, Vertex *second)
+ {
+ // Removes a bidirectional edge
+#if defined(QT_DEBUG) && 0
+ qDebug("Graph::removeEdge(): %s",
+ qPrintable(QString::fromAscii("%1-%2")
+ .arg(first->toString()).arg(second->toString())));
+#endif
+ EdgeData *data = edgeData(first, second);
+ removeDirectedEdge(first, second);
+ removeDirectedEdge(second, first);
+ if (data) delete data;
+ }
+
+ EdgeData *takeEdge(Vertex* first, Vertex* second)
+ {
+#if defined(QT_DEBUG) && 0
+ qDebug("Graph::takeEdge(): %s",
+ qPrintable(QString::fromAscii("%1-%2")
+ .arg(first->toString()).arg(second->toString())));
+#endif
+ // Removes a bidirectional edge
+ EdgeData *data = edgeData(first, second);
+ if (data) {
+ removeDirectedEdge(first, second);
+ removeDirectedEdge(second, first);
+ }
+ return data;
+ }
+
+ QList<Vertex *> adjacentVertices(Vertex *vertex) const
+ {
+ QHash<Vertex *, EdgeData *> *row = m_graph.value(vertex);
+ QList<Vertex *> l;
+ if (row)
+ l = row->keys();
+ return l;
+ }
+
+ void setRootVertex(Vertex *vertex)
+ {
+ userVertex = vertex;
+ }
+
+ QSet<Vertex*> vertices() const {
+ QSet<Vertex *> setOfVertices;
+ for (const_iterator it = constBegin(); it != constEnd(); ++it) {
+ setOfVertices.insert(*it);
+ }
+ return setOfVertices;
+ }
+
+ QList<QPair<Vertex*, Vertex*> > connections() const {
+ QList<QPair<Vertex*, Vertex*> > conns;
+ for (const_iterator it = constBegin(); it != constEnd(); ++it) {
+ Vertex *from = it.from();
+ Vertex *to = it.to();
+ // do not return (from,to) *and* (to,from)
+ if (from < to) {
+ conns.append(qMakePair(from, to));
+ }
+ }
+ return conns;
+ }
+
+#if defined(QT_DEBUG)
+ QString serializeToDot() { // traversal
+ QString strVertices;
+ QString edges;
+
+ QSet<Vertex *> setOfVertices = vertices();
+ for (Q_TYPENAME QSet<Vertex*>::const_iterator it = setOfVertices.begin(); it != setOfVertices.end(); ++it) {
+ Vertex *v = *it;
+ QList<Vertex*> adjacents = adjacentVertices(v);
+ for (int i = 0; i < adjacents.count(); ++i) {
+ Vertex *v1 = adjacents.at(i);
+ EdgeData *data = edgeData(v, v1);
+ bool forward = data->from == v;
+ if (forward) {
+ edges += QString::fromAscii("%1->%2 [label=\"[%3,%4,%5]\" dir=both color=\"#000000:#a0a0a0\"] \n")
+ .arg(v->toString())
+ .arg(v1->toString())
+ .arg(data->minSize)
+ .arg(data->prefSize)
+ .arg(data->maxSize)
+ ;
+ }
+ }
+ strVertices += QString::fromAscii("%1 [label=\"%2\"]\n").arg(v->toString()).arg(v->toString());
+ }
+ return QString::fromAscii("%1\n%2\n").arg(strVertices).arg(edges);
+ }
+#endif
+
+ Vertex *rootVertex() const
+ {
+ return userVertex;
+ }
+
+protected:
+ void createDirectedEdge(Vertex *from, Vertex *to, EdgeData *data)
+ {
+ QHash<Vertex *, EdgeData *> *adjacentToFirst = m_graph.value(from);
+ if (!adjacentToFirst) {
+ adjacentToFirst = new QHash<Vertex *, EdgeData *>();
+ m_graph.insert(from, adjacentToFirst);
+ }
+ adjacentToFirst->insert(to, data);
+ }
+
+ void removeDirectedEdge(Vertex *from, Vertex *to)
+ {
+ QHash<Vertex *, EdgeData *> *adjacentToFirst = m_graph.value(from);
+ Q_ASSERT(adjacentToFirst);
+
+ adjacentToFirst->remove(to);
+ if (adjacentToFirst->isEmpty()) {
+ //nobody point to 'from' so we can remove it from the graph
+ m_graph.remove(from);
+ delete adjacentToFirst;
+ }
+ }
+
+private:
+ Vertex *userVertex;
+
+ QHash<Vertex *, QHash<Vertex *, EdgeData *> *> m_graph;
+};
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout.cpp b/src/gui/graphicsview/qgraphicsanchorlayout.cpp
new file mode 100644
index 0000000..2894c59
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsanchorlayout.cpp
@@ -0,0 +1,454 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsAnchorLayout
+ \brief The QGraphicsAnchorLayout class provides a layout where one can anchor widgets
+ together in Graphics View.
+ \since 4.6
+ \ingroup appearance
+ \ingroup geomanagement
+ \ingroup graphicsview-api
+
+ The anchor layout is a layout where one can specify how widgets should be placed relative to
+ each other. The specification is called an anchor, and it is set up by calling anchor().
+ Anchors are always set up between edges of an item, where the "center" is also considered to
+ be an edge. Considering this example:
+ \code
+ QGraphicsAnchorLayout *l = new QGraphicsAnchorLayout;
+ QGraphicsWidget *a = new QGraphicsWidget;
+ QGraphicsWidget *b = new QGraphicsWidget;
+ l->anchor(a, Qt::AnchorRight, b, Qt::AnchorLeft);
+ \endcode
+
+ Here is the right edge of item A anchored to the left edge of item B, with the result that
+ item B will be placed to the right of item A, with a spacing between A and B. If the
+ spacing is negative, the items will overlap to some extent. Items that are anchored are
+ automatically added to the layout, and if items are removed, all their anchors will be
+ automatically removed
+
+ \section1 Size Hints and Size Policies in QGraphicsLinearLayout
+ QGraphicsLinearLayout respects each item's size hints and size policies. However it does
+ not respect stretch factors currently. This might change in the future, so please refrain
+ from using stretch factors in anchor layout to avoid any future regressions.
+
+ \section1 Spacing within QGraphicsAnchorLayout
+
+ Between the items, the layout can distribute some space. If the spacing has not been
+ explicitly specified, the actual amount of space will usually be 0, but if the first edge
+ is the "opposite" of the second edge (i.e. Right is anchored to Left or vice-versa), the
+ size of the anchor will be queried from the style through the pixelMetric
+ PM_LayoutHorizontalSpacing (or PM_LayoutVerticalSpacing for vertical anchors).
+*/
+
+#include "qgraphicsanchorlayout_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QGraphicsAnchorLayout::QGraphicsAnchorLayout(QGraphicsLayoutItem *parent)
+ : QGraphicsLayout(*new QGraphicsAnchorLayoutPrivate(), parent)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->createLayoutEdges();
+}
+
+QGraphicsAnchorLayout::~QGraphicsAnchorLayout()
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ for (int i = count() - 1; i >= 0; --i) {
+ QGraphicsLayoutItem *item = d->items.at(i);
+ removeAt(i);
+ if (item) {
+ if (item->ownedByLayout())
+ delete item;
+ }
+ }
+
+ d->removeCenterConstraints(this, QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->removeCenterConstraints(this, QGraphicsAnchorLayoutPrivate::Vertical);
+ d->deleteLayoutEdges();
+
+ Q_ASSERT(d->itemCenterConstraints[0].isEmpty());
+ Q_ASSERT(d->itemCenterConstraints[1].isEmpty());
+ Q_ASSERT(d->items.isEmpty());
+ Q_ASSERT(d->m_vertexList.isEmpty());
+}
+
+/*!
+ * Creates an anchor between the edge \a firstEdge of item \a firstItem and the edge \a secondEdge
+ * of item \a secondItem. The magnitude of the anchor is picked up from the style. Anchors
+ * between a layout edge and an item edge will have a size of 0.
+ * If there is already an anchor between the edges, the the new anchor will replace the old one.
+ *
+ * \a firstItem and \a secondItem are automatically added to the layout if they are not part
+ * of the layout. This means that count() can increase with up to 2.
+ *
+ * The spacing an anchor will get depends on the type of anchor. For instance, anchors from the
+ * Right edge of one item to the Left edge of another (or vice versa) will use the default
+ * horizontal spacing. The same behaviour applies to Bottom to Top anchors, (but they will use
+ * the default vertical spacing). For all other anchor combinations, the spacing will be 0.
+ * All anchoring functions will follow this rule.
+ *
+ * The spacing can also be set manually by using setAnchorSpacing() method.
+ *
+ * \sa removeAnchor(), addCornerAnchors(), addLeftAndRightAnchors(), addTopAndBottomAnchors(),
+ * addAllAnchors()
+ */
+void QGraphicsAnchorLayout::addAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+ invalidate();
+}
+
+/*!
+ * Creates two anchors between \a firstItem and \a secondItem, where one is for the horizontal
+ * edge and another one for the vertical edge that the corners \a firstCorner and \a
+ * secondCorner specifies.
+ * The magnitude of the anchors is picked up from the style.
+ *
+ * This is a convenience function, since anchoring corners can be expressed as anchoring two edges.
+ * For instance,
+ * \code
+ * layout->addAnchor(layout, Qt::AnchorTop, b, Qt::AnchorTop);
+ * layout->addAnchor(layout, Qt::AnchorLeft, b, Qt::AnchorLeft);
+ * \endcode
+ *
+ * has the same effect as
+ *
+ * \code
+ * layout->addCornerAnchors(layout, Qt::TopLeft, b, Qt::TopLeft);
+ * \endcode
+ *
+ * If there is already an anchor between the edge pairs, it will be replaced by the anchors that
+ * this function specifies.
+ *
+ * \a firstItem and \a secondItem are automatically added to the layout if they are not part
+ * of the layout. This means that count() can increase with up to 2.
+ */
+void QGraphicsAnchorLayout::addCornerAnchors(QGraphicsLayoutItem *firstItem,
+ Qt::Corner firstCorner,
+ QGraphicsLayoutItem *secondItem,
+ Qt::Corner secondCorner)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ // Horizontal anchor
+ Qt::AnchorPoint firstEdge = (firstCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft);
+ Qt::AnchorPoint secondEdge = (secondCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+
+ // Vertical anchor
+ firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop);
+ secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop);
+ d->anchor(firstItem, firstEdge, secondItem, secondEdge);
+
+ invalidate();
+}
+
+/*!
+ \fn QGraphicsAnchorLayout::addLeftAndRightAnchors(QGraphicsLayoutItem *firstEdge, QGraphicsLayoutItem *secondEdge)
+
+ This convenience function is equivalent to calling
+ \code
+ l->addAnchor(firstEdge, Qt::AnchorLeft, secondEdge, Qt::AnchorLeft);
+ l->addAnchor(firstEdge, Qt::AnchorRight, secondEdge, Qt::AnchorRight);
+ \endcode
+*/
+
+/*!
+ \fn QGraphicsAnchorLayout::addTopAndBottomAnchors(QGraphicsLayoutItem *firstEdge, QGraphicsLayoutItem *secondEdge)
+
+ This convenience function is equivalent to calling
+ \code
+ l->addAnchor(firstEdge, Qt::AnchorTop, secondEdge, Qt::AnchorTop);
+ l->addAnchor(firstEdge, Qt::AnchorBottom, secondEdge, Qt::AnchorBottom);
+ \endcode
+*/
+
+/*!
+ \fn QGraphicsAnchorLayout::addAllAnchors(QGraphicsLayoutItem *firstEdge, QGraphicsLayoutItem *secondEdge)
+
+ This convenience function is equivalent to calling
+ \code
+ l->addLeftAndRightAnchors(firstEdge, secondEdge);
+ l->addTopAndBottomAnchors(firstEdge, secondEdge);
+ \endcode
+*/
+
+/*!
+ Set the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge to be \a spacing.
+*/
+void QGraphicsAnchorLayout::setAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge,
+ qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ if (!d->setAnchorSize(firstItem, firstEdge, secondItem, secondEdge, &spacing)) {
+ qWarning("setAnchorSpacing: The anchor does not exist.");
+ }
+ invalidate();
+}
+
+/*!
+ Returns the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge. The anchor must exist.
+*/
+qreal QGraphicsAnchorLayout::anchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge) const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ qreal size = 0;
+ if (!d->anchorSize(firstItem, firstEdge, secondItem, secondEdge, 0, &size)) {
+ qWarning("anchorSpacing: The anchor does not exist.");
+ }
+ return size;
+}
+
+/*!
+ Resets the spacing between the anchor point defined by \a firstItem and \a firstEdge and
+ \a secondItem and \a secondEdge to be the default spacing. Depending on the anchor type, the
+ default spacing is either 0 or a value returned from the style.
+
+ \sa setAnchorSpacing(), anchorSpacing(), addAnchor()
+*/
+void QGraphicsAnchorLayout::unsetAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ if (!d->setAnchorSize(firstItem, firstEdge, secondItem, secondEdge, 0)) {
+ qWarning("unsetAnchorSpacing: The anchor does not exist.");
+ }
+ invalidate();
+}
+
+/*!
+ Removes the anchor between the edge \a firstEdge of item \a firstItem and the edge \a secondEdge
+ of item \a secondItem. If such an anchor does not exist, the layout will be left unchanged.
+*/
+void QGraphicsAnchorLayout::removeAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge)
+{
+ Q_D(QGraphicsAnchorLayout);
+ if ((firstItem == 0) || (secondItem == 0)) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor between NULL items");
+ return;
+ }
+
+ if (firstItem == secondItem) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor from the item to itself");
+ return;
+ }
+
+ if (d->edgeOrientation(secondEdge) != d->edgeOrientation(firstEdge)) {
+ qWarning("QGraphicsAnchorLayout::removeAnchor: "
+ "Cannot remove anchor from edges of different orientations");
+ return;
+ }
+
+ d->removeAnchor(firstItem, firstEdge, secondItem, secondEdge);
+ invalidate();
+}
+
+/*!
+ Sets the default horizontal spacing for the anchor layout to \a spacing.
+
+ \sa horizontalSpacing(), setVerticalSpacing(), setSpacing()
+*/
+void QGraphicsAnchorLayout::setHorizontalSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[0] = spacing;
+ invalidate();
+}
+
+/*!
+ Sets the default vertical spacing for the anchor layout to \a spacing.
+
+ \sa verticalSpacing(), setHorizontalSpacing(), setSpacing()
+*/
+void QGraphicsAnchorLayout::setVerticalSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[1] = spacing;
+ invalidate();
+}
+
+/*!
+ Sets the default horizontal and the default vertical spacing for the anchor layout to \a spacing.
+
+ If an item is anchored with no spacing associated with the anchor, it will use the default
+ spacing.
+ \sa setHorizontalSpacing(), setVerticalSpacing()
+*/
+void QGraphicsAnchorLayout::setSpacing(qreal spacing)
+{
+ Q_D(QGraphicsAnchorLayout);
+ d->spacings[0] = d->spacings[1] = spacing;
+ invalidate();
+}
+
+/*!
+ Returns the default horizontal spacing for the anchor layout.
+
+ \sa verticalSpacing(), setHorizontalSpacing()
+*/
+qreal QGraphicsAnchorLayout::horizontalSpacing() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->effectiveSpacing(QGraphicsAnchorLayoutPrivate::Horizontal);
+}
+
+/*!
+ Returns the default vertical spacing for the anchor layout.
+
+ \sa horizontalSpacing(), setVerticalSpacing()
+*/
+qreal QGraphicsAnchorLayout::verticalSpacing() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->effectiveSpacing(QGraphicsAnchorLayoutPrivate::Vertical);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsAnchorLayout::setGeometry(const QRectF &geom)
+{
+ Q_D(QGraphicsAnchorLayout);
+
+ QGraphicsLayout::setGeometry(geom);
+ d->calculateVertexPositions(QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->calculateVertexPositions(QGraphicsAnchorLayoutPrivate::Vertical);
+ d->setItemsGeometries();
+}
+
+/*!
+ Removing an item will also remove any of the anchors associated with it.
+*/
+void QGraphicsAnchorLayout::removeAt(int index)
+{
+ Q_D(QGraphicsAnchorLayout);
+ QGraphicsLayoutItem *item = d->items.value(index);
+
+ if (!item)
+ return;
+
+ // Removing an item affects both horizontal and vertical graphs
+ d->restoreSimplifiedGraph(QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->restoreSimplifiedGraph(QGraphicsAnchorLayoutPrivate::Vertical);
+
+ d->removeCenterConstraints(item, QGraphicsAnchorLayoutPrivate::Horizontal);
+ d->removeCenterConstraints(item, QGraphicsAnchorLayoutPrivate::Vertical);
+ d->removeAnchors(item);
+ d->items.remove(index);
+
+ item->setParentLayoutItem(0);
+ invalidate();
+}
+
+/*!
+ \reimp
+*/
+int QGraphicsAnchorLayout::count() const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->items.size();
+}
+
+/*!
+ \reimp
+*/
+QGraphicsLayoutItem *QGraphicsAnchorLayout::itemAt(int index) const
+{
+ Q_D(const QGraphicsAnchorLayout);
+ return d->items.value(index);
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsAnchorLayout::invalidate()
+{
+ Q_D(QGraphicsAnchorLayout);
+ QGraphicsLayout::invalidate();
+ d->calculateGraphCacheDirty = 1;
+}
+
+/*!
+ \reimp
+*/
+QSizeF QGraphicsAnchorLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
+{
+ Q_UNUSED(which);
+ Q_UNUSED(constraint);
+ Q_D(const QGraphicsAnchorLayout);
+
+ // Some setup calculations are delayed until the information is
+ // actually needed, avoiding unnecessary recalculations when
+ // adding multiple anchors.
+
+ // sizeHint() / effectiveSizeHint() already have a cache
+ // mechanism, using invalidate() to force recalculation. However
+ // sizeHint() is called three times after invalidation (for max,
+ // min and pref), but we just need do our setup once.
+
+ const_cast<QGraphicsAnchorLayoutPrivate *>(d)->calculateGraphs();
+
+ // ### apply constraint!
+ QSizeF engineSizeHint(
+ d->sizeHints[QGraphicsAnchorLayoutPrivate::Horizontal][which],
+ d->sizeHints[QGraphicsAnchorLayoutPrivate::Vertical][which]);
+
+ qreal left, top, right, bottom;
+ getContentsMargins(&left, &top, &right, &bottom);
+
+ return engineSizeHint + QSizeF(left + right, top + bottom);
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout.h b/src/gui/graphicsview/qgraphicsanchorlayout.h
new file mode 100644
index 0000000..4b3dbc6
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsanchorlayout.h
@@ -0,0 +1,141 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSANCHORLAYOUT_H
+#define QGRAPHICSANCHORLAYOUT_H
+
+#include <QtGui/qgraphicsitem.h>
+#include <QtGui/qgraphicslayout.h>
+
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+class QGraphicsAnchorLayoutPrivate;
+
+class Q_GUI_EXPORT QGraphicsAnchorLayout : public QGraphicsLayout
+{
+public:
+ QGraphicsAnchorLayout(QGraphicsLayoutItem *parent = 0);
+ virtual ~QGraphicsAnchorLayout();
+
+ void addAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge);
+
+ void addCornerAnchors(QGraphicsLayoutItem *firstItem, Qt::Corner firstCorner,
+ QGraphicsLayoutItem *secondItem, Qt::Corner secondCorner);
+
+ inline void addLeftAndRightAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem);
+
+ inline void addTopAndBottomAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem);
+
+ inline void addAllAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem);
+
+ void setAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge,
+ qreal spacing);
+
+ qreal anchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge) const;
+
+ void unsetAnchorSpacing(const QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge);
+
+ void removeAnchor(QGraphicsLayoutItem *firstItem, Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem, Qt::AnchorPoint secondEdge);
+
+ void setHorizontalSpacing(qreal spacing);
+ void setVerticalSpacing(qreal spacing);
+ void setSpacing(qreal spacing);
+ qreal horizontalSpacing() const;
+ qreal verticalSpacing() const;
+
+ void removeAt(int index);
+ void setGeometry(const QRectF &rect);
+ int count() const;
+ QGraphicsLayoutItem *itemAt(int index) const;
+
+ void invalidate();
+protected:
+ QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;
+
+private:
+ Q_DISABLE_COPY(QGraphicsAnchorLayout)
+ Q_DECLARE_PRIVATE(QGraphicsAnchorLayout)
+};
+
+
+void QGraphicsAnchorLayout::addLeftAndRightAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem)
+{
+ addAnchor(secondItem, Qt::AnchorLeft, firstItem, Qt::AnchorLeft);
+ addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight);
+}
+
+void QGraphicsAnchorLayout::addTopAndBottomAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem)
+{
+ addAnchor(secondItem, Qt::AnchorTop, firstItem, Qt::AnchorTop);
+ addAnchor(firstItem, Qt::AnchorBottom, secondItem, Qt::AnchorBottom);
+}
+
+void QGraphicsAnchorLayout::addAllAnchors(QGraphicsLayoutItem *firstItem,
+ QGraphicsLayoutItem *secondItem)
+{
+ addLeftAndRightAnchors(firstItem, secondItem);
+ addTopAndBottomAnchors(firstItem, secondItem);
+}
+
+#endif
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
new file mode 100644
index 0000000..c965712
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
@@ -0,0 +1,2104 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui/qwidget.h>
+#include <QtCore/qlinkedlist.h>
+#include <QtCore/qstack.h>
+
+#ifdef QT_DEBUG
+#include <QtCore/qfile.h>
+#endif
+
+#include "qgraphicsanchorlayout_p.h"
+
+QT_BEGIN_NAMESPACE
+
+void AnchorData::refreshSizeHints(qreal effectiveSpacing)
+{
+ if (!isLayoutAnchor && from->m_item == to->m_item) {
+ bool hasCenter = false;
+ QGraphicsLayoutItem *item = from->m_item;
+
+ if (QGraphicsAnchorLayoutPrivate::edgeOrientation(from->m_edge)
+ == QGraphicsAnchorLayoutPrivate::Horizontal) {
+ minSize = item->minimumWidth();
+ prefSize = item->preferredWidth();
+ maxSize = item->maximumWidth();
+ hasCenter = (from->m_edge == Qt::AnchorHorizontalCenter
+ || to->m_edge == Qt::AnchorHorizontalCenter);
+ } else {
+ minSize = item->minimumHeight();
+ prefSize = item->preferredHeight();
+ maxSize = item->maximumHeight();
+ hasCenter = (from->m_edge == Qt::AnchorVerticalCenter
+ || to->m_edge == Qt::AnchorVerticalCenter);
+ }
+
+ if (hasCenter) {
+ minSize /= 2;
+ prefSize /= 2;
+ maxSize /= 2;
+ }
+
+ // Set the anchor effective sizes to preferred.
+ //
+ // Note: The idea here is that all items should remain at their
+ // preferred size unless where that's impossible. In cases where
+ // the item is subject to restrictions (anchored to the layout
+ // edges, for instance), the simplex solver will be run to
+ // recalculate and override the values we set here.
+ sizeAtMinimum = prefSize;
+ sizeAtPreferred = prefSize;
+ sizeAtMaximum = prefSize;
+
+ } else if (!hasSize) {
+ // Anchor has no size defined, use given default information
+ minSize = effectiveSpacing;
+ prefSize = effectiveSpacing;
+ maxSize = effectiveSpacing;
+
+ sizeAtMinimum = prefSize;
+ sizeAtPreferred = prefSize;
+ sizeAtMaximum = prefSize;
+ }
+}
+
+void ParallelAnchorData::updateChildrenSizes()
+{
+ firstEdge->sizeAtMinimum = secondEdge->sizeAtMinimum = sizeAtMinimum;
+ firstEdge->sizeAtPreferred = secondEdge->sizeAtPreferred = sizeAtPreferred;
+ firstEdge->sizeAtMaximum = secondEdge->sizeAtMaximum = sizeAtMaximum;
+
+ firstEdge->updateChildrenSizes();
+ secondEdge->updateChildrenSizes();
+}
+
+void ParallelAnchorData::refreshSizeHints(qreal effectiveSpacing)
+{
+ // First refresh children information
+ firstEdge->refreshSizeHints(effectiveSpacing);
+ secondEdge->refreshSizeHints(effectiveSpacing);
+
+ // ### should we warn if the parallel connection is invalid?
+ // e.g. 1-2-3 with 10-20-30, the minimum of the latter is
+ // bigger than the maximum of the former.
+
+ minSize = qMax(firstEdge->minSize, secondEdge->minSize);
+ maxSize = qMin(firstEdge->maxSize, secondEdge->maxSize);
+
+ prefSize = qMax(firstEdge->prefSize, secondEdge->prefSize);
+ prefSize = qMin(prefSize, maxSize);
+
+ // See comment in AnchorData::refreshSizeHints() about sizeAt* values
+ sizeAtMinimum = prefSize;
+ sizeAtPreferred = prefSize;
+ sizeAtMaximum = prefSize;
+}
+
+/*!
+ \internal
+ returns the factor in the interval [-1, 1].
+ -1 is at Minimum
+ 0 is at Preferred
+ 1 is at Maximum
+*/
+static qreal getFactor(qreal value, qreal min, qreal pref, qreal max)
+{
+ // ### Maybe remove some of the assertions? (since outside is asserting us)
+ Q_ASSERT(value > min || qFuzzyCompare(value, min));
+ Q_ASSERT(value < max || qFuzzyCompare(value, max));
+
+ if (qFuzzyCompare(value, min)) {
+ return -1.0;
+ } else if (qFuzzyCompare(value, pref)) {
+ return 0.0;
+ } else if (qFuzzyCompare(value, max)) {
+ return 1.0;
+ } else if (value < pref) {
+ // Since value < pref and value != pref and min <= value,
+ // we can assert that min < pref.
+ Q_ASSERT(min < pref);
+ return (value - min) / (pref - min) - 1;
+ } else {
+ // Since value > pref and value != pref and max >= value,
+ // we can assert that max > pref.
+ Q_ASSERT(max > pref);
+ return (value - pref) / (max - pref);
+ }
+}
+
+void SequentialAnchorData::updateChildrenSizes()
+{
+ // ### REMOVE ME
+ // ### check whether we are guarantee to get those or we need to warn stuff at this
+ // point.
+ Q_ASSERT(sizeAtMinimum > minSize || qFuzzyCompare(sizeAtMinimum, minSize));
+ Q_ASSERT(sizeAtMinimum < maxSize || qFuzzyCompare(sizeAtMinimum, maxSize));
+ Q_ASSERT(sizeAtPreferred > minSize || qFuzzyCompare(sizeAtPreferred, minSize));
+ Q_ASSERT(sizeAtPreferred < maxSize || qFuzzyCompare(sizeAtPreferred, maxSize));
+ Q_ASSERT(sizeAtMaximum > minSize || qFuzzyCompare(sizeAtMaximum, minSize));
+ Q_ASSERT(sizeAtMaximum < maxSize || qFuzzyCompare(sizeAtMaximum, maxSize));
+
+ // Band here refers if the value is in the Minimum To Preferred
+ // band (the lower band) or the Preferred To Maximum (the upper band).
+
+ qreal minFactor = getFactor(sizeAtMinimum, minSize, prefSize, maxSize);
+ qreal prefFactor = getFactor(sizeAtPreferred, minSize, prefSize, maxSize);
+ qreal maxFactor = getFactor(sizeAtMaximum, minSize, prefSize, maxSize);
+
+ for (int i = 0; i < m_edges.count(); ++i) {
+ AnchorData *e = m_edges.at(i);
+
+ qreal bandSize = minFactor > 0 ? e->maxSize - e->prefSize : e->prefSize - e->minSize;
+ e->sizeAtMinimum = e->prefSize + bandSize * minFactor;
+
+ bandSize = prefFactor > 0 ? e->maxSize - e->prefSize : e->prefSize - e->minSize;
+ e->sizeAtPreferred = e->prefSize + bandSize * prefFactor;
+
+ bandSize = maxFactor > 0 ? e->maxSize - e->prefSize : e->prefSize - e->minSize;
+ e->sizeAtMaximum = e->prefSize + bandSize * maxFactor;
+
+ e->updateChildrenSizes();
+ }
+}
+
+void SequentialAnchorData::refreshSizeHints(qreal effectiveSpacing)
+{
+ minSize = 0;
+ prefSize = 0;
+ maxSize = 0;
+
+ for (int i = 0; i < m_edges.count(); ++i) {
+ AnchorData *edge = m_edges.at(i);
+
+ // First refresh children information
+ edge->refreshSizeHints(effectiveSpacing);
+
+ minSize += edge->minSize;
+ prefSize += edge->prefSize;
+ maxSize += edge->maxSize;
+ }
+
+ // See comment in AnchorData::refreshSizeHints() about sizeAt* values
+ sizeAtMinimum = prefSize;
+ sizeAtPreferred = prefSize;
+ sizeAtMaximum = prefSize;
+}
+
+#ifdef QT_DEBUG
+void AnchorData::dump(int indent) {
+ if (type == Parallel) {
+ qDebug("%*s type: parallel:", indent, "");
+ ParallelAnchorData *p = static_cast<ParallelAnchorData *>(this);
+ p->firstEdge->dump(indent+2);
+ p->secondEdge->dump(indent+2);
+ } else if (type == Sequential) {
+ SequentialAnchorData *s = static_cast<SequentialAnchorData *>(this);
+ int kids = s->m_edges.count();
+ qDebug("%*s type: sequential(%d):", indent, "", kids);
+ for (int i = 0; i < kids; ++i) {
+ s->m_edges.at(i)->dump(indent+2);
+ }
+ } else {
+ qDebug("%*s type: Normal:", indent, "");
+ }
+}
+
+#endif
+
+QSimplexConstraint *GraphPath::constraint(const GraphPath &path) const
+{
+ // Calculate
+ QSet<AnchorData *> cPositives;
+ QSet<AnchorData *> cNegatives;
+ QSet<AnchorData *> intersection;
+
+ cPositives = positives + path.negatives;
+ cNegatives = negatives + path.positives;
+
+ intersection = cPositives & cNegatives;
+
+ cPositives -= intersection;
+ cNegatives -= intersection;
+
+ // Fill
+ QSimplexConstraint *c = new QSimplexConstraint;
+ QSet<AnchorData *>::iterator i;
+ for (i = cPositives.begin(); i != cPositives.end(); ++i)
+ c->variables.insert(*i, 1.0);
+
+ for (i = cNegatives.begin(); i != cNegatives.end(); ++i)
+ c->variables.insert(*i, -1.0);
+
+ return c;
+}
+
+#ifdef QT_DEBUG
+QString GraphPath::toString() const
+{
+ QString string(QLatin1String("Path: "));
+ foreach(AnchorData *edge, positives)
+ string += QString::fromAscii(" (+++) %1").arg(edge->toString());
+
+ foreach(AnchorData *edge, negatives)
+ string += QString::fromAscii(" (---) %1").arg(edge->toString());
+
+ return string;
+}
+#endif
+
+QGraphicsAnchorLayoutPrivate::QGraphicsAnchorLayoutPrivate()
+ : calculateGraphCacheDirty(1)
+{
+ for (int i = 0; i < NOrientations; ++i) {
+ spacings[i] = -1;
+ graphSimplified[i] = false;
+ }
+}
+
+Qt::AnchorPoint QGraphicsAnchorLayoutPrivate::oppositeEdge(Qt::AnchorPoint edge)
+{
+ switch (edge) {
+ case Qt::AnchorLeft:
+ edge = Qt::AnchorRight;
+ break;
+ case Qt::AnchorRight:
+ edge = Qt::AnchorLeft;
+ break;
+ case Qt::AnchorTop:
+ edge = Qt::AnchorBottom;
+ break;
+ case Qt::AnchorBottom:
+ edge = Qt::AnchorTop;
+ break;
+ default:
+ break;
+ }
+ return edge;
+}
+
+
+/*!
+ * \internal
+ *
+ * helper function in order to avoid overflowing anchor sizes
+ * the returned size will never be larger than FLT_MAX
+ *
+ */
+inline static qreal checkAdd(qreal a, qreal b)
+{
+ if (FLT_MAX - b < a)
+ return FLT_MAX;
+ return a + b;
+}
+
+/*!
+ * \internal
+ *
+ * Takes the sequence of vertices described by (\a before, \a vertices, \a after) and replaces
+ * all anchors connected to the vertices in \a vertices with one simplified anchor between
+ * \a before and \a after. The simplified anchor will be a placeholder for all the previous
+ * anchors between \a before and \a after, and can be restored back to the anchors it is a
+ * placeholder for.
+ */
+static bool simplifySequentialChunk(Graph<AnchorVertex, AnchorData> *graph,
+ AnchorVertex *before,
+ const QVector<AnchorVertex*> &vertices,
+ AnchorVertex *after)
+{
+ int i;
+#if defined(QT_DEBUG) && 0
+ QString strVertices;
+ for (i = 0; i < vertices.count(); ++i)
+ strVertices += QString::fromAscii("%1 - ").arg(vertices.at(i)->toString());
+ QString strPath = QString::fromAscii("%1 - %2%3").arg(before->toString(), strVertices, after->toString());
+ qDebug("simplifying [%s] to [%s - %s]", qPrintable(strPath), qPrintable(before->toString()), qPrintable(after->toString()));
+#endif
+
+ qreal min = 0;
+ qreal pref = 0;
+ qreal max = 0;
+
+ SequentialAnchorData *sequence = new SequentialAnchorData;
+ AnchorVertex *prev = before;
+ AnchorData *data;
+ for (i = 0; i <= vertices.count(); ++i) {
+ AnchorVertex *next = (i < vertices.count()) ? vertices.at(i) : after;
+ data = graph->takeEdge(prev, next);
+ min += data->minSize;
+ pref += data->prefSize;
+ max = checkAdd(max, data->maxSize);
+ sequence->m_edges.append(data);
+ prev = next;
+ }
+
+ // insert new
+ sequence->minSize = min;
+ sequence->prefSize = pref;
+ sequence->maxSize = max;
+
+ // Unless these values are overhidden by the simplex solver later-on,
+ // anchors will keep their own preferred size.
+ sequence->sizeAtMinimum = pref;
+ sequence->sizeAtPreferred = pref;
+ sequence->sizeAtMaximum = pref;
+
+ sequence->setVertices(vertices);
+
+ sequence->from = before;
+ sequence->to = after;
+
+ // data here is the last edge in the sequence
+ // ### this seems to be here for supporting reverse order sequences,
+ // but doesnt seem to be used right now
+ if (data->from != vertices.last())
+ qSwap(sequence->from, sequence->to);
+
+ // Note that since layout 'edges' can't be simplified away from
+ // the graph, it's safe to assume that if there's a layout
+ // 'edge', it'll be in the boundaries of the sequence.
+ sequence->isLayoutAnchor = (sequence->m_edges.first()->isLayoutAnchor
+ || sequence->m_edges.last()->isLayoutAnchor);
+
+ AnchorData *newAnchor = sequence;
+ if (AnchorData *oldAnchor = graph->takeEdge(before, after)) {
+ newAnchor = new ParallelAnchorData(oldAnchor, sequence);
+
+ newAnchor->isLayoutAnchor = (oldAnchor->isLayoutAnchor
+ || sequence->isLayoutAnchor);
+
+ min = qMax(oldAnchor->minSize, sequence->minSize);
+ max = qMin(oldAnchor->maxSize, sequence->maxSize);
+
+ pref = qMax(oldAnchor->prefSize, sequence->prefSize);
+ pref = qMin(pref, max);
+
+ newAnchor->minSize = min;
+ newAnchor->prefSize = pref;
+ newAnchor->maxSize = max;
+
+ // Same as above, by default, keep preferred size.
+ newAnchor->sizeAtMinimum = pref;
+ newAnchor->sizeAtPreferred = pref;
+ newAnchor->sizeAtMaximum = pref;
+ }
+ graph->createEdge(before, after, newAnchor);
+
+ // True if we created a parallel anchor
+ return newAnchor != sequence;
+}
+
+/*!
+ \internal
+
+ The purpose of this function is to simplify the graph.
+ Simplification serves two purposes:
+ 1. Reduce the number of edges in the graph, (thus the number of variables to the equation
+ solver is reduced, and the solver performs better).
+ 2. Be able to do distribution of sequences of edges more intelligently (esp. with sequential
+ anchors)
+
+ It is essential that it must be possible to restore simplified anchors back to their "original"
+ form. This is done by restoreSimplifiedAnchor().
+
+ There are two types of simplification that can be done:
+ 1. Sequential simplification
+ Sequential simplification means that all sequences of anchors will be merged into one single
+ anchor. Only anhcors that points in the same direction will be merged.
+ 2. Parallel simplification
+ If a simplified sequential anchor is about to be inserted between two vertices in the graph
+ and there already exist an anchor between those two vertices, a parallel anchor will be
+ created that serves as a placeholder for the sequential anchor and the anchor that was
+ already between the two vertices.
+
+ The process of simplification can be described as:
+
+ 1. Simplify all sequences of anchors into one anchor.
+ If no further simplification was done, go to (3)
+ - If there already exist an anchor where the sequential anchor is supposed to be inserted,
+ take that anchor out of the graph
+ - Then create a parallel anchor that holds the sequential anchor and the anchor just taken
+ out of the graph.
+ 2. Go to (1)
+ 3. Done
+
+
+ * Gathering sequential anchors *
+ The algorithm walks the graph in depth-first order, and only collects vertices that has two
+ edges connected to it. If the vertex does not have two edges or if it is a layout edge,
+ it will take all the previously collected vertices and try to create a simplified sequential
+ anchor representing all the previously collected vertices.
+ Once the simplified anchor is inserted, the collected list is cleared in order to find the next
+ sequence to simplify.
+ Note that there are some catches to this that are not covered by the above explanation.
+*/
+void QGraphicsAnchorLayoutPrivate::simplifyGraph(Orientation orientation)
+{
+ static bool noSimplification = !qgetenv("QT_ANCHORLAYOUT_NO_SIMPLIFICATION").isEmpty();
+ if (noSimplification)
+ return;
+
+ if (graphSimplified[orientation])
+ return;
+ graphSimplified[orientation] = true;
+
+#if 0
+ qDebug("Simplifying Graph for %s",
+ orientation == Horizontal ? "Horizontal" : "Vertical");
+#endif
+
+ AnchorVertex *rootVertex = graph[orientation].rootVertex();
+
+ if (!rootVertex)
+ return;
+
+ bool dirty;
+ do {
+ dirty = simplifyGraphIteration(orientation);
+ } while (dirty);
+}
+
+bool QGraphicsAnchorLayoutPrivate::simplifyGraphIteration(QGraphicsAnchorLayoutPrivate::Orientation orientation)
+{
+ Q_Q(QGraphicsAnchorLayout);
+ Graph<AnchorVertex, AnchorData> &g = graph[orientation];
+ AnchorVertex *v = g.rootVertex();
+
+ QSet<AnchorVertex *> visited;
+ QStack<AnchorVertex *> stack;
+ stack.push(v);
+ QVector<AnchorVertex*> candidates;
+
+ const Qt::AnchorPoint centerEdge = pickEdge(Qt::AnchorHorizontalCenter, orientation);
+ const Qt::AnchorPoint layoutEdge = oppositeEdge(v->m_edge);
+
+ bool dirty = false;
+
+ // walk depth-first.
+ while (!stack.isEmpty()) {
+ v = stack.pop();
+ QList<AnchorVertex *> vertices = g.adjacentVertices(v);
+ const int count = vertices.count();
+ bool endOfSequence = (v->m_item == q && v->m_edge == layoutEdge) || count != 2;
+ if (count == 2 && v->m_item != q) {
+ candidates.append(v);
+ if (visited.contains(vertices.first()) && visited.contains(vertices.last())) {
+ // in case of a cycle
+ endOfSequence = true;
+ }
+ }
+ if (endOfSequence && candidates.count() >= 2) {
+ int i;
+ AnchorVertex *afterSequence= 0;
+ QList<AnchorVertex *> adjacentOfSecondLastVertex = g.adjacentVertices(candidates.last());
+ Q_ASSERT(adjacentOfSecondLastVertex.count() == 2);
+ if (adjacentOfSecondLastVertex.first() == candidates.at(candidates.count() - 2))
+ afterSequence = adjacentOfSecondLastVertex.last();
+ else
+ afterSequence = adjacentOfSecondLastVertex.first();
+
+ AnchorVertex *beforeSequence = 0;
+ QList<AnchorVertex *> adjacentOfSecondVertex = g.adjacentVertices(candidates.first());
+ Q_ASSERT(adjacentOfSecondVertex.count() == 2);
+ if (adjacentOfSecondVertex.first() == candidates.at(1))
+ beforeSequence = adjacentOfSecondVertex.last();
+ else
+ beforeSequence = adjacentOfSecondVertex.first();
+ // The complete path of the sequence to simplify is: beforeSequence, <candidates>, afterSequence
+ // where beforeSequence and afterSequence are the endpoints where the anchor is inserted
+ // between.
+#if defined(QT_DEBUG) && 0
+ // ### DEBUG
+ QString strCandidates;
+ for (i = 0; i < candidates.count(); ++i)
+ strCandidates += QString::fromAscii("%1 - ").arg(candidates.at(i)->toString());
+ QString strPath = QString::fromAscii("%1 - %2%3").arg(beforeSequence->toString(), strCandidates, afterSequence->toString());
+ qDebug("candidate list for sequential simplification:\n[%s]", qPrintable(strPath));
+#endif
+
+ bool forward;
+ AnchorVertex *prev = beforeSequence;
+ int intervalFrom = 0;
+
+ // Check for directionality (from). We don't want to destroy that information,
+ // thus we only combine anchors with the same direction.
+
+ // "i" is the index *including* the beforeSequence and afterSequence vertices.
+ for (i = 1; i <= candidates.count() + 1; ++i) {
+ bool atVertexAfter = i > candidates.count();
+ AnchorVertex *v1 = atVertexAfter ? afterSequence : candidates.at(i - 1);
+ AnchorData *data = g.edgeData(prev, v1);
+ Q_ASSERT(data);
+ if (i == 1) {
+ forward = (prev == data->from ? true : false);
+ } else if (forward != (prev == data->from) || atVertexAfter) {
+ int intervalTo = i;
+ if (forward != (prev == data->from))
+ --intervalTo;
+
+ // intervalFrom and intervalTo should now be indices to the vertex before and
+ // after the sequential anchor.
+ if (intervalTo - intervalFrom >= 2) {
+ // simplify in the range [intervalFrom, intervalTo]
+
+ // Trim off internal center anchors (Left-Center/Center-Right) from the
+ // start and the end of the sequence. We never want to simplify internal
+ // center anchors where there is an external anchor connected to the center.
+ AnchorVertex *intervalVertexFrom = intervalFrom == 0 ? beforeSequence : candidates.at(intervalFrom - 1);
+ if (intervalVertexFrom->m_edge == centerEdge
+ && intervalVertexFrom->m_item == candidates.at(intervalFrom)->m_item) {
+ ++intervalFrom;
+ intervalVertexFrom = candidates.at(intervalFrom - 1);
+ }
+ AnchorVertex *intervalVertexTo = intervalTo <= candidates.count() ? candidates.at(intervalTo - 1) : afterSequence;
+ if (intervalVertexTo->m_edge == centerEdge
+ && intervalVertexTo->m_item == candidates.at(intervalTo - 2)->m_item) {
+ --intervalTo;
+ intervalVertexTo = candidates.at(intervalTo - 1);
+ }
+
+ QVector<AnchorVertex*> subCandidates;
+ if (forward) {
+ subCandidates = candidates.mid(intervalFrom, intervalTo - intervalFrom - 1);
+ } else {
+ // reverse the order of the candidates.
+ qSwap(intervalVertexFrom, intervalVertexTo);
+ do {
+ ++intervalFrom;
+ subCandidates.prepend(candidates.at(intervalFrom - 1));
+ } while (intervalFrom < intervalTo - 1);
+ }
+ if (simplifySequentialChunk(&g, intervalVertexFrom, subCandidates, intervalVertexTo)) {
+ dirty = true;
+ break;
+ }
+ // finished simplification of chunk with same direction
+ }
+ if (forward == (prev == data->from))
+ --intervalTo;
+ intervalFrom = intervalTo;
+
+ forward = !forward;
+ }
+ prev = v1;
+ }
+
+ if (dirty)
+ break;
+ }
+
+ if (endOfSequence)
+ candidates.clear();
+
+ for (int i = 0; i < count; ++i) {
+ AnchorVertex *next = vertices.at(i);
+ if (next->m_item == q && next->m_edge == centerEdge)
+ continue;
+ if (visited.contains(next))
+ continue;
+ stack.push(next);
+ }
+
+ visited.insert(v);
+ }
+
+ return dirty;
+}
+
+static void restoreSimplifiedAnchor(Graph<AnchorVertex, AnchorData> &g,
+ AnchorData *edge,
+ AnchorVertex *before,
+ AnchorVertex *after)
+{
+ Q_ASSERT(edge->type != AnchorData::Normal);
+#if 0
+ static const char *anchortypes[] = {"Normal",
+ "Sequential",
+ "Parallel"};
+ qDebug("Restoring %s edge.", anchortypes[int(edge->type)]);
+#endif
+ if (edge->type == AnchorData::Sequential) {
+ SequentialAnchorData* seqEdge = static_cast<SequentialAnchorData*>(edge);
+ // restore the sequential anchor
+ AnchorVertex *prev = before;
+ AnchorVertex *last = after;
+ if (edge->from != prev)
+ qSwap(last, prev);
+
+ for (int i = 0; i < seqEdge->m_edges.count(); ++i) {
+ AnchorVertex *v1 = (i < seqEdge->m_children.count()) ? seqEdge->m_children.at(i) : last;
+ AnchorData *data = seqEdge->m_edges.at(i);
+ if (data->type != AnchorData::Normal) {
+ restoreSimplifiedAnchor(g, data, prev, v1);
+ } else {
+ g.createEdge(prev, v1, data);
+ }
+ prev = v1;
+ }
+ } else if (edge->type == AnchorData::Parallel) {
+ ParallelAnchorData* parallelEdge = static_cast<ParallelAnchorData*>(edge);
+ AnchorData *parallelEdges[2] = {parallelEdge->firstEdge,
+ parallelEdge->secondEdge};
+ for (int i = 0; i < 2; ++i) {
+ AnchorData *data = parallelEdges[i];
+ if (data->type == AnchorData::Normal) {
+ g.createEdge(before, after, data);
+ } else {
+ restoreSimplifiedAnchor(g, data, before, after);
+ }
+ }
+ }
+}
+
+void QGraphicsAnchorLayoutPrivate::restoreSimplifiedGraph(Orientation orientation)
+{
+ if (!graphSimplified[orientation])
+ return;
+ graphSimplified[orientation] = false;
+
+#if 0
+ qDebug("Restoring Simplified Graph for %s",
+ orientation == Horizontal ? "Horizontal" : "Vertical");
+#endif
+
+ Graph<AnchorVertex, AnchorData> &g = graph[orientation];
+
+ QList<QPair<AnchorVertex*, AnchorVertex*> > connections = g.connections();
+ for (int i = 0; i < connections.count(); ++i) {
+ AnchorVertex *v1 = connections.at(i).first;
+ AnchorVertex *v2 = connections.at(i).second;
+ AnchorData *edge = g.edgeData(v1, v2);
+ if (edge->type != AnchorData::Normal) {
+ AnchorData *oldEdge = g.takeEdge(v1, v2);
+ restoreSimplifiedAnchor(g, edge, v1, v2);
+ delete oldEdge;
+ }
+ }
+}
+
+QGraphicsAnchorLayoutPrivate::Orientation
+QGraphicsAnchorLayoutPrivate::edgeOrientation(Qt::AnchorPoint edge)
+{
+ return edge > Qt::AnchorRight ? Vertical : Horizontal;
+}
+
+/*!
+ \internal
+
+ Create internal anchors to connect the layout edges (Left to Right and
+ Top to Bottom).
+
+ These anchors doesn't have size restrictions, that will be enforced by
+ other anchors and items in the layout.
+*/
+void QGraphicsAnchorLayoutPrivate::createLayoutEdges()
+{
+ Q_Q(QGraphicsAnchorLayout);
+ QGraphicsLayoutItem *layout = q;
+
+ // Horizontal
+ AnchorData *data = new AnchorData(0, 0, QWIDGETSIZE_MAX);
+ addAnchor(layout, Qt::AnchorLeft, layout,
+ Qt::AnchorRight, data);
+ data->skipInPreferred = 1;
+
+ // Set the Layout Left edge as the root of the horizontal graph.
+ AnchorVertex *v = internalVertex(layout, Qt::AnchorLeft);
+ graph[Horizontal].setRootVertex(v);
+
+ // Vertical
+ data = new AnchorData(0, 0, QWIDGETSIZE_MAX);
+ addAnchor(layout, Qt::AnchorTop, layout,
+ Qt::AnchorBottom, data);
+ data->skipInPreferred = 1;
+
+ // Set the Layout Top edge as the root of the vertical graph.
+ v = internalVertex(layout, Qt::AnchorTop);
+ graph[Vertical].setRootVertex(v);
+}
+
+void QGraphicsAnchorLayoutPrivate::deleteLayoutEdges()
+{
+ Q_Q(QGraphicsAnchorLayout);
+
+ Q_ASSERT(internalVertex(q, Qt::AnchorHorizontalCenter) == NULL);
+ Q_ASSERT(internalVertex(q, Qt::AnchorVerticalCenter) == NULL);
+
+ removeAnchor(q, Qt::AnchorLeft, q, Qt::AnchorRight);
+ removeAnchor(q, Qt::AnchorTop, q, Qt::AnchorBottom);
+}
+
+void QGraphicsAnchorLayoutPrivate::createItemEdges(QGraphicsLayoutItem *item)
+{
+ Q_ASSERT(!graphSimplified[Horizontal] && !graphSimplified[Vertical]);
+
+ items.append(item);
+
+ // Horizontal
+ int minimumSize = item->minimumWidth();
+ int preferredSize = item->preferredWidth();
+ int maximumSize = item->maximumWidth();
+
+ AnchorData *data = new AnchorData(minimumSize, preferredSize, maximumSize);
+ addAnchor(item, Qt::AnchorLeft, item,
+ Qt::AnchorRight, data);
+
+ // Vertical
+ minimumSize = item->minimumHeight();
+ preferredSize = item->preferredHeight();
+ maximumSize = item->maximumHeight();
+
+ data = new AnchorData(minimumSize, preferredSize, maximumSize);
+ addAnchor(item, Qt::AnchorTop, item,
+ Qt::AnchorBottom, data);
+}
+
+/*!
+ \internal
+
+ By default, each item in the layout is represented internally as
+ a single anchor in each direction. For instance, from Left to Right.
+
+ However, to support anchorage of items to the center of items, we
+ must split this internal anchor into two half-anchors. From Left
+ to Center and then from Center to Right, with the restriction that
+ these anchors must have the same time at all times.
+*/
+void QGraphicsAnchorLayoutPrivate::createCenterAnchors(
+ QGraphicsLayoutItem *item, Qt::AnchorPoint centerEdge)
+{
+ Orientation orientation;
+ switch (centerEdge) {
+ case Qt::AnchorHorizontalCenter:
+ orientation = Horizontal;
+ break;
+ case Qt::AnchorVerticalCenter:
+ orientation = Vertical;
+ break;
+ default:
+ // Don't create center edges unless needed
+ return;
+ }
+
+ Q_ASSERT(!graphSimplified[orientation]);
+
+ // Check if vertex already exists
+ if (internalVertex(item, centerEdge))
+ return;
+
+ // Orientation code
+ Qt::AnchorPoint firstEdge;
+ Qt::AnchorPoint lastEdge;
+
+ if (orientation == Horizontal) {
+ firstEdge = Qt::AnchorLeft;
+ lastEdge = Qt::AnchorRight;
+ } else {
+ firstEdge = Qt::AnchorTop;
+ lastEdge = Qt::AnchorBottom;
+ }
+
+ AnchorVertex *first = internalVertex(item, firstEdge);
+ AnchorVertex *last = internalVertex(item, lastEdge);
+ Q_ASSERT(first && last);
+
+ // Create new anchors
+ AnchorData *oldData = graph[orientation].edgeData(first, last);
+
+ int minimumSize = oldData->minSize / 2;
+ int preferredSize = oldData->prefSize / 2;
+ int maximumSize = oldData->maxSize / 2;
+
+ QSimplexConstraint *c = new QSimplexConstraint;
+ AnchorData *data = new AnchorData(minimumSize, preferredSize, maximumSize);
+ c->variables.insert(data, 1.0);
+ addAnchor(item, firstEdge, item, centerEdge, data);
+
+ data = new AnchorData(minimumSize, preferredSize, maximumSize);
+ c->variables.insert(data, -1.0);
+ addAnchor(item, centerEdge, item, lastEdge, data);
+
+ itemCenterConstraints[orientation].append(c);
+
+ // Remove old one
+ removeAnchor(item, firstEdge, item, lastEdge);
+}
+
+void QGraphicsAnchorLayoutPrivate::removeCenterAnchors(
+ QGraphicsLayoutItem *item, Qt::AnchorPoint centerEdge,
+ bool substitute)
+{
+ Orientation orientation;
+ switch (centerEdge) {
+ case Qt::AnchorHorizontalCenter:
+ orientation = Horizontal;
+ break;
+ case Qt::AnchorVerticalCenter:
+ orientation = Vertical;
+ break;
+ default:
+ // Don't remove edges that not the center ones
+ return;
+ }
+
+ Q_ASSERT(!graphSimplified[orientation]);
+
+ // Orientation code
+ Qt::AnchorPoint firstEdge;
+ Qt::AnchorPoint lastEdge;
+
+ if (orientation == Horizontal) {
+ firstEdge = Qt::AnchorLeft;
+ lastEdge = Qt::AnchorRight;
+ } else {
+ firstEdge = Qt::AnchorTop;
+ lastEdge = Qt::AnchorBottom;
+ }
+
+ AnchorVertex *center = internalVertex(item, centerEdge);
+ if (!center)
+ return;
+ AnchorVertex *first = internalVertex(item, firstEdge);
+
+ Q_ASSERT(first);
+ Q_ASSERT(center);
+
+ Graph<AnchorVertex, AnchorData> &g = graph[orientation];
+
+
+ AnchorData *oldData = g.edgeData(first, center);
+ // Remove center constraint
+ for (int i = itemCenterConstraints[orientation].count() - 1; i >= 0; --i) {
+ if (itemCenterConstraints[orientation][i]->variables.contains(oldData)) {
+ delete itemCenterConstraints[orientation].takeAt(i);
+ break;
+ }
+ }
+
+ if (substitute) {
+ // Create the new anchor that should substitute the left-center-right anchors.
+ AnchorData *oldData = g.edgeData(first, center);
+
+ int minimumSize = oldData->minSize * 2;
+ int preferredSize = oldData->prefSize * 2;
+ int maximumSize = oldData->maxSize * 2;
+
+ AnchorData *data = new AnchorData(minimumSize, preferredSize, maximumSize);
+ addAnchor(item, firstEdge, item, lastEdge, data);
+
+ // Remove old anchors
+ removeAnchor(item, firstEdge, item, centerEdge);
+ removeAnchor(item, centerEdge, item, lastEdge);
+
+ } else {
+ // this is only called from removeAnchors()
+ // first, remove all non-internal anchors
+ QList<AnchorVertex*> adjacents = g.adjacentVertices(center);
+ for (int i = 0; i < adjacents.count(); ++i) {
+ AnchorVertex *v = adjacents.at(i);
+ if (v->m_item != item) {
+ removeAnchor(item, centerEdge, v->m_item, v->m_edge);
+ }
+ }
+ // when all non-internal anchors is removed it will automatically merge the
+ // center anchor into a left-right (or top-bottom) anchor. We must also delete that.
+ // by this time, the center vertex is deleted and merged into a non-centered internal anchor
+ removeAnchor(item, firstEdge, item, lastEdge);
+ }
+}
+
+
+void QGraphicsAnchorLayoutPrivate::removeCenterConstraints(QGraphicsLayoutItem *item,
+ Orientation orientation)
+{
+ Q_ASSERT(!graphSimplified[orientation]);
+
+ // Remove the item center constraints associated to this item
+ // ### This is a temporary solution. We should probably use a better
+ // data structure to hold items and/or their associated constraints
+ // so that we can remove those easily
+
+ AnchorVertex *first = internalVertex(item, orientation == Horizontal ?
+ Qt::AnchorLeft :
+ Qt::AnchorTop);
+ AnchorVertex *center = internalVertex(item, orientation == Horizontal ?
+ Qt::AnchorHorizontalCenter :
+ Qt::AnchorVerticalCenter);
+
+ // Skip if no center constraints exist
+ if (!center)
+ return;
+
+ Q_ASSERT(first);
+ AnchorData *internalAnchor = graph[orientation].edgeData(first, center);
+
+ // Look for our anchor in all item center constraints, then remove it
+ for (int i = 0; i < itemCenterConstraints[orientation].size(); ++i) {
+ if (itemCenterConstraints[orientation][i]->variables.contains(internalAnchor)) {
+ delete itemCenterConstraints[orientation].takeAt(i);
+ break;
+ }
+ }
+}
+
+/*!
+ * \internal
+ *
+ * Helper function that is called from the anchor functions in the public API.
+ * If \a spacing is 0, it will pick up the spacing defined by the style.
+ */
+void QGraphicsAnchorLayoutPrivate::anchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ qreal *spacing)
+{
+ Q_Q(QGraphicsAnchorLayout);
+ if ((firstItem == 0) || (secondItem == 0)) {
+ qWarning("QGraphicsAnchorLayout::addAnchor(): "
+ "Cannot anchor NULL items");
+ return;
+ }
+
+ if (firstItem == secondItem) {
+ qWarning("QGraphicsAnchorLayout::addAnchor(): "
+ "Cannot anchor the item to itself");
+ return;
+ }
+
+ if (edgeOrientation(secondEdge) != edgeOrientation(firstEdge)) {
+ qWarning("QGraphicsAnchorLayout::addAnchor(): "
+ "Cannot anchor edges of different orientations");
+ return;
+ }
+
+ // Guarantee that the graph is no simplified when adding this anchor,
+ // anchor manipulation always happen in the full graph
+ restoreSimplifiedGraph(edgeOrientation(firstEdge));
+
+ // In QGraphicsAnchorLayout, items are represented in its internal
+ // graph as four anchors that connect:
+ // - Left -> HCenter
+ // - HCenter-> Right
+ // - Top -> VCenter
+ // - VCenter -> Bottom
+
+ // Ensure that the internal anchors have been created for both items.
+ if (firstItem != q && !items.contains(firstItem)) {
+ restoreSimplifiedGraph(edgeOrientation(firstEdge) == Horizontal ? Vertical : Horizontal);
+ createItemEdges(firstItem);
+ addChildLayoutItem(firstItem);
+ }
+ if (secondItem != q && !items.contains(secondItem)) {
+ restoreSimplifiedGraph(edgeOrientation(firstEdge) == Horizontal ? Vertical : Horizontal);
+ createItemEdges(secondItem);
+ addChildLayoutItem(secondItem);
+ }
+
+ // Create center edges if needed
+ createCenterAnchors(firstItem, firstEdge);
+ createCenterAnchors(secondItem, secondEdge);
+
+ // Use heuristics to find out what the user meant with this anchor.
+ correctEdgeDirection(firstItem, firstEdge, secondItem, secondEdge);
+
+ AnchorData *data;
+ if (!spacing) {
+ // If firstItem or secondItem is the layout itself, the spacing will default to 0.
+ // Otherwise, the following matrix is used (questionmark means that the spacing
+ // is queried from the style):
+ // from
+ // to Left HCenter Right
+ // Left 0 0 ?
+ // HCenter 0 0 0
+ // Right ? 0 0
+ if (firstItem != q
+ && secondItem != q
+ && pickEdge(firstEdge, Horizontal) != Qt::AnchorHorizontalCenter
+ && oppositeEdge(firstEdge) == secondEdge) {
+ data = new AnchorData; // ask the style later
+ } else {
+ data = new AnchorData(0); // spacing should be 0
+ }
+ addAnchor(firstItem, firstEdge, secondItem, secondEdge, data);
+ } else if (*spacing >= 0) {
+ data = new AnchorData(*spacing);
+ addAnchor(firstItem, firstEdge, secondItem, secondEdge, data);
+ } else {
+ data = new AnchorData(-*spacing);
+ addAnchor(secondItem, secondEdge, firstItem, firstEdge, data);
+ }
+}
+
+void QGraphicsAnchorLayoutPrivate::addAnchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ AnchorData *data)
+{
+ Q_Q(QGraphicsAnchorLayout);
+
+ // Guarantee that the graph is no simplified when adding this anchor,
+ // anchor manipulation always happen in the full graph
+ restoreSimplifiedGraph(edgeOrientation(firstEdge));
+
+ // Is the Vertex (firstItem, firstEdge) already represented in our
+ // internal structure?
+ AnchorVertex *v1 = addInternalVertex(firstItem, firstEdge);
+ AnchorVertex *v2 = addInternalVertex(secondItem, secondEdge);
+
+ // Remove previous anchor
+ // ### Could we update the existing edgeData rather than creating a new one?
+ if (graph[edgeOrientation(firstEdge)].edgeData(v1, v2))
+ removeAnchor(firstItem, firstEdge, secondItem, secondEdge);
+
+ // Create a bi-directional edge in the sense it can be transversed both
+ // from v1 or v2. "data" however is shared between the two references
+ // so we still know that the anchor direction is from 1 to 2.
+ data->from = v1;
+ data->to = v2;
+#ifdef QT_DEBUG
+ data->name = QString::fromAscii("%1 --to--> %2").arg(v1->toString()).arg(v2->toString());
+#endif
+ // Keep track of anchors that are connected to the layout 'edges'
+ data->isLayoutAnchor = (v1->m_item == q || v2->m_item == q);
+
+ graph[edgeOrientation(firstEdge)].createEdge(v1, v2, data);
+}
+
+void QGraphicsAnchorLayoutPrivate::removeAnchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge)
+{
+ // Guarantee that the graph is no simplified when adding this anchor,
+ // anchor manipulation always happen in the full graph
+ restoreSimplifiedGraph(edgeOrientation(firstEdge));
+
+ // Look for both vertices
+ AnchorVertex *v1 = internalVertex(firstItem, firstEdge);
+ AnchorVertex *v2 = internalVertex(secondItem, secondEdge);
+
+ Q_ASSERT(v1 && v2);
+
+ // Remove edge from graph
+ graph[edgeOrientation(firstEdge)].removeEdge(v1, v2);
+
+ // Decrease vertices reference count (may trigger a deletion)
+ removeInternalVertex(firstItem, firstEdge);
+ removeInternalVertex(secondItem, secondEdge);
+}
+
+bool QGraphicsAnchorLayoutPrivate::setAnchorSize(const QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ const qreal *anchorSize)
+{
+ // ### we can avoid restoration if we really want to, but we would have to
+ // search recursively through all composite anchors
+ restoreSimplifiedGraph(edgeOrientation(firstEdge));
+ AnchorVertex *v1 = internalVertex(firstItem, firstEdge);
+ AnchorVertex *v2 = internalVertex(secondItem, secondEdge);
+
+ AnchorData *data = graph[edgeOrientation(firstEdge)].edgeData(v1, v2);
+ if (data) {
+ if (anchorSize) {
+ data->setFixedSize(*anchorSize);
+ } else {
+ data->unsetSize();
+ }
+ }
+
+ return data;
+}
+
+bool QGraphicsAnchorLayoutPrivate::anchorSize(const QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ qreal *minSize,
+ qreal *prefSize,
+ qreal *maxSize) const
+{
+ Q_ASSERT(minSize || prefSize || maxSize);
+ QGraphicsAnchorLayoutPrivate *that = const_cast<QGraphicsAnchorLayoutPrivate *>(this);
+ that->restoreSimplifiedGraph(edgeOrientation(firstEdge));
+ AnchorVertex *v1 = internalVertex(firstItem, firstEdge);
+ AnchorVertex *v2 = internalVertex(secondItem, secondEdge);
+
+ AnchorData *data = that->graph[edgeOrientation(firstEdge)].edgeData(v1, v2);
+ if (data) {
+ if (minSize)
+ *minSize = data->minSize;
+ if (prefSize)
+ *prefSize = data->prefSize;
+ if (maxSize)
+ *maxSize = data->maxSize;
+ }
+ return data;
+}
+
+AnchorVertex *QGraphicsAnchorLayoutPrivate::addInternalVertex(QGraphicsLayoutItem *item,
+ Qt::AnchorPoint edge)
+{
+ QPair<QGraphicsLayoutItem *, Qt::AnchorPoint> pair(item, edge);
+ QPair<AnchorVertex *, int> v = m_vertexList.value(pair);
+
+ if (!v.first) {
+ Q_ASSERT(v.second == 0);
+ v.first = new AnchorVertex(item, edge);
+ }
+ v.second++;
+ m_vertexList.insert(pair, v);
+ return v.first;
+}
+
+/**
+ * \internal
+ *
+ * returns the AnchorVertex that was dereferenced, also when it was removed.
+ * returns 0 if it did not exist.
+ */
+void QGraphicsAnchorLayoutPrivate::removeInternalVertex(QGraphicsLayoutItem *item,
+ Qt::AnchorPoint edge)
+{
+ QPair<QGraphicsLayoutItem *, Qt::AnchorPoint> pair(item, edge);
+ QPair<AnchorVertex *, int> v = m_vertexList.value(pair);
+
+ if (!v.first) {
+ qWarning("This item with this edge is not in the graph");
+ return;
+ }
+
+ v.second--;
+ if (v.second == 0) {
+ // Remove reference and delete vertex
+ m_vertexList.remove(pair);
+ delete v.first;
+ } else {
+ // Update reference count
+ m_vertexList.insert(pair, v);
+
+ if ((v.second == 2) &&
+ ((edge == Qt::AnchorHorizontalCenter) ||
+ (edge == Qt::AnchorVerticalCenter))) {
+ removeCenterAnchors(item, edge, true);
+ }
+ }
+}
+
+void QGraphicsAnchorLayoutPrivate::removeVertex(QGraphicsLayoutItem *item, Qt::AnchorPoint edge)
+{
+ if (AnchorVertex *v = internalVertex(item, edge)) {
+ Graph<AnchorVertex, AnchorData> &g = graph[edgeOrientation(edge)];
+ const QList<AnchorVertex *> allVertices = graph[edgeOrientation(edge)].adjacentVertices(v);
+ AnchorVertex *v2;
+ foreach (v2, allVertices) {
+ g.removeEdge(v, v2);
+ removeInternalVertex(item, edge);
+ removeInternalVertex(v2->m_item, v2->m_edge);
+ }
+ }
+}
+
+void QGraphicsAnchorLayoutPrivate::removeAnchors(QGraphicsLayoutItem *item)
+{
+ Q_ASSERT(!graphSimplified[Horizontal] && !graphSimplified[Vertical]);
+
+ // remove the center anchor first!!
+ removeCenterAnchors(item, Qt::AnchorHorizontalCenter, false);
+ removeVertex(item, Qt::AnchorLeft);
+ removeVertex(item, Qt::AnchorRight);
+
+ removeCenterAnchors(item, Qt::AnchorVerticalCenter, false);
+ removeVertex(item, Qt::AnchorTop);
+ removeVertex(item, Qt::AnchorBottom);
+}
+
+/*!
+ \internal
+
+ Use heuristics to determine the correct orientation of a given anchor.
+
+ After API discussions, we decided we would like expressions like
+ anchor(A, Left, B, Right) to mean the same as anchor(B, Right, A, Left).
+ The problem with this is that anchors could become ambiguous, for
+ instance, what does the anchor A, B of size X mean?
+
+ "pos(B) = pos(A) + X" or "pos(A) = pos(B) + X" ?
+
+ To keep the API user friendly and at the same time, keep our algorithm
+ deterministic, we use an heuristic to determine a direction for each
+ added anchor and then keep it. The heuristic is based on the fact
+ that people usually avoid overlapping items, therefore:
+
+ "A, RIGHT to B, LEFT" means that B is to the LEFT of A.
+ "B, LEFT to A, RIGHT" is corrected to the above anchor.
+
+ Special correction is also applied when one of the items is the
+ layout. We handle Layout Left as if it was another items's Right
+ and Layout Right as another item's Left.
+*/
+void QGraphicsAnchorLayoutPrivate::correctEdgeDirection(QGraphicsLayoutItem *&firstItem,
+ Qt::AnchorPoint &firstEdge,
+ QGraphicsLayoutItem *&secondItem,
+ Qt::AnchorPoint &secondEdge)
+{
+ Q_Q(QGraphicsAnchorLayout);
+
+ Qt::AnchorPoint effectiveFirst = firstEdge;
+ Qt::AnchorPoint effectiveSecond = secondEdge;
+
+ if (firstItem == q)
+ effectiveFirst = QGraphicsAnchorLayoutPrivate::oppositeEdge(firstEdge);
+ if (secondItem == q)
+ effectiveSecond = QGraphicsAnchorLayoutPrivate::oppositeEdge(secondEdge);
+
+ if (effectiveFirst < effectiveSecond) {
+
+ // ### DEBUG
+ /* printf("Swapping Anchor from %s %d --to--> %s %d\n",
+ firstItem->isLayout() ? "<layout>" :
+ qPrintable(static_cast<QGraphicsWidget *>(firstItem)->data(0).toString()),
+ firstEdge,
+ secondItem->isLayout() ? "<layout>" :
+ qPrintable(static_cast<QGraphicsWidget *>(secondItem)->data(0).toString()),
+ secondEdge);
+ */
+ qSwap(firstItem, secondItem);
+ qSwap(firstEdge, secondEdge);
+ }
+}
+
+qreal QGraphicsAnchorLayoutPrivate::effectiveSpacing(Orientation orientation) const
+{
+ Q_Q(const QGraphicsAnchorLayout);
+ qreal s = spacings[orientation];
+ if (s < 0) {
+ // ### make sure behaviour is the same as in QGraphicsGridLayout
+ QGraphicsLayoutItem *parent = q->parentLayoutItem();
+ while (parent && parent->isLayout()) {
+ parent = parent->parentLayoutItem();
+ }
+ if (parent) {
+ QGraphicsItem *parentItem = parent->graphicsItem();
+ if (parentItem && parentItem->isWidget()) {
+ QGraphicsWidget *w = static_cast<QGraphicsWidget*>(parentItem);
+ s = w->style()->pixelMetric(orientation == Horizontal
+ ? QStyle::PM_LayoutHorizontalSpacing
+ : QStyle::PM_LayoutVerticalSpacing);
+ }
+ }
+ }
+ return s;
+}
+
+/*!
+ \internal
+
+ Called on activation. Uses Linear Programming to define minimum, preferred
+ and maximum sizes for the layout. Also calculates the sizes that each item
+ should assume when the layout is in one of such situations.
+*/
+void QGraphicsAnchorLayoutPrivate::calculateGraphs()
+{
+ if (!calculateGraphCacheDirty)
+ return;
+
+ calculateGraphs(Horizontal);
+ calculateGraphs(Vertical);
+
+ calculateGraphCacheDirty = 0;
+}
+
+// ### remove me:
+QList<AnchorData *> getVariables(QList<QSimplexConstraint *> constraints)
+{
+ QSet<AnchorData *> variableSet;
+ for (int i = 0; i < constraints.count(); ++i) {
+ const QSimplexConstraint *c = constraints[i];
+ foreach (QSimplexVariable *var, c->variables.keys()) {
+ variableSet += static_cast<AnchorData *>(var);
+ }
+ }
+ return variableSet.toList();
+}
+
+/*!
+ \internal
+
+ Calculate graphs is the method that puts together all the helper routines
+ so that the AnchorLayout can calculate the sizes of each item.
+
+ In a nutshell it should do:
+
+ 1) Update anchor nominal sizes, that is, the size that each anchor would
+ have if no other restrictions applied. This is done by quering the
+ layout style and the sizeHints of the items belonging to the layout.
+
+ 2) Simplify the graph by grouping together parallel and sequential anchors
+ into "group anchors". These have equivalent minimum, preferred and maximum
+ sizeHints as the anchors they replace.
+
+ 3) Check if we got to a trivial case. In some cases, the whole graph can be
+ simplified into a single anchor. If so, use this information. If not,
+ then call the Simplex solver to calculate the anchors sizes.
+
+ 4) Once the root anchors had its sizes calculated, propagate that to the
+ anchors they represent.
+*/
+void QGraphicsAnchorLayoutPrivate::calculateGraphs(
+ QGraphicsAnchorLayoutPrivate::Orientation orientation)
+{
+ Q_Q(QGraphicsAnchorLayout);
+
+ // Simplify the graph
+ simplifyGraph(orientation);
+
+ // Reset the nominal sizes of each anchor based on the current item sizes
+ setAnchorSizeHintsFromItems(orientation);
+
+ // Traverse all graph edges and store the possible paths to each vertex
+ findPaths(orientation);
+
+ // From the paths calculated above, extract the constraints that the current
+ // anchor setup impose, to our Linear Programming problem.
+ constraintsFromPaths(orientation);
+
+ // Split the constraints and anchors into groups that should be fed to the
+ // simplex solver independently. Currently we find two groups:
+ //
+ // 1) The "trunk", that is, the set of anchors (items) that are connected
+ // to the two opposite sides of our layout, and thus need to stretch in
+ // order to fit in the current layout size.
+ //
+ // 2) The floating or semi-floating anchors (items) that are those which
+ // are connected to only one (or none) of the layout sides, thus are not
+ // influenced by the layout size.
+ QList<QList<QSimplexConstraint *> > parts;
+ parts = getGraphParts(orientation);
+
+ // Now run the simplex solver to calculate Minimum, Preferred and Maximum sizes
+ // of the "trunk" set of constraints and variables.
+ // ### does trunk always exist? empty = trunk is the layout left->center->right
+ QList<QSimplexConstraint *> trunkConstraints = parts[0];
+ QList<QSimplexConstraint *> sizeHintConstraints;
+ sizeHintConstraints = constraintsFromSizeHints(getVariables(trunkConstraints));
+ trunkConstraints += sizeHintConstraints;
+
+ // For minimum and maximum, use the path between the two layout sides as the
+ // objective function.
+
+ // Retrieve that path
+ AnchorVertex *v = internalVertex(q, pickEdge(Qt::AnchorRight, orientation));
+ GraphPath trunkPath = graphPaths[orientation].value(v);
+
+ if (!trunkConstraints.isEmpty()) {
+#if 0
+ qDebug("Simplex used for trunk of %s",
+ orientation == Horizontal ? "Horizontal" : "Vertical");
+#endif
+
+ // Solve min and max size hints for trunk
+ QPair<qreal, qreal> minMax = solveMinMax(trunkConstraints, trunkPath);
+ sizeHints[orientation][Qt::MinimumSize] = minMax.first;
+ sizeHints[orientation][Qt::MaximumSize] = minMax.second;
+
+ // Solve for preferred. The objective function is calculated from the constraints
+ // and variables internally.
+ solvePreferred(trunkConstraints);
+
+ // Propagate the new sizes down the simplified graph, ie. tell the
+ // group anchors to set their children anchors sizes.
+
+ // ### we calculated variables already a few times, can't we reuse that?
+ QList<AnchorData *> trunkVariables = getVariables(trunkConstraints);
+
+ for (int i = 0; i < trunkVariables.count(); ++i)
+ trunkVariables.at(i)->updateChildrenSizes();
+
+ // Calculate and set the preferred size for the layout from the edge sizes that
+ // were calculated above.
+ qreal pref(0.0);
+ foreach (const AnchorData *ad, trunkPath.positives) {
+ pref += ad->sizeAtPreferred;
+ }
+ foreach (const AnchorData *ad, trunkPath.negatives) {
+ pref -= ad->sizeAtPreferred;
+ }
+ sizeHints[orientation][Qt::PreferredSize] = pref;
+ } else {
+#if 0
+ qDebug("Simplex NOT used for trunk of %s",
+ orientation == Horizontal ? "Horizontal" : "Vertical");
+#endif
+
+ // No Simplex is necessary because the path was simplified all the way to a single
+ // anchor.
+ Q_ASSERT(trunkPath.positives.count() == 1);
+ Q_ASSERT(trunkPath.negatives.count() == 0);
+
+ AnchorData *ad = trunkPath.positives.toList()[0];
+ ad->sizeAtMinimum = ad->minSize;
+ ad->sizeAtPreferred = ad->prefSize;
+ ad->sizeAtMaximum = ad->maxSize;
+
+ // Propagate
+ ad->updateChildrenSizes();
+
+ sizeHints[orientation][Qt::MinimumSize] = ad->sizeAtMinimum;
+ sizeHints[orientation][Qt::PreferredSize] = ad->sizeAtPreferred;
+ sizeHints[orientation][Qt::MaximumSize] = ad->sizeAtMaximum;
+ }
+
+ // Delete the constraints, we won't use them anymore.
+ qDeleteAll(sizeHintConstraints);
+ sizeHintConstraints.clear();
+
+ // For the other parts that not the trunk, solve only for the preferred size
+ // that is the size they will remain at, since they are not stretched by the
+ // layout.
+
+ // Solve the other only for preferred, skip trunk
+ for (int i = 1; i < parts.count(); ++i) {
+ QList<QSimplexConstraint *> partConstraints = parts[i];
+ QList<AnchorData *> partVariables = getVariables(partConstraints);
+ Q_ASSERT(!partVariables.isEmpty());
+
+ sizeHintConstraints = constraintsFromSizeHints(partVariables);
+ partConstraints += sizeHintConstraints;
+ solvePreferred(partConstraints);
+
+ // Propagate size at preferred to other sizes. Semi-floats
+ // always will be in their sizeAtPreferred.
+ for (int j = 0; j < partVariables.count(); ++j) {
+ AnchorData *ad = partVariables[j];
+ Q_ASSERT(ad);
+ ad->sizeAtMinimum = ad->sizeAtPreferred;
+ ad->sizeAtMaximum = ad->sizeAtPreferred;
+ ad->updateChildrenSizes();
+ }
+
+ // Delete the constraints, we won't use them anymore.
+ qDeleteAll(sizeHintConstraints);
+ sizeHintConstraints.clear();
+ }
+
+ // Clean up our data structures. They are not needed anymore since
+ // distribution uses just interpolation.
+ qDeleteAll(constraints[orientation]);
+ constraints[orientation].clear();
+ graphPaths[orientation].clear(); // ###
+}
+
+/*!
+ \internal
+
+ For graph edges ("anchors") that represent items, this method updates their
+ intrinsic size restrictions, based on the item size hints.
+*/
+void QGraphicsAnchorLayoutPrivate::setAnchorSizeHintsFromItems(Orientation orientation)
+{
+ Graph<AnchorVertex, AnchorData> &g = graph[orientation];
+ QList<QPair<AnchorVertex *, AnchorVertex *> > vertices = g.connections();
+
+ qreal spacing = effectiveSpacing(orientation);
+
+ for (int i = 0; i < vertices.count(); ++i) {
+ AnchorData *data = g.edgeData(vertices.at(i).first, vertices.at(i).second);;
+ Q_ASSERT(data->from && data->to);
+ data->refreshSizeHints(spacing);
+ }
+}
+
+/*!
+ \internal
+
+ This method walks the graph using a breadth-first search to find paths
+ between the root vertex and each vertex on the graph. The edges
+ directions in each path are considered and they are stored as a
+ positive edge (left-to-right) or negative edge (right-to-left).
+
+ The list of paths is used later to generate a list of constraints.
+ */
+void QGraphicsAnchorLayoutPrivate::findPaths(Orientation orientation)
+{
+ QQueue<QPair<AnchorVertex *, AnchorVertex *> > queue;
+
+ QSet<AnchorData *> visited;
+
+ AnchorVertex *root = graph[orientation].rootVertex();
+
+ graphPaths[orientation].insert(root, GraphPath());
+
+ foreach (AnchorVertex *v, graph[orientation].adjacentVertices(root)) {
+ queue.enqueue(qMakePair(root, v));
+ }
+
+ while(!queue.isEmpty()) {
+ QPair<AnchorVertex *, AnchorVertex *> pair = queue.dequeue();
+ AnchorData *edge = graph[orientation].edgeData(pair.first, pair.second);
+
+ if (visited.contains(edge))
+ continue;
+
+ visited.insert(edge);
+ GraphPath current = graphPaths[orientation].value(pair.first);
+
+ if (edge->from == pair.first)
+ current.positives.insert(edge);
+ else
+ current.negatives.insert(edge);
+
+ graphPaths[orientation].insert(pair.second, current);
+
+ foreach (AnchorVertex *v,
+ graph[orientation].adjacentVertices(pair.second)) {
+ queue.enqueue(qMakePair(pair.second, v));
+ }
+ }
+}
+
+/*!
+ \internal
+
+ Each vertex on the graph that has more than one path to it
+ represents a contra int to the sizes of the items in these paths.
+
+ This method walks the list of paths to each vertex, generate
+ the constraints and store them in a list so they can be used later
+ by the Simplex solver.
+*/
+void QGraphicsAnchorLayoutPrivate::constraintsFromPaths(Orientation orientation)
+{
+ foreach (AnchorVertex *vertex, graphPaths[orientation].uniqueKeys())
+ {
+ int valueCount = graphPaths[orientation].count(vertex);
+ if (valueCount == 1)
+ continue;
+
+ QList<GraphPath> pathsToVertex = graphPaths[orientation].values(vertex);
+ for (int i = 1; i < valueCount; ++i) {
+ constraints[orientation] += \
+ pathsToVertex[0].constraint(pathsToVertex[i]);
+ }
+ }
+}
+
+/*!
+ \internal
+
+ Create LP constraints for each anchor based on its minimum and maximum
+ sizes, as specified in its size hints
+*/
+QList<QSimplexConstraint *> QGraphicsAnchorLayoutPrivate::constraintsFromSizeHints(
+ const QList<AnchorData *> &anchors)
+{
+ QList<QSimplexConstraint *> anchorConstraints;
+ for (int i = 0; i < anchors.size(); ++i) {
+ QSimplexConstraint *c = new QSimplexConstraint;
+ c->variables.insert(anchors[i], 1.0);
+ c->constant = anchors[i]->minSize;
+ c->ratio = QSimplexConstraint::MoreOrEqual;
+ anchorConstraints += c;
+
+ c = new QSimplexConstraint;
+ c->variables.insert(anchors[i], 1.0);
+ c->constant = anchors[i]->maxSize;
+ c->ratio = QSimplexConstraint::LessOrEqual;
+ anchorConstraints += c;
+ }
+
+ return anchorConstraints;
+}
+
+/*!
+ \internal
+*/
+QList< QList<QSimplexConstraint *> >
+QGraphicsAnchorLayoutPrivate::getGraphParts(Orientation orientation)
+{
+ Q_Q(QGraphicsAnchorLayout);
+
+ // Find layout vertices and edges for the current orientation.
+ AnchorVertex *layoutFirstVertex = \
+ internalVertex(q, pickEdge(Qt::AnchorLeft, orientation));
+
+ AnchorVertex *layoutCentralVertex = \
+ internalVertex(q, pickEdge(Qt::AnchorHorizontalCenter, orientation));
+
+ AnchorVertex *layoutLastVertex = \
+ internalVertex(q, pickEdge(Qt::AnchorRight, orientation));
+
+ Q_ASSERT(layoutFirstVertex && layoutLastVertex);
+
+ AnchorData *edgeL1 = NULL;
+ AnchorData *edgeL2 = NULL;
+
+ // The layout may have a single anchor between Left and Right or two half anchors
+ // passing through the center
+ if (layoutCentralVertex) {
+ edgeL1 = graph[orientation].edgeData(layoutFirstVertex, layoutCentralVertex);
+ edgeL2 = graph[orientation].edgeData(layoutCentralVertex, layoutLastVertex);
+ } else {
+ edgeL1 = graph[orientation].edgeData(layoutFirstVertex, layoutLastVertex);
+ }
+
+ QLinkedList<QSimplexConstraint *> remainingConstraints;
+ for (int i = 0; i < constraints[orientation].count(); ++i) {
+ remainingConstraints += constraints[orientation][i];
+ }
+ for (int i = 0; i < itemCenterConstraints[orientation].count(); ++i) {
+ remainingConstraints += itemCenterConstraints[orientation][i];
+ }
+
+ QList<QSimplexConstraint *> trunkConstraints;
+ QSet<QSimplexVariable *> trunkVariables;
+
+ trunkVariables += edgeL1;
+ if (edgeL2)
+ trunkVariables += edgeL2;
+
+ bool dirty;
+ do {
+ dirty = false;
+
+ QLinkedList<QSimplexConstraint *>::iterator it = remainingConstraints.begin();
+ while (it != remainingConstraints.end()) {
+ QSimplexConstraint *c = *it;
+ bool match = false;
+
+ // Check if this constraint have some overlap with current
+ // trunk variables...
+ foreach (QSimplexVariable *ad, trunkVariables) {
+ if (c->variables.contains(ad)) {
+ match = true;
+ break;
+ }
+ }
+
+ // If so, we add it to trunk, and erase it from the
+ // remaining constraints.
+ if (match) {
+ trunkConstraints += c;
+ trunkVariables += QSet<QSimplexVariable *>::fromList(c->variables.keys());
+ it = remainingConstraints.erase(it);
+ dirty = true;
+ } else {
+ // Note that we don't erase the constraint if it's not
+ // a match, since in a next iteration of a do-while we
+ // can pass on it again and it will be a match.
+ //
+ // For example: if trunk share a variable with
+ // remainingConstraints[1] and it shares with
+ // remainingConstraints[0], we need a second iteration
+ // of the do-while loop to match both.
+ ++it;
+ }
+ }
+ } while (dirty);
+
+ QList< QList<QSimplexConstraint *> > result;
+ result += trunkConstraints;
+
+ if (!remainingConstraints.isEmpty()) {
+ QList<QSimplexConstraint *> nonTrunkConstraints;
+ QLinkedList<QSimplexConstraint *>::iterator it = remainingConstraints.begin();
+ while (it != remainingConstraints.end()) {
+ nonTrunkConstraints += *it;
+ ++it;
+ }
+ result += nonTrunkConstraints;
+ }
+
+ return result;
+}
+
+/*!
+ \internal
+
+ Use the current vertices distance to calculate and set the geometry of
+ each item.
+*/
+void QGraphicsAnchorLayoutPrivate::setItemsGeometries()
+{
+ AnchorVertex *firstH, *secondH, *firstV, *secondV;
+
+ foreach (QGraphicsLayoutItem *item, items) {
+ firstH = internalVertex(item, Qt::AnchorLeft);
+ secondH = internalVertex(item, Qt::AnchorRight);
+ firstV = internalVertex(item, Qt::AnchorTop);
+ secondV = internalVertex(item, Qt::AnchorBottom);
+
+ QPointF topLeft(firstH->distance, firstV->distance);
+ QPointF bottomRight(secondH->distance, secondV->distance);
+
+ item->setGeometry(QRectF(topLeft, bottomRight));
+ }
+}
+
+/*!
+ \internal
+
+ Calculate the position of each vertex based on the paths to each of
+ them as well as the current edges sizes.
+*/
+void QGraphicsAnchorLayoutPrivate::calculateVertexPositions(
+ QGraphicsAnchorLayoutPrivate::Orientation orientation)
+{
+ Q_Q(QGraphicsAnchorLayout);
+ QQueue<QPair<AnchorVertex *, AnchorVertex *> > queue;
+ QSet<AnchorVertex *> visited;
+
+ // Get root vertex
+ AnchorVertex *root = graph[orientation].rootVertex();
+
+ qreal widgetMargin;
+ qreal layoutMargin;
+
+ // Initialize the first vertex
+ if (orientation == Horizontal) {
+ widgetMargin = q->geometry().x();
+ q->getContentsMargins(&layoutMargin, 0, 0, 0);
+ } else {
+ // Root position is equal to the top margin
+ widgetMargin = q->geometry().y();
+ q->getContentsMargins(0, &layoutMargin, 0, 0);
+ }
+ root->distance = widgetMargin + layoutMargin;
+ visited.insert(root);
+
+ // Add initial edges to the queue
+ foreach (AnchorVertex *v, graph[orientation].adjacentVertices(root)) {
+ queue.enqueue(qMakePair(root, v));
+ }
+
+ // Do initial calculation required by "interpolateEdge()"
+ setupEdgesInterpolation(orientation);
+
+ // Traverse the graph and calculate vertex positions, we need to
+ // visit all pairs since each of them could have a sequential
+ // anchor inside, which hides more vertices.
+ while (!queue.isEmpty()) {
+ QPair<AnchorVertex *, AnchorVertex *> pair = queue.dequeue();
+ AnchorData *edge = graph[orientation].edgeData(pair.first, pair.second);
+
+ // Both vertices were interpolated, and the anchor itself can't have other
+ // anchors inside (it's not a complex anchor).
+ if (edge->type == AnchorData::Normal && visited.contains(pair.second))
+ continue;
+
+ visited.insert(pair.second);
+ interpolateEdge(pair.first, edge, orientation);
+
+ QList<AnchorVertex *> adjacents = graph[orientation].adjacentVertices(pair.second);
+ for (int i = 0; i < adjacents.count(); ++i) {
+ if (!visited.contains(adjacents.at(i)))
+ queue.enqueue(qMakePair(pair.second, adjacents.at(i)));
+ }
+ }
+}
+
+/*!
+ \internal
+
+ Calculate interpolation parameters based on current Layout Size.
+ Must once before calling "interpolateEdgeSize()" for each edge.
+*/
+void QGraphicsAnchorLayoutPrivate::setupEdgesInterpolation(
+ Orientation orientation)
+{
+ Q_Q(QGraphicsAnchorLayout);
+ qreal lower, upper, current;
+
+ if (orientation == Horizontal) {
+ current = q->contentsRect().width();
+ } else {
+ current = q->contentsRect().height();
+ }
+
+ if (current < sizeHints[orientation][Qt::PreferredSize]) {
+ interpolationInterval[orientation] = MinToPreferred;
+ lower = sizeHints[orientation][Qt::MinimumSize];
+ upper = sizeHints[orientation][Qt::PreferredSize];
+ } else {
+ interpolationInterval[orientation] = PreferredToMax;
+ lower = sizeHints[orientation][Qt::PreferredSize];
+ upper = sizeHints[orientation][Qt::MaximumSize];
+ }
+
+ if (upper == lower) {
+ interpolationProgress[orientation] = 0;
+ } else {
+ interpolationProgress[orientation] = (current - lower) / (upper - lower);
+ }
+}
+
+/*!
+ \internal
+
+ Calculate the current Edge size based on the current Layout size and the
+ size the edge is supposed to have when:
+
+ - the layout is at its minimum size.
+ - the layout is at its preferred size.
+ - the layout is at its maximum size.
+
+ These three key values are calculated in advance using linear
+ programming (more expensive) or the simplification algorithm, then
+ subsequential resizes of the parent layout require a simple
+ interpolation.
+
+ If the edge is sequential or parallel, it's possible to have more
+ vertices to be initalized, so it calls specialized functions that
+ will recurse back to interpolateEdge().
+ */
+void QGraphicsAnchorLayoutPrivate::interpolateEdge(AnchorVertex *base,
+ AnchorData *edge,
+ Orientation orientation)
+{
+ qreal lower, upper;
+
+ if (interpolationInterval[orientation] == MinToPreferred) {
+ lower = edge->sizeAtMinimum;
+ upper = edge->sizeAtPreferred;
+ } else {
+ lower = edge->sizeAtPreferred;
+ upper = edge->sizeAtMaximum;
+ }
+
+ qreal edgeDistance = (interpolationProgress[orientation] * (upper - lower)) + lower;
+
+ Q_ASSERT(edge->from == base || edge->to == base);
+
+ if (edge->from == base)
+ edge->to->distance = base->distance + edgeDistance;
+ else
+ edge->from->distance = base->distance - edgeDistance;
+
+ // Process child anchors
+ if (edge->type == AnchorData::Sequential)
+ interpolateSequentialEdges(edge->from,
+ static_cast<SequentialAnchorData *>(edge),
+ orientation);
+ else if (edge->type == AnchorData::Parallel)
+ interpolateParallelEdges(edge->from,
+ static_cast<ParallelAnchorData *>(edge),
+ orientation);
+}
+
+void QGraphicsAnchorLayoutPrivate::interpolateParallelEdges(
+ AnchorVertex *base, ParallelAnchorData *data, Orientation orientation)
+{
+ // In parallels the boundary vertices are already calculate, we
+ // just need to look for sequential groups inside, because only
+ // them may have new vertices associated.
+
+ // First edge
+ if (data->firstEdge->type == AnchorData::Sequential)
+ interpolateSequentialEdges(base,
+ static_cast<SequentialAnchorData *>(data->firstEdge),
+ orientation);
+ else if (data->firstEdge->type == AnchorData::Parallel)
+ interpolateParallelEdges(base,
+ static_cast<ParallelAnchorData *>(data->firstEdge),
+ orientation);
+
+ // Second edge
+ if (data->secondEdge->type == AnchorData::Sequential)
+ interpolateSequentialEdges(base,
+ static_cast<SequentialAnchorData *>(data->secondEdge),
+ orientation);
+ else if (data->secondEdge->type == AnchorData::Parallel)
+ interpolateParallelEdges(base,
+ static_cast<ParallelAnchorData *>(data->secondEdge),
+ orientation);
+}
+
+void QGraphicsAnchorLayoutPrivate::interpolateSequentialEdges(
+ AnchorVertex *base, SequentialAnchorData *data, Orientation orientation)
+{
+ AnchorVertex *prev = base;
+
+ // ### I'm not sure whether this assumption is safe. If not,
+ // consider that m_edges.last() could be used instead (so
+ // at(0) would be the one to be treated specially).
+ Q_ASSERT(base == data->m_edges.at(0)->to || base == data->m_edges.at(0)->from);
+
+ // Skip the last
+ for (int i = 0; i < data->m_edges.count() - 1; ++i) {
+ AnchorData *child = data->m_edges.at(i);
+ interpolateEdge(prev, child, orientation);
+ prev = child->to;
+ }
+
+ // Treat the last specially, since we already calculated it's end
+ // vertex, so it's only interesting if it's a complex one
+ if (data->m_edges.last()->type != AnchorData::Normal)
+ interpolateEdge(prev, data->m_edges.last(), orientation);
+}
+
+QPair<qreal, qreal>
+QGraphicsAnchorLayoutPrivate::solveMinMax(QList<QSimplexConstraint *> constraints,
+ GraphPath path)
+{
+ QSimplex simplex;
+ simplex.setConstraints(constraints);
+
+ // Obtain the objective constraint
+ QSimplexConstraint objective;
+ QSet<AnchorData *>::const_iterator iter;
+ for (iter = path.positives.constBegin(); iter != path.positives.constEnd(); ++iter)
+ objective.variables.insert(*iter, 1.0);
+
+ for (iter = path.negatives.constBegin(); iter != path.negatives.constEnd(); ++iter)
+ objective.variables.insert(*iter, -1.0);
+
+ simplex.setObjective(&objective);
+
+ // Calculate minimum values
+ qreal min = simplex.solveMin();
+
+ // Save sizeAtMinimum results
+ QList<QSimplexVariable *> variables = simplex.constraintsVariables();
+ for (int i = 0; i < variables.size(); ++i) {
+ AnchorData *ad = static_cast<AnchorData *>(variables[i]);
+ ad->sizeAtMinimum = ad->result;
+ }
+
+ // Calculate maximum values
+ qreal max = simplex.solveMax();
+
+ // Save sizeAtMaximum results
+ for (int i = 0; i < variables.size(); ++i) {
+ AnchorData *ad = static_cast<AnchorData *>(variables[i]);
+ ad->sizeAtMaximum = ad->result;
+ }
+
+ return qMakePair<qreal, qreal>(min, max);
+}
+
+void QGraphicsAnchorLayoutPrivate::solvePreferred(QList<QSimplexConstraint *> constraints)
+{
+ QList<AnchorData *> variables = getVariables(constraints);
+ QList<QSimplexConstraint *> preferredConstraints;
+ QList<QSimplexVariable *> preferredVariables;
+ QSimplexConstraint objective;
+
+ // Fill the objective coefficients for this variable. In the
+ // end the objective function will be
+ //
+ // z = n * (A_shrink + B_shrink + ...) + (A_grower + B_grower + ...)
+ //
+ // where n is the number of variables that have
+ // slacks. Note that here we use the number of variables
+ // as coefficient, this is to mark the "shrinker slack
+ // variable" less likely to get value than the "grower
+ // slack variable".
+
+ // This will fill the values for the structural constraints
+ // and we now fill the values for the slack constraints (one per variable),
+ // which have this form (the constant A_pref was set when creating the slacks):
+ //
+ // A + A_shrinker - A_grower = A_pref
+ //
+ for (int i = 0; i < variables.size(); ++i) {
+ AnchorData *ad = static_cast<AnchorData *>(variables[i]);
+ if (ad->skipInPreferred)
+ continue;
+
+ QSimplexVariable *grower = new QSimplexVariable;
+ QSimplexVariable *shrinker = new QSimplexVariable;
+ QSimplexConstraint *c = new QSimplexConstraint;
+ c->variables.insert(ad, 1.0);
+ c->variables.insert(shrinker, 1.0);
+ c->variables.insert(grower, -1.0);
+ c->constant = ad->prefSize;
+
+ preferredConstraints += c;
+ preferredVariables += grower;
+ preferredVariables += shrinker;
+
+ objective.variables.insert(grower, 1.0);
+ objective.variables.insert(shrinker, variables.size());
+ }
+
+
+ QSimplex *simplex = new QSimplex;
+ simplex->setConstraints(constraints + preferredConstraints);
+ simplex->setObjective(&objective);
+
+ // Calculate minimum values
+ simplex->solveMin();
+
+ // Save sizeAtPreferred results
+ for (int i = 0; i < variables.size(); ++i) {
+ AnchorData *ad = static_cast<AnchorData *>(variables[i]);
+ ad->sizeAtPreferred = ad->result;
+ }
+
+ // Make sure we delete the simplex solver -before- we delete the
+ // constraints used by it.
+ delete simplex;
+
+ // Delete constraints and variables we created.
+ qDeleteAll(preferredConstraints);
+ qDeleteAll(preferredVariables);
+}
+
+#ifdef QT_DEBUG
+void QGraphicsAnchorLayoutPrivate::dumpGraph()
+{
+ QFile file(QString::fromAscii("anchorlayout.dot"));
+ if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate))
+ qWarning("Could not write to %s", file.fileName().toLocal8Bit().constData());
+
+ QString str = QString::fromAscii("digraph anchorlayout {\nnode [shape=\"rect\"]\n%1}");
+ QString dotContents = graph[0].serializeToDot();
+ dotContents += graph[1].serializeToDot();
+ file.write(str.arg(dotContents).toLocal8Bit());
+
+ file.close();
+}
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.h b/src/gui/graphicsview/qgraphicsanchorlayout_p.h
new file mode 100644
index 0000000..1ce6ef5
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.h
@@ -0,0 +1,493 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSANCHORLAYOUT_P_H
+#define QGRAPHICSANCHORLAYOUT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QGraphicsWidget>
+
+#include "qgraphicslayout_p.h"
+#include "qgraphicsanchorlayout.h"
+#include "qgraph_p.h"
+#include "qsimplex_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*
+ The public QGraphicsAnchorLayout interface represents an anchorage point
+ as a pair of a <QGraphicsLayoutItem *> and a <Qt::AnchorPoint>.
+
+ Internally though, it has a graph of anchorage points (vertices) and
+ anchors (edges), represented by the AnchorVertex and AnchorData structs
+ respectively.
+*/
+
+/*!
+ \internal
+
+ Represents a vertex (anchorage point) in the internal graph
+*/
+struct AnchorVertex {
+ AnchorVertex(QGraphicsLayoutItem *item, Qt::AnchorPoint edge)
+ : m_item(item), m_edge(edge) {}
+
+ AnchorVertex()
+ : m_item(0), m_edge(Qt::AnchorPoint(0)) {}
+
+#ifdef QT_DEBUG
+ inline QString toString() const;
+#endif
+ QGraphicsLayoutItem *m_item;
+ Qt::AnchorPoint m_edge;
+
+ // Current distance from this vertex to the layout edge (Left or Top)
+ // Value is calculated from the current anchors sizes.
+ qreal distance;
+};
+
+#ifdef QT_DEBUG
+inline QString AnchorVertex::toString() const
+{
+ if (!this || !m_item) {
+ return QLatin1String("NULL");
+ }
+ QString edge;
+ switch (m_edge) {
+ case Qt::AnchorLeft:
+ edge = QLatin1String("Left");
+ break;
+ case Qt::AnchorHorizontalCenter:
+ edge = QLatin1String("HorizontalCenter");
+ break;
+ case Qt::AnchorRight:
+ edge = QLatin1String("Right");
+ break;
+ case Qt::AnchorTop:
+ edge = QLatin1String("Top");
+ break;
+ case Qt::AnchorVerticalCenter:
+ edge = QLatin1String("VerticalCenter");
+ break;
+ case Qt::AnchorBottom:
+ edge = QLatin1String("Bottom");
+ break;
+ default:
+ edge = QLatin1String("None");
+ break;
+ }
+ QString itemName;
+ if (m_item->isLayout()) {
+ itemName = QLatin1String("layout");
+ } else {
+ if (QGraphicsItem *item = m_item->graphicsItem()) {
+ itemName = item->data(0).toString();
+ }
+ }
+ edge.insert(0, QLatin1String("%1_"));
+ return edge.arg(itemName);
+}
+#endif
+
+/*!
+ \internal
+
+ Represents an edge (anchor) in the internal graph.
+*/
+struct AnchorData : public QSimplexVariable {
+ enum Type {
+ Normal = 0,
+ Sequential,
+ Parallel
+ };
+ AnchorData(qreal minimumSize, qreal preferredSize, qreal maximumSize)
+ : QSimplexVariable(), from(0), to(0),
+ minSize(minimumSize), prefSize(preferredSize),
+ maxSize(maximumSize), sizeAtMinimum(preferredSize),
+ sizeAtPreferred(preferredSize), sizeAtMaximum(preferredSize),
+ skipInPreferred(0), type(Normal), hasSize(true),
+ isLayoutAnchor(false) {}
+
+ AnchorData(qreal size)
+ : QSimplexVariable(), from(0), to(0),
+ minSize(size), prefSize(size), maxSize(size),
+ sizeAtMinimum(size), sizeAtPreferred(size), sizeAtMaximum(size),
+ skipInPreferred(0), type(Normal), hasSize(true),
+ isLayoutAnchor(false) {}
+
+ AnchorData()
+ : QSimplexVariable(), from(0), to(0),
+ minSize(0), prefSize(0), maxSize(0),
+ sizeAtMinimum(0), sizeAtPreferred(0), sizeAtMaximum(0),
+ skipInPreferred(0), type(Normal), hasSize(false),
+ isLayoutAnchor(false) {}
+
+ virtual void updateChildrenSizes() { };
+ virtual void refreshSizeHints(qreal effectiveSpacing);
+
+ virtual ~AnchorData() {}
+
+#ifdef QT_DEBUG
+ void dump(int indent = 2);
+ inline QString toString() const;
+ QString name;
+#endif
+
+ inline void setFixedSize(qreal size)
+ {
+ minSize = size;
+ prefSize = size;
+ maxSize = size;
+ sizeAtMinimum = size;
+ sizeAtPreferred = size;
+ sizeAtMaximum = size;
+ hasSize = true;
+ }
+
+ inline void unsetSize()
+ {
+ hasSize = false;
+ }
+
+ // Anchor is semantically directed
+ AnchorVertex *from;
+ AnchorVertex *to;
+
+ // Size restrictions of this edge. For anchors internal to items, these
+ // values are derived from the respective item size hints. For anchors
+ // that were added by users, these values are equal to the specified anchor
+ // size.
+ qreal minSize;
+ qreal prefSize;
+ qreal maxSize;
+
+ // These attributes define which sizes should that anchor be in when the
+ // layout is at its minimum, preferred or maximum sizes. Values are
+ // calculated by the Simplex solver based on the current layout setup.
+ qreal sizeAtMinimum;
+ qreal sizeAtPreferred;
+ qreal sizeAtMaximum;
+
+ uint skipInPreferred : 1;
+ uint type : 2; // either Normal, Sequential or Parallel
+ uint hasSize : 1; // if false, get size from style.
+ uint isLayoutAnchor : 1; // if this anchor is connected to a layout 'edge'
+protected:
+ AnchorData(Type type, qreal size = 0)
+ : QSimplexVariable(), from(0), to(0),
+ minSize(size), prefSize(size),
+ maxSize(size), sizeAtMinimum(size),
+ sizeAtPreferred(size), sizeAtMaximum(size),
+ skipInPreferred(0), type(type), hasSize(true),
+ isLayoutAnchor(false) {}
+};
+
+#ifdef QT_DEBUG
+inline QString AnchorData::toString() const
+{
+ return QString::fromAscii("Anchor(%1)").arg(name);
+}
+#endif
+
+struct SequentialAnchorData : public AnchorData
+{
+ SequentialAnchorData() : AnchorData(AnchorData::Sequential)
+ {
+#ifdef QT_DEBUG
+ name = QLatin1String("SequentialAnchorData");
+#endif
+ }
+
+ virtual void updateChildrenSizes();
+ virtual void refreshSizeHints(qreal effectiveSpacing);
+
+ void setVertices(const QVector<AnchorVertex*> &vertices)
+ {
+ m_children = vertices;
+#ifdef QT_DEBUG
+ name = QString::fromAscii("%1 -- %2").arg(vertices.first()->toString(), vertices.last()->toString());
+#endif
+ }
+
+ QVector<AnchorVertex*> m_children; // list of vertices in the sequence
+ QVector<AnchorData*> m_edges; // keep the list of edges too.
+};
+
+struct ParallelAnchorData : public AnchorData
+{
+ ParallelAnchorData(AnchorData *first, AnchorData *second)
+ : AnchorData(AnchorData::Parallel),
+ firstEdge(first), secondEdge(second)
+ {
+ // ### Those asserts force that both child anchors have the same direction,
+ // but can't we simplify a pair of anchors in opposite directions?
+ Q_ASSERT(first->from == second->from);
+ Q_ASSERT(first->to == second->to);
+ from = first->from;
+ to = first->to;
+#ifdef QT_DEBUG
+ name = QString::fromAscii("%1 | %2").arg(first->toString(), second->toString());
+#endif
+ }
+
+ virtual void updateChildrenSizes();
+ virtual void refreshSizeHints(qreal effectiveSpacing);
+
+ AnchorData* firstEdge;
+ AnchorData* secondEdge;
+};
+
+/*!
+ \internal
+
+ Representation of a valid path for a given vertex in the graph.
+ In this struct, "positives" is the set of anchors that have been
+ traversed in the forward direction, while "negatives" is the set
+ with the ones walked backwards.
+
+ This paths are compared against each other to produce LP Constraints,
+ the exact order in which the anchors were traversed is not relevant.
+*/
+class GraphPath
+{
+public:
+ GraphPath() {};
+
+ QSimplexConstraint *constraint(const GraphPath &path) const;
+#ifdef QT_DEBUG
+ QString toString() const;
+#endif
+ QSet<AnchorData *> positives;
+ QSet<AnchorData *> negatives;
+};
+
+
+/*!
+ \internal
+
+ QGraphicsAnchorLayout private methods and attributes.
+*/
+class QGraphicsAnchorLayoutPrivate : public QGraphicsLayoutPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsAnchorLayout)
+
+public:
+ // When the layout geometry is different from its Minimum, Preferred
+ // or Maximum values, interpolation is used to calculate the geometries
+ // of the items.
+ //
+ // Interval represents which interpolation interval are we operating in.
+ enum Interval {
+ MinToPreferred = 0,
+ PreferredToMax
+ };
+
+ // Several structures internal to the layout are duplicated to handle
+ // both Horizontal and Vertical restrictions.
+ //
+ // Orientation is used to reference the right structure in each context
+ enum Orientation {
+ Horizontal = 0,
+ Vertical,
+ NOrientations
+ };
+
+ QGraphicsAnchorLayoutPrivate();
+
+ static Qt::AnchorPoint oppositeEdge(
+ Qt::AnchorPoint edge);
+
+ static Orientation edgeOrientation(Qt::AnchorPoint edge);
+
+ static Qt::AnchorPoint pickEdge(Qt::AnchorPoint edge, Orientation orientation)
+ {
+ if (orientation == Vertical && int(edge) <= 2)
+ return (Qt::AnchorPoint)(edge + 3);
+ else if (orientation == Horizontal && int(edge) >= 3) {
+ return (Qt::AnchorPoint)(edge - 3);
+ }
+ return edge;
+ }
+
+ // Init methods
+ void createLayoutEdges();
+ void deleteLayoutEdges();
+ void createItemEdges(QGraphicsLayoutItem *item);
+ void createCenterAnchors(QGraphicsLayoutItem *item, Qt::AnchorPoint centerEdge);
+ void removeCenterAnchors(QGraphicsLayoutItem *item, Qt::AnchorPoint centerEdge, bool substitute = true);
+ void removeCenterConstraints(QGraphicsLayoutItem *item, Orientation orientation);
+
+ // helper function used by the 4 API functions
+ void anchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ qreal *spacing = 0);
+
+ // Anchor Manipulation methods
+ void addAnchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ AnchorData *data);
+
+ void removeAnchor(QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge);
+
+ bool setAnchorSize(const QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ const qreal *anchorSize);
+
+ bool anchorSize(const QGraphicsLayoutItem *firstItem,
+ Qt::AnchorPoint firstEdge,
+ const QGraphicsLayoutItem *secondItem,
+ Qt::AnchorPoint secondEdge,
+ qreal *minSize = 0,
+ qreal *prefSize = 0,
+ qreal *maxSize = 0) const;
+
+ void removeAnchors(QGraphicsLayoutItem *item);
+
+ void removeVertex(QGraphicsLayoutItem *item, Qt::AnchorPoint edge);
+
+ void correctEdgeDirection(QGraphicsLayoutItem *&firstItem,
+ Qt::AnchorPoint &firstEdge,
+ QGraphicsLayoutItem *&secondItem,
+ Qt::AnchorPoint &secondEdge);
+ // for getting the actual spacing (will query the style if the
+ // spacing is not explicitly set).
+ qreal effectiveSpacing(Orientation orientation) const;
+
+ // Activation methods
+ void simplifyGraph(Orientation orientation);
+ bool simplifyGraphIteration(Orientation orientation);
+ void restoreSimplifiedGraph(Orientation orientation);
+
+ void calculateGraphs();
+ void calculateGraphs(Orientation orientation);
+ void setAnchorSizeHintsFromItems(Orientation orientation);
+ void findPaths(Orientation orientation);
+ void constraintsFromPaths(Orientation orientation);
+ QList<QSimplexConstraint *> constraintsFromSizeHints(const QList<AnchorData *> &anchors);
+ QList<QList<QSimplexConstraint *> > getGraphParts(Orientation orientation);
+
+ inline AnchorVertex *internalVertex(const QPair<QGraphicsLayoutItem*, Qt::AnchorPoint> &itemEdge) const
+ {
+ return m_vertexList.value(itemEdge).first;
+ }
+
+ inline AnchorVertex *internalVertex(const QGraphicsLayoutItem *item, Qt::AnchorPoint edge) const
+ {
+ return internalVertex(qMakePair(const_cast<QGraphicsLayoutItem *>(item), edge));
+ }
+
+ AnchorVertex *addInternalVertex(QGraphicsLayoutItem *item, Qt::AnchorPoint edge);
+ void removeInternalVertex(QGraphicsLayoutItem *item, Qt::AnchorPoint edge);
+
+ // Geometry interpolation methods
+ void setItemsGeometries();
+
+ void calculateVertexPositions(Orientation orientation);
+ void setupEdgesInterpolation(Orientation orientation);
+ void interpolateEdge(AnchorVertex *base, AnchorData *edge, Orientation orientation);
+ void interpolateSequentialEdges(AnchorVertex *base, SequentialAnchorData *edge,
+ Orientation orientation);
+ void interpolateParallelEdges(AnchorVertex *base, ParallelAnchorData *edge,
+ Orientation orientation);
+
+ // Linear Programming solver methods
+ QPair<qreal, qreal> solveMinMax(QList<QSimplexConstraint *> constraints,
+ GraphPath path);
+ void solvePreferred(QList<QSimplexConstraint *> constraints);
+
+#ifdef QT_DEBUG
+ void dumpGraph();
+#endif
+
+
+ qreal spacings[NOrientations];
+ // Size hints from simplex engine
+ qreal sizeHints[2][3];
+
+ // Items
+ QVector<QGraphicsLayoutItem *> items;
+
+ // Mapping between high level anchorage points (Item, Edge) to low level
+ // ones (Graph Vertices)
+
+ QHash<QPair<QGraphicsLayoutItem*, Qt::AnchorPoint>, QPair<AnchorVertex *, int> > m_vertexList;
+
+ // Internal graph of anchorage points and anchors, for both orientations
+ Graph<AnchorVertex, AnchorData> graph[2];
+
+ // Graph paths and constraints, for both orientations
+ QMultiHash<AnchorVertex *, GraphPath> graphPaths[2];
+ QList<QSimplexConstraint *> constraints[2];
+ QList<QSimplexConstraint *> itemCenterConstraints[2];
+
+ // The interpolation interval and progress based on the current size
+ // as well as the key values (minimum, preferred and maximum)
+ Interval interpolationInterval[2];
+ qreal interpolationProgress[2];
+
+ // ###
+ bool graphSimplified[2];
+
+ uint calculateGraphCacheDirty : 1;
+};
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/graphicsview/qgraphicsgridlayout.cpp b/src/gui/graphicsview/qgraphicsgridlayout.cpp
index b6b4a49..0fb284f 100644
--- a/src/gui/graphicsview/qgraphicsgridlayout.cpp
+++ b/src/gui/graphicsview/qgraphicsgridlayout.cpp
@@ -44,7 +44,7 @@
\brief The QGraphicsGridLayout class provides a grid layout for managing
widgets in Graphics View.
\since 4.4
- \ingroup multimedia
+
\ingroup graphicsview-api
The most common way to use QGraphicsGridLayout is to construct an object
@@ -100,7 +100,7 @@ QLayoutStyleInfo QGraphicsGridLayoutPrivate::styleInfo() const
if (!wid)
wid = new QWidget;
QGraphicsItem *item = parentItem();
- QStyle *style = (item && item->isWidget()) ? static_cast<QGraphicsWidget*>(item)->style() : qApp->style();
+ QStyle *style = (item && item->isWidget()) ? static_cast<QGraphicsWidget*>(item)->style() : QApplication::style();
return QLayoutStyleInfo(style, wid);
}
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index a397096..620f6f4 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -44,7 +44,7 @@
\brief The QGraphicsItem class is the base class for all graphical
items in a QGraphicsScene.
\since 4.2
- \ingroup multimedia
+
\ingroup graphicsview-api
It provides a light-weight foundation for writing your own custom items.
@@ -91,30 +91,33 @@
\snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicsitem.cpp 0
- The boundingRect() function has many different purposes. QGraphicsScene
- bases its item index on boundingRect(), and QGraphicsView uses it both for
- culling invisible items, and for determining the area that needs to be
- recomposed when drawing overlapping items. In addition, QGraphicsItem's
- collision detection mechanisms use boundingRect() to provide an efficient
- cut-off. The fine grained collision algorithm in collidesWithItem() is based
- on calling shape(), which returns an accurate outline of the item's shape
- as a QPainterPath.
-
- QGraphicsScene expects all items boundingRect() and shape() to remain
- unchanged unless it is notified. If you want to change an item's geometry
- in any way, you must first call prepareGeometryChange() to allow
- QGraphicsScene to update its bookkeeping.
+ The boundingRect() function has many different purposes.
+ QGraphicsScene bases its item index on boundingRect(), and
+ QGraphicsView uses it both for culling invisible items, and for
+ determining the area that needs to be recomposed when drawing
+ overlapping items. In addition, QGraphicsItem's collision
+ detection mechanisms use boundingRect() to provide an efficient
+ cut-off. The fine grained collision algorithm in
+ collidesWithItem() is based on calling shape(), which returns an
+ accurate outline of the item's shape as a QPainterPath.
+
+ QGraphicsScene expects all items boundingRect() and shape() to
+ remain unchanged unless it is notified. If you want to change an
+ item's geometry in any way, you must first call
+ prepareGeometryChange() to allow QGraphicsScene to update its
+ bookkeeping.
Collision detection can be done in two ways:
\list 1
- \o Reimplement shape() to return an accurate shape for your item, and rely
- on the default implementation of collidesWithItem() to do shape-shape
- intersection. This can be rather expensive if the shapes are complex.
+ \o Reimplement shape() to return an accurate shape for your item,
+ and rely on the default implementation of collidesWithItem() to do
+ shape-shape intersection. This can be rather expensive if the
+ shapes are complex.
- \o Reimplement collidesWithItem() to provide your own custom item and shape
- collision algorithm.
+ \o Reimplement collidesWithItem() to provide your own custom item
+ and shape collision algorithm.
\endlist
@@ -130,21 +133,43 @@
\img graphicsview-parentchild.png
- QGraphicsItem supports affine transformations in addition to its base
- position, pos(). To change the item's transformation, you can either pass
- a transformation matrix to setTransform(), or call one of the convenience
- functions rotate(), scale(), translate(), or shear(). Item transformations
- accumulate from parent to child, so if both a parent and child item are
- rotated 90 degrees, the child's total transformation will be 180 degrees.
- Similarly, if the item's parent is scaled to 2x its original size, its
- children will also be twice as large. An item's transformation does not
- affect its own local geometry; all geometry functions (e.g., contains(),
- update(), and all the mapping functions) still operate in local
- coordinates. For convenience, QGraphicsItem provides the functions
- sceneTransform(), which returns the item's total transformation matrix
- (including its position and all parents' positions and transformations),
- and scenePos(), which returns its position in scene coordinates. To reset
- an item's matrix, call resetTransform().
+ \section1 Transformation
+
+ QGraphicsItem supports projective transformations in addition to its base
+ position, pos(). There are several ways to change an item's transformation.
+ For simple transformations, you can call either of the convenience
+ functions setRotation() or setScale(), or you can pass any transformation
+ matrix to setTransform(). For advanced transformation control you also have
+ the option of setting several combined transformations by calling
+ setTransformations().
+
+ Item transformations accumulate from parent to child, so if both a parent
+ and child item are rotated 90 degrees, the child's total transformation
+ will be 180 degrees. Similarly, if the item's parent is scaled to 2x its
+ original size, its children will also be twice as large. An item's
+ transformation does not affect its own local geometry; all geometry
+ functions (e.g., contains(), update(), and all the mapping functions) still
+ operate in local coordinates. For convenience, QGraphicsItem provides the
+ functions sceneTransform(), which returns the item's total transformation
+ matrix (including its position and all parents' positions and
+ transformations), and scenePos(), which returns its position in scene
+ coordinates. To reset an item's matrix, call resetTransform().
+
+ Certain transformation operations produce a different outcome depending on
+ the order in which they are applied. For example, if you scale an
+ transform, and then rotate it, you may get a different result than if the
+ transform was rotated first. However, the order you set the transformation
+ properties on QGraphicsItem does not affect the resulting transformation;
+ QGraphicsItem always applies the properties in a fixed, defined order:
+
+ \list
+ \o The item's base transform is applied (transform())
+ \o The item's transformations list is applied in order (transformations())
+ \o The item is rotated relative to its transform origin point (rotation(), transformOriginPoint())
+ \o The item is scaled relative to its transform origin point (scale(), transformOriginPoint())
+ \endlist
+
+ \section1 Painting
The paint() function is called by QGraphicsView to paint the item's
contents. The item has no background or default fill of its own; whatever
@@ -161,6 +186,8 @@
high z-values. Stacking order applies to sibling items; parents are always
drawn before their children.
+ \section1 Events
+
QGraphicsItem receives events from QGraphicsScene through the virtual
function sceneEvent(). This function distributes the most common events
to a set of convenience event handlers:
@@ -186,6 +213,8 @@
by the virtual function sceneEventFilter(). You can remove item
event filters by calling removeSceneEventFilter().
+ \section1 Custom Data
+
Sometimes it's useful to register custom data with an item, be it a custom
item, or a standard item. You can call setData() on any item to store data
in it using a key-value pair (the key being an integer, and the value is a
@@ -274,6 +303,38 @@
this flag, the child will be stacked behind it. This flag is useful for
drop shadow effects and for decoration objects that follow the parent
item's geometry without drawing on top of it.
+
+ \value ItemUsesExtendedStyleOption The item makes use of either the
+ exposedRect or matrix member of the QStyleOptionGraphicsItem. Implementers
+ of QGraphicsItem subclasses should set that flag if this data is required.
+ By default, the exposedRect is initialized to the item's boundingRect and
+ the matrix is untransformed. Enable this flag for more fine-grained values.
+ Use QStyleOptionGraphicsItem::levelOfDetailFromTransform() for a more
+ fine-grained value.
+
+ \value ItemHasNoContents The item does not paint anything (i.e., calling
+ paint() on the item has no effect). You should set this flag on items that
+ do not need to be painted to ensure that Graphics View avoids unnecessary
+ painting preparations. This flag was introduced in Qt 4.6.
+
+ \value ItemSendsGeometryChanges The item enables itemChange()
+ notifications for ItemPositionChange, ItemPositionHasChanged,
+ ItemMatrixChange, ItemTransformChange, and ItemTransformHasChanged. For
+ performance reasons, these notifications are disabled by default. You must
+ enable this flag to receive notifications for position and transform
+ changes. This flag was introduced in Qt 4.6.
+
+ \value ItemAcceptsInputMethod The item supports input methods typically
+ used for Asian languages.
+ This flag was introduced in Qt 4.6.
+
+ \value ItemNegativeZStacksBehindParent The item automatically stacks behind
+ it's parent if it's z-value is negative. This flag enables setZValue() to
+ toggle ItemStacksBehindParent.
+
+ \value ItemAutoDetectsFocusProxy The item will assign any child that
+ gains input focus as its focus proxy. See also focusProxy().
+ This flag was introduced in Qt 4.6.
*/
/*!
@@ -312,33 +373,37 @@
changing. This value is obsolete; you can use ItemTransformChange instead.
\value ItemPositionChange The item's position changes. This notification
- is only sent when the item's local position changes, relative to its
- parent, has changed (i.e., as a result of calling setPos() or
- moveBy()). The value argument is the new position (i.e., a QPointF). You
- can call pos() to get the original position. Do not call setPos() or
- moveBy() in itemChange() as this notification is delivered; instead, you
- can return the new, adjusted position from itemChange(). After this
- notification, QGraphicsItem immediately sends the ItemPositionHasChanged
- notification if the position changed.
+ is sent if the ItemSendsGeometryChanges flag is enabled, and when the
+ item's local position changes, relative to its parent (i.e., as a result
+ of calling setPos() or moveBy()). The value argument is the new position
+ (i.e., a QPointF). You can call pos() to get the original position. Do
+ not call setPos() or moveBy() in itemChange() as this notification is
+ delivered; instead, you can return the new, adjusted position from
+ itemChange(). After this notification, QGraphicsItem immediately sends the
+ ItemPositionHasChanged notification if the position changed.
\value ItemPositionHasChanged The item's position has changed. This
- notification is only sent after the item's local position, relative to its
- parent, has changed. The value argument is the new position (the same as
- pos()), and QGraphicsItem ignores the return value for this notification
- (i.e., a read-only notification).
+ notification is sent if the ItemSendsGeometryChanges flag is enabled, and
+ after the item's local position, relative to its parent, has changed. The
+ value argument is the new position (the same as pos()), and QGraphicsItem
+ ignores the return value for this notification (i.e., a read-only
+ notification).
\value ItemTransformChange The item's transformation matrix changes. This
- notification is only sent when the item's local transformation matrix
- changes (i.e., as a result of calling setTransform(), or one of the
- convenience transformation functions, such as rotate()). The value
- argument is the new matrix (i.e., a QTransform); to get the old matrix,
- call transform(). Do not call setTransform() or any of the transformation
- convenience functions in itemChange() as this notification is delivered;
- instead, you can return the new matrix from itemChange().
+ notification is send if the ItemSendsGeometryChanges flag is enabled, and
+ when the item's local transformation matrix changes (i.e., as a result of
+ calling setTransform(). The value argument is the new matrix (i.e., a
+ QTransform); to get the old matrix, call transform(). Do not call
+ setTransform() or set any of the transformation properties in itemChange()
+ as this notification is delivered; instead, you can return the new matrix
+ from itemChange(). This notification is not sent if you change the
+ transformation properties.
\value ItemTransformHasChanged The item's transformation matrix has
- changed. This notification is only sent after the item's local
- trasformation matrix has changed. The value argument is the new matrix
+ changed either because setTransform is called, or one of the
+ transformation properties is changed. This notification is sent if the
+ ItemSendsGeometryChanges flag is enabled, and after the item's local
+ transformation matrix has changed. The value argument is the new matrix
(same as transform()), and QGraphicsItem ignores the return value for this
notification (i.e., a read-only notification).
@@ -501,6 +566,7 @@
#include "qgraphicsview.h"
#include "qgraphicswidget.h"
#include "qgraphicsproxywidget.h"
+#include "qgraphicsscenebsptreeindex_p.h"
#include <QtCore/qbitarray.h>
#include <QtCore/qdebug.h>
#include <QtCore/qpoint.h>
@@ -515,28 +581,25 @@
#include <QtGui/qpixmapcache.h>
#include <QtGui/qstyleoption.h>
#include <QtGui/qevent.h>
+#include <QtGui/qinputcontext.h>
+#include <QtGui/qgraphicseffect.h>
#include <private/qgraphicsitem_p.h>
#include <private/qgraphicswidget_p.h>
#include <private/qtextcontrol_p.h>
#include <private/qtextdocumentlayout_p.h>
#include <private/qtextengine_p.h>
+#include <private/qwidget_p.h>
+
+#ifdef Q_WS_X11
+#include <private/qt_x11_p.h>
+#include <private/qpixmap_x11_p.h>
+#endif
#include <math.h>
QT_BEGIN_NAMESPACE
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline void _q_adjustRect(QRectF *rect)
-{
- Q_ASSERT(rect);
- if (!rect->width())
- rect->adjust(-0.00001, 0, 0.00001, 0);
- if (!rect->height())
- rect->adjust(0, -0.00001, 0, 0.00001);
-}
-
static inline void _q_adjustRect(QRect *rect)
{
Q_ASSERT(rect);
@@ -559,29 +622,6 @@ Q_GLOBAL_STATIC(QGraphicsItemCustomDataStore, qt_dataStore)
/*!
\internal
- Removes the first instance of \a child from \a children. This is a
- heuristic approach that assumes that it's common to remove items from the
- start or end of the list.
-*/
-static void qt_graphicsitem_removeChild(QGraphicsItem *child, QList<QGraphicsItem *> *children)
-{
- const int n = children->size();
- for (int i = 0; i < (n + 1) / 2; ++i) {
- if (children->at(i) == child) {
- children->removeAt(i);
- return;
- }
- int j = n - i - 1;
- if (children->at(j) == child) {
- children->removeAt(j);
- return;
- }
- }
-}
-
-/*!
- \internal
-
Returns a QPainterPath of \a path when stroked with the \a pen.
Ignoring dash pattern.
*/
@@ -621,6 +661,10 @@ void QGraphicsItemPrivate::updateAncestorFlag(QGraphicsItem::GraphicsItemFlag ch
// For root items only. This is the item that has either enabled or
// disabled \a childFlag, or has been reparented.
switch (int(childFlag)) {
+ case -2:
+ flag = AncestorFiltersChildEvents;
+ enabled = q->filtersChildEvents();
+ break;
case -1:
flag = AncestorHandlesChildEvents;
enabled = q->handlesChildEvents();
@@ -642,7 +686,8 @@ void QGraphicsItemPrivate::updateAncestorFlag(QGraphicsItem::GraphicsItemFlag ch
// Inherit the enabled-state from our parents.
if ((parent->d_ptr->ancestorFlags & flag)
|| (int(parent->d_ptr->flags & childFlag) == childFlag)
- || (childFlag == -1 && parent->d_ptr->handlesChildEvents)) {
+ || (childFlag == -1 && parent->d_ptr->handlesChildEvents)
+ || (childFlag == -2 && parent->d_ptr->filtersDescendantEvents)) {
enabled = true;
ancestorFlags |= flag;
} else {
@@ -665,7 +710,9 @@ void QGraphicsItemPrivate::updateAncestorFlag(QGraphicsItem::GraphicsItemFlag ch
ancestorFlags &= ~flag;
// Don't process children if the item has the main flag set on itself.
- if ((childFlag != -1 && int(flags & childFlag) == childFlag) || (int(childFlag) == -1 && handlesChildEvents))
+ if ((childFlag != -1 && int(flags & childFlag) == childFlag)
+ || (int(childFlag) == -1 && handlesChildEvents)
+ || (int(childFlag) == -2 && filtersDescendantEvents))
return;
}
@@ -757,12 +804,79 @@ QPointF QGraphicsItemPrivate::genericMapFromScene(const QPointF &pos,
/*!
\internal
- Returns true if this item or any of its ancestors are untransformable.
+ Combines this item's position and transform onto \a transform.
+
+ If you need to change this function (e.g., adding more transformation
+ modes / options), make sure to change all places marked with COMBINE.
*/
-bool QGraphicsItemPrivate::itemIsUntransformable() const
+void QGraphicsItemPrivate::combineTransformToParent(QTransform *x, const QTransform *viewTransform) const
{
- return (flags & QGraphicsItem::ItemIgnoresTransformations)
- || (ancestorFlags & AncestorIgnoresTransformations);
+ // COMBINE
+ if (viewTransform && itemIsUntransformable()) {
+ *x = q_ptr->deviceTransform(*viewTransform);
+ } else {
+ if (transformData)
+ *x *= transformData->computedFullTransform();
+ if (!pos.isNull())
+ *x *= QTransform::fromTranslate(pos.x(), pos.y());
+ }
+}
+
+/*!
+ \internal
+
+ Combines this item's position and transform onto \a transform.
+
+ If you need to change this function (e.g., adding more transformation
+ modes / options), make sure to change QGraphicsItem::deviceTransform() as
+ well.
+*/
+void QGraphicsItemPrivate::combineTransformFromParent(QTransform *x, const QTransform *viewTransform) const
+{
+ // COMBINE
+ if (viewTransform && itemIsUntransformable()) {
+ *x = q_ptr->deviceTransform(*viewTransform);
+ } else {
+ x->translate(pos.x(), pos.y());
+ if (transformData)
+ *x = transformData->computedFullTransform(x);
+ }
+}
+
+void QGraphicsItemPrivate::updateSceneTransformFromParent()
+{
+ if (parent) {
+ Q_ASSERT(!parent->d_ptr->dirtySceneTransform);
+ if (parent->d_ptr->sceneTransformTranslateOnly) {
+ sceneTransform = QTransform::fromTranslate(parent->d_ptr->sceneTransform.dx() + pos.x(),
+ parent->d_ptr->sceneTransform.dy() + pos.y());
+ } else {
+ sceneTransform = parent->d_ptr->sceneTransform;
+ sceneTransform.translate(pos.x(), pos.y());
+ }
+ if (transformData) {
+ sceneTransform = transformData->computedFullTransform(&sceneTransform);
+ sceneTransformTranslateOnly = (sceneTransform.type() <= QTransform::TxTranslate);
+ } else {
+ sceneTransformTranslateOnly = parent->d_ptr->sceneTransformTranslateOnly;
+ }
+ } else if (!transformData) {
+ sceneTransform = QTransform::fromTranslate(pos.x(), pos.y());
+ sceneTransformTranslateOnly = 1;
+ } else if (transformData->onlyTransform) {
+ sceneTransform = transformData->transform;
+ if (!pos.isNull())
+ sceneTransform *= QTransform::fromTranslate(pos.x(), pos.y());
+ sceneTransformTranslateOnly = (sceneTransform.type() <= QTransform::TxTranslate);
+ } else if (pos.isNull()) {
+ sceneTransform = transformData->computedFullTransform();
+ sceneTransformTranslateOnly = (sceneTransform.type() <= QTransform::TxTranslate);
+ } else {
+ sceneTransform = QTransform::fromTranslate(pos.x(), pos.y());
+ sceneTransform = transformData->computedFullTransform(&sceneTransform);
+ sceneTransformTranslateOnly = (sceneTransform.type() <= QTransform::TxTranslate);
+ }
+ dirtySceneTransform = 0;
}
/*!
@@ -784,11 +898,241 @@ QVariant QGraphicsItemPrivate::inputMethodQueryHelper(Qt::InputMethodQuery query
/*!
\internal
+ Make sure not to trigger any pure virtual function calls (e.g.,
+ prepareGeometryChange) if the item is in its destructor, i.e.
+ inDestructor is 1.
+*/
+void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent)
+{
+ Q_Q(QGraphicsItem);
+ if (newParent == q) {
+ qWarning("QGraphicsItem::setParentItem: cannot assign %p as a parent of itself", this);
+ return;
+ }
+ if (newParent == parent)
+ return;
+
+ const QVariant newParentVariant(q->itemChange(QGraphicsItem::ItemParentChange,
+ qVariantFromValue<QGraphicsItem *>(newParent)));
+ newParent = qVariantValue<QGraphicsItem *>(newParentVariant);
+ if (newParent == parent)
+ return;
+
+ if (scene) {
+ // Deliver the change to the index
+ scene->d_func()->index->itemChange(q, QGraphicsItem::ItemParentChange, newParentVariant);
+ }
+
+ QGraphicsItem *lastSubFocusItem = subFocusItem;
+ if (subFocusItem) {
+ // Update the child focus chain; when reparenting an item that has a
+ // focus child, ensure that that focus child clears its focus child
+ // chain from our parents before it's reparented.
+ subFocusItem->clearFocus();
+ }
+
+ // We anticipate geometry changes. If the item is deleted, it will be
+ // removed from the index at a later stage, and the whole scene will be
+ // updated.
+ if (!inDestructor)
+ q_ptr->prepareGeometryChange();
+
+ const QVariant thisPointerVariant(qVariantFromValue<QGraphicsItem *>(q));
+ if (parent) {
+ // Remove from current parent
+ parent->d_ptr->removeChild(q);
+ parent->itemChange(QGraphicsItem::ItemChildRemovedChange, thisPointerVariant);
+ }
+
+ // Auto-update focus proxy. Any ancestor that has this as focus proxy
+ //needs to be nulled.
+ QGraphicsItem *p = parent;
+ while (p) {
+ if ((p->d_ptr->flags & QGraphicsItem::ItemAutoDetectsFocusProxy) &&
+ (p->focusProxy() == q)) {
+ p->setFocusProxy(0);
+ }
+ p = p->d_ptr->parent;
+ }
+
+ // Update toplevelitem list. If this item is being deleted, its parent
+ // will be 0 but we don't want to register/unregister it in the TLI list.
+ if (scene && !inDestructor) {
+ if (parent && !newParent) {
+ scene->d_func()->registerTopLevelItem(q);
+ } else if (!parent && newParent) {
+ scene->d_func()->unregisterTopLevelItem(q);
+ }
+ }
+
+ if ((parent = newParent)) {
+ bool implicitUpdate = false;
+ if (parent->d_func()->scene && parent->d_func()->scene != scene) {
+ // Move this item to its new parent's scene
+ parent->d_func()->scene->addItem(q);
+ implicitUpdate = true;
+ } else if (!parent->d_func()->scene && scene) {
+ // Remove this item from its former scene
+ scene->removeItem(q);
+ }
+
+ parent->d_ptr->addChild(q);
+ parent->itemChange(QGraphicsItem::ItemChildAddedChange, thisPointerVariant);
+ if (!implicitUpdate && scene) {
+ scene->d_func()->markDirty(q_ptr, QRect(),
+ /*invalidateChildren=*/false,
+ /*maybeDirtyClipPath=*/true);
+ }
+
+ // Inherit ancestor flags from the new parent.
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-2));
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
+ updateAncestorFlag(QGraphicsItem::ItemClipsChildrenToShape);
+ updateAncestorFlag(QGraphicsItem::ItemIgnoresTransformations);
+
+ // Update item visible / enabled.
+ if (parent->isVisible() != visible) {
+ if (!parent->isVisible() || !explicitlyHidden)
+ setVisibleHelper(parent->isVisible(), /* explicit = */ false, /* update = */ !implicitUpdate);
+ }
+ if (parent->isEnabled() != enabled) {
+ if (!parent->isEnabled() || !explicitlyDisabled)
+ setEnabledHelper(parent->isEnabled(), /* explicit = */ false, /* update = */ !implicitUpdate);
+ }
+
+ } else {
+ // Inherit ancestor flags from the new parent.
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-2));
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
+ updateAncestorFlag(QGraphicsItem::ItemClipsChildrenToShape);
+ updateAncestorFlag(QGraphicsItem::ItemIgnoresTransformations);
+
+ if (!inDestructor) {
+ // Update item visible / enabled.
+ if (!visible && !explicitlyHidden)
+ setVisibleHelper(true, /* explicit = */ false);
+ if (!enabled && !explicitlyDisabled)
+ setEnabledHelper(true, /* explicit = */ false);
+
+ // If the item is being deleted, the whole scene will be updated.
+ if (scene) {
+ scene->d_func()->markDirty(q_ptr, QRect(),
+ /*invalidateChildren=*/false,
+ /*maybeDirtyClipPath=*/true);
+ }
+ }
+ }
+
+ // Resolve depth.
+ invalidateDepthRecursively();
+ dirtySceneTransform = 1;
+
+ // Restore the sub focus chain.
+ if (lastSubFocusItem)
+ lastSubFocusItem->d_ptr->setSubFocus();
+
+ // Auto-update focus proxy. The closest parent that detects
+ // focus proxies is updated as the proxy gains or loses focus.
+ p = newParent;
+ while (p) {
+ if (p->d_ptr->flags & QGraphicsItem::ItemAutoDetectsFocusProxy) {
+ p->setFocusProxy(q);
+ break;
+ }
+ p = p->d_ptr->parent;
+ }
+
+ // Deliver post-change notification
+ q->itemChange(QGraphicsItem::ItemParentHasChanged, newParentVariant);
+
+ if (isObject)
+ emit static_cast<QGraphicsObject *>(q)->parentChanged();
+}
+
+/*!
+ \internal
+
+ Returns the bounding rect of this item's children (excluding itself).
+*/
+void QGraphicsItemPrivate::childrenBoundingRectHelper(QTransform *x, QRectF *rect)
+{
+ for (int i = 0; i < children.size(); ++i) {
+ QGraphicsItem *child = children.at(i);
+ QGraphicsItemPrivate *childd = child->d_ptr.data();
+ bool hasPos = !childd->pos.isNull();
+ if (hasPos || childd->transformData) {
+ // COMBINE
+ QTransform matrix = childd->transformToParent();
+ if (x)
+ matrix *= *x;
+ *rect |= matrix.mapRect(child->boundingRect());
+ if (!childd->children.isEmpty())
+ childd->childrenBoundingRectHelper(&matrix, rect);
+ } else {
+ if (x)
+ *rect |= x->mapRect(child->boundingRect());
+ else
+ *rect |= child->boundingRect();
+ if (!childd->children.isEmpty())
+ childd->childrenBoundingRectHelper(x, rect);
+ }
+ }
+}
+
+void QGraphicsItemPrivate::initStyleOption(QStyleOptionGraphicsItem *option, const QTransform &worldTransform,
+ const QRegion &exposedRegion, bool allItems) const
+{
+ Q_ASSERT(option);
+ Q_Q(const QGraphicsItem);
+
+ // Initialize standard QStyleOption values.
+ const QRectF brect = q->boundingRect();
+ option->state = QStyle::State_None;
+ option->rect = brect.toRect();
+ option->levelOfDetail = 1;
+ option->exposedRect = brect;
+ if (selected)
+ option->state |= QStyle::State_Selected;
+ if (enabled)
+ option->state |= QStyle::State_Enabled;
+ if (q->hasFocus())
+ option->state |= QStyle::State_HasFocus;
+ if (scene) {
+ if (scene->d_func()->hoverItems.contains(q_ptr))
+ option->state |= QStyle::State_MouseOver;
+ if (q == scene->mouseGrabberItem())
+ option->state |= QStyle::State_Sunken;
+ }
+
+ if (!(flags & QGraphicsItem::ItemUsesExtendedStyleOption))
+ return;
+
+ // Initialize QStyleOptionGraphicsItem specific values (matrix, exposedRect).
+ option->matrix = worldTransform.toAffine(); //### discards perspective
+
+ if (!allItems) {
+ // Determine the item's exposed area
+ option->exposedRect = QRectF();
+ const QTransform reverseMap = worldTransform.inverted();
+ const QVector<QRect> exposedRects(exposedRegion.rects());
+ for (int i = 0; i < exposedRects.size(); ++i) {
+ option->exposedRect |= reverseMap.mapRect(exposedRects.at(i));
+ if (option->exposedRect.contains(brect))
+ break;
+ }
+ option->exposedRect &= brect;
+ }
+}
+
+/*!
+ \internal
+
Empty all cached pixmaps from the pixmap cache.
*/
void QGraphicsItemCache::purge()
{
QPixmapCache::remove(key);
+ key = QPixmapCache::Key();
QMutableMapIterator<QPaintDevice *, DeviceData> it(deviceData);
while (it.hasNext()) {
DeviceData &data = it.next().value();
@@ -853,31 +1197,38 @@ QGraphicsItem::QGraphicsItem(QGraphicsItemPrivate &dd, QGraphicsItem *parent,
Destroys the QGraphicsItem and all its children. If this item is currently
associated with a scene, the item will be removed from the scene before it
is deleted.
+
+ \note It is more efficient to remove the item from the QGraphicsScene before
+ destroying the item.
*/
QGraphicsItem::~QGraphicsItem()
{
- clearFocus();
+ d_ptr->inDestructor = 1;
d_ptr->removeExtraItemCache();
- QVariant variant;
- foreach (QGraphicsItem *child, d_ptr->children) {
- if (QGraphicsItem *parent = child->parentItem()) {
- qVariantSetValue<QGraphicsItem *>(variant, child);
- parent->itemChange(ItemChildRemovedChange, variant);
- }
- delete child;
+ clearFocus();
+ if (!d_ptr->children.isEmpty()) {
+ QList<QGraphicsItem *> oldChildren = d_ptr->children;
+ qDeleteAll(oldChildren);
+ Q_ASSERT(d_ptr->children.isEmpty());
}
- d_ptr->children.clear();
- if (QGraphicsItem *parent = parentItem()) {
- qVariantSetValue<QGraphicsItem *>(variant, this);
- parent->itemChange(ItemChildRemovedChange, variant);
- qt_graphicsitem_removeChild(this, &parent->d_func()->children);
+ if (d_ptr->scene) {
+ d_ptr->scene->d_func()->removeItemHelper(this);
+ } else {
+ d_ptr->resetFocusProxy();
+ d_ptr->setParentItemHelper(0);
}
- if (d_ptr->scene)
- d_ptr->scene->d_func()->_q_removeItemLater(this);
- delete d_ptr;
+ delete d_ptr->graphicsEffect;
+ if (d_ptr->transformData) {
+ for(int i = 0; i < d_ptr->transformData->graphicsTransforms.size(); ++i) {
+ QGraphicsTransform *t = d_ptr->transformData->graphicsTransforms.at(i);
+ static_cast<QGraphicsTransformPrivate *>(t->d_ptr.data())->item = 0;
+ delete t;
+ }
+ }
+ delete d_ptr->transformData;
qt_dataStore()->data.remove(this);
}
@@ -934,7 +1285,7 @@ void QGraphicsItem::setGroup(QGraphicsItemGroup *group)
Returns a pointer to this item's parent item. If this item does not have a
parent, 0 is returned.
- \sa setParentItem(), children()
+ \sa setParentItem(), childItems()
*/
QGraphicsItem *QGraphicsItem::parentItem() const
{
@@ -957,6 +1308,20 @@ QGraphicsItem *QGraphicsItem::topLevelItem() const
}
/*!
+ \since 4.6
+
+ Returns a pointer to the item's parent, cast to a QGraphicsObject. returns 0 if the parent item
+ is not a QGraphicsObject.
+
+ \sa parentItem(), childItems()
+*/
+QGraphicsObject *QGraphicsItem::parentObject() const
+{
+ QGraphicsItem *p = d_ptr->parent;
+ return (p && p->d_ptr->isObject) ? static_cast<QGraphicsObject *>(p) : 0;
+}
+
+/*!
\since 4.4
Returns a pointer to the item's parent widget. The item's parent widget is
@@ -1006,6 +1371,28 @@ QGraphicsWidget *QGraphicsItem::window() const
}
/*!
+ \since 4.6
+
+ Return the graphics item cast to a QGraphicsObject, if the class is actually a
+ graphics object, 0 otherwise.
+*/
+QGraphicsObject *QGraphicsItem::toGraphicsObject()
+{
+ return d_ptr->isObject ? static_cast<QGraphicsObject *>(this) : 0;
+}
+
+/*!
+ \since 4.6
+
+ Return the graphics item cast to a QGraphicsObject, if the class is actually a
+ graphics object, 0 otherwise.
+*/
+const QGraphicsObject *QGraphicsItem::toGraphicsObject() const
+{
+ return d_ptr->isObject ? static_cast<const QGraphicsObject *>(this) : 0;
+}
+
+/*!
Sets this item's parent item to \a parent. If this item already has a
parent, it is first removed from the previous parent. If \a parent is 0,
this item will become a top-level item.
@@ -1014,102 +1401,11 @@ QGraphicsWidget *QGraphicsItem::window() const
the parent. You should not \l{QGraphicsScene::addItem()}{add} the
item to the scene yourself.
- \sa parentItem(), children()
+ \sa parentItem(), childItems()
*/
void QGraphicsItem::setParentItem(QGraphicsItem *parent)
{
- if (parent == this) {
- qWarning("QGraphicsItem::setParentItem: cannot assign %p as a parent of itself", this);
- return;
- }
- if (parent == d_ptr->parent)
- return;
- const QVariant newParentVariant(itemChange(ItemParentChange, qVariantFromValue<QGraphicsItem *>(parent)));
- parent = qVariantValue<QGraphicsItem *>(newParentVariant);
- if (parent == d_ptr->parent)
- return;
-
- if (QGraphicsWidget *w = d_ptr->isWidget ? static_cast<QGraphicsWidget *>(this) : parentWidget()) {
- // Update the child focus chain; when reparenting a widget that has a
- // focus child, ensure that that focus child clears its focus child
- // chain from our parents before it's reparented.
- if (QGraphicsWidget *focusChild = w->focusWidget())
- focusChild->clearFocus();
- }
-
- // We anticipate geometry changes
- prepareGeometryChange();
-
- const QVariant thisPointerVariant(qVariantFromValue<QGraphicsItem *>(this));
- if (d_ptr->parent) {
- // Remove from current parent
- qt_graphicsitem_removeChild(this, &d_ptr->parent->d_func()->children);
- d_ptr->parent->itemChange(ItemChildRemovedChange, thisPointerVariant);
- }
-
- if ((d_ptr->parent = parent)) {
- bool implicitUpdate = false;
- if (parent->d_func()->scene && parent->d_func()->scene != d_ptr->scene) {
- // Move this item to its new parent's scene
- parent->d_func()->scene->addItem(this);
- implicitUpdate = true;
- } else if (!parent->d_func()->scene && d_ptr->scene) {
- // Remove this item from its former scene
- d_ptr->scene->removeItem(this);
- }
-
- d_ptr->parent->d_func()->children << this;
- d_ptr->parent->itemChange(ItemChildAddedChange, thisPointerVariant);
- if (!implicitUpdate)
- d_ptr->updateHelper(QRectF(), false, true);
-
- // Inherit ancestor flags from the new parent.
- d_ptr->updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
- d_ptr->updateAncestorFlag(ItemClipsChildrenToShape);
- d_ptr->updateAncestorFlag(ItemIgnoresTransformations);
-
- // Update item visible / enabled.
- if (d_ptr->parent->isVisible() != d_ptr->visible) {
- if (!d_ptr->parent->isVisible() || !d_ptr->explicitlyHidden)
- d_ptr->setVisibleHelper(d_ptr->parent->isVisible(), /* explicit = */ false, /* update = */ !implicitUpdate);
- }
- if (d_ptr->parent->isEnabled() != d_ptr->enabled) {
- if (!d_ptr->parent->isEnabled() || !d_ptr->explicitlyDisabled)
- d_ptr->setEnabledHelper(d_ptr->parent->isEnabled(), /* explicit = */ false, /* update = */ !implicitUpdate);
- }
-
- } else {
- // Inherit ancestor flags from the new parent.
- d_ptr->updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
- d_ptr->updateAncestorFlag(ItemClipsChildrenToShape);
- d_ptr->updateAncestorFlag(ItemIgnoresTransformations);
-
- // Update item visible / enabled.
- if (!d_ptr->visible && !d_ptr->explicitlyHidden)
- d_ptr->setVisibleHelper(true, /* explicit = */ false);
- if (!d_ptr->enabled && !d_ptr->explicitlyDisabled)
- d_ptr->setEnabledHelper(true, /* explicit = */ false);
-
- d_ptr->updateHelper(QRectF(), false, true);
- }
-
- if (d_ptr->scene) {
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d_ptr->scene->d_func()->invalidateSortCache();
- }
-
- // Resolve opacity.
- d_ptr->updateEffectiveOpacity();
-
- // Resolve depth.
- d_ptr->resolveDepth(parent ? parent->d_ptr->depth : -1);
-
- // Invalidate transform cache.
- d_ptr->invalidateSceneTransformCache();
-
- // Deliver post-change notification
- itemChange(QGraphicsItem::ItemParentHasChanged, newParentVariant);
+ d_ptr->setParentItemHelper(parent);
}
/*!
@@ -1214,7 +1510,9 @@ static void _q_qgraphicsItemSetFlag(QGraphicsItem *item, QGraphicsItem::Graphics
item was selected, and \a flags does not enabled ItemIsSelectable, the
item is automatically unselected.
- By default, no flags are enabled.
+ By default, no flags are enabled. (QGraphicsWidget enables the
+ ItemSendsGeometryChanges flag by default in order to track position
+ changes.)
\sa flags(), setFlag()
*/
@@ -1226,12 +1524,14 @@ void QGraphicsItem::setFlags(GraphicsItemFlags flags)
flags = GraphicsItemFlags(itemChange(ItemFlagsChange, quint32(flags)).toUInt());
if (quint32(d_ptr->flags) == quint32(flags))
return;
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->index->itemChange(this, ItemFlagsChange, quint32(flags));
// Flags that alter the geometry of the item (or its children).
const quint32 geomChangeFlagsMask = (ItemClipsChildrenToShape | ItemClipsToShape | ItemIgnoresTransformations);
bool fullUpdate = (quint32(flags) & geomChangeFlagsMask) != (d_ptr->flags & geomChangeFlagsMask);
if (fullUpdate)
- d_ptr->fullUpdateHelper(false, true);
+ d_ptr->paintedViewBoundingRectsNeedRepaint = 1;
// Keep the old flags to compare the diff.
GraphicsItemFlags oldFlags = this->flags();
@@ -1239,11 +1539,6 @@ void QGraphicsItem::setFlags(GraphicsItemFlags flags)
// Update flags.
d_ptr->flags = flags;
- // Reresolve effective opacity if the opacity flags change.
- static const quint32 opacityFlagsMask = ItemIgnoresParentOpacity | ItemDoesntPropagateOpacityToChildren;
- if ((flags & opacityFlagsMask) != (oldFlags & opacityFlagsMask))
- d_ptr->updateEffectiveOpacity();
-
if (!(d_ptr->flags & ItemIsFocusable) && hasFocus()) {
// Clear focus on the item if it has focus when the focusable flag
// is unset.
@@ -1271,8 +1566,30 @@ void QGraphicsItem::setFlags(GraphicsItemFlags flags)
d_ptr->updateAncestorFlag(ItemIgnoresTransformations);
}
- // ### Why updateHelper?
- d_ptr->updateHelper(QRectF(), false, true);
+ if ((flags & ItemStacksBehindParent) != (oldFlags & ItemStacksBehindParent)) {
+ // Ensure child item sorting is up to date when toggling this flag.
+ if (d_ptr->parent)
+ d_ptr->parent->d_ptr->needSortChildren = 1;
+ else if (d_ptr->scene)
+ d_ptr->scene->d_func()->needSortTopLevelItems = 1;
+ }
+
+ if ((flags & ItemAcceptsInputMethod) != (oldFlags & ItemAcceptsInputMethod)) {
+ // Update input method sensitivity in any views.
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->updateInputMethodSensitivityInViews();
+ }
+
+ if ((flags & ItemNegativeZStacksBehindParent) != (oldFlags & ItemNegativeZStacksBehindParent)) {
+ // Update stack-behind.
+ setFlag(ItemStacksBehindParent, d_ptr->z < qreal(0.0));
+ }
+
+ if (d_ptr->scene) {
+ d_ptr->scene->d_func()->markDirty(this, QRectF(),
+ /*invalidateChildren=*/true,
+ /*maybeDirtyClipPath*/true);
+ }
// Notify change.
itemChange(ItemFlagsHaveChanged, quint32(flags));
@@ -1335,12 +1652,6 @@ void QGraphicsItem::setCacheMode(CacheMode mode, const QSize &logicalCacheSize)
cache->purge();
if (mode == ItemCoordinateCache) {
- if (cache->key.isEmpty()) {
- // Generate new simple pixmap cache key.
- QString tmp;
- tmp.sprintf("qgv-%p", this);
- cache->key = tmp;
- }
if (lastMode == mode && cache->fixedSize == logicalCacheSize)
noVisualChange = true;
cache->fixedSize = logicalCacheSize;
@@ -1418,7 +1729,9 @@ void QGraphicsItem::setCursor(const QCursor &cursor)
d_ptr->setExtra(QGraphicsItemPrivate::ExtraCursor, qVariantValue<QCursor>(cursorVariant));
d_ptr->hasCursor = 1;
if (d_ptr->scene) {
+ d_ptr->scene->d_func()->allItemsUseDefaultCursor = false;
foreach (QGraphicsView *view, d_ptr->scene->views()) {
+ view->viewport()->setMouseTracking(true);
// Note: Some of this logic is duplicated in QGraphicsView's mouse events.
if (view->underMouse()) {
foreach (QGraphicsItem *itemUnderCursor, view->items(view->mapFromGlobal(QCursor::pos()))) {
@@ -1542,7 +1855,12 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
QGraphicsItemCache *c = (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
if (c)
c->purge();
- updateHelper(QRectF(), /* force = */ true);
+ if (scene) {
+ scene->d_func()->markDirty(q_ptr, QRectF(),
+ /*invalidateChildren=*/false,
+ /*maybeDirtyClipPath=*/false,
+ /*force=*/true);
+ }
}
// Certain properties are dropped as an item becomes invisible.
@@ -1571,6 +1889,8 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
if (q_ptr->isSelected())
q_ptr->setSelected(false);
} else {
+ geometryChanged = 1;
+ paintedViewBoundingRectsNeedRepaint = 1;
if (isWidget && scene) {
QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(q_ptr);
if (widget->windowType() == Qt::Popup)
@@ -1595,6 +1915,9 @@ void QGraphicsItemPrivate::setVisibleHelper(bool newVisible, bool explicitly, bo
// Deliver post-change notification.
q_ptr->itemChange(QGraphicsItem::ItemVisibleHasChanged, newVisibleVariant);
+
+ if (isObject)
+ emit static_cast<QGraphicsObject *>(q_ptr)->visibleChanged();
}
/*!
@@ -1706,7 +2029,7 @@ void QGraphicsItemPrivate::setEnabledHelper(bool newEnabled, bool explicitly, bo
// Schedule redraw.
if (update)
- updateHelper();
+ q_ptr->update();
foreach (QGraphicsItem *child, children) {
if (!newEnabled || !child->d_ptr->explicitlyDisabled)
@@ -1715,6 +2038,9 @@ void QGraphicsItemPrivate::setEnabledHelper(bool newEnabled, bool explicitly, bo
// Deliver post-change notification.
q_ptr->itemChange(QGraphicsItem::ItemEnabledHasChanged, newEnabledVariant);
+
+ if (isObject)
+ emit static_cast<QGraphicsObject *>(q_ptr)->enabledChanged();
}
/*!
@@ -1807,8 +2133,7 @@ void QGraphicsItem::setSelected(bool selected)
return;
d_ptr->selected = newSelected;
- d_ptr->updateHelper();
-
+ update();
if (d_ptr->scene) {
QGraphicsScenePrivate *sceneD = d_ptr->scene->d_func();
if (selected) {
@@ -1845,12 +2170,7 @@ void QGraphicsItem::setSelected(bool selected)
*/
qreal QGraphicsItem::opacity() const
{
- if (d_ptr->hasOpacity) {
- QVariant o = d_ptr->extra(QGraphicsItemPrivate::ExtraOpacity);
- if (!o.isNull())
- return o.toDouble();
- }
- return qreal(1.0);
+ return d_ptr->opacity;
}
/*!
@@ -1866,11 +2186,7 @@ qreal QGraphicsItem::opacity() const
*/
qreal QGraphicsItem::effectiveOpacity() const
{
- if (!d_ptr->hasEffectiveOpacity)
- return qreal(1.0);
-
- QVariant effectiveOpacity = d_ptr->extra(QGraphicsItemPrivate::ExtraEffectiveOpacity);
- return effectiveOpacity.isNull() ? qreal(1.0) : qreal(effectiveOpacity.toDouble());
+ return d_ptr->effectiveOpacity();
}
/*!
@@ -1898,37 +2214,142 @@ qreal QGraphicsItem::effectiveOpacity() const
void QGraphicsItem::setOpacity(qreal opacity)
{
// Notify change.
- const QVariant newOpacityVariant(itemChange(ItemOpacityChange, double(opacity)));
- qreal newOpacity = newOpacityVariant.toDouble();
+ const QVariant newOpacityVariant(itemChange(ItemOpacityChange, opacity));
- // Normalize.
- newOpacity = qBound<qreal>(0.0, newOpacity, 1.0);
+ // Normalized opacity
+ qreal newOpacity = qBound(qreal(0), newOpacityVariant.toReal(), qreal(1));
// No change? Done.
- if (qFuzzyCompare(newOpacity, this->opacity()))
+ if (newOpacity == d_ptr->opacity)
return;
- // Assign local opacity.
- if (qFuzzyCompare(newOpacity, qreal(1.0))) {
- // Opaque, unset opacity.
- d_ptr->hasOpacity = 0;
- d_ptr->unsetExtra(QGraphicsItemPrivate::ExtraOpacity);
+ d_ptr->opacity = newOpacity;
+
+ // Notify change.
+ itemChange(ItemOpacityHasChanged, newOpacityVariant);
+
+ // Update.
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->markDirty(this, QRectF(),
+ /*invalidateChildren=*/true,
+ /*maybeDirtyClipPath=*/false,
+ /*force=*/false,
+ /*ignoreOpacity=*/true);
+
+ if (d_ptr->isObject)
+ emit static_cast<QGraphicsObject *>(this)->opacityChanged();
+}
+
+/*!
+ Returns a pointer to this item's effect if it has one; otherwise 0.
+
+ \since 4.6
+*/
+QGraphicsEffect *QGraphicsItem::graphicsEffect() const
+{
+ return d_ptr->graphicsEffect;
+}
+
+/*!
+ Sets \a effect as the item's effect. If there already is an effect installed
+ on this item, QGraphicsItem will delete the existing effect before installing
+ the new \a effect.
+
+ If \a effect is the installed on a different item, setGraphicsEffect() will remove
+ the effect from the item and install it on this item.
+
+ \note This function will apply the effect on itself and all its children.
+
+ \since 4.6
+*/
+void QGraphicsItem::setGraphicsEffect(QGraphicsEffect *effect)
+{
+ if (d_ptr->graphicsEffect == effect)
+ return;
+
+ if (d_ptr->graphicsEffect && effect) {
+ delete d_ptr->graphicsEffect;
+ d_ptr->graphicsEffect = 0;
+ }
+
+ if (!effect) {
+ // Unset current effect.
+ QGraphicsEffectPrivate *oldEffectPrivate = d_ptr->graphicsEffect->d_func();
+ d_ptr->graphicsEffect = 0;
+ if (oldEffectPrivate) {
+ oldEffectPrivate->setGraphicsEffectSource(0); // deletes the current source.
+ if (d_ptr->scene) // Update the views directly.
+ d_ptr->scene->d_func()->markDirty(this, QRectF(), false, false, false, false, true);
+ }
} else {
- d_ptr->hasOpacity = 1;
- d_ptr->setExtra(QGraphicsItemPrivate::ExtraOpacity, double(newOpacity));
+ // Set new effect.
+ QGraphicsEffectSourcePrivate *sourced = new QGraphicsItemEffectSourcePrivate(this);
+ QGraphicsEffectSource *source = new QGraphicsEffectSource(*sourced);
+ d_ptr->graphicsEffect = effect;
+ effect->d_func()->setGraphicsEffectSource(source);
}
- // Resolve effective opacity.
- if (QGraphicsItem *p = d_ptr->parent)
- d_ptr->resolveEffectiveOpacity(p->effectiveOpacity());
- else
- d_ptr->resolveEffectiveOpacity(1.0);
+ prepareGeometryChange();
+}
- // Notify change.
- itemChange(ItemOpacityHasChanged, newOpacity);
+/*!
+ \internal
+ \since 4.6
+ Returns the effective bounding rect of the item.
+ If the item has no effect, this is the same as the item's bounding rect.
+ If the item has an effect, the effective rect can be larger than the item's
+ bouding rect, depending on the effect.
- // Update.
- d_ptr->fullUpdateHelper(/*childrenOnly=*/false, /*maybeDirtyClipPath=*/false, /*ignoreOpacity=*/true);
+ \sa boundingRect()
+*/
+QRectF QGraphicsItemPrivate::effectiveBoundingRect() const
+{
+ QGraphicsEffect *effect = graphicsEffect;
+ QRectF brect = effect && effect->isEnabled() ? effect->boundingRect() : q_ptr->boundingRect();
+ if (ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
+ return brect;
+
+ const QGraphicsItem *effectParent = parent;
+ while (effectParent) {
+ effect = effectParent->d_ptr->graphicsEffect;
+ if (effect && effect->isEnabled())
+ brect = effect->boundingRectFor(brect);
+ if (effectParent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
+ return brect;
+ effectParent = effectParent->d_ptr->parent;
+ }
+
+ return brect;
+}
+
+/*!
+ \internal
+ \since 4.6
+ Returns the effective bounding rect of this item in scene coordinates,
+ by combining sceneTransform() with boundingRect(), taking into account
+ the effect that the item might have.
+
+ If the item has no effect, this is the same as sceneBoundingRect().
+
+ \sa effectiveBoundingRect(), sceneBoundingRect()
+*/
+QRectF QGraphicsItemPrivate::sceneEffectiveBoundingRect() const
+{
+ // Find translate-only offset
+ // COMBINE
+ QPointF offset;
+ const QGraphicsItem *parentItem = q_ptr;
+ const QGraphicsItemPrivate *itemd;
+ do {
+ itemd = parentItem->d_ptr.data();
+ if (itemd->transformData)
+ break;
+ offset += itemd->pos;
+ } while ((parentItem = itemd->parent));
+
+ QRectF br = effectiveBoundingRect();
+ br.translate(offset);
+ return !parentItem ? br : parentItem->sceneTransform().mapRect(br);
}
/*!
@@ -2041,10 +2462,10 @@ bool QGraphicsItem::acceptsHoverEvents() const
stays "hovered" until the cursor leaves its area, including its
children's areas.
- If a parent item handles child events (setHandlesChildEvents()), it will
- receive hover move, drag move, and drop events as the cursor passes
- through its children, but it does not receive hover enter and hover leave,
- nor drag enter and drag leave events on behalf of its children.
+ If a parent item handles child events, it will receive hover move,
+ drag move, and drop events as the cursor passes through its
+ children, but it does not receive hover enter and hover leave, nor
+ drag enter and drag leave events on behalf of its children.
A QGraphicsWidget with window decorations will accept hover events
regardless of the value of acceptHoverEvents().
@@ -2054,7 +2475,13 @@ bool QGraphicsItem::acceptsHoverEvents() const
*/
void QGraphicsItem::setAcceptHoverEvents(bool enabled)
{
+ if (d_ptr->acceptsHover == quint32(enabled))
+ return;
d_ptr->acceptsHover = quint32(enabled);
+ if (d_ptr->acceptsHover && d_ptr->scene && d_ptr->scene->d_func()->allItemsIgnoreHoverEvents) {
+ d_ptr->scene->d_func()->allItemsIgnoreHoverEvents = false;
+ d_ptr->scene->d_func()->enableMouseTrackingOnViews();
+ }
}
/*!
@@ -2064,10 +2491,78 @@ void QGraphicsItem::setAcceptHoverEvents(bool enabled)
*/
void QGraphicsItem::setAcceptsHoverEvents(bool enabled)
{
- d_ptr->acceptsHover = quint32(enabled);
+ setAcceptHoverEvents(enabled);
+}
+
+/*! \since 4.6
+
+ Returns true if an item accepts \l{QTouchEvent}{touch events};
+ otherwise, returns false. By default, items do not accept touch events.
+
+ \sa setAcceptTouchEvents()
+*/
+bool QGraphicsItem::acceptTouchEvents() const
+{
+ return d_ptr->acceptTouchEvents;
+}
+
+/*!
+ \since 4.6
+
+ If \a enabled is true, this item will accept \l{QTouchEvent}{touch events};
+ otherwise, it will ignore them. By default, items do not accept
+ touch events.
+*/
+void QGraphicsItem::setAcceptTouchEvents(bool enabled)
+{
+ if (d_ptr->acceptTouchEvents == quint32(enabled))
+ return;
+ d_ptr->acceptTouchEvents = quint32(enabled);
+ if (d_ptr->acceptTouchEvents && d_ptr->scene && d_ptr->scene->d_func()->allItemsIgnoreTouchEvents) {
+ d_ptr->scene->d_func()->allItemsIgnoreTouchEvents = false;
+ d_ptr->scene->d_func()->enableTouchEventsOnViews();
+ }
+}
+
+/*!
+ \since 4.6
+
+ Returns true if this item filters child events (i.e., all events
+ intended for any of its children are instead sent to this item);
+ otherwise, false is returned.
+
+ The default value is false; child events are not filtered.
+
+ \sa setFiltersChildEvents()
+*/
+bool QGraphicsItem::filtersChildEvents() const
+{
+ return d_ptr->filtersDescendantEvents;
}
/*!
+ \since 4.6
+
+ If \a enabled is true, this item is set to filter all events for
+ all its children (i.e., all events intented for any of its
+ children are instead sent to this item); otherwise, if \a enabled
+ is false, this item will only handle its own events. The default
+ value is false.
+
+ \sa filtersChildEvents()
+*/
+void QGraphicsItem::setFiltersChildEvents(bool enabled)
+{
+ if (d_ptr->filtersDescendantEvents == enabled)
+ return;
+
+ d_ptr->filtersDescendantEvents = enabled;
+ d_ptr->updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-2));
+}
+
+/*!
+ \obsolete
+
Returns true if this item handles child events (i.e., all events
intended for any of its children are instead sent to this item);
otherwise, false is returned.
@@ -2088,6 +2583,8 @@ bool QGraphicsItem::handlesChildEvents() const
}
/*!
+ \obsolete
+
If \a enabled is true, this item is set to handle all events for
all its children (i.e., all events intented for any of its
children are instead sent to this item); otherwise, if \a enabled
@@ -2115,73 +2612,164 @@ void QGraphicsItem::setHandlesChildEvents(bool enabled)
}
/*!
- Returns true if this item has keyboard input focus; otherwise, returns
- false.
+ Returns true if this item or its \l{focusProxy()}{focus proxy} has keyboard
+ input focus; otherwise, returns false.
- \sa QGraphicsScene::focusItem(), setFocus(), QGraphicsScene::setFocusItem()
+ \sa focusItem(), setFocus(), QGraphicsScene::setFocusItem()
*/
bool QGraphicsItem::hasFocus() const
{
+ if (d_ptr->focusProxy)
+ return d_ptr->focusProxy->hasFocus();
return (d_ptr->scene && d_ptr->scene->focusItem() == this);
}
/*!
Gives keyboard input focus to this item. The \a focusReason argument will
- be passed into any focus event generated by this function; it is used to
- give an explanation of what caused the item to get focus.
+ be passed into any \l{QFocusEvent}{focus event} generated by this function;
+ it is used to give an explanation of what caused the item to get focus.
- Only items that set the ItemIsFocusable flag can accept keyboard focus.
+ Only enabled items that set the ItemIsFocusable flag can accept keyboard
+ focus.
- If this item is not visible (i.e., isVisible() returns false), not
- enabled, not associated with a scene, or if it already has input focus,
- this function will do nothing.
+ If this item is not visible, or not associated with a scene, it will not
+ gain immediate input focus. However, it will be registered as the preferred
+ focus item for its subtree of items, should it later become visible.
- As a result of calling this function, this item will receive a focus in
- event with \a focusReason. If another item already has focus, that item
- will first receive a focus out event indicating that it has lost input
- focus.
+ As a result of calling this function, this item will receive a
+ \l{focusInEvent()}{focus in event} with \a focusReason. If another item
+ already has focus, that item will first receive a \l{focusOutEvent()}
+ {focus out event} indicating that it has lost input focus.
- \sa clearFocus(), hasFocus()
+ \sa clearFocus(), hasFocus(), focusItem(), focusProxy()
*/
void QGraphicsItem::setFocus(Qt::FocusReason focusReason)
{
- if (!d_ptr->scene || !isEnabled() || hasFocus() || !(d_ptr->flags & ItemIsFocusable))
+ // Disabled / unfocusable items cannot accept focus.
+ if (!isEnabled() || !(d_ptr->flags & QGraphicsItem::ItemIsFocusable))
return;
- if (isVisible()) {
- // Visible items immediately gain focus from scene.
- d_ptr->scene->setFocusItem(this, focusReason);
- } else if (d_ptr->isWidget) {
- // Just set up subfocus.
- static_cast<QGraphicsWidget *>(this)->d_func()->setFocusWidget();
+
+ // Find focus proxy.
+ QGraphicsItem *f = this;
+ while (f->d_ptr->focusProxy)
+ f = f->d_ptr->focusProxy;
+
+ // Return if it already has focus.
+ if (d_ptr->scene && d_ptr->scene->focusItem() == f)
+ return;
+
+ // Update the child focus chain.
+ d_ptr->setSubFocus();
+
+ // Update the scene's focus item.
+ if (d_ptr->scene) {
+ QGraphicsWidget *w = window();
+ if (!w || w->isActiveWindow()) {
+ // Visible items immediately gain focus from scene.
+ d_ptr->scene->d_func()->setFocusItemHelper(f, focusReason);
+ }
}
}
/*!
Takes keyboard input focus from the item.
- If it has focus, a focus out event is sent to this item to tell it that it
- is about to lose the focus.
+ If it has focus, a \l{focusOutEvent()}{focus out event} is sent to this item
+ to tell it that it is about to lose the focus.
Only items that set the ItemIsFocusable flag, or widgets that set an
appropriate focus policy, can accept keyboard focus.
- \sa setFocus(), QGraphicsWidget::focusPolicy
+ \sa setFocus(), hasFocus(), QGraphicsWidget::focusPolicy
*/
void QGraphicsItem::clearFocus()
{
if (!d_ptr->scene)
return;
- if (d_ptr->isWidget) {
- // Invisible widget items with focus must explicitly clear subfocus.
- static_cast<QGraphicsWidget *>(this)->d_func()->clearFocusWidget();
- }
- if (d_ptr->scene->focusItem() == this) {
+ // Invisible items with focus must explicitly clear subfocus.
+ d_ptr->clearSubFocus();
+ if (hasFocus()) {
// If this item has the scene's input focus, clear it.
d_ptr->scene->setFocusItem(0);
}
}
/*!
+ \since 4.6
+
+ Returns this item's focus proxy, or 0 if this item has no
+ focus proxy.
+
+ \sa setFocusProxy(), ItemAutoDetectsFocusProxy, setFocus(), hasFocus()
+*/
+QGraphicsItem *QGraphicsItem::focusProxy() const
+{
+ return d_ptr->focusProxy;
+}
+
+/*!
+ \since 4.6
+
+ Sets the item's focus proxy to \a item.
+
+ If an item has a focus proxy, the focus proxy will receive
+ input focus when the item gains input focus. The item itself
+ will still have focus (i.e., hasFocus() will return true),
+ but only the focus proxy will receive the keyboard input.
+
+ A focus proxy can itself have a focus proxy, and so on. In
+ such case, keyboard input will be handled by the outermost
+ focus proxy.
+
+ The focus proxy \a item must belong to the same scene as
+ this item.
+
+ \sa focusProxy(), ItemAutoDetectsFocusProxy, setFocus(), hasFocus()
+*/
+void QGraphicsItem::setFocusProxy(QGraphicsItem *item)
+{
+ if (item == d_ptr->focusProxy)
+ return;
+ if (item == this) {
+ qWarning("QGraphicsItem::setFocusProxy: cannot assign self as focus proxy");
+ return;
+ }
+ if (item) {
+ if (item->d_ptr->scene != d_ptr->scene) {
+ qWarning("QGraphicsItem::setFocusProxy: focus proxy must be in same scene");
+ return;
+ }
+ for (QGraphicsItem *f = item->focusProxy(); f != 0; f = f->focusProxy()) {
+ if (f == this) {
+ qWarning("QGraphicsItem::setFocusProxy: %p is already in the focus proxy chain", item);
+ return;
+ }
+ }
+ }
+
+ QGraphicsItem *lastFocusProxy = d_ptr->focusProxy;
+ if (lastFocusProxy)
+ lastFocusProxy->d_ptr->focusProxyRefs.removeOne(&d_ptr->focusProxy);
+ d_ptr->focusProxy = item;
+ if (item)
+ item->d_ptr->focusProxyRefs << &d_ptr->focusProxy;
+}
+
+/*!
+ \since 4.6
+
+ If this item, a child or descendant of this item currently has input
+ focus, this function will return a pointer to that item. If
+ no descendant has input focus, 0 is returned.
+
+ \sa hasFocus(), setFocus(), QWidget::focusWidget()
+*/
+QGraphicsItem *QGraphicsItem::focusItem() const
+{
+ return d_ptr->subFocusItem;
+}
+
+/*!
\since 4.4
Grabs the mouse input.
@@ -2316,7 +2904,7 @@ void QGraphicsItem::ungrabKeyboard()
For convenience, you can also call scenePos() to determine the
item's position in scene coordinates, regardless of its parent.
- \sa x(), y(), setPos(), matrix(), {The Graphics View Coordinate System}
+ \sa x(), y(), setPos(), transform(), {The Graphics View Coordinate System}
*/
QPointF QGraphicsItem::pos() const
{
@@ -2332,6 +2920,19 @@ QPointF QGraphicsItem::pos() const
*/
/*!
+ \since 4.6
+
+ Set's the \a x coordinate of the item's position. Equivalent to
+ calling setPos(x, y()).
+
+ \sa x(), setPos()
+*/
+void QGraphicsItem::setX(qreal x)
+{
+ d_ptr->setPosHelper(QPointF(x, d_ptr->pos.y()));
+}
+
+/*!
\fn QGraphicsItem::y() const
This convenience function is equivalent to calling pos().y().
@@ -2340,6 +2941,19 @@ QPointF QGraphicsItem::pos() const
*/
/*!
+ \since 4.6
+
+ Set's the \a y coordinate of the item's position. Equivalent to
+ calling setPos(x(), y).
+
+ \sa x(), setPos()
+*/
+void QGraphicsItem::setY(qreal y)
+{
+ d_ptr->setPosHelper(QPointF(d_ptr->pos.x(), y));
+}
+
+/*!
Returns the item's position in scene coordinates. This is
equivalent to calling \c mapToScene(0, 0).
@@ -2353,35 +2967,37 @@ QPointF QGraphicsItem::scenePos() const
/*!
\internal
- Sets the position \a pos and notifies the change. If \a update is true,
- the item is also updated; otherwise it is not updated before and after the
- change.
+ Sets the position \a pos.
*/
void QGraphicsItemPrivate::setPosHelper(const QPointF &pos)
{
Q_Q(QGraphicsItem);
- if (this->pos == pos)
- return;
-
- // Notify the item that the position is changing.
- const QVariant newPosVariant(q->itemChange(QGraphicsItem::ItemPositionChange, pos));
- QPointF newPos = newPosVariant.toPointF();
- if (newPos == this->pos)
- return;
-
- // Update and repositition.
inSetPosHelper = 1;
- updateCachedClipPathFromSetPosHelper(newPos);
- if (scene) {
- fullUpdateHelper(true);
+ updateCachedClipPathFromSetPosHelper(pos);
+ if (scene)
q->prepareGeometryChange();
+ QPointF oldPos = this->pos;
+ this->pos = pos;
+ dirtySceneTransform = 1;
+ inSetPosHelper = 0;
+ if (isObject) {
+ if (pos.x() != oldPos.x())
+ emit static_cast<QGraphicsObject *>(q_ptr)->xChanged();
+ if (pos.y() != oldPos.y())
+ emit static_cast<QGraphicsObject *>(q_ptr)->yChanged();
}
- this->pos = newPos;
- invalidateSceneTransformCache();
+}
- // Send post-notification.
- q->itemChange(QGraphicsItem::ItemPositionHasChanged, newPosVariant);
- inSetPosHelper = 0;
+/*!
+ \internal
+
+ Sets the transform \a transform.
+*/
+void QGraphicsItemPrivate::setTransformHelper(const QTransform &transform)
+{
+ q_ptr->prepareGeometryChange();
+ transformData->transform = transform;
+ dirtySceneTransform = 1;
}
/*!
@@ -2396,7 +3012,26 @@ void QGraphicsItemPrivate::setPosHelper(const QPointF &pos)
*/
void QGraphicsItem::setPos(const QPointF &pos)
{
- d_ptr->setPosHelper(pos);
+ if (d_ptr->pos == pos)
+ return;
+
+ // Update and repositition.
+ if (!(d_ptr->flags & ItemSendsGeometryChanges)) {
+ d_ptr->setPosHelper(pos);
+ return;
+ }
+
+ // Notify the item that the position is changing.
+ const QVariant newPosVariant(itemChange(ItemPositionChange, qVariantFromValue<QPointF>(pos)));
+ QPointF newPos = newPosVariant.toPointF();
+ if (newPos == d_ptr->pos)
+ return;
+
+ // Update and repositition.
+ d_ptr->setPosHelper(newPos);
+
+ // Send post-notification.
+ itemChange(QGraphicsItem::ItemPositionHasChanged, newPosVariant);
}
/*!
@@ -2469,19 +3104,239 @@ QMatrix QGraphicsItem::matrix() const
/*!
\since 4.3
- Returns this item's transformation matrix. If no matrix has been set, the
- identity matrix is returned.
+ Returns this item's transformation matrix.
+
+ The transformation matrix is combined with the item's rotation(), scale()
+ and transformations() into a combined transformations for the item.
+
+ The default transformation matrix is an identity matrix.
\sa setTransform(), sceneTransform()
*/
QTransform QGraphicsItem::transform() const
{
- if (!d_ptr->hasTransform)
+ if (!d_ptr->transformData)
return QTransform();
- return qVariantValue<QTransform>(d_ptr->extra(QGraphicsItemPrivate::ExtraTransform));
+ return d_ptr->transformData->transform;
+}
+
+/*!
+ \since 4.6
+
+ Returns the clockwise rotation, in degrees, around the Z axis. The default
+ value is 0 (i.e., the item is not rotated).
+
+ The rotation is combined with the item's scale(), transform() and
+ transformations() to map the item's coordinate system to the parent item.
+
+ \sa setRotation(), transformOriginPoint(), {Transformations}
+*/
+qreal QGraphicsItem::rotation() const
+{
+ if (!d_ptr->transformData)
+ return 0;
+ return d_ptr->transformData->rotation;
}
/*!
+ \since 4.6
+
+ Sets the clockwise rotation \a angle, in degrees, around the Z axis. The
+ default value is 0 (i.e., the item is not rotated). Assigning a negative
+ value will rotate the item counter-clockwise. Normally the rotation angle
+ is in the range (-360, 360), but it's also possible to assign values
+ outside of this range (e.g., a rotation of 370 degrees is the same as a
+ rotation of 10 degrees).
+
+ The item is rotated around its transform origin point, which by default
+ is (0, 0). You can select a different transformation origin by calling
+ setTransformOriginPoint().
+
+ The rotation is combined with the item's scale(), transform() and
+ transformations() to map the item's coordinate system to the parent item.
+
+ \sa rotation(), setTransformOriginPoint(), {Transformations}
+*/
+void QGraphicsItem::setRotation(qreal angle)
+{
+ prepareGeometryChange();
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
+ d_ptr->transformData->rotation = angle;
+ d_ptr->transformData->onlyTransform = false;
+ d_ptr->dirtySceneTransform = 1;
+
+ if (d_ptr->isObject)
+ emit static_cast<QGraphicsObject *>(this)->rotationChanged();
+}
+
+/*!
+ \since 4.6
+
+ Returns the scale factor of the item. The default scale factor is 1.0
+ (i.e., the item is not scaled).
+
+ The scale is combined with the item's rotation(), transform() and
+ transformations() to map the item's coordinate system to the parent item.
+
+ \sa setScale(), rotation(), {Transformations}
+*/
+qreal QGraphicsItem::scale() const
+{
+ if (!d_ptr->transformData)
+ return 1.;
+ return d_ptr->transformData->scale;
+}
+
+/*!
+ \since 4.6
+
+ Sets the scale \a factor of the item. The default scale factor is 1.0
+ (i.e., the item is not scaled). A scale factor of 0.0 will collapse the
+ item to a single point. If you provide a negative scale factor, the
+ item will be flipped and mirrored (i.e., rotated 180 degrees).
+
+ The item is scaled around its transform origin point, which by default
+ is (0, 0). You can select a different transformation origin by calling
+ setTransformOriginPoint().
+
+ The scale is combined with the item's rotation(), transform() and
+ transformations() to map the item's coordinate system to the parent item.
+
+ \sa scale(), setTransformOriginPoint(), {Transformations}
+*/
+void QGraphicsItem::setScale(qreal factor)
+{
+ prepareGeometryChange();
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
+ d_ptr->transformData->scale = factor;
+ d_ptr->transformData->onlyTransform = false;
+ d_ptr->dirtySceneTransform = 1;
+
+ if (d_ptr->isObject)
+ emit static_cast<QGraphicsObject *>(this)->scaleChanged();
+}
+
+
+/*!
+ \since 4.6
+
+ Returns a list of graphics transforms that currently apply to this item.
+
+ QGraphicsTransform is for applying and controlling a chain of individual
+ transformation operations on an item. It's particularily useful in
+ animations, where each transform operation needs to be interpolated
+ independently, or differently.
+
+ The transformations are combined with the item's rotation(), scale() and
+ transform() to map the item's coordinate system to the parent item.
+
+ \sa scale(), rotation(), transformOriginPoint(), {Transformations}
+*/
+QList<QGraphicsTransform *> QGraphicsItem::transformations() const
+{
+ if (!d_ptr->transformData)
+ return QList<QGraphicsTransform *>();
+ return d_ptr->transformData->graphicsTransforms;
+}
+
+/*!
+ \since 4.6
+
+ Sets a list of graphics \a transformations (QGraphicsTransform) that
+ currently apply to this item.
+
+ If all you want is to rotate or scale an item, you should call setRotation()
+ or setScale() instead. If you want to set an arbitrary transformation on
+ an item, you can call setTransform().
+
+ QGraphicsTransform is for applying and controlling a chain of individual
+ transformation operations on an item. It's particularily useful in
+ animations, where each transform operation needs to be interpolated
+ independently, or differently.
+
+ The transformations are combined with the item's rotation(), scale() and
+ transform() to map the item's coordinate system to the parent item.
+
+ \sa scale(), setTransformOriginPoint(), {Transformations}
+*/
+void QGraphicsItem::setTransformations(const QList<QGraphicsTransform *> &transformations)
+{
+ prepareGeometryChange();
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
+ d_ptr->transformData->graphicsTransforms = transformations;
+ for (int i = 0; i < transformations.size(); ++i)
+ transformations.at(i)->d_func()->setItem(this);
+ d_ptr->transformData->onlyTransform = false;
+ d_ptr->dirtySceneTransform = 1;
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::appendGraphicsTransform(QGraphicsTransform *t)
+{
+ if (!transformData)
+ transformData = new QGraphicsItemPrivate::TransformData;
+ if (!transformData->graphicsTransforms.contains(t))
+ transformData->graphicsTransforms.append(t);
+
+ Q_Q(QGraphicsItem);
+ t->d_func()->setItem(q);
+ transformData->onlyTransform = false;
+ dirtySceneTransform = 1;
+}
+
+/*!
+ \since 4.6
+
+ Returns the origin point for the transformation in item coordinates.
+
+ The default is QPointF(0,0).
+
+ \sa setTransformOriginPoint(), {Transformations}
+*/
+QPointF QGraphicsItem::transformOriginPoint() const
+{
+ if (!d_ptr->transformData)
+ return QPointF(0,0);
+ return QPointF(d_ptr->transformData->xOrigin, d_ptr->transformData->yOrigin);
+}
+
+/*!
+ \since 4.6
+
+ Sets the \a origin point for the transformation in item coordinates.
+
+ \sa transformOriginPoint(), {Transformations}
+*/
+void QGraphicsItem::setTransformOriginPoint(const QPointF &origin)
+{
+ prepareGeometryChange();
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
+ d_ptr->transformData->xOrigin = origin.x();
+ d_ptr->transformData->yOrigin = origin.y();
+ d_ptr->transformData->onlyTransform = false;
+ d_ptr->dirtySceneTransform = 1;
+}
+
+/*!
+ \fn void QGraphicsItem::setTransformOriginPoint(qreal x, qreal y)
+
+ \since 4.6
+ \overload
+
+ Sets the origin point for the transformation in item coordinates.
+ This is equivalent to calling setTransformOriginPoint(QPointF(\a x, \a y)).
+
+ \sa setTransformOriginPoint(), {Transformations}
+*/
+
+
+/*!
\obsolete
Use sceneTransform() instead.
@@ -2490,7 +3345,8 @@ QTransform QGraphicsItem::transform() const
*/
QMatrix QGraphicsItem::sceneMatrix() const
{
- return sceneTransform().toAffine();
+ d_ptr->ensureSceneTransform();
+ return d_ptr->sceneTransform.toAffine();
}
@@ -2507,51 +3363,14 @@ QMatrix QGraphicsItem::sceneMatrix() const
\snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicsitem.cpp 4
Unlike transform(), which returns only an item's local transformation, this
- function includes the item's (and any parents') position.
+ function includes the item's (and any parents') position, and all the transfomation properties.
- \sa transform(), setTransform(), scenePos(), {The Graphics View Coordinate System}
+ \sa transform(), setTransform(), scenePos(), {The Graphics View Coordinate System}, {Transformations}
*/
QTransform QGraphicsItem::sceneTransform() const
{
- // Check if there's any entry in the transform cache.
- QGraphicsScenePrivate *sd = d_ptr->scene ? d_ptr->scene->d_func() : 0;
- int index = d_ptr->sceneTransformIndex;
- if (sd && index != -1 && sd->validTransforms.testBit(index))
- return sd->sceneTransformCache[index];
-
- // Calculate local transform.
- QTransform m;
- if (d_ptr->hasTransform) {
- m = transform();
- if (!d_ptr->pos.isNull())
- m *= QTransform::fromTranslate(d_ptr->pos.x(), d_ptr->pos.y());
- } else if (!d_ptr->pos.isNull()) {
- m = QTransform::fromTranslate(d_ptr->pos.x(), d_ptr->pos.y());
- }
-
- // Combine with parent and add to cache.
- if (d_ptr->parent) {
- m *= d_ptr->parent->sceneTransform();
- // Don't cache toplevels
- if (sd) {
- if (index == -1) {
- if (!sd->freeSceneTransformSlots.isEmpty()) {
- index = sd->freeSceneTransformSlots.last();
- sd->freeSceneTransformSlots.pop_back();
- } else {
- index = sd->sceneTransformCache.size();
- }
- d_ptr->sceneTransformIndex = index;
- if (index >= sd->validTransforms.size()) {
- sd->validTransforms.resize(index + 1);
- sd->sceneTransformCache.resize(index + 1);
- }
- }
- sd->validTransforms.setBit(index, 1);
- sd->sceneTransformCache[index] = m;
- }
- }
- return m;
+ d_ptr->ensureSceneTransform();
+ return d_ptr->sceneTransform;
}
/*!
@@ -2580,8 +3399,10 @@ QTransform QGraphicsItem::sceneTransform() const
QTransform QGraphicsItem::deviceTransform(const QTransform &viewportTransform) const
{
// Ensure we return the standard transform if we're not untransformable.
- if (!d_ptr->itemIsUntransformable())
- return sceneTransform() * viewportTransform;
+ if (!d_ptr->itemIsUntransformable()) {
+ d_ptr->ensureSceneTransform();
+ return d_ptr->sceneTransform * viewportTransform;
+ }
// Find the topmost item that ignores view transformations.
const QGraphicsItem *untransformedAncestor = this;
@@ -2600,18 +3421,18 @@ QTransform QGraphicsItem::deviceTransform(const QTransform &viewportTransform) c
}
// First translate the base untransformable item.
- QPointF mappedPoint = (untransformedAncestor->sceneTransform() * viewportTransform).map(QPointF(0, 0));
- QTransform matrix;
- matrix.translate(mappedPoint.x(), mappedPoint.y());
- matrix = untransformedAncestor->transform() * matrix;
+ untransformedAncestor->d_ptr->ensureSceneTransform();
+ QPointF mappedPoint = (untransformedAncestor->d_ptr->sceneTransform * viewportTransform).map(QPointF(0, 0));
+
+ // COMBINE
+ QTransform matrix = QTransform::fromTranslate(mappedPoint.x(), mappedPoint.y());
+ if (untransformedAncestor->d_ptr->transformData)
+ matrix = untransformedAncestor->d_ptr->transformData->computedFullTransform(&matrix);
// Then transform and translate all children.
for (int i = 0; i < parents.size(); ++i) {
const QGraphicsItem *parent = parents.at(i);
- QPointF pos = parent->pos();
- QTransform moveMatrix;
- moveMatrix.translate(pos.x(), pos.y());
- matrix = (parent->transform() * moveMatrix) * matrix;
+ parent->d_ptr->combineTransformFromParent(&matrix);
}
return matrix;
@@ -2654,68 +3475,59 @@ QTransform QGraphicsItem::itemTransform(const QGraphicsItem *other, bool *ok) co
if (parent == other) {
if (ok)
*ok = true;
- const QPointF &itemPos = d_ptr->pos;
- if (itemPos.isNull())
- return d_ptr->hasTransform ? transform() : QTransform();
- if (d_ptr->hasTransform)
- return transform() * QTransform::fromTranslate(itemPos.x(), itemPos.y());
- return QTransform::fromTranslate(itemPos.x(), itemPos.y());
+ QTransform x;
+ d_ptr->combineTransformFromParent(&x);
+ return x;
}
// This is other's parent
if (otherParent == this) {
const QPointF &otherPos = other->d_ptr->pos;
- if (other->d_ptr->hasTransform) {
- QTransform otherToParent = other->transform();
- if (!otherPos.isNull())
- otherToParent *= QTransform::fromTranslate(otherPos.x(), otherPos.y());
+ if (other->d_ptr->transformData) {
+ QTransform otherToParent;
+ other->d_ptr->combineTransformFromParent(&otherToParent);
return otherToParent.inverted(ok);
- } else {
- if (ok)
- *ok = true;
- return QTransform::fromTranslate(-otherPos.x(), -otherPos.y());
}
+ if (ok)
+ *ok = true;
+ return QTransform::fromTranslate(-otherPos.x(), -otherPos.y());
}
// Siblings
if (parent == otherParent) {
- bool hasTr = d_ptr->hasTransform;
- bool otherHasTr = other->d_ptr->hasTransform;
+ // COMBINE
const QPointF &itemPos = d_ptr->pos;
const QPointF &otherPos = other->d_ptr->pos;
-
- if (!hasTr && !otherHasTr) {
+ if (!d_ptr->transformData && !other->d_ptr->transformData) {
QPointF delta = itemPos - otherPos;
if (ok)
*ok = true;
return QTransform::fromTranslate(delta.x(), delta.y());
}
- QTransform itemToParent = QTransform::fromTranslate(itemPos.x(), itemPos.y());
- if (hasTr)
- itemToParent = itemPos.isNull() ? transform() : transform() * itemToParent;
-
- QTransform otherToParent = QTransform::fromTranslate(otherPos.x(), otherPos.y());
- if (otherHasTr)
- otherToParent = otherPos.isNull() ? other->transform() : other->transform() * otherToParent;
-
+ QTransform itemToParent;
+ d_ptr->combineTransformFromParent(&itemToParent);
+ QTransform otherToParent;
+ other->d_ptr->combineTransformFromParent(&otherToParent);
return itemToParent * otherToParent.inverted(ok);
}
// Find the closest common ancestor. If the two items don't share an
// ancestor, then the only way is to combine their scene transforms.
const QGraphicsItem *commonAncestor = commonAncestorItem(other);
- if (!commonAncestor)
- return sceneTransform() * other->sceneTransform().inverted(ok);
+ if (!commonAncestor) {
+ d_ptr->ensureSceneTransform();
+ other->d_ptr->ensureSceneTransform();
+ return d_ptr->sceneTransform * other->d_ptr->sceneTransform.inverted(ok);
+ }
// If the two items are cousins (in sibling branches), map both to the
// common ancestor, and combine the two transforms.
bool cousins = other != commonAncestor && this != commonAncestor;
if (cousins) {
bool good = false;
- QTransform thisToScene;
- QTransform otherToScene;
- thisToScene = itemTransform(commonAncestor, &good);
+ QTransform thisToScene = itemTransform(commonAncestor, &good);
+ QTransform otherToScene(Qt::Uninitialized);
if (good)
otherToScene = other->itemTransform(commonAncestor, &good);
if (!good) {
@@ -2734,11 +3546,7 @@ QTransform QGraphicsItem::itemTransform(const QGraphicsItem *other, bool *ok) co
QTransform x;
const QGraphicsItem *p = child;
do {
- const QGraphicsItemPrivate *pd = p->d_ptr;
- if (pd->hasTransform)
- x *= p->transform();
- if (!pd->pos.isNull())
- x *= QTransform::fromTranslate(pd->pos.x(), pd->pos.y());
+ p->d_ptr.data()->combineTransformToParent(&x);
} while ((p = p->d_ptr->parent) && p != root);
if (parentOfOther)
return x.inverted(ok);
@@ -2756,37 +3564,34 @@ QTransform QGraphicsItem::itemTransform(const QGraphicsItem *other, bool *ok) co
Use setTransform() instead.
- \sa transform(), rotate(), scale(), shear(), translate(), {The Graphics View Coordinate System}
+ \sa transform(), {The Graphics View Coordinate System}
*/
void QGraphicsItem::setMatrix(const QMatrix &matrix, bool combine)
{
- QTransform oldTransform = this->transform();
- QTransform newTransform;
- if (!combine)
- newTransform = QTransform(matrix);
- else
- newTransform = QTransform(matrix) * oldTransform;
- if (oldTransform == newTransform)
- return;
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
- // Notify the item that the matrix is changing.
- QVariant newTransformVariant(itemChange(ItemMatrixChange,
- qVariantFromValue<QMatrix>(newTransform.toAffine())));
- newTransform = QTransform(qVariantValue<QMatrix>(newTransformVariant));
- if (oldTransform == newTransform)
+ QTransform newTransform(combine ? QTransform(matrix) * d_ptr->transformData->transform : QTransform(matrix));
+ if (d_ptr->transformData->transform == newTransform)
return;
// Update and set the new transformation.
- d_ptr->fullUpdateHelper(true, true);
- prepareGeometryChange();
- d_ptr->hasTransform = !newTransform.isIdentity();
- d_ptr->setExtra(QGraphicsItemPrivate::ExtraTransform, newTransform);
- d_ptr->invalidateSceneTransformCache();
+ if (!(d_ptr->flags & ItemSendsGeometryChanges)) {
+ d_ptr->setTransformHelper(newTransform);
+ return;
+ }
+
+ // Notify the item that the transformation matrix is changing.
+ const QVariant newMatrixVariant = qVariantFromValue<QMatrix>(newTransform.toAffine());
+ newTransform = QTransform(qVariantValue<QMatrix>(itemChange(ItemMatrixChange, newMatrixVariant)));
+ if (d_ptr->transformData->transform == newTransform)
+ return;
+ // Update and set the new transformation.
+ d_ptr->setTransformHelper(newTransform);
+
// Send post-notification.
- // NB! We have to change the value from QMatrix to QTransform.
- qVariantSetValue<QTransform>(newTransformVariant, newTransform);
- itemChange(ItemTransformHasChanged, newTransformVariant);
+ itemChange(ItemTransformHasChanged, qVariantFromValue<QTransform>(newTransform));
}
/*!
@@ -2804,32 +3609,36 @@ void QGraphicsItem::setMatrix(const QMatrix &matrix, bool combine)
to map an item coordiate to a scene coordinate, or mapFromScene() to map
from scene coordinates to item coordinates.
- \sa transform(), rotate(), scale(), shear(), translate(), {The Graphics View Coordinate System}
+ The transformation matrix is combined with the item's rotation(), scale()
+ and transformations() into a combined transformation that maps the item's
+ coordinate system to its parent.
+
+ \sa transform(), setRotation(), setScale(), setTransformOriginPoint(), {The Graphics View Coordinate System}, {Transformations}
*/
void QGraphicsItem::setTransform(const QTransform &matrix, bool combine)
{
- QTransform oldTransform = this->transform();
- QTransform newTransform;
- if (!combine)
- newTransform = matrix;
- else
- newTransform = matrix * oldTransform;
- if (oldTransform == newTransform)
+ if (!d_ptr->transformData)
+ d_ptr->transformData = new QGraphicsItemPrivate::TransformData;
+
+ QTransform newTransform(combine ? matrix * d_ptr->transformData->transform : matrix);
+ if (d_ptr->transformData->transform == newTransform)
return;
+ // Update and set the new transformation.
+ if (!(d_ptr->flags & ItemSendsGeometryChanges)) {
+ d_ptr->setTransformHelper(newTransform);
+ return;
+ }
+
// Notify the item that the transformation matrix is changing.
const QVariant newTransformVariant(itemChange(ItemTransformChange,
qVariantFromValue<QTransform>(newTransform)));
newTransform = qVariantValue<QTransform>(newTransformVariant);
- if (oldTransform == newTransform)
+ if (d_ptr->transformData->transform == newTransform)
return;
// Update and set the new transformation.
- d_ptr->fullUpdateHelper(true, true);
- prepareGeometryChange();
- d_ptr->hasTransform = !newTransform.isIdentity();
- d_ptr->setExtra(QGraphicsItemPrivate::ExtraTransform, newTransform);
- d_ptr->invalidateSceneTransformCache();
+ d_ptr->setTransformHelper(newTransform);
// Send post-notification.
itemChange(ItemTransformHasChanged, newTransformVariant);
@@ -2848,8 +3657,9 @@ void QGraphicsItem::resetMatrix()
/*!
\since 4.3
- Resets this item's transformation matrix to the identity matrix. This is
- equivalent to calling \c setTransform(QTransform()).
+ Resets this item's transformation matrix to the identity matrix or
+ all the transformation properties to their default values.
+ This is equivalent to calling \c setTransform(QTransform()).
\sa setTransform(), transform()
*/
@@ -2859,6 +3669,16 @@ void QGraphicsItem::resetTransform()
}
/*!
+ \obsolete
+
+ Use
+
+ \code
+ setRotation(rotation() + angle);
+ \endcode
+
+ instead.
+
Rotates the current item transformation \a angle degrees clockwise around
its origin. To translate around an arbitrary point (x, y), you need to
combine translation and rotation with setTransform().
@@ -2875,6 +3695,16 @@ void QGraphicsItem::rotate(qreal angle)
}
/*!
+ \obsolete
+
+ Use
+
+ \code
+ setTransform(QTransform::fromScale(sx, sy), true);
+ \endcode
+
+ instead.
+
Scales the current item transformation by (\a sx, \a sy) around its
origin. To scale from an arbitrary point (x, y), you need to combine
translation and scaling with setTransform().
@@ -2883,7 +3713,7 @@ void QGraphicsItem::rotate(qreal angle)
\snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicsitem.cpp 7
- \sa setTransform(), transform(), rotate(), shear(), translate()
+ \sa setTransform(), transform()
*/
void QGraphicsItem::scale(qreal sx, qreal sy)
{
@@ -2891,9 +3721,19 @@ void QGraphicsItem::scale(qreal sx, qreal sy)
}
/*!
+ \obsolete
+
+ Use
+
+ \code
+ setTransform(QTransform().shear(sh, sv), true);
+ \endcode
+
+ instead.
+
Shears the current item transformation by (\a sh, \a sv).
- \sa setTransform(), transform(), rotate(), scale(), translate()
+ \sa setTransform(), transform()
*/
void QGraphicsItem::shear(qreal sh, qreal sv)
{
@@ -2901,13 +3741,22 @@ void QGraphicsItem::shear(qreal sh, qreal sv)
}
/*!
+ \obsolete
+
+ Use setPos() or setTransformOriginPoint() instead. For identical
+ behavior, use
+
+ \code
+ setTransform(QTransform::fromTranslate(dx, dy), true);
+ \endcode
+
Translates the current item transformation by (\a dx, \a dy).
If all you want is to move an item, you should call moveBy() or
setPos() instead; this function changes the item's translation,
which is conceptually separate from its position.
- \sa setTransform(), transform(), rotate(), scale(), shear()
+ \sa setTransform(), transform()
*/
void QGraphicsItem::translate(qreal dx, qreal dy)
{
@@ -2952,11 +3801,11 @@ qreal QGraphicsItem::zValue() const
/*!
Sets the Z-value, or the elevation, of the item, to \a z. The elevation
decides the stacking order of sibling (neighboring) items. An item of high
- Z-value will be drawn on top of an item with a lower Z-value if they
- share the same parent item. In addition, children of an item will always be drawn
- on top of the parent, regardless of the child's Z-value. Sibling items
- that share the same Z-value will be drawn in an undefined order, although
- the order will stay the same for as long as the items live.
+ Z-value will be drawn on top of an item with a lower Z-value if they share
+ the same parent item. In addition, children of an item will always be
+ drawn on top of the parent, regardless of the child's Z-value. Sibling
+ items that share the same Z-value will be drawn in order of insertion; the
+ last inserted child is stacked above previous children.
\img graphicsview-zorder.png
@@ -2980,20 +3829,32 @@ qreal QGraphicsItem::zValue() const
*/
void QGraphicsItem::setZValue(qreal z)
{
- const QVariant newZVariant(itemChange(ItemZValueChange, double(z)));
- qreal newZ = qreal(newZVariant.toDouble());
+ const QVariant newZVariant(itemChange(ItemZValueChange, z));
+ qreal newZ = newZVariant.toReal();
if (newZ == d_ptr->z)
return;
- d_ptr->z = z;
- d_ptr->fullUpdateHelper();
if (d_ptr->scene) {
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d_ptr->scene->d_func()->invalidateSortCache();
+ // Z Value has changed, we have to notify the index.
+ d_ptr->scene->d_func()->index->itemChange(this, ItemZValueChange, newZVariant);
}
+ d_ptr->z = newZ;
+ if (d_ptr->parent)
+ d_ptr->parent->d_ptr->needSortChildren = 1;
+ else if (d_ptr->scene)
+ d_ptr->scene->d_func()->needSortTopLevelItems = 1;
+
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->markDirty(this, QRectF(), /*invalidateChildren=*/true);
+
itemChange(ItemZValueHasChanged, newZVariant);
+
+ if (d_ptr->flags & ItemNegativeZStacksBehindParent)
+ setFlag(QGraphicsItem::ItemStacksBehindParent, z < qreal(0.0));
+
+ if (d_ptr->isObject)
+ emit static_cast<QGraphicsObject *>(this)->zChanged();
}
/*!
@@ -3015,15 +3876,13 @@ void QGraphicsItem::setZValue(qreal z)
*/
QRectF QGraphicsItem::childrenBoundingRect() const
{
- QRectF childRect;
- foreach (QGraphicsItem *child, children()) {
- QPointF childPos = child->pos();
- QTransform matrix = child->transform();
- if (!childPos.isNull())
- matrix *= QTransform::fromTranslate(childPos.x(), childPos.y());
- childRect |= matrix.mapRect(child->boundingRect() | child->childrenBoundingRect());
- }
- return childRect;
+ if (!d_ptr->dirtyChildrenBoundingRect)
+ return d_ptr->childrenBoundingRect;
+
+ d_ptr->childrenBoundingRect = QRectF();
+ d_ptr->childrenBoundingRectHelper(0, &d_ptr->childrenBoundingRect);
+ d_ptr->dirtyChildrenBoundingRect = 0;
+ return d_ptr->childrenBoundingRect;
}
/*!
@@ -3036,7 +3895,7 @@ QRectF QGraphicsItem::childrenBoundingRect() const
Although the item's shape can be arbitrary, the bounding rect is
always rectangular, and it is unaffected by the items'
- transformation (scale(), rotate(), etc.).
+ transformation.
If you want to change the item's bounding rectangle, you must first call
prepareGeometryChange(). This notifies the scene of the imminent change,
@@ -3068,19 +3927,26 @@ QRectF QGraphicsItem::childrenBoundingRect() const
QRectF QGraphicsItem::sceneBoundingRect() const
{
// Find translate-only offset
+ // COMBINE
QPointF offset;
const QGraphicsItem *parentItem = this;
const QGraphicsItemPrivate *itemd;
do {
- itemd = parentItem->d_ptr;
- if (itemd->hasTransform)
+ itemd = parentItem->d_ptr.data();
+ if (itemd->transformData)
break;
offset += itemd->pos;
} while ((parentItem = itemd->parent));
QRectF br = boundingRect();
br.translate(offset);
- return !parentItem ? br : parentItem->sceneTransform().mapRect(br);
+ if (!parentItem)
+ return br;
+ if (parentItem->d_ptr->hasTranslateOnlySceneTransform()) {
+ br.translate(parentItem->d_ptr->sceneTransform.dx(), parentItem->d_ptr->sceneTransform.dy());
+ return br;
+ }
+ return parentItem->d_ptr->sceneTransform.mapRect(br);
}
/*!
@@ -3455,7 +4321,7 @@ bool QGraphicsItem::isObscuredBy(const QGraphicsItem *item) const
{
if (!item)
return false;
- return QGraphicsScenePrivate::closestItemFirst_withoutCache(item, this)
+ return QGraphicsSceneBspTreeIndexPrivate::closestItemFirst_withoutCache(item, this)
&& qt_QGraphicsItem_isObscured(this, item, boundingRect());
}
@@ -3540,8 +4406,7 @@ QRegion QGraphicsItem::boundingRegion(const QTransform &itemToDeviceTransform) c
p.end();
// Transform QRegion back to device space
- QTransform unscale;
- unscale.scale(1 / granularity, 1 / granularity);
+ QTransform unscale = QTransform::fromScale(1 / granularity, 1 / granularity);
QRegion r;
QBitmap colorMask = QBitmap::fromImage(mask.createMaskFromColor(0));
foreach (const QRect &rect, QRegion( colorMask ).rects()) {
@@ -3637,7 +4502,7 @@ void QGraphicsItem::setBoundingRegionGranularity(qreal granularity)
All painting is done in local coordinates.
- \sa setCacheMode(), QPen::width(), {Item Coordinates}
+ \sa setCacheMode(), QPen::width(), {Item Coordinates}, ItemUsesExtendedStyleOption
*/
/*!
@@ -3649,174 +4514,86 @@ bool QGraphicsItemPrivate::discardUpdateRequest(bool ignoreClipping, bool ignore
{
// No scene, or if the scene is updating everything, means we have nothing
// to do. The only exception is if the scene tracks the growing scene rect.
- return (!visible && !ignoreVisibleBit)
- || (dirty && !ignoreDirtyBit)
- || !scene
- || (scene->d_func()->updateAll && scene->d_func()->hasSceneRect)
+ return !scene
+ || (!visible && !ignoreVisibleBit && !this->ignoreVisible)
+ || (!ignoreDirtyBit && fullUpdatePending)
|| (!ignoreClipping && (childrenClippedToShape() && isClippedAway()))
- || (!ignoreOpacity && childrenCombineOpacity() && isFullyTransparent());
+ || (!ignoreOpacity && !this->ignoreOpacity && childrenCombineOpacity() && isFullyTransparent());
}
/*!
\internal
-
- Asks the scene to mark this item's scene rect as dirty, requesting a
- redraw. This does not invalidate any cache.
-
- The \a force argument is for the update call in setVisible(), which is the
- only case where the item's background should be marked as dirty even when
- the item isn't visible.
*/
-void QGraphicsItemPrivate::updateHelper(const QRectF &rect, bool force, bool maybeDirtyClipPath)
+int QGraphicsItemPrivate::depth() const
{
- // No scene, or if the scene is updating everything, means we have nothing
- // to do. The only exception is if the scene tracks the growing scene rect.
- if (discardUpdateRequest(/*ignoreClipping=*/maybeDirtyClipPath, /*ignoreVisibleBit=*/force))
- return;
+ if (itemDepth == -1)
+ const_cast<QGraphicsItemPrivate *>(this)->resolveDepth();
- if (rect.isNull())
- dirty = 1;
- scene->itemUpdated(q_ptr, rect);
+ return itemDepth;
}
/*!
\internal
-
- Propagates updates to \a item and all its children.
*/
-void QGraphicsItemPrivate::fullUpdateHelper(bool childrenOnly, bool maybeDirtyClipPath, bool ignoreOpacity)
+void QGraphicsItemPrivate::invalidateDepthRecursively()
{
- if (discardUpdateRequest(/*ignoreClipping=*/maybeDirtyClipPath, /*ignoreVisibleBit=*/false,
- /*ignoreDirtyBit=*/true, ignoreOpacity)) {
- return;
- }
-
- if (!childrenOnly && !dirty) {
- // Effectively the same as updateHelper(QRectF(), false, maybeDirtyClipPath).
- dirty = 1;
- scene->itemUpdated(q_ptr, QRectF());
- }
-
- if (dirtyChildren || childrenClippedToShape()) {
- // Unnecessary to update children as well.
+ if (itemDepth == -1)
return;
- }
- if (ancestorFlags & AncestorClipsChildren) {
- Q_Q(QGraphicsItem);
- // Check if we can avoid updating all children.
- QGraphicsItem *p = parent;
- QRectF br = q->boundingRect();
- while (p) {
- if (p->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) {
- bool ok;
- QTransform x = q->itemTransform(p, &ok);
- if (!ok)
- break;
- if (x.mapRect(br).contains(p->boundingRect()))
- return;
- }
- p = p->d_ptr->parent;
- if (!p || !(p->d_ptr->ancestorFlags & AncestorClipsChildren))
- break;
- // ### check one level only
- break;
- }
- }
- foreach (QGraphicsItem *child, children)
- child->d_ptr->fullUpdateHelper(false, maybeDirtyClipPath, ignoreOpacity);
- dirtyChildren = 1;
+ itemDepth = -1;
+ for (int i = 0; i < children.size(); ++i)
+ children.at(i)->d_ptr->invalidateDepthRecursively();
}
-static inline bool qt_allChildrenCombineOpacity(QGraphicsItem *parent)
-{
- Q_ASSERT(parent);
- if (parent->flags() & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)
- return false;
-
- const QList<QGraphicsItem *> children(parent->childItems());
- for (int i = 0; i < children.size(); ++i) {
- if (children.at(i)->flags() & QGraphicsItem::ItemIgnoresParentOpacity)
- return false;
- }
- return true;
-}
+/*!
+ \internal
-void QGraphicsItemPrivate::updateEffectiveOpacity()
+ Resolves the stacking depth of this object and all its ancestors.
+*/
+void QGraphicsItemPrivate::resolveDepth()
{
- Q_Q(QGraphicsItem);
- if (parent) {
- resolveEffectiveOpacity(parent->effectiveOpacity());
- parent->d_ptr->allChildrenCombineOpacity = qt_allChildrenCombineOpacity(parent);
- } else {
- resolveEffectiveOpacity(1.0);
+ if (!parent)
+ itemDepth = 0;
+ else {
+ if (parent->d_ptr->itemDepth == -1)
+ parent->d_ptr->resolveDepth();
+ itemDepth = parent->d_ptr->itemDepth + 1;
}
- allChildrenCombineOpacity = qt_allChildrenCombineOpacity(q);
}
/*!
\internal
-
- Resolves and propagates this item's effective opacity to its children.
*/
-void QGraphicsItemPrivate::resolveEffectiveOpacity(qreal parentEffectiveOpacity)
+void QGraphicsItemPrivate::addChild(QGraphicsItem *child)
{
- Q_Q(QGraphicsItem);
- QGraphicsItem::GraphicsItemFlags myFlags = q->flags();
- QGraphicsItem::GraphicsItemFlags parentFlags = parent ? parent->flags() : QGraphicsItem::GraphicsItemFlags(0);
-
- // My local opacity is always part of my effective opacity.
- qreal myEffectiveOpacity = q->opacity();
-
- // If I have a parent, and I don't ignore my parent's opacity, and my
- // parent propagates to me, then combine my local opacity with my parent's
- // effective opacity into my effective opacity.
- if (parent
- && !(myFlags & QGraphicsItem::ItemIgnoresParentOpacity)
- && !(parentFlags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)) {
- myEffectiveOpacity *= parentEffectiveOpacity;
- }
-
- // Set this item's resolved opacity.
- if (qFuzzyCompare(myEffectiveOpacity, qreal(1.0))) {
- // Opaque, unset effective opacity.
- hasEffectiveOpacity = 0;
- unsetExtra(ExtraEffectiveOpacity);
- } else {
- hasEffectiveOpacity = 1;
- setExtra(ExtraEffectiveOpacity, myEffectiveOpacity);
- }
-
- // Resolve children always.
- for (int i = 0; i < children.size(); ++i)
- children.at(i)->d_ptr->resolveEffectiveOpacity(myEffectiveOpacity);
+ needSortChildren = 1;
+ child->d_ptr->siblingIndex = children.size();
+ children.append(child);
}
/*!
\internal
-
- Resolves the stacking depth of this object and all its children.
*/
-void QGraphicsItemPrivate::resolveDepth(int parentDepth)
+void QGraphicsItemPrivate::removeChild(QGraphicsItem *child)
{
- depth = parentDepth + 1;
- for (int i = 0; i < children.size(); ++i)
- children.at(i)->d_ptr->resolveDepth(depth);
+ children.removeOne(child);
+ // NB! Do not use children.removeAt(child->d_ptr->siblingIndex) because
+ // the child is not guaranteed to be at the index after the list is sorted.
+ // (see ensureSortedChildren()).
+ child->d_ptr->siblingIndex = -1;
}
/*!
\internal
*/
-void QGraphicsItemPrivate::invalidateSceneTransformCache()
+QGraphicsItemCache *QGraphicsItemPrivate::maybeExtraItemCache() const
{
- if (!scene || (parent && sceneTransformIndex == -1))
- return;
- if (sceneTransformIndex != -1)
- scene->d_func()->validTransforms.setBit(sceneTransformIndex, 0);
- for (int i = 0; i < children.size(); ++i)
- children.at(i)->d_ptr->invalidateSceneTransformCache();
+ return (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
}
+/*!
+ \internal
+*/
QGraphicsItemCache *QGraphicsItemPrivate::extraItemCache() const
{
QGraphicsItemCache *c = (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
@@ -3828,6 +4605,9 @@ QGraphicsItemCache *QGraphicsItemPrivate::extraItemCache() const
return c;
}
+/*!
+ \internal
+*/
void QGraphicsItemPrivate::removeExtraItemCache()
{
QGraphicsItemCache *c = (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
@@ -3889,17 +4669,13 @@ void QGraphicsItemPrivate::updateCachedClipPathFromSetPosHelper(const QPointF &n
// Find closest clip ancestor and transform.
Q_Q(QGraphicsItem);
- QTransform thisToParentTransform = hasTransform
- ? q->transform() * QTransform::fromTranslate(newPos.x(), newPos.y())
- : QTransform::fromTranslate(newPos.x(), newPos.y());
+ // COMBINE
+ QTransform thisToParentTransform = QTransform::fromTranslate(newPos.x(), newPos.y());
+ if (transformData)
+ thisToParentTransform = transformData->computedFullTransform(&thisToParentTransform);
QGraphicsItem *clipParent = parent;
while (clipParent && !(clipParent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape)) {
- if (clipParent->d_ptr->hasTransform)
- thisToParentTransform *= clipParent->transform();
- if (!clipParent->d_ptr->pos.isNull()) {
- thisToParentTransform *= QTransform::fromTranslate(clipParent->d_ptr->pos.x(),
- clipParent->d_ptr->pos.y());
- }
+ thisToParentTransform *= clipParent->d_ptr->transformToParent();
clipParent = clipParent->d_ptr->parent;
}
@@ -3941,6 +4717,89 @@ void QGraphicsItemPrivate::updateCachedClipPathFromSetPosHelper(const QPointF &n
}
}
+// Traverses all the ancestors up to the top-level and updates the pointer to
+// always point to the top-most item that has a dirty scene transform.
+// It then backtracks to the top-most dirty item and start calculating the
+// scene transform by combining the item's transform (+pos) with the parent's
+// cached scene transform (which we at this point know for sure is valid).
+void QGraphicsItemPrivate::ensureSceneTransformRecursive(QGraphicsItem **topMostDirtyItem)
+{
+ Q_ASSERT(topMostDirtyItem);
+
+ if (dirtySceneTransform)
+ *topMostDirtyItem = q_ptr;
+
+ if (parent)
+ parent->d_ptr->ensureSceneTransformRecursive(topMostDirtyItem);
+
+ if (*topMostDirtyItem == q_ptr) {
+ if (!dirtySceneTransform)
+ return; // OK, neither my ancestors nor I have dirty scene transforms.
+ *topMostDirtyItem = 0;
+ } else if (*topMostDirtyItem) {
+ return; // Continue backtrack.
+ }
+
+ // COMBINE my transform with the parent's scene transform.
+ updateSceneTransformFromParent();
+ Q_ASSERT(!dirtySceneTransform);
+}
+
+void QGraphicsItemPrivate::ensureSceneTransform()
+{
+ if (dirtySceneTransform) {
+ // This item and all its descendants have dirty scene transforms.
+ // We're about to validate this item's scene transform, so we have to
+ // invalidate all the children; otherwise there's no way for the descendants
+ // to detect that the ancestor has changed.
+ invalidateChildrenSceneTransform();
+ }
+
+ QGraphicsItem *that = q_func();
+ ensureSceneTransformRecursive(&that);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::setSubFocus()
+{
+ // Update focus child chain.
+ QGraphicsItem *item = q_ptr;
+ QGraphicsItem *parent = item;
+ bool hidden = !visible;
+ do {
+ parent->d_func()->subFocusItem = item;
+ } while (!parent->isWindow() && (parent = parent->d_ptr->parent) && (!hidden || !parent->d_func()->visible));
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::clearSubFocus()
+{
+ // Reset focus child chain.
+ QGraphicsItem *parent = q_ptr;
+ do {
+ if (parent->d_ptr->subFocusItem != q_ptr)
+ break;
+ parent->d_ptr->subFocusItem = 0;
+ } while (!parent->isWindow() && (parent = parent->d_ptr->parent));
+}
+
+/*!
+ \internal
+
+ Sets the focusProxy pointer to 0 for all items that have this item as their
+ focusProxy. ### Qt 5: Use QPointer instead.
+*/
+void QGraphicsItemPrivate::resetFocusProxy()
+{
+ for (int i = 0; i < focusProxyRefs.size(); ++i)
+ *focusProxyRefs.at(i) = 0;
+ focusProxyRefs.clear();
+}
+
/*!
\internal
@@ -3974,6 +4833,13 @@ void QGraphicsItem::update(const QRectF &rect)
if (rect.isEmpty() && !rect.isNull())
return;
+ // Make sure we notify effects about invalidated source.
+ QGraphicsItem *item = this;
+ do {
+ if (item->d_ptr->graphicsEffect)
+ item->d_ptr->notifyInvalidated = 1;
+ } while ((item = item->d_ptr->parent));
+
if (CacheMode(d_ptr->cacheMode) != NoCache) {
QGraphicsItemCache *cache = d_ptr->extraItemCache();
if (d_ptr->discardUpdateRequest(/* ignoreVisibleBit = */ false,
@@ -3983,25 +4849,62 @@ void QGraphicsItem::update(const QRectF &rect)
}
// Invalidate cache.
- if (rect.isNull()) {
- cache->allExposed = true;
- cache->exposed.clear();
- } else {
- cache->exposed.append(rect);
+ if (!cache->allExposed) {
+ if (rect.isNull()) {
+ cache->allExposed = true;
+ cache->exposed.clear();
+ } else {
+ cache->exposed.append(rect);
+ }
}
// Only invalidate cache; item is already dirty.
- if (d_ptr->dirty)
+ if (d_ptr->fullUpdatePending)
return;
- } else if (d_ptr->discardUpdateRequest()) {
- return;
}
- // Effectively the same as updateHelper(rect);
- if (rect.isNull())
- d_ptr->dirty = 1;
- d_ptr->scene->itemUpdated(this, rect);
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->markDirty(this, rect);
}
+/*!
+ \internal
+
+ Scrolls \a rect in \a pix by \a dx, \a dy.
+
+ ### This can be done much more efficiently by using XCopyArea on X11 with
+ the same dst and src, and through moving pixels in the raster engine. It
+ can probably also be done much better on the other paint engines.
+*/
+void _q_scrollPixmap(QPixmap *pix, const QRect &rect, int dx, int dy)
+{
+#if 0
+ QPainter painter(pix);
+ painter.setClipRect(rect);
+ painter.drawPixmap(rect.translated(dx, dy), *pix, rect);
+ painter.end();
+#elif defined Q_WS_X11
+ GC gc = XCreateGC(X11->display, pix->handle(), 0, 0);
+
+ XRectangle xrect;
+ xrect.x = rect.x();
+ xrect.y = rect.y();
+ xrect.width = rect.width();
+ xrect.height = rect.height();
+ XSetClipRectangles(X11->display, gc, 0, 0, &xrect, 1, YXBanded);
+
+ XCopyArea(X11->display, pix->handle(), pix->handle(), gc,
+ rect.x(), rect.y(), rect.width(), rect.height(),
+ rect.x()+dx, rect.y()+dy);
+ XFreeGC(X11->display, gc);
+#else
+ QPixmap newPix = *pix;
+ QPainter painter(&newPix);
+ painter.setClipRect(rect);
+ painter.drawPixmap(rect.translated(dx, dy), *pix, rect);
+ painter.end();
+ *pix = newPix;
+#endif
+}
/*!
\since 4.4
@@ -4030,11 +4933,45 @@ void QGraphicsItem::scroll(qreal dx, qreal dy, const QRectF &rect)
if (!d->scene)
return;
if (d->cacheMode != NoCache) {
- // ### This is very slow, and can be done much better. If the cache is
- // local and matches the below criteria for rotation and scaling, we
- // can easily scroll. And if the cache is in device coordinates, we
- // can scroll both the viewport and the cache.
- update(rect);
+ QGraphicsItemCache *c;
+ bool scrollCache = qFuzzyIsNull(dx - int(dx)) && qFuzzyIsNull(dy - int(dy))
+ && (c = (QGraphicsItemCache *)qVariantValue<void *>(d_ptr->extra(QGraphicsItemPrivate::ExtraCacheData)))
+ && (d->cacheMode == ItemCoordinateCache && !c->fixedSize.isValid());
+ if (scrollCache) {
+ QPixmap pix;
+ if (QPixmapCache::find(c->key, &pix)) {
+ // Adjust with 2 pixel margin. Notice the loss of precision
+ // when converting to QRect.
+ int adjust = 2;
+ QRectF br = boundingRect().adjusted(-adjust, -adjust, adjust, adjust);
+ QRect irect = rect.toRect().translated(-br.x(), -br.y());
+
+ _q_scrollPixmap(&pix, irect, dx, dy);
+
+ QPixmapCache::replace(c->key, pix);
+
+ // Translate the existing expose.
+ foreach (QRectF exposedRect, c->exposed)
+ c->exposed += exposedRect.translated(dx, dy) & rect;
+
+ // Calculate exposure.
+ QRegion exposed;
+ QRect r = rect.toRect();
+ exposed += r;
+ exposed -= r.translated(dx, dy);
+ foreach (QRect rect, exposed.rects())
+ update(rect);
+ d->scene->d_func()->markDirty(this);
+ } else {
+ update(rect);
+ }
+ } else {
+ // ### This is very slow, and can be done much better. If the cache is
+ // local and matches the below criteria for rotation and scaling, we
+ // can easily scroll. And if the cache is in device coordinates, we
+ // can scroll both the viewport and the cache.
+ update(rect);
+ }
return;
}
@@ -4053,13 +4990,7 @@ void QGraphicsItem::scroll(qreal dx, qreal dy, const QRectF &rect)
static const QLineF left(0, 0, -1, 0);
static const QLineF right(0, 0, 1, 0);
- QTransform deviceTr;
- if (d->itemIsUntransformable()) {
- deviceTr = deviceTransform(view->viewportTransform());
- } else {
- deviceTr = sceneTransform() * view->viewportTransform();
- }
-
+ QTransform deviceTr = deviceTransform(view->viewportTransform());
QRect deviceScrollRect = deviceTr.mapRect(scrollRect).toRect();
QLineF v1 = deviceTr.map(right);
QLineF v2 = deviceTr.map(down);
@@ -4191,7 +5122,10 @@ QPointF QGraphicsItem::mapToItem(const QGraphicsItem *item, const QPointF &point
*/
QPointF QGraphicsItem::mapToParent(const QPointF &point) const
{
- return d_ptr->pos + (d_ptr->hasTransform ? transform().map(point) : point);
+ // COMBINE
+ if (!d_ptr->transformData)
+ return point + d_ptr->pos;
+ return d_ptr->transformToParent().map(point);
}
/*!
@@ -4211,7 +5145,9 @@ QPointF QGraphicsItem::mapToParent(const QPointF &point) const
*/
QPointF QGraphicsItem::mapToScene(const QPointF &point) const
{
- return sceneTransform().map(point);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return QPointF(point.x() + d_ptr->sceneTransform.dx(), point.y() + d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.map(point);
}
/*!
@@ -4256,9 +5192,10 @@ QPolygonF QGraphicsItem::mapToItem(const QGraphicsItem *item, const QRectF &rect
*/
QPolygonF QGraphicsItem::mapToParent(const QRectF &rect) const
{
- QPolygonF p = !d_ptr->hasTransform ? rect : transform().map(rect);
- p.translate(d_ptr->pos);
- return p;
+ // COMBINE
+ if (!d_ptr->transformData)
+ return rect.translated(d_ptr->pos);
+ return d_ptr->transformToParent().map(rect);
}
/*!
@@ -4277,7 +5214,9 @@ QPolygonF QGraphicsItem::mapToParent(const QRectF &rect) const
*/
QPolygonF QGraphicsItem::mapToScene(const QRectF &rect) const
{
- return sceneTransform().map(rect);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return rect.translated(d_ptr->sceneTransform.dx(), d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.map(rect);
}
/*!
@@ -4325,8 +5264,10 @@ QRectF QGraphicsItem::mapRectToItem(const QGraphicsItem *item, const QRectF &rec
*/
QRectF QGraphicsItem::mapRectToParent(const QRectF &rect) const
{
- QRectF r = !d_ptr->hasTransform ? rect : transform().mapRect(rect);
- return r.translated(d_ptr->pos);
+ // COMBINE
+ if (!d_ptr->transformData)
+ return rect.translated(d_ptr->pos);
+ return d_ptr->transformToParent().mapRect(rect);
}
/*!
@@ -4348,7 +5289,9 @@ QRectF QGraphicsItem::mapRectToParent(const QRectF &rect) const
*/
QRectF QGraphicsItem::mapRectToScene(const QRectF &rect) const
{
- return sceneTransform().mapRect(rect);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return rect.translated(d_ptr->sceneTransform.dx(), d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.mapRect(rect);
}
/*!
@@ -4397,8 +5340,10 @@ QRectF QGraphicsItem::mapRectFromItem(const QGraphicsItem *item, const QRectF &r
*/
QRectF QGraphicsItem::mapRectFromParent(const QRectF &rect) const
{
- QRectF r = rect.translated(-d_ptr->pos);
- return d_ptr->hasTransform ? transform().inverted().mapRect(r) : r;
+ // COMBINE
+ if (!d_ptr->transformData)
+ return rect.translated(-d_ptr->pos);
+ return d_ptr->transformToParent().inverted().mapRect(rect);
}
/*!
@@ -4420,7 +5365,9 @@ QRectF QGraphicsItem::mapRectFromParent(const QRectF &rect) const
*/
QRectF QGraphicsItem::mapRectFromScene(const QRectF &rect) const
{
- return sceneTransform().inverted().mapRect(rect);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return rect.translated(-d_ptr->sceneTransform.dx(), -d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.inverted().mapRect(rect);
}
/*!
@@ -4457,9 +5404,10 @@ QPolygonF QGraphicsItem::mapToItem(const QGraphicsItem *item, const QPolygonF &p
*/
QPolygonF QGraphicsItem::mapToParent(const QPolygonF &polygon) const
{
- QPolygonF p = !d_ptr->hasTransform ? polygon : transform().map(polygon);
- p.translate(d_ptr->pos);
- return p;
+ // COMBINE
+ if (!d_ptr->transformData)
+ return polygon.translated(d_ptr->pos);
+ return d_ptr->transformToParent().map(polygon);
}
/*!
@@ -4471,7 +5419,9 @@ QPolygonF QGraphicsItem::mapToParent(const QPolygonF &polygon) const
*/
QPolygonF QGraphicsItem::mapToScene(const QPolygonF &polygon) const
{
- return sceneTransform().map(polygon);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return polygon.translated(d_ptr->sceneTransform.dx(), d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.map(polygon);
}
/*!
@@ -4501,10 +5451,10 @@ QPainterPath QGraphicsItem::mapToItem(const QGraphicsItem *item, const QPainterP
*/
QPainterPath QGraphicsItem::mapToParent(const QPainterPath &path) const
{
- QTransform x = QTransform::fromTranslate(d_ptr->pos.x(), d_ptr->pos.y());
- if (d_ptr->hasTransform)
- x = transform() * x;
- return x.map(path);
+ // COMBINE
+ if (!d_ptr->transformData)
+ return path.translated(d_ptr->pos);
+ return d_ptr->transformToParent().map(path);
}
/*!
@@ -4516,7 +5466,9 @@ QPainterPath QGraphicsItem::mapToParent(const QPainterPath &path) const
*/
QPainterPath QGraphicsItem::mapToScene(const QPainterPath &path) const
{
- return sceneTransform().map(path);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return path.translated(d_ptr->sceneTransform.dx(), d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.map(path);
}
/*!
@@ -4553,8 +5505,9 @@ QPointF QGraphicsItem::mapFromItem(const QGraphicsItem *item, const QPointF &poi
*/
QPointF QGraphicsItem::mapFromParent(const QPointF &point) const
{
- if (d_ptr->hasTransform)
- return transform().inverted().map(point - d_ptr->pos);
+ // COMBINE
+ if (d_ptr->transformData)
+ return d_ptr->transformToParent().inverted().map(point);
return point - d_ptr->pos;
}
@@ -4576,7 +5529,9 @@ QPointF QGraphicsItem::mapFromParent(const QPointF &point) const
*/
QPointF QGraphicsItem::mapFromScene(const QPointF &point) const
{
- return sceneTransform().inverted().map(point);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return QPointF(point.x() - d_ptr->sceneTransform.dx(), point.y() - d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.inverted().map(point);
}
/*!
@@ -4621,8 +5576,10 @@ QPolygonF QGraphicsItem::mapFromItem(const QGraphicsItem *item, const QRectF &re
*/
QPolygonF QGraphicsItem::mapFromParent(const QRectF &rect) const
{
- QRectF r = rect.translated(-d_ptr->pos);
- return d_ptr->hasTransform ? transform().inverted().map(r) : r;
+ // COMBINE
+ if (!d_ptr->transformData)
+ return rect.translated(-d_ptr->pos);
+ return d_ptr->transformToParent().inverted().map(rect);
}
/*!
@@ -4642,7 +5599,9 @@ QPolygonF QGraphicsItem::mapFromParent(const QRectF &rect) const
*/
QPolygonF QGraphicsItem::mapFromScene(const QRectF &rect) const
{
- return sceneTransform().inverted().map(rect);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return rect.translated(-d_ptr->sceneTransform.dx(), -d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.inverted().map(rect);
}
/*!
@@ -4677,9 +5636,10 @@ QPolygonF QGraphicsItem::mapFromItem(const QGraphicsItem *item, const QPolygonF
*/
QPolygonF QGraphicsItem::mapFromParent(const QPolygonF &polygon) const
{
- QPolygonF p = polygon;
- p.translate(-d_ptr->pos);
- return d_ptr->hasTransform ? transform().inverted().map(p) : p;
+ // COMBINE
+ if (!d_ptr->transformData)
+ return polygon.translated(-d_ptr->pos);
+ return d_ptr->transformToParent().inverted().map(polygon);
}
/*!
@@ -4691,7 +5651,9 @@ QPolygonF QGraphicsItem::mapFromParent(const QPolygonF &polygon) const
*/
QPolygonF QGraphicsItem::mapFromScene(const QPolygonF &polygon) const
{
- return sceneTransform().inverted().map(polygon);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return polygon.translated(-d_ptr->sceneTransform.dx(), -d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.inverted().map(polygon);
}
/*!
@@ -4719,9 +5681,10 @@ QPainterPath QGraphicsItem::mapFromItem(const QGraphicsItem *item, const QPainte
*/
QPainterPath QGraphicsItem::mapFromParent(const QPainterPath &path) const
{
- if (d_ptr->parent)
- return d_ptr->parent->itemTransform(this).map(path);
- return mapFromScene(path);
+ // COMBINE
+ if (!d_ptr->transformData)
+ return path.translated(-d_ptr->pos);
+ return d_ptr->transformToParent().inverted().map(path);
}
/*!
@@ -4733,7 +5696,9 @@ QPainterPath QGraphicsItem::mapFromParent(const QPainterPath &path) const
*/
QPainterPath QGraphicsItem::mapFromScene(const QPainterPath &path) const
{
- return sceneTransform().inverted().map(path);
+ if (d_ptr->hasTranslateOnlySceneTransform())
+ return path.translated(-d_ptr->sceneTransform.dx(), -d_ptr->sceneTransform.dy());
+ return d_ptr->sceneTransform.inverted().map(path);
}
/*!
@@ -4770,8 +5735,8 @@ QGraphicsItem *QGraphicsItem::commonAncestorItem(const QGraphicsItem *other) con
return const_cast<QGraphicsItem *>(this);
const QGraphicsItem *thisw = this;
const QGraphicsItem *otherw = other;
- int thisDepth = d_ptr->depth;
- int otherDepth = other->d_ptr->depth;
+ int thisDepth = d_ptr->depth();
+ int otherDepth = other->d_ptr->depth();
while (thisDepth > otherDepth) {
thisw = thisw->d_ptr->parent;
--thisDepth;
@@ -5209,22 +6174,24 @@ void QGraphicsItem::dropEvent(QGraphicsSceneDragDropEvent *event)
focus in events for this item. The default implementation calls
ensureVisible().
- \sa focusOutEvent(), sceneEvent()
+ \sa focusOutEvent(), sceneEvent(), setFocus()
*/
void QGraphicsItem::focusInEvent(QFocusEvent *event)
{
Q_UNUSED(event);
+ update();
}
/*!
This event handler, for event \a event, can be reimplemented to receive
focus out events for this item. The default implementation does nothing.
- \sa focusInEvent(), sceneEvent()
+ \sa focusInEvent(), sceneEvent(), setFocus()
*/
void QGraphicsItem::focusOutEvent(QFocusEvent *event)
{
Q_UNUSED(event);
+ update();
}
/*!
@@ -5239,7 +6206,7 @@ void QGraphicsItem::focusOutEvent(QFocusEvent *event)
void QGraphicsItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
- d_ptr->updateHelper();
+ update();
}
/*!
@@ -5267,7 +6234,7 @@ void QGraphicsItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
void QGraphicsItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
- d_ptr->updateHelper();
+ update();
}
/*!
@@ -5604,7 +6571,7 @@ void QGraphicsItem::inputMethodEvent(QInputMethodEvent *event)
surrounding text and reconversions. \a query specifies which
property is queried.
- \sa inputMethodEvent()
+ \sa inputMethodEvent(), QInputMethodEvent, QInputContext
*/
QVariant QGraphicsItem::inputMethodQuery(Qt::InputMethodQuery query) const
{
@@ -5620,6 +6587,39 @@ QVariant QGraphicsItem::inputMethodQuery(Qt::InputMethodQuery query) const
}
/*!
+ Returns the current input method hints of this item.
+
+ Input method hints are only relevant for input items.
+ The hints are used by the input method to indicate how it should operate.
+ For example, if the Qt::ImhNumbersOnly flag is set, the input method may change
+ its visual components to reflect that only numbers can be entered.
+
+ The effect may vary between input method implementations.
+
+ \since 4.6
+
+ \sa setInputMethodHints(), inputMethodQuery(), QInputContext
+*/
+Qt::InputMethodHints QGraphicsItem::inputMethodHints() const
+{
+ Q_D(const QGraphicsItem);
+ return d->imHints;
+}
+
+/*!
+ Sets the current input method hints of this item to \a hints.
+
+ \since 4.6
+
+ \sa inputMethodHints(), inputMethodQuery(), QInputContext
+*/
+void QGraphicsItem::setInputMethodHints(Qt::InputMethodHints hints)
+{
+ Q_D(QGraphicsItem);
+ d->imHints = hints;
+}
+
+/*!
This virtual function is called by QGraphicsItem to notify custom items
that some part of the item's state changes. By reimplementing this
function, your can react to a change, and in some cases, (depending on \a
@@ -5696,8 +6696,7 @@ void QGraphicsItem::addToIndex()
return;
}
if (d_ptr->scene)
- d_ptr->scene->d_func()->addToIndex(this);
- d_ptr->updateHelper();
+ d_ptr->scene->d_func()->index->addItem(this);
}
/*!
@@ -5713,9 +6712,8 @@ void QGraphicsItem::removeFromIndex()
// ### remove from child index only if applicable
return;
}
- d_ptr->updateHelper();
if (d_ptr->scene)
- d_ptr->scene->d_func()->removeFromIndex(this);
+ d_ptr->scene->d_func()->index->removeItem(this);
}
/*!
@@ -5734,9 +6732,37 @@ void QGraphicsItem::removeFromIndex()
void QGraphicsItem::prepareGeometryChange()
{
if (d_ptr->scene) {
- d_ptr->updateHelper(QRectF(), false, /*maybeDirtyClipPath=*/!d_ptr->inSetPosHelper);
+ d_ptr->scene->d_func()->dirtyGrowingItemsBoundingRect = true;
+ d_ptr->geometryChanged = 1;
+ d_ptr->paintedViewBoundingRectsNeedRepaint = 1;
+ d_ptr->notifyBoundingRectChanged = !d_ptr->inSetPosHelper;
+
QGraphicsScenePrivate *scenePrivate = d_ptr->scene->d_func();
- scenePrivate->removeFromIndex(this);
+ scenePrivate->index->prepareBoundingRectChange(this);
+ scenePrivate->markDirty(this, QRectF(),
+ /*invalidateChildren=*/true,
+ /*maybeDirtyClipPath=*/!d_ptr->inSetPosHelper);
+
+ // For compatibility reasons, we have to update the item's old geometry
+ // if someone is connected to the changed signal or the scene has no views.
+ // Note that this has to be done *after* markDirty to ensure that
+ // _q_processDirtyItems is called before _q_emitUpdated.
+ if (scenePrivate->isSignalConnected(scenePrivate->changedSignalIndex)
+ || scenePrivate->views.isEmpty()) {
+ if (d_ptr->hasTranslateOnlySceneTransform()) {
+ d_ptr->scene->update(boundingRect().translated(d_ptr->sceneTransform.dx(),
+ d_ptr->sceneTransform.dy()));
+ } else {
+ d_ptr->scene->update(d_ptr->sceneTransform.mapRect(boundingRect()));
+ }
+ }
+ }
+
+ QGraphicsItem *parent = this;
+ while ((parent = parent->d_ptr->parent)) {
+ parent->d_ptr->dirtyChildrenBoundingRect = 1;
+ // ### Only do this if the parent's effect applies to the entire subtree.
+ parent->d_ptr->notifyBoundingRectChanged = 1;
}
if (d_ptr->inSetPosHelper)
@@ -5760,7 +6786,7 @@ static void qt_graphicsItem_highlightSelected(
QGraphicsItem *item, QPainter *painter, const QStyleOptionGraphicsItem *option)
{
const QRectF murect = painter->transform().mapRect(QRectF(0, 0, 1, 1));
- if (qFuzzyCompare(qMax(murect.width(), murect.height()) + 1, 1))
+ if (qFuzzyIsNull(qMax(murect.width(), murect.height())))
return;
const QRectF mbrect = painter->transform().mapRect(item->boundingRect());
@@ -5810,11 +6836,232 @@ static void qt_graphicsItem_highlightSelected(
}
/*!
+ \class QGraphicsObject
+ \brief The QGraphicsObject class provides a base class for all graphics items that
+ require signals, slots and properties.
+ \since 4.6
+ \ingroup graphicsview-api
+
+ The class extends a QGraphicsItem with QObject's signal/slot and property mechanisms.
+ It maps many of QGraphicsItem's basic setters and getters to properties and adds notification
+ signals for many of them.
+*/
+
+/*!
+ Constructs a QGraphicsObject with \a parent.
+*/
+QGraphicsObject::QGraphicsObject(QGraphicsItem *parent)
+ : QGraphicsItem(parent)
+{
+ QGraphicsItem::d_ptr->isObject = true;
+}
+
+/*!
+ \internal
+*/
+QGraphicsObject::QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent, QGraphicsScene *scene)
+ : QGraphicsItem(dd, parent, scene)
+{
+ QGraphicsItem::d_ptr->isObject = true;
+}
+
+/*!
+ \property QGraphicsObject::parent
+ \brief the parent of the item
+
+ \sa QGraphicsItem::setParentItem(), QGraphicsItem::parentObject()
+*/
+
+/*!
+ \property QGraphicsObject::id
+ \brief the id of of the item
+
+ \sa QGraphicsItem::opacity(), QGraphicsItem::setOpacity()
+*/
+
+/*!
+ \property QGraphicsObject::opacity
+ \brief the opacity of the item
+
+ \sa QGraphicsItem::setOpacity(), QGraphicsItem::opacity()
+*/
+
+/*!
+ \fn QGraphicsObject::opacityChanged()
+
+ This signal gets emitted whenever the opacity of the item changes
+
+ \sa QGraphicsItem::opacity()
+*/
+
+/*!
+ \fn QGraphicsObject::parentChanged()
+
+ This signal gets emitted whenever the parent of the item changes
+*/
+
+/*!
+ \property QGraphicsObject::pos
+ \brief the position of the item
+
+ Describes the items position.
+
+ \sa QGraphicsItem::setPos(), QGraphicsItem::pos()
+*/
+
+/*!
+ \property QGraphicsObject::x
+ \brief the x position of the item
+
+ Describes the items x position.
+
+ \sa QGraphicsItem::setX(), setPos(), xChanged()
+*/
+
+/*!
+ \fn QGraphicsObject::xChanged()
+
+ This signal gets emitted whenever the x position of the item changes
+
+ \sa pos()
+*/
+
+/*!
+ \property QGraphicsObject::y
+ \brief the y position of the item
+
+ Describes the items y position.
+
+ \sa QGraphicsItem::setY(), setPos(), yChanged()
+*/
+
+/*!
+ \fn QGraphicsObject::yChanged()
+
+ This signal gets emitted whenever the y position of the item changes.
+
+ \sa pos()
+*/
+
+/*!
+ \property QGraphicsObject::z
+ \brief the z value of the item
+
+ Describes the items z value.
+
+ \sa QGraphicsItem::setZValue(), zValue(), zChanged()
+*/
+
+/*!
+ \fn QGraphicsObject::zChanged()
+
+ This signal gets emitted whenever the z value of the item changes.
+
+ \sa pos()
+*/
+
+/*!
+ \property QGraphicsObject::rotation
+ This property holds the rotation of the item in degrees.
+
+ This specifies how many degrees to rotate the item around its transformOrigin.
+ The default rotation is 0 degrees (i.e. not rotated at all).
+*/
+
+/*!
+ \fn QGraphicsObject::rotationChanged()
+
+ This signal gets emitted whenever the roation of the item changes.
+*/
+
+/*!
+ \property QGraphicsObject::scale
+ This property holds the scale of the item.
+
+ A scale of less than 1 means the item will be displayed smaller than
+ normal, and a scale of greater than 1 means the item will be
+ displayed larger than normal. A negative scale means the item will
+ be mirrored.
+
+ By default, items are displayed at a scale of 1 (i.e. at their
+ normal size).
+
+ Scaling is from the item's transformOrigin.
+*/
+
+/*!
+ \fn void QGraphicsObject::scaleChanged()
+
+ This signal is emitted when the scale of the item changes.
+*/
+
+
+/*!
+ \property QGraphicsObject::enabled
+ \brief whether the item is enabled or not
+
+ This property is declared in QGraphicsItem.
+
+ By default, this property is true.
+
+ \sa QGraphicsItem::isEnabled(), QGraphicsItem::setEnabled()
+ \sa QGraphicsObject::enabledChanged()
+*/
+
+/*!
+ \fn void QGraphicsObject::enabledChanged()
+
+ This signal gets emitted whenever the item get's enabled or disabled.
+
+ \sa isEnabled()
+*/
+
+/*!
+ \property QGraphicsObject::visible
+ \brief whether the item is visible or not
+
+ This property is declared in QGraphicsItem.
+
+ By default, this property is true.
+
+ \sa QGraphicsItem::isVisible(), QGraphicsItem::setVisible(), visibleChanged()
+*/
+
+/*!
+ \fn QGraphicsObject::visibleChanged()
+
+ This signal gets emitted whenever the visibility of the item changes
+
+ \sa visible
+*/
+
+/*!
+ \fn const QObjectList &QGraphicsObject::children() const
+ \internal
+
+ This function returns the same value as QObject::children(). It's
+ provided to differentiate between the obsolete member
+ QGraphicsItem::children() and QObject::children(). QGraphicsItem now
+ provides childItems() instead.
+*/
+
+/*!
+ \property QGraphicsObject::transformOriginPoint
+ \brief the transformation origin
+
+ This property sets a specific point in the items coordiante system as the
+ origin for scale and rotation.
+
+ \sa scale, rotation, QGraphicsItem::transformOriginPoint()
+*/
+
+
+/*!
\class QAbstractGraphicsShapeItem
\brief The QAbstractGraphicsShapeItem class provides a common base for
all path items.
\since 4.2
- \ingroup multimedia
+ \ingroup graphicsview-api
This class does not fully implement an item by itself; in particular, it
does not implement boundingRect() and paint(), which are inherited by
@@ -5949,7 +7196,6 @@ QPainterPath QAbstractGraphicsShapeItem::opaqueArea() const
\brief The QGraphicsPathItem class provides a path item that you
can add to a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's path, pass a QPainterPath to QGraphicsPathItem's
@@ -6152,7 +7398,6 @@ QVariant QGraphicsPathItem::extension(const QVariant &variant) const
\brief The QGraphicsRectItem class provides a rectangle item that you
can add to a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's rectangle, pass a QRectF to QGraphicsRectItem's
@@ -6397,7 +7642,6 @@ QVariant QGraphicsRectItem::extension(const QVariant &variant) const
\brief The QGraphicsEllipseItem class provides an ellipse item that you
can add to a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsEllipseItem respresents an ellipse with a fill and an outline,
@@ -6714,7 +7958,6 @@ QVariant QGraphicsEllipseItem::extension(const QVariant &variant) const
\brief The QGraphicsPolygonItem class provides a polygon item that you
can add to a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's polygon, pass a QPolygonF to
@@ -6948,7 +8191,6 @@ QVariant QGraphicsPolygonItem::extension(const QVariant &variant) const
\brief The QGraphicsLineItem class provides a line item that you can add to a
QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's line, pass a QLineF to QGraphicsLineItem's
@@ -7210,7 +8452,6 @@ QVariant QGraphicsLineItem::extension(const QVariant &variant) const
\brief The QGraphicsPixmapItem class provides a pixmap item that you can add to
a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's pixmap, pass a QPixmap to QGraphicsPixmapItem's
@@ -7399,7 +8640,6 @@ void QGraphicsPixmapItem::setTransformationMode(Qt::TransformationMode mode)
{
Q_D(QGraphicsPixmapItem);
if (mode != d->transformationMode) {
- d_ptr->updateHelper();
d->transformationMode = mode;
update();
}
@@ -7487,9 +8727,7 @@ void QGraphicsPixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsIte
painter->setRenderHint(QPainter::SmoothPixmapTransform,
(d->transformationMode == Qt::SmoothTransformation));
- QRectF exposed = option->exposedRect.adjusted(-1, -1, 1, 1);
- exposed &= QRectF(d->offset.x(), d->offset.y(), d->pixmap.width(), d->pixmap.height());
- painter->drawPixmap(exposed, d->pixmap, exposed.translated(-d->offset));
+ painter->drawPixmap(d->offset, d->pixmap);
if (option->state & QStyle::State_Selected)
qt_graphicsItem_highlightSelected(this, painter, option);
@@ -7577,7 +8815,6 @@ QVariant QGraphicsPixmapItem::extension(const QVariant &variant) const
\brief The QGraphicsTextItem class provides a text item that you can add to
a QGraphicsScene to display formatted text.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
If you only need to show plain text in an item, consider using QGraphicsSimpleTextItem
@@ -7612,7 +8849,7 @@ class QGraphicsTextItemPrivate
{
public:
QGraphicsTextItemPrivate()
- : control(0), pageNumber(0), useDefaultImpl(false), tabChangesFocus(false)
+ : control(0), pageNumber(0), useDefaultImpl(false), tabChangesFocus(false), clickCausedFocus(0)
{ }
mutable QTextControl *control;
@@ -7633,9 +8870,12 @@ public:
bool useDefaultImpl;
bool tabChangesFocus;
+ uint clickCausedFocus : 1;
+
QGraphicsTextItem *qq;
};
+
/*!
Constructs a QGraphicsTextItem, using \a text as the default plain
text. \a parent is passed to QGraphicsItem's constructor.
@@ -7648,13 +8888,14 @@ QGraphicsTextItem::QGraphicsTextItem(const QString &text, QGraphicsItem *parent
, QGraphicsScene *scene
#endif
)
- : QGraphicsItem(parent, scene), dd(new QGraphicsTextItemPrivate)
+ : QGraphicsObject(*new QGraphicsItemPrivate, parent, scene), dd(new QGraphicsTextItemPrivate)
{
dd->qq = this;
if (!text.isEmpty())
setPlainText(text);
setAcceptDrops(true);
setAcceptHoverEvents(true);
+ setFlags(ItemUsesExtendedStyleOption);
}
/*!
@@ -7669,11 +8910,12 @@ QGraphicsTextItem::QGraphicsTextItem(QGraphicsItem *parent
, QGraphicsScene *scene
#endif
)
- : QGraphicsItem(parent, scene), dd(new QGraphicsTextItemPrivate)
+ : QGraphicsObject(*new QGraphicsItemPrivate, parent, scene), dd(new QGraphicsTextItemPrivate)
{
dd->qq = this;
setAcceptDrops(true);
setAcceptHoverEvents(true);
+ setFlag(ItemUsesExtendedStyleOption);
}
/*!
@@ -7935,7 +9177,42 @@ bool QGraphicsTextItem::sceneEvent(QEvent *event)
return true;
}
}
- return QGraphicsItem::sceneEvent(event);
+ bool result = QGraphicsItem::sceneEvent(event);
+
+ // Ensure input context is updated.
+ switch (event->type()) {
+ case QEvent::ContextMenu:
+ case QEvent::FocusIn:
+ case QEvent::FocusOut:
+ case QEvent::GraphicsSceneDragEnter:
+ case QEvent::GraphicsSceneDragLeave:
+ case QEvent::GraphicsSceneDragMove:
+ case QEvent::GraphicsSceneDrop:
+ case QEvent::GraphicsSceneHoverEnter:
+ case QEvent::GraphicsSceneHoverLeave:
+ case QEvent::GraphicsSceneHoverMove:
+ case QEvent::GraphicsSceneMouseDoubleClick:
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ case QEvent::KeyPress:
+ case QEvent::KeyRelease:
+ // Reset the focus widget's input context, regardless
+ // of how this item gained or lost focus.
+ if (QWidget *fw = qApp->focusWidget()) {
+ if (QInputContext *qic = fw->inputContext()) {
+ if (event->type() == QEvent::FocusIn || event->type() == QEvent::FocusOut)
+ qic->reset();
+ else
+ qic->update();
+ }
+ }
+ break;
+ default:
+ break;
+ }
+
+ return result;
}
/*!
@@ -7944,21 +9221,22 @@ bool QGraphicsTextItem::sceneEvent(QEvent *event)
void QGraphicsTextItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if ((QGraphicsItem::d_ptr->flags & (ItemIsSelectable | ItemIsMovable))
- && (event->buttons() & Qt::LeftButton) && dd->_q_mouseOnEdge(event)) {
- // User left-pressed on edge of selectable/movable item, use
- // base impl.
- dd->useDefaultImpl = true;
+ && (event->buttons() & Qt::LeftButton) && dd->_q_mouseOnEdge(event)) {
+ // User left-pressed on edge of selectable/movable item, use
+ // base impl.
+ dd->useDefaultImpl = true;
} else if (event->buttons() == event->button()
- && dd->control->textInteractionFlags() == Qt::NoTextInteraction) {
- // User pressed first button on non-interactive item.
- dd->useDefaultImpl = true;
+ && dd->control->textInteractionFlags() == Qt::NoTextInteraction) {
+ // User pressed first button on non-interactive item.
+ dd->useDefaultImpl = true;
}
if (dd->useDefaultImpl) {
QGraphicsItem::mousePressEvent(event);
- if (!event->isAccepted())
- dd->useDefaultImpl = false;
+ if (!event->isAccepted())
+ dd->useDefaultImpl = false;
return;
}
+
dd->sendControlEvent(event);
}
@@ -7971,6 +9249,7 @@ void QGraphicsTextItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
QGraphicsItem::mouseMoveEvent(event);
return;
}
+
dd->sendControlEvent(event);
}
@@ -7981,16 +9260,22 @@ void QGraphicsTextItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (dd->useDefaultImpl) {
QGraphicsItem::mouseReleaseEvent(event);
- if (dd->control->textInteractionFlags() == Qt::NoTextInteraction
- && !event->buttons()) {
- // User released last button on non-interactive item.
+ if (dd->control->textInteractionFlags() == Qt::NoTextInteraction
+ && !event->buttons()) {
+ // User released last button on non-interactive item.
dd->useDefaultImpl = false;
- } else if ((event->buttons() & Qt::LeftButton) == 0) {
- // User released the left button on an interactive item.
+ } else if ((event->buttons() & Qt::LeftButton) == 0) {
+ // User released the left button on an interactive item.
dd->useDefaultImpl = false;
- }
+ }
return;
}
+
+ QWidget *widget = event->widget();
+ if (widget) {
+ qt_widget_private(widget)->handleSoftwareInputPanel(event->button(), dd->clickCausedFocus);
+ }
+ dd->clickCausedFocus = 0;
dd->sendControlEvent(event);
}
@@ -8042,6 +9327,9 @@ void QGraphicsTextItem::keyReleaseEvent(QKeyEvent *event)
void QGraphicsTextItem::focusInEvent(QFocusEvent *event)
{
dd->sendControlEvent(event);
+ if (event->reason() == Qt::MouseFocusReason) {
+ dd->clickCausedFocus = 1;
+ }
update();
}
@@ -8278,9 +9566,9 @@ bool QGraphicsTextItemPrivate::_q_mouseOnEdge(QGraphicsSceneMouseEvent *event)
Sets the flags \a flags to specify how the text item should react to user
input.
- The default for a QGraphicsTextItem is Qt::NoTextInteraction. Setting a
- value different to Qt::NoTextInteraction will also set the ItemIsFocusable
- QGraphicsItem flag.
+ The default for a QGraphicsTextItem is Qt::NoTextInteraction. This function
+ also affects the ItemIsFocusable QGraphicsItem flag by setting it if \a flags
+ is different from Qt::NoTextInteraction and clearing it otherwise.
By default, the text is read-only. To transform the item into an editor,
set the Qt::TextEditable flag.
@@ -8439,7 +9727,6 @@ void QGraphicsSimpleTextItemPrivate::updateBoundingRect()
\brief The QGraphicsSimpleTextItem class provides a simple text path item
that you can add to a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
To set the item's text, you can either pass a QString to
@@ -8675,7 +9962,6 @@ QVariant QGraphicsSimpleTextItem::extension(const QVariant &variant) const
\brief The QGraphicsItemGroup class provides treating a group of items as
one.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
A QGraphicsItemGroup is a special type of compound item that
@@ -8690,13 +9976,10 @@ QVariant QGraphicsSimpleTextItem::extension(const QVariant &variant) const
setParentItem().
The boundingRect() function of QGraphicsItemGroup returns the
- bounding rectangle of all items in the item group. In addition,
- item groups have handlesChildEvents() enabled by default, so all
- events sent to a member of the group go to the item group (i.e.,
- selecting one item in a group will select them all).
- QGraphicsItemGroup ignores the ItemIgnoresTransformations flag on its
- children (i.e., with respect to the geometry of the group item, the
- children are treated as if they were transformable).
+ bounding rectangle of all items in the item group.
+ QGraphicsItemGroup ignores the ItemIgnoresTransformations flag on
+ its children (i.e., with respect to the geometry of the group
+ item, the children are treated as if they were transformable).
There are two ways to construct an item group. The easiest and
most common approach is to pass a list of items (e.g., all
@@ -8781,19 +10064,26 @@ void QGraphicsItemGroup::addToGroup(QGraphicsItem *item)
return;
}
- QTransform oldSceneMatrix = item->sceneTransform();
+ // COMBINE
+ bool ok;
+ QTransform itemTransform = item->itemTransform(this, &ok);
+
+ if (!ok) {
+ qWarning("QGraphicsItemGroup::addToGroup: could not find a valid transformation from item to group coordinates");
+ return;
+ }
+
+ QTransform newItemTransform(itemTransform);
item->setPos(mapFromItem(item, 0, 0));
item->setParentItem(this);
- QTransform newItemTransform(oldSceneMatrix);
- newItemTransform *= sceneTransform().inverted();
+
+ // removing position from translation component of the new transform
if (!item->pos().isNull())
newItemTransform *= QTransform::fromTranslate(-item->x(), -item->y());
+
item->setTransform(newItemTransform);
item->d_func()->setIsMemberOfGroup(true);
prepareGeometryChange();
- QTransform itemTransform(item->transform());
- if (!item->pos().isNull())
- itemTransform *= QTransform::fromTranslate(item->x(), item->y());
d->itemsBoundingRect |= itemTransform.mapRect(item->boundingRect() | item->childrenBoundingRect());
update();
}
@@ -8876,6 +10166,125 @@ int QGraphicsItemGroup::type() const
return Type;
}
+QRectF QGraphicsItemEffectSourcePrivate::boundingRect(Qt::CoordinateSystem system) const
+{
+ const bool deviceCoordinates = (system == Qt::DeviceCoordinates);
+ if (!info && deviceCoordinates) {
+ // Device coordinates without info not yet supported.
+ qWarning("QGraphicsEffectSource::boundingRect: Not yet implemented, lacking device context");
+ return QRectF();
+ }
+
+ QRectF rect = item->boundingRect();
+ if (!item->d_ptr->children.isEmpty())
+ rect |= item->childrenBoundingRect();
+
+ if (deviceCoordinates) {
+ Q_ASSERT(info->painter);
+ rect = info->painter->worldTransform().mapRect(rect);
+ }
+
+ return rect;
+}
+
+void QGraphicsItemEffectSourcePrivate::draw(QPainter *painter)
+{
+ if (!info) {
+ qWarning("QGraphicsEffectSource::draw: Can only begin as a result of QGraphicsEffect::draw");
+ return;
+ }
+
+ Q_ASSERT(item->d_ptr->scene);
+ QGraphicsScenePrivate *scened = item->d_ptr->scene->d_func();
+ if (painter == info->painter) {
+ scened->draw(item, painter, info->viewTransform, info->transformPtr, info->exposedRegion,
+ info->widget, info->opacity, info->effectTransform, info->wasDirtySceneTransform,
+ info->drawItem);
+ } else {
+ QTransform effectTransform = painter->worldTransform();
+ effectTransform *= info->painter->worldTransform().inverted();
+ if (info->effectTransform)
+ effectTransform *= *info->effectTransform;
+ scened->draw(item, painter, info->viewTransform, info->transformPtr, info->exposedRegion,
+ info->widget, info->opacity, &effectTransform, info->wasDirtySceneTransform,
+ info->drawItem);
+ }
+}
+
+QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
+{
+ const bool deviceCoordinates = (system == Qt::DeviceCoordinates);
+ if (!info && deviceCoordinates) {
+ // Device coordinates without info not yet supported.
+ qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context");
+ return QPixmap();
+ }
+
+ if (!item->d_ptr->scene)
+ return QPixmap();
+ QGraphicsScenePrivate *scened = item->d_ptr->scene->d_func();
+
+ const QRectF sourceRect = boundingRect(system);
+ QRect effectRect = item->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+ if (offset)
+ *offset = effectRect.topLeft();
+
+ if (deviceCoordinates) {
+ // Clip to viewport rect.
+ int left, top, right, bottom;
+ effectRect.getCoords(&left, &top, &right, &bottom);
+ if (left < 0) {
+ if (offset)
+ offset->rx() += -left;
+ effectRect.setX(0);
+ }
+ if (top < 0) {
+ if (offset)
+ offset->ry() += -top;
+ effectRect.setY(0);
+ }
+ // NB! We use +-1 for historical reasons (see QRect documentation).
+ if (right + 1 > info->widget->width())
+ effectRect.setRight(info->widget->width() - 1);
+ if (bottom + 1 > info->widget->height())
+ effectRect.setBottom(info->widget->height() -1);
+ }
+
+ if (effectRect.isEmpty())
+ return QPixmap();
+
+ QPixmap pixmap(effectRect.size());
+ pixmap.fill(Qt::transparent);
+ QPainter pixmapPainter(&pixmap);
+ pixmapPainter.setRenderHints(info ? info->painter->renderHints() : QPainter::TextAntialiasing);
+
+ QTransform effectTransform = QTransform::fromTranslate(-effectRect.x(), -effectRect.y());
+ if (deviceCoordinates && info->effectTransform)
+ effectTransform *= *info->effectTransform;
+
+ if (!info) {
+ // Logical coordinates without info.
+ QTransform sceneTransform = item->sceneTransform();
+ QTransform newEffectTransform = sceneTransform.inverted();
+ newEffectTransform *= effectTransform;
+ scened->draw(item, &pixmapPainter, 0, &sceneTransform, 0, 0, qreal(1.0),
+ &newEffectTransform, false, true);
+ } else if (deviceCoordinates) {
+ // Device coordinates with info.
+ scened->draw(item, &pixmapPainter, info->viewTransform, info->transformPtr, info->exposedRegion,
+ info->widget, info->opacity, &effectTransform, info->wasDirtySceneTransform,
+ info->drawItem);
+ } else {
+ // Item coordinates with info.
+ QTransform newEffectTransform = info->transformPtr->inverted();
+ newEffectTransform *= effectTransform;
+ scened->draw(item, &pixmapPainter, info->viewTransform, info->transformPtr, info->exposedRegion,
+ info->widget, info->opacity, &newEffectTransform, info->wasDirtySceneTransform,
+ info->drawItem);
+ }
+ return pixmap;
+}
+
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug debug, QGraphicsItem *item)
{
@@ -8884,17 +10293,11 @@ QDebug operator<<(QDebug debug, QGraphicsItem *item)
return debug;
}
- QStringList flags;
- if (item->isVisible()) flags << QLatin1String("isVisible");
- if (item->isEnabled()) flags << QLatin1String("isEnabled");
- if (item->isSelected()) flags << QLatin1String("isSelected");
- if (item->hasFocus()) flags << QLatin1String("HasFocus");
-
debug << "QGraphicsItem(this =" << ((void*)item)
<< ", parent =" << ((void*)item->parentItem())
<< ", pos =" << item->pos()
- << ", z =" << item->zValue() << ", flags = {"
- << flags.join(QLatin1String("|")) << " })";
+ << ", z =" << item->zValue() << ", flags = "
+ << item->flags() << ")";
return debug;
}
@@ -9019,6 +10422,24 @@ QDebug operator<<(QDebug debug, QGraphicsItem::GraphicsItemFlag flag)
case QGraphicsItem::ItemStacksBehindParent:
str = "ItemStacksBehindParent";
break;
+ case QGraphicsItem::ItemUsesExtendedStyleOption:
+ str = "ItemUsesExtendedStyleOption";
+ break;
+ case QGraphicsItem::ItemHasNoContents:
+ str = "ItemHasNoContents";
+ break;
+ case QGraphicsItem::ItemSendsGeometryChanges:
+ str = "ItemSendsGeometryChanges";
+ break;
+ case QGraphicsItem::ItemAcceptsInputMethod:
+ str = "ItemAcceptsInputMethod";
+ break;
+ case QGraphicsItem::ItemNegativeZStacksBehindParent:
+ str = "ItemNegativeZStacksBehindParent";
+ break;
+ case QGraphicsItem::ItemAutoDetectsFocusProxy:
+ str = "ItemAutoDetectsFocusProxy";
+ break;
}
debug << str;
return debug;
@@ -9026,17 +10447,17 @@ QDebug operator<<(QDebug debug, QGraphicsItem::GraphicsItemFlag flag)
QDebug operator<<(QDebug debug, QGraphicsItem::GraphicsItemFlags flags)
{
- debug << "(";
+ debug << '(';
bool f = false;
for (int i = 0; i < 9; ++i) {
if (flags & (1 << i)) {
if (f)
- debug << "|";
+ debug << '|';
f = true;
debug << QGraphicsItem::GraphicsItemFlag(int(flags & (1 << i)));
}
}
- debug << ")";
+ debug << ')';
return debug;
}
diff --git a/src/gui/graphicsview/qgraphicsitem.h b/src/gui/graphicsview/qgraphicsitem.h
index 6318dca..7af7c2f 100644
--- a/src/gui/graphicsview/qgraphicsitem.h
+++ b/src/gui/graphicsview/qgraphicsitem.h
@@ -46,6 +46,7 @@
#include <QtCore/qobject.h>
#include <QtCore/qvariant.h>
#include <QtCore/qrect.h>
+#include <QtCore/qscopedpointer.h>
#include <QtGui/qpainterpath.h>
#include <QtGui/qpixmap.h>
@@ -62,7 +63,9 @@ QT_MODULE(Gui)
class QBrush;
class QCursor;
class QFocusEvent;
+class QGraphicsEffect;
class QGraphicsItemGroup;
+class QGraphicsObject;
class QGraphicsSceneContextMenuEvent;
class QGraphicsSceneDragDropEvent;
class QGraphicsSceneEvent;
@@ -70,6 +73,7 @@ class QGraphicsSceneHoverEvent;
class QGraphicsSceneMouseEvent;
class QGraphicsSceneWheelEvent;
class QGraphicsScene;
+class QGraphicsTransform;
class QGraphicsWidget;
class QInputMethodEvent;
class QKeyEvent;
@@ -94,7 +98,14 @@ public:
ItemIgnoresTransformations = 0x20,
ItemIgnoresParentOpacity = 0x40,
ItemDoesntPropagateOpacityToChildren = 0x80,
- ItemStacksBehindParent = 0x100
+ ItemStacksBehindParent = 0x100,
+ ItemUsesExtendedStyleOption = 0x200,
+ ItemHasNoContents = 0x400,
+ ItemSendsGeometryChanges = 0x800,
+ ItemAcceptsInputMethod = 0x1000,
+ ItemAutoDetectsFocusProxy = 0x2000,
+ ItemNegativeZStacksBehindParent = 0x4000
+ // NB! Don't forget to increase the d_ptr->flags bit field by 1 when adding a new flag.
};
Q_DECLARE_FLAGS(GraphicsItemFlags, GraphicsItemFlag)
@@ -136,7 +147,7 @@ public:
QGraphicsItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -146,6 +157,7 @@ public:
QGraphicsItem *parentItem() const;
QGraphicsItem *topLevelItem() const;
+ QGraphicsObject *parentObject() const;
QGraphicsWidget *parentWidget() const;
QGraphicsWidget *topLevelWidget() const;
QGraphicsWidget *window() const;
@@ -155,6 +167,9 @@ public:
bool isWidget() const;
bool isWindow() const;
+ QGraphicsObject *toGraphicsObject();
+ const QGraphicsObject *toGraphicsObject() const;
+
QGraphicsItemGroup *group() const;
void setGroup(QGraphicsItemGroup *group);
@@ -196,13 +211,22 @@ public:
qreal effectiveOpacity() const;
void setOpacity(qreal opacity);
+ // Effect
+ QGraphicsEffect *graphicsEffect() const;
+ void setGraphicsEffect(QGraphicsEffect *effect);
+
Qt::MouseButtons acceptedMouseButtons() const;
void setAcceptedMouseButtons(Qt::MouseButtons buttons);
- bool acceptsHoverEvents() const; // obsolete
- void setAcceptsHoverEvents(bool enabled); // obsolete
+ bool acceptsHoverEvents() const; // ### obsolete
+ void setAcceptsHoverEvents(bool enabled); // ### obsolete
bool acceptHoverEvents() const;
void setAcceptHoverEvents(bool enabled);
+ bool acceptTouchEvents() const;
+ void setAcceptTouchEvents(bool enabled);
+
+ bool filtersChildEvents() const;
+ void setFiltersChildEvents(bool enabled);
bool handlesChildEvents() const;
void setHandlesChildEvents(bool enabled);
@@ -211,6 +235,11 @@ public:
void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason);
void clearFocus();
+ QGraphicsItem *focusProxy() const;
+ void setFocusProxy(QGraphicsItem *item);
+
+ QGraphicsItem *focusItem() const;
+
void grabMouse();
void ungrabMouse();
void grabKeyboard();
@@ -219,7 +248,9 @@ public:
// Positioning in scene coordinates
QPointF pos() const;
inline qreal x() const { return pos().x(); }
+ void setX(qreal x);
inline qreal y() const { return pos().y(); }
+ void setY(qreal y);
QPointF scenePos() const;
void setPos(const QPointF &pos);
inline void setPos(qreal x, qreal y);
@@ -239,11 +270,26 @@ public:
QTransform itemTransform(const QGraphicsItem *other, bool *ok = 0) const;
void setTransform(const QTransform &matrix, bool combine = false);
void resetTransform();
-
- void rotate(qreal angle);
- void scale(qreal sx, qreal sy);
- void shear(qreal sh, qreal sv);
- void translate(qreal dx, qreal dy);
+
+ void rotate(qreal angle); // ### obsolete
+ void scale(qreal sx, qreal sy); // ### obsolete
+ void shear(qreal sh, qreal sv); // ### obsolete
+ void translate(qreal dx, qreal dy); // ### obsolete
+
+ void setRotation(qreal angle);
+ qreal rotation() const;
+
+ void setScale(qreal scale);
+ qreal scale() const;
+
+ QList<QGraphicsTransform *> transformations() const;
+ void setTransformations(const QList<QGraphicsTransform *> &transformations);
+
+ QPointF transformOriginPoint() const;
+ void setTransformOriginPoint(const QPointF &origin);
+ inline void setTransformOriginPoint(qreal x, qreal y)
+ { setTransformOriginPoint(QPointF(x,y)); }
+
virtual void advance(int phase);
// Stacking order
@@ -336,6 +382,9 @@ public:
QVariant data(int key) const;
void setData(int key, const QVariant &value);
+ Qt::InputMethodHints inputMethodHints() const;
+ void setInputMethodHints(Qt::InputMethodHints hints);
+
enum {
Type = 1,
UserType = 65536
@@ -380,7 +429,7 @@ protected:
protected:
QGraphicsItem(QGraphicsItemPrivate &dd,
QGraphicsItem *parent, QGraphicsScene *scene);
- QGraphicsItemPrivate *d_ptr;
+ QScopedPointer<QGraphicsItemPrivate> d_ptr;
void addToIndex();
void removeFromIndex();
@@ -393,17 +442,25 @@ private:
friend class QGraphicsScene;
friend class QGraphicsScenePrivate;
friend class QGraphicsSceneFindItemBspTreeVisitor;
+ friend class QGraphicsSceneBspTree;
friend class QGraphicsView;
friend class QGraphicsViewPrivate;
friend class QGraphicsWidget;
friend class QGraphicsWidgetPrivate;
friend class QGraphicsProxyWidgetPrivate;
+ friend class QGraphicsSceneIndex;
+ friend class QGraphicsSceneIndexPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+ friend class QGraphicsSceneBspTreeIndexPrivate;
+ friend class QGraphicsItemEffectSourcePrivate;
+ friend class QGraphicsTransformPrivate;
friend class ::tst_QGraphicsItem;
friend bool qt_closestLeaf(const QGraphicsItem *, const QGraphicsItem *);
friend bool qt_closestItemFirst(const QGraphicsItem *, const QGraphicsItem *);
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsItem::GraphicsItemFlags)
+Q_DECLARE_INTERFACE(QGraphicsItem, "com.trolltech.Qt.QGraphicsItem")
inline void QGraphicsItem::setPos(qreal ax, qreal ay)
{ setPos(QPointF(ax, ay)); }
@@ -450,13 +507,59 @@ inline QRectF QGraphicsItem::mapRectFromParent(qreal ax, qreal ay, qreal w, qrea
inline QRectF QGraphicsItem::mapRectFromScene(qreal ax, qreal ay, qreal w, qreal h) const
{ return mapRectFromScene(QRectF(ax, ay, w, h)); }
+
+class Q_GUI_EXPORT QGraphicsObject : public QObject, public QGraphicsItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QGraphicsObject * parent READ parentObject WRITE setParentItem NOTIFY parentChanged DESIGNABLE false)
+ Q_PROPERTY(QString id READ objectName WRITE setObjectName)
+ Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged FINAL)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
+ Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged FINAL)
+ Q_PROPERTY(QPointF pos READ pos WRITE setPos)
+ Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
+ Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
+ Q_PROPERTY(qreal z READ zValue WRITE setZValue NOTIFY zChanged)
+ Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
+ Q_PROPERTY(qreal scale READ scale WRITE setScale NOTIFY scaleChanged)
+ Q_PROPERTY(QPointF transformOriginPoint READ transformOriginPoint WRITE setTransformOriginPoint)
+ Q_INTERFACES(QGraphicsItem)
+public:
+ QGraphicsObject(QGraphicsItem *parent = 0);
+
+ // ### Qt 5: Disambiguate
+#ifdef Q_NO_USING_KEYWORD
+ const QObjectList &children() const { return QObject::children(); }
+#else
+ using QObject::children;
+#endif
+
+Q_SIGNALS:
+ void parentChanged();
+ void opacityChanged();
+ void visibleChanged();
+ void enabledChanged();
+ void xChanged();
+ void yChanged();
+ void zChanged();
+ void rotationChanged();
+ void scaleChanged();
+
+protected:
+ QGraphicsObject(QGraphicsItemPrivate &dd, QGraphicsItem *parent, QGraphicsScene *scene);
+private:
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+};
+
+
class QAbstractGraphicsShapeItemPrivate;
class Q_GUI_EXPORT QAbstractGraphicsShapeItem : public QGraphicsItem
{
public:
QAbstractGraphicsShapeItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -486,13 +589,13 @@ class Q_GUI_EXPORT QGraphicsPathItem : public QAbstractGraphicsShapeItem
public:
QGraphicsPathItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsPathItem(const QPainterPath &path, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -529,19 +632,19 @@ class Q_GUI_EXPORT QGraphicsRectItem : public QAbstractGraphicsShapeItem
public:
QGraphicsRectItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsRectItem(const QRectF &rect, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsRectItem(qreal x, qreal y, qreal w, qreal h, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -582,19 +685,19 @@ class Q_GUI_EXPORT QGraphicsEllipseItem : public QAbstractGraphicsShapeItem
public:
QGraphicsEllipseItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsEllipseItem(const QRectF &rect, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsEllipseItem(qreal x, qreal y, qreal w, qreal h, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -641,14 +744,14 @@ class Q_GUI_EXPORT QGraphicsPolygonItem : public QAbstractGraphicsShapeItem
public:
QGraphicsPolygonItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsPolygonItem(const QPolygonF &polygon,
QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -688,19 +791,19 @@ class Q_GUI_EXPORT QGraphicsLineItem : public QGraphicsItem
public:
QGraphicsLineItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsLineItem(const QLineF &line, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsLineItem(qreal x1, qreal y1, qreal x2, qreal y2, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -748,13 +851,13 @@ public:
QGraphicsPixmapItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsPixmapItem(const QPixmap &pixmap, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -801,7 +904,7 @@ inline void QGraphicsPixmapItem::setOffset(qreal ax, qreal ay)
class QGraphicsTextItemPrivate;
class QTextDocument;
class QTextCursor;
-class Q_GUI_EXPORT QGraphicsTextItem : public QObject, public QGraphicsItem
+class Q_GUI_EXPORT QGraphicsTextItem : public QGraphicsObject
{
Q_OBJECT
QDOC_PROPERTY(bool openExternalLinks READ openExternalLinks WRITE setOpenExternalLinks)
@@ -810,13 +913,13 @@ class Q_GUI_EXPORT QGraphicsTextItem : public QObject, public QGraphicsItem
public:
QGraphicsTextItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsTextItem(const QString &text, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -911,13 +1014,13 @@ class Q_GUI_EXPORT QGraphicsSimpleTextItem : public QAbstractGraphicsShapeItem
public:
QGraphicsSimpleTextItem(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
QGraphicsSimpleTextItem(const QString &text, QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -957,7 +1060,7 @@ class Q_GUI_EXPORT QGraphicsItemGroup : public QGraphicsItem
public:
QGraphicsItemGroup(QGraphicsItem *parent = 0
#ifndef Q_QDOC
- // obsolete argument
+ // ### obsolete argument
, QGraphicsScene *scene = 0
#endif
);
@@ -1013,4 +1116,3 @@ QT_END_NAMESPACE
QT_END_HEADER
#endif // QGRAPHICSITEM_H
-
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index af285bb..11f6f53 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -54,6 +54,15 @@
//
#include "qgraphicsitem.h"
+#include "qset.h"
+#include "qpixmapcache.h"
+#include <private/qgraphicsview_p.h>
+#include "qgraphicstransform.h"
+#include <private/qgraphicstransform_p.h>
+
+#include <private/qgraphicseffect_p.h>
+
+#include <QtCore/qpoint.h>
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
@@ -69,13 +78,14 @@ public:
// ItemCoordinateCache only
QRect boundingRect;
QSize fixedSize;
- QString key;
+ QPixmapCache::Key key;
// DeviceCoordinateCache only
struct DeviceData {
+ DeviceData() {}
QTransform lastTransform;
QPoint cacheIndent;
- QString key;
+ QPixmapCache::Key key;
};
QMap<QPaintDevice *, DeviceData> deviceData;
@@ -87,34 +97,39 @@ public:
void purge();
};
-class Q_AUTOTEST_EXPORT QGraphicsItemPrivate
+class Q_GUI_EXPORT QGraphicsItemPrivate
{
Q_DECLARE_PUBLIC(QGraphicsItem)
public:
enum Extra {
- ExtraTransform,
ExtraToolTip,
ExtraCursor,
ExtraCacheData,
ExtraMaxDeviceCoordCacheSize,
- ExtraBoundingRegionGranularity,
- ExtraOpacity,
- ExtraEffectiveOpacity
+ ExtraBoundingRegionGranularity
};
enum AncestorFlag {
NoFlag = 0,
AncestorHandlesChildEvents = 0x1,
AncestorClipsChildren = 0x2,
- AncestorIgnoresTransformations = 0x4
+ AncestorIgnoresTransformations = 0x4,
+ AncestorFiltersChildEvents = 0x8
};
inline QGraphicsItemPrivate()
: z(0),
+ opacity(1.),
scene(0),
parent(0),
+ transformData(0),
+ graphicsEffect(0),
index(-1),
- depth(0),
+ siblingIndex(-1),
+ itemDepth(-1),
+ focusProxy(0),
+ subFocusItem(0),
+ imHints(Qt::ImhNone),
acceptedMouseButtons(0x1f),
visible(1),
explicitlyHidden(0),
@@ -126,14 +141,10 @@ public:
isMemberOfGroup(0),
handlesChildEvents(0),
itemDiscovered(0),
- hasTransform(0),
hasCursor(0),
ancestorFlags(0),
cacheMode(0),
hasBoundingRegionGranularity(0),
- flags(0),
- hasOpacity(0),
- hasEffectiveOpacity(0),
isWidget(0),
dirty(0),
dirtyChildren(0),
@@ -141,9 +152,26 @@ public:
dirtyClipPath(1),
emptyClipPath(0),
inSetPosHelper(0),
- allChildrenCombineOpacity(1),
+ needSortChildren(1),
+ allChildrenDirty(0),
+ fullUpdatePending(0),
+ flags(0),
+ dirtyChildrenBoundingRect(1),
+ paintedViewBoundingRectsNeedRepaint(0),
+ dirtySceneTransform(1),
+ geometryChanged(1),
+ inDestructor(0),
+ isObject(0),
+ ignoreVisible(0),
+ ignoreOpacity(0),
+ acceptTouchEvents(0),
+ acceptedTouchBeginEvent(0),
+ filtersDescendantEvents(0),
+ sceneTransformTranslateOnly(0),
+ notifyBoundingRectChanged(0),
+ notifyInvalidated(0),
+ mouseSetsFocus(1),
globalStackingOrder(-1),
- sceneTransformIndex(-1),
q_ptr(0)
{
}
@@ -151,28 +179,52 @@ public:
inline virtual ~QGraphicsItemPrivate()
{ }
+ static const QGraphicsItemPrivate *get(const QGraphicsItem *item)
+ {
+ return item->d_ptr.data();
+ }
+ static QGraphicsItemPrivate *get(QGraphicsItem *item)
+ {
+ return item->d_ptr.data();
+ }
+
void updateAncestorFlag(QGraphicsItem::GraphicsItemFlag childFlag,
AncestorFlag flag = NoFlag, bool enabled = false, bool root = true);
void setIsMemberOfGroup(bool enabled);
void remapItemPos(QEvent *event, QGraphicsItem *item);
QPointF genericMapFromScene(const QPointF &pos, const QWidget *viewport) const;
- bool itemIsUntransformable() const;
+ inline bool itemIsUntransformable() const
+ {
+ return (flags & QGraphicsItem::ItemIgnoresTransformations)
+ || (ancestorFlags & AncestorIgnoresTransformations);
+ }
+
+ void combineTransformToParent(QTransform *x, const QTransform *viewTransform = 0) const;
+ void combineTransformFromParent(QTransform *x, const QTransform *viewTransform = 0) const;
+ virtual void updateSceneTransformFromParent();
// ### Qt 5: Remove. Workaround for reimplementation added after Qt 4.4.
virtual QVariant inputMethodQueryHelper(Qt::InputMethodQuery query) const;
static bool movableAncestorIsSelected(const QGraphicsItem *item);
- void setPosHelper(const QPointF &pos);
+ virtual void setPosHelper(const QPointF &pos);
+ void setTransformHelper(const QTransform &transform);
+ void appendGraphicsTransform(QGraphicsTransform *t);
void setVisibleHelper(bool newVisible, bool explicitly, bool update = true);
void setEnabledHelper(bool newEnabled, bool explicitly, bool update = true);
bool discardUpdateRequest(bool ignoreClipping = false, bool ignoreVisibleBit = false,
bool ignoreDirtyBit = false, bool ignoreOpacity = false) const;
- void updateHelper(const QRectF &rect = QRectF(), bool force = false, bool maybeDirtyClipPath = false);
- void fullUpdateHelper(bool childrenOnly = false, bool maybeDirtyClipPath = false, bool ignoreOpacity = false);
- void updateEffectiveOpacity();
- void resolveEffectiveOpacity(qreal effectiveParentOpacity);
- void resolveDepth(int parentDepth);
- void invalidateSceneTransformCache();
+ int depth() const;
+ void invalidateDepthRecursively();
+ void resolveDepth();
+ void addChild(QGraphicsItem *child);
+ void removeChild(QGraphicsItem *child);
+ void setParentItemHelper(QGraphicsItem *parent);
+ void childrenBoundingRectHelper(QTransform *x, QRectF *rect);
+ void initStyleOption(QStyleOptionGraphicsItem *option, const QTransform &worldTransform,
+ const QRegion &exposedRegion, bool allItems = false) const;
+ QRectF effectiveBoundingRect() const;
+ QRectF sceneEffectiveBoundingRect() const;
virtual void resolveFont(uint inheritedMask)
{
@@ -236,8 +288,10 @@ public:
bool operator<(Extra extra) const
{ return type < extra; }
};
+
QList<ExtraStruct> extras;
+ QGraphicsItemCache *maybeExtraItemCache() const;
QGraphicsItemCache *extraItemCache() const;
void removeExtraItemCache();
@@ -261,12 +315,83 @@ public:
void invalidateCachedClipPathRecursively(bool childrenOnly = false, const QRectF &emptyIfOutsideThisRect = QRectF());
void updateCachedClipPathFromSetPosHelper(const QPointF &newPos);
+ void ensureSceneTransformRecursive(QGraphicsItem **topMostDirtyItem);
+ void ensureSceneTransform();
+
+ inline bool hasTranslateOnlySceneTransform()
+ {
+ ensureSceneTransform();
+ return sceneTransformTranslateOnly;
+ }
+
+ inline void invalidateChildrenSceneTransform()
+ {
+ for (int i = 0; i < children.size(); ++i)
+ children.at(i)->d_ptr->dirtySceneTransform = 1;
+ }
+
+ inline qreal calcEffectiveOpacity() const
+ {
+ qreal o = opacity;
+ QGraphicsItem *p = parent;
+ int myFlags = flags;
+ while (p) {
+ int parentFlags = p->d_ptr->flags;
+
+ // If I have a parent, and I don't ignore my parent's opacity, and my
+ // parent propagates to me, then combine my local opacity with my parent's
+ // effective opacity into my effective opacity.
+ if ((myFlags & QGraphicsItem::ItemIgnoresParentOpacity)
+ || (parentFlags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)) {
+ break;
+ }
+
+ o *= p->d_ptr->opacity;
+ p = p->d_ptr->parent;
+ myFlags = parentFlags;
+ }
+ return o;
+ }
inline bool isFullyTransparent() const
- { return hasEffectiveOpacity && qFuzzyCompare(q_func()->effectiveOpacity() + 1, qreal(1.0)); }
+ {
+ if (opacity < 0.001)
+ return true;
+ if (!parent)
+ return false;
+
+ return calcEffectiveOpacity() < 0.001;
+ }
+
+ inline qreal effectiveOpacity() const {
+ if (!parent || !opacity)
+ return opacity;
+
+ return calcEffectiveOpacity();
+ }
+
+ inline qreal combineOpacityFromParent(qreal parentOpacity) const
+ {
+ if (parent && !(flags & QGraphicsItem::ItemIgnoresParentOpacity)
+ && !(parent->d_ptr->flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)) {
+ return parentOpacity * opacity;
+ }
+ return opacity;
+ }
inline bool childrenCombineOpacity() const
- { return allChildrenCombineOpacity || children.isEmpty(); }
+ {
+ if (!children.size())
+ return true;
+ if (flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)
+ return false;
+
+ for (int i = 0; i < children.size(); ++i) {
+ if (children.at(i)->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)
+ return false;
+ }
+ return true;
+ }
inline bool isClippedAway() const
{ return !dirtyClipPath && q_func()->isClipped() && (emptyClipPath || cachedClipPath.isEmpty()); }
@@ -281,16 +406,36 @@ public:
|| (childrenCombineOpacity() && isFullyTransparent());
}
+ void setSubFocus();
+ void clearSubFocus();
+ void resetFocusProxy();
+
+ inline QTransform transformToParent() const;
+ inline void ensureSortedChildren();
+
QPainterPath cachedClipPath;
+ QRectF childrenBoundingRect;
+ QRectF needsRepaint;
+ QMap<QWidget *, QRect> paintedViewBoundingRects;
QPointF pos;
qreal z;
+ qreal opacity;
QGraphicsScene *scene;
QGraphicsItem *parent;
QList<QGraphicsItem *> children;
+ struct TransformData;
+ TransformData *transformData;
+ QGraphicsEffect *graphicsEffect;
+ QTransform sceneTransform;
int index;
- int depth;
-
- // Packed 32 bytes
+ int siblingIndex;
+ int itemDepth; // Lazily calculated when calling depth().
+ QGraphicsItem *focusProxy;
+ QList<QGraphicsItem **> focusProxyRefs;
+ QGraphicsItem *subFocusItem;
+ Qt::InputMethodHints imHints;
+
+ // Packed 32 bits
quint32 acceptedMouseButtons : 5;
quint32 visible : 1;
quint32 explicitlyHidden : 1;
@@ -302,32 +447,194 @@ public:
quint32 isMemberOfGroup : 1;
quint32 handlesChildEvents : 1;
quint32 itemDiscovered : 1;
- quint32 hasTransform : 1;
quint32 hasCursor : 1;
- quint32 ancestorFlags : 3;
+ quint32 ancestorFlags : 4;
quint32 cacheMode : 2;
quint32 hasBoundingRegionGranularity : 1;
- quint32 flags : 9;
-
- // New 32 bytes
- quint32 hasOpacity : 1;
- quint32 hasEffectiveOpacity : 1;
quint32 isWidget : 1;
- quint32 dirty : 1;
- quint32 dirtyChildren : 1;
+ quint32 dirty : 1;
+ quint32 dirtyChildren : 1;
quint32 localCollisionHack : 1;
quint32 dirtyClipPath : 1;
quint32 emptyClipPath : 1;
quint32 inSetPosHelper : 1;
- quint32 allChildrenCombineOpacity : 1;
+ quint32 needSortChildren : 1;
+ quint32 allChildrenDirty : 1;
+
+ // New 32 bits
+ quint32 fullUpdatePending : 1;
+ quint32 flags : 15;
+ quint32 dirtyChildrenBoundingRect : 1;
+ quint32 paintedViewBoundingRectsNeedRepaint : 1;
+ quint32 dirtySceneTransform : 1;
+ quint32 geometryChanged : 1;
+ quint32 inDestructor : 1;
+ quint32 isObject : 1;
+ quint32 ignoreVisible : 1;
+ quint32 ignoreOpacity : 1;
+ quint32 acceptTouchEvents : 1;
+ quint32 acceptedTouchBeginEvent : 1;
+ quint32 filtersDescendantEvents : 1;
+ quint32 sceneTransformTranslateOnly : 1;
+ quint32 notifyBoundingRectChanged : 1;
+ quint32 notifyInvalidated : 1;
+ quint32 mouseSetsFocus : 1;
+ quint32 unused : 1; // feel free to use
// Optional stacking order
int globalStackingOrder;
- int sceneTransformIndex;
-
QGraphicsItem *q_ptr;
};
+struct QGraphicsItemPrivate::TransformData
+{
+ QTransform transform;
+ qreal scale;
+ qreal rotation;
+ qreal xOrigin;
+ qreal yOrigin;
+ QList<QGraphicsTransform *> graphicsTransforms;
+ bool onlyTransform;
+
+ TransformData() :
+ scale(1.0), rotation(0.0),
+ xOrigin(0.0), yOrigin(0.0),
+ onlyTransform(true)
+ { }
+
+ QTransform computedFullTransform(QTransform *postmultiplyTransform = 0) const
+ {
+ if (onlyTransform) {
+ if (!postmultiplyTransform || postmultiplyTransform->isIdentity())
+ return transform;
+ if (transform.isIdentity())
+ return *postmultiplyTransform;
+ return transform * *postmultiplyTransform;
+ }
+
+ QMatrix4x4 x(transform);
+ for (int i = 0; i < graphicsTransforms.size(); ++i)
+ graphicsTransforms.at(i)->applyTo(&x);
+ x.translate(xOrigin, yOrigin);
+ x.rotate(rotation, 0, 0, 1);
+ x.scale(scale);
+ x.translate(-xOrigin, -yOrigin);
+ QTransform t = x.toTransform(); // project the 3D matrix back to 2D.
+ if (postmultiplyTransform)
+ t *= *postmultiplyTransform;
+ return t;
+ }
+};
+
+struct QGraphicsItemPaintInfo
+{
+ inline QGraphicsItemPaintInfo(const QTransform *const xform1, const QTransform *const xform2,
+ const QTransform *const xform3,
+ QRegion *r, QWidget *w, QStyleOptionGraphicsItem *opt,
+ QPainter *p, qreal o, bool b1, bool b2)
+ : viewTransform(xform1), transformPtr(xform2), effectTransform(xform3), exposedRegion(r), widget(w),
+ option(opt), painter(p), opacity(o), wasDirtySceneTransform(b1), drawItem(b2)
+ {}
+
+ const QTransform *viewTransform;
+ const QTransform *transformPtr;
+ const QTransform *effectTransform;
+ QRegion *exposedRegion;
+ QWidget *widget;
+ QStyleOptionGraphicsItem *option;
+ QPainter *painter;
+ qreal opacity;
+ quint32 wasDirtySceneTransform : 1;
+ quint32 drawItem : 1;
+};
+
+class QGraphicsItemEffectSourcePrivate : public QGraphicsEffectSourcePrivate
+{
+public:
+ QGraphicsItemEffectSourcePrivate(QGraphicsItem *i)
+ : QGraphicsEffectSourcePrivate(), item(i), info(0)
+ {}
+
+ inline void detach()
+ { item->setGraphicsEffect(0); }
+
+ inline const QGraphicsItem *graphicsItem() const
+ { return item; }
+
+ inline const QWidget *widget() const
+ { return 0; }
+
+ inline void update()
+ { item->update(); }
+
+ inline bool isPixmap() const
+ {
+ return (item->type() == QGraphicsPixmapItem::Type);
+ //|| (item->d_ptr->isObject && qobject_cast<QFxImage *>(q_func()));
+ }
+
+ inline const QStyleOption *styleOption() const
+ { return info ? info->option : 0; }
+
+ inline QRect deviceRect() const
+ {
+ if (!info || !info->widget) {
+ qWarning("QGraphicsEffectSource::deviceRect: Not yet implemented, lacking device context");
+ return QRect();
+ }
+ return info->widget->rect();
+ }
+
+ QRectF boundingRect(Qt::CoordinateSystem system) const;
+ void draw(QPainter *);
+ QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset) const;
+
+ QGraphicsItem *item;
+ QGraphicsItemPaintInfo *info;
+};
+
+
+/*!
+ \internal
+*/
+inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ // Return true if sibling item1 is on top of item2.
+ const QGraphicsItemPrivate *d1 = item1->d_ptr.data();
+ const QGraphicsItemPrivate *d2 = item2->d_ptr.data();
+ bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent;
+ bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent;
+ if (f1 != f2)
+ return f2;
+ if (d1->z != d2->z)
+ return d1->z > d2->z;
+ return d1->siblingIndex > d2->siblingIndex;
+}
+
+/*!
+ \internal
+*/
+static inline bool qt_notclosestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{ return qt_closestLeaf(item2, item1); }
+
+/*
+ return the full transform of the item to the parent. This include the position and all the transform data
+*/
+inline QTransform QGraphicsItemPrivate::transformToParent() const
+{
+ QTransform matrix;
+ combineTransformToParent(&matrix);
+ return matrix;
+}
+
+inline void QGraphicsItemPrivate::ensureSortedChildren()
+{
+ if (needSortChildren) {
+ qSort(children.begin(), children.end(), qt_notclosestLeaf);
+ needSortChildren = 0;
+ }
+}
+
QT_END_NAMESPACE
#endif // QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qgraphicsitemanimation.cpp b/src/gui/graphicsview/qgraphicsitemanimation.cpp
index 0d7a3c6..c9b95ad 100644
--- a/src/gui/graphicsview/qgraphicsitemanimation.cpp
+++ b/src/gui/graphicsview/qgraphicsitemanimation.cpp
@@ -44,7 +44,6 @@
\brief The QGraphicsItemAnimation class provides simple animation
support for QGraphicsItem.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
The QGraphicsItemAnimation class animates a QGraphicsItem. You can
diff --git a/src/gui/graphicsview/qgraphicslayout.cpp b/src/gui/graphicsview/qgraphicslayout.cpp
index 3f039c6..58c174c 100644
--- a/src/gui/graphicsview/qgraphicslayout.cpp
+++ b/src/gui/graphicsview/qgraphicslayout.cpp
@@ -57,7 +57,6 @@ QT_BEGIN_NAMESPACE
\brief The QGraphicsLayout class provides the base class for all layouts
in Graphics View.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsLayout is an abstract class that defines a virtual API for
diff --git a/src/gui/graphicsview/qgraphicslayout.h b/src/gui/graphicsview/qgraphicslayout.h
index d7e087b..1a21e53 100644
--- a/src/gui/graphicsview/qgraphicslayout.h
+++ b/src/gui/graphicsview/qgraphicslayout.h
@@ -85,6 +85,8 @@ private:
friend class QGraphicsWidget;
};
+Q_DECLARE_INTERFACE(QGraphicsLayout, "com.trolltech.Qt.QGraphicsLayout")
+
#endif
QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qgraphicslayout_p.cpp b/src/gui/graphicsview/qgraphicslayout_p.cpp
index c91fede..b93e2d8 100644
--- a/src/gui/graphicsview/qgraphicslayout_p.cpp
+++ b/src/gui/graphicsview/qgraphicslayout_p.cpp
@@ -120,8 +120,8 @@ static bool removeLayoutItemFromLayout(QGraphicsLayout *lay, QGraphicsLayoutItem
if (!lay)
return false;
- QGraphicsLayoutItem *child;
- for (int i = 0; (child = lay->itemAt(i)); ++i) {
+ for (int i = lay->count() - 1; i >= 0; --i) {
+ QGraphicsLayoutItem *child = lay->itemAt(i);
if (child && child->isLayout()) {
if (removeLayoutItemFromLayout(static_cast<QGraphicsLayout*>(child), layoutItem))
return true;
diff --git a/src/gui/graphicsview/qgraphicslayoutitem.cpp b/src/gui/graphicsview/qgraphicslayoutitem.cpp
index 4ecf5bb..d33beaf 100644
--- a/src/gui/graphicsview/qgraphicslayoutitem.cpp
+++ b/src/gui/graphicsview/qgraphicslayoutitem.cpp
@@ -108,13 +108,22 @@ static void normalizeHints(qreal &minimum, qreal &preferred, qreal &maximum, qre
\internal
*/
QGraphicsLayoutItemPrivate::QGraphicsLayoutItemPrivate(QGraphicsLayoutItem *par, bool layout)
- : parent(par), isLayout(layout), ownedByLayout(false), graphicsItem(0)
+ : parent(par), userSizeHints(0), isLayout(layout), ownedByLayout(false), graphicsItem(0)
{
}
/*!
\internal
*/
+QGraphicsLayoutItemPrivate::~QGraphicsLayoutItemPrivate()
+{
+ // Remove any lazily allocated data
+ delete[] userSizeHints;
+}
+
+/*!
+ \internal
+*/
void QGraphicsLayoutItemPrivate::init()
{
sizeHintCacheDirty = true;
@@ -132,7 +141,8 @@ QSizeF *QGraphicsLayoutItemPrivate::effectiveSizeHints(const QSizeF &constraint)
for (int i = 0; i < Qt::NSizeHints; ++i) {
cachedSizeHints[i] = constraint;
- combineSize(cachedSizeHints[i], userSizeHints[i]);
+ if (userSizeHints)
+ combineSize(cachedSizeHints[i], userSizeHints[i]);
}
QSizeF &minS = cachedSizeHints[Qt::MinimumSize];
@@ -198,11 +208,62 @@ QGraphicsItem *QGraphicsLayoutItemPrivate::parentItem() const
}
/*!
+ \internal
+
+ Ensures that userSizeHints is allocated.
+ This function must be called before any dereferencing.
+*/
+void QGraphicsLayoutItemPrivate::ensureUserSizeHints()
+{
+ if (!userSizeHints)
+ userSizeHints = new QSizeF[Qt::NSizeHints];
+}
+
+/*!
+ \internal
+
+ Sets the user size hint \a which to \a size. Use an invalid size to unset the size hint.
+ */
+void QGraphicsLayoutItemPrivate::setSize(Qt::SizeHint which, const QSizeF &size)
+{
+ Q_Q(QGraphicsLayoutItem);
+
+ if (userSizeHints) {
+ if (size == userSizeHints[which])
+ return;
+ } else if (!size.isValid()) {
+ return;
+ }
+
+ ensureUserSizeHints();
+ userSizeHints[which] = size;
+ q->updateGeometry();
+}
+
+/*!
+ \internal
+
+ Sets the width of the user size hint \a which to \a width.
+ */
+void QGraphicsLayoutItemPrivate::setSizeComponent(
+ Qt::SizeHint which, SizeComponent component, qreal value)
+{
+ Q_Q(QGraphicsLayoutItem);
+ ensureUserSizeHints();
+ qreal &userValue = (component == Width)
+ ? userSizeHints[which].rwidth()
+ : userSizeHints[which].rheight();
+ if (value == userValue)
+ return;
+ userValue = value;
+ q->updateGeometry();
+}
+
+/*!
\class QGraphicsLayoutItem
\brief The QGraphicsLayoutItem class can be inherited to allow your custom
items to be managed by layouts.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsLayoutItem is an abstract class that defines a set of virtual
@@ -307,7 +368,6 @@ QGraphicsLayoutItem::~QGraphicsLayoutItem()
}
}
}
- delete d_ptr;
}
/*!
@@ -381,12 +441,7 @@ QSizePolicy QGraphicsLayoutItem::sizePolicy() const
*/
void QGraphicsLayoutItem::setMinimumSize(const QSizeF &size)
{
- Q_D(QGraphicsLayoutItem);
- if (size == d->userSizeHints[Qt::MinimumSize])
- return;
-
- d->userSizeHints[Qt::MinimumSize] = size;
- updateGeometry();
+ d_ptr->setSize(Qt::MinimumSize, size);
}
/*!
@@ -416,12 +471,7 @@ QSizeF QGraphicsLayoutItem::minimumSize() const
*/
void QGraphicsLayoutItem::setMinimumWidth(qreal width)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::MinimumSize].rwidth();
- if (width == userSizeHint)
- return;
- userSizeHint = width;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::MinimumSize, d_ptr->Width, width);
}
/*!
@@ -431,12 +481,7 @@ void QGraphicsLayoutItem::setMinimumWidth(qreal width)
*/
void QGraphicsLayoutItem::setMinimumHeight(qreal height)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::MinimumSize].rheight();
- if (height == userSizeHint)
- return;
- userSizeHint = height;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::MinimumSize, d_ptr->Height, height);
}
@@ -450,12 +495,7 @@ void QGraphicsLayoutItem::setMinimumHeight(qreal height)
*/
void QGraphicsLayoutItem::setPreferredSize(const QSizeF &size)
{
- Q_D(QGraphicsLayoutItem);
- if (size == d->userSizeHints[Qt::PreferredSize])
- return;
-
- d->userSizeHints[Qt::PreferredSize] = size;
- updateGeometry();
+ d_ptr->setSize(Qt::PreferredSize, size);
}
/*!
@@ -485,12 +525,7 @@ QSizeF QGraphicsLayoutItem::preferredSize() const
*/
void QGraphicsLayoutItem::setPreferredHeight(qreal height)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::PreferredSize].rheight();
- if (height == userSizeHint)
- return;
- userSizeHint = height;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::PreferredSize, d_ptr->Height, height);
}
/*!
@@ -500,12 +535,7 @@ void QGraphicsLayoutItem::setPreferredHeight(qreal height)
*/
void QGraphicsLayoutItem::setPreferredWidth(qreal width)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::PreferredSize].rwidth();
- if (width == userSizeHint)
- return;
- userSizeHint = width;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::PreferredSize, d_ptr->Width, width);
}
/*!
@@ -519,12 +549,7 @@ void QGraphicsLayoutItem::setPreferredWidth(qreal width)
*/
void QGraphicsLayoutItem::setMaximumSize(const QSizeF &size)
{
- Q_D(QGraphicsLayoutItem);
- if (size == d->userSizeHints[Qt::MaximumSize])
- return;
-
- d->userSizeHints[Qt::MaximumSize] = size;
- updateGeometry();
+ d_ptr->setSize(Qt::MaximumSize, size);
}
/*!
@@ -554,12 +579,7 @@ QSizeF QGraphicsLayoutItem::maximumSize() const
*/
void QGraphicsLayoutItem::setMaximumWidth(qreal width)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::MaximumSize].rwidth();
- if (width == userSizeHint)
- return;
- userSizeHint = width;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::MaximumSize, d_ptr->Width, width);
}
/*!
@@ -569,12 +589,7 @@ void QGraphicsLayoutItem::setMaximumWidth(qreal width)
*/
void QGraphicsLayoutItem::setMaximumHeight(qreal height)
{
- Q_D(QGraphicsLayoutItem);
- qreal &userSizeHint = d->userSizeHints[Qt::MaximumSize].rheight();
- if (height == userSizeHint)
- return;
- userSizeHint = height;
- updateGeometry();
+ d_ptr->setSizeComponent(Qt::MaximumSize, d_ptr->Height, height);
}
/*!
@@ -732,6 +747,11 @@ QRectF QGraphicsLayoutItem::contentsRect() const
*/
QSizeF QGraphicsLayoutItem::effectiveSizeHint(Qt::SizeHint which, const QSizeF &constraint) const
{
+ Q_D(const QGraphicsLayoutItem);
+
+ if (!d->userSizeHints && constraint.isValid())
+ return constraint;
+
// ### should respect size policy???
return d_ptr->effectiveSizeHints(constraint)[which];
}
@@ -786,6 +806,8 @@ bool QGraphicsLayoutItem::isLayout() const
}
/*!
+ \since 4.6
+
Returns whether a layout should delete this item in its destructor.
If its true, then the layout will delete it. If its false, then it is
assumed that another object has the ownership of it, and the layout won't
@@ -812,6 +834,8 @@ bool QGraphicsLayoutItem::ownedByLayout() const
return d_func()->ownedByLayout;
}
/*!
+ \since 4.6
+
Sets whether a layout should delete this item in its destructor or not.
\a ownership must be true to in order for the layout to delete it.
\sa ownedByLayout()
diff --git a/src/gui/graphicsview/qgraphicslayoutitem.h b/src/gui/graphicsview/qgraphicslayoutitem.h
index 44c1c0f..fb25e0c 100644
--- a/src/gui/graphicsview/qgraphicslayoutitem.h
+++ b/src/gui/graphicsview/qgraphicslayoutitem.h
@@ -42,6 +42,7 @@
#ifndef QGRAPHICSLAYOUTITEM_H
#define QGRAPHICSLAYOUTITEM_H
+#include <QtCore/qscopedpointer.h>
#include <QtGui/qsizepolicy.h>
#include <QtGui/qevent.h>
@@ -112,7 +113,7 @@ protected:
QGraphicsLayoutItem(QGraphicsLayoutItemPrivate &dd);
virtual QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const = 0;
- QGraphicsLayoutItemPrivate *d_ptr;
+ QScopedPointer<QGraphicsLayoutItemPrivate> d_ptr;
private:
QSizeF *effectiveSizeHints(const QSizeF &constraint) const;
@@ -121,6 +122,8 @@ private:
friend class QGraphicsLayout;
};
+Q_DECLARE_INTERFACE(QGraphicsLayoutItem, "com.trolltech.Qt.QGraphicsLayoutItem")
+
inline void QGraphicsLayoutItem::setMinimumSize(qreal aw, qreal ah)
{ setMinimumSize(QSizeF(aw, ah)); }
inline void QGraphicsLayoutItem::setPreferredSize(qreal aw, qreal ah)
diff --git a/src/gui/graphicsview/qgraphicslayoutitem_p.h b/src/gui/graphicsview/qgraphicslayoutitem_p.h
index 059542a..5bda3ca 100644
--- a/src/gui/graphicsview/qgraphicslayoutitem_p.h
+++ b/src/gui/graphicsview/qgraphicslayoutitem_p.h
@@ -63,16 +63,20 @@ class Q_AUTOTEST_EXPORT QGraphicsLayoutItemPrivate
{
Q_DECLARE_PUBLIC(QGraphicsLayoutItem)
public:
- virtual ~QGraphicsLayoutItemPrivate() {}
+ virtual ~QGraphicsLayoutItemPrivate();
QGraphicsLayoutItemPrivate(QGraphicsLayoutItem *parent, bool isLayout);
void init();
QSizeF *effectiveSizeHints(const QSizeF &constraint) const;
QGraphicsItem *parentItem() const;
+ void ensureUserSizeHints();
+ void setSize(Qt::SizeHint which, const QSizeF &size);
+ enum SizeComponent { Width, Height };
+ void setSizeComponent(Qt::SizeHint which, SizeComponent component, qreal value);
QSizePolicy sizePolicy;
QGraphicsLayoutItem *parent;
- QSizeF userSizeHints[Qt::NSizeHints];
+ QSizeF *userSizeHints;
mutable QSizeF cachedSizeHints[Qt::NSizeHints];
mutable QSizeF cachedConstraint;
diff --git a/src/gui/graphicsview/qgraphicslinearlayout.cpp b/src/gui/graphicsview/qgraphicslinearlayout.cpp
index afe71db..185780a 100644
--- a/src/gui/graphicsview/qgraphicslinearlayout.cpp
+++ b/src/gui/graphicsview/qgraphicslinearlayout.cpp
@@ -44,7 +44,6 @@
\brief The QGraphicsLinearLayout class provides a horizontal or vertical
layout for managing widgets in Graphics View.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
The default orientation for a linear layout is Qt::Horizontal. You can
@@ -178,7 +177,7 @@ QLayoutStyleInfo QGraphicsLinearLayoutPrivate::styleInfo() const
if (!wid)
wid = new QWidget;
QGraphicsItem *item = parentItem();
- QStyle *style = (item && item->isWidget()) ? static_cast<QGraphicsWidget*>(item)->style() : qApp->style();
+ QStyle *style = (item && item->isWidget()) ? static_cast<QGraphicsWidget*>(item)->style() : QApplication::style();
return QLayoutStyleInfo(style, wid);
}
@@ -323,7 +322,11 @@ void QGraphicsLinearLayout::removeItem(QGraphicsLayoutItem *item)
void QGraphicsLinearLayout::removeAt(int index)
{
Q_D(QGraphicsLinearLayout);
- if (QGridLayoutItem *gridItem = d->engine.itemAt(d->gridRow(index), d->gridColumn(index))) {
+ if (index < 0 || index >= d->engine.itemCount()) {
+ qWarning("QGraphicsLinearLayout::removeAt: invalid index %d", index);
+ return;
+ }
+ if (QGridLayoutItem *gridItem = d->engine.itemAt(index)) {
if (QGraphicsLayoutItem *layoutItem = gridItem->layoutItem())
layoutItem->setParentLayoutItem(0);
d->removeGridItem(gridItem);
@@ -463,7 +466,7 @@ QSizePolicy::ControlTypes QGraphicsLinearLayout::controlTypes(LayoutSide side) c
int QGraphicsLinearLayout::count() const
{
Q_D(const QGraphicsLinearLayout);
- return d->engine.rowCount(d->orientation);
+ return d->engine.itemCount();
}
/*!
@@ -472,8 +475,12 @@ int QGraphicsLinearLayout::count() const
QGraphicsLayoutItem *QGraphicsLinearLayout::itemAt(int index) const
{
Q_D(const QGraphicsLinearLayout);
+ if (index < 0 || index >= d->engine.itemCount()) {
+ qWarning("QGraphicsLinearLayout::itemAt: invalid index %d", index);
+ return 0;
+ }
QGraphicsLayoutItem *item = 0;
- if (QGridLayoutItem *gridItem = d->engine.itemAt(d->gridRow(index), d->gridColumn(index)))
+ if (QGridLayoutItem *gridItem = d->engine.itemAt(index))
item = gridItem->layoutItem();
return item;
}
diff --git a/src/gui/graphicsview/qgraphicsproxywidget.cpp b/src/gui/graphicsview/qgraphicsproxywidget.cpp
index b5379a7..4f626a2 100644
--- a/src/gui/graphicsview/qgraphicsproxywidget.cpp
+++ b/src/gui/graphicsview/qgraphicsproxywidget.cpp
@@ -67,7 +67,6 @@ QT_BEGIN_NAMESPACE
\brief The QGraphicsProxyWidget class provides a proxy layer for embedding
a QWidget in a QGraphicsScene.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsProxyWidget embeds QWidget-based widgets, for example, a
@@ -275,7 +274,7 @@ void QGraphicsProxyWidgetPrivate::sendWidgetMouseEvent(QGraphicsSceneMouseEvent
QWidget *embeddedMouseGrabberPtr = (QWidget *)embeddedMouseGrabber;
QApplicationPrivate::sendMouseEvent(receiver, mouseEvent, alienWidget, widget,
- &embeddedMouseGrabberPtr, lastWidgetUnderMouse);
+ &embeddedMouseGrabberPtr, lastWidgetUnderMouse, event->spontaneous());
embeddedMouseGrabber = embeddedMouseGrabberPtr;
// Handle enter/leave events when last button is released from mouse
@@ -451,6 +450,22 @@ void QGraphicsProxyWidgetPrivate::updateProxyGeometryFromWidget()
/*!
\internal
+*/
+void QGraphicsProxyWidgetPrivate::updateProxyInputMethodAcceptanceFromWidget()
+{
+ Q_Q(QGraphicsProxyWidget);
+ if (!widget)
+ return;
+
+ QWidget *focusWidget = widget->focusWidget();
+ if (!focusWidget)
+ focusWidget = widget;
+ q->setFlag(QGraphicsItem::ItemAcceptsInputMethod,
+ focusWidget->testAttribute(Qt::WA_InputMethodEnabled));
+}
+
+/*!
+ \internal
Embeds \a subWin as a subwindow of this proxy widget. \a subWin must be a top-level
widget and a descendant of the widget managed by this proxy. A separate subproxy
@@ -460,7 +475,7 @@ void QGraphicsProxyWidgetPrivate::embedSubWindow(QWidget *subWin)
{
QWExtra *extra;
if (!((extra = subWin->d_func()->extra) && extra->proxyWidget)) {
- QGraphicsProxyWidget *subProxy = new QGraphicsProxyWidget(q_func());
+ QGraphicsProxyWidget *subProxy = new QGraphicsProxyWidget(q_func(), subWin->windowFlags());
subProxy->d_func()->setWidget_helper(subWin, false);
}
}
@@ -544,6 +559,9 @@ QGraphicsProxyWidget::~QGraphicsProxyWidget()
hidden or disabled after embedding is complete. The class documentation
has a full overview over the shared state.
+ QGraphicsProxyWidget's window flags determine whether the widget, after
+ embedding, will be given window decorations or not.
+
After this function returns, QGraphicsProxyWidget will keep its state
synchronized with that of \a widget whenever possible.
@@ -661,10 +679,6 @@ void QGraphicsProxyWidgetPrivate::setWidget_helper(QWidget *newWidget, bool auto
if (newWidget->testAttribute(Qt::WA_SetCursor))
q->setCursor(widget->cursor());
#endif
- Qt::WFlags flags = newWidget->windowFlags();
- if (newWidget->windowType() == Qt::Window)
- flags &= ~Qt::Window;
- q->setWindowFlags(flags);
q->setEnabled(newWidget->isEnabled());
q->setVisible(newWidget->isVisible());
q->setLayoutDirection(newWidget->layoutDirection());
@@ -691,6 +705,8 @@ void QGraphicsProxyWidgetPrivate::setWidget_helper(QWidget *newWidget, bool auto
updateProxyGeometryFromWidget();
+ updateProxyInputMethodAcceptanceFromWidget();
+
// Hook up the event filter to keep the state up to date.
newWidget->installEventFilter(q);
QObject::connect(newWidget, SIGNAL(destroyed()), q, SLOT(_q_removeWidgetSlot()));
@@ -977,6 +993,7 @@ void QGraphicsProxyWidget::contextMenuEvent(QGraphicsSceneContextMenuEvent *even
}
#endif // QT_NO_CONTEXTMENU
+#ifndef QT_NO_DRAGANDDROP
/*!
\reimp
*/
@@ -1097,6 +1114,7 @@ void QGraphicsProxyWidget::dropEvent(QGraphicsSceneDragDropEvent *event)
}
#endif
}
+#endif
/*!
\reimp
@@ -1302,8 +1320,8 @@ void QGraphicsProxyWidget::focusInEvent(QFocusEvent *event)
if (d->widget && d->widget->focusWidget()) {
d->widget->focusWidget()->setFocus(event->reason());
return;
- }
- break;
+ }
+ break;
}
}
diff --git a/src/gui/graphicsview/qgraphicsproxywidget.h b/src/gui/graphicsview/qgraphicsproxywidget.h
index f1707d6..02e1335 100644
--- a/src/gui/graphicsview/qgraphicsproxywidget.h
+++ b/src/gui/graphicsview/qgraphicsproxywidget.h
@@ -90,10 +90,12 @@ protected:
void contextMenuEvent(QGraphicsSceneContextMenuEvent *event);
#endif
+#ifndef QT_NO_DRAGANDDROP
void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
void dragLeaveEvent(QGraphicsSceneDragDropEvent *event);
void dragMoveEvent(QGraphicsSceneDragDropEvent *event);
void dropEvent(QGraphicsSceneDragDropEvent *event);
+#endif
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
@@ -127,7 +129,7 @@ protected Q_SLOTS:
private:
Q_DISABLE_COPY(QGraphicsProxyWidget)
- Q_DECLARE_PRIVATE_D(QGraphicsItem::d_ptr, QGraphicsProxyWidget)
+ Q_DECLARE_PRIVATE_D(QGraphicsItem::d_ptr.data(), QGraphicsProxyWidget)
Q_PRIVATE_SLOT(d_func(), void _q_removeWidgetSlot())
friend class QWidget;
diff --git a/src/gui/graphicsview/qgraphicsproxywidget_p.h b/src/gui/graphicsview/qgraphicsproxywidget_p.h
index d37f1a4..e2be89c 100644
--- a/src/gui/graphicsview/qgraphicsproxywidget_p.h
+++ b/src/gui/graphicsview/qgraphicsproxywidget_p.h
@@ -102,6 +102,8 @@ public:
void updateWidgetGeometryFromProxy();
void updateProxyGeometryFromWidget();
+ void updateProxyInputMethodAcceptanceFromWidget();
+
QPointF mapToReceiver(const QPointF &pos, const QWidget *receiver) const;
enum ChangeMode {
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 719794f..a819822 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -39,16 +39,13 @@
**
****************************************************************************/
-static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
-
/*!
\class QGraphicsScene
\brief The QGraphicsScene class provides a surface for managing a large
number of 2D graphical items.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
- \mainclass
+
The class serves as a container for QGraphicsItems. It is used together
with QGraphicsView for visualizing graphical items, such as lines,
@@ -219,6 +216,9 @@ static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
#include "qgraphicsview_p.h"
#include "qgraphicswidget.h"
#include "qgraphicswidget_p.h"
+#include "qgraphicssceneindex_p.h"
+#include "qgraphicsscenebsptreeindex_p.h"
+#include "qgraphicsscenelinearindex_p.h"
#include <QtCore/qdebug.h>
#include <QtCore/qlist.h>
@@ -242,73 +242,18 @@ static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
#include <QtGui/qstyleoption.h>
#include <QtGui/qtooltip.h>
#include <QtGui/qtransform.h>
+#include <QtGui/qgesture.h>
+#include <QtGui/qinputcontext.h>
+#include <QtGui/qgraphicseffect.h>
#include <private/qapplication_p.h>
#include <private/qobject_p.h>
#ifdef Q_WS_X11
#include <private/qt_x11_p.h>
#endif
+#include <private/qgraphicseffect_p.h>
QT_BEGIN_NAMESPACE
-static inline bool QRectF_intersects(const QRectF &s, const QRectF &r)
-{
- qreal xp = s.left();
- qreal yp = s.top();
- qreal w = s.width();
- qreal h = s.height();
- qreal l1 = xp;
- qreal r1 = xp;
- if (w < 0)
- l1 += w;
- else
- r1 += w;
-
- qreal l2 = r.left();
- qreal r2 = r.left();
- if (w < 0)
- l2 += r.width();
- else
- r2 += r.width();
-
- if (l1 >= r2 || l2 >= r1)
- return false;
-
- qreal t1 = yp;
- qreal b1 = yp;
- if (h < 0)
- t1 += h;
- else
- b1 += h;
-
- qreal t2 = r.top();
- qreal b2 = r.top();
- if (r.height() < 0)
- t2 += r.height();
- else
- b2 += r.height();
-
- return !(t1 >= b2 || t2 >= b1);
-}
-
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline void _q_adjustRect(QRectF *rect)
-{
- Q_ASSERT(rect);
- if (!rect->width())
- rect->adjust(-0.00001, 0, 0.00001, 0);
- if (!rect->height())
- rect->adjust(0, -0.00001, 0, 0.00001);
-}
-
-static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
-{
- Q_ASSERT(item);
- QRectF boundingRect(item->boundingRect());
- _q_adjustRect(&boundingRect);
- return boundingRect;
-}
-
static void _q_hoverFromMouseEvent(QGraphicsSceneHoverEvent *hover, const QGraphicsSceneMouseEvent *mouseEvent)
{
hover->setWidget(mouseEvent->widget());
@@ -322,23 +267,22 @@ static void _q_hoverFromMouseEvent(QGraphicsSceneHoverEvent *hover, const QGraph
hover->setAccepted(mouseEvent->isAccepted());
}
+int QGraphicsScenePrivate::changedSignalIndex;
+
/*!
\internal
*/
QGraphicsScenePrivate::QGraphicsScenePrivate()
- : changedSignalMask(0),
- indexMethod(QGraphicsScene::BspTreeIndex),
- bspTreeDepth(0),
+ : indexMethod(QGraphicsScene::BspTreeIndex),
+ index(0),
lastItemCount(0),
hasSceneRect(false),
+ dirtyGrowingItemsBoundingRect(true),
updateAll(false),
calledEmitUpdated(false),
+ processDirtyItemsEmitted(false),
selectionChanging(0),
- dirtyItemResetPending(false),
- regenerateIndex(true),
- purgePending(false),
- indexTimerId(0),
- restartIndexTimer(false),
+ needSortTopLevelItems(true),
stickyFocus(false),
hasFocus(false),
focusItem(0),
@@ -351,10 +295,12 @@ QGraphicsScenePrivate::QGraphicsScenePrivate()
dragDropItem(0),
enterWidget(0),
lastDropAction(Qt::IgnoreAction),
+ allItemsIgnoreHoverEvents(true),
+ allItemsUseDefaultCursor(true),
painterStateProtection(true),
sortCacheEnabled(false),
- updatingSortCache(false),
- style(0)
+ style(0),
+ allItemsIgnoreTouchEvents(true)
{
}
@@ -365,8 +311,12 @@ void QGraphicsScenePrivate::init()
{
Q_Q(QGraphicsScene);
+ index = new QGraphicsSceneBspTreeIndex(q);
+
// Keep this index so we can check for connected slots later on.
- changedSignalMask = (1 << q->metaObject()->indexOfSignal("changed(QList<QRectF>)"));
+ if (!changedSignalIndex) {
+ changedSignalIndex = signalIndex("changed(QList<QRectF>)");
+ }
qApp->d_func()->scene_list.append(q);
q->update();
}
@@ -374,229 +324,31 @@ void QGraphicsScenePrivate::init()
/*!
\internal
*/
-QList<QGraphicsItem *> QGraphicsScenePrivate::estimateItemsInRect(const QRectF &rect) const
+QGraphicsScenePrivate *QGraphicsScenePrivate::get(QGraphicsScene *q)
{
- const_cast<QGraphicsScenePrivate *>(this)->purgeRemovedItems();
- const_cast<QGraphicsScenePrivate *>(this)->_q_updateSortCache();
-
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- // ### Only do this once in a while.
- QGraphicsScenePrivate *that = const_cast<QGraphicsScenePrivate *>(this);
-
- // Get items from BSP tree
- QList<QGraphicsItem *> items = that->bspTree.items(rect);
-
- // Fill in with any unindexed items
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- if (!item->d_ptr->itemDiscovered && item->d_ptr->visible && !(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
- QRectF boundingRect = item->sceneBoundingRect();
- if (QRectF_intersects(boundingRect, rect)) {
- item->d_ptr->itemDiscovered = 1;
- items << item;
- }
- }
- }
- }
-
- // Reset the discovered state of all discovered items
- for (int i = 0; i < items.size(); ++i)
- items.at(i)->d_func()->itemDiscovered = 0;
- return items;
- }
-
- QList<QGraphicsItem *> itemsInRect;
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0))
- itemsInRect << item;
- }
- }
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (QGraphicsItem *item = indexedItems.at(i)) {
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0))
- itemsInRect << item;
- }
- }
-
- return itemsInRect;
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::addToIndex(QGraphicsItem *item)
-{
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- if (item->d_func()->index != -1) {
- bspTree.insertItem(item, item->sceneBoundingRect());
- foreach (QGraphicsItem *child, item->children())
- child->addToIndex();
- } else {
- // The BSP tree is regenerated if the number of items grows to a
- // certain threshold, or if the bounding rect of the graph doubles in
- // size.
- startIndexTimer();
- }
- }
+ return q->d_func();
}
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::removeFromIndex(QGraphicsItem *item)
-{
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- int index = item->d_func()->index;
- if (index != -1) {
- bspTree.removeItem(item, item->sceneBoundingRect());
- freeItemIndexes << index;
- indexedItems[index] = 0;
- item->d_func()->index = -1;
- unindexedItems << item;
-
- foreach (QGraphicsItem *child, item->children())
- child->removeFromIndex();
- }
-
- startIndexTimer();
- }
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::resetIndex()
-{
- purgeRemovedItems();
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (QGraphicsItem *item = indexedItems.at(i)) {
- item->d_ptr->index = -1;
- unindexedItems << item;
- }
- }
- indexedItems.clear();
- freeItemIndexes.clear();
- regenerateIndex = true;
- startIndexTimer();
- }
-}
-
-static inline int intmaxlog(int n)
-{
- return (n > 0 ? qMax(qCeil(qLn(qreal(n)) / qLn(qreal(2))), 5) : 0);
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::_q_updateIndex()
+void QGraphicsScenePrivate::_q_emitUpdated()
{
- if (!indexTimerId)
- return;
-
Q_Q(QGraphicsScene);
- q->killTimer(indexTimerId);
- indexTimerId = 0;
-
- purgeRemovedItems();
-
- // Add unindexedItems to indexedItems
- QRectF unindexedItemsBoundingRect;
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- unindexedItemsBoundingRect |= item->sceneBoundingRect();
- if (!freeItemIndexes.isEmpty()) {
- int freeIndex = freeItemIndexes.takeFirst();
- item->d_func()->index = freeIndex;
- indexedItems[freeIndex] = item;
- } else {
- item->d_func()->index = indexedItems.size();
- indexedItems << item;
- }
- }
- }
-
- // Update growing scene rect.
- QRectF oldGrowingItemsBoundingRect = growingItemsBoundingRect;
- growingItemsBoundingRect |= unindexedItemsBoundingRect;
-
- // Determine whether we should regenerate the BSP tree.
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- int depth = bspTreeDepth;
- if (depth == 0) {
- int oldDepth = intmaxlog(lastItemCount);
- depth = intmaxlog(indexedItems.size());
- static const int slack = 100;
- if (bspTree.leafCount() == 0 || (oldDepth != depth && qAbs(lastItemCount - indexedItems.size()) > slack)) {
- // ### Crude algorithm.
- regenerateIndex = true;
- }
- }
-
- // Regenerate the tree.
- if (regenerateIndex) {
- regenerateIndex = false;
- bspTree.initialize(sceneRect, depth);
- unindexedItems = indexedItems;
- lastItemCount = indexedItems.size();
- q->update();
-
- // Take this opportunity to reset our largest-item counter for
- // untransformable items. When the items are inserted into the BSP
- // tree, we'll get an accurate calculation.
- largestUntransformableItem = QRectF();
- }
- }
+ calledEmitUpdated = false;
- // Insert all unindexed items into the tree.
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- QRectF rect = item->sceneBoundingRect();
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (indexMethod == QGraphicsScene::BspTreeIndex)
- bspTree.insertItem(item, rect);
-
- // If the item ignores view transformations, update our
- // largest-item-counter to ensure that the view can accurately
- // discover untransformable items when drawing.
- if (item->d_ptr->itemIsUntransformable()) {
- QGraphicsItem *topmostUntransformable = item;
- while (topmostUntransformable && (topmostUntransformable->d_ptr->ancestorFlags
- & QGraphicsItemPrivate::AncestorIgnoresTransformations)) {
- topmostUntransformable = topmostUntransformable->parentItem();
- }
- // ### Verify that this is the correct largest untransformable rectangle.
- largestUntransformableItem |= item->mapToItem(topmostUntransformable, item->boundingRect()).boundingRect();
- }
+ if (dirtyGrowingItemsBoundingRect) {
+ if (!hasSceneRect) {
+ const QRectF oldGrowingItemsBoundingRect = growingItemsBoundingRect;
+ growingItemsBoundingRect |= q->itemsBoundingRect();
+ if (oldGrowingItemsBoundingRect != growingItemsBoundingRect)
+ emit q->sceneRectChanged(growingItemsBoundingRect);
}
+ dirtyGrowingItemsBoundingRect = false;
}
- unindexedItems.clear();
-
- // Notify scene rect changes.
- if (!hasSceneRect && growingItemsBoundingRect != oldGrowingItemsBoundingRect)
- emit q->sceneRectChanged(growingItemsBoundingRect);
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::_q_emitUpdated()
-{
- Q_Q(QGraphicsScene);
- calledEmitUpdated = false;
// Ensure all views are connected if anything is connected. This disables
// the optimization that items send updates directly to the views, but it
// needs to happen in order to keep compatibility with the behavior from
// Qt 4.4 and backward.
- if (!views.isEmpty() && (connectedSignals & changedSignalMask)) {
+ if (isSignalConnected(changedSignalIndex)) {
for (int i = 0; i < views.size(); ++i) {
QGraphicsView *view = views.at(i);
if (!view->d_func()->connectedToScene) {
@@ -605,13 +357,16 @@ void QGraphicsScenePrivate::_q_emitUpdated()
views.at(i), SLOT(updateScene(QList<QRectF>)));
}
}
+ } else {
+ updateAll = false;
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->processPendingUpdates();
+ // It's important that we update all views before we dispatch, hence two for-loops.
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->dispatchPendingUpdateRequests();
+ return;
}
- // Ensure all dirty items's current positions are recorded in the list of
- // updated rects.
- for (int i = 0; i < dirtyItems.size(); ++i)
- updatedRects += dirtyItems.at(i)->sceneBoundingRect();
-
// Notify the changes to anybody interested.
QList<QRectF> oldUpdatedRects;
oldUpdatedRects = updateAll ? (QList<QRectF>() << q->sceneRect()) : updatedRects;
@@ -622,15 +377,24 @@ void QGraphicsScenePrivate::_q_emitUpdated()
/*!
\internal
+*/
+void QGraphicsScenePrivate::registerTopLevelItem(QGraphicsItem *item)
+{
+ needSortTopLevelItems = true;
+ item->d_ptr->siblingIndex = topLevelItems.size();
+ topLevelItems.append(item);
+}
- Updates all items in the pending update list. At this point, the list is
- unlikely to contain partially constructed items.
+/*!
+ \internal
*/
-void QGraphicsScenePrivate::_q_updateLater()
+void QGraphicsScenePrivate::unregisterTopLevelItem(QGraphicsItem *item)
{
- foreach (QGraphicsItem *item, pendingUpdateItems)
- item->update();
- pendingUpdateItems.clear();
+ topLevelItems.removeOne(item);
+ // NB! Do not use topLevelItems.removeAt(item->d_ptr->siblingIndex) because
+ // the item is not guaranteed to be at the index after the list is sorted
+ // (see ensureSortedTopLevelItems()).
+ item->d_ptr->siblingIndex = -1;
}
/*!
@@ -652,70 +416,99 @@ void QGraphicsScenePrivate::_q_polishItems()
unpolishedItems.clear();
}
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::_q_resetDirtyItems()
+void QGraphicsScenePrivate::_q_processDirtyItems()
{
- for (int i = 0; i < dirtyItems.size(); ++i) {
- QGraphicsItem *item = dirtyItems.at(i);
- item->d_ptr->dirty = 0;
- item->d_ptr->dirtyChildren = 0;
+ processDirtyItemsEmitted = false;
+
+ if (updateAll) {
+ Q_ASSERT(calledEmitUpdated);
+ // No need for further processing (except resetting the dirty states).
+ // The growingItemsBoundingRect is updated in _q_emitUpdated.
+ for (int i = 0; i < topLevelItems.size(); ++i)
+ resetDirtyItem(topLevelItems.at(i), /*recursive=*/true);
+ return;
}
- dirtyItems.clear();
- dirtyItemResetPending = false;
-}
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::resetDirtyItemsLater()
-{
- Q_Q(QGraphicsScene);
- if (dirtyItemResetPending)
+ const bool wasPendingSceneUpdate = calledEmitUpdated;
+ const QRectF oldGrowingItemsBoundingRect = growingItemsBoundingRect;
+
+ // Process items recursively.
+ for (int i = 0; i < topLevelItems.size(); ++i)
+ processDirtyItemsRecursive(topLevelItems.at(i));
+
+ dirtyGrowingItemsBoundingRect = false;
+ if (!hasSceneRect && oldGrowingItemsBoundingRect != growingItemsBoundingRect)
+ emit q_func()->sceneRectChanged(growingItemsBoundingRect);
+
+ if (wasPendingSceneUpdate)
return;
- // dirtyItems.reserve(indexedItems.size() + unindexedItems.size());
- dirtyItemResetPending = true;
- QMetaObject::invokeMethod(q, "_q_resetDirtyItems", Qt::QueuedConnection);
+
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->processPendingUpdates();
+
+ if (calledEmitUpdated) {
+ // We did a compatibility QGraphicsScene::update in processDirtyItemsRecursive
+ // and we cannot wait for the control to reach the eventloop before the
+ // changed signal is emitted, so we emit it now.
+ _q_emitUpdated();
+ }
+
+ // Immediately dispatch all pending update requests on the views.
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->dispatchPendingUpdateRequests();
}
/*!
\internal
Schedules an item for removal. This function leaves some stale indexes
- around in the BSP tree; these will be cleaned up the next time someone
- triggers purgeRemovedItems().
+ around in the BSP tree if called from the item's destructor; these will
+ be cleaned up the next time someone triggers purgeRemovedItems().
- Note: This function is called from QGraphicsItem's destructor. \a item is
+ Note: This function might get called from QGraphicsItem's destructor. \a item is
being destroyed, so we cannot call any pure virtual functions on it (such
as boundingRect()). Also, it is unnecessary to update the item's own state
in any way.
-
- ### Refactoring: This function shares much functionality with removeItem()
*/
-void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
+void QGraphicsScenePrivate::removeItemHelper(QGraphicsItem *item)
{
Q_Q(QGraphicsScene);
- // Clear focus on the item to remove any reference in the focusWidget
- // chain.
+ // Clear focus on the item to remove any reference in the focusWidget chain.
item->clearFocus();
- int index = item->d_func()->index;
- if (index != -1) {
- // Important: The index is useless until purgeRemovedItems() is
- // called.
- indexedItems[index] = (QGraphicsItem *)0;
- if (!purgePending) {
- purgePending = true;
- q->update();
+ markDirty(item, QRectF(), false, false, false, false, /*removingItemFromScene=*/true);
+
+ if (item->d_ptr->inDestructor) {
+ // The item is actually in its destructor, we call the special method in the index.
+ index->deleteItem(item);
+ } else {
+ // Can potentially call item->boundingRect() (virtual function), that's why
+ // we only can call this function if the item is not in its destructor.
+ index->removeItem(item);
+ }
+
+ item->d_ptr->clearSubFocus();
+
+ if (!item->d_ptr->inDestructor && item == tabFocusFirst) {
+ QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item);
+ widget->d_func()->fixFocusChainBeforeReparenting(0, 0);
+ }
+
+ item->d_func()->scene = 0;
+
+ // Unregister focus proxy.
+ item->d_ptr->resetFocusProxy();
+
+ // Remove from parent, or unregister from toplevels.
+ if (QGraphicsItem *parentItem = item->parentItem()) {
+ if (parentItem->scene()) {
+ Q_ASSERT_X(parentItem->scene() == q, "QGraphicsScene::removeItem",
+ "Parent item's scene is different from this item's scene");
+ item->d_ptr->setParentItemHelper(0);
}
- removedItems << item;
} else {
- // Recently added items are purged immediately. unindexedItems() never
- // contains stale items.
- unindexedItems.removeAll(item);
- q->update();
+ unregisterTopLevelItem(item);
}
// Reset the mouse grabber and focus item data.
@@ -735,10 +528,9 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
// Update selected & hovered item bookkeeping
selectedItems.remove(item);
hoverItems.removeAll(item);
- pendingUpdateItems.removeAll(item);
cachedItemsUnderMouse.removeAll(item);
unpolishedItems.removeAll(item);
- dirtyItems.removeAll(item);
+ resetDirtyItem(item);
//We remove all references of item from the sceneEventFilter arrays
QMultiMap<QGraphicsItem*, QGraphicsItem*>::iterator iterator = sceneEventFilters.begin();
@@ -749,24 +541,19 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
++iterator;
}
- // Remove from scene transform cache
- int transformIndex = item->d_func()->sceneTransformIndex;
- if (transformIndex != -1) {
- validTransforms.setBit(transformIndex, 0);
- freeSceneTransformSlots.append(transformIndex);
+ if (!item->d_ptr->inDestructor) {
+ // Remove all children recursively
+ for (int i = 0; i < item->d_ptr->children.size(); ++i)
+ q->removeItem(item->d_ptr->children.at(i));
}
- // Remove all children recursively.
- foreach (QGraphicsItem *child, item->children())
- _q_removeItemLater(child);
-
- // Reset the mouse grabber
+ // Reset the mouse grabber and focus item data.
if (mouseGrabberItems.contains(item))
- ungrabMouse(item, /* item is dying */ true);
+ ungrabMouse(item, /* item is dying */ item->d_ptr->inDestructor);
// Reset the keyboard grabber
if (keyboardGrabberItems.contains(item))
- ungrabKeyboard(item, /* item is dying */ true);
+ ungrabKeyboard(item, /* item is dying */ item->d_ptr->inDestructor);
// Reset the last mouse grabber item
if (item == lastMouseGrabberItem)
@@ -780,46 +567,66 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
/*!
\internal
-
- Removes stale pointers from all data structures.
*/
-void QGraphicsScenePrivate::purgeRemovedItems()
+void QGraphicsScenePrivate::setFocusItemHelper(QGraphicsItem *item,
+ Qt::FocusReason focusReason)
{
Q_Q(QGraphicsScene);
-
- if (!purgePending && removedItems.isEmpty())
+ if (item == focusItem)
return;
- // Remove stale items from the BSP tree.
- if (indexMethod != QGraphicsScene::NoIndex)
- bspTree.removeItems(removedItems);
+ // Clear focus if asked to set focus on something that can't
+ // accept input focus.
+ if (item && (!(item->flags() & QGraphicsItem::ItemIsFocusable)
+ || !item->isVisible() || !item->isEnabled())) {
+ item = 0;
+ }
- // Purge this list.
- removedItems.clear();
- freeItemIndexes.clear();
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (!indexedItems.at(i))
- freeItemIndexes << i;
+ // Set focus on the scene if an item requests focus.
+ if (item) {
+ q->setFocus(focusReason);
+ if (item == focusItem)
+ return;
}
- purgePending = false;
- // No locality info for the items; update the whole scene.
- q->update();
-}
+ // Auto-update focus proxy. The closest parent that detects
+ // focus proxies is updated as the proxy gains or loses focus.
+ if (item) {
+ QGraphicsItem *p = item->d_ptr->parent;
+ while (p) {
+ if (p->d_ptr->flags & QGraphicsItem::ItemAutoDetectsFocusProxy) {
+ p->setFocusProxy(item);
+ break;
+ }
+ p = p->d_ptr->parent;
+ }
+ }
-/*!
- \internal
+ if (focusItem) {
+ QFocusEvent event(QEvent::FocusOut, focusReason);
+ lastFocusItem = focusItem;
+ focusItem = 0;
+ sendEvent(lastFocusItem, &event);
- Starts or restarts the timer used for reindexing unindexed items.
-*/
-void QGraphicsScenePrivate::startIndexTimer()
-{
- Q_Q(QGraphicsScene);
- if (indexTimerId) {
- restartIndexTimer = true;
- } else {
- indexTimerId = q->startTimer(QGRAPHICSSCENE_INDEXTIMER_TIMEOUT);
+ if (lastFocusItem
+ && (lastFocusItem->flags() & QGraphicsItem::ItemAcceptsInputMethod)) {
+ // Reset any visible preedit text
+ QInputMethodEvent imEvent;
+ sendEvent(lastFocusItem, &imEvent);
+
+ // Close any external input method panel
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->inputContext()->reset();
+ }
}
+
+ if (item) {
+ focusItem = item;
+ QFocusEvent event(QEvent::FocusIn, focusReason);
+ sendEvent(item, &event);
+ }
+
+ updateInputMethodSensitivityInViews();
}
/*!
@@ -880,11 +687,18 @@ void QGraphicsScenePrivate::grabMouse(QGraphicsItem *item, bool implicit)
{
// Append to list of mouse grabber items, and send a mouse grab event.
if (mouseGrabberItems.contains(item)) {
- if (mouseGrabberItems.last() == item)
- qWarning("QGraphicsItem::grabMouse: already a mouse grabber");
- else
+ if (mouseGrabberItems.last() == item) {
+ Q_ASSERT(!implicit);
+ if (!lastMouseGrabberItemHasImplicitMouseGrab) {
+ qWarning("QGraphicsItem::grabMouse: already a mouse grabber");
+ } else {
+ // Upgrade to an explicit mouse grab
+ lastMouseGrabberItemHasImplicitMouseGrab = false;
+ }
+ } else {
qWarning("QGraphicsItem::grabMouse: already blocked by mouse grabber: %p",
mouseGrabberItems.last());
+ }
return;
}
@@ -1036,6 +850,12 @@ void QGraphicsScenePrivate::clearKeyboardGrabber()
ungrabKeyboard(keyboardGrabberItems.first());
}
+void QGraphicsScenePrivate::enableMouseTrackingOnViews()
+{
+ foreach (QGraphicsView *view, views)
+ view->viewport()->setMouseTracking(true);
+}
+
/*!
Returns all items for the screen position in \a event.
*/
@@ -1045,41 +865,20 @@ QList<QGraphicsItem *> QGraphicsScenePrivate::itemsAtPosition(const QPoint &scre
{
Q_Q(const QGraphicsScene);
QGraphicsView *view = widget ? qobject_cast<QGraphicsView *>(widget->parentWidget()) : 0;
- QList<QGraphicsItem *> items;
- if (view)
- items = view->items(view->viewport()->mapFromGlobal(screenPos));
- else
- items = q->items(scenePos);
- return items;
-}
+ if (!view)
+ return q->items(scenePos, Qt::IntersectsItemShape, Qt::AscendingOrder, QTransform());
-/*!
- \internal
+ const QRectF pointRect(QPointF(widget->mapFromGlobal(screenPos)), QSizeF(1, 1));
+ if (!view->isTransformed())
+ return q->items(pointRect, Qt::IntersectsItemShape, Qt::AscendingOrder);
- Checks if item collides with the path and mode, but also checks that if it
- doesn't collide, maybe its frame rect will.
-*/
-bool QGraphicsScenePrivate::itemCollidesWithPath(QGraphicsItem *item,
- const QPainterPath &path,
- Qt::ItemSelectionMode mode)
-{
- if (item->collidesWithPath(path, mode))
- return true;
- if (item->isWidget()) {
- // Check if this is a window, and if its frame rect collides.
- QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item);
- if (widget->isWindow()) {
- QRectF frameRect = widget->windowFrameRect();
- QPainterPath framePath;
- framePath.addRect(frameRect);
- bool intersects = path.intersects(frameRect);
- if (mode == Qt::IntersectsItemShape || mode == Qt::IntersectsItemBoundingRect)
- return intersects || path.contains(frameRect.topLeft())
- || framePath.contains(path.elementAt(0));
- return !intersects && path.contains(frameRect.topLeft());
- }
+ const QTransform viewTransform = view->viewportTransform();
+ if (viewTransform.type() <= QTransform::TxScale) {
+ return q->items(viewTransform.inverted().mapRect(pointRect), Qt::IntersectsItemShape,
+ Qt::AscendingOrder, viewTransform);
}
- return false;
+ return q->items(viewTransform.inverted().map(pointRect), Qt::IntersectsItemShape,
+ Qt::AscendingOrder, viewTransform);
}
/*!
@@ -1091,7 +890,7 @@ void QGraphicsScenePrivate::storeMouseButtonsForMouseGrabber(QGraphicsSceneMouse
if (event->buttons() & i) {
mouseGrabberButtonDownPos.insert(Qt::MouseButton(i),
mouseGrabberItems.last()->d_ptr->genericMapFromScene(event->scenePos(),
- event->widget()));
+ event->widget()));
mouseGrabberButtonDownScenePos.insert(Qt::MouseButton(i), event->scenePos());
mouseGrabberButtonDownScreenPos.insert(Qt::MouseButton(i), event->screenPos());
}
@@ -1125,6 +924,24 @@ void QGraphicsScenePrivate::removeSceneEventFilter(QGraphicsItem *watched, QGrap
}
/*!
+ \internal
+*/
+bool QGraphicsScenePrivate::filterDescendantEvent(QGraphicsItem *item, QEvent *event)
+{
+ if (item && (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorFiltersChildEvents)) {
+ QGraphicsItem *parent = item->parentItem();
+ while (parent) {
+ if (parent->d_ptr->filtersDescendantEvents && parent->sceneEventFilter(item, event))
+ return true;
+ if (!(parent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorFiltersChildEvents))
+ return false;
+ parent = parent->parentItem();
+ }
+ }
+ return false;
+}
+
+/*!
\internal
*/
bool QGraphicsScenePrivate::filterEvent(QGraphicsItem *item, QEvent *event)
@@ -1156,7 +973,9 @@ bool QGraphicsScenePrivate::sendEvent(QGraphicsItem *item, QEvent *event)
{
if (filterEvent(item, event))
return false;
- return (item && item->isEnabled()) ? item->sceneEvent(event) : false;
+ if (filterDescendantEvent(item, event))
+ return false;
+ return (item && item->isEnabled() ? item->sceneEvent(event) : false);
}
/*!
@@ -1264,7 +1083,7 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
// Set focus on the topmost enabled item that can take focus.
bool setFocus = false;
foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
- if (item->isEnabled() && (item->flags() & QGraphicsItem::ItemIsFocusable)) {
+ if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
setFocus = true;
if (item != q->focusItem())
@@ -1294,12 +1113,14 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
// check if the item we are sending to are disabled (before we send the event)
bool disabled = !item->isEnabled();
bool isWindow = item->isWindow();
- if (mouseEvent->type() == QEvent::GraphicsSceneMouseDoubleClick && item != lastMouseGrabberItem) {
+ if (mouseEvent->type() == QEvent::GraphicsSceneMouseDoubleClick
+ && item != lastMouseGrabberItem && lastMouseGrabberItem) {
// If this item is different from the item that received the last
// mouse event, and mouseEvent is a doubleclick event, then the
// event is converted to a press. Known limitation:
// Triple-clicking will not generate a doubleclick, though.
QGraphicsSceneMouseEvent mousePress(QEvent::GraphicsSceneMousePress);
+ mousePress.spont = mouseEvent->spont;
mousePress.accept();
mousePress.setButton(mouseEvent->button());
mousePress.setButtons(mouseEvent->buttons());
@@ -1367,614 +1188,6 @@ QGraphicsWidget *QGraphicsScenePrivate::windowForItem(const QGraphicsItem *item)
return 0;
}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPointF &pos) const
-{
- QList<QGraphicsItem *> items;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- QRectF adjustedRect = QRectF(pos, QSize(1,1));
- foreach (QGraphicsItem *item, estimateItemsInRect(adjustedRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- // Rect intersects/contains item's shape
- if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (item->contains(xinv.map(pos))) {
- items << item;
- keep = true;
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(pos));
- }
- }
-
- sortItems(&items, Qt::AscendingOrder, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QRectF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
-
- QPainterPath path;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- QRectF adjustedRect(rect);
- _q_adjustRect(&adjustedRect);
- foreach (QGraphicsItem *item, estimateItemsInRect(adjustedRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Rect intersects/contains item's bounding rect
- QRectF mbr = x.mapRect(br);
- if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
- || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(mbr))) {
- items << item;
- keep = true;
- }
- } else {
- // Rect intersects/contains item's shape
- if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (path.isEmpty())
- path.addRect(rect);
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (x.type() <= QTransform::TxScale) {
- // Rect
- childItems_helper(&items, item, xinv.mapRect(rect), mode);
- } else {
- // Polygon
- childItems_helper(&items, item, xinv.map(rect), mode);
- }
- }
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPolygonF &polygon,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
-
- QRectF polyRect(polygon.boundingRect());
- _q_adjustRect(&polyRect);
- QPainterPath path;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- foreach (QGraphicsItem *item, estimateItemsInRect(polyRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
- items << item;
- keep = true;
- }
- } else {
- // Polygon contains/intersects item's shape
- if (QRectF_intersects(polyRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(polygon), mode);
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPainterPath &path,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
- QRectF pathRect(path.controlPointRect());
- _q_adjustRect(&pathRect);
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- foreach (QGraphicsItem *item, estimateItemsInRect(pathRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Path contains/intersects item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
- items << item;
- keep = true;
- }
- } else {
- // Path contains/intersects item's shape
- if (QRectF_intersects(pathRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(path), mode);
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPointF &pos) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- // ### is this needed?
- if (parentClip && !parent->boundingRect().contains(pos))
- return;
-
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items and all their children.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- if (item->contains(item->mapFromParent(pos))) {
- items->append(item);
- keep = true;
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty())
- // Recurse into children.
- childItems_helper(items, item, item->mapFromParent(pos));
- }
-}
-
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QRectF &rect,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF adjustedRect(rect);
- _q_adjustRect(&adjustedRect);
- QRectF r = !parentClip ? adjustedRect : adjustedRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QPainterPath path;
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items and all their children.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- QRectF mbr = item->mapRectToParent(br);
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Rect intersects/contains item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
- || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(br))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Rect intersects/contains item's shape
- if (QRectF_intersects(rect, mbr)) {
- if (path == QPainterPath())
- path.addRect(rect);
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children.
- if (!item->d_ptr->hasTransform || item->transform().type() <= QTransform::TxScale) {
- // Rect
- childItems_helper(items, item, item->mapRectFromParent(rect), mode);
- } else {
- // Polygon
- childItems_helper(items, item, item->mapFromParent(rect), mode);
- }
- }
- }
-}
-
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPolygonF &polygon,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF polyRect(polygon.boundingRect());
- _q_adjustRect(&polyRect);
- QRectF r = !parentClip ? polyRect : polyRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QPainterPath path;
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Polygon contains/intersects item's shape
- if (QRectF_intersects(polyRect, item->mapRectToParent(br))) {
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children that clip children.
- childItems_helper(items, item, item->mapFromParent(polygon), mode);
- }
- }
-}
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPainterPath &path,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF pathRect(path.boundingRect());
- _q_adjustRect(&pathRect);
- QRectF r = !parentClip ? pathRect : pathRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Path contains/intersects item's shape
- if (QRectF_intersects(pathRect, item->mapRectToParent(br))) {
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children that clip children.
- childItems_helper(items, item, item->mapFromParent(path), mode);
- }
- }
-}
-
-void QGraphicsScenePrivate::invalidateSortCache()
-{
- Q_Q(QGraphicsScene);
- if (!sortCacheEnabled || updatingSortCache)
- return;
-
- updatingSortCache = true;
- QMetaObject::invokeMethod(q, "_q_updateSortCache", Qt::QueuedConnection);
-}
-
-/*!
- \internal
-
- Should not be exported, but we can't change that now.
- ### Qt 5: Remove symbol / make static
-*/
-inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- // Return true if sibling item1 is on top of item2.
- const QGraphicsItemPrivate *d1 = item1->d_ptr;
- const QGraphicsItemPrivate *d2 = item2->d_ptr;
- bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent;
- bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent;
- if (f1 != f2) return f2;
- qreal z1 = d1->z;
- qreal z2 = d2->z;
- return z1 != z2 ? z1 > z2 : item1 > item2;
-}
-
-/*!
- \internal
-
- Should not be exported, but we can't change that now.
-*/
-inline bool qt_closestItemFirst(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- return QGraphicsScenePrivate::closestItemFirst_withoutCache(item1, item2);
-}
-
-/*!
- Returns true if \a item1 is on top of \a item2.
-
- \internal
-*/
-bool QGraphicsScenePrivate::closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- // Siblings? Just check their z-values.
- const QGraphicsItemPrivate *d1 = item1->d_ptr;
- const QGraphicsItemPrivate *d2 = item2->d_ptr;
- if (d1->parent == d2->parent)
- return qt_closestLeaf(item1, item2);
-
- // Find common ancestor, and each item's ancestor closest to the common
- // ancestor.
- int item1Depth = d1->depth;
- int item2Depth = d2->depth;
- const QGraphicsItem *p = item1;
- const QGraphicsItem *t1 = item1;
- while (item1Depth > item2Depth && (p = p->d_ptr->parent)) {
- if (p == item2) {
- // item2 is one of item1's ancestors; item1 is on top
- return !(t1->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
- }
- t1 = p;
- --item1Depth;
- }
- p = item2;
- const QGraphicsItem *t2 = item2;
- while (item2Depth > item1Depth && (p = p->d_ptr->parent)) {
- if (p == item1) {
- // item1 is one of item2's ancestors; item1 is not on top
- return (t2->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
- }
- t2 = p;
- --item2Depth;
- }
-
- // item1Ancestor is now at the same level as item2Ancestor, but not the same.
- const QGraphicsItem *a1 = t1;
- const QGraphicsItem *a2 = t2;
- while (a1) {
- const QGraphicsItem *p1 = a1;
- const QGraphicsItem *p2 = a2;
- a1 = a1->parentItem();
- a2 = a2->parentItem();
- if (a1 && a1 == a2)
- return qt_closestLeaf(p1, p2);
- }
-
- // No common ancestor? Then just compare the items' toplevels directly.
- return qt_closestLeaf(t1->topLevelItem(), t2->topLevelItem());
-}
-
-/*!
- Returns true if \a item2 is on top of \a item1.
-
- \internal
-*/
-bool QGraphicsScenePrivate::closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- return closestItemFirst_withoutCache(item2, item1);
-}
-
-void QGraphicsScenePrivate::climbTree(QGraphicsItem *item, int *stackingOrder)
-{
- if (!item->d_ptr->children.isEmpty()) {
- QList<QGraphicsItem *> childList = item->d_ptr->children;
- qSort(childList.begin(), childList.end(), qt_closestLeaf);
- for (int i = 0; i < childList.size(); ++i) {
- QGraphicsItem *item = childList.at(i);
- if (!(item->flags() & QGraphicsItem::ItemStacksBehindParent))
- climbTree(childList.at(i), stackingOrder);
- }
- item->d_ptr->globalStackingOrder = (*stackingOrder)++;
- for (int i = 0; i < childList.size(); ++i) {
- QGraphicsItem *item = childList.at(i);
- if (item->flags() & QGraphicsItem::ItemStacksBehindParent)
- climbTree(childList.at(i), stackingOrder);
- }
- } else {
- item->d_ptr->globalStackingOrder = (*stackingOrder)++;
- }
-}
-
-void QGraphicsScenePrivate::_q_updateSortCache()
-{
- _q_updateIndex();
-
- if (!sortCacheEnabled || !updatingSortCache)
- return;
-
- updatingSortCache = false;
- int stackingOrder = 0;
-
- QList<QGraphicsItem *> topLevels;
-
- for (int i = 0; i < indexedItems.size(); ++i) {
- QGraphicsItem *item = indexedItems.at(i);
- if (item && item->parentItem() == 0)
- topLevels << item;
- }
- for (int i = 0; i < unindexedItems.size(); ++i) {
- QGraphicsItem *item = unindexedItems.at(i);
- if (item->parentItem() == 0)
- topLevels << item;
- }
-
- qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf);
- for (int i = 0; i < topLevels.size(); ++i)
- climbTree(topLevels.at(i), &stackingOrder);
-}
-
-void QGraphicsScenePrivate::sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order,
- bool sortCacheEnabled)
-{
- if (sortCacheEnabled) {
- if (order == Qt::AscendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemFirst_withCache);
- } else if (order == Qt::DescendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemLast_withCache);
- }
- } else {
- if (order == Qt::AscendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemFirst_withoutCache);
- } else if (order == Qt::DescendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemLast_withoutCache);
- }
- }
-}
-
/*!
\internal
@@ -1996,7 +1209,7 @@ void QGraphicsScenePrivate::setFont_helper(const QFont &font)
*/
void QGraphicsScenePrivate::resolveFont()
{
- QFont naturalFont = qApp->font();
+ QFont naturalFont = QApplication::font();
naturalFont.resolve(0);
QFont resolvedFont = font.resolve(naturalFont);
updateFont(resolvedFont);
@@ -2052,7 +1265,7 @@ void QGraphicsScenePrivate::setPalette_helper(const QPalette &palette)
*/
void QGraphicsScenePrivate::resolvePalette()
{
- QPalette naturalPalette = qApp->palette();
+ QPalette naturalPalette = QApplication::palette();
naturalPalette.resolve(0);
QPalette resolvedPalette = palette.resolve(naturalPalette);
updatePalette(resolvedPalette);
@@ -2107,8 +1320,8 @@ QGraphicsScene::QGraphicsScene(QObject *parent)
QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent)
: QObject(*new QGraphicsScenePrivate, parent)
{
- setSceneRect(sceneRect);
d_func()->init();
+ setSceneRect(sceneRect);
}
/*!
@@ -2122,8 +1335,8 @@ QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent)
QGraphicsScene::QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent)
: QObject(*new QGraphicsScenePrivate, parent)
{
- setSceneRect(x, y, width, height);
d_func()->init();
+ setSceneRect(x, y, width, height);
}
/*!
@@ -2160,8 +1373,19 @@ QGraphicsScene::~QGraphicsScene()
QRectF QGraphicsScene::sceneRect() const
{
Q_D(const QGraphicsScene);
- const_cast<QGraphicsScenePrivate *>(d)->_q_updateIndex();
- return d->hasSceneRect ? d->sceneRect : d->growingItemsBoundingRect;
+ if (d->hasSceneRect)
+ return d->sceneRect;
+
+ if (d->dirtyGrowingItemsBoundingRect) {
+ // Lazily update the growing items bounding rect
+ QGraphicsScenePrivate *thatd = const_cast<QGraphicsScenePrivate *>(d);
+ QRectF oldGrowingBoundingRect = thatd->growingItemsBoundingRect;
+ thatd->growingItemsBoundingRect |= itemsBoundingRect();
+ thatd->dirtyGrowingItemsBoundingRect = false;
+ if (oldGrowingBoundingRect != thatd->growingItemsBoundingRect)
+ emit const_cast<QGraphicsScene *>(this)->sceneRectChanged(thatd->growingItemsBoundingRect);
+ }
+ return d->growingItemsBoundingRect;
}
void QGraphicsScene::setSceneRect(const QRectF &rect)
{
@@ -2169,8 +1393,7 @@ void QGraphicsScene::setSceneRect(const QRectF &rect)
if (rect != d->sceneRect) {
d->hasSceneRect = !rect.isNull();
d->sceneRect = rect;
- d->resetIndex();
- emit sceneRectChanged(rect);
+ emit sceneRectChanged(d->hasSceneRect ? rect : d->growingItemsBoundingRect);
}
}
@@ -2211,7 +1434,7 @@ void QGraphicsScene::setSceneRect(const QRectF &rect)
void QGraphicsScene::render(QPainter *painter, const QRectF &target, const QRectF &source,
Qt::AspectRatioMode aspectRatioMode)
{
- Q_D(QGraphicsScene);
+ // ### Switch to using the recursive rendering algorithm instead.
// Default source rect = scene rect
QRectF sourceRect = source;
@@ -2269,36 +1492,8 @@ void QGraphicsScene::render(QPainter *painter, const QRectF &target, const QRect
// Generate the style options
QStyleOptionGraphicsItem *styleOptionArray = new QStyleOptionGraphicsItem[numItems];
- for (int i = 0; i < numItems; ++i) {
- QGraphicsItem *item = itemArray[i];
-
- QStyleOptionGraphicsItem option;
- option.state = QStyle::State_None;
- option.rect = item->boundingRect().toRect();
- if (item->isSelected())
- option.state |= QStyle::State_Selected;
- if (item->isEnabled())
- option.state |= QStyle::State_Enabled;
- if (item->hasFocus())
- option.state |= QStyle::State_HasFocus;
- if (d->hoverItems.contains(item))
- option.state |= QStyle::State_MouseOver;
- if (item == mouseGrabberItem())
- option.state |= QStyle::State_Sunken;
-
- // Calculate a simple level-of-detail metric.
- // ### almost identical code in QGraphicsView::paintEvent()
- // and QGraphicsView::render() - consider refactoring
- QTransform itemToDeviceTransform = item->deviceTransform(painterTransform);
-
- option.levelOfDetail = qSqrt(itemToDeviceTransform.map(v1).length() * itemToDeviceTransform.map(v2).length());
- option.matrix = itemToDeviceTransform.toAffine(); //### discards perspective
-
- option.exposedRect = item->boundingRect();
- option.exposedRect &= itemToDeviceTransform.inverted().mapRect(targetRect);
-
- styleOptionArray[i] = option;
- }
+ for (int i = 0; i < numItems; ++i)
+ itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], painterTransform, targetRect.toRect());
// Render the scene.
drawBackground(painter, sourceRect);
@@ -2335,8 +1530,19 @@ QGraphicsScene::ItemIndexMethod QGraphicsScene::itemIndexMethod() const
void QGraphicsScene::setItemIndexMethod(ItemIndexMethod method)
{
Q_D(QGraphicsScene);
- d->resetIndex();
+ if (d->indexMethod == method)
+ return;
+
d->indexMethod = method;
+
+ QList<QGraphicsItem *> oldItems = d->index->items(Qt::AscendingOrder);
+ delete d->index;
+ if (method == BspTreeIndex)
+ d->index = new QGraphicsSceneBspTreeIndex(this);
+ else
+ d->index = new QGraphicsSceneLinearIndex(this);
+ for (int i = oldItems.size() - 1; i >= 0; --i)
+ d->index->addItem(oldItems.at(i));
}
/*!
@@ -2374,35 +1580,32 @@ void QGraphicsScene::setItemIndexMethod(ItemIndexMethod method)
int QGraphicsScene::bspTreeDepth() const
{
Q_D(const QGraphicsScene);
- return d->bspTreeDepth;
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex *>(d->index);
+ return bspTree ? bspTree->bspTreeDepth() : 0;
}
void QGraphicsScene::setBspTreeDepth(int depth)
{
Q_D(QGraphicsScene);
- if (d->bspTreeDepth == depth)
- return;
-
if (depth < 0) {
qWarning("QGraphicsScene::setBspTreeDepth: invalid depth %d ignored; must be >= 0", depth);
return;
}
- d->bspTreeDepth = depth;
- d->resetIndex();
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex *>(d->index);
+ if (!bspTree) {
+ qWarning("QGraphicsScene::setBspTreeDepth: can not apply if indexing method is not BSP");
+ return;
+ }
+ bspTree->setBspTreeDepth(depth);
}
/*!
\property QGraphicsScene::sortCacheEnabled
\brief whether sort caching is enabled
\since 4.5
+ \obsolete
- When enabled, this property adds a cache that speeds up sorting and
- transformations for scenes with deep hierarchies (i.e., items with many
- levels of descendents), at the cost of using more memory (approx. 100 more
- bytes of memory per item).
-
- Items that are not part of a deep hierarchy suffer no penalty from this
- cache.
+ Since Qt 4.6, this property has no effect.
*/
bool QGraphicsScene::isSortCacheEnabled() const
{
@@ -2412,10 +1615,9 @@ bool QGraphicsScene::isSortCacheEnabled() const
void QGraphicsScene::setSortCacheEnabled(bool enabled)
{
Q_D(QGraphicsScene);
- if (enabled == d->sortCacheEnabled)
+ if (d->sortCacheEnabled == enabled)
return;
- if ((d->sortCacheEnabled = enabled))
- d->invalidateSortCache();
+ d->sortCacheEnabled = enabled;
}
/*!
@@ -2427,6 +1629,7 @@ void QGraphicsScene::setSortCacheEnabled(bool enabled)
*/
QRectF QGraphicsScene::itemsBoundingRect() const
{
+ // Does not take untransformable items into account.
QRectF boundingRect;
foreach (QGraphicsItem *item, items())
boundingRect |= item->sceneBoundingRect();
@@ -2441,44 +1644,43 @@ QRectF QGraphicsScene::itemsBoundingRect() const
QList<QGraphicsItem *> QGraphicsScene::items() const
{
Q_D(const QGraphicsScene);
- const_cast<QGraphicsScenePrivate *>(d)->purgeRemovedItems();
+ return d->index->items(Qt::AscendingOrder);
+}
- // If freeItemIndexes is empty, we know there are no holes in indexedItems and
- // unindexedItems.
- if (d->freeItemIndexes.isEmpty()) {
- if (d->unindexedItems.isEmpty())
- return d->indexedItems;
- return d->indexedItems + d->unindexedItems;
- }
+/*!
+ Returns an ordered list of all items on the scene. \a order decides the
+ sorting.
- // Rebuild the list of items to avoid holes. ### We could also just
- // compress the item lists at this point.
- QList<QGraphicsItem *> itemList;
- foreach (QGraphicsItem *item, d->indexedItems + d->unindexedItems) {
- if (item)
- itemList << item;
- }
- return itemList;
+ \sa addItem(), removeItem()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(order);
}
/*!
+ \obsolete
+
Returns all visible items at position \a pos in the scene. The items are
- listed in descending Z order (i.e., the first item in the list is the
+ listed in descending stacking order (i.e., the first item in the list is the
top-most item, and the last item is the bottom-most item).
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\sa itemAt()
*/
QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(pos);
+ return d->index->items(pos, Qt::IntersectsItemShape, Qt::AscendingOrder);
}
-
/*!
- \fn QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rectangle, Qt::ItemSelectionMode mode) const
-
\overload
+ \obsolete
Returns all visible items that, depending on \a mode, are either inside or
intersect with the specified \a rectangle.
@@ -2486,23 +1688,47 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos) const
The default value for \a mode is Qt::IntersectsItemShape; all items whose
exact shape intersects with or is contained by \a rectangle are returned.
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\sa itemAt()
*/
-QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelectionMode mode) const
+QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rectangle, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(rect, mode, Qt::AscendingOrder);
+ return d->index->items(rectangle, mode, Qt::AscendingOrder);
}
/*!
\fn QList<QGraphicsItem *> QGraphicsScene::items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode) const
+ \obsolete
\since 4.3
This convenience function is equivalent to calling items(QRectF(\a x, \a y, \a w, \a h), \a mode).
+
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
*/
/*!
+ \fn QList<QGraphicsItem *> QGraphicsScene::items(qreal x, qreal y, qreal w, qreal h,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
\overload
+ \since 4.6
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the rectangle defined by \a x, \a y, \a w and \a h, in a list
+ sorted using \a order.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+*/
+
+/*!
+ \overload
+ \obsolete
Returns all visible items that, depending on \a mode, are either inside or
intersect with the polygon \a polygon.
@@ -2510,16 +1736,21 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelecti
The default value for \a mode is Qt::IntersectsItemShape; all items whose
exact shape intersects with or is contained by \a polygon are returned.
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\sa itemAt()
*/
QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(polygon, mode, Qt::AscendingOrder);
+ return d->index->items(polygon, mode, Qt::AscendingOrder);
}
/*!
\overload
+ \obsolete
Returns all visible items that, depending on \a path, are either inside or
intersect with the path \a path.
@@ -2527,12 +1758,103 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemS
The default value for \a mode is Qt::IntersectsItemShape; all items whose
exact shape intersects with or is contained by \a path are returned.
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\sa itemAt()
*/
QList<QGraphicsItem *> QGraphicsScene::items(const QPainterPath &path, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(path, mode, Qt::AscendingOrder);
+ return d->index->items(path, mode, Qt::AscendingOrder);
+}
+
+/*!
+ \since 4.6
+
+ Returns all visible items that, depending on \a mode, are at the specified \a pos
+ in a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with \a pos are returned.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(pos, mode, order, deviceTransform);
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a rect and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a rect are returned.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(rect, mode, order, deviceTransform);
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a polygon and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a polygon are returned.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(polygon, mode, order, deviceTransform);
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a path and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a path are returned.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPainterPath &path, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(path, mode, order, deviceTransform);
}
/*!
@@ -2555,34 +1877,77 @@ QList<QGraphicsItem *> QGraphicsScene::collidingItems(const QGraphicsItem *item,
return QList<QGraphicsItem *>();
}
+ // Does not support ItemIgnoresTransformations.
QList<QGraphicsItem *> tmp;
- foreach (QGraphicsItem *itemInVicinity, d->estimateItemsInRect(item->sceneBoundingRect())) {
+ foreach (QGraphicsItem *itemInVicinity, d->index->estimateItems(item->sceneBoundingRect(), Qt::AscendingOrder)) {
if (item != itemInVicinity && item->collidesWithItem(itemInVicinity, mode))
tmp << itemInVicinity;
}
- d->sortItems(&tmp, Qt::AscendingOrder, d->sortCacheEnabled);
return tmp;
}
/*!
- \fn QGraphicsItem *QGraphicsScene::itemAt(const QPointF &position) const
+ \overload
+ \obsolete
Returns the topmost visible item at the specified \a position, or 0 if
there are no items at this position.
\note The topmost item is the one with the highest Z-value.
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\sa items(), collidingItems(), QGraphicsItem::setZValue()
*/
-QGraphicsItem *QGraphicsScene::itemAt(const QPointF &pos) const
+QGraphicsItem *QGraphicsScene::itemAt(const QPointF &position) const
{
- QList<QGraphicsItem *> itemsAtPoint = items(pos);
+ QList<QGraphicsItem *> itemsAtPoint = items(position);
return itemsAtPoint.isEmpty() ? 0 : itemsAtPoint.first();
}
/*!
+ \since 4.6
+
+ Returns the topmost visible item at the specified \a position, or 0
+ if there are no items at this position.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \note The topmost item is the one with the highest Z-value.
+
+ \sa items(), collidingItems(), QGraphicsItem::setZValue()
+ */
+QGraphicsItem *QGraphicsScene::itemAt(const QPointF &position, const QTransform &deviceTransform) const
+{
+ QList<QGraphicsItem *> itemsAtPoint = items(position, Qt::IntersectsItemShape,
+ Qt::AscendingOrder, deviceTransform);
+ return itemsAtPoint.isEmpty() ? 0 : itemsAtPoint.first();
+}
+
+/*!
+ \fn QGraphicsScene::itemAt(qreal x, qreal y, const QTransform &deviceTransform) const
+ \overload
+ \since 4.6
+
+ Returns the topmost item at the position specified by (\a x, \a
+ y), or 0 if there are no items at this position.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ This convenience function is equivalent to calling \c
+ {itemAt(QPointF(x, y), deviceTransform)}.
+
+ \note The topmost item is the one with the highest Z-value.
+*/
+
+/*!
\fn QGraphicsScene::itemAt(qreal x, qreal y) const
\overload
+ \obsolete
Returns the topmost item at the position specified by (\a x, \a
y), or 0 if there are no items at this position.
@@ -2590,6 +1955,10 @@ QGraphicsItem *QGraphicsScene::itemAt(const QPointF &pos) const
This convenience function is equivalent to calling \c
{itemAt(QPointF(x, y))}.
+ This function is deprecated and returns incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+
\note The topmost item is the one with the highest Z-value.
*/
@@ -2630,21 +1999,42 @@ QPainterPath QGraphicsScene::selectionArea() const
}
/*!
+ \since 4.6
+
Sets the selection area to \a path. All items within this area are
immediately selected, and all items outside are unselected. You can get
the list of all selected items by calling selectedItems().
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
For an item to be selected, it must be marked as \e selectable
(QGraphicsItem::ItemIsSelectable).
\sa clearSelection(), selectionArea()
*/
+void QGraphicsScene::setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform)
+{
+ setSelectionArea(path, Qt::IntersectsItemShape, deviceTransform);
+}
+
+/*!
+ \obsolete
+ \overload
+
+ Sets the selection area to \a path.
+
+ This function is deprecated and leads to incorrect results if the scene
+ contains items that ignore transformations. Use the overload that takes
+ a QTransform instead.
+*/
void QGraphicsScene::setSelectionArea(const QPainterPath &path)
{
- setSelectionArea(path, Qt::IntersectsItemShape);
+ setSelectionArea(path, Qt::IntersectsItemShape, QTransform());
}
/*!
+ \obsolete
\overload
\since 4.3
@@ -2655,6 +2045,24 @@ void QGraphicsScene::setSelectionArea(const QPainterPath &path)
*/
void QGraphicsScene::setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode)
{
+ setSelectionArea(path, mode, QTransform());
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Sets the selection area to \a path using \a mode to determine if items are
+ included in the selection area.
+
+ \a deviceTransform is the transformation that applies to the view, and needs to
+ be provided if the scene contains items that ignore transformations.
+
+ \sa clearSelection(), selectionArea()
+*/
+void QGraphicsScene::setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode,
+ const QTransform &deviceTransform)
+{
Q_D(QGraphicsScene);
// Note: with boolean path operations, we can improve performance here
@@ -2670,7 +2078,7 @@ void QGraphicsScene::setSelectionArea(const QPainterPath &path, Qt::ItemSelectio
bool changed = false;
// Set all items in path to selected.
- foreach (QGraphicsItem *item, items(path, mode)) {
+ foreach (QGraphicsItem *item, items(path, mode, Qt::AscendingOrder, deviceTransform)) {
if (item->flags() & QGraphicsItem::ItemIsSelectable) {
if (!item->isSelected())
changed = true;
@@ -2727,27 +2135,16 @@ void QGraphicsScene::clearSelection()
void QGraphicsScene::clear()
{
Q_D(QGraphicsScene);
- // Recursive descent delete
- for (int i = 0; i < d->indexedItems.size(); ++i) {
- if (QGraphicsItem *item = d->indexedItems.at(i)) {
- if (!item->parentItem())
- delete item;
- }
- }
- QList<QGraphicsItem *> unindexedParents;
- for (int i = 0; i < d->unindexedItems.size(); ++i) {
- QGraphicsItem *item = d->unindexedItems.at(i);
- if (!item->parentItem())
- unindexedParents << item;
- }
- d->unindexedItems.clear();
- qDeleteAll(unindexedParents);
-
- d->indexedItems.clear();
- d->freeItemIndexes.clear();
+ // NB! We have to clear the index before deleting items; otherwise the
+ // index might try to access dangling item pointers.
+ d->index->clear();
+ const QList<QGraphicsItem *> items = d->topLevelItems;
+ qDeleteAll(items);
+ Q_ASSERT(d->topLevelItems.isEmpty());
d->lastItemCount = 0;
- d->bspTree.clear();
- d->largestUntransformableItem = QRectF();
+ d->allItemsIgnoreHoverEvents = true;
+ d->allItemsUseDefaultCursor = true;
+ d->allItemsIgnoreTouchEvents = true;
}
/*!
@@ -2851,7 +2248,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
qWarning("QGraphicsScene::addItem: item has already been added to this scene");
return;
}
-
// Remove this item from its existing scene
if (QGraphicsScene *oldScene = item->scene())
oldScene->removeItem(item);
@@ -2867,14 +2263,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
return;
}
- // Prevent reusing a recently deleted pointer: purge all removed items
- // from our lists.
- d->purgeRemovedItems();
-
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d->invalidateSortCache();
-
// Detach this item from its parent if the parent's scene is different
// from this scene.
if (QGraphicsItem *itemParent = item->parentItem()) {
@@ -2885,30 +2273,42 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
// Add the item to this scene
item->d_func()->scene = targetScene;
- // Indexing requires sceneBoundingRect(), but because \a item might
- // not be completely constructed at this point, we need to store it in
- // a temporary list and schedule an indexing for later.
- d->unindexedItems << item;
- item->d_func()->index = -1;
- d->startIndexTimer();
+ // Add the item in the index
+ d->index->addItem(item);
- // Update the scene's sort cache settings.
- item->d_ptr->globalStackingOrder = -1;
- d->invalidateSortCache();
+ // Add to list of toplevels if this item is a toplevel.
+ if (!item->d_ptr->parent)
+ d->registerTopLevelItem(item);
// Add to list of items that require an update. We cannot assume that the
// item is fully constructed, so calling item->update() can lead to a pure
// virtual function call to boundingRect().
- if (!d->updateAll) {
- if (d->pendingUpdateItems.isEmpty())
- QMetaObject::invokeMethod(this, "_q_updateLater", Qt::QueuedConnection);
- d->pendingUpdateItems << item;
- }
+ d->markDirty(item);
+ d->dirtyGrowingItemsBoundingRect = true;
// Disable selectionChanged() for individual items
++d->selectionChanging;
int oldSelectedItemSize = d->selectedItems.size();
+ // Enable mouse tracking if the item accepts hover events or has a cursor set.
+ if (d->allItemsIgnoreHoverEvents && d->itemAcceptsHoverEvents_helper(item)) {
+ d->allItemsIgnoreHoverEvents = false;
+ d->enableMouseTrackingOnViews();
+ }
+#ifndef QT_NO_CURSOR
+ if (d->allItemsUseDefaultCursor && item->hasCursor()) {
+ d->allItemsUseDefaultCursor = false;
+ if (d->allItemsIgnoreHoverEvents) // already enabled otherwise
+ d->enableMouseTrackingOnViews();
+ }
+#endif //QT_NO_CURSOR
+
+ // Enable touch events if the item accepts touch events.
+ if (d->allItemsIgnoreTouchEvents && item->acceptTouchEvents()) {
+ d->allItemsIgnoreTouchEvents = false;
+ d->enableTouchEventsOnViews();
+ }
+
// Update selection lists
if (item->isSelected())
d->selectedItems << item;
@@ -2955,6 +2355,17 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
// Deliver post-change notification
item->itemChange(QGraphicsItem::ItemSceneHasChanged, newSceneVariant);
+
+ // Auto-activate the first inactive window if the scene is active.
+ if (d->activationRefCount > 0 && !d->activeWindow && item->isWindow())
+ setActiveWindow(static_cast<QGraphicsWidget *>(item));
+
+ // Ensure that newly added items that have subfocus set, gain
+ // focus automatically if there isn't a focus item already.
+ if (!d->focusItem && item->focusItem())
+ item->focusItem()->setFocus();
+
+ d->updateInputMethodSensitivityInViews();
}
/*!
@@ -3226,109 +2637,12 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
return;
}
- // If the item has focus, remove it (and any focusWidget reference).
- item->clearFocus();
-
- // Clear its background
- item->update();
-
- // Note: This will access item's sceneBoundingRect(), which (as this is
- // C++) is why we cannot call removeItem() from QGraphicsItem's
- // destructor.
- d->removeFromIndex(item);
-
- if (item == d->tabFocusFirst) {
- QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item);
- widget->d_func()->fixFocusChainBeforeReparenting(0, 0);
- }
- // Set the item's scene ptr to 0.
- item->d_func()->scene = 0;
-
- // Detach the item from its parent.
- if (QGraphicsItem *parentItem = item->parentItem()) {
- if (parentItem->scene()) {
- Q_ASSERT_X(parentItem->scene() == this, "QGraphicsScene::removeItem",
- "Parent item's scene is different from this item's scene");
- item->setParentItem(0);
- }
- }
-
- // Remove from our item lists.
- int index = item->d_func()->index;
- if (index != -1) {
- d->freeItemIndexes << index;
- d->indexedItems[index] = 0;
- } else {
- d->unindexedItems.removeAll(item);
- }
-
- // Remove from scene transform cache
- int transformIndex = item->d_func()->sceneTransformIndex;
- if (transformIndex != -1) {
- d->validTransforms.setBit(transformIndex, 0);
- d->freeSceneTransformSlots.append(transformIndex);
- item->d_func()->sceneTransformIndex = -1;
- }
-
- if (item == d->focusItem)
- d->focusItem = 0;
- if (item == d->lastFocusItem)
- d->lastFocusItem = 0;
- if (item == d->activeWindow) {
- // ### deactivate...
- d->activeWindow = 0;
- }
-
- // Disable selectionChanged() for individual items
- ++d->selectionChanging;
- int oldSelectedItemsSize = d->selectedItems.size();
-
- // Update selected & hovered item bookkeeping
- d->selectedItems.remove(item);
- d->hoverItems.removeAll(item);
- d->pendingUpdateItems.removeAll(item);
- d->cachedItemsUnderMouse.removeAll(item);
- d->unpolishedItems.removeAll(item);
- d->dirtyItems.removeAll(item);
-
- //We remove all references of item from the sceneEventFilter arrays
- QMultiMap<QGraphicsItem*, QGraphicsItem*>::iterator iterator = d->sceneEventFilters.begin();
- while (iterator != d->sceneEventFilters.end()) {
- if (iterator.value() == item || iterator.key() == item)
- iterator = d->sceneEventFilters.erase(iterator);
- else
- ++iterator;
- }
-
-
- //Ensure dirty flag have the correct default value so the next time it will be added it will receive updates
- item->d_func()->dirty = 0;
- item->d_func()->dirtyChildren = 0;
-
- // Remove all children recursively
- foreach (QGraphicsItem *child, item->children())
- removeItem(child);
-
- // Reset the mouse grabber and focus item data.
- if (d->mouseGrabberItems.contains(item))
- d->ungrabMouse(item);
-
- // Reset the keyboard grabber
- if (d->keyboardGrabberItems.contains(item))
- item->ungrabKeyboard();
-
- // Reset the last mouse grabber item
- if (item == d->lastMouseGrabberItem)
- d->lastMouseGrabberItem = 0;
-
- // Reenable selectionChanged() for individual items
- --d->selectionChanging;
-
- if (!d->selectionChanging && d->selectedItems.size() != oldSelectedItemsSize)
- emit selectionChanged();
+ d->removeItemHelper(item);
// Deliver post-change notification
item->itemChange(QGraphicsItem::ItemSceneHasChanged, newSceneVariant);
+
+ d->updateInputMethodSensitivityInViews();
}
/*!
@@ -3365,36 +2679,10 @@ QGraphicsItem *QGraphicsScene::focusItem() const
void QGraphicsScene::setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason)
{
Q_D(QGraphicsScene);
- if (item == d->focusItem)
- return;
- if (item && (!(item->flags() & QGraphicsItem::ItemIsFocusable)
- || !item->isVisible() || !item->isEnabled())) {
- item = 0;
- }
-
- if (item) {
- setFocus(focusReason);
- if (item == d->focusItem)
- return;
- }
-
- if (d->focusItem) {
- QFocusEvent event(QEvent::FocusOut, focusReason);
- d->lastFocusItem = d->focusItem;
- d->focusItem = 0;
- d->sendEvent(d->lastFocusItem, &event);
- }
-
- if (item) {
- if (item->isWidget()) {
- // Update focus child chain.
- static_cast<QGraphicsWidget *>(item)->d_func()->setFocusWidget();
- }
-
- d->focusItem = item;
- QFocusEvent event(QEvent::FocusIn, focusReason);
- d->sendEvent(item, &event);
- }
+ if (item)
+ item->setFocus(focusReason);
+ else
+ d->setFocusItemHelper(item, focusReason);
}
/*!
@@ -3449,13 +2737,17 @@ void QGraphicsScene::clearFocus()
/*!
\property QGraphicsScene::stickyFocus
- \brief whether or not clicking the scene will clear focus
+ \brief whether clicking into the scene background will clear focus
+
+ \since 4.6
- If this property is false (the default), then clicking on the scene
- background or on an item that does not accept focus, will clear
- focus. Otherwise, focus will remain unchanged.
+ In a QGraphicsScene with stickyFocus set to true, focus will remain
+ unchanged when the user clicks into the scene background or on an item
+ that does not accept focus. Otherwise, focus will be cleared.
- The focus change happens in response to a mouse press. You can reimplement
+ By default, this property is false.
+
+ Focus changes in response to a mouse press. You can reimplement
mousePressEvent() in a subclass of QGraphicsScene to toggle this property
based on where the user has clicked.
@@ -3578,7 +2870,7 @@ void QGraphicsScene::setForegroundBrush(const QBrush &brush)
QVariant QGraphicsScene::inputMethodQuery(Qt::InputMethodQuery query) const
{
Q_D(const QGraphicsScene);
- if (!d->focusItem)
+ if (!d->focusItem || !(d->focusItem->flags() & QGraphicsItem::ItemAcceptsInputMethod))
return QVariant();
const QTransform matrix = d->focusItem->sceneTransform();
QVariant value = d->focusItem->inputMethodQuery(query);
@@ -3607,14 +2899,14 @@ void QGraphicsScene::update(const QRectF &rect)
// Check if anyone's connected; if not, we can send updates directly to
// the views. Otherwise or if there are no views, use old behavior.
- bool directUpdates = !(d->connectedSignals & d->changedSignalMask) && !d->views.isEmpty();
+ bool directUpdates = !(d->isSignalConnected(d->changedSignalIndex)) && !d->views.isEmpty();
if (rect.isNull()) {
d->updateAll = true;
d->updatedRects.clear();
if (directUpdates) {
// Update all views.
for (int i = 0; i < d->views.size(); ++i)
- d->views.at(i)->d_func()->updateAll();
+ d->views.at(i)->d_func()->fullUpdatePending = true;
}
} else {
if (directUpdates) {
@@ -3628,7 +2920,7 @@ void QGraphicsScene::update(const QRectF &rect)
}
}
- if (!directUpdates && !d->calledEmitUpdated) {
+ if (!d->calledEmitUpdated) {
d->calledEmitUpdated = true;
QMetaObject::invokeMethod(this, "_q_emitUpdated", Qt::QueuedConnection);
}
@@ -3739,11 +3031,16 @@ bool QGraphicsScene::event(QEvent *event)
case QEvent::GraphicsSceneHoverEnter:
case QEvent::GraphicsSceneHoverLeave:
case QEvent::GraphicsSceneHoverMove:
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
// Reset the under-mouse list to ensure that this event gets fresh
// item-under-mouse data. Be careful about this list; if people delete
// items from inside event handlers, this list can quickly end up
// having stale pointers in it. We need to clear it before dispatching
// events that use it.
+ // ### this should only be cleared if we received a new mouse move event,
+ // which relies on us fixing the replay mechanism in QGraphicsView.
d->cachedItemsUnderMouse.clear();
default:
break;
@@ -3890,16 +3187,11 @@ bool QGraphicsScene::event(QEvent *event)
// geometries that do not have an explicit style set.
update();
break;
- case QEvent::Timer:
- if (d->indexTimerId && static_cast<QTimerEvent *>(event)->timerId() == d->indexTimerId) {
- if (d->restartIndexTimer) {
- d->restartIndexTimer = false;
- } else {
- // this call will kill the timer
- d->_q_updateIndex();
- }
- }
- // Fallthrough intended - support timers in subclasses.
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ d->touchEventHandler(static_cast<QTouchEvent *>(event));
+ break;
default:
return QObject::event(event);
}
@@ -3919,10 +3211,10 @@ bool QGraphicsScene::eventFilter(QObject *watched, QEvent *event)
switch (event->type()) {
case QEvent::ApplicationPaletteChange:
- qApp->postEvent(this, new QEvent(QEvent::ApplicationPaletteChange));
+ QApplication::postEvent(this, new QEvent(QEvent::ApplicationPaletteChange));
break;
case QEvent::ApplicationFontChange:
- qApp->postEvent(this, new QEvent(QEvent::ApplicationFontChange));
+ QApplication::postEvent(this, new QEvent(QEvent::ApplicationFontChange));
break;
default:
break;
@@ -4188,7 +3480,7 @@ void QGraphicsScene::helpEvent(QGraphicsSceneHelpEvent *helpEvent)
text = toolTipItem->toolTip();
point = helpEvent->screenPos();
}
- QToolTip::showText(point, text);
+ QToolTip::showText(point, text, helpEvent->widget());
helpEvent->setAccepted(!text.isEmpty());
#endif
}
@@ -4209,6 +3501,9 @@ bool QGraphicsScenePrivate::itemAcceptsHoverEvents_helper(const QGraphicsItem *i
*/
bool QGraphicsScenePrivate::dispatchHoverEvent(QGraphicsSceneHoverEvent *hoverEvent)
{
+ if (allItemsIgnoreHoverEvents)
+ return false;
+
// Find the first item that accepts hover events, reusing earlier
// calculated data is possible.
if (cachedItemsUnderMouse.isEmpty()) {
@@ -4284,8 +3579,7 @@ void QGraphicsScenePrivate::leaveScene()
{
Q_Q(QGraphicsScene);
#ifndef QT_NO_TOOLTIP
- // Remove any tooltips
- QToolTip::showText(QPoint(), QString());
+ QToolTip::hideText();
#endif
// Send HoverLeave events to all existing hover items, topmost first.
QGraphicsView *senderWidget = qobject_cast<QGraphicsView *>(q->sender());
@@ -4388,6 +3682,13 @@ void QGraphicsScene::keyReleaseEvent(QKeyEvent *keyEvent)
void QGraphicsScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
{
Q_D(QGraphicsScene);
+ if (d->mouseGrabberItems.isEmpty()) {
+ // Dispatch hover events
+ QGraphicsSceneHoverEvent hover;
+ _q_hoverFromMouseEvent(&hover, mouseEvent);
+ d->dispatchHoverEvent(&hover);
+ }
+
d->mousePressEventHandler(mouseEvent);
}
@@ -4505,7 +3806,8 @@ void QGraphicsScene::wheelEvent(QGraphicsSceneWheelEvent *wheelEvent)
bool hasSetFocus = false;
foreach (QGraphicsItem *item, wheelCandidates) {
- if (!hasSetFocus && item->isEnabled() && (item->flags() & QGraphicsItem::ItemIsFocusable)) {
+ if (!hasSetFocus && item->isEnabled()
+ && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
if (item->isWidget() && static_cast<QGraphicsWidget *>(item)->focusPolicy() == Qt::WheelFocus) {
hasSetFocus = true;
if (item != focusItem())
@@ -4528,16 +3830,16 @@ void QGraphicsScene::wheelEvent(QGraphicsSceneWheelEvent *wheelEvent)
subclass to receive input method events for the scene.
The default implementation forwards the event to the focusItem().
- If no item currently has focus, this function does nothing.
+ If no item currently has focus or the current focus item does not
+ accept input methods, this function does nothing.
\sa QGraphicsItem::inputMethodEvent()
*/
void QGraphicsScene::inputMethodEvent(QInputMethodEvent *event)
{
Q_D(QGraphicsScene);
- if (!d->focusItem)
- return;
- d->sendEvent(d->focusItem, event);
+ if (d->focusItem && (d->focusItem->flags() & QGraphicsItem::ItemAcceptsInputMethod))
+ d->sendEvent(d->focusItem, event);
}
/*!
@@ -4608,7 +3910,7 @@ static void _q_paintItem(QGraphicsItem *item, QPainter *painter,
? proxy->widget()->windowOpacity() : 1.0;
const qreal oldPainterOpacity = painter->opacity();
- if (qFuzzyCompare(windowOpacity + 1, qreal(1.0)))
+ if (qFuzzyIsNull(windowOpacity))
return;
// Set new painter opacity.
if (windowOpacity < 1.0)
@@ -4687,7 +3989,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
const QStyleOptionGraphicsItem *option, QWidget *widget,
bool painterStateProtection)
{
- QGraphicsItemPrivate *itemd = item->d_ptr;
+ QGraphicsItemPrivate *itemd = item->d_ptr.data();
QGraphicsItem::CacheMode cacheMode = QGraphicsItem::CacheMode(itemd->cacheMode);
// Render directly, using no cache.
@@ -4717,8 +4019,9 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
return;
// Fetch the off-screen transparent buffer and exposed area info.
- QString pixmapKey;
+ QPixmapCache::Key pixmapKey;
QPixmap pix;
+ bool pixmapFound;
QGraphicsItemCache *itemCache = itemd->extraItemCache();
if (cacheMode == QGraphicsItem::ItemCoordinateCache) {
if (itemCache->boundingRect != brect.toRect()) {
@@ -4728,17 +4031,11 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
}
pixmapKey = itemCache->key;
} else {
- if ((pixmapKey = itemCache->deviceData.value(widget).key).isEmpty()) {
- pixmapKey.sprintf("qgv-%p-%p", item, widget);
- QGraphicsItemCache::DeviceData data;
- data.key = pixmapKey;
- itemCache->deviceData.insert(widget, data);
- }
+ pixmapKey = itemCache->deviceData.value(widget).key;
}
// Find pixmap in cache.
- if (!itemCache->allExposed)
- QPixmapCache::find(pixmapKey, pix);
+ pixmapFound = QPixmapCache::find(pixmapKey, &pix);
// Render using item coordinate cache mode.
if (cacheMode == QGraphicsItem::ItemCoordinateCache) {
@@ -4763,6 +4060,12 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Redraw any newly exposed areas.
if (itemCache->allExposed || !itemCache->exposed.isEmpty()) {
+
+ //We know that we will modify the pixmap, removing it from the cache
+ //will detach the one we have and avoid a deep copy
+ if (pixmapFound)
+ QPixmapCache::remove(pixmapKey);
+
// Fit the item's bounding rect into the pixmap's coordinates.
QTransform itemToPixmap;
if (fixedCacheSize) {
@@ -4773,7 +4076,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Generate the item's exposedRect and map its list of expose
// rects to device coordinates.
- QStyleOptionGraphicsItem cacheOption = *option;
+ styleOptionTmp = *option;
QRegion pixmapExposed;
QRectF exposedRect;
if (!itemCache->allExposed) {
@@ -4785,14 +4088,14 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
} else {
exposedRect = brect;
}
- cacheOption.exposedRect = exposedRect;
+ styleOptionTmp.exposedRect = exposedRect;
// Render.
_q_paintIntoCache(&pix, item, pixmapExposed, itemToPixmap, painter->renderHints(),
- &cacheOption, painterStateProtection);
+ &styleOptionTmp, painterStateProtection);
- // Reinsert this pixmap into the cache.
- QPixmapCache::insert(pixmapKey, pix);
+ // insert this pixmap into the cache.
+ itemCache->key = QPixmapCache::insert(pix);
// Reset expose data.
itemCache->allExposed = false;
@@ -4858,7 +4161,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
bool allowPartialCacheExposure = !viewRect.contains(deviceRect);
#else
// Only if deviceRect is 20% taller or wider than the desktop.
- QRect desktopRect = qApp->desktop()->availableGeometry(widget);
+ QRect desktopRect = QApplication::desktop()->availableGeometry(widget);
bool allowPartialCacheExposure = (desktopRect.width() * 1.2 < deviceRect.width()
|| desktopRect.height() * 1.2 < deviceRect.height());
#endif
@@ -4919,6 +4222,11 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Check for newly invalidated areas.
if (itemCache->allExposed || !itemCache->exposed.isEmpty() || !scrollExposure.isEmpty()) {
+ //We know that we will modify the pixmap, removing it from the cache
+ //will detach the one we have and avoid a deep copy
+ if (pixmapFound)
+ QPixmapCache::remove(pixmapKey);
+
// Construct an item-to-pixmap transform.
QPointF p = deviceRect.topLeft();
QTransform itemToPixmap = painter->worldTransform();
@@ -4945,12 +4253,12 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
foreach (QRect r, scrollExposure.rects())
br |= pixmapToItem.mapRect(r);
}
- QStyleOptionGraphicsItem cacheOption = *option;
- cacheOption.exposedRect = br.adjusted(-1, -1, 1, 1);
+ styleOptionTmp = *option;
+ styleOptionTmp.exposedRect = br.adjusted(-1, -1, 1, 1);
// Render the exposed areas.
_q_paintIntoCache(&pix, item, pixmapExposed, itemToPixmap, painter->renderHints(),
- &cacheOption, painterStateProtection);
+ &styleOptionTmp, painterStateProtection);
// Reset expose data.
pixModified = true;
@@ -4959,8 +4267,8 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
}
if (pixModified) {
- // Reinsert this pixmap into the cache
- QPixmapCache::insert(pixmapKey, pix);
+ // Insert this pixmap into the cache.
+ deviceData->key = QPixmapCache::insert(pix);
}
// Redraw the exposed area using an untransformed painter. This
@@ -4979,12 +4287,494 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
}
}
+void QGraphicsScenePrivate::drawItems(QPainter *painter, const QTransform *const viewTransform,
+ QRegion *exposedRegion, QWidget *widget)
+{
+ QRectF exposedSceneRect;
+ if (exposedRegion && indexMethod != QGraphicsScene::NoIndex) {
+ exposedSceneRect = exposedRegion->boundingRect().adjusted(-1, -1, 1, 1);
+ if (viewTransform)
+ exposedSceneRect = viewTransform->inverted().mapRect(exposedSceneRect);
+ }
+ const QList<QGraphicsItem *> tli = index->estimateTopLevelItems(exposedSceneRect, Qt::DescendingOrder);
+ for (int i = 0; i < tli.size(); ++i)
+ drawSubtreeRecursive(tli.at(i), painter, viewTransform, exposedRegion, widget);
+}
+
+void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *painter,
+ const QTransform *const viewTransform,
+ QRegion *exposedRegion, QWidget *widget,
+ qreal parentOpacity, const QTransform *const effectTransform)
+{
+ Q_ASSERT(item);
+
+ if (!item->d_ptr->visible)
+ return;
+
+ const bool itemHasContents = !(item->d_ptr->flags & QGraphicsItem::ItemHasNoContents);
+ const bool itemHasChildren = !item->d_ptr->children.isEmpty();
+ if (!itemHasContents && !itemHasChildren)
+ return; // Item has neither contents nor children!(?)
+
+ const qreal opacity = item->d_ptr->combineOpacityFromParent(parentOpacity);
+ const bool itemIsFullyTransparent = (opacity < 0.0001);
+ if (itemIsFullyTransparent && (!itemHasChildren || item->d_ptr->childrenCombineOpacity()))
+ return;
+
+ QTransform transform(Qt::Uninitialized);
+ QTransform *transformPtr = 0;
+ bool translateOnlyTransform = false;
+#define ENSURE_TRANSFORM_PTR \
+ if (!transformPtr) { \
+ Q_ASSERT(!itemIsUntransformable); \
+ if (viewTransform) { \
+ transform = item->d_ptr->sceneTransform; \
+ transform *= *viewTransform; \
+ transformPtr = &transform; \
+ } else { \
+ transformPtr = &item->d_ptr->sceneTransform; \
+ translateOnlyTransform = item->d_ptr->sceneTransformTranslateOnly; \
+ } \
+ }
+
+ // Update the item's scene transform if the item is transformable;
+ // otherwise calculate the full transform,
+ bool wasDirtyParentSceneTransform = false;
+ const bool itemIsUntransformable = item->d_ptr->itemIsUntransformable();
+ if (itemIsUntransformable) {
+ transform = item->deviceTransform(viewTransform ? *viewTransform : QTransform());
+ transformPtr = &transform;
+ } else if (item->d_ptr->dirtySceneTransform) {
+ item->d_ptr->updateSceneTransformFromParent();
+ Q_ASSERT(!item->d_ptr->dirtySceneTransform);
+ wasDirtyParentSceneTransform = true;
+ }
+
+ const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape);
+ bool drawItem = itemHasContents && !itemIsFullyTransparent;
+ if (drawItem) {
+ const QRectF brect = adjustedItemEffectiveBoundingRect(item);
+ ENSURE_TRANSFORM_PTR
+ QRect viewBoundingRect = translateOnlyTransform ? brect.translated(transformPtr->dx(), transformPtr->dy()).toRect()
+ : transformPtr->mapRect(brect).toRect();
+ if (widget)
+ item->d_ptr->paintedViewBoundingRects.insert(widget, viewBoundingRect);
+ viewBoundingRect.adjust(-1, -1, 1, 1);
+ drawItem = exposedRegion ? exposedRegion->intersects(viewBoundingRect) : !viewBoundingRect.isEmpty();
+ if (!drawItem) {
+ if (!itemHasChildren)
+ return;
+ if (itemClipsChildrenToShape) {
+ if (wasDirtyParentSceneTransform)
+ item->d_ptr->invalidateChildrenSceneTransform();
+ return;
+ }
+ }
+ } // else we know for sure this item has children we must process.
+
+ if (itemHasChildren && itemClipsChildrenToShape)
+ ENSURE_TRANSFORM_PTR;
+
+ if (item->d_ptr->graphicsEffect && item->d_ptr->graphicsEffect->isEnabled()) {
+ ENSURE_TRANSFORM_PTR;
+ QGraphicsItemPaintInfo info(viewTransform, transformPtr, effectTransform, exposedRegion, widget, &styleOptionTmp,
+ painter, opacity, wasDirtyParentSceneTransform, drawItem);
+ QGraphicsEffectSource *source = item->d_ptr->graphicsEffect->d_func()->source;
+ QGraphicsItemEffectSourcePrivate *sourced = static_cast<QGraphicsItemEffectSourcePrivate *>
+ (source->d_func());
+ sourced->info = &info;
+ const QTransform restoreTransform = painter->worldTransform();
+ if (effectTransform)
+ painter->setWorldTransform(*transformPtr * *effectTransform);
+ else
+ painter->setWorldTransform(*transformPtr);
+ item->d_ptr->graphicsEffect->draw(painter, source);
+ painter->setWorldTransform(restoreTransform);
+ sourced->info = 0;
+ } else {
+ draw(item, painter, viewTransform, transformPtr, exposedRegion, widget, opacity,
+ effectTransform, wasDirtyParentSceneTransform, drawItem);
+ }
+}
+
+void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const QTransform *const viewTransform,
+ const QTransform *const transformPtr, QRegion *exposedRegion, QWidget *widget,
+ qreal opacity, const QTransform *effectTransform,
+ bool wasDirtyParentSceneTransform, bool drawItem)
+{
+ const bool itemIsFullyTransparent = (opacity < 0.0001);
+ const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape);
+ const bool itemHasChildren = !item->d_ptr->children.isEmpty();
+
+ int i = 0;
+ if (itemHasChildren) {
+ item->d_ptr->ensureSortedChildren();
+
+ if (itemClipsChildrenToShape) {
+ painter->save();
+ Q_ASSERT(transformPtr);
+ if (effectTransform)
+ painter->setWorldTransform(*transformPtr * *effectTransform);
+ else
+ painter->setWorldTransform(*transformPtr);
+ painter->setClipPath(item->shape(), Qt::IntersectClip);
+ }
+
+ // Draw children behind
+ for (i = 0; i < item->d_ptr->children.size(); ++i) {
+ QGraphicsItem *child = item->d_ptr->children.at(i);
+ if (wasDirtyParentSceneTransform)
+ child->d_ptr->dirtySceneTransform = 1;
+ if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent))
+ break;
+ if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity))
+ continue;
+ drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform);
+ }
+ }
+
+ // Draw item
+ if (drawItem) {
+ Q_ASSERT(!itemIsFullyTransparent);
+ Q_ASSERT(!(item->d_ptr->flags & QGraphicsItem::ItemHasNoContents));
+ Q_ASSERT(transformPtr);
+ item->d_ptr->initStyleOption(&styleOptionTmp, *transformPtr, exposedRegion
+ ? *exposedRegion : QRegion(), exposedRegion == 0);
+
+ const bool itemClipsToShape = item->d_ptr->flags & QGraphicsItem::ItemClipsToShape;
+ const bool savePainter = itemClipsToShape || painterStateProtection;
+ if (savePainter)
+ painter->save();
+
+ if (!itemHasChildren || !itemClipsChildrenToShape) {
+ if (effectTransform)
+ painter->setWorldTransform(*transformPtr * *effectTransform);
+ else
+ painter->setWorldTransform(*transformPtr);
+ }
+
+ if (itemClipsToShape)
+ painter->setClipPath(item->shape(), Qt::IntersectClip);
+ painter->setOpacity(opacity);
+
+ if (!item->d_ptr->cacheMode && !item->d_ptr->isWidget)
+ item->paint(painter, &styleOptionTmp, widget);
+ else
+ drawItemHelper(item, painter, &styleOptionTmp, widget, painterStateProtection);
+
+ if (savePainter)
+ painter->restore();
+ }
+
+ // Draw children in front
+ if (itemHasChildren) {
+ for (; i < item->d_ptr->children.size(); ++i) {
+ QGraphicsItem *child = item->d_ptr->children.at(i);
+ if (wasDirtyParentSceneTransform)
+ child->d_ptr->dirtySceneTransform = 1;
+ if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity))
+ continue;
+ drawSubtreeRecursive(child, painter, viewTransform, exposedRegion, widget, opacity, effectTransform);
+ }
+ }
+
+ // Restore child clip
+ if (itemHasChildren && itemClipsChildrenToShape)
+ painter->restore();
+}
+
+void QGraphicsScenePrivate::markDirty(QGraphicsItem *item, const QRectF &rect, bool invalidateChildren,
+ bool maybeDirtyClipPath, bool force, bool ignoreOpacity,
+ bool removingItemFromScene)
+{
+ Q_ASSERT(item);
+ if (updateAll)
+ return;
+
+ if (item->d_ptr->discardUpdateRequest(/*ignoreClipping=*/maybeDirtyClipPath,
+ /*ignoreVisibleBit=*/force,
+ /*ignoreDirtyBit=*/removingItemFromScene || invalidateChildren,
+ /*ignoreOpacity=*/ignoreOpacity)) {
+ if (item->d_ptr->dirty) {
+ // The item is already marked as dirty and will be processed later. However,
+ // we have to make sure ignoreVisible and ignoreOpacity are set properly;
+ // otherwise things like: item->update(); item->hide() (force is now true)
+ // won't work as expected.
+ if (force)
+ item->d_ptr->ignoreVisible = 1;
+ if (ignoreOpacity)
+ item->d_ptr->ignoreOpacity = 1;
+ }
+ return;
+ }
+
+ const bool fullItemUpdate = rect.isNull();
+ if (!fullItemUpdate && rect.isEmpty())
+ return;
+
+ if (!processDirtyItemsEmitted) {
+ QMetaObject::invokeMethod(q_ptr, "_q_processDirtyItems", Qt::QueuedConnection);
+ processDirtyItemsEmitted = true;
+ }
+
+ if (removingItemFromScene) {
+ // Note that this function can be called from the item's destructor, so
+ // do NOT call any virtual functions on it within this block.
+ if (isSignalConnected(changedSignalIndex) || views.isEmpty()) {
+ // This block of code is kept for compatibility. Since 4.5, by default
+ // QGraphicsView does not connect the signal and we use the below
+ // method of delivering updates.
+ q_func()->update();
+ return;
+ }
+
+ for (int i = 0; i < views.size(); ++i) {
+ QGraphicsViewPrivate *viewPrivate = views.at(i)->d_func();
+ QRect rect = item->d_ptr->paintedViewBoundingRects.value(viewPrivate->viewport);
+ rect.translate(viewPrivate->dirtyScrollOffset);
+ viewPrivate->updateRect(rect);
+ }
+ return;
+ }
+
+ bool hasNoContents = item->d_ptr->flags & QGraphicsItem::ItemHasNoContents;
+ if (!hasNoContents) {
+ item->d_ptr->dirty = 1;
+ if (fullItemUpdate)
+ item->d_ptr->fullUpdatePending = 1;
+ else if (!item->d_ptr->fullUpdatePending)
+ item->d_ptr->needsRepaint |= rect;
+ }
+
+ if (invalidateChildren) {
+ item->d_ptr->allChildrenDirty = 1;
+ item->d_ptr->dirtyChildren = 1;
+ }
+
+ if (force)
+ item->d_ptr->ignoreVisible = 1;
+ if (ignoreOpacity)
+ item->d_ptr->ignoreOpacity = 1;
+
+ QGraphicsItem *p = item->d_ptr->parent;
+ while (p) {
+ p->d_ptr->dirtyChildren = 1;
+ if (p->d_ptr->graphicsEffect && p->d_ptr->graphicsEffect->isEnabled()) {
+ p->d_ptr->dirty = 1;
+ p->d_ptr->fullUpdatePending = 1;
+ }
+ p = p->d_ptr->parent;
+ }
+}
+
+static inline bool updateHelper(QGraphicsViewPrivate *view, QGraphicsItemPrivate *item,
+ const QRectF &rect, bool itemIsUntransformable)
+{
+ Q_ASSERT(view);
+ Q_ASSERT(item);
+
+ QGraphicsItem *itemq = static_cast<QGraphicsItem *>(item->q_ptr);
+ QGraphicsView *viewq = static_cast<QGraphicsView *>(view->q_ptr);
+
+ if (itemIsUntransformable) {
+ const QTransform xform = itemq->deviceTransform(viewq->viewportTransform());
+ if (!item->hasBoundingRegionGranularity)
+ return view->updateRect(xform.mapRect(rect).toRect());
+ return view->updateRegion(xform.map(QRegion(rect.toRect())));
+ }
+
+ if (item->sceneTransformTranslateOnly && view->identityMatrix) {
+ const qreal dx = item->sceneTransform.dx();
+ const qreal dy = item->sceneTransform.dy();
+ if (!item->hasBoundingRegionGranularity) {
+ QRectF r(rect);
+ r.translate(dx - view->horizontalScroll(), dy - view->verticalScroll());
+ return view->updateRect(r.toRect());
+ }
+ QRegion r(rect.toRect());
+ r.translate(qRound(dx) - view->horizontalScroll(), qRound(dy) - view->verticalScroll());
+ return view->updateRegion(r);
+ }
+
+ if (!viewq->isTransformed()) {
+ if (!item->hasBoundingRegionGranularity)
+ return view->updateRect(item->sceneTransform.mapRect(rect).toRect());
+ return view->updateRegion(item->sceneTransform.map(QRegion(rect.toRect())));
+ }
+
+ QTransform xform = item->sceneTransform;
+ xform *= viewq->viewportTransform();
+ if (!item->hasBoundingRegionGranularity)
+ return view->updateRect(xform.mapRect(rect).toRect());
+ return view->updateRegion(xform.map(QRegion(rect.toRect())));
+}
+
+void QGraphicsScenePrivate::processDirtyItemsRecursive(QGraphicsItem *item, bool dirtyAncestorContainsChildren,
+ qreal parentOpacity)
+{
+ Q_Q(QGraphicsScene);
+ Q_ASSERT(item);
+ Q_ASSERT(!updateAll);
+
+ if (!item->d_ptr->dirty && !item->d_ptr->dirtyChildren) {
+ resetDirtyItem(item);
+ return;
+ }
+
+ const bool itemIsHidden = !item->d_ptr->ignoreVisible && !item->d_ptr->visible;
+ if (itemIsHidden) {
+ resetDirtyItem(item, /*recursive=*/true);
+ return;
+ }
+
+ const bool itemHasContents = !(item->d_ptr->flags & QGraphicsItem::ItemHasNoContents);
+ const bool itemHasChildren = !item->d_ptr->children.isEmpty();
+ if (!itemHasContents && !itemHasChildren) {
+ resetDirtyItem(item);
+ return; // Item has neither contents nor children!(?)
+ }
+
+ const qreal opacity = item->d_ptr->combineOpacityFromParent(parentOpacity);
+ const bool itemIsFullyTransparent = !item->d_ptr->ignoreOpacity && opacity < 0.0001;
+ if (itemIsFullyTransparent && (!itemHasChildren || item->d_ptr->childrenCombineOpacity())) {
+ resetDirtyItem(item, /*recursive=*/itemHasChildren);
+ return;
+ }
+
+ bool wasDirtyParentSceneTransform = item->d_ptr->dirtySceneTransform;
+ const bool itemIsUntransformable = item->d_ptr->itemIsUntransformable();
+ if (wasDirtyParentSceneTransform && !itemIsUntransformable) {
+ item->d_ptr->updateSceneTransformFromParent();
+ Q_ASSERT(!item->d_ptr->dirtySceneTransform);
+ }
+
+ const bool wasDirtyParentViewBoundingRects = item->d_ptr->paintedViewBoundingRectsNeedRepaint;
+ if (itemIsFullyTransparent || !itemHasContents || dirtyAncestorContainsChildren) {
+ // Make sure we don't process invisible items or items with no content.
+ item->d_ptr->dirty = 0;
+ item->d_ptr->fullUpdatePending = 0;
+ // Might have a dirty view bounding rect otherwise.
+ if (itemIsFullyTransparent || !itemHasContents)
+ item->d_ptr->paintedViewBoundingRectsNeedRepaint = 0;
+ }
+
+ if (!hasSceneRect && item->d_ptr->geometryChanged && item->d_ptr->visible) {
+ // Update growingItemsBoundingRect.
+ if (item->d_ptr->sceneTransformTranslateOnly) {
+ growingItemsBoundingRect |= item->boundingRect().translated(item->d_ptr->sceneTransform.dx(),
+ item->d_ptr->sceneTransform.dy());
+ } else {
+ growingItemsBoundingRect |= item->d_ptr->sceneTransform.mapRect(item->boundingRect());
+ }
+ }
+
+ // Process item.
+ if (item->d_ptr->dirty || item->d_ptr->paintedViewBoundingRectsNeedRepaint) {
+ const bool useCompatUpdate = views.isEmpty() || isSignalConnected(changedSignalIndex);
+ const QRectF itemBoundingRect = adjustedItemEffectiveBoundingRect(item);
+
+ if (useCompatUpdate && !itemIsUntransformable && qFuzzyIsNull(item->boundingRegionGranularity())) {
+ // This block of code is kept for compatibility. Since 4.5, by default
+ // QGraphicsView does not connect the signal and we use the below
+ // method of delivering updates.
+ if (item->d_ptr->sceneTransformTranslateOnly) {
+ q->update(itemBoundingRect.translated(item->d_ptr->sceneTransform.dx(),
+ item->d_ptr->sceneTransform.dy()));
+ } else {
+ q->update(item->d_ptr->sceneTransform.mapRect(itemBoundingRect));
+ }
+ } else {
+ QRectF dirtyRect;
+ bool uninitializedDirtyRect = true;
+
+ for (int j = 0; j < views.size(); ++j) {
+ QGraphicsView *view = views.at(j);
+ QGraphicsViewPrivate *viewPrivate = view->d_func();
+ QRect &paintedViewBoundingRect = item->d_ptr->paintedViewBoundingRects[viewPrivate->viewport];
+ if (viewPrivate->fullUpdatePending
+ || viewPrivate->viewportUpdateMode == QGraphicsView::NoViewportUpdate) {
+ // Okay, if we have a full update pending or no viewport update, this item's
+ // paintedViewBoundingRect will be updated correctly in the next paintEvent if
+ // it is inside the viewport, but for now we can pretend that it is outside.
+ paintedViewBoundingRect = QRect(-1, -1, -1, -1);
+ continue;
+ }
+
+ if (item->d_ptr->paintedViewBoundingRectsNeedRepaint && !paintedViewBoundingRect.isEmpty()) {
+ paintedViewBoundingRect.translate(viewPrivate->dirtyScrollOffset);
+ if (!viewPrivate->updateRect(paintedViewBoundingRect))
+ paintedViewBoundingRect = QRect(-1, -1, -1, -1); // Outside viewport.
+ }
+
+ if (!item->d_ptr->dirty)
+ continue;
+
+ if (!item->d_ptr->paintedViewBoundingRectsNeedRepaint
+ && paintedViewBoundingRect.x() == -1 && paintedViewBoundingRect.y() == -1
+ && paintedViewBoundingRect.width() == -1 && paintedViewBoundingRect.height() == -1) {
+ continue; // Outside viewport.
+ }
+
+ if (uninitializedDirtyRect) {
+ dirtyRect = itemBoundingRect;
+ if (!item->d_ptr->fullUpdatePending) {
+ _q_adjustRect(&item->d_ptr->needsRepaint);
+ dirtyRect &= item->d_ptr->needsRepaint;
+ }
+ uninitializedDirtyRect = false;
+ }
+
+ if (dirtyRect.isEmpty())
+ continue; // Discard updates outside the bounding rect.
+
+ if (!updateHelper(viewPrivate, item->d_ptr.data(), dirtyRect, itemIsUntransformable)
+ && item->d_ptr->paintedViewBoundingRectsNeedRepaint) {
+ paintedViewBoundingRect = QRect(-1, -1, -1, -1); // Outside viewport.
+ }
+ }
+ }
+ }
+
+ // Process children.
+ if (itemHasChildren && item->d_ptr->dirtyChildren) {
+ if (!dirtyAncestorContainsChildren) {
+ dirtyAncestorContainsChildren = item->d_ptr->fullUpdatePending
+ && (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape);
+ }
+ const bool allChildrenDirty = item->d_ptr->allChildrenDirty;
+ const bool parentIgnoresVisible = item->d_ptr->ignoreVisible;
+ const bool parentIgnoresOpacity = item->d_ptr->ignoreOpacity;
+ for (int i = 0; i < item->d_ptr->children.size(); ++i) {
+ QGraphicsItem *child = item->d_ptr->children.at(i);
+ if (wasDirtyParentSceneTransform)
+ child->d_ptr->dirtySceneTransform = 1;
+ if (wasDirtyParentViewBoundingRects)
+ child->d_ptr->paintedViewBoundingRectsNeedRepaint = 1;
+ if (parentIgnoresVisible)
+ child->d_ptr->ignoreVisible = 1;
+ if (parentIgnoresOpacity)
+ child->d_ptr->ignoreOpacity = 1;
+ if (allChildrenDirty) {
+ child->d_ptr->dirty = 1;
+ child->d_ptr->fullUpdatePending = 1;
+ child->d_ptr->dirtyChildren = 1;
+ child->d_ptr->allChildrenDirty = 1;
+ }
+ processDirtyItemsRecursive(child, dirtyAncestorContainsChildren, opacity);
+ }
+ } else if (wasDirtyParentSceneTransform) {
+ item->d_ptr->invalidateChildrenSceneTransform();
+ }
+
+ resetDirtyItem(item);
+}
+
/*!
Paints the given \a items using the provided \a painter, after the
background has been drawn, and before the foreground has been
drawn. All painting is done in \e scene coordinates. Before
drawing each item, the painter must be transformed using
- QGraphicsItem::sceneMatrix().
+ QGraphicsItem::sceneTransform().
The \a options parameter is the list of style option objects for
each item in \a items. The \a numItems parameter is the number of
@@ -5010,111 +4800,29 @@ void QGraphicsScene::drawItems(QPainter *painter,
const QStyleOptionGraphicsItem options[], QWidget *widget)
{
Q_D(QGraphicsScene);
-
- // Detect if painter state protection is disabled.
QTransform viewTransform = painter->worldTransform();
- QVarLengthArray<QGraphicsItem *, 16> childClippers;
-
- for (int i = 0; i < numItems; ++i) {
- QGraphicsItem *item = items[i];
- if (!(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
- if (!childClippers.isEmpty()) {
- // Item is not clipped to any ancestor: pop all current clippers.
- for (int i = 0; i < childClippers.size(); ++i)
- painter->restore();
- childClippers.clear();
- }
- } else {
- // Item is clipped to an ancestor, which may or may not be in our
- // child clipper list. Let's start by finding the item's closest
- // clipping ancestor.
- QGraphicsItem *clipParent = item->parentItem();
- while (clipParent && !(clipParent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape))
- clipParent = clipParent->parentItem();
-
- // Pop any in-between clippers. If the clipper is unknown, pop
- // them all. ### QVarLengthArray::lastIndexOf().
- int index = -1;
- for (int n = childClippers.size() - 1; n >= 0; --n) {
- if (childClippers[n] == clipParent) {
- index = n;
- break;
- }
- }
- if (index != -1) {
- int toPop = childClippers.size() - index - 1;
- if (toPop > 0) {
- for (int i = 0; i < toPop; ++i)
- painter->restore();
- childClippers.resize(index + 1);
- }
- }
-
- // Sanity check
- if (!childClippers.isEmpty())
- Q_ASSERT(childClippers[childClippers.size() - 1] == clipParent);
-
- // If the clipper list is empty at this point, but we're still
- // clipped to an ancestor, then we need to build the clip chain
- // ourselves. There is only one case that can produce this issue:
- // This item is stacked behind an ancestor:
- // ItemStacksBehindParent.
- if (childClippers.isEmpty()) {
- Q_ASSERT(clipParent != 0);
- // Build a stack of clippers.
- QVarLengthArray<QGraphicsItem *, 16> clippers;
- QGraphicsItem *p = clipParent;
- do {
- if (p->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape)
- clippers.append(p);
- } while ((p = p->parentItem()) && (p->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren));
-
- // ### This code path can also use the itemTransform
- // optimization, but it's hit very rarely.
- for (int i = clippers.size() - 1; i >= 0; --i) {
- QGraphicsItem *clipper = clippers[i];
- painter->setWorldTransform(clipper->deviceTransform(viewTransform), false);
-
- childClippers.append(clipper);
- painter->save();
- painter->setClipPath(clipper->shape(), Qt::IntersectClip);
- }
- Q_ASSERT(childClippers[childClippers.size() - 1] == clipParent);
- }
- }
+ Q_UNUSED(options);
- // Set up the painter transform
- painter->setWorldTransform(item->deviceTransform(viewTransform), false);
-
- // Save painter
- bool saveState = (d->painterStateProtection || (item->flags() & QGraphicsItem::ItemClipsToShape));
- if (saveState)
- painter->save();
-
- // Set local clip
- if (item->flags() & QGraphicsItem::ItemClipsToShape)
- painter->setClipPath(item->shape(), Qt::IntersectClip);
-
- // Setup opacity
- painter->setOpacity(item->effectiveOpacity());
-
- // Draw the item
- d->drawItemHelper(item, painter, &options[i], widget, d->painterStateProtection);
-
- if (saveState)
- painter->restore();
+ // Determine view, expose and flags.
+ QGraphicsView *view = widget ? qobject_cast<QGraphicsView *>(widget->parentWidget()) : 0;
+ QRegion *expose = 0;
+ if (view)
+ expose = &view->d_func()->exposedRegion;
- if (item->flags() & QGraphicsItem::ItemClipsChildrenToShape) {
- // Clip descendents to this item's shape, and keep the painter
- // saved.
- childClippers.append(item);
- painter->save();
- painter->setClipPath(item->shape(), Qt::IntersectClip);
+ // Find all toplevels, they are already sorted.
+ QList<QGraphicsItem *> topLevelItems;
+ for (int i = 0; i < numItems; ++i) {
+ QGraphicsItem *item = items[i]->topLevelItem();
+ if (!item->d_ptr->itemDiscovered) {
+ topLevelItems << item;
+ item->d_ptr->itemDiscovered = 1;
+ d->drawSubtreeRecursive(item, painter, &viewTransform, expose, widget);
}
}
- for (int i = 0; i < childClippers.size(); ++i)
- painter->restore();
+ // Reset discovery bits.
+ for (int i = 0; i < topLevelItems.size(); ++i)
+ topLevelItems.at(i)->d_ptr->itemDiscovered = 0;
painter->setWorldTransform(viewTransform);
}
@@ -5226,73 +4934,6 @@ bool QGraphicsScene::focusNextPrevChild(bool next)
*/
/*!
- \internal
-
- This private function is called by QGraphicsItem, which is a friend of
- QGraphicsScene. It is used by QGraphicsScene to record the rectangles that
- need updating. It also launches a single-shot timer to ensure that
- updated() will be emitted later.
-
- The \a item parameter is the item that changed, and \a rect is the
- area of the item that changed given in item coordinates.
-*/
-void QGraphicsScene::itemUpdated(QGraphicsItem *item, const QRectF &rect)
-{
- Q_D(QGraphicsScene);
- // Deliver the actual update.
- if (!d->updateAll) {
- if (d->views.isEmpty() || ((d->connectedSignals & d->changedSignalMask) && !item->d_ptr->itemIsUntransformable()
- && qFuzzyCompare(item->boundingRegionGranularity(), qreal(0.0)))) {
- // This block of code is kept for compatibility. Since 4.5, by default
- // QGraphicsView does not connect the signal and we use the below
- // method of delivering updates.
- update(item->sceneBoundingRect());
- } else {
- // ### Remove _q_adjustedRects().
- QRectF boundingRect(adjustedItemBoundingRect(item));
- if (!rect.isNull()) {
- QRectF adjustedRect(rect);
- _q_adjustRect(&adjustedRect);
- boundingRect &= adjustedRect;
- }
-
- // Update each view directly.
- for (int i = 0; i < d->views.size(); ++i)
- d->views.at(i)->d_func()->itemUpdated(item, boundingRect);
- }
- }
- if (item->d_ptr->dirty) {
- d->dirtyItems << item;
- d->resetDirtyItemsLater();
- }
-
- if (!item->isVisible())
- return; // Hiding an item won't effect the largestUntransformableItem/sceneRect.
-
- // Update d->largestUntransformableItem by mapping this item's bounding
- // rect back to the topmost untransformable item's untransformed
- // coordinate system (which sort of equals the 1:1 coordinate system of an
- // untransformed view).
- if (item->d_ptr->itemIsUntransformable()) {
- QGraphicsItem *parent = item;
- while (parent && (parent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorIgnoresTransformations))
- parent = parent->parentItem();
- d->largestUntransformableItem |= item->mapToItem(parent, item->boundingRect()).boundingRect();
- }
-
- // Only track the automatically growing scene rect if the scene has no
- // defined scene rect.
- if (!d->hasSceneRect) {
- QRectF oldGrowingItemsBoundingRect = d->growingItemsBoundingRect;
- QRectF adjustedItemSceneBoundingRect(item->sceneBoundingRect());
- _q_adjustRect(&adjustedItemSceneBoundingRect);
- d->growingItemsBoundingRect |= adjustedItemSceneBoundingRect;
- if (d->growingItemsBoundingRect != oldGrowingItemsBoundingRect)
- emit sceneRectChanged(d->growingItemsBoundingRect);
- }
-}
-
-/*!
\since 4.4
Returns the scene's style, or the same as QApplication::style() if the
@@ -5304,7 +4945,7 @@ QStyle *QGraphicsScene::style() const
{
Q_D(const QGraphicsScene);
// ### This function, and the use of styles in general, is non-reentrant.
- return d->style ? d->style : qApp->style();
+ return d->style ? d->style : QApplication::style();
}
/*!
@@ -5381,7 +5022,7 @@ QFont QGraphicsScene::font() const
void QGraphicsScene::setFont(const QFont &font)
{
Q_D(QGraphicsScene);
- QFont naturalFont = qApp->font();
+ QFont naturalFont = QApplication::font();
naturalFont.resolve(0);
QFont resolvedFont = font.resolve(naturalFont);
d->setFont_helper(resolvedFont);
@@ -5418,7 +5059,7 @@ QPalette QGraphicsScene::palette() const
void QGraphicsScene::setPalette(const QPalette &palette)
{
Q_D(QGraphicsScene);
- QPalette naturalPalette = qApp->palette();
+ QPalette naturalPalette = QApplication::palette();
naturalPalette.resolve(0);
QPalette resolvedPalette = palette.resolve(naturalPalette);
d->setPalette_helper(resolvedPalette);
@@ -5506,6 +5147,259 @@ void QGraphicsScene::setActiveWindow(QGraphicsWidget *widget)
}
}
+/*!
+ \since 4.6
+
+ Sends event \a event to item \a item through possible event filters.
+
+ The event is sent only if the item is enabled.
+
+ Returns \c false if the event was filtered or if the item is disabled.
+ Otherwise returns the value that was returned from the event handler.
+
+ \sa QGraphicsItem::sceneEvent(), QGraphicsItem::sceneEventFilter()
+*/
+bool QGraphicsScene::sendEvent(QGraphicsItem *item, QEvent *event)
+{
+ Q_D(QGraphicsScene);
+ if (!item) {
+ qWarning("QGraphicsScene::sendEvent: cannot send event to a null item");
+ return false;
+ }
+ if (item->scene() != this) {
+ qWarning("QGraphicsScene::sendEvent: item %p's scene (%p)"
+ " is different from this scene (%p)",
+ item, item->scene(), this);
+ return false;
+ }
+ return d->sendEvent(item, event);
+}
+
+void QGraphicsScenePrivate::addView(QGraphicsView *view)
+{
+ views << view;
+}
+
+void QGraphicsScenePrivate::removeView(QGraphicsView *view)
+{
+ views.removeAll(view);
+}
+
+void QGraphicsScenePrivate::updateTouchPointsForItem(QGraphicsItem *item, QTouchEvent *touchEvent)
+{
+ QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints();
+ for (int i = 0; i < touchPoints.count(); ++i) {
+ QTouchEvent::TouchPoint &touchPoint = touchPoints[i];
+ touchPoint.setRect(item->mapFromScene(touchPoint.sceneRect()).boundingRect());
+ touchPoint.setStartPos(item->d_ptr->genericMapFromScene(touchPoint.startScenePos(), touchEvent->widget()));
+ touchPoint.setLastPos(item->d_ptr->genericMapFromScene(touchPoint.lastScenePos(), touchEvent->widget()));
+ }
+ touchEvent->setTouchPoints(touchPoints);
+}
+
+int QGraphicsScenePrivate::findClosestTouchPointId(const QPointF &scenePos)
+{
+ int closestTouchPointId = -1;
+ qreal closestDistance = qreal(0.);
+ foreach (const QTouchEvent::TouchPoint &touchPoint, sceneCurrentTouchPoints) {
+ qreal distance = QLineF(scenePos, touchPoint.scenePos()).length();
+ if (closestTouchPointId == -1|| distance < closestDistance) {
+ closestTouchPointId = touchPoint.id();
+ closestDistance = distance;
+ }
+ }
+ return closestTouchPointId;
+}
+
+void QGraphicsScenePrivate::touchEventHandler(QTouchEvent *sceneTouchEvent)
+{
+ typedef QPair<Qt::TouchPointStates, QList<QTouchEvent::TouchPoint> > StatesAndTouchPoints;
+ QHash<QGraphicsItem *, StatesAndTouchPoints> itemsNeedingEvents;
+
+ for (int i = 0; i < sceneTouchEvent->touchPoints().count(); ++i) {
+ const QTouchEvent::TouchPoint &touchPoint = sceneTouchEvent->touchPoints().at(i);
+
+ // update state
+ QGraphicsItem *item = 0;
+ if (touchPoint.state() == Qt::TouchPointPressed) {
+ if (sceneTouchEvent->deviceType() == QTouchEvent::TouchPad) {
+ // on touch-pad devices, send all touch points to the same item
+ item = itemForTouchPointId.isEmpty()
+ ? 0
+ : itemForTouchPointId.constBegin().value();
+ }
+
+ if (!item) {
+ // determine which item this touch point will go to
+ cachedItemsUnderMouse = itemsAtPosition(touchPoint.screenPos().toPoint(),
+ touchPoint.scenePos(),
+ sceneTouchEvent->widget());
+ item = cachedItemsUnderMouse.isEmpty() ? 0 : cachedItemsUnderMouse.first();
+ }
+
+ if (sceneTouchEvent->deviceType() == QTouchEvent::TouchScreen) {
+ // on touch-screens, combine this touch point with the closest one we find if it
+ // is a a direct descendent or ancestor (
+ int closestTouchPointId = findClosestTouchPointId(touchPoint.scenePos());
+ QGraphicsItem *closestItem = itemForTouchPointId.value(closestTouchPointId);
+ if (!item
+ || (closestItem
+ && (item->isAncestorOf(closestItem)
+ || closestItem->isAncestorOf(item)))) {
+ item = closestItem;
+ }
+ }
+ if (!item)
+ continue;
+
+ itemForTouchPointId.insert(touchPoint.id(), item);
+ sceneCurrentTouchPoints.insert(touchPoint.id(), touchPoint);
+ } else if (touchPoint.state() == Qt::TouchPointReleased) {
+ item = itemForTouchPointId.take(touchPoint.id());
+ if (!item)
+ continue;
+
+ sceneCurrentTouchPoints.remove(touchPoint.id());
+ } else {
+ item = itemForTouchPointId.value(touchPoint.id());
+ if (!item)
+ continue;
+ Q_ASSERT(sceneCurrentTouchPoints.contains(touchPoint.id()));
+ sceneCurrentTouchPoints[touchPoint.id()] = touchPoint;
+ }
+
+ StatesAndTouchPoints &statesAndTouchPoints = itemsNeedingEvents[item];
+ statesAndTouchPoints.first |= touchPoint.state();
+ statesAndTouchPoints.second.append(touchPoint);
+ }
+
+ if (itemsNeedingEvents.isEmpty()) {
+ sceneTouchEvent->ignore();
+ return;
+ }
+
+ bool acceptSceneTouchEvent = false;
+ QHash<QGraphicsItem *, StatesAndTouchPoints>::ConstIterator it = itemsNeedingEvents.constBegin();
+ const QHash<QGraphicsItem *, StatesAndTouchPoints>::ConstIterator end = itemsNeedingEvents.constEnd();
+ for (; it != end; ++it) {
+ QGraphicsItem *item = it.key();
+
+ // determine event type from the state mask
+ QEvent::Type eventType;
+ switch (it.value().first) {
+ case Qt::TouchPointPressed:
+ // all touch points have pressed state
+ eventType = QEvent::TouchBegin;
+ break;
+ case Qt::TouchPointReleased:
+ // all touch points have released state
+ eventType = QEvent::TouchEnd;
+ break;
+ case Qt::TouchPointStationary:
+ // don't send the event if nothing changed
+ continue;
+ default:
+ // all other combinations
+ eventType = QEvent::TouchUpdate;
+ break;
+ }
+
+ QTouchEvent touchEvent(eventType);
+ touchEvent.setWidget(sceneTouchEvent->widget());
+ touchEvent.setDeviceType(sceneTouchEvent->deviceType());
+ touchEvent.setModifiers(sceneTouchEvent->modifiers());
+ touchEvent.setTouchPointStates(it.value().first);
+ touchEvent.setTouchPoints(it.value().second);
+
+ switch (touchEvent.type()) {
+ case QEvent::TouchBegin:
+ {
+ // if the TouchBegin handler recurses, we assume that means the event
+ // has been implicitly accepted and continue to send touch events
+ item->d_ptr->acceptedTouchBeginEvent = true;
+ bool res = sendTouchBeginEvent(item, &touchEvent)
+ && touchEvent.isAccepted();
+ acceptSceneTouchEvent = acceptSceneTouchEvent || res;
+ break;
+ }
+ default:
+ if (item->d_ptr->acceptedTouchBeginEvent) {
+ updateTouchPointsForItem(item, &touchEvent);
+ (void) sendEvent(item, &touchEvent);
+ acceptSceneTouchEvent = true;
+ }
+ break;
+ }
+ }
+ sceneTouchEvent->setAccepted(acceptSceneTouchEvent);
+}
+
+bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEvent *touchEvent)
+{
+ Q_Q(QGraphicsScene);
+
+ if (cachedItemsUnderMouse.isEmpty() || cachedItemsUnderMouse.first() != origin) {
+ const QTouchEvent::TouchPoint &firstTouchPoint = touchEvent->touchPoints().first();
+ cachedItemsUnderMouse = itemsAtPosition(firstTouchPoint.screenPos().toPoint(),
+ firstTouchPoint.scenePos(),
+ touchEvent->widget());
+ }
+ Q_ASSERT(cachedItemsUnderMouse.first() == origin);
+
+ // Set focus on the topmost enabled item that can take focus.
+ bool setFocus = false;
+ foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
+ if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
+ if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
+ setFocus = true;
+ if (item != q->focusItem())
+ q->setFocusItem(item, Qt::MouseFocusReason);
+ break;
+ }
+ }
+ }
+
+ // If nobody could take focus, clear it.
+ if (!stickyFocus && !setFocus)
+ q->setFocusItem(0, Qt::MouseFocusReason);
+
+ bool res = false;
+ bool eventAccepted = touchEvent->isAccepted();
+ foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
+ // first, try to deliver the touch event
+ updateTouchPointsForItem(item, touchEvent);
+ bool acceptTouchEvents = item->acceptTouchEvents();
+ touchEvent->setAccepted(acceptTouchEvents);
+ res = acceptTouchEvents && sendEvent(item, touchEvent);
+ eventAccepted = touchEvent->isAccepted();
+ item->d_ptr->acceptedTouchBeginEvent = (res && eventAccepted);
+ touchEvent->spont = false;
+ if (res && eventAccepted) {
+ // the first item to accept the TouchBegin gets an implicit grab.
+ for (int i = 0; i < touchEvent->touchPoints().count(); ++i) {
+ const QTouchEvent::TouchPoint &touchPoint = touchEvent->touchPoints().at(i);
+ itemForTouchPointId[touchPoint.id()] = item;
+ }
+ break;
+ }
+ }
+
+ touchEvent->setAccepted(eventAccepted);
+ return res;
+}
+
+void QGraphicsScenePrivate::enableTouchEventsOnViews()
+{
+ foreach (QGraphicsView *view, views)
+ view->viewport()->setAttribute(Qt::WA_AcceptTouchEvents, true);
+}
+
+void QGraphicsScenePrivate::updateInputMethodSensitivityInViews()
+{
+ for (int i = 0; i < views.size(); ++i)
+ views.at(i)->d_func()->updateInputMethodSensitivity();
+}
+
QT_END_NAMESPACE
#include "moc_qgraphicsscene.cpp"
diff --git a/src/gui/graphicsview/qgraphicsscene.h b/src/gui/graphicsview/qgraphicsscene.h
index a4b7032..26cb1c2 100644
--- a/src/gui/graphicsview/qgraphicsscene.h
+++ b/src/gui/graphicsview/qgraphicsscene.h
@@ -83,6 +83,7 @@ class QGraphicsSimpleTextItem;
class QGraphicsTextItem;
class QGraphicsView;
class QGraphicsWidget;
+class QGraphicsSceneIndex;
class QHelpEvent;
class QInputMethodEvent;
class QKeyEvent;
@@ -152,22 +153,39 @@ public:
QRectF itemsBoundingRect() const;
QList<QGraphicsItem *> items() const;
- QList<QGraphicsItem *> items(const QPointF &pos) const;
- QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
- QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
- QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+ QList<QGraphicsItem *> items(Qt::SortOrder order) const; // ### Qt 5: unify
+
+ QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+
+ QList<QGraphicsItem *> items(const QPointF &pos) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+
QList<QGraphicsItem *> collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
- QGraphicsItem *itemAt(const QPointF &pos) const;
+
+ QGraphicsItem *itemAt(const QPointF &pos) const; // ### obsolete
+ QGraphicsItem *itemAt(const QPointF &pos, const QTransform &deviceTransform) const;
inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
- { return items(QRectF(x, y, w, h), mode); }
- inline QGraphicsItem *itemAt(qreal x, qreal y) const
+ { return items(QRectF(x, y, w, h), mode); } // ### obsolete
+ inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order,
+ const QTransform &deviceTransform = QTransform()) const
+ { return items(QRectF(x, y, w, h), mode, order, deviceTransform); }
+ inline QGraphicsItem *itemAt(qreal x, qreal y) const // ### obsolete
{ return itemAt(QPointF(x, y)); }
+ inline QGraphicsItem *itemAt(qreal x, qreal y, const QTransform &deviceTransform) const
+ { return itemAt(QPointF(x, y), deviceTransform); }
QList<QGraphicsItem *> selectedItems() const;
QPainterPath selectionArea() const;
- void setSelectionArea(const QPainterPath &path);
- void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode);
+ void setSelectionArea(const QPainterPath &path); // ### obsolete
+ void setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform);
+ void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode); // ### obsolete
+ void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode, const QTransform &deviceTransform);
QGraphicsItemGroup *createItemGroup(const QList<QGraphicsItem *> &items);
void destroyItemGroup(QGraphicsItemGroup *group);
@@ -189,7 +207,7 @@ public:
inline QGraphicsRectItem *addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush())
{ return addRect(QRectF(x, y, w, h), pen, brush); }
void removeItem(QGraphicsItem *item);
-
+
QGraphicsItem *focusItem() const;
void setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason = Qt::OtherFocusReason);
bool hasFocus() const;
@@ -228,6 +246,8 @@ public:
QGraphicsWidget *activeWindow() const;
void setActiveWindow(QGraphicsWidget *widget);
+ bool sendEvent(QGraphicsItem *item, QEvent *event);
+
public Q_SLOTS:
void update(const QRectF &rect = QRectF());
void invalidate(const QRectF &rect = QRectF(), SceneLayers layers = AllLayers);
@@ -271,23 +291,23 @@ Q_SIGNALS:
void selectionChanged();
private:
- void itemUpdated(QGraphicsItem *item, const QRectF &rect);
-
Q_DECLARE_PRIVATE(QGraphicsScene)
Q_DISABLE_COPY(QGraphicsScene)
- Q_PRIVATE_SLOT(d_func(), void _q_updateIndex())
Q_PRIVATE_SLOT(d_func(), void _q_emitUpdated())
- Q_PRIVATE_SLOT(d_func(), void _q_removeItemLater(QGraphicsItem *item))
- Q_PRIVATE_SLOT(d_func(), void _q_updateLater())
Q_PRIVATE_SLOT(d_func(), void _q_polishItems())
- Q_PRIVATE_SLOT(d_func(), void _q_updateSortCache())
- Q_PRIVATE_SLOT(d_func(), void _q_resetDirtyItems())
+ Q_PRIVATE_SLOT(d_func(), void _q_processDirtyItems())
friend class QGraphicsItem;
friend class QGraphicsItemPrivate;
friend class QGraphicsView;
friend class QGraphicsViewPrivate;
friend class QGraphicsWidget;
friend class QGraphicsWidgetPrivate;
+ friend class QGraphicsEffect;
+ friend class QGraphicsSceneIndex;
+ friend class QGraphicsSceneIndexPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+ friend class QGraphicsSceneBspTreeIndexPrivate;
+ friend class QGraphicsItemEffectSourcePrivate;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsScene::SceneLayers)
diff --git a/src/gui/graphicsview/qgraphicsscene_bsp.cpp b/src/gui/graphicsview/qgraphicsscene_bsp.cpp
index c465446..d554b7b 100644
--- a/src/gui/graphicsview/qgraphicsscene_bsp.cpp
+++ b/src/gui/graphicsview/qgraphicsscene_bsp.cpp
@@ -70,12 +70,15 @@ class QGraphicsSceneFindItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor
{
public:
QList<QGraphicsItem *> *foundItems;
+ bool onlyTopLevelItems;
void visit(QList<QGraphicsItem *> *items)
{
for (int i = 0; i < items->size(); ++i) {
QGraphicsItem *item = items->at(i);
- if (!item->d_func()->itemDiscovered && item->isVisible()) {
+ if (onlyTopLevelItems && item->d_ptr->parent)
+ item = item->topLevelItem();
+ if (!item->d_func()->itemDiscovered && item->d_ptr->visible) {
item->d_func()->itemDiscovered = 1;
foundItems->prepend(item);
}
@@ -143,19 +146,15 @@ void QGraphicsSceneBspTree::removeItems(const QSet<QGraphicsItem *> &items)
}
}
-QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect)
+QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect, bool onlyTopLevelItems) const
{
QList<QGraphicsItem *> tmp;
findVisitor->foundItems = &tmp;
+ findVisitor->onlyTopLevelItems = onlyTopLevelItems;
climbTree(findVisitor, rect);
- return tmp;
-}
-
-QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QPointF &pos)
-{
- QList<QGraphicsItem *> tmp;
- findVisitor->foundItems = &tmp;
- climbTree(findVisitor, pos);
+ // Reset discovery bits.
+ for (int i = 0; i < tmp.size(); ++i)
+ tmp.at(i)->d_ptr->itemDiscovered = 0;
return tmp;
}
@@ -235,47 +234,17 @@ void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth, int index)
}
}
-void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index)
-{
- if (nodes.isEmpty())
- return;
-
- const Node &node = nodes.at(index);
- int childIndex = firstChildIndex(index);
-
- switch (node.type) {
- case Node::Leaf: {
- visitor->visit(&leaves[node.leafIndex]);
- break;
- }
- case Node::Vertical:
- if (pos.x() < node.offset) {
- climbTree(visitor, pos, childIndex);
- } else {
- climbTree(visitor, pos, childIndex + 1);
- }
- break;
- case Node::Horizontal:
- if (pos.y() < node.offset) {
- climbTree(visitor, pos, childIndex);
- } else {
- climbTree(visitor, pos, childIndex + 1);
- }
- break;
- }
-}
-
-void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index)
+void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index) const
{
if (nodes.isEmpty())
return;
const Node &node = nodes.at(index);
- int childIndex = firstChildIndex(index);
+ const int childIndex = firstChildIndex(index);
switch (node.type) {
case Node::Leaf: {
- visitor->visit(&leaves[node.leafIndex]);
+ visitor->visit(const_cast<QList<QGraphicsItem*>*>(&leaves[node.leafIndex]));
break;
}
case Node::Vertical:
@@ -288,7 +257,6 @@ void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, con
}
break;
case Node::Horizontal:
- int childIndex = firstChildIndex(index);
if (rect.top() < node.offset) {
climbTree(visitor, rect, childIndex);
if (rect.bottom() >= node.offset)
diff --git a/src/gui/graphicsview/qgraphicsscene_bsp_p.h b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
index a549cdd..e0e4791 100644
--- a/src/gui/graphicsview/qgraphicsscene_bsp_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
@@ -92,8 +92,7 @@ public:
void removeItem(QGraphicsItem *item, const QRectF &rect);
void removeItems(const QSet<QGraphicsItem *> &items);
- QList<QGraphicsItem *> items(const QRectF &rect);
- QList<QGraphicsItem *> items(const QPointF &pos);
+ QList<QGraphicsItem *> items(const QRectF &rect, bool onlyTopLevelItems = false) const;
int leafCount() const;
inline int firstChildIndex(int index) const
@@ -106,11 +105,7 @@ public:
private:
void initialize(const QRectF &rect, int depth, int index);
- void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index = 0);
- void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index = 0);
-
- void findItems(QList<QGraphicsItem *> *foundItems, const QRectF &rect, int index);
- void findItems(QList<QGraphicsItem *> *foundItems, const QPointF &pos, int index);
+ void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index = 0) const;
QRectF rectForIndex(int index) const;
QVector<Node> nodes;
diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h
index e315d59..4b8791e 100644
--- a/src/gui/graphicsview/qgraphicsscene_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_p.h
@@ -57,7 +57,9 @@
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
-#include "qgraphicsscene_bsp_p.h"
+#include "qgraphicssceneevent.h"
+#include "qgraphicsview.h"
+#include "qgraphicsview_p.h"
#include "qgraphicsitem_p.h"
#include <private/qobject_p.h>
@@ -68,9 +70,11 @@
#include <QtGui/qfont.h>
#include <QtGui/qpalette.h>
#include <QtGui/qstyle.h>
+#include <QtGui/qstyleoption.h>
QT_BEGIN_NAMESPACE
+class QGraphicsSceneIndex;
class QGraphicsView;
class QGraphicsWidget;
@@ -81,61 +85,45 @@ public:
QGraphicsScenePrivate();
void init();
- quint32 changedSignalMask;
+ static QGraphicsScenePrivate *get(QGraphicsScene *q);
- QGraphicsScene::ItemIndexMethod indexMethod;
- int bspTreeDepth;
+ static int changedSignalIndex;
- QList<QGraphicsItem *> estimateItemsInRect(const QRectF &rect) const;
- void addToIndex(QGraphicsItem *item);
- void removeFromIndex(QGraphicsItem *item);
- void resetIndex();
+ QGraphicsScene::ItemIndexMethod indexMethod;
+ QGraphicsSceneIndex *index;
- QGraphicsSceneBspTree bspTree;
- void _q_updateIndex();
int lastItemCount;
QRectF sceneRect;
bool hasSceneRect;
+ bool dirtyGrowingItemsBoundingRect;
QRectF growingItemsBoundingRect;
- QRectF largestUntransformableItem;
void _q_emitUpdated();
QList<QRectF> updatedRects;
bool updateAll;
bool calledEmitUpdated;
+ bool processDirtyItemsEmitted;
QPainterPath selectionArea;
int selectionChanging;
QSet<QGraphicsItem *> selectedItems;
- QList<QGraphicsItem *> unindexedItems;
- QList<QGraphicsItem *> indexedItems;
- QList<QGraphicsItem *> dirtyItems;
- QList<QGraphicsItem *> pendingUpdateItems;
QList<QGraphicsItem *> unpolishedItems;
+ QList<QGraphicsItem *> topLevelItems;
+ bool needSortTopLevelItems;
QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions;
+ void registerTopLevelItem(QGraphicsItem *item);
+ void unregisterTopLevelItem(QGraphicsItem *item);
void _q_updateLater();
void _q_polishItems();
- void _q_resetDirtyItems();
- void resetDirtyItemsLater();
- bool dirtyItemResetPending;
+ void _q_processDirtyItems();
- QList<int> freeItemIndexes;
- bool regenerateIndex;
-
- bool purgePending;
- void _q_removeItemLater(QGraphicsItem *item);
- QSet<QGraphicsItem *> removedItems;
- void purgeRemovedItems();
+ void removeItemHelper(QGraphicsItem *item);
QBrush backgroundBrush;
QBrush foregroundBrush;
- int indexTimerId;
- bool restartIndexTimer;
- void startIndexTimer();
-
bool stickyFocus;
bool hasFocus;
QGraphicsItem *focusItem;
@@ -143,6 +131,7 @@ public:
QGraphicsWidget *tabFocusFirst;
QGraphicsWidget *activeWindow;
int activationRefCount;
+ void setFocusItemHelper(QGraphicsItem *item, Qt::FocusReason focusReason);
QList<QGraphicsWidget *> popupWidgets;
void addPopup(QGraphicsWidget *widget);
@@ -159,27 +148,33 @@ public:
void grabKeyboard(QGraphicsItem *item);
void ungrabKeyboard(QGraphicsItem *item, bool itemIsDying = false);
void clearKeyboardGrabber();
-
+
QGraphicsItem *dragDropItem;
QGraphicsWidget *enterWidget;
Qt::DropAction lastDropAction;
QList<QGraphicsItem *> cachedItemsUnderMouse;
QList<QGraphicsItem *> hoverItems;
+ bool allItemsIgnoreHoverEvents;
+ bool allItemsUseDefaultCursor;
+ void enableMouseTrackingOnViews();
QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownPos;
QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownScenePos;
QMap<Qt::MouseButton, QPoint> mouseGrabberButtonDownScreenPos;
QList<QGraphicsItem *> itemsAtPosition(const QPoint &screenPos,
const QPointF &scenePos,
QWidget *widget) const;
- static bool itemCollidesWithPath(QGraphicsItem *item, const QPainterPath &path, Qt::ItemSelectionMode mode);
void storeMouseButtonsForMouseGrabber(QGraphicsSceneMouseEvent *event);
QList<QGraphicsView *> views;
+ void addView(QGraphicsView *view);
+ void removeView(QGraphicsView *view);
+
bool painterStateProtection;
QMultiMap<QGraphicsItem *, QGraphicsItem *> sceneEventFilters;
void installSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);
void removeSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);
+ bool filterDescendantEvent(QGraphicsItem *item, QEvent *event);
bool filterEvent(QGraphicsItem *item, QEvent *event);
bool sendEvent(QGraphicsItem *item, QEvent *event);
@@ -197,56 +192,66 @@ public:
void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent);
QGraphicsWidget *windowForItem(const QGraphicsItem *item) const;
- QList<QGraphicsItem *> items_helper(const QPointF &pos) const;
- QList<QGraphicsItem *> items_helper(const QRectF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- QList<QGraphicsItem *> items_helper(const QPolygonF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- QList<QGraphicsItem *> items_helper(const QPainterPath &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPointF &pos) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QRectF &rect,
- Qt::ItemSelectionMode mode) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPolygonF &polygon,
- Qt::ItemSelectionMode mode) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPainterPath &path,
- Qt::ItemSelectionMode mode) const;
-
- bool sortCacheEnabled;
- bool updatingSortCache;
- void invalidateSortCache();
- static void climbTree(QGraphicsItem *item, int *stackingOrder);
- void _q_updateSortCache();
-
- static bool closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
- static bool closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
-
- static inline bool closestItemFirst_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
- {
- return item1->d_ptr->globalStackingOrder < item2->d_ptr->globalStackingOrder;
- }
- static inline bool closestItemLast_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
- {
- return item1->d_ptr->globalStackingOrder >= item2->d_ptr->globalStackingOrder;
- }
-
- static void sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order, bool cached);
+ bool sortCacheEnabled; // for compatibility
void drawItemHelper(QGraphicsItem *item, QPainter *painter,
const QStyleOptionGraphicsItem *option, QWidget *widget,
bool painterStateProtection);
-
+
+ void drawItems(QPainter *painter, const QTransform *const viewTransform,
+ QRegion *exposedRegion, QWidget *widget);
+
+ void drawSubtreeRecursive(QGraphicsItem *item, QPainter *painter, const QTransform *const,
+ QRegion *exposedRegion, QWidget *widget, qreal parentOpacity = qreal(1.0),
+ const QTransform *const effectTransform = 0);
+ void draw(QGraphicsItem *, QPainter *, const QTransform *const, const QTransform *const,
+ QRegion *, QWidget *, qreal, const QTransform *const, bool, bool);
+
+ void markDirty(QGraphicsItem *item, const QRectF &rect = QRectF(), bool invalidateChildren = false,
+ bool maybeDirtyClipPath = false, bool force = false, bool ignoreOpacity = false,
+ bool removingItemFromScene = false);
+ void processDirtyItemsRecursive(QGraphicsItem *item, bool dirtyAncestorContainsChildren = false,
+ qreal parentOpacity = qreal(1.0));
+
+ inline void resetDirtyItem(QGraphicsItem *item, bool recursive = false)
+ {
+ Q_ASSERT(item);
+ item->d_ptr->dirty = 0;
+ item->d_ptr->paintedViewBoundingRectsNeedRepaint = 0;
+ item->d_ptr->geometryChanged = 0;
+ if (!item->d_ptr->dirtyChildren)
+ recursive = false;
+ item->d_ptr->dirtyChildren = 0;
+ item->d_ptr->needsRepaint = QRectF();
+ item->d_ptr->allChildrenDirty = 0;
+ item->d_ptr->fullUpdatePending = 0;
+ item->d_ptr->ignoreVisible = 0;
+ item->d_ptr->ignoreOpacity = 0;
+ QGraphicsEffect::ChangeFlags flags;
+ if (item->d_ptr->notifyBoundingRectChanged) {
+ flags |= QGraphicsEffect::SourceBoundingRectChanged;
+ item->d_ptr->notifyBoundingRectChanged = 0;
+ }
+ if (item->d_ptr->notifyInvalidated) {
+ flags |= QGraphicsEffect::SourceInvalidated;
+ item->d_ptr->notifyInvalidated = 0;
+ }
+ if (recursive) {
+ for (int i = 0; i < item->d_ptr->children.size(); ++i)
+ resetDirtyItem(item->d_ptr->children.at(i), recursive);
+ }
+ if (flags && item->d_ptr->graphicsEffect)
+ item->d_ptr->graphicsEffect->sourceChanged(flags);
+ }
+
+ inline void ensureSortedTopLevelItems()
+ {
+ if (needSortTopLevelItems) {
+ qSort(topLevelItems.begin(), topLevelItems.end(), qt_notclosestLeaf);
+ needSortTopLevelItems = false;
+ }
+ }
+
QStyle *style;
QFont font;
void setFont_helper(const QFont &font);
@@ -257,11 +262,47 @@ public:
void resolvePalette();
void updatePalette(const QPalette &palette);
- mutable QVector<QTransform> sceneTransformCache;
- mutable QBitArray validTransforms;
- mutable QVector<int> freeSceneTransformSlots;
+ QStyleOptionGraphicsItem styleOptionTmp;
+
+ QMap<int, QTouchEvent::TouchPoint> sceneCurrentTouchPoints;
+ QMap<int, QGraphicsItem *> itemForTouchPointId;
+ static void updateTouchPointsForItem(QGraphicsItem *item, QTouchEvent *touchEvent);
+ int findClosestTouchPointId(const QPointF &scenePos);
+ void touchEventHandler(QTouchEvent *touchEvent);
+ bool sendTouchBeginEvent(QGraphicsItem *item, QTouchEvent *touchEvent);
+ bool allItemsIgnoreTouchEvents;
+ void enableTouchEventsOnViews();
+
+ void updateInputMethodSensitivityInViews();
};
+// QRectF::intersects() returns false always if either the source or target
+// rectangle's width or height are 0. This works around that problem.
+static inline void _q_adjustRect(QRectF *rect)
+{
+ Q_ASSERT(rect);
+ if (!rect->width())
+ rect->adjust(qreal(-0.00001), 0, qreal(0.00001), 0);
+ if (!rect->height())
+ rect->adjust(0, qreal(-0.00001), 0, qreal(0.00001));
+}
+
+static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
+{
+ Q_ASSERT(item);
+ QRectF boundingRect(item->boundingRect());
+ _q_adjustRect(&boundingRect);
+ return boundingRect;
+}
+
+static inline QRectF adjustedItemEffectiveBoundingRect(const QGraphicsItem *item)
+{
+ Q_ASSERT(item);
+ QRectF boundingRect(QGraphicsItemPrivate::get(item)->effectiveBoundingRect());
+ _q_adjustRect(&boundingRect);
+ return boundingRect;
+}
+
QT_END_NAMESPACE
#endif // QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp b/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp
new file mode 100644
index 0000000..b9c4ed8
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex.cpp
@@ -0,0 +1,783 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsSceneBspTreeIndex
+ \brief The QGraphicsSceneBspTreeIndex class provides an implementation of
+ a BSP indexing algorithm for discovering items in QGraphicsScene.
+ \since 4.6
+ \ingroup graphicsview-api
+
+ \internal
+
+ QGraphicsSceneBspTreeIndex index use a BSP(Binary Space Partitioning)
+ implementation to discover items quickly. This implementation is
+ very efficient for static scene. It has a depth that you can set.
+ The depth directly affects performance and memory usage; the latter
+ growing exponentially with the depth of the tree. With an optimal tree
+ depth, the index can instantly determine the locality of items, even
+ for scenes with thousands or millions of items. This also greatly improves
+ rendering performance.
+
+ By default, the value is 0, in which case Qt will guess a reasonable
+ default depth based on the size, location and number of items in the
+ scene. If these parameters change frequently, however, you may experience
+ slowdowns as the index retunes the depth internally. You can avoid
+ potential slowdowns by fixating the tree depth through setting this
+ property.
+
+ The depth of the tree and the size of the scene rectangle decide the
+ granularity of the scene's partitioning. The size of each scene segment is
+ determined by the following algorithm:
+
+ The BSP tree has an optimal size when each segment contains between 0 and
+ 10 items.
+
+ \sa QGraphicsScene, QGraphicsView, QGraphicsSceneIndex
+*/
+
+#include <QtCore/qglobal.h>
+
+#ifndef QT_NO_GRAPHICSVIEW
+
+#include <private/qgraphicsscene_p.h>
+#include <private/qgraphicsscenebsptreeindex_p.h>
+#include <private/qgraphicssceneindex_p.h>
+
+#include <QtCore/qmath.h>
+#include <QtCore/qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+static inline int intmaxlog(int n)
+{
+ return (n > 0 ? qMax(qCeil(qLn(qreal(n)) / qLn(qreal(2))), 5) : 0);
+}
+
+/*!
+ Constructs a private scene bsp index.
+*/
+QGraphicsSceneBspTreeIndexPrivate::QGraphicsSceneBspTreeIndexPrivate(QGraphicsScene *scene)
+ : QGraphicsSceneIndexPrivate(scene),
+ bspTreeDepth(0),
+ indexTimerId(0),
+ restartIndexTimer(false),
+ regenerateIndex(true),
+ lastItemCount(0),
+ purgePending(false),
+ sortCacheEnabled(false),
+ updatingSortCache(false)
+{
+}
+
+
+/*!
+ This method will update the BSP index by removing the items from the temporary
+ unindexed list and add them in the indexedItems list. This will also
+ update the growingItemsBoundingRect if needed. This will update the BSP
+ implementation as well.
+
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::_q_updateIndex()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (!indexTimerId)
+ return;
+
+ q->killTimer(indexTimerId);
+ indexTimerId = 0;
+
+ purgeRemovedItems();
+
+ // Add unindexedItems to indexedItems
+ for (int i = 0; i < unindexedItems.size(); ++i) {
+ if (QGraphicsItem *item = unindexedItems.at(i)) {
+ Q_ASSERT(!item->d_ptr->itemDiscovered);
+ if (!freeItemIndexes.isEmpty()) {
+ int freeIndex = freeItemIndexes.takeFirst();
+ item->d_func()->index = freeIndex;
+ indexedItems[freeIndex] = item;
+ } else {
+ item->d_func()->index = indexedItems.size();
+ indexedItems << item;
+ }
+ }
+ }
+
+ // Determine whether we should regenerate the BSP tree.
+ if (bspTreeDepth == 0) {
+ int oldDepth = intmaxlog(lastItemCount);
+ bspTreeDepth = intmaxlog(indexedItems.size());
+ static const int slack = 100;
+ if (bsp.leafCount() == 0 || (oldDepth != bspTreeDepth && qAbs(lastItemCount - indexedItems.size()) > slack)) {
+ // ### Crude algorithm.
+ regenerateIndex = true;
+ }
+ }
+
+ // Regenerate the tree.
+ if (regenerateIndex) {
+ regenerateIndex = false;
+ bsp.initialize(sceneRect, bspTreeDepth);
+ unindexedItems = indexedItems;
+ lastItemCount = indexedItems.size();
+ }
+
+ // Insert all unindexed items into the tree.
+ for (int i = 0; i < unindexedItems.size(); ++i) {
+ if (QGraphicsItem *item = unindexedItems.at(i)) {
+ if (item->d_ptr->itemIsUntransformable()) {
+ untransformableItems << item;
+ continue;
+ }
+ if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
+ continue;
+
+ bsp.insertItem(item, item->d_ptr->sceneEffectiveBoundingRect());
+ }
+ }
+ unindexedItems.clear();
+}
+
+
+/*!
+ \internal
+
+ Removes stale pointers from all data structures.
+*/
+void QGraphicsSceneBspTreeIndexPrivate::purgeRemovedItems()
+{
+ if (!purgePending && removedItems.isEmpty())
+ return;
+
+ // Remove stale items from the BSP tree.
+ bsp.removeItems(removedItems);
+ // Purge this list.
+ removedItems.clear();
+ freeItemIndexes.clear();
+ for (int i = 0; i < indexedItems.size(); ++i) {
+ if (!indexedItems.at(i))
+ freeItemIndexes << i;
+ }
+ purgePending = false;
+}
+
+/*!
+ \internal
+
+ Starts or restarts the timer used for reindexing unindexed items.
+*/
+void QGraphicsSceneBspTreeIndexPrivate::startIndexTimer(int interval)
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (indexTimerId) {
+ restartIndexTimer = true;
+ } else {
+ indexTimerId = q->startTimer(interval);
+ }
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::resetIndex()
+{
+ purgeRemovedItems();
+ for (int i = 0; i < indexedItems.size(); ++i) {
+ if (QGraphicsItem *item = indexedItems.at(i)) {
+ item->d_ptr->index = -1;
+ Q_ASSERT(!item->d_ptr->itemDiscovered);
+ unindexedItems << item;
+ }
+ }
+ indexedItems.clear();
+ freeItemIndexes.clear();
+ untransformableItems.clear();
+ regenerateIndex = true;
+ startIndexTimer();
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::climbTree(QGraphicsItem *item, int *stackingOrder)
+{
+ if (!item->d_ptr->children.isEmpty()) {
+ QList<QGraphicsItem *> childList = item->d_ptr->children;
+ qSort(childList.begin(), childList.end(), qt_closestLeaf);
+ for (int i = 0; i < childList.size(); ++i) {
+ QGraphicsItem *item = childList.at(i);
+ if (!(item->flags() & QGraphicsItem::ItemStacksBehindParent))
+ climbTree(childList.at(i), stackingOrder);
+ }
+ item->d_ptr->globalStackingOrder = (*stackingOrder)++;
+ for (int i = 0; i < childList.size(); ++i) {
+ QGraphicsItem *item = childList.at(i);
+ if (item->flags() & QGraphicsItem::ItemStacksBehindParent)
+ climbTree(childList.at(i), stackingOrder);
+ }
+ } else {
+ item->d_ptr->globalStackingOrder = (*stackingOrder)++;
+ }
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::_q_updateSortCache()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ _q_updateIndex();
+
+ if (!sortCacheEnabled || !updatingSortCache)
+ return;
+
+ updatingSortCache = false;
+ int stackingOrder = 0;
+
+ QList<QGraphicsItem *> topLevels;
+ const QList<QGraphicsItem *> items = q->items();
+ for (int i = 0; i < items.size(); ++i) {
+ QGraphicsItem *item = items.at(i);
+ if (item && !item->d_ptr->parent)
+ topLevels << item;
+ }
+
+ qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf);
+ for (int i = 0; i < topLevels.size(); ++i)
+ climbTree(topLevels.at(i), &stackingOrder);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::invalidateSortCache()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (!sortCacheEnabled || updatingSortCache)
+ return;
+
+ updatingSortCache = true;
+ QMetaObject::invokeMethod(q, "_q_updateSortCache", Qt::QueuedConnection);
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::addItem(QGraphicsItem *item, bool recursive)
+{
+ if (!item)
+ return;
+
+ // Prevent reusing a recently deleted pointer: purge all removed item from our lists.
+ purgeRemovedItems();
+
+ // Invalidate any sort caching; arrival of a new item means we need to resort.
+ // Update the scene's sort cache settings.
+ item->d_ptr->globalStackingOrder = -1;
+ invalidateSortCache();
+
+ // Indexing requires sceneBoundingRect(), but because \a item might
+ // not be completely constructed at this point, we need to store it in
+ // a temporary list and schedule an indexing for later.
+ if (item->d_ptr->index == -1) {
+ Q_ASSERT(!unindexedItems.contains(item));
+ unindexedItems << item;
+ startIndexTimer(0);
+ } else {
+ Q_ASSERT(indexedItems.contains(item));
+ qWarning("QGraphicsSceneBspTreeIndex::addItem: item has already been added to this BSP");
+ }
+
+ if (recursive) {
+ for (int i = 0; i < item->d_ptr->children.size(); ++i)
+ addItem(item->d_ptr->children.at(i), recursive);
+ }
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::removeItem(QGraphicsItem *item, bool recursive,
+ bool moveToUnindexedItems)
+{
+ if (!item)
+ return;
+
+ if (item->d_ptr->index != -1) {
+ Q_ASSERT(item->d_ptr->index < indexedItems.size());
+ Q_ASSERT(indexedItems.at(item->d_ptr->index) == item);
+ Q_ASSERT(!item->d_ptr->itemDiscovered);
+ freeItemIndexes << item->d_ptr->index;
+ indexedItems[item->d_ptr->index] = 0;
+ item->d_ptr->index = -1;
+
+ if (item->d_ptr->itemIsUntransformable()) {
+ untransformableItems.removeOne(item);
+ } else if (item->d_ptr->inDestructor) {
+ // Avoid virtual function calls from the destructor.
+ purgePending = true;
+ removedItems << item;
+ } else if (!(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
+ bsp.removeItem(item, item->d_ptr->sceneEffectiveBoundingRect());
+ }
+ } else {
+ unindexedItems.removeOne(item);
+ }
+ invalidateSortCache(); // ### Only do this when removing from BSP?
+
+ Q_ASSERT(item->d_ptr->index == -1);
+ Q_ASSERT(!indexedItems.contains(item));
+ Q_ASSERT(!unindexedItems.contains(item));
+ Q_ASSERT(!untransformableItems.contains(item));
+
+ if (moveToUnindexedItems)
+ addItem(item);
+
+ if (recursive) {
+ for (int i = 0; i < item->d_ptr->children.size(); ++i)
+ removeItem(item->d_ptr->children.at(i), recursive, moveToUnindexedItems);
+ }
+}
+
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndexPrivate::estimateItems(const QRectF &rect, Qt::SortOrder order,
+ bool onlyTopLevelItems)
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (onlyTopLevelItems && rect.isNull())
+ return q->QGraphicsSceneIndex::estimateTopLevelItems(rect, order);
+
+ purgeRemovedItems();
+ _q_updateSortCache();
+ Q_ASSERT(unindexedItems.isEmpty());
+
+ QList<QGraphicsItem *> rectItems = bsp.items(rect, onlyTopLevelItems);
+ if (onlyTopLevelItems) {
+ for (int i = 0; i < untransformableItems.size(); ++i) {
+ QGraphicsItem *item = untransformableItems.at(i);
+ if (!item->d_ptr->parent) {
+ rectItems << item;
+ } else {
+ item = item->topLevelItem();
+ if (!rectItems.contains(item))
+ rectItems << item;
+ }
+ }
+ } else {
+ rectItems += untransformableItems;
+ }
+
+ sortItems(&rectItems, order, sortCacheEnabled, onlyTopLevelItems);
+ return rectItems;
+}
+
+/*!
+ Returns true if \a item1 is on top of \a item2.
+
+ \internal
+*/
+bool QGraphicsSceneBspTreeIndexPrivate::closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ // Siblings? Just check their z-values.
+ const QGraphicsItemPrivate *d1 = item1->d_ptr.data();
+ const QGraphicsItemPrivate *d2 = item2->d_ptr.data();
+ if (d1->parent == d2->parent)
+ return qt_closestLeaf(item1, item2);
+
+ // Find common ancestor, and each item's ancestor closest to the common
+ // ancestor.
+ int item1Depth = d1->depth();
+ int item2Depth = d2->depth();
+ const QGraphicsItem *p = item1;
+ const QGraphicsItem *t1 = item1;
+ while (item1Depth > item2Depth && (p = p->d_ptr->parent)) {
+ if (p == item2) {
+ // item2 is one of item1's ancestors; item1 is on top
+ return !(t1->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
+ }
+ t1 = p;
+ --item1Depth;
+ }
+ p = item2;
+ const QGraphicsItem *t2 = item2;
+ while (item2Depth > item1Depth && (p = p->d_ptr->parent)) {
+ if (p == item1) {
+ // item1 is one of item2's ancestors; item1 is not on top
+ return (t2->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
+ }
+ t2 = p;
+ --item2Depth;
+ }
+
+ // item1Ancestor is now at the same level as item2Ancestor, but not the same.
+ const QGraphicsItem *a1 = t1;
+ const QGraphicsItem *a2 = t2;
+ while (a1) {
+ const QGraphicsItem *p1 = a1;
+ const QGraphicsItem *p2 = a2;
+ a1 = a1->parentItem();
+ a2 = a2->parentItem();
+ if (a1 && a1 == a2)
+ return qt_closestLeaf(p1, p2);
+ }
+
+ // No common ancestor? Then just compare the items' toplevels directly.
+ return qt_closestLeaf(t1->topLevelItem(), t2->topLevelItem());
+}
+
+/*!
+ Returns true if \a item2 is on top of \a item1.
+
+ \internal
+*/
+bool QGraphicsSceneBspTreeIndexPrivate::closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ return closestItemFirst_withoutCache(item2, item1);
+}
+
+/*!
+ Sort a list of \a itemList in a specific \a order and use the cache if requested.
+
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order,
+ bool sortCacheEnabled, bool onlyTopLevelItems)
+{
+ if (order == Qt::SortOrder(-1))
+ return;
+
+ if (onlyTopLevelItems) {
+ if (order == Qt::AscendingOrder)
+ qSort(itemList->begin(), itemList->end(), qt_closestLeaf);
+ else if (order == Qt::DescendingOrder)
+ qSort(itemList->begin(), itemList->end(), qt_notclosestLeaf);
+ return;
+ }
+
+ if (sortCacheEnabled) {
+ if (order == Qt::AscendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemFirst_withCache);
+ } else if (order == Qt::DescendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemLast_withCache);
+ }
+ } else {
+ if (order == Qt::AscendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemFirst_withoutCache);
+ } else if (order == Qt::DescendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemLast_withoutCache);
+ }
+ }
+}
+
+/*!
+ Constructs a BSP scene index for the given \a scene.
+*/
+QGraphicsSceneBspTreeIndex::QGraphicsSceneBspTreeIndex(QGraphicsScene *scene)
+ : QGraphicsSceneIndex(*new QGraphicsSceneBspTreeIndexPrivate(scene), scene)
+{
+
+}
+
+QGraphicsSceneBspTreeIndex::~QGraphicsSceneBspTreeIndex()
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ for (int i = 0; i < d->indexedItems.size(); ++i) {
+ // Ensure item bits are reset properly.
+ if (QGraphicsItem *item = d->indexedItems.at(i)) {
+ Q_ASSERT(!item->d_ptr->itemDiscovered);
+ item->d_ptr->index = -1;
+ }
+ }
+}
+
+/*!
+ \internal
+ Clear the all the BSP index.
+*/
+void QGraphicsSceneBspTreeIndex::clear()
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->bsp.clear();
+ d->lastItemCount = 0;
+ d->freeItemIndexes.clear();
+ for (int i = 0; i < d->indexedItems.size(); ++i) {
+ // Ensure item bits are reset properly.
+ if (QGraphicsItem *item = d->indexedItems.at(i)) {
+ Q_ASSERT(!item->d_ptr->itemDiscovered);
+ item->d_ptr->index = -1;
+ }
+ }
+ d->indexedItems.clear();
+ d->unindexedItems.clear();
+ d->untransformableItems.clear();
+ d->regenerateIndex = true;
+}
+
+/*!
+ Add the \a item into the BSP index.
+*/
+void QGraphicsSceneBspTreeIndex::addItem(QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->addItem(item);
+}
+
+/*!
+ Remove the \a item from the BSP index.
+*/
+void QGraphicsSceneBspTreeIndex::removeItem(QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->removeItem(item);
+}
+
+/*!
+ \internal
+ Update the BSP when the \a item 's bounding rect has changed.
+*/
+void QGraphicsSceneBspTreeIndex::prepareBoundingRectChange(const QGraphicsItem *item)
+{
+ if (!item)
+ return;
+
+ if (item->d_ptr->index == -1 || item->d_ptr->itemIsUntransformable()
+ || (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
+ return; // Item is not in BSP tree; nothing to do.
+ }
+
+ Q_D(QGraphicsSceneBspTreeIndex);
+ QGraphicsItem *thatItem = const_cast<QGraphicsItem *>(item);
+ d->removeItem(thatItem, /*recursive=*/false, /*moveToUnindexedItems=*/true);
+ for (int i = 0; i < item->d_ptr->children.size(); ++i) // ### Do we really need this?
+ prepareBoundingRectChange(item->d_ptr->children.at(i));
+}
+
+/*!
+ Returns an estimation visible items that are either inside or
+ intersect with the specified \a rect and return a list sorted using \a order.
+
+ \a deviceTransform is the transformation apply to the view.
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::estimateItems(const QRectF &rect, Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ return const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->estimateItems(rect, order);
+}
+
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::estimateTopLevelItems(const QRectF &rect, Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ return const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->estimateItems(rect, order, /*onlyTopLevels=*/true);
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::items(Qt::SortOrder order = Qt::AscendingOrder) const;
+
+ Return all items in the BSP index and sort them using \a order.
+*/
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::items(Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->purgeRemovedItems();
+ QList<QGraphicsItem *> itemList;
+
+ // If freeItemIndexes is empty, we know there are no holes in indexedItems and
+ // unindexedItems.
+ if (d->freeItemIndexes.isEmpty()) {
+ if (d->unindexedItems.isEmpty()) {
+ itemList = d->indexedItems;
+ } else {
+ itemList = d->indexedItems + d->unindexedItems;
+ }
+ } else {
+ // Rebuild the list of items to avoid holes. ### We could also just
+ // compress the item lists at this point.
+ foreach (QGraphicsItem *item, d->indexedItems + d->unindexedItems) {
+ if (item)
+ itemList << item;
+ }
+ }
+ if (order != -1) {
+ //We sort descending order
+ d->sortItems(&itemList, order, d->sortCacheEnabled);
+ }
+ return itemList;
+}
+
+/*!
+ \property QGraphicsSceneBspTreeIndex::bspTreeDepth
+ \brief the depth of the BSP index tree
+ \since 4.6
+
+ This value determines the depth of BSP tree. The depth
+ directly affects performance and memory usage; the latter
+ growing exponentially with the depth of the tree. With an optimal tree
+ depth, the index can instantly determine the locality of items, even
+ for scenes with thousands or millions of items. This also greatly improves
+ rendering performance.
+
+ By default, the value is 0, in which case Qt will guess a reasonable
+ default depth based on the size, location and number of items in the
+ scene. If these parameters change frequently, however, you may experience
+ slowdowns as the index retunes the depth internally. You can avoid
+ potential slowdowns by fixating the tree depth through setting this
+ property.
+
+ The depth of the tree and the size of the scene rectangle decide the
+ granularity of the scene's partitioning. The size of each scene segment is
+ determined by the following algorithm:
+
+ The BSP tree has an optimal size when each segment contains between 0 and
+ 10 items.
+
+*/
+int QGraphicsSceneBspTreeIndex::bspTreeDepth()
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ return d->bspTreeDepth;
+}
+
+void QGraphicsSceneBspTreeIndex::setBspTreeDepth(int depth)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ if (d->bspTreeDepth == depth)
+ return;
+ d->bspTreeDepth = depth;
+ d->resetIndex();
+}
+
+/*!
+ \internal
+
+ This method react to the \a rect change of the scene and
+ reset the BSP tree index.
+*/
+void QGraphicsSceneBspTreeIndex::updateSceneRect(const QRectF &rect)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->sceneRect = rect;
+ d->resetIndex();
+}
+
+/*!
+ \internal
+
+ This method react to the \a change of the \a item and use the \a value to
+ update the BSP tree if necessary.
+*/
+void QGraphicsSceneBspTreeIndex::itemChange(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ switch (change) {
+ case QGraphicsItem::ItemFlagsChange: {
+ // Handle ItemIgnoresTransformations
+ bool ignoredTransform = item->d_ptr->flags & QGraphicsItem::ItemIgnoresTransformations;
+ bool willIgnoreTransform = value.toUInt() & QGraphicsItem::ItemIgnoresTransformations;
+ bool clipsChildren = item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape;
+ bool willClipChildren = value.toUInt() & QGraphicsItem::ItemClipsChildrenToShape;
+ if ((ignoredTransform != willIgnoreTransform) || (clipsChildren != willClipChildren)) {
+ QGraphicsItem *thatItem = const_cast<QGraphicsItem *>(item);
+ // Remove item and its descendants from the index and append
+ // them to the list of unindexed items. Then, when the index
+ // is updated, they will be put into the bsp-tree or the list
+ // of untransformable items.
+ d->removeItem(thatItem, /*recursive=*/true, /*moveToUnidexedItems=*/true);
+ }
+ break;
+ }
+ case QGraphicsItem::ItemZValueChange:
+ d->invalidateSortCache();
+ break;
+ case QGraphicsItem::ItemParentChange: {
+ d->invalidateSortCache();
+ // Handle ItemIgnoresTransformations
+ QGraphicsItem *newParent = qVariantValue<QGraphicsItem *>(value);
+ bool ignoredTransform = item->d_ptr->itemIsUntransformable();
+ bool willIgnoreTransform = (item->d_ptr->flags & QGraphicsItem::ItemIgnoresTransformations)
+ || (newParent && newParent->d_ptr->itemIsUntransformable());
+ bool ancestorClippedChildren = item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren;
+ bool ancestorWillClipChildren = newParent
+ && ((newParent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape)
+ || (newParent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren));
+ if ((ignoredTransform != willIgnoreTransform) || (ancestorClippedChildren != ancestorWillClipChildren)) {
+ QGraphicsItem *thatItem = const_cast<QGraphicsItem *>(item);
+ // Remove item and its descendants from the index and append
+ // them to the list of unindexed items. Then, when the index
+ // is updated, they will be put into the bsp-tree or the list
+ // of untransformable items.
+ d->removeItem(thatItem, /*recursive=*/true, /*moveToUnidexedItems=*/true);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ return QGraphicsSceneIndex::itemChange(item, change, value);
+}
+/*!
+ \reimp
+
+ Used to catch the timer event.
+
+ \internal
+*/
+bool QGraphicsSceneBspTreeIndex::event(QEvent *event)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ switch (event->type()) {
+ case QEvent::Timer:
+ if (d->indexTimerId && static_cast<QTimerEvent *>(event)->timerId() == d->indexTimerId) {
+ if (d->restartIndexTimer) {
+ d->restartIndexTimer = false;
+ } else {
+ // this call will kill the timer
+ d->_q_updateIndex();
+ }
+ }
+ // Fallthrough intended - support timers in subclasses.
+ default:
+ return QObject::event(event);
+ }
+ return true;
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qgraphicsscenebsptreeindex_p.cpp"
+
+#endif // QT_NO_GRAPHICSVIEW
+
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h
new file mode 100644
index 0000000..27c499d
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h
@@ -0,0 +1,208 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#ifndef QGRAPHICSBSPTREEINDEX_H
+#define QGRAPHICSBSPTREEINDEX_H
+
+#include <QtCore/qglobal.h>
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+#include "qgraphicssceneindex_p.h"
+#include "qgraphicsitem_p.h"
+#include "qgraphicsscene_bsp_p.h"
+
+#include <QtCore/qrect.h>
+#include <QtCore/qlist.h>
+
+QT_BEGIN_NAMESPACE
+
+static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
+
+class QGraphicsScene;
+class QGraphicsSceneBspTreeIndexPrivate;
+
+class Q_AUTOTEST_EXPORT QGraphicsSceneBspTreeIndex : public QGraphicsSceneIndex
+{
+ Q_OBJECT
+ Q_PROPERTY(int bspTreeDepth READ bspTreeDepth WRITE setBspTreeDepth)
+public:
+ QGraphicsSceneBspTreeIndex(QGraphicsScene *scene = 0);
+ ~QGraphicsSceneBspTreeIndex();
+
+ QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order) const;
+ QList<QGraphicsItem *> estimateTopLevelItems(const QRectF &rect, Qt::SortOrder order) const;
+ QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const;
+
+ int bspTreeDepth();
+ void setBspTreeDepth(int depth);
+
+protected Q_SLOTS:
+ void updateSceneRect(const QRectF &rect);
+
+protected:
+ bool event(QEvent *event);
+ void clear();
+
+ void addItem(QGraphicsItem *item);
+ void removeItem(QGraphicsItem *item);
+ void prepareBoundingRectChange(const QGraphicsItem *item);
+
+ void itemChange(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value);
+
+private :
+ Q_DECLARE_PRIVATE(QGraphicsSceneBspTreeIndex)
+ Q_DISABLE_COPY(QGraphicsSceneBspTreeIndex)
+ Q_PRIVATE_SLOT(d_func(), void _q_updateSortCache())
+ Q_PRIVATE_SLOT(d_func(), void _q_updateIndex())
+
+ friend class QGraphicsScene;
+ friend class QGraphicsScenePrivate;
+};
+
+class QGraphicsSceneBspTreeIndexPrivate : public QGraphicsSceneIndexPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsSceneBspTreeIndex)
+public:
+ QGraphicsSceneBspTreeIndexPrivate(QGraphicsScene *scene);
+
+ QGraphicsSceneBspTree bsp;
+ QRectF sceneRect;
+ int bspTreeDepth;
+ int indexTimerId;
+ bool restartIndexTimer;
+ bool regenerateIndex;
+ int lastItemCount;
+
+ QList<QGraphicsItem *> indexedItems;
+ QList<QGraphicsItem *> unindexedItems;
+ QList<QGraphicsItem *> untransformableItems;
+ QList<int> freeItemIndexes;
+
+ bool purgePending;
+ QSet<QGraphicsItem *> removedItems;
+ void purgeRemovedItems();
+
+ void _q_updateIndex();
+ void startIndexTimer(int interval = QGRAPHICSSCENE_INDEXTIMER_TIMEOUT);
+ void resetIndex();
+
+ void _q_updateSortCache();
+ bool sortCacheEnabled;
+ bool updatingSortCache;
+ void invalidateSortCache();
+ void addItem(QGraphicsItem *item, bool recursive = false);
+ void removeItem(QGraphicsItem *item, bool recursive = false, bool moveToUnindexedItems = false);
+ QList<QGraphicsItem *> estimateItems(const QRectF &, Qt::SortOrder, bool b = false);
+
+ static void climbTree(QGraphicsItem *item, int *stackingOrder);
+ static bool closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
+ static bool closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
+
+ static inline bool closestItemFirst_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+ {
+ return item1->d_ptr->globalStackingOrder < item2->d_ptr->globalStackingOrder;
+ }
+ static inline bool closestItemLast_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+ {
+ return item1->d_ptr->globalStackingOrder >= item2->d_ptr->globalStackingOrder;
+ }
+
+ static void sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order,
+ bool cached, bool onlyTopLevelItems = false);
+};
+
+static inline bool QRectF_intersects(const QRectF &s, const QRectF &r)
+{
+ qreal xp = s.left();
+ qreal yp = s.top();
+ qreal w = s.width();
+ qreal h = s.height();
+ qreal l1 = xp;
+ qreal r1 = xp;
+ if (w < 0)
+ l1 += w;
+ else
+ r1 += w;
+
+ qreal l2 = r.left();
+ qreal r2 = r.left();
+ if (w < 0)
+ l2 += r.width();
+ else
+ r2 += r.width();
+
+ if (l1 >= r2 || l2 >= r1)
+ return false;
+
+ qreal t1 = yp;
+ qreal b1 = yp;
+ if (h < 0)
+ t1 += h;
+ else
+ b1 += h;
+
+ qreal t2 = r.top();
+ qreal b2 = r.top();
+ if (r.height() < 0)
+ t2 += r.height();
+ else
+ b2 += r.height();
+
+ return !(t1 >= b2 || t2 >= b1);
+}
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_GRAPHICSVIEW
+
+#endif // QGRAPHICSBSPTREEINDEX_H
diff --git a/src/gui/graphicsview/qgraphicssceneevent.cpp b/src/gui/graphicsview/qgraphicssceneevent.cpp
index a61f74d..3ec14c3 100644
--- a/src/gui/graphicsview/qgraphicssceneevent.cpp
+++ b/src/gui/graphicsview/qgraphicssceneevent.cpp
@@ -44,7 +44,6 @@
\brief The QGraphicsSceneEvent class provides a base class for all
graphics view related events.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
When a QGraphicsView receives Qt mouse, keyboard, and drag and
@@ -76,17 +75,16 @@
received by the view (see
\l{QGraphicsSceneMouseEvent::}{lastScreenPos()},
\l{QGraphicsSceneMouseEvent::}{lastScenePos()}, and
- \l{QGraphicsSceneMouseEvent::}{lastPos()}).
+ \l{QGraphicsSceneMouseEvent::}{lastPos()}).
\sa QEvent
*/
/*!
\class QGraphicsSceneMouseEvent
- \brief The QGraphicsSceneMouseEvent class provides mouse events
+ \brief The QGraphicsSceneMouseEvent class provides mouse events
in the graphics view framework.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
When a QGraphicsView receives a QMouseEvent, it translates it to
@@ -106,12 +104,11 @@
/*!
\class QGraphicsSceneWheelEvent
- \brief The QGraphicsSceneWheelEvent class provides wheel events
+ \brief The QGraphicsSceneWheelEvent class provides wheel events
in the graphics view framework.
\brief The QGraphicsSceneWheelEvent class provides wheel events in the
graphics view framework.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
\l{QWheelEvent}{QWheelEvent}s received by a QGraphicsView are translated
@@ -128,7 +125,6 @@
\brief The QGraphicsSceneContextMenuEvent class provides context
menu events in the graphics view framework.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
A QContextMenuEvent received by a QGraphicsView is translated
@@ -157,10 +153,9 @@
/*!
\class QGraphicsSceneHoverEvent
- \brief The QGraphicsSceneHoverEvent class provides hover events
+ \brief The QGraphicsSceneHoverEvent class provides hover events
in the graphics view framework.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
When a QGraphicsView receives a QHoverEvent event, it translates
@@ -173,10 +168,9 @@
/*!
\class QGraphicsSceneHelpEvent
- \brief The QGraphicsSceneHelpEvent class provides events when a
+ \brief The QGraphicsSceneHelpEvent class provides events when a
tooltip is requested.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
When a QGraphicsView receives a QEvent of type
@@ -199,9 +193,8 @@
/*!
\class QGraphicsSceneDragDropEvent
\brief The QGraphicsSceneDragDropEvent class provides events for
- drag and drop in the graphics view framework.
+ drag and drop in the graphics view framework.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsView inherits the drag and drop functionality provided
@@ -226,7 +219,6 @@
\brief The QGraphicsSceneResizeEvent class provides events for widget
resizing in the graphics view framework.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
A QGraphicsWidget sends itself a QGraphicsSceneResizeEvent immediately
@@ -243,7 +235,6 @@
\brief The QGraphicsSceneMoveEvent class provides events for widget
moving in the graphics view framework.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
A QGraphicsWidget sends itself a QGraphicsSceneMoveEvent immediately when
@@ -268,6 +259,10 @@
#include <QtCore/qpoint.h>
#include <QtCore/qsize.h>
#include <QtCore/qstring.h>
+#include "qgraphicsview.h"
+#include "qgraphicsitem.h"
+#include <QtGui/qgesture.h>
+#include <private/qevent_p.h>
QT_BEGIN_NAMESPACE
@@ -313,7 +308,6 @@ QGraphicsSceneEvent::QGraphicsSceneEvent(QGraphicsSceneEventPrivate &dd, Type ty
*/
QGraphicsSceneEvent::~QGraphicsSceneEvent()
{
- delete d_ptr;
}
/*!
@@ -522,7 +516,7 @@ void QGraphicsSceneMouseEvent::setLastPos(const QPointF &pos)
}
/*!
- Returns the last recorded mouse cursor position in scene
+ Returns the last recorded mouse cursor position in scene
coordinates. The last recorded position is the position of
the previous mouse event received by the view that created
the event.
@@ -545,7 +539,7 @@ void QGraphicsSceneMouseEvent::setLastScenePos(const QPointF &pos)
}
/*!
- Returns the last recorded mouse cursor position in screen
+ Returns the last recorded mouse cursor position in screen
coordinates. The last recorded position is the position of
the previous mouse event received by the view that created
the event.
@@ -1275,7 +1269,7 @@ QGraphicsSceneDragDropEvent::~QGraphicsSceneDragDropEvent()
/*!
Returns the mouse position of the event relative to the
view that sent the event.
-
+
\sa QGraphicsView, screenPos(), scenePos()
*/
QPointF QGraphicsSceneDragDropEvent::pos() const
@@ -1373,7 +1367,7 @@ void QGraphicsSceneDragDropEvent::setButtons(Qt::MouseButtons buttons)
/*!
Returns the keyboard modifiers that were pressed when the drag
- and drop event was created.
+ and drop event was created.
\sa Qt::KeyboardModifiers
*/
@@ -1428,7 +1422,7 @@ void QGraphicsSceneDragDropEvent::setPossibleActions(Qt::DropActions actions)
The action must be one of the possible actions as defined by
\c possibleActions().
- \sa Qt::DropAction, possibleActions()
+ \sa Qt::DropAction, possibleActions()
*/
Qt::DropAction QGraphicsSceneDragDropEvent::proposedAction() const
@@ -1472,7 +1466,7 @@ void QGraphicsSceneDragDropEvent::acceptProposedAction()
/*!
Returns the action that was performed in this drag and drop.
This should be set by the receiver of the drop and is
- returned by QDrag::start().
+ returned by QDrag::exec().
\sa setDropAction(), acceptProposedAction()
*/
diff --git a/src/gui/graphicsview/qgraphicssceneevent.h b/src/gui/graphicsview/qgraphicssceneevent.h
index fd99321..39fbbab 100644
--- a/src/gui/graphicsview/qgraphicssceneevent.h
+++ b/src/gui/graphicsview/qgraphicssceneevent.h
@@ -44,6 +44,11 @@
#include <QtCore/qcoreevent.h>
#include <QtCore/qpoint.h>
+#include <QtCore/qscopedpointer.h>
+#include <QtCore/qrect.h>
+#include <QtGui/qpolygon.h>
+#include <QtCore/qset.h>
+#include <QtCore/qhash.h>
QT_BEGIN_HEADER
@@ -70,7 +75,7 @@ public:
protected:
QGraphicsSceneEvent(QGraphicsSceneEventPrivate &dd, Type type = None);
- QGraphicsSceneEventPrivate *d_ptr;
+ QScopedPointer<QGraphicsSceneEventPrivate> d_ptr;
Q_DECLARE_PRIVATE(QGraphicsSceneEvent)
};
diff --git a/src/gui/graphicsview/qgraphicssceneindex.cpp b/src/gui/graphicsview/qgraphicssceneindex.cpp
new file mode 100644
index 0000000..feb44bb
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicssceneindex.cpp
@@ -0,0 +1,647 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+/*!
+ \class QGraphicsSceneIndex
+ \brief The QGraphicsSceneIndex class provides a base class to implement
+ a custom indexing algorithm for discovering items in QGraphicsScene.
+ \since 4.6
+ \ingroup graphicsview-api
+
+ \internal
+
+ The QGraphicsSceneIndex class provides a base class to implement
+ a custom indexing algorithm for discovering items in QGraphicsScene. You
+ need to subclass it and reimplement addItem, removeItem, estimateItems
+ and items in order to have an functional indexing.
+
+ \sa QGraphicsScene, QGraphicsView
+*/
+
+#include "qdebug.h"
+#include "qgraphicsscene.h"
+#include "qgraphicsitem_p.h"
+#include "qgraphicsscene_p.h"
+#include "qgraphicswidget.h"
+#include "qgraphicssceneindex_p.h"
+#include "qgraphicsscenebsptreeindex_p.h"
+
+#ifndef QT_NO_GRAPHICSVIEW
+
+QT_BEGIN_NAMESPACE
+
+class QGraphicsSceneIndexRectIntersector : public QGraphicsSceneIndexIntersector
+{
+public:
+ bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode,
+ const QTransform &deviceTransform) const
+ {
+ QRectF brect = item->boundingRect();
+ _q_adjustRect(&brect);
+
+ // ### Add test for this (without making things slower?)
+ Q_UNUSED(exposeRect);
+
+ bool keep = true;
+ const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item);
+ if (itemd->itemIsUntransformable()) {
+ // Untransformable items; map the scene rect to item coordinates.
+ const QTransform transform = item->deviceTransform(deviceTransform);
+ QRectF itemRect = (deviceTransform * transform.inverted()).mapRect(sceneRect);
+ if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect)
+ keep = itemRect.contains(brect) && itemRect != brect;
+ else
+ keep = itemRect.intersects(brect);
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) {
+ QPainterPath itemPath;
+ itemPath.addRect(itemRect);
+ keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode);
+ }
+ } else {
+ Q_ASSERT(!itemd->dirtySceneTransform);
+ const QRectF itemSceneBoundingRect = itemd->sceneTransformTranslateOnly
+ ? brect.translated(itemd->sceneTransform.dx(),
+ itemd->sceneTransform.dy())
+ : itemd->sceneTransform.mapRect(brect);
+ if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect)
+ keep = sceneRect != brect && sceneRect.contains(itemSceneBoundingRect);
+ else
+ keep = sceneRect.intersects(itemSceneBoundingRect);
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) {
+ QPainterPath rectPath;
+ rectPath.addRect(sceneRect);
+ if (itemd->sceneTransformTranslateOnly)
+ rectPath.translate(-itemd->sceneTransform.dx(), -itemd->sceneTransform.dy());
+ else
+ rectPath = itemd->sceneTransform.inverted().map(rectPath);
+ keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, rectPath, mode);
+ }
+ }
+ return keep;
+ }
+
+ QRectF sceneRect;
+};
+
+class QGraphicsSceneIndexPointIntersector : public QGraphicsSceneIndexIntersector
+{
+public:
+ bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode,
+ const QTransform &deviceTransform) const
+ {
+ QRectF brect = item->boundingRect();
+ _q_adjustRect(&brect);
+
+ // ### Add test for this (without making things slower?)
+ Q_UNUSED(exposeRect);
+
+ bool keep = false;
+ const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item);
+ if (itemd->itemIsUntransformable()) {
+ // Untransformable items; map the scene point to item coordinates.
+ const QTransform transform = item->deviceTransform(deviceTransform);
+ QPointF itemPoint = (deviceTransform * transform.inverted()).map(scenePoint);
+ keep = brect.contains(itemPoint);
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) {
+ QPainterPath pointPath;
+ pointPath.addRect(QRectF(itemPoint, QSizeF(1, 1)));
+ keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, pointPath, mode);
+ }
+ } else {
+ Q_ASSERT(!itemd->dirtySceneTransform);
+ QRectF sceneBoundingRect = itemd->sceneTransformTranslateOnly
+ ? brect.translated(itemd->sceneTransform.dx(),
+ itemd->sceneTransform.dy())
+ : itemd->sceneTransform.mapRect(brect);
+ keep = sceneBoundingRect.intersects(QRectF(scenePoint, QSizeF(1, 1)));
+ if (keep) {
+ QPointF p = itemd->sceneTransformTranslateOnly
+ ? QPointF(scenePoint.x() - itemd->sceneTransform.dx(),
+ scenePoint.y() - itemd->sceneTransform.dy())
+ : itemd->sceneTransform.inverted().map(scenePoint);
+ keep = item->contains(p);
+ }
+ }
+
+ return keep;
+ }
+
+ QPointF scenePoint;
+};
+
+class QGraphicsSceneIndexPathIntersector : public QGraphicsSceneIndexIntersector
+{
+public:
+ bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode,
+ const QTransform &deviceTransform) const
+ {
+ QRectF brect = item->boundingRect();
+ _q_adjustRect(&brect);
+
+ // ### Add test for this (without making things slower?)
+ Q_UNUSED(exposeRect);
+
+ bool keep = true;
+ const QGraphicsItemPrivate *itemd = QGraphicsItemPrivate::get(item);
+ if (itemd->itemIsUntransformable()) {
+ // Untransformable items; map the scene rect to item coordinates.
+ const QTransform transform = item->deviceTransform(deviceTransform);
+ QPainterPath itemPath = (deviceTransform * transform.inverted()).map(scenePath);
+ if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect)
+ keep = itemPath.contains(brect);
+ else
+ keep = itemPath.intersects(brect);
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape))
+ keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode);
+ } else {
+ Q_ASSERT(!itemd->dirtySceneTransform);
+ const QRectF itemSceneBoundingRect = itemd->sceneTransformTranslateOnly
+ ? brect.translated(itemd->sceneTransform.dx(),
+ itemd->sceneTransform.dy())
+ : itemd->sceneTransform.mapRect(brect);
+ if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect)
+ keep = scenePath.contains(itemSceneBoundingRect);
+ else
+ keep = scenePath.intersects(itemSceneBoundingRect);
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) {
+ QPainterPath itemPath = itemd->sceneTransformTranslateOnly
+ ? scenePath.translated(-itemd->sceneTransform.dx(),
+ -itemd->sceneTransform.dy())
+ : itemd->sceneTransform.inverted().map(scenePath);
+ keep = QGraphicsSceneIndexPrivate::itemCollidesWithPath(item, itemPath, mode);
+ }
+ }
+ return keep;
+ }
+
+ QPainterPath scenePath;
+};
+
+/*!
+ Constructs a private scene index.
+*/
+QGraphicsSceneIndexPrivate::QGraphicsSceneIndexPrivate(QGraphicsScene *scene) : scene(scene)
+{
+ pointIntersector = new QGraphicsSceneIndexPointIntersector;
+ rectIntersector = new QGraphicsSceneIndexRectIntersector;
+ pathIntersector = new QGraphicsSceneIndexPathIntersector;
+}
+
+/*!
+ Destructor of private scene index.
+*/
+QGraphicsSceneIndexPrivate::~QGraphicsSceneIndexPrivate()
+{
+ delete pointIntersector;
+ delete rectIntersector;
+ delete pathIntersector;
+}
+
+/*!
+ \internal
+
+ Checks if item collides with the path and mode, but also checks that if it
+ doesn't collide, maybe its frame rect will.
+*/
+bool QGraphicsSceneIndexPrivate::itemCollidesWithPath(const QGraphicsItem *item,
+ const QPainterPath &path,
+ Qt::ItemSelectionMode mode)
+{
+ if (item->collidesWithPath(path, mode))
+ return true;
+ if (item->isWidget()) {
+ // Check if this is a window, and if its frame rect collides.
+ const QGraphicsWidget *widget = static_cast<const QGraphicsWidget *>(item);
+ if (widget->isWindow()) {
+ QRectF frameRect = widget->windowFrameRect();
+ QPainterPath framePath;
+ framePath.addRect(frameRect);
+ bool intersects = path.intersects(frameRect);
+ if (mode == Qt::IntersectsItemShape || mode == Qt::IntersectsItemBoundingRect)
+ return intersects || path.contains(frameRect.topLeft())
+ || framePath.contains(path.elementAt(0));
+ return !intersects && path.contains(frameRect.topLeft());
+ }
+ }
+ return false;
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRectF exposeRect,
+ QGraphicsSceneIndexIntersector *intersector,
+ QList<QGraphicsItem *> *items,
+ const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order,
+ qreal parentOpacity) const
+{
+ Q_ASSERT(item);
+ if (!item->d_ptr->visible)
+ return;
+
+ const qreal opacity = item->d_ptr->combineOpacityFromParent(parentOpacity);
+ const bool itemIsFullyTransparent = (opacity < 0.0001);
+ const bool itemHasChildren = !item->d_ptr->children.isEmpty();
+ if (itemIsFullyTransparent && (!itemHasChildren || item->d_ptr->childrenCombineOpacity()))
+ return;
+
+ // Update the item's scene transform if dirty.
+ const bool itemIsUntransformable = item->d_ptr->itemIsUntransformable();
+ const bool wasDirtyParentSceneTransform = item->d_ptr->dirtySceneTransform && !itemIsUntransformable;
+ if (wasDirtyParentSceneTransform) {
+ item->d_ptr->updateSceneTransformFromParent();
+ Q_ASSERT(!item->d_ptr->dirtySceneTransform);
+ }
+
+ const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape);
+ bool processItem = !itemIsFullyTransparent;
+ if (processItem) {
+ processItem = intersector->intersect(item, exposeRect, mode, viewTransform);
+ if (!processItem && (!itemHasChildren || itemClipsChildrenToShape)) {
+ if (wasDirtyParentSceneTransform)
+ item->d_ptr->invalidateChildrenSceneTransform();
+ return;
+ }
+ } // else we know for sure this item has children we must process.
+
+ int i = 0;
+ if (itemHasChildren) {
+ // Sort children.
+ item->d_ptr->ensureSortedChildren();
+
+ // Clip to shape.
+ if (itemClipsChildrenToShape && !itemIsUntransformable) {
+ QPainterPath mappedShape = item->d_ptr->sceneTransformTranslateOnly
+ ? item->shape().translated(item->d_ptr->sceneTransform.dx(),
+ item->d_ptr->sceneTransform.dy())
+ : item->d_ptr->sceneTransform.map(item->shape());
+ exposeRect &= mappedShape.controlPointRect();
+ }
+
+ // Process children behind
+ for (i = 0; i < item->d_ptr->children.size(); ++i) {
+ QGraphicsItem *child = item->d_ptr->children.at(i);
+ if (wasDirtyParentSceneTransform)
+ child->d_ptr->dirtySceneTransform = 1;
+ if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent))
+ break;
+ if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity))
+ continue;
+ recursive_items_helper(child, exposeRect, intersector, items, viewTransform,
+ mode, order, opacity);
+ }
+ }
+
+ // Process item
+ if (processItem)
+ items->append(item);
+
+ // Process children in front
+ if (itemHasChildren) {
+ for (; i < item->d_ptr->children.size(); ++i) {
+ QGraphicsItem *child = item->d_ptr->children.at(i);
+ if (wasDirtyParentSceneTransform)
+ child->d_ptr->dirtySceneTransform = 1;
+ if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity))
+ continue;
+ recursive_items_helper(child, exposeRect, intersector, items, viewTransform,
+ mode, order, opacity);
+ }
+ }
+}
+
+void QGraphicsSceneIndexPrivate::init()
+{
+ if (!scene)
+ return;
+
+ QObject::connect(scene, SIGNAL(sceneRectChanged(const QRectF&)),
+ q_func(), SLOT(updateSceneRect(const QRectF&)));
+}
+
+/*!
+ Constructs an abstract scene index for a given \a scene.
+*/
+QGraphicsSceneIndex::QGraphicsSceneIndex(QGraphicsScene *scene)
+: QObject(*new QGraphicsSceneIndexPrivate(scene), scene)
+{
+ d_func()->init();
+}
+
+/*!
+ \internal
+*/
+QGraphicsSceneIndex::QGraphicsSceneIndex(QGraphicsSceneIndexPrivate &dd, QGraphicsScene *scene)
+ : QObject(dd, scene)
+{
+ d_func()->init();
+}
+
+/*!
+ Destroys the scene index.
+*/
+QGraphicsSceneIndex::~QGraphicsSceneIndex()
+{
+
+}
+
+/*!
+ Returns the scene of this index.
+*/
+QGraphicsScene* QGraphicsSceneIndex::scene() const
+{
+ Q_D(const QGraphicsSceneIndex);
+ return d->scene;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPointF &pos,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform
+ &deviceTransform) const
+
+ Returns all visible items that, depending on \a mode, are at the specified
+ \a pos and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with \a pos are returned.
+
+ \a deviceTransform is the transformation apply to the view.
+
+ This method use the estimation of the index (estimateItems) and refine the
+ list to get an exact result. If you want to implement your own refinement
+ algorithm you can reimplement this method.
+
+ \sa estimateItems()
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPointF &pos, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> itemList;
+ d->pointIntersector->scenePoint = pos;
+ d->items_helper(QRectF(pos, QSizeF(1, 1)), d->pointIntersector, &itemList, deviceTransform, mode, order);
+ return itemList;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QRectF &rect,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform
+ &deviceTransform) const
+
+ \overload
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a rect and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a rect are returned.
+
+ \a deviceTransform is the transformation apply to the view.
+
+ This method use the estimation of the index (estimateItems) and refine
+ the list to get an exact result. If you want to implement your own
+ refinement algorithm you can reimplement this method.
+
+ \sa estimateItems()
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QRectF &rect, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QRectF exposeRect = rect;
+ _q_adjustRect(&exposeRect);
+ QList<QGraphicsItem *> itemList;
+ d->rectIntersector->sceneRect = rect;
+ d->items_helper(exposeRect, d->rectIntersector, &itemList, deviceTransform, mode, order);
+ return itemList;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPolygonF
+ &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const
+ QTransform &deviceTransform) const
+
+ \overload
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a polygon and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a polygon are returned.
+
+ \a deviceTransform is the transformation apply to the view.
+
+ This method use the estimation of the index (estimateItems) and refine
+ the list to get an exact result. If you want to implement your own
+ refinement algorithm you can reimplement this method.
+
+ \sa estimateItems()
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> itemList;
+ QRectF exposeRect = polygon.boundingRect();
+ _q_adjustRect(&exposeRect);
+ QPainterPath path;
+ path.addPolygon(polygon);
+ d->pathIntersector->scenePath = path;
+ d->items_helper(exposeRect, d->pathIntersector, &itemList, deviceTransform, mode, order);
+ return itemList;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPainterPath
+ &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform
+ &deviceTransform) const
+
+ \overload
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a path and return a list sorted using \a order.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a path are returned.
+
+ \a deviceTransform is the transformation apply to the view.
+
+ This method use the estimation of the index (estimateItems) and refine
+ the list to get an exact result. If you want to implement your own
+ refinement algorithm you can reimplement this method.
+
+ \sa estimateItems()
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPainterPath &path, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> itemList;
+ QRectF exposeRect = path.controlPointRect();
+ _q_adjustRect(&exposeRect);
+ d->pathIntersector->scenePath = path;
+ d->items_helper(exposeRect, d->pathIntersector, &itemList, deviceTransform, mode, order);
+ return itemList;
+}
+
+/*!
+ This virtual function return an estimation of items at position \a point.
+ This method return a list sorted using \a order.
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::estimateItems(const QPointF &point, Qt::SortOrder order) const
+{
+ return estimateItems(QRectF(point, QSize(1, 1)), order);
+}
+
+QList<QGraphicsItem *> QGraphicsSceneIndex::estimateTopLevelItems(const QRectF &rect, Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ Q_UNUSED(rect);
+ QGraphicsScenePrivate *scened = d->scene->d_func();
+ scened->ensureSortedTopLevelItems();
+ if (order == Qt::AscendingOrder) {
+ QList<QGraphicsItem *> sorted;
+ for (int i = scened->topLevelItems.size() - 1; i >= 0; --i)
+ sorted << scened->topLevelItems.at(i);
+ return sorted;
+ }
+ return scened->topLevelItems;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneIndex::items(Qt::SortOrder order = Qt::AscendingOrder) const
+
+ This pure virtual function all items in the index and sort them using
+ \a order.
+*/
+
+
+/*!
+ Notifies the index that the scene's scene rect has changed. \a rect
+ is thew new scene rect.
+
+ \sa QGraphicsScene::sceneRect()
+*/
+void QGraphicsSceneIndex::updateSceneRect(const QRectF &rect)
+{
+ Q_UNUSED(rect);
+}
+
+/*!
+ This virtual function removes all items in the scene index.
+*/
+void QGraphicsSceneIndex::clear()
+{
+ const QList<QGraphicsItem *> allItems = items();
+ for (int i = 0 ; i < allItems.size(); ++i)
+ removeItem(allItems.at(i));
+}
+
+/*!
+ \fn virtual void QGraphicsSceneIndex::addItem(QGraphicsItem *item) = 0
+
+ This pure virtual function inserts an \a item to the scene index.
+
+ \sa removeItem(), deleteItem()
+*/
+
+/*!
+ \fn virtual void QGraphicsSceneIndex::removeItem(QGraphicsItem *item) = 0
+
+ This pure virtual function removes an \a item to the scene index.
+
+ \sa addItem(), deleteItem()
+*/
+
+/*!
+ This method is called when an \a item has been deleted.
+ The default implementation call removeItem. Be carefull,
+ if your implementation of removeItem use pure virtual method
+ of QGraphicsItem like boundingRect(), then you should reimplement
+ this method.
+
+ \sa addItem(), removeItem()
+*/
+void QGraphicsSceneIndex::deleteItem(QGraphicsItem *item)
+{
+ removeItem(item);
+}
+
+/*!
+ This virtual function is called by QGraphicsItem to notify the index
+ that some part of the \a item 's state changes. By reimplementing this
+ function, your can react to a change, and in some cases, (depending on \a
+ change,) adjustments in the index can be made.
+
+ \a change is the parameter of the item that is changing. \a value is the
+ value that changed; the type of the value depends on \a change.
+
+ The default implementation does nothing.
+
+ \sa QGraphicsItem::GraphicsItemChange
+*/
+void QGraphicsSceneIndex::itemChange(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value)
+{
+ Q_UNUSED(item);
+ Q_UNUSED(change);
+ Q_UNUSED(value);
+}
+
+/*!
+ Notify the index for a geometry change of an \a item.
+
+ \sa QGraphicsItem::prepareGeometryChange()
+*/
+void QGraphicsSceneIndex::prepareBoundingRectChange(const QGraphicsItem *item)
+{
+ Q_UNUSED(item);
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qgraphicssceneindex_p.cpp"
+
+#endif // QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qgraphicssceneindex_p.h b/src/gui/graphicsview/qgraphicssceneindex_p.h
new file mode 100644
index 0000000..d922036
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicssceneindex_p.h
@@ -0,0 +1,182 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENEINDEX_H
+#define QGRAPHICSSCENEINDEX_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qgraphicsscene_p.h"
+#include "qgraphicsscene.h"
+#include <private/qobject_p.h>
+
+#include <QtCore/qnamespace.h>
+#include <QtCore/qobject.h>
+#include <QtGui/qtransform.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+class QGraphicsSceneIndexIntersector;
+class QGraphicsSceneIndexPointIntersector;
+class QGraphicsSceneIndexRectIntersector;
+class QGraphicsSceneIndexPathIntersector;
+class QGraphicsSceneIndexPrivate;
+class QPointF;
+class QRectF;
+template<typename T> class QList;
+
+class Q_AUTOTEST_EXPORT QGraphicsSceneIndex : public QObject
+{
+ Q_OBJECT
+
+public:
+ QGraphicsSceneIndex(QGraphicsScene *scene = 0);
+ virtual ~QGraphicsSceneIndex();
+
+ QGraphicsScene *scene() const;
+
+ virtual QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const = 0;
+ virtual QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode,
+ Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> estimateItems(const QPointF &point, Qt::SortOrder order) const;
+ virtual QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order) const = 0;
+ virtual QList<QGraphicsItem *> estimateTopLevelItems(const QRectF &, Qt::SortOrder order) const;
+
+protected Q_SLOTS:
+ virtual void updateSceneRect(const QRectF &rect);
+
+protected:
+ virtual void clear();
+ virtual void addItem(QGraphicsItem *item) = 0;
+ virtual void removeItem(QGraphicsItem *item) = 0;
+ virtual void deleteItem(QGraphicsItem *item);
+
+ virtual void itemChange(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange, const QVariant &value);
+ virtual void prepareBoundingRectChange(const QGraphicsItem *item);
+
+ QGraphicsSceneIndex(QGraphicsSceneIndexPrivate &dd, QGraphicsScene *scene);
+
+ friend class QGraphicsScene;
+ friend class QGraphicsScenePrivate;
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+private:
+ Q_DISABLE_COPY(QGraphicsSceneIndex)
+ Q_DECLARE_PRIVATE(QGraphicsSceneIndex)
+};
+
+class QGraphicsSceneIndexPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsSceneIndex)
+public:
+ QGraphicsSceneIndexPrivate(QGraphicsScene *scene);
+ ~QGraphicsSceneIndexPrivate();
+
+ void init();
+ static bool itemCollidesWithPath(const QGraphicsItem *item, const QPainterPath &path, Qt::ItemSelectionMode mode);
+
+ void recursive_items_helper(QGraphicsItem *item, QRectF exposeRect,
+ QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items,
+ const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order, qreal parentOpacity = 1.0) const;
+ inline void items_helper(const QRectF &rect, QGraphicsSceneIndexIntersector *intersector,
+ QList<QGraphicsItem *> *items, const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order) const;
+
+ QGraphicsScene *scene;
+ QGraphicsSceneIndexPointIntersector *pointIntersector;
+ QGraphicsSceneIndexRectIntersector *rectIntersector;
+ QGraphicsSceneIndexPathIntersector *pathIntersector;
+};
+
+inline void QGraphicsSceneIndexPrivate::items_helper(const QRectF &rect, QGraphicsSceneIndexIntersector *intersector,
+ QList<QGraphicsItem *> *items, const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order) const
+{
+ Q_Q(const QGraphicsSceneIndex);
+ const QList<QGraphicsItem *> tli = q->estimateTopLevelItems(rect, Qt::DescendingOrder);
+ for (int i = 0; i < tli.size(); ++i)
+ recursive_items_helper(tli.at(i), rect, intersector, items, viewTransform, mode, order);
+ if (order == Qt::AscendingOrder) {
+ const int n = items->size();
+ for (int i = 0; i < n / 2; ++i)
+ items->swap(i, n - i - 1);
+ }
+}
+
+class QGraphicsSceneIndexIntersector
+{
+public:
+ QGraphicsSceneIndexIntersector() { }
+ virtual ~QGraphicsSceneIndexIntersector() { }
+ virtual bool intersect(const QGraphicsItem *item, const QRectF &exposeRect, Qt::ItemSelectionMode mode,
+ const QTransform &deviceTransform) const = 0;
+};
+
+#endif // QT_NO_GRAPHICSVIEW
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QGRAPHICSSCENEINDEX_H
diff --git a/src/gui/graphicsview/qgraphicsscenelinearindex.cpp b/src/gui/graphicsview/qgraphicsscenelinearindex.cpp
new file mode 100644
index 0000000..132b1a6
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenelinearindex.cpp
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsSceneLinearIndex
+ \brief The QGraphicsSceneLinearIndex class provides an implementation of
+ a linear indexing algorithm for discovering items in QGraphicsScene.
+ \since 4.6
+ \ingroup graphicsview-api
+ \internal
+
+ QGraphicsSceneLinearIndex index is default linear implementation to discover items.
+ It basically store all items in a list and return them to the scene.
+
+ \sa QGraphicsScene, QGraphicsView, QGraphicsSceneIndex, QGraphicsSceneBspTreeIndex
+*/
+
+#include <private/qgraphicsscenelinearindex_p.h>
+
+/*!
+ \fn QGraphicsSceneLinearIndex::QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0):
+
+ Construct a linear index for the given \a scene.
+*/
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsSceneLinearIndex::items(Qt::SortOrder order = Qt::AscendingOrder) const;
+
+ Return all items in the index and sort them using \a order.
+*/
+
+
+/*!
+ \fn virtual QList<QGraphicsItem *> QGraphicsSceneLinearIndex::estimateItems(const QRectF &rect, Qt::SortOrder order) const
+
+ Returns an estimation visible items that are either inside or
+ intersect with the specified \a rect and return a list sorted using \a order.
+*/
+
+/*!
+ \fn void QGraphicsSceneLinearIndex::clear()
+ \internal
+ Clear the all the BSP index.
+*/
+
+/*!
+ \fn virtual void QGraphicsSceneLinearIndex::addItem(QGraphicsItem *item)
+
+ Add the \a item into the index.
+*/
+
+/*!
+ \fn virtual void QGraphicsSceneLinearIndex::removeItem(QGraphicsItem *item)
+
+ Add the \a item from the index.
+*/
+
diff --git a/src/gui/graphicsview/qgraphicsscenelinearindex_p.h b/src/gui/graphicsview/qgraphicsscenelinearindex_p.h
new file mode 100644
index 0000000..6181bf0
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenelinearindex_p.h
@@ -0,0 +1,109 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENELINEARINDEX_H
+#define QGRAPHICSSCENELINEARINDEX_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qglobal.h>
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+#include <QtCore/qrect.h>
+#include <QtCore/qlist.h>
+#include <QtGui/qgraphicsitem.h>
+#include <private/qgraphicssceneindex_p.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class Q_AUTOTEST_EXPORT QGraphicsSceneLinearIndex : public QGraphicsSceneIndex
+{
+ Q_OBJECT
+
+public:
+ QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0) : QGraphicsSceneIndex(scene)
+ { }
+
+ QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const
+ { Q_UNUSED(order); return m_items; }
+
+ virtual QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order) const
+ {
+ Q_UNUSED(rect);
+ Q_UNUSED(order);
+ return m_items;
+ }
+
+protected :
+ virtual void clear()
+ { m_items.clear(); }
+
+ virtual void addItem(QGraphicsItem *item)
+ { m_items << item; }
+
+ virtual void removeItem(QGraphicsItem *item)
+ { m_items.removeOne(item); }
+
+private:
+ QList<QGraphicsItem*> m_items;
+};
+
+#endif // QT_NO_GRAPHICSVIEW
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QGRAPHICSSCENELINEARINDEX_H
diff --git a/src/gui/graphicsview/qgraphicstransform.cpp b/src/gui/graphicsview/qgraphicstransform.cpp
new file mode 100644
index 0000000..c5653d7
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicstransform.cpp
@@ -0,0 +1,564 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \class QGraphicsTransform
+ \brief The QGraphicsTransform class is an abstract base class for building
+ advanced transformations on QGraphicsItems.
+ \since 4.6
+ \ingroup graphicsview-api
+
+ As an alternative to QGraphicsItem::transform, QGraphicsTransform lets you
+ create and control advanced transformations that can be configured
+ independently using specialized properties.
+
+ QGraphicsItem allows you to assign any number of QGraphicsTransform
+ instances to one QGraphicsItem. Each QGraphicsTransform is applied in
+ order, one at a time, to the QGraphicsItem it's assigned to.
+
+ QGraphicsTransform is particularily useful for animations. Whereas
+ QGraphicsItem::setTransform() lets you assign any transform directly to an
+ item, there is no direct way to interpolate between two different
+ transformations (e.g., when transitioning between two states, each for
+ which the item has a different arbitrary transform assigned). Using
+ QGraphicsTransform you can interpolate the property values of each
+ independent transformation. The resulting operation is then combined into a
+ single transform which is applied to QGraphicsItem.
+
+ Transformations are computed in true 3D space using QMatrix4x4.
+ When the transformation is applied to a QGraphicsItem, it will be
+ projected back to a 2D QTransform. When multiple QGraphicsTransform
+ objects are applied to a QGraphicsItem, all of the transformations
+ are computed in true 3D space, with the projection back to 2D
+ only occurring after the last QGraphicsTransform is applied.
+
+ If you want to create your own configurable transformation, you can create
+ a subclass of QGraphicsTransform (or any or the existing subclasses), and
+ reimplement the pure virtual applyTo() function, which takes a pointer to a
+ QMatrix4x4. Each operation you would like to apply should be exposed as
+ properties (e.g., customTransform->setVerticalShear(2.5)). Inside you
+ reimplementation of applyTo(), you can modify the provided transform
+ respectively.
+
+ QGraphicsTransform can be used together with QGraphicsItem::setTransform(),
+ QGraphicsItem::setRotation(), and QGraphicsItem::setScale().
+
+ \sa QGraphicsItem::transform(), QGraphicsScale, QGraphicsRotation
+*/
+
+#include "qgraphicstransform.h"
+#include "qgraphicsitem_p.h"
+#include "qgraphicstransform_p.h"
+#include <QDebug>
+#include <QtCore/qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+void QGraphicsTransformPrivate::setItem(QGraphicsItem *i)
+{
+ if (item == i)
+ return;
+
+ if (item) {
+ Q_Q(QGraphicsTransform);
+ QGraphicsItemPrivate *d_ptr = item->d_ptr.data();
+
+ item->prepareGeometryChange();
+ Q_ASSERT(d_ptr->transformData);
+ d_ptr->transformData->graphicsTransforms.removeAll(q);
+ d_ptr->dirtySceneTransform = 1;
+ item = 0;
+ }
+
+ item = i;
+}
+
+void QGraphicsTransformPrivate::updateItem(QGraphicsItem *item)
+{
+ item->prepareGeometryChange();
+ item->d_ptr->dirtySceneTransform = 1;
+}
+
+/*!
+ Constructs a new QGraphicsTransform with the given \a parent.
+*/
+QGraphicsTransform::QGraphicsTransform(QObject *parent)
+ : QObject(*new QGraphicsTransformPrivate, parent)
+{
+}
+
+/*!
+ Destroys the graphics transform.
+*/
+QGraphicsTransform::~QGraphicsTransform()
+{
+ Q_D(QGraphicsTransform);
+ d->setItem(0);
+}
+
+/*!
+ \internal
+*/
+QGraphicsTransform::QGraphicsTransform(QGraphicsTransformPrivate &p, QObject *parent)
+ : QObject(p, parent)
+{
+}
+
+/*!
+ \fn void QGraphicsTransform::applyTo(QMatrix4x4 *matrix) const
+
+ This pure virtual method has to be reimplemented in derived classes.
+
+ It applies this transformation to \a matrix.
+
+ \sa QGraphicsItem::transform(), QMatrix4x4::toTransform()
+*/
+
+/*!
+ Notifies that this transform operation has changed its parameters in such a
+ way that applyTo() will return a different result than before.
+
+ When implementing you own custom graphics transform, you must call this
+ function every time you change a parameter, to let QGraphicsItem know that
+ its transformation needs to be updated.
+
+ \sa applyTo()
+*/
+void QGraphicsTransform::update()
+{
+ Q_D(QGraphicsTransform);
+ if (d->item)
+ d->updateItem(d->item);
+}
+
+/*!
+ \class QGraphicsScale
+ \brief The QGraphicsScale class provides a scale transformation.
+ \since 4.6
+
+ QGraphicsScene provides certain parameters to help control how the scale
+ should be applied.
+
+ The origin is the point that the item is scaled from (i.e., it stays fixed
+ relative to the parent as the rest of the item grows). By default the
+ origin is QPointF(0, 0).
+
+ The parameters xScale, yScale, and zScale describe the scale factors to
+ apply in horizontal, vertical, and depth directions. They can take on any
+ value, including 0 (to collapse the item to a point) or negative value.
+ A negative xScale value will mirror the item horizontally. A negative yScale
+ value will flip the item vertically. A negative zScale will flip the
+ item end for end.
+
+ \sa QGraphicsTransform, QGraphicsItem::setScale(), QTransform::scale()
+*/
+
+class QGraphicsScalePrivate : public QGraphicsTransformPrivate
+{
+public:
+ QGraphicsScalePrivate()
+ : xScale(1), yScale(1), zScale(1) {}
+ QVector3D origin;
+ qreal xScale;
+ qreal yScale;
+ qreal zScale;
+};
+
+/*!
+ Constructs an empty QGraphicsScale object with the given \a parent.
+*/
+QGraphicsScale::QGraphicsScale(QObject *parent)
+ : QGraphicsTransform(*new QGraphicsScalePrivate, parent)
+{
+}
+
+/*!
+ Destroys the graphics scale.
+*/
+QGraphicsScale::~QGraphicsScale()
+{
+}
+
+/*!
+ \property QGraphicsScale::origin
+ \brief the origin of the scale in 3D space.
+
+ All scaling will be done relative to this point (i.e., this point
+ will stay fixed, relative to the parent, when the item is scaled).
+
+ \sa xScale, yScale, zScale
+*/
+QVector3D QGraphicsScale::origin() const
+{
+ Q_D(const QGraphicsScale);
+ return d->origin;
+}
+void QGraphicsScale::setOrigin(const QVector3D &point)
+{
+ Q_D(QGraphicsScale);
+ if (d->origin == point)
+ return;
+ d->origin = point;
+ update();
+ emit originChanged();
+}
+
+/*!
+ \property QGraphicsScale::xScale
+ \brief the horizontal scale factor.
+
+ The scale factor can be any real number; the default value is 1.0. If you
+ set the factor to 0.0, the item will be collapsed to a single point. If you
+ provide a negative value, the item will be mirrored horizontally around its
+ origin.
+
+ \sa yScale, zScale, origin
+*/
+qreal QGraphicsScale::xScale() const
+{
+ Q_D(const QGraphicsScale);
+ return d->xScale;
+}
+void QGraphicsScale::setXScale(qreal scale)
+{
+ Q_D(QGraphicsScale);
+ if (d->xScale == scale)
+ return;
+ d->xScale = scale;
+ update();
+ emit scaleChanged();
+}
+
+/*!
+ \property QGraphicsScale::yScale
+ \brief the vertical scale factor.
+
+ The scale factor can be any real number; the default value is 1.0. If you
+ set the factor to 0.0, the item will be collapsed to a single point. If you
+ provide a negative value, the item will be flipped vertically around its
+ origin.
+
+ \sa xScale, zScale, origin
+*/
+qreal QGraphicsScale::yScale() const
+{
+ Q_D(const QGraphicsScale);
+ return d->yScale;
+}
+void QGraphicsScale::setYScale(qreal scale)
+{
+ Q_D(QGraphicsScale);
+ if (d->yScale == scale)
+ return;
+ d->yScale = scale;
+ update();
+ emit scaleChanged();
+}
+
+/*!
+ \property QGraphicsScale::zScale
+ \brief the depth scale factor.
+
+ The scale factor can be any real number; the default value is 1.0. If you
+ set the factor to 0.0, the item will be collapsed to a single point. If you
+ provide a negative value, the item will be flipped end for end around its
+ origin.
+
+ \sa xScale, yScale, origin
+*/
+qreal QGraphicsScale::zScale() const
+{
+ Q_D(const QGraphicsScale);
+ return d->zScale;
+}
+void QGraphicsScale::setZScale(qreal scale)
+{
+ Q_D(QGraphicsScale);
+ if (d->zScale == scale)
+ return;
+ d->zScale = scale;
+ update();
+ emit scaleChanged();
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsScale::applyTo(QMatrix4x4 *matrix) const
+{
+ Q_D(const QGraphicsScale);
+ matrix->translate(d->origin);
+ matrix->scale(d->xScale, d->yScale, d->zScale);
+ matrix->translate(-d->origin);
+}
+
+/*!
+ \fn QGraphicsScale::originChanged()
+
+ QGraphicsScale emits this signal when its origin changes.
+
+ \sa QGraphicsScale::origin
+*/
+
+/*!
+ \fn QGraphicsScale::scaleChanged()
+
+ This signal is emitted whenever the xScale, yScale, or zScale
+ of the object changes.
+
+ \sa QGraphicsScale::xScale, QGraphicsScale::yScale
+ \sa QGraphicsScale::zScale
+*/
+
+/*!
+ \class QGraphicsRotation
+ \brief The QGraphicsRotation class provides a rotation transformation around
+ a given axis.
+ \since 4.6
+
+ You can provide the desired axis by assigning a QVector3D to the axis property
+ or by passing a member if Qt::Axis to the setAxis convenience function.
+ By default the axis is (0, 0, 1) i.e., rotation around the Z axis.
+
+ The angle property, which is provided by QGraphicsRotation, now
+ describes the number of degrees to rotate around this axis.
+
+ QGraphicsRotation provides certain parameters to help control how the
+ rotation should be applied.
+
+ The origin is the point that the item is rotated around (i.e., it stays
+ fixed relative to the parent as the rest of the item is rotated). By
+ default the origin is QPointF(0, 0).
+
+ The angle property provides the number of degrees to rotate the item
+ clockwise around the origin. This value also be negative, indicating a
+ counter-clockwise rotation. For animation purposes it may also be useful to
+ provide rotation angles exceeding (-360, 360) degrees, for instance to
+ animate how an item rotates several times.
+
+ Note: the final rotation is the combined effect of a rotation in
+ 3D space followed by a projection back to 2D. If several rotations
+ are performed in succession, they will not behave as expected unless
+ they were all around the Z axis.
+
+ \sa QGraphicsTransform, QGraphicsItem::setRotation(), QTransform::rotate()
+*/
+
+class QGraphicsRotationPrivate : public QGraphicsTransformPrivate
+{
+public:
+ QGraphicsRotationPrivate()
+ : angle(0), axis(0, 0, 1) {}
+ QVector3D origin;
+ qreal angle;
+ QVector3D axis;
+};
+
+/*!
+ Constructs a new QGraphicsRotation with the given \a parent.
+*/
+QGraphicsRotation::QGraphicsRotation(QObject *parent)
+ : QGraphicsTransform(*new QGraphicsRotationPrivate, parent)
+{
+}
+
+/*!
+ Destroys the graphics rotation.
+*/
+QGraphicsRotation::~QGraphicsRotation()
+{
+}
+
+/*!
+ \property QGraphicsRotation::origin
+ \brief the origin of the rotation in 3D space.
+
+ All rotations will be done relative to this point (i.e., this point
+ will stay fixed, relative to the parent, when the item is rotated).
+
+ \sa angle
+*/
+QVector3D QGraphicsRotation::origin() const
+{
+ Q_D(const QGraphicsRotation);
+ return d->origin;
+}
+void QGraphicsRotation::setOrigin(const QVector3D &point)
+{
+ Q_D(QGraphicsRotation);
+ if (d->origin == point)
+ return;
+ d->origin = point;
+ update();
+ emit originChanged();
+}
+
+/*!
+ \property QGraphicsRotation::angle
+ \brief the angle for clockwise rotation, in degrees.
+
+ The angle can be any real number; the default value is 0.0. A value of 180
+ will rotate 180 degrees, clockwise. If you provide a negative number, the
+ item will be rotated counter-clockwise. Normally the rotation angle will be
+ in the range (-360, 360), but you can also provide numbers outside of this
+ range (e.g., a angle of 370 degrees gives the same result as 10 degrees).
+
+ \sa origin
+*/
+qreal QGraphicsRotation::angle() const
+{
+ Q_D(const QGraphicsRotation);
+ return d->angle;
+}
+void QGraphicsRotation::setAngle(qreal angle)
+{
+ Q_D(QGraphicsRotation);
+ if (d->angle == angle)
+ return;
+ d->angle = angle;
+ update();
+ emit angleChanged();
+}
+
+/*!
+ \fn QGraphicsRotation::originChanged()
+
+ This signal is emitted whenever the origin has changed.
+
+ \sa QGraphicsRotation::origin
+*/
+
+/*!
+ \fn void QGraphicsRotation::angleChanged()
+
+ This signal is emitted whenever the angle has changed.
+
+ \sa QGraphicsRotation::angle
+*/
+
+/*!
+ \property QGraphicsRotation::axis
+ \brief a rotation axis, specified by a vector in 3D space.
+
+ This can be any axis in 3D space. By default the axis is (0, 0, 1),
+ which is aligned with the Z axis. If you provide another axis,
+ QGraphicsRotation will provide a transformation that rotates
+ around this axis. For example, if you would like to rotate an item
+ around its X axis, you could pass (1, 0, 0) as the axis.
+
+ \sa QTransform, QGraphicsRotation::angle
+*/
+QVector3D QGraphicsRotation::axis() const
+{
+ Q_D(const QGraphicsRotation);
+ return d->axis;
+}
+void QGraphicsRotation::setAxis(const QVector3D &axis)
+{
+ Q_D(QGraphicsRotation);
+ if (d->axis == axis)
+ return;
+ d->axis = axis;
+ update();
+ emit axisChanged();
+}
+
+/*!
+ \fn void QGraphicsRotation::setAxis(Qt::Axis axis)
+
+ Convenience function to set the axis to \a axis.
+
+ Note: the Qt::YAxis rotation for QTransform is inverted from the
+ correct mathematical rotation in 3D space. The QGraphicsRotation
+ class implements a correct mathematical rotation. The following
+ two sequences of code will perform the same transformation:
+
+ \code
+ QTransform t;
+ t.rotate(45, Qt::YAxis);
+
+ QGraphicsRotation r;
+ r.setAxis(Qt::YAxis);
+ r.setAngle(-45);
+ \endcode
+*/
+void QGraphicsRotation::setAxis(Qt::Axis axis)
+{
+ switch (axis)
+ {
+ case Qt::XAxis:
+ setAxis(QVector3D(1, 0, 0));
+ break;
+ case Qt::YAxis:
+ setAxis(QVector3D(0, 1, 0));
+ break;
+ case Qt::ZAxis:
+ setAxis(QVector3D(0, 0, 1));
+ break;
+ }
+}
+
+/*!
+ \reimp
+*/
+void QGraphicsRotation::applyTo(QMatrix4x4 *matrix) const
+{
+ Q_D(const QGraphicsRotation);
+
+ if (d->angle == 0. || d->axis.isNull())
+ return;
+
+ matrix->translate(d->origin);
+ matrix->rotate(d->angle, d->axis.x(), d->axis.y(), d->axis.z());
+ matrix->translate(-d->origin);
+}
+
+/*!
+ \fn void QGraphicsRotation::axisChanged()
+
+ This signal is emitted whenever the axis of the object changes.
+
+ \sa QGraphicsRotation::axis
+*/
+
+#include "moc_qgraphicstransform.cpp"
+
+QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qgraphicstransform.h b/src/gui/graphicsview/qgraphicstransform.h
new file mode 100644
index 0000000..d6d5b79
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicstransform.h
@@ -0,0 +1,154 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSTRANSFORM_H
+#define QGRAPHICSTRANSFORM_H
+
+#include <QtCore/QObject>
+#include <QtGui/QVector3D>
+#include <QtGui/QTransform>
+#include <QtGui/QMatrix4x4>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class QGraphicsItem;
+class QGraphicsTransformPrivate;
+
+class Q_GUI_EXPORT QGraphicsTransform : public QObject
+{
+ Q_OBJECT
+public:
+ QGraphicsTransform(QObject *parent = 0);
+ ~QGraphicsTransform();
+
+ virtual void applyTo(QMatrix4x4 *matrix) const = 0;
+
+protected Q_SLOTS:
+ void update();
+
+protected:
+ QGraphicsTransform(QGraphicsTransformPrivate &p, QObject *parent);
+
+private:
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ Q_DECLARE_PRIVATE(QGraphicsTransform)
+};
+
+class QGraphicsScalePrivate;
+
+class Q_GUI_EXPORT QGraphicsScale : public QGraphicsTransform
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged)
+ Q_PROPERTY(qreal xScale READ xScale WRITE setXScale NOTIFY scaleChanged)
+ Q_PROPERTY(qreal yScale READ yScale WRITE setYScale NOTIFY scaleChanged)
+ Q_PROPERTY(qreal zScale READ zScale WRITE setZScale NOTIFY scaleChanged)
+public:
+ QGraphicsScale(QObject *parent = 0);
+ ~QGraphicsScale();
+
+ QVector3D origin() const;
+ void setOrigin(const QVector3D &point);
+
+ qreal xScale() const;
+ void setXScale(qreal);
+
+ qreal yScale() const;
+ void setYScale(qreal);
+
+ qreal zScale() const;
+ void setZScale(qreal);
+
+ void applyTo(QMatrix4x4 *matrix) const;
+
+Q_SIGNALS:
+ void originChanged();
+ void scaleChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsScale)
+};
+
+class QGraphicsRotationPrivate;
+
+class Q_GUI_EXPORT QGraphicsRotation : public QGraphicsTransform
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged)
+ Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
+ Q_PROPERTY(QVector3D axis READ axis WRITE setAxis NOTIFY axisChanged)
+public:
+ QGraphicsRotation(QObject *parent = 0);
+ ~QGraphicsRotation();
+
+ QVector3D origin() const;
+ void setOrigin(const QVector3D &point);
+
+ qreal angle() const;
+ void setAngle(qreal);
+
+ QVector3D axis() const;
+ void setAxis(const QVector3D &axis);
+ void setAxis(Qt::Axis axis);
+
+ void applyTo(QMatrix4x4 *matrix) const;
+
+Q_SIGNALS:
+ void originChanged();
+ void angleChanged();
+ void axisChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsRotation)
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QFXTRANSFORM_H
diff --git a/src/gui/graphicsview/qgraphicstransform_p.h b/src/gui/graphicsview/qgraphicstransform_p.h
new file mode 100644
index 0000000..2c563e4
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicstransform_p.h
@@ -0,0 +1,77 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSTRANSFORM_P_H
+#define QGRAPHICSTRANSFORM_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "private/qobject_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QGraphicsItem;
+
+class QGraphicsTransformPrivate : public QObjectPrivate {
+public:
+ Q_DECLARE_PUBLIC(QGraphicsTransform)
+
+ QGraphicsTransformPrivate()
+ : QObjectPrivate(), item(0) {}
+
+ QGraphicsItem *item;
+
+ void setItem(QGraphicsItem *item);
+ static void updateItem(QGraphicsItem *item);
+};
+
+QT_END_NAMESPACE
+
+#endif // QGRAPHICSTRANSFORM_P_H
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 09937f3..07dc6ad 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -39,8 +39,6 @@
**
****************************************************************************/
-//#define QGRAPHICSVIEW_DEBUG
-
static const int QGRAPHICSVIEW_REGION_RECT_THRESHOLD = 50;
static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < 2^9
@@ -50,9 +48,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
\brief The QGraphicsView class provides a widget for displaying the
contents of a QGraphicsScene.
\since 4.2
- \ingroup multimedia
\ingroup graphicsview-api
- \mainclass
+
QGraphicsView visualizes the contents of a QGraphicsScene in a scrollable
viewport. To create a scene with geometrical items, see QGraphicsScene's
@@ -99,8 +96,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
setViewport(new QGLWidget). QGraphicsView takes ownership of the viewport
widget.
- QGraphicsView supports affine transformations, using QMatrix. You can
- either pass a matrix to setMatrix(), or you can call one of the
+ QGraphicsView supports affine transformations, using QTransform. You can
+ either pass a matrix to setTransform(), or you can call one of the
convenience functions rotate(), scale(), translate() or shear(). The most
two common transformations are scaling, which is used to implement
zooming, and rotation. QGraphicsView keeps the center of the view fixed
@@ -200,16 +197,7 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
Note that setting a flag usually imposes a side effect, and this effect
can vary between paint devices and platforms.
- \value DontClipPainter QGraphicsView sometimes clips the painter when
- rendering the scene contents. This can generally improve performance
- (e.g., rendering only small parts of a large pixmap), and protects against
- rendering mistakes (e.g., drawing outside bounding rectangles, or outside
- the exposed area). In some situations, however, the painter clip can slow
- down rendering; especially when all painting is restricted to inside
- exposed areas. By enabling this flag, QGraphicsView will completely
- disable its implicit clipping. Note that rendering artifacts from using a
- semi-transparent foreground or background brush can occur if clipping is
- disabled.
+ \value DontClipPainter This value is obsolete and has no effect.
\value DontSavePainterState When rendering, QGraphicsView protects the
painter state (see QPainter::save()) when rendering the background or
@@ -228,6 +216,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
minimizing the areas that require redrawing, which improves performance. A
common side effect is that items that do draw with antialiasing can leave
painting traces behind on the scene as they are moved.
+
+ \omitvalue IndirectPainting
*/
/*!
@@ -289,12 +279,17 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
#include <QtGui/qpainter.h>
#include <QtGui/qscrollbar.h>
#include <QtGui/qstyleoption.h>
+#include <QtGui/qinputcontext.h>
#ifdef Q_WS_X11
#include <private/qt_x11_p.h>
#endif
+#include <private/qevent_p.h>
+
QT_BEGIN_NAMESPACE
+bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event);
+
inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for single precision
{
if (d <= (qreal) INT_MIN)
@@ -304,6 +299,23 @@ inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for sing
return d >= 0.0 ? int(d + 0.5) : int(d - int(d-1) + 0.5) + int(d-1);
}
+void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent)
+{
+ QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints();
+ for (int i = 0; i < touchPoints.count(); ++i) {
+ QTouchEvent::TouchPoint &touchPoint = touchPoints[i];
+ // the scene will set the item local pos, startPos, lastPos, and rect before delivering to
+ // an item, but for now those functions are returning the view's local coordinates
+ touchPoint.setSceneRect(d->mapToScene(touchPoint.rect()));
+ touchPoint.setStartScenePos(d->mapToScene(touchPoint.startPos()));
+ touchPoint.setLastScenePos(d->mapToScene(touchPoint.lastPos()));
+
+ // screenPos, startScreenPos, lastScreenPos, and screenRect are already set
+ }
+
+ touchEvent->setTouchPoints(touchPoints);
+}
+
/*!
\internal
*/
@@ -338,8 +350,6 @@ QGraphicsViewPrivate::QGraphicsViewPrivate()
#endif
lastDragDropEvent(0),
fullUpdatePending(true),
- dirtyRectCount(0),
- updatingLater(false),
updateSceneSlotReimplementedChecked(false)
{
styleOptions.reserve(QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS);
@@ -400,7 +410,7 @@ void QGraphicsViewPrivate::recalculateContentSize()
int left = q_round_bound(viewRect.left());
int right = q_round_bound(viewRect.right() - width);
if (left >= right) {
- q->horizontalScrollBar()->setRange(0, 0);
+ hbar->setRange(0, 0);
switch (alignment & Qt::AlignHorizontal_Mask) {
case Qt::AlignLeft:
@@ -415,9 +425,9 @@ void QGraphicsViewPrivate::recalculateContentSize()
break;
}
} else {
- q->horizontalScrollBar()->setRange(left, right);
- q->horizontalScrollBar()->setPageStep(width);
- q->horizontalScrollBar()->setSingleStep(width / 20);
+ hbar->setRange(left, right);
+ hbar->setPageStep(width);
+ hbar->setSingleStep(width / 20);
leftIndent = 0;
}
@@ -426,7 +436,7 @@ void QGraphicsViewPrivate::recalculateContentSize()
int top = q_round_bound(viewRect.top());
int bottom = q_round_bound(viewRect.bottom() - height);
if (top >= bottom) {
- q->verticalScrollBar()->setRange(0, 0);
+ vbar->setRange(0, 0);
switch (alignment & Qt::AlignVertical_Mask) {
case Qt::AlignTop:
@@ -441,9 +451,9 @@ void QGraphicsViewPrivate::recalculateContentSize()
break;
}
} else {
- q->verticalScrollBar()->setRange(top, bottom);
- q->verticalScrollBar()->setPageStep(height);
- q->verticalScrollBar()->setSingleStep(height / 20);
+ vbar->setRange(top, bottom);
+ vbar->setPageStep(height);
+ vbar->setSingleStep(height / 20);
topIndent = 0;
}
@@ -455,7 +465,7 @@ void QGraphicsViewPrivate::recalculateContentSize()
// scroll instead.
if (oldLeftIndent != leftIndent || oldTopIndent != topIndent) {
dirtyScroll = true;
- q->viewport()->update();
+ updateAll();
} else if (q->isRightToLeft() && !leftIndent) {
// In reverse mode, the horizontal scroll always changes after the content
// size has changed, as the scroll is calculated by summing the min and
@@ -481,9 +491,9 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor)
if (q->underMouse()) {
// Last scene pos: lastMouseMoveScenePoint
// Current mouse pos:
- QPointF transformationDiff = q->mapToScene(q->viewport()->rect().center())
- - q->mapToScene(q->mapFromGlobal(QCursor::pos()));
- q->centerOn(lastMouseMoveScenePoint + transformationDiff);;
+ QPointF transformationDiff = q->mapToScene(viewport->rect().center())
+ - q->mapToScene(viewport->mapFromGlobal(QCursor::pos()));
+ q->centerOn(lastMouseMoveScenePoint + transformationDiff);
} else {
q->centerOn(lastCenterPoint);
}
@@ -503,7 +513,7 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor)
void QGraphicsViewPrivate::updateLastCenterPoint()
{
Q_Q(QGraphicsView);
- lastCenterPoint = q->mapToScene(q->viewport()->rect().center());
+ lastCenterPoint = q->mapToScene(viewport->rect().center());
}
/*!
@@ -541,15 +551,15 @@ void QGraphicsViewPrivate::updateScroll()
scrollX = qint64(-leftIndent);
if (q->isRightToLeft()) {
if (!leftIndent) {
- scrollX += q->horizontalScrollBar()->minimum();
- scrollX += q->horizontalScrollBar()->maximum();
- scrollX -= q->horizontalScrollBar()->value();
+ scrollX += hbar->minimum();
+ scrollX += hbar->maximum();
+ scrollX -= hbar->value();
}
} else {
- scrollX += q->horizontalScrollBar()->value();
+ scrollX += hbar->value();
}
- scrollY = qint64(q->verticalScrollBar()->value() - topIndent);
+ scrollY = qint64(vbar->value() - topIndent);
dirtyScroll = false;
}
@@ -589,7 +599,7 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
return;
QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
- mouseEvent.setWidget(q->viewport());
+ mouseEvent.setWidget(viewport);
mouseEvent.setButtonDownScenePos(mousePressButton, mousePressScenePoint);
mouseEvent.setButtonDownScreenPos(mousePressButton, mousePressScreenPoint);
mouseEvent.setScenePos(q->mapToScene(event->pos()));
@@ -602,7 +612,10 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
lastMouseMoveScenePoint = mouseEvent.scenePos();
lastMouseMoveScreenPoint = mouseEvent.screenPos();
mouseEvent.setAccepted(false);
- QApplication::sendEvent(scene, &mouseEvent);
+ if (event->spontaneous())
+ qt_sendSpontaneousEvent(scene, &mouseEvent);
+ else
+ QApplication::sendEvent(scene, &mouseEvent);
// Remember whether the last event was accepted or not.
lastMouseEvent.setAccepted(mouseEvent.isAccepted());
@@ -614,6 +627,16 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
}
#ifndef QT_NO_CURSOR
+ // If all the items ignore hover events, we don't look-up any items
+ // in QGraphicsScenePrivate::dispatchHoverEvent, hence the
+ // cachedItemsUnderMouse list will be empty. We therefore do the look-up
+ // for cursor items here if not all items use the default cursor.
+ if (scene->d_func()->allItemsIgnoreHoverEvents && !scene->d_func()->allItemsUseDefaultCursor
+ && scene->d_func()->cachedItemsUnderMouse.isEmpty()) {
+ scene->d_func()->cachedItemsUnderMouse = scene->d_func()->itemsAtPosition(mouseEvent.screenPos(),
+ mouseEvent.scenePos(),
+ mouseEvent.widget());
+ }
// Find the topmost item under the mouse with a cursor.
foreach (QGraphicsItem *item, scene->d_func()->cachedItemsUnderMouse) {
if (item->hasCursor()) {
@@ -626,7 +649,7 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
if (hasStoredOriginalCursor) {
// Restore the original viewport cursor.
hasStoredOriginalCursor = false;
- q->viewport()->setCursor(originalCursor);
+ viewport->setCursor(originalCursor);
}
#endif
}
@@ -658,8 +681,6 @@ QRegion QGraphicsViewPrivate::rubberBandRegion(const QWidget *widget, const QRec
#ifndef QT_NO_CURSOR
void QGraphicsViewPrivate::_q_setViewportCursor(const QCursor &cursor)
{
- Q_Q(QGraphicsView);
- QWidget *viewport = q->viewport();
if (!hasStoredOriginalCursor) {
hasStoredOriginalCursor = true;
originalCursor = viewport->cursor();
@@ -685,9 +706,9 @@ void QGraphicsViewPrivate::_q_unsetViewportCursor()
// Restore the original viewport cursor.
hasStoredOriginalCursor = false;
if (dragMode == QGraphicsView::ScrollHandDrag)
- q->viewport()->setCursor(Qt::OpenHandCursor);
+ viewport->setCursor(Qt::OpenHandCursor);
else
- q->viewport()->setCursor(originalCursor);
+ viewport->setCursor(originalCursor);
}
#endif
@@ -726,7 +747,7 @@ void QGraphicsViewPrivate::populateSceneDragDropEvent(QGraphicsSceneDragDropEven
dest->setProposedAction(source->proposedAction());
dest->setDropAction(source->dropAction());
dest->setMimeData(source->mimeData());
- dest->setWidget(q->viewport());
+ dest->setWidget(viewport);
dest->setSource(source->source());
#else
Q_UNUSED(dest)
@@ -749,12 +770,13 @@ QRect QGraphicsViewPrivate::mapToViewRect(const QGraphicsItem *item, const QRect
}
// Translate-only
+ // COMBINE
QPointF offset;
const QGraphicsItem *parentItem = item;
const QGraphicsItemPrivate *itemd;
do {
- itemd = parentItem->d_ptr;
- if (itemd->hasTransform)
+ itemd = parentItem->d_ptr.data();
+ if (itemd->transformData)
break;
offset += itemd->pos;
} while ((parentItem = itemd->parent));
@@ -786,241 +808,120 @@ QRegion QGraphicsViewPrivate::mapToViewRegion(const QGraphicsItem *item, const Q
const_cast<QGraphicsViewPrivate *>(this)->updateScroll();
// Accurate bounding region
- QTransform itv = item->sceneTransform() * q->viewportTransform();
+ QTransform itv = item->deviceTransform(q->viewportTransform());
return item->boundingRegion(itv) & itv.mapRect(rect).toAlignedRect();
}
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
-{
- Q_ASSERT(item);
- QRectF boundingRect(item->boundingRect());
- if (!boundingRect.width())
- boundingRect.adjust(-0.00001, 0, 0.00001, 0);
- if (!boundingRect.height())
- boundingRect.adjust(0, -0.00001, 0, 0.00001);
- return boundingRect;
-}
-
/*!
\internal
*/
-void QGraphicsViewPrivate::itemUpdated(QGraphicsItem *item, const QRectF &rect)
-{
- if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate)
- return;
- if (item->d_ptr->dirty)
- updateLater();
-
- QRectF updateRect = rect;
- if ((item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) || item->d_ptr->children.isEmpty()) {
- updateRect &= adjustedItemBoundingRect(item);
- if (updateRect.isEmpty())
- return;
- }
-
- QGraphicsItem *clipItem = item;
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) {
- // Minimize unnecessary redraw.
- QGraphicsItem *parent = item;
- while ((parent = parent->d_ptr->parent)) {
- if (parent->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape) {
- // Map update rect to the current parent and itersect with its bounding rect.
- updateRect = clipItem->itemTransform(parent).mapRect(updateRect)
- & adjustedItemBoundingRect(parent);
- if (updateRect.isEmpty())
- return;
- clipItem = parent;
- }
-
- if (!(parent->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren))
- break;
- }
- }
-
- // Map update rect from clipItem coordinates to view coordinates.
- Q_ASSERT(clipItem);
- if (!item->d_ptr->hasBoundingRegionGranularity)
- this->updateRect(mapToViewRect(clipItem, updateRect) & viewport->rect());
- else
- updateRegion(mapToViewRegion(clipItem, updateRect) & viewport->rect());
-}
-
-void QGraphicsViewPrivate::updateLater()
-{
- Q_Q(QGraphicsView);
- if (updatingLater)
- return;
- updatingLater = true;
- QMetaObject::invokeMethod(q, "_q_updateLaterSlot", Qt::QueuedConnection);
-}
-
-void QGraphicsViewPrivate::_q_updateLaterSlot()
+void QGraphicsViewPrivate::processPendingUpdates()
{
- Q_Q(QGraphicsView);
if (!scene)
return;
- QRect vr = viewport->rect();
- QTransform viewTransform = q->viewportTransform();
- const QList<QGraphicsItem *> &dirtyItems = scene->d_func()->dirtyItems;
- for (int i = 0; i < dirtyItems.size(); ++i) {
- const QGraphicsItem *item = dirtyItems.at(i);
- if (item->d_ptr->discardUpdateRequest(/*ignoreClipping=*/false,
- /*ignoreVisibleBit=*/false,
- /*ignoreDirtyBit=*/true)) {
- continue;
- }
- QTransform x = item->sceneTransform() * viewTransform;
- updateRect(x.mapRect(item->boundingRect()).toAlignedRect() & vr);
- }
-
- dirtyRectCount += dirtyRects.size();
-
- bool noUpdate = !fullUpdatePending && viewportUpdateMode == QGraphicsView::FullViewportUpdate;
- if ((dirtyRectCount > 0 || !dirtyBoundingRect.isEmpty()) && !fullUpdatePending && !noUpdate) {
- if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate
- || (viewportUpdateMode == QGraphicsView::SmartViewportUpdate
- && dirtyRectCount >= QGRAPHICSVIEW_REGION_RECT_THRESHOLD)) {
- if (!(optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)) {
- viewport->update(dirtyBoundingRect.adjusted(-2, -2, 2, 2));
- } else {
- viewport->update(dirtyBoundingRect);
- }
- } else {
- // ### Improve this block, which is very slow for complex regions. We
- // need to strike the balance between having an accurate update
- // region, and running fast. The below approach is the simplest way to
- // create a region from a bunch of rects, but we might want to use
- // other approaches; e.g., a grid of a fixed size representing
- // quadrants of the viewport, which we mark as dirty depending on the
- // rectangles in the list. Perhaps this should go into a
- // QRegion::fromRects(rects, how) function.
- QRegion region;
- if (!(optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)) {
- for (int i = 0; i < dirtyRegions.size(); ++i) {
- QVector<QRect> rects = dirtyRegions.at(i).rects();
- for (int j = 0; j < rects.size(); ++j)
- region += rects.at(j).adjusted(-2, -2, 2, 2);
- }
- for (int i = 0; i < dirtyRects.size(); ++i)
- region += dirtyRects.at(i).adjusted(-2, -2, 2, 2);
- } else {
- for (int i = 0; i < dirtyRegions.size(); ++i)
- region += dirtyRegions.at(i);
- for (int i = 0; i < dirtyRects.size(); ++i)
- region += dirtyRects.at(i);
- }
-
- viewport->update(region);
- }
+ if (fullUpdatePending) {
+ viewport->update();
+ } else if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) {
+ if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
+ viewport->update(dirtyBoundingRect.adjusted(-1, -1, 1, 1));
+ else
+ viewport->update(dirtyBoundingRect.adjusted(-2, -2, 2, 2));
+ } else {
+ viewport->update(dirtyRegion); // Already adjusted in updateRect/Region.
}
- dirtyRegions.clear();
- dirtyRects.clear();
- dirtyRectCount = 0;
dirtyBoundingRect = QRect();
- updatingLater = false;
+ dirtyRegion = QRegion();
}
-void QGraphicsViewPrivate::updateAll()
+static inline bool intersectsViewport(const QRect &r, int width, int height)
+{ return !(r.left() > width) && !(r.right() < 0) && !(r.top() >= height) && !(r.bottom() < 0); }
+
+static inline bool containsViewport(const QRect &r, int width, int height)
+{ return r.left() <= 0 && r.top() <= 0 && r.right() >= width - 1 && r.bottom() >= height - 1; }
+
+static inline void QRect_unite(QRect *rect, const QRect &other)
{
- Q_Q(QGraphicsView);
- q->viewport()->update();
- fullUpdatePending = true;
- dirtyRectCount = 0;
- dirtyBoundingRect = QRect();
- updatingLater = false;
+ if (rect->isEmpty()) {
+ *rect = other;
+ } else {
+ rect->setCoords(qMin(rect->left(), other.left()), qMin(rect->top(), other.top()),
+ qMax(rect->right(), other.right()), qMax(rect->bottom(), other.bottom()));
+ }
}
-void QGraphicsViewPrivate::updateRegion(const QRegion &r)
+bool QGraphicsViewPrivate::updateRegion(const QRegion &r)
{
- if (r.isEmpty())
- return;
+ if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate || r.isEmpty())
+ return false;
- Q_Q(QGraphicsView);
+ const QRect boundingRect = r.boundingRect();
+ if (!intersectsViewport(boundingRect, viewport->width(), viewport->height()))
+ return false; // Update region outside viewport.
- // Rect intersects viewport - update everything?
switch (viewportUpdateMode) {
case QGraphicsView::FullViewportUpdate:
fullUpdatePending = true;
- q->viewport()->update();
+ viewport->update();
break;
case QGraphicsView::BoundingRectViewportUpdate:
- dirtyBoundingRect |= r.boundingRect();
- if (dirtyBoundingRect == q->viewport()->rect()) {
+ QRect_unite(&dirtyBoundingRect, boundingRect);
+ if (containsViewport(dirtyBoundingRect, viewport->width(), viewport->height())) {
fullUpdatePending = true;
- q->viewport()->update();
- } else {
- updateLater();
+ viewport->update();
}
break;
- case QGraphicsView::SmartViewportUpdate:
- dirtyBoundingRect |= r.boundingRect();
- if ((dirtyRectCount + r.numRects()) < QGRAPHICSVIEW_REGION_RECT_THRESHOLD)
- dirtyRegions << r;
- dirtyRectCount += r.numRects();
- updateLater();
- break;
+ case QGraphicsView::SmartViewportUpdate: // ### DEPRECATE
case QGraphicsView::MinimalViewportUpdate:
- dirtyRegions << r;
- dirtyRectCount += r.numRects();
- updateLater();
+ {
+ const QVector<QRect> &rects = r.rects();
+ for (int i = 0; i < rects.size(); ++i) {
+ if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
+ dirtyRegion += rects.at(i).adjusted(-1, -1, 1, 1);
+ else
+ dirtyRegion += rects.at(i).adjusted(-2, -2, 2, 2);
+ }
break;
- case QGraphicsView::NoViewportUpdate:
- // Unreachable
+ }
+ default:
break;
}
- // Compress the regions...
- if (dirtyRectCount > QGRAPHICSVIEW_REGION_RECT_THRESHOLD && dirtyRegions.size() > 1) {
- QRegion masterRegion;
- for (int i=0; i<dirtyRegions.size(); ++i) {
- masterRegion |= dirtyRegions.at(i);
- }
- dirtyRectCount = masterRegion.numRects();
- dirtyRegions.clear();
- dirtyRegions << masterRegion;
- }
+ return true;
}
-void QGraphicsViewPrivate::updateRect(const QRect &r)
+bool QGraphicsViewPrivate::updateRect(const QRect &r)
{
- if (r.isEmpty())
- return;
-
- Q_Q(QGraphicsView);
+ if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate
+ || !intersectsViewport(r, viewport->width(), viewport->height())) {
+ return false;
+ }
- // Rect intersects viewport - update everything?
switch (viewportUpdateMode) {
case QGraphicsView::FullViewportUpdate:
fullUpdatePending = true;
- q->viewport()->update();
+ viewport->update();
break;
case QGraphicsView::BoundingRectViewportUpdate:
- dirtyBoundingRect |= r;
- if (dirtyBoundingRect == q->viewport()->rect()) {
+ QRect_unite(&dirtyBoundingRect, r);
+ if (containsViewport(dirtyBoundingRect, viewport->width(), viewport->height())) {
fullUpdatePending = true;
- q->viewport()->update();
- } else {
- updateLater();
+ viewport->update();
}
break;
- case QGraphicsView::SmartViewportUpdate:
- dirtyBoundingRect |= r;
- if ((dirtyRectCount + dirtyRects.size()) < QGRAPHICSVIEW_REGION_RECT_THRESHOLD)
- dirtyRects << r;
- updateLater();
- break;
+ case QGraphicsView::SmartViewportUpdate: // ### DEPRECATE
case QGraphicsView::MinimalViewportUpdate:
- dirtyRects << r;
- updateLater();
+ if (optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
+ dirtyRegion += r.adjusted(-1, -1, 1, 1);
+ else
+ dirtyRegion += r.adjusted(-2, -2, 2, 2);
break;
- case QGraphicsView::NoViewportUpdate:
- // Unreachable
+ default:
break;
}
+
+ return true;
}
QStyleOptionGraphicsItem *QGraphicsViewPrivate::allocStyleOptionsArray(int numItems)
@@ -1055,47 +956,32 @@ extern QPainterPath qt_regionToPath(const QRegion &region);
is at risk of painting 1 pixel outside the bounding rect. Therefore we
must search for items with an adjustment of (-1, -1, 1, 1).
*/
-QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedRegion, bool *allItems) const
+QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedRegion, bool *allItems,
+ const QTransform &viewTransform) const
{
Q_Q(const QGraphicsView);
// Step 1) If all items are contained within the expose region, then
- // return a list of all visible items.
- const QRectF exposedRegionSceneBounds = q->mapToScene(exposedRegion.boundingRect().adjusted(-1, -1, 2, 2))
+ // return a list of all visible items. ### the scene's growing bounding
+ // rect does not take into account untransformable items.
+ const QRectF exposedRegionSceneBounds = q->mapToScene(exposedRegion.boundingRect().adjusted(-1, -1, 1, 1))
.boundingRect();
- if (exposedRegionSceneBounds.contains(scene->d_func()->growingItemsBoundingRect)) {
+ if (exposedRegionSceneBounds.contains(scene->sceneRect())) {
Q_ASSERT(allItems);
*allItems = true;
- // All items are guaranteed within the exposed region, don't bother using the index.
- QList<QGraphicsItem *> itemList(scene->items());
- int i = 0;
- while (i < itemList.size()) {
- const QGraphicsItem *item = itemList.at(i);
- // But we only want to include items that are visible
- // The following check is basically the same as item->d_ptr->isInvisible(), except
- // that we don't check whether the item clips children to shape or propagates its
- // opacity (we loop through all items, so those checks are wrong in this context).
- if (!item->isVisible() || item->d_ptr->isClippedAway() || item->d_ptr->isFullyTransparent())
- itemList.removeAt(i);
- else
- ++i;
- }
-
- // Sort the items.
- QGraphicsScenePrivate::sortItems(&itemList, Qt::DescendingOrder, scene->d_func()->sortCacheEnabled);
- return itemList;
+ // All items are guaranteed within the exposed region.
+ return scene->items(Qt::DescendingOrder);
}
// Step 2) If the expose region is a simple rect and the view is only
// translated or scaled, search for items using
// QGraphicsScene::items(QRectF).
- bool simpleRectLookup = (scene->d_func()->largestUntransformableItem.isNull()
- && exposedRegion.numRects() == 1 && matrix.type() <= QTransform::TxScale);
+ bool simpleRectLookup = exposedRegion.numRects() == 1 && matrix.type() <= QTransform::TxScale;
if (simpleRectLookup) {
- return scene->d_func()->items_helper(exposedRegionSceneBounds,
- Qt::IntersectsItemBoundingRect,
- Qt::DescendingOrder);
+ return scene->items(exposedRegionSceneBounds,
+ Qt::IntersectsItemBoundingRect,
+ Qt::DescendingOrder, viewTransform);
}
// If the region is complex or the view has a complex transform, adjust
@@ -1105,79 +991,25 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
foreach (const QRect &r, exposedRegion.rects())
adjustedRegion += r.adjusted(-1, -1, 1, 1);
- const QPainterPath exposedPath(qt_regionToPath(adjustedRegion));
- if (scene->d_func()->largestUntransformableItem.isNull()) {
- const QPainterPath exposedScenePath(q->mapToScene(exposedPath));
- return scene->d_func()->items_helper(exposedScenePath,
- Qt::IntersectsItemBoundingRect,
- Qt::DescendingOrder);
- }
-
- // NB! Path must be in viewport coordinates.
- return itemsInArea(exposedPath, Qt::IntersectsItemBoundingRect, Qt::DescendingOrder);
-}
-
-void QGraphicsViewPrivate::generateStyleOptions(const QList<QGraphicsItem *> &itemList,
- QGraphicsItem **itemArray,
- QStyleOptionGraphicsItem *styleOptionArray,
- const QTransform &worldTransform,
- bool allItems,
- const QRegion &exposedRegion) const
-{
- // Two unit vectors.
- QLineF v1(0, 0, 1, 0);
- QLineF v2(0, 0, 0, 1);
- QTransform itemToViewportTransform;
- QRectF brect;
- QTransform reverseMap;
-
- for (int i = 0; i < itemList.size(); ++i) {
- QGraphicsItem *item = itemArray[i] = itemList[i];
-
- QStyleOptionGraphicsItem &option = styleOptionArray[i];
- brect = item->boundingRect();
- option.state = QStyle::State_None;
- option.rect = brect.toRect();
- option.exposedRect = QRectF();
- if (item->d_ptr->selected)
- option.state |= QStyle::State_Selected;
- if (item->d_ptr->enabled)
- option.state |= QStyle::State_Enabled;
- if (item->hasFocus())
- option.state |= QStyle::State_HasFocus;
- if (scene->d_func()->hoverItems.contains(item))
- option.state |= QStyle::State_MouseOver;
- if (item == scene->mouseGrabberItem())
- option.state |= QStyle::State_Sunken;
-
- // Calculate a simple level-of-detail metric.
- // ### almost identical code in QGraphicsScene::render()
- // and QGraphicsView::render() - consider refactoring
- itemToViewportTransform = item->deviceTransform(worldTransform);
-
- if (itemToViewportTransform.type() <= QTransform::TxTranslate) {
- // Translation and rotation only? The LOD is 1.
- option.levelOfDetail = 1;
- } else {
- // LOD is the transformed area of a 1x1 rectangle.
- option.levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length());
- }
- option.matrix = itemToViewportTransform.toAffine(); //### discards perspective
-
- if (!allItems) {
- // Determine the item's exposed area
- reverseMap = itemToViewportTransform.inverted();
- foreach (const QRect &rect, exposedRegion.rects()) {
- option.exposedRect |= reverseMap.mapRect(QRectF(rect.adjusted(-1, -1, 1, 1)));
- if (option.exposedRect.contains(brect))
- break;
- }
- option.exposedRect &= brect;
- } else {
- // The whole item is exposed
- option.exposedRect = brect;
- }
- }
+ const QPainterPath exposedScenePath(q->mapToScene(qt_regionToPath(adjustedRegion)));
+ return scene->items(exposedScenePath, Qt::IntersectsItemBoundingRect,
+ Qt::DescendingOrder, viewTransform);
+}
+
+/*!
+ \internal
+
+ Enables input methods for the view if and only if the current focus item of
+ the scene accepts input methods. Call function whenever that condition has
+ potentially changed.
+*/
+void QGraphicsViewPrivate::updateInputMethodSensitivity()
+{
+ Q_Q(QGraphicsView);
+ bool enabled = scene && scene->focusItem()
+ && (scene->focusItem()->flags() & QGraphicsItem::ItemAcceptsInputMethod);
+ q->setAttribute(Qt::WA_InputMethodEnabled, enabled);
+ q->viewport()->setAttribute(Qt::WA_InputMethodEnabled, enabled);
}
/*!
@@ -1189,12 +1021,9 @@ QGraphicsView::QGraphicsView(QWidget *parent)
setViewport(0);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
-
- // ### Ideally this would be enabled/disabled depending on whether any
- // widgets in the current scene enabled input methods. We could do that
- // using a simple reference count. The same goes for acceptDrops and mouse
- // tracking.
+ // Investigate leaving these disabled by default.
setAttribute(Qt::WA_InputMethodEnabled);
+ viewport()->setAttribute(Qt::WA_InputMethodEnabled);
}
/*!
@@ -1208,7 +1037,9 @@ QGraphicsView::QGraphicsView(QGraphicsScene *scene, QWidget *parent)
setViewport(0);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
+ // Investigate leaving these disabled by default.
setAttribute(Qt::WA_InputMethodEnabled);
+ viewport()->setAttribute(Qt::WA_InputMethodEnabled);
}
/*!
@@ -1220,7 +1051,9 @@ QGraphicsView::QGraphicsView(QGraphicsViewPrivate &dd, QWidget *parent)
setViewport(0);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
+ // Investigate leaving these disabled by default.
setAttribute(Qt::WA_InputMethodEnabled);
+ viewport()->setAttribute(Qt::WA_InputMethodEnabled);
}
/*!
@@ -1274,7 +1107,7 @@ void QGraphicsView::setRenderHints(QPainter::RenderHints hints)
if (hints == d->renderHints)
return;
d->renderHints = hints;
- viewport()->update();
+ d->updateAll();
}
/*!
@@ -1292,7 +1125,7 @@ void QGraphicsView::setRenderHint(QPainter::RenderHint hint, bool enabled)
else
d->renderHints &= ~hint;
if (oldHints != d->renderHints)
- viewport()->update();
+ d->updateAll();
}
/*!
@@ -1579,7 +1412,7 @@ void QGraphicsView::resetCachedContent()
if (d->cacheMode & CacheBackground) {
// Background caching is enabled.
d->mustResizeBackgroundPixmap = true;
- viewport()->update();
+ d->updateAll();
} else if (d->mustResizeBackgroundPixmap) {
// Background caching is disabled.
// Cleanup, free some resources.
@@ -1668,7 +1501,7 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
return;
// Always update the viewport when the scene changes.
- viewport()->update();
+ d->updateAll();
// Remove the previously assigned scene.
if (d->scene) {
@@ -1676,7 +1509,7 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
this, SLOT(updateScene(QList<QRectF>)));
disconnect(d->scene, SIGNAL(sceneRectChanged(QRectF)),
this, SLOT(updateSceneRect(QRectF)));
- d->scene->d_func()->views.removeAll(this);
+ d->scene->d_func()->removeView(this);
d->connectedToScene = false;
}
@@ -1685,13 +1518,25 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
connect(d->scene, SIGNAL(sceneRectChanged(QRectF)),
this, SLOT(updateSceneRect(QRectF)));
d->updateSceneSlotReimplementedChecked = false;
- d->scene->d_func()->views << this;
+ d->scene->d_func()->addView(this);
d->recalculateContentSize();
d->lastCenterPoint = sceneRect().center();
d->keepLastCenterPoint = true;
+ // We are only interested in mouse tracking if items accept
+ // hover events or use non-default cursors.
+ if (!d->scene->d_func()->allItemsIgnoreHoverEvents
+ || !d->scene->d_func()->allItemsUseDefaultCursor) {
+ d->viewport->setMouseTracking(true);
+ }
+
+ // enable touch events if any items is interested in them
+ if (!d->scene->d_func()->allItemsIgnoreTouchEvents)
+ d->viewport->setAttribute(Qt::WA_AcceptTouchEvents);
} else {
d->recalculateContentSize();
}
+
+ d->updateInputMethodSensitivity();
}
/*!
@@ -1738,7 +1583,7 @@ void QGraphicsView::setSceneRect(const QRectF &rect)
Returns the current transformation matrix for the view. If no current
transformation is set, the identity matrix is returned.
- \sa setMatrix(), rotate(), scale(), shear(), translate()
+ \sa setMatrix(), transform(), rotate(), scale(), shear(), translate()
*/
QMatrix QGraphicsView::matrix() const
{
@@ -1770,7 +1615,7 @@ QMatrix QGraphicsView::matrix() const
a view coordinate to a floating point scene coordinate, or mapFromScene()
to map from floating point scene coordinates to view coordinates.
- \sa matrix(), rotate(), scale(), shear(), translate()
+ \sa matrix(), setTransform(), rotate(), scale(), shear(), translate()
*/
void QGraphicsView::setMatrix(const QMatrix &matrix, bool combine)
{
@@ -1779,6 +1624,8 @@ void QGraphicsView::setMatrix(const QMatrix &matrix, bool combine)
/*!
Resets the view transformation matrix to the identity matrix.
+
+ \sa resetTransform()
*/
void QGraphicsView::resetMatrix()
{
@@ -1788,7 +1635,7 @@ void QGraphicsView::resetMatrix()
/*!
Rotates the current view transformation \a angle degrees clockwise.
- \sa setMatrix(), matrix(), scale(), shear(), translate()
+ \sa setTransform(), transform(), scale(), shear(), translate()
*/
void QGraphicsView::rotate(qreal angle)
{
@@ -1801,7 +1648,7 @@ void QGraphicsView::rotate(qreal angle)
/*!
Scales the current view transformation by (\a sx, \a sy).
- \sa setMatrix(), matrix(), rotate(), shear(), translate()
+ \sa setTransform(), transform(), rotate(), shear(), translate()
*/
void QGraphicsView::scale(qreal sx, qreal sy)
{
@@ -1814,7 +1661,7 @@ void QGraphicsView::scale(qreal sx, qreal sy)
/*!
Shears the current view transformation by (\a sh, \a sv).
- \sa setMatrix(), matrix(), rotate(), scale(), translate()
+ \sa setTransform(), transform(), rotate(), scale(), translate()
*/
void QGraphicsView::shear(qreal sh, qreal sv)
{
@@ -1827,7 +1674,7 @@ void QGraphicsView::shear(qreal sh, qreal sv)
/*!
Translates the current view transformation by (\a dx, \a dy).
- \sa setMatrix(), matrix(), rotate(), shear()
+ \sa setTransform(), transform(), rotate(), shear()
*/
void QGraphicsView::translate(qreal dx, qreal dy)
{
@@ -1985,7 +1832,7 @@ void QGraphicsView::ensureVisible(const QGraphicsItem *item, int xmargin, int ym
If \a rect is empty, or if the viewport is too small, this
function will do nothing.
- \sa setMatrix(), ensureVisible(), centerOn()
+ \sa setTransform(), ensureVisible(), centerOn()
*/
void QGraphicsView::fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRatioMode)
{
@@ -2050,7 +1897,12 @@ void QGraphicsView::fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRati
void QGraphicsView::fitInView(const QGraphicsItem *item, Qt::AspectRatioMode aspectRatioMode)
{
QPainterPath path = item->isClipped() ? item->clipPath() : item->shape();
- fitInView(item->sceneTransform().map(path).boundingRect(), aspectRatioMode);
+ if (item->d_ptr->hasTranslateOnlySceneTransform()) {
+ path.translate(item->d_ptr->sceneTransform.dx(), item->d_ptr->sceneTransform.dy());
+ fitInView(path.boundingRect(), aspectRatioMode);
+ } else {
+ fitInView(item->d_ptr->sceneTransform.map(path).boundingRect(), aspectRatioMode);
+ }
}
/*!
@@ -2076,6 +1928,8 @@ void QGraphicsView::fitInView(const QGraphicsItem *item, Qt::AspectRatioMode asp
void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect &source,
Qt::AspectRatioMode aspectRatioMode)
{
+ // ### Switch to using the recursive rendering algorithm instead.
+
Q_D(QGraphicsView);
if (!d->scene || !(painter && painter->isActive()))
return;
@@ -2122,48 +1976,17 @@ void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect
itemList.clear();
// Setup painter matrix.
- QTransform moveMatrix;
- moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll());
+ QTransform moveMatrix = QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll());
QTransform painterMatrix = d->matrix * moveMatrix;
painterMatrix *= QTransform()
.translate(targetRect.left(), targetRect.top())
.scale(xratio, yratio)
.translate(-sourceRect.left(), -sourceRect.top());
- // Two unit vectors.
- QLineF v1(0, 0, 1, 0);
- QLineF v2(0, 0, 0, 1);
-
// Generate the style options
QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
- QStyleOptionGraphicsItem* option = styleOptionArray;
- for (int i = 0; i < numItems; ++i, ++option) {
- QGraphicsItem *item = itemArray[i];
-
- option->state = QStyle::State_None;
- option->rect = item->boundingRect().toRect();
- if (item->isSelected())
- option->state |= QStyle::State_Selected;
- if (item->isEnabled())
- option->state |= QStyle::State_Enabled;
- if (item->hasFocus())
- option->state |= QStyle::State_HasFocus;
- if (d->scene->d_func()->hoverItems.contains(item))
- option->state |= QStyle::State_MouseOver;
- if (item == d->scene->mouseGrabberItem())
- option->state |= QStyle::State_Sunken;
-
- // Calculate a simple level-of-detail metric.
- // ### almost identical code in QGraphicsScene::render()
- // and QGraphicsView::paintEvent() - consider refactoring
- QTransform itemToViewportTransform = item->deviceTransform(painterMatrix);
-
- option->levelOfDetail = qSqrt(itemToViewportTransform.map(v1).length() * itemToViewportTransform.map(v2).length());
- option->matrix = itemToViewportTransform.toAffine();
-
- option->exposedRect = item->boundingRect();
- option->exposedRect &= itemToViewportTransform.inverted().mapRect(targetRect);
- }
+ for (int i = 0; i < numItems; ++i)
+ itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], painterMatrix, targetRect.toRect());
painter->save();
@@ -2203,69 +2026,6 @@ QList<QGraphicsItem *> QGraphicsView::items() const
}
/*!
- Returns all items in the area \a path, which is in viewport coordinates,
- also taking untransformable items into consideration. This function is
- considerably slower than just checking the scene directly. There is
- certainly room for improvement.
-*/
-QList<QGraphicsItem *> QGraphicsViewPrivate::itemsInArea(const QPainterPath &path,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- Q_Q(const QGraphicsView);
-
- // Determine the size of the largest untransformable subtree of children
- // mapped to scene coordinates.
- QRectF untr = scene->d_func()->largestUntransformableItem;
- QRectF ltri = matrix.inverted().mapRect(untr);
- ltri.adjust(-untr.width(), -untr.height(), untr.width(), untr.height());
-
- QRectF rect = path.controlPointRect();
-
- // Find all possible items in the relevant area.
- // ### Improve this algorithm; it might be searching a too large area.
- QRectF adjustedRect = q->mapToScene(rect.adjusted(-1, -1, 1, 1).toRect()).boundingRect();
- adjustedRect.adjust(-ltri.width(), -ltri.height(), ltri.width(), ltri.height());
-
- // First build a (potentially large) list of all items in the vicinity
- // that might be untransformable.
- QList<QGraphicsItem *> allCandidates = scene->d_func()->estimateItemsInRect(adjustedRect);
-
- // Then find the minimal list of items that are inside \a path, and
- // convert it to a set.
- QList<QGraphicsItem *> regularCandidates = scene->items(q->mapToScene(path), mode);
- QSet<QGraphicsItem *> candSet = QSet<QGraphicsItem *>::fromList(regularCandidates);
-
- QTransform viewMatrix = q->viewportTransform();
-
- QList<QGraphicsItem *> result;
-
- // Run through all candidates and keep all items that are in candSet, or
- // are untransformable and collide with \a path. ### We can improve this
- // algorithm.
- QList<QGraphicsItem *>::Iterator it = allCandidates.begin();
- while (it != allCandidates.end()) {
- QGraphicsItem *item = *it;
- if (item->d_ptr->itemIsUntransformable()) {
- // Check if this untransformable item collides with the
- // original selection rect.
- QTransform itemTransform = item->deviceTransform(viewMatrix);
- if (QGraphicsScenePrivate::itemCollidesWithPath(item, itemTransform.inverted().map(path), mode))
- result << item;
- } else {
- if (candSet.contains(item))
- result << item;
- }
- ++it;
- }
-
- // ### Insertion sort would be faster.
- if (order != Qt::SortOrder(-1))
- QGraphicsScenePrivate::sortItems(&result, order, scene->d_func()->sortCacheEnabled);
- return result;
-}
-
-/*!
Returns a list of all the items at the position \a pos in the view. The
items are listed in descending Z order (i.e., the first item in the list
is the top-most item, and the last item is the bottom-most item). \a pos
@@ -2284,17 +2044,22 @@ QList<QGraphicsItem *> QGraphicsView::items(const QPoint &pos) const
Q_D(const QGraphicsView);
if (!d->scene)
return QList<QGraphicsItem *>();
- if (d->scene->d_func()->largestUntransformableItem.isNull()) {
- if ((d->identityMatrix || d->matrix.type() <= QTransform::TxScale)) {
- QTransform xinv = viewportTransform().inverted();
- return d->scene->items(xinv.mapRect(QRectF(pos.x(), pos.y(), 1, 1)));
- }
- return d->scene->items(mapToScene(pos.x(), pos.y(), 2, 2));
+ // ### Unify these two, and use the items(QPointF) version in
+ // QGraphicsScene instead. The scene items function could use the viewport
+ // transform to map the point to a rect/polygon.
+ if ((d->identityMatrix || d->matrix.type() <= QTransform::TxScale)) {
+ // Use the rect version
+ QTransform xinv = viewportTransform().inverted();
+ return d->scene->items(xinv.mapRect(QRectF(pos.x(), pos.y(), 1, 1)),
+ Qt::IntersectsItemShape,
+ Qt::AscendingOrder,
+ viewportTransform());
}
-
- QPainterPath path;
- path.addRect(QRectF(pos.x(), pos.y(), 1, 1));
- return d->itemsInArea(path);
+ // Use the polygon version
+ return d->scene->items(mapToScene(pos.x(), pos.y(), 1, 1),
+ Qt::IntersectsItemShape,
+ Qt::AscendingOrder,
+ viewportTransform());
}
/*!
@@ -2321,12 +2086,7 @@ QList<QGraphicsItem *> QGraphicsView::items(const QRect &rect, Qt::ItemSelection
Q_D(const QGraphicsView);
if (!d->scene)
return QList<QGraphicsItem *>();
- if (d->scene->d_func()->largestUntransformableItem.isNull())
- return d->scene->items(mapToScene(rect), mode);
-
- QPainterPath path;
- path.addRect(rect);
- return d->itemsInArea(path);
+ return d->scene->items(mapToScene(rect), mode, Qt::AscendingOrder, viewportTransform());
}
/*!
@@ -2354,13 +2114,7 @@ QList<QGraphicsItem *> QGraphicsView::items(const QPolygon &polygon, Qt::ItemSel
Q_D(const QGraphicsView);
if (!d->scene)
return QList<QGraphicsItem *>();
- if (d->scene->d_func()->largestUntransformableItem.isNull())
- return d->scene->items(mapToScene(polygon), mode);
-
- QPainterPath path;
- path.addPolygon(polygon);
- path.closeSubpath();
- return d->itemsInArea(path);
+ return d->scene->items(mapToScene(polygon), mode, Qt::AscendingOrder, viewportTransform());
}
/*!
@@ -2380,9 +2134,7 @@ QList<QGraphicsItem *> QGraphicsView::items(const QPainterPath &path, Qt::ItemSe
Q_D(const QGraphicsView);
if (!d->scene)
return QList<QGraphicsItem *>();
- if (d->scene->d_func()->largestUntransformableItem.isNull())
- return d->scene->items(mapToScene(path), mode);
- return d->itemsInArea(path);
+ return d->scene->items(mapToScene(path), mode, Qt::AscendingOrder, viewportTransform());
}
/*!
@@ -2451,13 +2203,13 @@ QPolygonF QGraphicsView::mapToScene(const QRect &rect) const
return QPolygonF();
QPointF scrollOffset(d->horizontalScroll(), d->verticalScroll());
- QPointF tl = scrollOffset + rect.topLeft();
- QPointF tr = scrollOffset + rect.topRight();
- QPointF br = scrollOffset + rect.bottomRight();
- QPointF bl = scrollOffset + rect.bottomLeft();
+ QRect r = rect.adjusted(0, 0, 1, 1);
+ QPointF tl = scrollOffset + r.topLeft();
+ QPointF tr = scrollOffset + r.topRight();
+ QPointF br = scrollOffset + r.bottomRight();
+ QPointF bl = scrollOffset + r.bottomLeft();
- QPolygonF poly;
- poly.resize(4);
+ QPolygonF poly(4);
if (!d->identityMatrix) {
QTransform x = d->matrix.inverted();
poly[0] = x.map(tl);
@@ -2503,9 +2255,9 @@ QPolygonF QGraphicsView::mapToScene(const QPolygon &polygon) const
QPainterPath QGraphicsView::mapToScene(const QPainterPath &path) const
{
Q_D(const QGraphicsView);
- QTransform moveMatrix;
- moveMatrix.translate(d->horizontalScroll(), d->verticalScroll());
- return (moveMatrix * d->matrix.inverted()).map(path);
+ QTransform matrix = QTransform::fromTranslate(d->horizontalScroll(), d->verticalScroll());
+ matrix *= d->matrix.inverted();
+ return matrix.map(path);
}
/*!
@@ -2560,8 +2312,7 @@ QPolygon QGraphicsView::mapFromScene(const QRectF &rect) const
br -= scrollOffset;
bl -= scrollOffset;
- QPolygon poly;
- poly.resize(4);
+ QPolygon poly(4);
poly[0] = tl.toPoint();
poly[1] = tr.toPoint();
poly[2] = br.toPoint();
@@ -2599,9 +2350,9 @@ QPolygon QGraphicsView::mapFromScene(const QPolygonF &polygon) const
QPainterPath QGraphicsView::mapFromScene(const QPainterPath &path) const
{
Q_D(const QGraphicsView);
- QTransform moveMatrix;
- moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll());
- return (d->matrix * moveMatrix).map(path);
+ QTransform matrix = d->matrix;
+ matrix *= QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll());
+ return matrix.map(path);
}
/*!
@@ -2647,7 +2398,7 @@ void QGraphicsView::setBackgroundBrush(const QBrush &brush)
{
Q_D(QGraphicsView);
d->backgroundBrush = brush;
- viewport()->update();
+ d->updateAll();
if (d->cacheMode & CacheBackground) {
// Invalidate the background pixmap
@@ -2677,7 +2428,7 @@ void QGraphicsView::setForegroundBrush(const QBrush &brush)
{
Q_D(QGraphicsView);
d->foregroundBrush = brush;
- viewport()->update();
+ d->updateAll();
}
/*!
@@ -2698,9 +2449,11 @@ void QGraphicsView::updateScene(const QList<QRectF> &rects)
// Extract and reset dirty scene rect info.
QVector<QRect> dirtyViewportRects;
- for (int i = 0; i < d->dirtyRegions.size(); ++i)
- dirtyViewportRects += d->dirtyRegions.at(i).rects();
- d->dirtyRegions.clear();
+ const QVector<QRect> &dirtyRects = d->dirtyRegion.rects();
+ for (int i = 0; i < dirtyRects.size(); ++i)
+ dirtyViewportRects += dirtyRects.at(i);
+ d->dirtyRegion = QRegion();
+ d->dirtyBoundingRect = QRect();
bool fullUpdate = !d->accelerateScrolling || d->viewportUpdateMode == QGraphicsView::FullViewportUpdate;
bool boundingRectUpdate = (d->viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate)
@@ -2784,9 +2537,7 @@ void QGraphicsView::setupViewport(QWidget *widget)
const bool isGLWidget = widget->inherits("QGLWidget");
- d->accelerateScrolling = !(isGLWidget
- || widget->testAttribute(Qt::WA_MSWindowsUseDirect3D)
- || qApp->testAttribute(Qt::AA_MSWindowsUseDirect3DByDefault));
+ d->accelerateScrolling = !(isGLWidget);
widget->setFocusPolicy(Qt::StrongFocus);
@@ -2795,7 +2546,17 @@ void QGraphicsView::setupViewport(QWidget *widget)
widget->setAutoFillBackground(true);
}
- widget->setMouseTracking(true);
+ // We are only interested in mouse tracking if items
+ // accept hover events or use non-default cursors.
+ if (d->scene && (!d->scene->d_func()->allItemsIgnoreHoverEvents
+ || !d->scene->d_func()->allItemsUseDefaultCursor)) {
+ widget->setMouseTracking(true);
+ }
+
+ // enable touch events if any items is interested in them
+ if (d->scene && !d->scene->d_func()->allItemsIgnoreTouchEvents)
+ widget->setAttribute(Qt::WA_AcceptTouchEvents);
+
widget->setAcceptDrops(acceptDrops());
}
@@ -2894,6 +2655,7 @@ bool QGraphicsView::viewportEvent(QEvent *event)
case QEvent::Paint:
// Reset full update
d->fullUpdatePending = false;
+ d->dirtyScrollOffset = QPoint();
if (d->scene) {
// Check if this view reimplements the updateScene slot; if it
// does, we can't do direct update delivery and have to fall back
@@ -2912,6 +2674,23 @@ bool QGraphicsView::viewportEvent(QEvent *event)
d->scene->d_func()->updateAll = false;
}
break;
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ {
+ if (!isEnabled())
+ return false;
+
+ if (d->scene && d->sceneInteractionAllowed) {
+ // Convert and deliver the touch event to the scene.
+ QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
+ touchEvent->setWidget(viewport());
+ QGraphicsViewPrivate::translateTouchEvent(d, touchEvent);
+ (void) QApplication::sendEvent(d->scene, touchEvent);
+ }
+
+ return true;
+ }
default:
break;
}
@@ -3085,6 +2864,7 @@ void QGraphicsView::dragMoveEvent(QDragMoveEvent *event)
void QGraphicsView::focusInEvent(QFocusEvent *event)
{
Q_D(QGraphicsView);
+ d->updateInputMethodSensitivity();
QAbstractScrollArea::focusInEvent(event);
if (d->scene)
QApplication::sendEvent(d->scene, event);
@@ -3170,7 +2950,10 @@ void QGraphicsView::mouseDoubleClickEvent(QMouseEvent *event)
mouseEvent.setAccepted(false);
mouseEvent.setButton(event->button());
mouseEvent.setModifiers(event->modifiers());
- QApplication::sendEvent(d->scene, &mouseEvent);
+ if (event->spontaneous())
+ qt_sendSpontaneousEvent(d->scene, &mouseEvent);
+ else
+ QApplication::sendEvent(d->scene, &mouseEvent);
}
/*!
@@ -3209,7 +2992,10 @@ void QGraphicsView::mousePressEvent(QMouseEvent *event)
mouseEvent.setButton(event->button());
mouseEvent.setModifiers(event->modifiers());
mouseEvent.setAccepted(false);
- QApplication::sendEvent(d->scene, &mouseEvent);
+ if (event->spontaneous())
+ qt_sendSpontaneousEvent(d->scene, &mouseEvent);
+ else
+ QApplication::sendEvent(d->scene, &mouseEvent);
// Update the original mouse event accepted state.
bool isAccepted = mouseEvent.isAccepted();
@@ -3270,7 +3056,7 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event)
if (d->viewportUpdateMode != FullViewportUpdate)
viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect));
else
- viewport()->update();
+ d->updateAll();
}
// Stop rubber banding if the user has let go of all buttons (even
@@ -3292,14 +3078,15 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event)
if (d->viewportUpdateMode != FullViewportUpdate)
viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect));
else
- viewport()->update();
+ d->updateAll();
}
// Set the new selection area
QPainterPath selectionArea;
selectionArea.addPolygon(mapToScene(d->rubberBandRect));
selectionArea.closeSubpath();
if (d->scene)
- d->scene->setSelectionArea(selectionArea, d->rubberBandSelectionMode);
+ d->scene->setSelectionArea(selectionArea, d->rubberBandSelectionMode,
+ viewportTransform());
return;
}
} else
@@ -3335,7 +3122,7 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event)
if (d->viewportUpdateMode != FullViewportUpdate)
viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect));
else
- viewport()->update();
+ d->updateAll();
}
d->rubberBanding = false;
d->rubberBandRect = QRect();
@@ -3379,7 +3166,10 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event)
mouseEvent.setButton(event->button());
mouseEvent.setModifiers(event->modifiers());
mouseEvent.setAccepted(false);
- QApplication::sendEvent(d->scene, &mouseEvent);
+ if (event->spontaneous())
+ qt_sendSpontaneousEvent(d->scene, &mouseEvent);
+ else
+ QApplication::sendEvent(d->scene, &mouseEvent);
// Update the last mouse event selected state.
d->lastMouseEvent.setAccepted(mouseEvent.isAccepted());
@@ -3437,16 +3227,11 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
d->scene->d_func()->painterStateProtection = !(d->optimizationFlags & DontSavePainterState);
// Determine the exposed region
- QRegion exposedRegion = event->region();
- if (!d->accelerateScrolling)
- exposedRegion = viewport()->rect();
- else if (d->viewportUpdateMode == BoundingRectViewportUpdate)
- exposedRegion = event->rect();
- QRectF exposedSceneRect = mapToScene(exposedRegion.boundingRect().adjusted(0, 0, 1, 1)).boundingRect();
+ d->exposedRegion = event->region();
+ QRectF exposedSceneRect = mapToScene(d->exposedRegion.boundingRect()).boundingRect();
// Set up the painter
QPainter painter(viewport());
- QTransform original = painter.worldTransform();
#ifndef QT_NO_RUBBERBAND
if (d->rubberBanding && !d->rubberBandRect.isEmpty())
painter.save();
@@ -3456,23 +3241,12 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
painter.setRenderHints(d->renderHints, true);
// Set up viewport transform
- const QTransform viewTransform = viewportTransform();
- painter.setTransform(viewTransform, true);
-
-#ifdef QGRAPHICSVIEW_DEBUG
- QTime stopWatch;
- stopWatch.start();
- qDebug() << "QGraphicsView::paintEvent(" << exposedRegion << ")";
-#endif
-
- // Find all exposed items
- bool allItems = false;
- QList<QGraphicsItem *> itemList = d->findItems(exposedRegion, &allItems);
-
-#ifdef QGRAPHICSVIEW_DEBUG
- int exposedTime = stopWatch.elapsed();
-#endif
+ const bool viewTransformed = isTransformed();
+ if (viewTransformed)
+ painter.setWorldTransform(viewportTransform());
+ const QTransform viewTransform = painter.worldTransform();
+ // Draw background
if ((d->cacheMode & CacheBackground)
#ifdef Q_WS_X11
&& X11->use_xrender
@@ -3495,16 +3269,21 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
if (!d->backgroundPixmapExposed.isEmpty()) {
QPainter backgroundPainter(&d->backgroundPixmap);
backgroundPainter.setClipRegion(d->backgroundPixmapExposed, Qt::ReplaceClip);
- backgroundPainter.setTransform(viewportTransform());
+ if (viewTransformed)
+ backgroundPainter.setTransform(viewTransform);
+ backgroundPainter.setCompositionMode(QPainter::CompositionMode_Source);
drawBackground(&backgroundPainter, exposedSceneRect);
d->backgroundPixmapExposed = QRegion();
}
// Blit the background from the background pixmap
- QTransform oldMatrix = painter.worldTransform();
- painter.setWorldTransform(original);
- painter.drawPixmap(QPoint(), d->backgroundPixmap);
- painter.setWorldTransform(oldMatrix);
+ if (viewTransformed) {
+ painter.setWorldTransform(QTransform());
+ painter.drawPixmap(QPoint(), d->backgroundPixmap);
+ painter.setWorldTransform(viewTransform);
+ } else {
+ painter.drawPixmap(QPoint(), d->backgroundPixmap);
+ }
} else {
if (!(d->optimizationFlags & DontSavePainterState))
painter.save();
@@ -3513,34 +3292,32 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
painter.restore();
}
-#ifdef QGRAPHICSVIEW_DEBUG
- int backgroundTime = stopWatch.elapsed() - exposedTime;
-#endif
-
- // Generate the style options
- QGraphicsItem **itemArray = new QGraphicsItem *[itemList.size()];
- QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(itemList.size());
-
- d->generateStyleOptions(itemList, itemArray, styleOptionArray, viewTransform,
- allItems, exposedRegion);
-
// Items
- drawItems(&painter, itemList.size(), itemArray, styleOptionArray);
-
-#ifdef QGRAPHICSVIEW_DEBUG
- int itemsTime = stopWatch.elapsed() - exposedTime - backgroundTime;
-#endif
+ if (!(d->optimizationFlags & IndirectPainting)) {
+ d->scene->d_func()->drawItems(&painter, viewTransformed ? &viewTransform : 0,
+ &d->exposedRegion, viewport());
+ } else {
+ // Find all exposed items
+ bool allItems = false;
+ QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems, viewTransform);
+ if (!itemList.isEmpty()) {
+ // Generate the style options.
+ const int numItems = itemList.size();
+ QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid.
+ QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
+ for (int i = 0; i < numItems; ++i) {
+ itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], viewTransform,
+ d->exposedRegion, allItems);
+ }
+ // Draw the items.
+ drawItems(&painter, numItems, itemArray, styleOptionArray);
+ d->freeStyleOptionsArray(styleOptionArray);
+ }
+ }
// Foreground
drawForeground(&painter, exposedSceneRect);
- delete [] itemArray;
- d->freeStyleOptionsArray(styleOptionArray);
-
-#ifdef QGRAPHICSVIEW_DEBUG
- int foregroundTime = stopWatch.elapsed() - exposedTime - backgroundTime - itemsTime;
-#endif
-
#ifndef QT_NO_RUBBERBAND
// Rubberband
if (d->rubberBanding && !d->rubberBandRect.isEmpty()) {
@@ -3562,17 +3339,6 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
painter.end();
-#ifdef QGRAPHICSVIEW_DEBUG
- qDebug() << "\tItem discovery....... " << exposedTime << "msecs (" << itemList.size() << "items,"
- << (exposedTime > 0 ? (itemList.size() * 1000.0 / exposedTime) : -1) << "/ sec )";
- qDebug() << "\tDrawing background... " << backgroundTime << "msecs (" << exposedRegion.numRects() << "segments )";
- qDebug() << "\tDrawing items........ " << itemsTime << "msecs ("
- << (itemsTime > 0 ? (itemList.size() * 1000.0 / itemsTime) : -1) << "/ sec )";
- qDebug() << "\tDrawing foreground... " << foregroundTime << "msecs (" << exposedRegion.numRects() << "segments )";
- qDebug() << "\tTotal rendering time: " << stopWatch.elapsed() << "msecs ("
- << (stopWatch.elapsed() > 0 ? (1000.0 / stopWatch.elapsed()) : -1.0) << "fps )";
-#endif
-
// Restore painter state protection.
d->scene->d_func()->painterStateProtection = true;
}
@@ -3619,10 +3385,6 @@ void QGraphicsView::scrollContentsBy(int dx, int dy)
if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate) {
if (d->viewportUpdateMode != QGraphicsView::FullViewportUpdate) {
- for (int i = 0; i < d->dirtyRects.size(); ++i)
- d->dirtyRects[i].translate(dx, dy);
- for (int i = 0; i < d->dirtyRegions.size(); ++i)
- d->dirtyRegions[i].translate(dx, dy);
if (d->accelerateScrolling) {
#ifndef QT_NO_RUBBERBAND
// Update new and old rubberband regions
@@ -3632,12 +3394,15 @@ void QGraphicsView::scrollContentsBy(int dx, int dy)
viewport()->update(rubberBandRegion);
}
#endif
+ d->dirtyScrollOffset.rx() += dx;
+ d->dirtyScrollOffset.ry() += dy;
+ d->dirtyRegion.translate(dx, dy);
viewport()->scroll(dx, dy);
} else {
- viewport()->update();
+ d->updateAll();
}
} else {
- viewport()->update();
+ d->updateAll();
}
}
@@ -3648,31 +3413,14 @@ void QGraphicsView::scrollContentsBy(int dx, int dy)
&& X11->use_xrender
#endif
) {
- // Invalidate the background pixmap
- d->backgroundPixmapExposed.translate(dx, 0);
- if (dx > 0) {
- d->backgroundPixmapExposed += QRect(0, 0, dx, viewport()->height());
- } else if (dx < 0) {
- d->backgroundPixmapExposed += QRect(viewport()->width() + dx, 0,
- -dx, viewport()->height());
- }
- d->backgroundPixmapExposed.translate(0, dy);
- if (dy > 0) {
- d->backgroundPixmapExposed += QRect(0, 0, viewport()->width(), dy);
- } else if (dy < 0) {
- d->backgroundPixmapExposed += QRect(0, viewport()->height() + dy,
- viewport()->width(), -dy);
- }
-
// Scroll the background pixmap
- if (!d->backgroundPixmap.isNull()) {
- QPixmap tmp = d->backgroundPixmap.copy();
- QBrush bgBrush = viewport()->palette().brush(viewport()->backgroundRole());
- if (!bgBrush.isOpaque())
- d->backgroundPixmap.fill(Qt::transparent);
- QPainter painter(&d->backgroundPixmap);
- painter.drawPixmap(dx, dy, tmp);
- }
+ QRegion exposed;
+ if (!d->backgroundPixmap.isNull())
+ d->backgroundPixmap.scroll(dx, dy, d->backgroundPixmap.rect(), &exposed);
+
+ // Invalidate the background pixmap
+ d->backgroundPixmapExposed.translate(dx, dy);
+ d->backgroundPixmapExposed += exposed;
}
// Always replay on scroll.
@@ -3773,8 +3521,10 @@ void QGraphicsView::drawItems(QPainter *painter, int numItems,
const QStyleOptionGraphicsItem options[])
{
Q_D(QGraphicsView);
- if (d->scene)
- d->scene->drawItems(painter, numItems, items, options, viewport());
+ if (d->scene) {
+ QWidget *widget = painter->device() == viewport() ? viewport() : 0;
+ d->scene->drawItems(painter, numItems, items, options, widget);
+ }
}
/*!
@@ -3797,12 +3547,25 @@ QTransform QGraphicsView::transform() const
QTransform QGraphicsView::viewportTransform() const
{
Q_D(const QGraphicsView);
- QTransform moveMatrix;
- moveMatrix.translate(-d->horizontalScroll(), -d->verticalScroll());
+ QTransform moveMatrix = QTransform::fromTranslate(-d->horizontalScroll(), -d->verticalScroll());
return d->identityMatrix ? moveMatrix : d->matrix * moveMatrix;
}
/*!
+ \since 4.6
+
+ Returns true if the view is transformed (i.e., a non-identity transform
+ has been assigned, or the scrollbars are adjusted).
+
+ \sa setTransform(), horizontalScrollBar(), verticalScrollBar()
+*/
+bool QGraphicsView::isTransformed() const
+{
+ Q_D(const QGraphicsView);
+ return !d->identityMatrix || d->horizontalScroll() || d->verticalScroll();
+}
+
+/*!
Sets the view's current transformation matrix to \a matrix.
If \a combine is true, then \a matrix is combined with the current matrix;
@@ -3853,7 +3616,7 @@ void QGraphicsView::setTransform(const QTransform &matrix, bool combine )
d->transforming = false;
// Any matrix operation requires a full update.
- viewport()->update();
+ d->updateAll();
}
/*!
@@ -3866,6 +3629,38 @@ void QGraphicsView::resetTransform()
setTransform(QTransform());
}
+QPointF QGraphicsViewPrivate::mapToScene(const QPointF &point) const
+{
+ QPointF p = point;
+ p.rx() += horizontalScroll();
+ p.ry() += verticalScroll();
+ return identityMatrix ? p : matrix.inverted().map(p);
+}
+
+QRectF QGraphicsViewPrivate::mapToScene(const QRectF &rect) const
+{
+ QPointF scrollOffset(horizontalScroll(), verticalScroll());
+ QPointF tl = scrollOffset + rect.topLeft();
+ QPointF tr = scrollOffset + rect.topRight();
+ QPointF br = scrollOffset + rect.bottomRight();
+ QPointF bl = scrollOffset + rect.bottomLeft();
+
+ QPolygonF poly(4);
+ if (!identityMatrix) {
+ QTransform x = matrix.inverted();
+ poly[0] = x.map(tl);
+ poly[1] = x.map(tr);
+ poly[2] = x.map(br);
+ poly[3] = x.map(bl);
+ } else {
+ poly[0] = tl;
+ poly[1] = tr;
+ poly[2] = br;
+ poly[3] = bl;
+ }
+ return poly.boundingRect();
+}
+
QT_END_NAMESPACE
#include "moc_qgraphicsview.cpp"
diff --git a/src/gui/graphicsview/qgraphicsview.h b/src/gui/graphicsview/qgraphicsview.h
index 62c5a5c..0558051 100644
--- a/src/gui/graphicsview/qgraphicsview.h
+++ b/src/gui/graphicsview/qgraphicsview.h
@@ -110,9 +110,10 @@ public:
};
enum OptimizationFlag {
- DontClipPainter = 0x1,
+ DontClipPainter = 0x1, // obsolete
DontSavePainterState = 0x2,
- DontAdjustForAntialiasing = 0x4
+ DontAdjustForAntialiasing = 0x4,
+ IndirectPainting = 0x8
};
Q_DECLARE_FLAGS(OptimizationFlags, OptimizationFlag)
@@ -169,6 +170,7 @@ public:
void resetMatrix();
QTransform transform() const;
QTransform viewportTransform() const;
+ bool isTransformed() const;
void setTransform(const QTransform &matrix, bool combine = false);
void resetTransform();
void rotate(qreal angle);
@@ -273,7 +275,6 @@ private:
Q_PRIVATE_SLOT(d_func(), void _q_setViewportCursor(const QCursor &))
Q_PRIVATE_SLOT(d_func(), void _q_unsetViewportCursor())
#endif
- Q_PRIVATE_SLOT(d_func(), void _q_updateLaterSlot())
friend class QGraphicsSceneWidget;
friend class QGraphicsScene;
friend class QGraphicsScenePrivate;
diff --git a/src/gui/graphicsview/qgraphicsview_p.h b/src/gui/graphicsview/qgraphicsview_p.h
index 9ae3c77..bdf5ddd 100644
--- a/src/gui/graphicsview/qgraphicsview_p.h
+++ b/src/gui/graphicsview/qgraphicsview_p.h
@@ -58,12 +58,14 @@
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
#include <QtGui/qevent.h>
+#include <QtCore/qcoreapplication.h>
#include "qgraphicssceneevent.h"
+#include <QtGui/qstyleoption.h>
#include <private/qabstractscrollarea_p.h>
QT_BEGIN_NAMESPACE
-class Q_GUI_EXPORT QGraphicsViewPrivate : public QAbstractScrollAreaPrivate
+class Q_AUTOTEST_EXPORT QGraphicsViewPrivate : public QAbstractScrollAreaPrivate
{
Q_DECLARE_PUBLIC(QGraphicsView)
public:
@@ -84,16 +86,13 @@ public:
qint64 horizontalScroll() const;
qint64 verticalScroll() const;
- QList<QGraphicsItem *> itemsInArea(const QPainterPath &path,
- Qt::ItemSelectionMode mode = Qt::IntersectsItemShape,
- Qt::SortOrder = Qt::AscendingOrder) const;
-
QPointF mousePressItemPoint;
QPointF mousePressScenePoint;
QPoint mousePressViewPoint;
QPoint mousePressScreenPoint;
QPointF lastMouseMoveScenePoint;
QPoint lastMouseMoveScreenPoint;
+ QPoint dirtyScrollOffset;
Qt::MouseButton mousePressButton;
QTransform matrix;
bool identityMatrix;
@@ -159,28 +158,38 @@ public:
QRect mapToViewRect(const QGraphicsItem *item, const QRectF &rect) const;
QRegion mapToViewRegion(const QGraphicsItem *item, const QRectF &rect) const;
- void itemUpdated(QGraphicsItem *item, const QRectF &rect);
bool fullUpdatePending;
- QList<QRect> dirtyRects;
- QList<QRegion> dirtyRegions;
- int dirtyRectCount;
+ QRegion dirtyRegion;
QRect dirtyBoundingRect;
- void updateLater();
- bool updatingLater;
- void _q_updateLaterSlot();
- void updateAll();
- void updateRect(const QRect &rect);
- void updateRegion(const QRegion &region);
+ void processPendingUpdates();
+ inline void updateAll()
+ {
+ viewport->update();
+ fullUpdatePending = true;
+ dirtyBoundingRect = QRect();
+ dirtyRegion = QRegion();
+ }
+
+ inline void dispatchPendingUpdateRequests()
+ {
+ if (qt_widget_private(viewport)->paintOnScreen())
+ QCoreApplication::sendPostedEvents(viewport, QEvent::UpdateRequest);
+ else
+ QCoreApplication::sendPostedEvents(viewport->window(), QEvent::UpdateRequest);
+ }
+
+ bool updateRect(const QRect &rect);
+ bool updateRegion(const QRegion &region);
bool updateSceneSlotReimplementedChecked;
+ QRegion exposedRegion;
- QList<QGraphicsItem *> findItems(const QRegion &exposedRegion, bool *allItems) const;
+ QList<QGraphicsItem *> findItems(const QRegion &exposedRegion, bool *allItems,
+ const QTransform &viewTransform) const;
- void generateStyleOptions(const QList<QGraphicsItem *> &itemList,
- QGraphicsItem **itemArray,
- QStyleOptionGraphicsItem *styleOptionArray,
- const QTransform &worldTransform,
- bool allItems,
- const QRegion &exposedRegion) const;
+ QPointF mapToScene(const QPointF &point) const;
+ QRectF mapToScene(const QRectF &rect) const;
+ static void translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent);
+ void updateInputMethodSensitivity();
};
QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qgraphicswidget.cpp b/src/gui/graphicsview/qgraphicswidget.cpp
index 525cf29..e459e67 100644
--- a/src/gui/graphicsview/qgraphicswidget.cpp
+++ b/src/gui/graphicsview/qgraphicswidget.cpp
@@ -74,7 +74,6 @@ QT_BEGIN_NAMESPACE
\brief The QGraphicsWidget class is the base class for all widget
items in a QGraphicsScene.
\since 4.4
- \ingroup multimedia
\ingroup graphicsview-api
QGraphicsWidget is an extended base item that provides extra functionality
@@ -170,46 +169,13 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \property QGraphicsWidget::enabled
- \brief whether the item is enabled or not
-
- This property is declared in QGraphicsItem.
-
- By default, this property is true.
-
- \sa QGraphicsItem::isEnabled(), QGraphicsItem::setEnabled()
-*/
-
-/*!
- \property QGraphicsWidget::visible
- \brief whether the item is visible or not
-
- This property is declared in QGraphicsItem.
-
- By default, this property is true.
-
- \sa QGraphicsItem::isVisible(), QGraphicsItem::setVisible(), show(),
- hide()
-*/
-
-/*!
- \property QGraphicsWidget::opacity
- \brief the opacity of the widget
-*/
-
-/*!
- \property QGraphicsWidget::pos
- \brief the position of the widget
-*/
-
-/*!
Constructs a QGraphicsWidget instance. The optional \a parent argument is
passed to QGraphicsItem's constructor. The optional \a wFlags argument
specifies the widget's window flags (e.g., whether the widget should be a
window, a tool, a popup, etc).
*/
QGraphicsWidget::QGraphicsWidget(QGraphicsItem *parent, Qt::WindowFlags wFlags)
- : QGraphicsItem(*new QGraphicsWidgetPrivate, 0, 0), QGraphicsLayoutItem(0, false)
+ : QGraphicsObject(*new QGraphicsWidgetPrivate, 0, 0), QGraphicsLayoutItem(0, false)
{
Q_D(QGraphicsWidget);
d->init(parent, wFlags);
@@ -221,7 +187,7 @@ QGraphicsWidget::QGraphicsWidget(QGraphicsItem *parent, Qt::WindowFlags wFlags)
Constructs a new QGraphicsWidget, using \a dd as parent.
*/
QGraphicsWidget::QGraphicsWidget(QGraphicsWidgetPrivate &dd, QGraphicsItem *parent, QGraphicsScene *scene, Qt::WindowFlags wFlags)
- : QGraphicsItem(dd, 0, scene), QGraphicsLayoutItem(0, false)
+ : QGraphicsObject(dd, 0, scene), QGraphicsLayoutItem(0, false)
{
Q_D(QGraphicsWidget);
d->init(parent, wFlags);
@@ -291,7 +257,7 @@ QGraphicsWidget::~QGraphicsWidget()
//we check if we have a layout previously
if (d->layout) {
- delete d->layout;
+ QGraphicsLayout *temp = d->layout;
foreach (QGraphicsItem * item, childItems()) {
// In case of a custom layout which doesn't remove and delete items, we ensure that
// the parent layout item does not point to the deleted layout. This code is here to
@@ -302,6 +268,8 @@ QGraphicsWidget::~QGraphicsWidget()
widget->setParentLayoutItem(0);
}
}
+ d->layout = 0;
+ delete temp;
}
// Remove this graphics widget from widgetStyles
@@ -366,7 +334,7 @@ void QGraphicsWidget::resize(const QSizeF &size)
void QGraphicsWidget::setGeometry(const QRectF &rect)
{
QGraphicsWidgetPrivate *wd = QGraphicsWidget::d_func();
- QGraphicsLayoutItemPrivate *d = QGraphicsLayoutItem::d_ptr;
+ QGraphicsLayoutItemPrivate *d = QGraphicsLayoutItem::d_ptr.data();
QRectF newGeom;
QPointF oldPos = d->geom.topLeft();
if (!wd->inSetPos) {
@@ -461,17 +429,19 @@ void QGraphicsWidget::setContentsMargins(qreal left, qreal top, qreal right, qre
{
Q_D(QGraphicsWidget);
- if (left == d->leftMargin
- && top == d->topMargin
- && right == d->rightMargin
- && bottom == d->bottomMargin) {
+ if (!d->margins && left == 0 && top == 0 && right == 0 && bottom == 0)
+ return;
+ d->ensureMargins();
+ if (left == d->margins[d->Left]
+ && top == d->margins[d->Top]
+ && right == d->margins[d->Right]
+ && bottom == d->margins[d->Bottom])
return;
- }
- d->leftMargin = left;
- d->topMargin = top;
- d->rightMargin = right;
- d->bottomMargin = bottom;
+ d->margins[d->Left] = left;
+ d->margins[d->Top] = top;
+ d->margins[d->Right] = right;
+ d->margins[d->Bottom] = bottom;
if (QGraphicsLayout *l = d->layout)
l->invalidate();
@@ -492,14 +462,16 @@ void QGraphicsWidget::setContentsMargins(qreal left, qreal top, qreal right, qre
void QGraphicsWidget::getContentsMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const
{
Q_D(const QGraphicsWidget);
+ if (left || top || right || bottom)
+ d->ensureMargins();
if (left)
- *left = d->leftMargin;
+ *left = d->margins[d->Left];
if (top)
- *top = d->topMargin;
+ *top = d->margins[d->Top];
if (right)
- *right = d->rightMargin;
+ *right = d->margins[d->Right];
if (bottom)
- *bottom = d->bottomMargin;
+ *bottom = d->margins[d->Bottom];
}
/*!
@@ -515,16 +487,23 @@ void QGraphicsWidget::getContentsMargins(qreal *left, qreal *top, qreal *right,
void QGraphicsWidget::setWindowFrameMargins(qreal left, qreal top, qreal right, qreal bottom)
{
Q_D(QGraphicsWidget);
- bool unchanged = left == d->leftWindowFrameMargin && top == d->topWindowFrameMargin
- && right == d->rightWindowFrameMargin && bottom == d->bottomWindowFrameMargin;
+
+ if (!d->windowFrameMargins && left == 0 && top == 0 && right == 0 && bottom == 0)
+ return;
+ d->ensureWindowFrameMargins();
+ bool unchanged =
+ d->windowFrameMargins[d->Left] == left
+ && d->windowFrameMargins[d->Top] == top
+ && d->windowFrameMargins[d->Right] == right
+ && d->windowFrameMargins[d->Bottom] == bottom;
if (d->setWindowFrameMargins && unchanged)
return;
if (!unchanged)
prepareGeometryChange();
- d->leftWindowFrameMargin = left;
- d->topWindowFrameMargin = top;
- d->rightWindowFrameMargin = right;
- d->bottomWindowFrameMargin = bottom;
+ d->windowFrameMargins[d->Left] = left;
+ d->windowFrameMargins[d->Top] = top;
+ d->windowFrameMargins[d->Right] = right;
+ d->windowFrameMargins[d->Bottom] = bottom;
d->setWindowFrameMargins = true;
}
@@ -538,14 +517,16 @@ void QGraphicsWidget::setWindowFrameMargins(qreal left, qreal top, qreal right,
void QGraphicsWidget::getWindowFrameMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const
{
Q_D(const QGraphicsWidget);
+ if (left || top || right || bottom)
+ d->ensureWindowFrameMargins();
if (left)
- *left = d->leftWindowFrameMargin;
+ *left = d->windowFrameMargins[d->Left];
if (top)
- *top = d->topWindowFrameMargin;
+ *top = d->windowFrameMargins[d->Top];
if (right)
- *right = d->rightWindowFrameMargin;
+ *right = d->windowFrameMargins[d->Right];
if (bottom)
- *bottom = d->bottomWindowFrameMargin;
+ *bottom = d->windowFrameMargins[d->Bottom];
}
/*!
@@ -579,8 +560,10 @@ void QGraphicsWidget::unsetWindowFrameMargins()
QRectF QGraphicsWidget::windowFrameGeometry() const
{
Q_D(const QGraphicsWidget);
- return geometry().adjusted(-d->leftWindowFrameMargin, -d->topWindowFrameMargin,
- d->rightWindowFrameMargin, d->bottomWindowFrameMargin);
+ return d->windowFrameMargins
+ ? geometry().adjusted(-d->windowFrameMargins[d->Left], -d->windowFrameMargins[d->Top],
+ d->windowFrameMargins[d->Right], d->windowFrameMargins[d->Bottom])
+ : geometry();
}
/*!
@@ -591,8 +574,10 @@ QRectF QGraphicsWidget::windowFrameGeometry() const
QRectF QGraphicsWidget::windowFrameRect() const
{
Q_D(const QGraphicsWidget);
- return rect().adjusted(-d->leftWindowFrameMargin, -d->topWindowFrameMargin,
- d->rightWindowFrameMargin, d->bottomWindowFrameMargin);
+ return d->windowFrameMargins
+ ? rect().adjusted(-d->windowFrameMargins[d->Left], -d->windowFrameMargins[d->Top],
+ d->windowFrameMargins[d->Right], d->windowFrameMargins[d->Bottom])
+ : rect();
}
/*!
@@ -701,7 +686,10 @@ QSizeF QGraphicsWidget::sizeHint(Qt::SizeHint which, const QSizeF &constraint) c
QSizeF sh;
if (d->layout) {
sh = d->layout->effectiveSizeHint(which, constraint);
- sh += QSizeF(d->leftMargin + d->rightMargin, d->topMargin + d->bottomMargin);
+ if (d->margins) {
+ sh += QSizeF(d->margins[d->Left] + d->margins[d->Right],
+ d->margins[d->Top] + d->margins[d->Bottom]);
+ }
} else {
switch (which) {
case Qt::MinimumSize:
@@ -986,12 +974,18 @@ void QGraphicsWidget::updateGeometry()
deliver events related to state changes in the item. Because of this, it is
very important that subclasses call the base implementation.
- For example, QGraphicsWidget uses ItemVisibleChange to deliver \l Show and
- \l Hide events, ItemPositionHasChanged to deliver \l Move events, and
- ItemParentChange both to deliver \l ParentChange events, and for managing
- the focus chain.
+ \a change specifies the type of change, and \a value is the new value.
- \sa propertyChange()
+ For example, QGraphicsWidget uses ItemVisibleChange to deliver
+ \l{QEvent::Show} {Show} and \l{QEvent::Hide}{Hide} events,
+ ItemPositionHasChanged to deliver \l{QEvent::Move}{Move} events,
+ and ItemParentChange both to deliver \l{QEvent::ParentChange}
+ {ParentChange} events, and for managing the focus chain.
+
+ QGraphicsWidget enables the ItemSendsGeometryChanges flag by default in
+ order to track position changes.
+
+ \sa QGraphicsItem::itemChange()
*/
QVariant QGraphicsWidget::itemChange(GraphicsItemChange change, const QVariant &value)
{
@@ -1041,10 +1035,6 @@ QVariant QGraphicsWidget::itemChange(GraphicsItemChange change, const QVariant &
break;
}
case ItemParentHasChanged: {
- // reset window type on parent change in order to automagically remove decorations etc.
- Qt::WindowFlags wflags = d->windowFlags & ~Qt::WindowType_Mask;
- d->adjustWindowFlags(&wflags);
- setWindowFlags(wflags);
// Deliver ParentChange.
QEvent event(QEvent::ParentChange);
QApplication::sendEvent(this, &event);
@@ -1133,7 +1123,8 @@ bool QGraphicsWidget::windowFrameEvent(QEvent *event)
d->windowFrameMousePressEvent(static_cast<QGraphicsSceneMouseEvent *>(event));
break;
case QEvent::GraphicsSceneMouseMove:
- if (d->grabbedSection != Qt::NoSection) {
+ d->ensureWindowData();
+ if (d->windowData->grabbedSection != Qt::NoSection) {
d->windowFrameMouseMoveEvent(static_cast<QGraphicsSceneMouseEvent *>(event));
event->accept();
}
@@ -1188,7 +1179,8 @@ Qt::WindowFrameSection QGraphicsWidget::windowFrameSectionAt(const QPointF &pos)
const qreal cornerMargin = 20;
//### Not sure of this one, it should be the same value for all edges.
- const qreal windowFrameWidth = d->leftWindowFrameMargin;
+ const qreal windowFrameWidth = d->windowFrameMargins
+ ? d->windowFrameMargins[d->Left] : 0;
Qt::WindowFrameSection s = Qt::NoSection;
if (x <= left + cornerMargin) {
@@ -1214,7 +1206,8 @@ Qt::WindowFrameSection QGraphicsWidget::windowFrameSectionAt(const QPointF &pos)
}
if (s == Qt::NoSection) {
QRectF r1 = r;
- r1.setHeight(d->topWindowFrameMargin);
+ r1.setHeight(d->windowFrameMargins
+ ? d->windowFrameMargins[d->Top] : 0);
if (r1.contains(pos))
s = Qt::TitleBarArea;
}
@@ -1224,7 +1217,8 @@ Qt::WindowFrameSection QGraphicsWidget::windowFrameSectionAt(const QPointF &pos)
/*!
\reimp
- QGraphicsWidget handles the following events:
+ Handles the \a event. QGraphicsWidget handles the following
+ events:
\table \o Event \o Usage
\row \o Polish
@@ -1322,7 +1316,8 @@ bool QGraphicsWidget::event(QEvent *event)
case QEvent::GraphicsSceneMouseMove:
case QEvent::GraphicsSceneMouseRelease:
case QEvent::GraphicsSceneMouseDoubleClick:
- if (d->hasDecoration() && d->grabbedSection != Qt::NoSection)
+ d->ensureWindowData();
+ if (d->hasDecoration() && d->windowData->grabbedSection != Qt::NoSection)
return windowFrameEvent(event);
break;
case QEvent::GraphicsSceneHoverEnter:
@@ -1625,6 +1620,7 @@ void QGraphicsWidget::setWindowFlags(Qt::WindowFlags wFlags)
return;
bool wasPopup = (d->windowFlags & Qt::WindowType_Mask) == Qt::Popup;
+ d->adjustWindowFlags(&wFlags);
d->windowFlags = wFlags;
if (!d->setWindowFrameMargins)
unsetWindowFrameMargins();
@@ -1637,6 +1633,11 @@ void QGraphicsWidget::setWindowFlags(Qt::WindowFlags wFlags)
else
d->scene->d_func()->addPopup(this);
}
+
+ if (d->scene && d->scene->d_func()->allItemsIgnoreHoverEvents && d->hasDecoration()) {
+ d->scene->d_func()->allItemsIgnoreHoverEvents = false;
+ d->scene->d_func()->enableMouseTrackingOnViews();
+ }
}
/*!
@@ -1664,17 +1665,19 @@ bool QGraphicsWidget::isActiveWindow() const
This property is only used for windows.
- By default, if no title has been set, this property contains an empty string.
+ By default, if no title has been set, this property contains an
+ empty string.
*/
void QGraphicsWidget::setWindowTitle(const QString &title)
{
Q_D(QGraphicsWidget);
- d->windowTitle = title;
+ d->ensureWindowData();
+ d->windowData->windowTitle = title;
}
QString QGraphicsWidget::windowTitle() const
{
Q_D(const QGraphicsWidget);
- return d->windowTitle;
+ return d->windowData ? d->windowData->windowTitle : QString();
}
/*!
@@ -1716,17 +1719,18 @@ void QGraphicsWidget::setFocusPolicy(Qt::FocusPolicy policy)
/*!
If this widget, a child or descendant of this widget currently has input
focus, this function will return a pointer to that widget. If
- no descendant has input focus, 0 is returned.
+ no descendant widget has input focus, 0 is returned.
- \sa QWidget::focusWidget()
+ \sa QGraphicsItem::focusItem(), QWidget::focusWidget()
*/
QGraphicsWidget *QGraphicsWidget::focusWidget() const
{
Q_D(const QGraphicsWidget);
- return d->focusChild;
+ if (d->subFocusItem && d->subFocusItem->d_ptr->isWidget)
+ return static_cast<QGraphicsWidget *>(d->subFocusItem);
+ return 0;
}
-
#ifndef QT_NO_SHORTCUT
/*!
\since 4.5
@@ -2112,11 +2116,12 @@ void QGraphicsWidget::paintWindowFrame(QPainter *painter, const QStyleOptionGrap
QStyleOptionTitleBar bar;
bar.QStyleOption::operator=(*option);
d->initStyleOptionTitleBar(&bar); // this clear flags in bar.state
- if (d->buttonMouseOver)
+ d->ensureWindowData();
+ if (d->windowData->buttonMouseOver)
bar.state |= QStyle::State_MouseOver;
else
bar.state &= ~QStyle::State_MouseOver;
- if (d->buttonSunken)
+ if (d->windowData->buttonSunken)
bar.state |= QStyle::State_Sunken;
else
bar.state &= ~QStyle::State_Sunken;
@@ -2251,6 +2256,7 @@ bool QGraphicsWidget::close()
#ifdef Q_NO_USING_KEYWORD
/*!
\fn const QObjectList &QGraphicsWidget::children() const
+ \internal
This function returns the same value as QObject::children(). It's
provided to differentiate between the obsolete member
@@ -2271,7 +2277,7 @@ void QGraphicsWidget::dumpFocusChain()
qWarning("Found a focus chain that is not circular, (next == 0)");
break;
}
- qDebug() << i++ << QString::number(uint(next), 16) << next->className() << next->data(0) << QString::fromAscii("focusItem:%1").arg(next->hasFocus() ? "1" : "0") << QLatin1String("next:") << next->d_func()->focusNext->data(0) << QLatin1String("prev:") << next->d_func()->focusPrev->data(0);
+ qDebug() << i++ << QString::number(uint(next), 16) << next->className() << next->data(0) << QString::fromAscii("focusItem:%1").arg(next->hasFocus() ? '1' : '0') << QLatin1String("next:") << next->d_func()->focusNext->data(0) << QLatin1String("prev:") << next->d_func()->focusPrev->data(0);
if (visited.contains(next)) {
qWarning("Already visited this node. However, I expected to dump until I found myself.");
break;
diff --git a/src/gui/graphicsview/qgraphicswidget.h b/src/gui/graphicsview/qgraphicswidget.h
index 379c892..ea8e78e 100644
--- a/src/gui/graphicsview/qgraphicswidget.h
+++ b/src/gui/graphicsview/qgraphicswidget.h
@@ -66,22 +66,18 @@ class QStyleOption;
class QGraphicsWidgetPrivate;
-class Q_GUI_EXPORT QGraphicsWidget : public QObject, public QGraphicsItem, public QGraphicsLayoutItem
+class Q_GUI_EXPORT QGraphicsWidget : public QGraphicsObject, public QGraphicsLayoutItem
{
Q_OBJECT
+ Q_INTERFACES(QGraphicsItem QGraphicsLayoutItem)
Q_PROPERTY(QPalette palette READ palette WRITE setPalette)
Q_PROPERTY(QFont font READ font WRITE setFont)
Q_PROPERTY(Qt::LayoutDirection layoutDirection READ layoutDirection WRITE setLayoutDirection RESET unsetLayoutDirection)
Q_PROPERTY(QSizeF size READ size WRITE resize)
Q_PROPERTY(Qt::FocusPolicy focusPolicy READ focusPolicy WRITE setFocusPolicy)
- Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
- Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
Q_PROPERTY(Qt::WindowFlags windowFlags READ windowFlags WRITE setWindowFlags)
Q_PROPERTY(QString windowTitle READ windowTitle WRITE setWindowTitle)
- Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
- Q_PROPERTY(QPointF pos READ pos WRITE setPos)
Q_PROPERTY(QRectF geometry READ geometry WRITE setGeometry)
-
public:
QGraphicsWidget(QGraphicsItem *parent = 0, Qt::WindowFlags wFlags = 0);
~QGraphicsWidget();
@@ -225,7 +221,7 @@ protected:
private:
Q_DISABLE_COPY(QGraphicsWidget)
- Q_DECLARE_PRIVATE_D(QGraphicsItem::d_ptr, QGraphicsWidget)
+ Q_DECLARE_PRIVATE_D(QGraphicsItem::d_ptr.data(), QGraphicsWidget)
friend class QGraphicsScene;
friend class QGraphicsScenePrivate;
friend class QGraphicsView;
diff --git a/src/gui/graphicsview/qgraphicswidget_p.cpp b/src/gui/graphicsview/qgraphicswidget_p.cpp
index 20b034c..6d7e44a 100644
--- a/src/gui/graphicsview/qgraphicswidget_p.cpp
+++ b/src/gui/graphicsview/qgraphicswidget_p.cpp
@@ -66,17 +66,20 @@ void QGraphicsWidgetPrivate::init(QGraphicsItem *parentItem, Qt::WindowFlags wFl
isWidget = 1; // QGraphicsItem::isWidget() returns true.
focusNext = focusPrev = q;
focusPolicy = Qt::NoFocus;
+
+ adjustWindowFlags(&wFlags);
+ windowFlags = wFlags;
+
q->setParentItem(parentItem);
q->setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred, QSizePolicy::DefaultType));
q->setGraphicsItem(q);
resolveLayoutDirection();
-
- if (!parentItem)
- adjustWindowFlags(&wFlags);
- windowFlags = wFlags;
q->unsetWindowFrameMargins();
+ q->setFlag(QGraphicsItem::ItemUsesExtendedStyleOption);
+ q->setFlag(QGraphicsItem::ItemSendsGeometryChanges);
}
+
qreal QGraphicsWidgetPrivate::titleBarHeight(const QStyleOptionTitleBar &options) const
{
Q_Q(const QGraphicsWidget);
@@ -89,56 +92,57 @@ qreal QGraphicsWidgetPrivate::titleBarHeight(const QStyleOptionTitleBar &options
return (qreal)height;
}
-void QGraphicsWidgetPrivate::getLayoutItemMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const
+/*!
+ \internal
+*/
+QGraphicsWidgetPrivate::~QGraphicsWidgetPrivate()
{
- if (left)
- *left = leftLayoutItemMargin;
- if (top)
- *top = topLayoutItemMargin;
- if (right)
- *right = rightLayoutItemMargin;
- if (bottom)
- *bottom = bottomLayoutItemMargin;
+ // Remove any lazily allocated data
+ delete[] margins;
+ delete[] windowFrameMargins;
+ delete windowData;
}
-void QGraphicsWidgetPrivate::setLayoutItemMargins(qreal left, qreal top, qreal right, qreal bottom)
-{
- if (leftLayoutItemMargin == left
- && topLayoutItemMargin == top
- && rightLayoutItemMargin == right
- && bottomLayoutItemMargin == bottom)
- return;
+/*!
+ \internal
- Q_Q(QGraphicsWidget);
- leftLayoutItemMargin = left;
- topLayoutItemMargin = top;
- rightLayoutItemMargin = right;
- bottomLayoutItemMargin = bottom;
- q->updateGeometry();
+ Ensures that margins is allocated.
+ This function must be called before any dereferencing.
+*/
+void QGraphicsWidgetPrivate::ensureMargins() const
+{
+ if (!margins) {
+ margins = new qreal[4];
+ for (int i = 0; i < 4; ++i)
+ margins[i] = 0;
+ }
}
-void QGraphicsWidgetPrivate::setLayoutItemMargins(QStyle::SubElement element, const QStyleOption *opt)
+/*!
+ \internal
+
+ Ensures that windowFrameMargins is allocated.
+ This function must be called before any dereferencing.
+*/
+void QGraphicsWidgetPrivate::ensureWindowFrameMargins() const
{
- Q_Q(QGraphicsWidget);
- QStyleOption myOpt;
- if (!opt) {
- q->initStyleOption(&myOpt);
- myOpt.rect.setRect(0, 0, 32768, 32768); // arbitrary
- opt = &myOpt;
+ if (!windowFrameMargins) {
+ windowFrameMargins = new qreal[4];
+ for (int i = 0; i < 4; ++i)
+ windowFrameMargins[i] = 0;
}
+}
- QRect liRect = q->style()->subElementRect(element, opt, /* q */ 0);
- if (liRect.isValid()) {
- leftLayoutItemMargin = (opt->rect.left() - liRect.left());
- topLayoutItemMargin = (opt->rect.top() - liRect.top());
- rightLayoutItemMargin = (liRect.right() - opt->rect.right());
- bottomLayoutItemMargin = (liRect.bottom() - opt->rect.bottom());
- } else {
- leftLayoutItemMargin = 0;
- topLayoutItemMargin = 0;
- rightLayoutItemMargin = 0;
- bottomLayoutItemMargin = 0;
- }
+/*!
+ \internal
+
+ Ensures that windowData is allocated.
+ This function must be called before any dereferencing.
+*/
+void QGraphicsWidgetPrivate::ensureWindowData()
+{
+ if (!windowData)
+ windowData = new WindowData;
}
void QGraphicsWidgetPrivate::setPalette_helper(const QPalette &palette)
@@ -297,11 +301,12 @@ QFont QGraphicsWidgetPrivate::naturalWidgetFont() const
void QGraphicsWidgetPrivate::initStyleOptionTitleBar(QStyleOptionTitleBar *option)
{
Q_Q(QGraphicsWidget);
+ ensureWindowData();
q->initStyleOption(option);
option->rect.setHeight(titleBarHeight(*option));
option->titleBarFlags = windowFlags;
option->subControls = QStyle::SC_TitleBarCloseButton | QStyle::SC_TitleBarLabel | QStyle::SC_TitleBarSysMenu;
- option->activeSubControls = hoveredSubControl;
+ option->activeSubControls = windowData->hoveredSubControl;
bool isActive = q->isActiveWindow();
if (isActive) {
option->state |= QStyle::State_Active;
@@ -313,7 +318,8 @@ void QGraphicsWidgetPrivate::initStyleOptionTitleBar(QStyleOptionTitleBar *optio
}
QFont windowTitleFont = QApplication::font("QWorkspaceTitleBar");
QRect textRect = q->style()->subControlRect(QStyle::CC_TitleBar, option, QStyle::SC_TitleBarLabel, 0);
- option->text = QFontMetrics(windowTitleFont).elidedText(windowTitle, Qt::ElideRight, textRect.width());
+ option->text = QFontMetrics(windowTitleFont).elidedText(
+ windowData->windowTitle, Qt::ElideRight, textRect.width());
}
void QGraphicsWidgetPrivate::adjustWindowFlags(Qt::WindowFlags *flags)
@@ -341,9 +347,10 @@ void QGraphicsWidgetPrivate::adjustWindowFlags(Qt::WindowFlags *flags)
void QGraphicsWidgetPrivate::windowFrameMouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
Q_Q(QGraphicsWidget);
- if (grabbedSection != Qt::NoSection) {
- if (grabbedSection == Qt::TitleBarArea) {
- buttonSunken = false;
+ ensureWindowData();
+ if (windowData->grabbedSection != Qt::NoSection) {
+ if (windowData->grabbedSection == Qt::TitleBarArea) {
+ windowData->buttonSunken = false;
QStyleOptionTitleBar bar;
initStyleOptionTitleBar(&bar);
// make sure that the coordinates (rect and pos) we send to the style are positive.
@@ -351,8 +358,10 @@ void QGraphicsWidgetPrivate::windowFrameMouseReleaseEvent(QGraphicsSceneMouseEve
bar.rect.moveTo(0,0);
bar.rect.setHeight(q->style()->pixelMetric(QStyle::PM_TitleBarHeight, &bar));
QPointF pos = event->pos();
- pos.rx() += leftWindowFrameMargin;
- pos.ry() += topWindowFrameMargin;
+ if (windowFrameMargins) {
+ pos.rx() += windowFrameMargins[Left];
+ pos.ry() += windowFrameMargins[Top];
+ }
bar.subControls = QStyle::SC_TitleBarCloseButton;
if (q->style()->subControlRect(QStyle::CC_TitleBar, &bar,
QStyle::SC_TitleBarCloseButton,
@@ -361,7 +370,7 @@ void QGraphicsWidgetPrivate::windowFrameMouseReleaseEvent(QGraphicsSceneMouseEve
}
}
if (!(static_cast<QGraphicsSceneMouseEvent *>(event)->buttons()))
- grabbedSection = Qt::NoSection;
+ windowData->grabbedSection = Qt::NoSection;
event->accept();
}
}
@@ -372,35 +381,16 @@ void QGraphicsWidgetPrivate::windowFrameMousePressEvent(QGraphicsSceneMouseEvent
if (event->button() != Qt::LeftButton)
return;
- startGeometry = q->geometry();
- grabbedSection = q->windowFrameSectionAt(event->pos());
- switch (grabbedSection) {
- case Qt::LeftSection:
- case Qt::TopLeftSection:
- mouseDelta = event->pos() - q->rect().topLeft();
- break;
- case Qt::TopSection:
- case Qt::TopRightSection:
- mouseDelta = event->pos() - q->rect().topRight();
- break;
- case Qt::RightSection:
- case Qt::BottomRightSection:
- mouseDelta = event->pos() - q->rect().bottomRight();
- break;
- case Qt::BottomSection:
- case Qt::BottomLeftSection:
- mouseDelta = event->pos() - q->rect().bottomLeft();
- break;
- case Qt::TitleBarArea:
- if (hoveredSubControl == QStyle::SC_TitleBarCloseButton) {
- buttonSunken = true;
- q->update();
- }
- break;
- case Qt::NoSection:
- break;
+ ensureWindowData();
+ windowData->startGeometry = q->geometry();
+ windowData->grabbedSection = q->windowFrameSectionAt(event->pos());
+ ensureWindowData();
+ if (windowData->grabbedSection == Qt::TitleBarArea
+ && windowData->hoveredSubControl == QStyle::SC_TitleBarCloseButton) {
+ windowData->buttonSunken = true;
+ q->update();
}
- event->setAccepted(grabbedSection != Qt::NoSection);
+ event->setAccepted(windowData->grabbedSection != Qt::NoSection);
}
static void _q_boundGeometryToSizeConstraints(const QRectF &startGeometry,
@@ -455,7 +445,8 @@ static void _q_boundGeometryToSizeConstraints(const QRectF &startGeometry,
void QGraphicsWidgetPrivate::windowFrameMouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
Q_Q(QGraphicsWidget);
- if (!(event->buttons() & Qt::LeftButton) || hoveredSubControl != QStyle::SC_TitleBarLabel)
+ ensureWindowData();
+ if (!(event->buttons() & Qt::LeftButton) || windowData->hoveredSubControl != QStyle::SC_TitleBarLabel)
return;
QLineF delta(q->mapFromScene(event->buttonDownScenePos(Qt::LeftButton)), event->pos());
@@ -464,49 +455,56 @@ void QGraphicsWidgetPrivate::windowFrameMouseMoveEvent(QGraphicsSceneMouseEvent
QLineF parentYDelta(q->mapToParent(QPointF(0, delta.p1().y())), q->mapToParent(QPointF(0, delta.p2().y())));
QRectF newGeometry;
- switch (grabbedSection) {
+ switch (windowData->grabbedSection) {
case Qt::LeftSection:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentXDelta.dx(), parentXDelta.dy()),
- startGeometry.size() - QSizeF(delta.dx(), delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentXDelta.dx(), parentXDelta.dy()),
+ windowData->startGeometry.size() - QSizeF(delta.dx(), delta.dy()));
break;
case Qt::TopLeftSection:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentDelta.dx(), parentDelta.dy()),
- startGeometry.size() - QSizeF(delta.dx(), delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentDelta.dx(), parentDelta.dy()),
+ windowData->startGeometry.size() - QSizeF(delta.dx(), delta.dy()));
break;
case Qt::TopSection:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentYDelta.dx(), parentYDelta.dy()),
- startGeometry.size() - QSizeF(0, delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentYDelta.dx(), parentYDelta.dy()),
+ windowData->startGeometry.size() - QSizeF(0, delta.dy()));
break;
case Qt::TopRightSection:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentYDelta.dx(), parentYDelta.dy()),
- startGeometry.size() - QSizeF(-delta.dx(), delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentYDelta.dx(), parentYDelta.dy()),
+ windowData->startGeometry.size() - QSizeF(-delta.dx(), delta.dy()));
break;
case Qt::RightSection:
- newGeometry = QRectF(startGeometry.topLeft(),
- startGeometry.size() + QSizeF(delta.dx(), 0));
+ newGeometry = QRectF(windowData->startGeometry.topLeft(),
+ windowData->startGeometry.size() + QSizeF(delta.dx(), 0));
break;
case Qt::BottomRightSection:
- newGeometry = QRectF(startGeometry.topLeft(),
- startGeometry.size() + QSizeF(delta.dx(), delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft(),
+ windowData->startGeometry.size() + QSizeF(delta.dx(), delta.dy()));
break;
case Qt::BottomSection:
- newGeometry = QRectF(startGeometry.topLeft(),
- startGeometry.size() + QSizeF(0, delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft(),
+ windowData->startGeometry.size() + QSizeF(0, delta.dy()));
break;
case Qt::BottomLeftSection:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentXDelta.dx(), parentXDelta.dy()),
- startGeometry.size() - QSizeF(delta.dx(), -delta.dy()));
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentXDelta.dx(), parentXDelta.dy()),
+ windowData->startGeometry.size() - QSizeF(delta.dx(), -delta.dy()));
break;
case Qt::TitleBarArea:
- newGeometry = QRectF(startGeometry.topLeft() + QPointF(parentDelta.dx(), parentDelta.dy()),
- startGeometry.size());
+ newGeometry = QRectF(windowData->startGeometry.topLeft()
+ + QPointF(parentDelta.dx(), parentDelta.dy()),
+ windowData->startGeometry.size());
break;
case Qt::NoSection:
break;
}
- if (grabbedSection != Qt::NoSection) {
- _q_boundGeometryToSizeConstraints(startGeometry, &newGeometry, grabbedSection,
+ if (windowData->grabbedSection != Qt::NoSection) {
+ _q_boundGeometryToSizeConstraints(windowData->startGeometry, &newGeometry,
+ windowData->grabbedSection,
q->effectiveSizeHint(Qt::MinimumSize),
q->effectiveSizeHint(Qt::MaximumSize));
q->setGeometry(newGeometry);
@@ -519,21 +517,25 @@ void QGraphicsWidgetPrivate::windowFrameHoverMoveEvent(QGraphicsSceneHoverEvent
if (!hasDecoration())
return;
+ ensureWindowData();
+
if (q->rect().contains(event->pos())) {
- if (buttonMouseOver || hoveredSubControl != QStyle::SC_None)
+ if (windowData->buttonMouseOver || windowData->hoveredSubControl != QStyle::SC_None)
windowFrameHoverLeaveEvent(event);
return;
}
- bool wasMouseOver = buttonMouseOver;
- QRect oldButtonRect = buttonRect;
- buttonRect = QRect();
- buttonMouseOver = false;
+ bool wasMouseOver = windowData->buttonMouseOver;
+ QRect oldButtonRect = windowData->buttonRect;
+ windowData->buttonRect = QRect();
+ windowData->buttonMouseOver = false;
QPointF pos = event->pos();
QStyleOptionTitleBar bar;
// make sure that the coordinates (rect and pos) we send to the style are positive.
- pos.rx() += leftWindowFrameMargin;
- pos.ry() += topWindowFrameMargin;
+ if (windowFrameMargins) {
+ pos.rx() += windowFrameMargins[Left];
+ pos.ry() += windowFrameMargins[Top];
+ }
initStyleOptionTitleBar(&bar);
bar.rect = q->windowFrameRect().toRect();
bar.rect.moveTo(0,0);
@@ -559,14 +561,17 @@ void QGraphicsWidgetPrivate::windowFrameHoverMoveEvent(QGraphicsSceneHoverEvent
cursorShape = Qt::SizeVerCursor;
break;
case Qt::TitleBarArea:
- buttonRect = q->style()->subControlRect(QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarCloseButton, 0);
+ windowData->buttonRect = q->style()->subControlRect(
+ QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarCloseButton, 0);
#ifdef Q_WS_MAC
// On mac we should hover if we are in the 'area' of the buttons
- buttonRect |= q->style()->subControlRect(QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarMinButton, 0);
- buttonRect |= q->style()->subControlRect(QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarMaxButton, 0);
+ windowData->buttonRect |= q->style()->subControlRect(
+ QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarMinButton, 0);
+ windowData->buttonRect |= q->style()->subControlRect(
+ QStyle::CC_TitleBar, &bar, QStyle::SC_TitleBarMaxButton, 0);
#endif
- if (buttonRect.contains(pos.toPoint()))
- buttonMouseOver = true;
+ if (windowData->buttonRect.contains(pos.toPoint()))
+ windowData->buttonMouseOver = true;
event->ignore();
break;
default:
@@ -578,15 +583,15 @@ void QGraphicsWidgetPrivate::windowFrameHoverMoveEvent(QGraphicsSceneHoverEvent
q->setCursor(cursorShape);
#endif
// update buttons if we hover over them
- hoveredSubControl = q->style()->hitTestComplexControl(QStyle::CC_TitleBar, &bar, pos.toPoint(), 0);
- if (hoveredSubControl != QStyle::SC_TitleBarCloseButton)
- hoveredSubControl = QStyle::SC_TitleBarLabel;
+ windowData->hoveredSubControl = q->style()->hitTestComplexControl(QStyle::CC_TitleBar, &bar, pos.toPoint(), 0);
+ if (windowData->hoveredSubControl != QStyle::SC_TitleBarCloseButton)
+ windowData->hoveredSubControl = QStyle::SC_TitleBarLabel;
- if (buttonMouseOver != wasMouseOver) {
+ if (windowData->buttonMouseOver != wasMouseOver) {
if (!oldButtonRect.isNull())
q->update(QRectF(oldButtonRect).translated(q->windowFrameRect().topLeft()));
- if (!buttonRect.isNull())
- q->update(QRectF(buttonRect).translated(q->windowFrameRect().topLeft()));
+ if (!windowData->buttonRect.isNull())
+ q->update(QRectF(windowData->buttonRect).translated(q->windowFrameRect().topLeft()));
}
}
@@ -600,16 +605,19 @@ void QGraphicsWidgetPrivate::windowFrameHoverLeaveEvent(QGraphicsSceneHoverEvent
q->unsetCursor();
#endif
+ ensureWindowData();
+
bool needsUpdate = false;
- if (hoveredSubControl == QStyle::SC_TitleBarCloseButton || buttonMouseOver)
+ if (windowData->hoveredSubControl == QStyle::SC_TitleBarCloseButton
+ || windowData->buttonMouseOver)
needsUpdate = true;
// update the hover state (of buttons etc...)
- hoveredSubControl = QStyle::SC_None;
- buttonMouseOver = false;
- buttonRect = QRect();
+ windowData->hoveredSubControl = QStyle::SC_None;
+ windowData->buttonMouseOver = false;
+ windowData->buttonRect = QRect();
if (needsUpdate)
- q->update(buttonRect);
+ q->update(windowData->buttonRect);
}
}
@@ -618,34 +626,6 @@ bool QGraphicsWidgetPrivate::hasDecoration() const
return (windowFlags & Qt::Window) && (windowFlags & Qt::WindowTitleHint);
}
-/*!
- \internal
-*/
-void QGraphicsWidgetPrivate::setFocusWidget()
-{
- // Update focus child chain.
- QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(q_ptr);
- QGraphicsWidget *parent = widget;
- bool hidden = !visible;
- do {
- parent->d_func()->focusChild = widget;
- } while (!parent->isWindow() && (parent = parent->parentWidget()) && (!hidden || !parent->d_func()->visible));
-}
-
-/*!
- \internal
-*/
-void QGraphicsWidgetPrivate::clearFocusWidget()
-{
- // Reset focus child chain.
- QGraphicsWidget *parent = static_cast<QGraphicsWidget *>(q_ptr);
- do {
- if (parent->d_func()->focusChild != q_ptr)
- break;
- parent->d_func()->focusChild = 0;
- } while (!parent->isWindow() && (parent = parent->parentWidget()));
-}
-
/**
* is called after a reparent has taken place to fix up the focus chain(s)
*/
@@ -662,12 +642,6 @@ void QGraphicsWidgetPrivate::fixFocusChainBeforeReparenting(QGraphicsWidget *new
QGraphicsWidget *firstOld = 0;
bool wasPreviousNew = true;
-
- if (focusChild) {
- // Ensure that the current focus child doesn't leave pointers around
- // before reparenting.
- focusChild->clearFocus();
- }
while (w != q) {
bool isCurrentNew = q->isAncestorOf(w);
diff --git a/src/gui/graphicsview/qgraphicswidget_p.h b/src/gui/graphicsview/qgraphicswidget_p.h
index 2bbe85a..0e1fe46 100644
--- a/src/gui/graphicsview/qgraphicswidget_p.h
+++ b/src/gui/graphicsview/qgraphicswidget_p.h
@@ -68,19 +68,12 @@ class QStyleOptionTitleBar;
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
-class Q_GUI_EXPORT QGraphicsWidgetPrivate : public QGraphicsItemPrivate
+class QGraphicsWidgetPrivate : public QGraphicsItemPrivate
{
Q_DECLARE_PUBLIC(QGraphicsWidget)
public:
QGraphicsWidgetPrivate()
- : leftMargin(0),
- topMargin(0),
- rightMargin(0),
- bottomMargin(0),
- leftLayoutItemMargin(0),
- topLayoutItemMargin(0),
- rightLayoutItemMargin(0),
- bottomLayoutItemMargin(0),
+ : margins(0),
layout(0),
inheritedPaletteResolveMask(0),
inheritedFontResolveMask(0),
@@ -90,42 +83,24 @@ public:
focusPolicy(Qt::NoFocus),
focusNext(0),
focusPrev(0),
- focusChild(0),
windowFlags(0),
- hoveredSubControl(QStyle::SC_None),
- grabbedSection(Qt::NoSection),
- buttonMouseOver(false),
- buttonSunken(false),
+ windowData(0),
setWindowFrameMargins(false),
- leftWindowFrameMargin(0),
- topWindowFrameMargin(0),
- rightWindowFrameMargin(0),
- bottomWindowFrameMargin(0)
+ windowFrameMargins(0)
{ }
+ virtual ~QGraphicsWidgetPrivate();
void init(QGraphicsItem *parentItem, Qt::WindowFlags wFlags);
qreal titleBarHeight(const QStyleOptionTitleBar &options) const;
// Margins
- qreal leftMargin;
- qreal topMargin;
- qreal rightMargin;
- qreal bottomMargin;
- QRectF contentsRect;
-
- // Layout item margins
- void getLayoutItemMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const;
- void setLayoutItemMargins(qreal left, qreal top, qreal right, qreal bottom);
- void setLayoutItemMargins(QStyle::SubElement element, const QStyleOption *opt = 0);
+ enum {Left, Top, Right, Bottom};
+ mutable qreal *margins;
+ void ensureMargins() const;
void fixFocusChainBeforeReparenting(QGraphicsWidget *newParent, QGraphicsScene *newScene = 0);
void setLayout_helper(QGraphicsLayout *l);
- qreal leftLayoutItemMargin;
- qreal topLayoutItemMargin;
- qreal rightLayoutItemMargin;
- qreal bottomLayoutItemMargin;
-
// Layouts
QGraphicsLayout *layout;
void setLayoutDirection_helper(Qt::LayoutDirection direction);
@@ -202,26 +177,29 @@ public:
Qt::FocusPolicy focusPolicy;
QGraphicsWidget *focusNext;
QGraphicsWidget *focusPrev;
- QGraphicsWidget *focusChild;
- void setFocusWidget();
- void clearFocusWidget();
// Windows
Qt::WindowFlags windowFlags;
- QString windowTitle;
- QStyle::SubControl hoveredSubControl;
- Qt::WindowFrameSection grabbedSection;
- uint buttonMouseOver : 1;
- uint buttonSunken : 1;
- QPointF mouseDelta; // to compensate for small error when interactively resizing
- QRectF startGeometry;
- QRect buttonRect;
+ struct WindowData {
+ QString windowTitle;
+ QStyle::SubControl hoveredSubControl;
+ Qt::WindowFrameSection grabbedSection;
+ uint buttonMouseOver : 1;
+ uint buttonSunken : 1;
+ QRectF startGeometry;
+ QRect buttonRect;
+ WindowData()
+ : hoveredSubControl(QStyle::SC_None)
+ , grabbedSection(Qt::NoSection)
+ , buttonMouseOver(false)
+ , buttonSunken(false)
+ {}
+ } *windowData;
+ void ensureWindowData();
bool setWindowFrameMargins;
- qreal leftWindowFrameMargin;
- qreal topWindowFrameMargin;
- qreal rightWindowFrameMargin;
- qreal bottomWindowFrameMargin;
+ mutable qreal *windowFrameMargins;
+ void ensureWindowFrameMargins() const;
#ifndef QT_NO_ACTION
QList<QAction *> actions;
diff --git a/src/gui/graphicsview/qgridlayoutengine.cpp b/src/gui/graphicsview/qgridlayoutengine.cpp
index f5ae791..5ad6ac9 100644
--- a/src/gui/graphicsview/qgridlayoutengine.cpp
+++ b/src/gui/graphicsview/qgridlayoutengine.cpp
@@ -275,7 +275,7 @@ void QGridLayoutRowData::calculateGeometries(int start, int end, qreal targetSiz
if (hasIgnoreFlag) {
factors[i] = (stretch < 0) ? 1.0 : 0.0;
} else {
- factors[i] = (stretch < 0) ? sizes[i] : 0.0;
+ factors[i] = (stretch < 0) ? sizes[i] : 0.0;
}
} else if (stretch == sumStretches) {
factors[i] = 1.0;
@@ -615,7 +615,7 @@ QRectF QGridLayoutItem::geometryWithin(qreal x, qreal y, qreal width, qreal heig
QSizeF size = effectiveMaxSize().boundedTo(QSizeF(cellWidth, cellHeight));
width = size.width();
height = size.height();
-
+
Qt::Alignment align = q_engine->effectiveAlignment(this);
switch (align & Qt::AlignHorizontal_Mask) {
case Qt::AlignHCenter:
@@ -717,7 +717,7 @@ void QGridLayoutItem::dump(int indent) const
void QGridLayoutRowInfo::insertOrRemoveRows(int row, int delta)
{
count += delta;
-
+
insertOrRemoveItems(stretches, row, delta);
insertOrRemoveItems(spacings, row, delta);
insertOrRemoveItems(alignments, row, delta);
@@ -1076,7 +1076,7 @@ QSizeF QGridLayoutEngine::sizeHint(const QLayoutStyleInfo &styleInfo, Qt::SizeHi
break;
}
return QSizeF();
-}
+}
QSizePolicy::ControlTypes QGridLayoutEngine::controlTypes(LayoutSide side) const
{
@@ -1131,9 +1131,9 @@ void QGridLayoutEngine::dump(int indent) const
QString message = QLatin1String("[ ");
for (int column = 0; column < internalGridColumnCount(); ++column) {
message += QString::number(q_items.indexOf(itemAt(row, column))).rightJustified(3);
- message += QLatin1String(" ");
+ message += QLatin1Char(' ');
}
- message += QLatin1String("]");
+ message += QLatin1Char(']');
qDebug("%*s %s", indent, "", qPrintable(message));
}
@@ -1150,16 +1150,16 @@ void QGridLayoutEngine::dump(int indent) const
q_rowData.dump(indent + 2);
qDebug("%*s Geometries output", indent, "");
+ QVector<qreal> *cellPos = &q_yy;
for (int pass = 0; pass < 2; ++pass) {
- QVector<qreal> &cellPos = q_yy;
QString message;
- for (i = 0; i < cellPos.count(); ++i) {
+ for (i = 0; i < cellPos->count(); ++i) {
message += QLatin1String((message.isEmpty() ? "[" : ", "));
- message += QString::number(cellPos.at(i));
+ message += QString::number(cellPos->at(i));
}
- message += QLatin1String("]");
+ message += QLatin1Char(']');
qDebug("%*s %s %s", indent, "", (pass == 0 ? "rows:" : "columns:"), qPrintable(message));
- cellPos = q_xx;
+ cellPos = &q_xx;
}
}
#endif
@@ -1538,5 +1538,5 @@ void QGridLayoutEngine::ensureGeometries(const QLayoutStyleInfo &styleInfo,
}
QT_END_NAMESPACE
-
+
#endif //QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qsimplex_p.cpp b/src/gui/graphicsview/qsimplex_p.cpp
new file mode 100644
index 0000000..dbd8d4f
--- /dev/null
+++ b/src/gui/graphicsview/qsimplex_p.cpp
@@ -0,0 +1,412 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsimplex_p.h"
+
+#include <QtCore/qset.h>
+#include <QtCore/qdebug.h>
+
+#include <stdlib.h>
+
+QT_BEGIN_NAMESPACE
+
+QSimplex::QSimplex() : objective(0), rows(0), columns(0), firstArtificial(0), matrix(0)
+{
+}
+
+QSimplex::~QSimplex()
+{
+ clearDataStructures();
+}
+
+void QSimplex::clearDataStructures()
+{
+ if (matrix == 0)
+ return;
+
+ // Matrix
+ rows = 0;
+ columns = 0;
+ firstArtificial = 0;
+ free(matrix);
+ matrix = 0;
+
+ // Constraints
+ for (int i = 0; i < constraints.size(); ++i) {
+ delete constraints[i]->helper.first;
+ constraints[i]->helper.first = 0;
+ constraints[i]->helper.second = 0.0;
+ delete constraints[i]->artificial;
+ constraints[i]->artificial = 0;
+ }
+ constraints.clear();
+
+ // Other
+ variables.clear();
+ objective = 0;
+}
+
+void QSimplex::setConstraints(const QList<QSimplexConstraint *> newConstraints)
+{
+ clearDataStructures();
+
+ if (newConstraints.isEmpty())
+ return;
+ constraints = newConstraints;
+
+ // Set Variables direct mapping
+ QSet<QSimplexVariable *> variablesSet;
+ for (int i = 0; i < constraints.size(); ++i)
+ variablesSet += \
+ QSet<QSimplexVariable *>::fromList(constraints[i]->variables.keys());
+ variables = variablesSet.toList();
+
+ // Set Variables reverse mapping
+ for (int i = 0; i < variables.size(); ++i) {
+ // The variable "0" goes at the column "1", etc...
+ variables[i]->index = i + 1;
+ }
+
+ // Normalize Constraints
+ int variableIndex = variables.size();
+ QList <QSimplexVariable *> artificialList;
+
+ for (int i = 0; i < constraints.size(); ++i) {
+ QSimplexVariable *slack;
+ QSimplexVariable *surplus;
+ QSimplexVariable *artificial;
+
+ Q_ASSERT(constraints[i]->helper.first == 0);
+ Q_ASSERT(constraints[i]->artificial == 0);
+
+ switch(constraints[i]->ratio) {
+ case QSimplexConstraint::LessOrEqual:
+ slack = new QSimplexVariable;
+ slack->index = ++variableIndex;
+ constraints[i]->helper.first = slack;
+ constraints[i]->helper.second = 1.0;
+ break;
+ case QSimplexConstraint::MoreOrEqual:
+ surplus = new QSimplexVariable;
+ surplus->index = ++variableIndex;
+ constraints[i]->helper.first = surplus;
+ constraints[i]->helper.second = -1.0;
+ // fall through
+ case QSimplexConstraint::Equal:
+ artificial = new QSimplexVariable;
+ constraints[i]->artificial = artificial;
+ artificialList += constraints[i]->artificial;
+ break;
+ }
+ }
+
+ firstArtificial = variableIndex + 1;
+ for (int i = 0; i < artificialList.size(); ++i)
+ artificialList[i]->index = ++variableIndex;
+ artificialList.clear();
+
+ // Matrix
+
+ // One for each variable plus the Basic and BFS columns (first and last)
+ columns = variableIndex + 2;
+ // One for each constraint plus the objective function
+ rows = constraints.size() + 1;
+
+ matrix = (qreal *)malloc(sizeof(qreal) * columns * rows);
+ if (!matrix) {
+ qWarning() << "QSimplex: Unable to allocate memory!";
+ return;
+ }
+ for (int i = columns * rows - 1; i >= 0; --i)
+ matrix[i] = 0.0;
+
+ // Fill Matrix
+ for (int i = 1; i <= constraints.size(); ++i) {
+ QSimplexConstraint *c = constraints[i - 1];
+
+ if (c->artificial) {
+ // Will use artificial basic variable
+ setValueAt(i, 0, c->artificial->index);
+ setValueAt(i, c->artificial->index, 1.0);
+
+ if (c->helper.second != 0.0) {
+ // Surplus variable
+ setValueAt(i, c->helper.first->index, c->helper.second);
+ }
+ } else {
+ // Slack is used as the basic variable
+ Q_ASSERT(c->helper.second == 1.0);
+ setValueAt(i, 0, c->helper.first->index);
+ setValueAt(i, c->helper.first->index, 1.0);
+ }
+
+ QHash<QSimplexVariable *, qreal>::const_iterator iter;
+ for (iter = c->variables.constBegin();
+ iter != c->variables.constEnd();
+ ++iter) {
+ setValueAt(i, iter.key()->index, iter.value());
+ }
+
+ setValueAt(i, columns - 1, c->constant);
+ }
+
+ // Set temporary objective: -1 * sum_of_artificial_vars
+ for (int j = firstArtificial; j < columns - 1; ++j)
+ setValueAt(0, j, 1.0);
+
+ // Maximize our objective (artificial vars go to zero)
+ solveMaxHelper();
+
+ if (valueAt(0, columns - 1) != 0.0) {
+ qWarning() << "QSimplex: No feasible solution!";
+ clearDataStructures();
+ return;
+ }
+
+ // Remove artificial variables
+ clearColumns(firstArtificial, columns - 2);
+}
+
+void QSimplex::solveMaxHelper()
+{
+ reducedRowEchelon();
+ while (iterate()) ;
+}
+
+void QSimplex::setObjective(QSimplexConstraint *newObjective)
+{
+ objective = newObjective;
+}
+
+void QSimplex::clearRow(int rowIndex)
+{
+ qreal *item = matrix + rowIndex * columns;
+ for (int i = 0; i < columns; ++i)
+ item[i] = 0.0;
+}
+
+void QSimplex::clearColumns(int first, int last)
+{
+ for (int i = 0; i < rows; ++i) {
+ qreal *row = matrix + i * columns;
+ for (int j = first; j <= last; ++j)
+ row[j] = 0.0;
+ }
+}
+
+void QSimplex::dumpMatrix()
+{
+ printf("---- Simplex Matrix ----\n");
+
+ printf(" ");
+ for (int j = 0; j < columns; ++j)
+ printf(" <% 2d >", j);
+ printf("\n");
+
+ for (int i = 0; i < rows; ++i) {
+ printf("Row %2d:", i);
+
+ qreal *row = matrix + i * columns;
+ for (int j = 0; j < columns; ++j) {
+ printf(" % 2.2f", row[j]);
+ }
+ printf("\n");
+ }
+ printf("------------------------\n\n");
+}
+
+void QSimplex::combineRows(int toIndex, int fromIndex, qreal factor)
+{
+ if (!factor)
+ return;
+
+ qreal *from = matrix + fromIndex * columns;
+ qreal *to = matrix + toIndex * columns;
+
+ for (int j = 1; j < columns; ++j) {
+ qreal value = from[j];
+
+ // skip to[j] = to[j] + factor*0.0
+ if (value == 0.0)
+ continue;
+
+ to[j] += factor * value;
+
+ // ### Avoid Numerical errors
+ if (qAbs(to[j]) < 0.0000000001)
+ to[j] = 0.0;
+ }
+}
+
+int QSimplex::findPivotColumn()
+{
+ qreal min = 0;
+ int minIndex = -1;
+
+ for (int j = 0; j < columns-1; ++j) {
+ if (valueAt(0, j) < min) {
+ min = valueAt(0, j);
+ minIndex = j;
+ }
+ }
+
+ return minIndex;
+}
+
+int QSimplex::pivotRowForColumn(int column)
+{
+ qreal min = 999999999999.0; // ###
+ int minIndex = -1;
+
+ for (int i = 1; i < rows; ++i) {
+ qreal divisor = valueAt(i, column);
+ if (divisor <= 0)
+ continue;
+
+ qreal quotient = valueAt(i, columns - 1) / divisor;
+ if (quotient < min) {
+ min = quotient;
+ minIndex = i;
+ }
+ }
+
+ return minIndex;
+}
+
+void QSimplex::reducedRowEchelon()
+{
+ for (int i = 1; i < rows; ++i) {
+ int factorInObjectiveRow = valueAt(i, 0);
+ combineRows(0, i, -1 * valueAt(0, factorInObjectiveRow));
+ }
+}
+
+bool QSimplex::iterate()
+{
+ // Find Pivot column
+ int pivotColumn = findPivotColumn();
+ if (pivotColumn == -1)
+ return false;
+
+ // Find Pivot row for column
+ int pivotRow = pivotRowForColumn(pivotColumn);
+ if (pivotRow == -1) {
+ qWarning() << "QSimplex: Unbounded problem!";
+ return false;
+ }
+
+ // Normalize Pivot Row
+ qreal pivot = valueAt(pivotRow, pivotColumn);
+ if (pivot != 1.0)
+ combineRows(pivotRow, pivotRow, (1.0 - pivot) / pivot);
+
+ // Update other rows
+ for (int row=0; row < rows; ++row) {
+ if (row == pivotRow)
+ continue;
+
+ combineRows(row, pivotRow, -1 * valueAt(row, pivotColumn));
+ }
+
+ // Update first column
+ setValueAt(pivotRow, 0, pivotColumn);
+
+ // dumpMatrix();
+ // printf("------------ end of iteration --------------\n");
+ return true;
+}
+
+/*!
+ \internal
+
+ Both solveMin and solveMax are interfaces to this method.
+
+ The enum solverFactor admits 2 values: Minimum (-1) and Maximum (+1).
+ */
+qreal QSimplex::solver(solverFactor factor)
+{
+ // Remove old objective
+ clearRow(0);
+
+ // Set new objective
+ QHash<QSimplexVariable *, qreal>::const_iterator iter;
+ for (iter = objective->variables.constBegin();
+ iter != objective->variables.constEnd();
+ ++iter) {
+ setValueAt(0, iter.key()->index, -1 * factor * iter.value());
+ }
+
+ solveMaxHelper();
+ collectResults();
+
+ return factor * valueAt(0, columns - 1);
+}
+
+qreal QSimplex::solveMin()
+{
+ return solver(Minimum);
+}
+
+qreal QSimplex::solveMax()
+{
+ return solver(Maximum);
+}
+
+void QSimplex::collectResults()
+{
+ // All variables are zero unless overridden below.
+
+ // ### Is this really needed? Is there any chance that an
+ // important variable remains as non-basic at the end of simplex?
+ for (int i = 0; i < variables.size(); ++i)
+ variables[i]->result = 0;
+
+ // Basic variables
+ // Update the variable indicated in the first column with the value
+ // in the last column.
+ for (int i = 1; i < rows; ++i) {
+ int index = valueAt(i, 0) - 1;
+ if (index < variables.size())
+ variables[index]->result = valueAt(i, columns - 1);
+ }
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/graphicsview/qsimplex_p.h b/src/gui/graphicsview/qsimplex_p.h
new file mode 100644
index 0000000..5d32dd3
--- /dev/null
+++ b/src/gui/graphicsview/qsimplex_p.h
@@ -0,0 +1,164 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSIMPLEX_P_H
+#define QSIMPLEX_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qhash.h>
+#include <QtCore/qpair.h>
+
+QT_BEGIN_NAMESPACE
+
+struct QSimplexVariable
+{
+ QSimplexVariable() : result(0), index(0) {};
+
+ qreal result;
+ uint index;
+};
+
+
+/*!
+ \internal
+
+ Representation of a LP constraint like:
+
+ (c1 * X1) + (c2 * X2) + ... = K
+ or <= K
+ or >= K
+
+ Where (ci, Xi) are the pairs in "variables" and K the real "constant".
+*/
+struct QSimplexConstraint
+{
+ QSimplexConstraint() : constant(0), ratio(Equal), artificial(0) {};
+
+ enum Ratio {
+ LessOrEqual = 0,
+ Equal,
+ MoreOrEqual
+ };
+
+ QHash<QSimplexVariable *, qreal> variables;
+ qreal constant;
+ Ratio ratio;
+
+ QPair<QSimplexVariable *, qreal> helper;
+ QSimplexVariable * artificial;
+};
+
+
+class QSimplex
+{
+public:
+ QSimplex();
+ virtual ~QSimplex();
+
+ qreal solveMin();
+ qreal solveMax();
+ QList<QSimplexVariable *> constraintsVariables();
+
+ void setConstraints(const QList<QSimplexConstraint *> constraints);
+ void setObjective(QSimplexConstraint *objective);
+
+ void dumpMatrix();
+
+private:
+ // Matrix handling
+ qreal valueAt(int row, int column);
+ void setValueAt(int row, int column, qreal value);
+ void clearRow(int rowIndex);
+ void clearColumns(int first, int last);
+ void combineRows(int toIndex, int fromIndex, qreal factor);
+
+ // Simplex
+ int findPivotColumn();
+ int pivotRowForColumn(int column);
+ void reducedRowEchelon();
+ bool iterate();
+
+ // Helpers
+ void clearDataStructures();
+ void solveMaxHelper();
+ enum solverFactor { Minimum = -1, Maximum = 1 };
+ qreal solver(solverFactor factor);
+ void collectResults();
+
+ QList<QSimplexConstraint *> constraints;
+ QList<QSimplexVariable *> variables;
+ QSimplexConstraint *objective;
+
+ int rows;
+ int columns;
+ int firstArtificial;
+
+ qreal *matrix;
+};
+
+inline QList<QSimplexVariable *> QSimplex::constraintsVariables()
+{
+ return variables;
+}
+
+inline qreal QSimplex::valueAt(int rowIndex, int columnIndex)
+{
+ return matrix[rowIndex * columns + columnIndex];
+}
+
+inline void QSimplex::setValueAt(int rowIndex, int columnIndex, qreal value)
+{
+ matrix[rowIndex * columns + columnIndex] = value;
+}
+
+QT_END_NAMESPACE
+
+#endif // QSIMPLEX_P_H