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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp28
1 files changed, 20 insertions, 8 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 11ec24b..93cd7d9 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -3235,10 +3235,16 @@ bool QGraphicsItem::contains(const QPointF &point) const
}
/*!
- Returns true if this item collides with \a other; otherwise returns false.
- The ways items collide is determined by \a mode. The default value for \a
- mode is Qt::IntersectsItemShape; \a other collides with this item if it
- either intersects, contains, or is contained by this item's shape.
+
+ Returns true if this item collides with \a other; otherwise
+ returns false.
+
+ The \a mode is applied to \a other, and the resulting shape or
+ bounding rectangle is then compared to this item's shape. The
+ default value for \a mode is Qt::IntersectsItemShape; \a other
+ collides with this item if it either intersects, contains, or is
+ contained by this item's shape (see Qt::ItemSelectionMode for
+ details).
The default implementation is based on shape intersection, and it calls
shape() on both items. Because the complexity of arbitrary shape-shape
@@ -3293,6 +3299,11 @@ bool QGraphicsItem::collidesWithItem(const QGraphicsItem *other, Qt::ItemSelecti
Qt::IntersectsItemShape; \a path collides with this item if it either
intersects, contains, or is contained by this item's shape.
+ Note that this function checks whether the item's shape or
+ bounding rectangle (depending on \a mode) is contained within \a
+ path, and not whether \a path is contained within the items shape
+ or bounding rectangle.
+
\sa collidesWithItem(), contains(), shape()
*/
bool QGraphicsItem::collidesWithPath(const QPainterPath &path, Qt::ItemSelectionMode mode) const
@@ -3333,11 +3344,12 @@ bool QGraphicsItem::collidesWithPath(const QPainterPath &path, Qt::ItemSelection
/*!
Returns a list of all items that collide with this item.
- The way collisions are detected is determined by \a mode. The default
- value for \a mode is Qt::IntersectsItemShape; All items whose shape
- intersects or is contained by this item's shape are returned.
+ The way collisions are detected is determined by applying \a mode
+ to items that are compared to this item, i.e., each item's shape
+ or bounding rectangle is checked against this item's shape. The
+ default value for \a mode is Qt::IntersectsItemShape.
- \sa QGraphicsScene::collidingItems(), collidesWithItem()
+ \sa collidesWithItem()
*/
QList<QGraphicsItem *> QGraphicsItem::collidingItems(Qt::ItemSelectionMode mode) const
{