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-rw-r--r--src/gui/graphicsview/qgraphicsanchorlayout.cpp2
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp28
-rw-r--r--src/gui/graphicsview/qgraphicsitem.h3
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h6
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp29
-rw-r--r--src/gui/graphicsview/qgraphicstransform.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp2
7 files changed, 53 insertions, 21 deletions
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout.cpp b/src/gui/graphicsview/qgraphicsanchorlayout.cpp
index 014b61b..9bb5424 100644
--- a/src/gui/graphicsview/qgraphicsanchorlayout.cpp
+++ b/src/gui/graphicsview/qgraphicsanchorlayout.cpp
@@ -56,7 +56,7 @@
Items that are anchored are automatically added to the layout, and if items
are removed, all their anchors will be automatically removed.
- \div {float-left}
+ \div {class="float-left"}
\inlineimage simpleanchorlayout-example.png Using an anchor layout to align simple colored widgets.
\enddiv
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 2bf744d..e67fe82 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -417,6 +417,11 @@
click focus to items underneath when being clicked on. This flag
allows you create a non-focusable item that can be clicked on without
changing the focus. \endomit
+
+ \omitvalue ItemStopsFocusHandling \omit Same as
+ ItemStopsClickFocusPropagation, but also suppresses focus-out. This flag
+ allows you to completely take over focus handling.
+ This flag was introduced in Qt 4.7. \endomit
*/
/*!
@@ -574,19 +579,21 @@
QGraphicsItem pointer). The return value is unused; you cannot adjust
anything in this notification.
- \value ItemSceneChange The item is moved to a new scene. This notification
- is also sent when the item is added to its initial scene, and when it is
- removed. The value argument is the new scene (i.e., a QGraphicsScene
+ \value ItemSceneChange The item is moved to a new scene. This notification is
+ also sent when the item is added to its initial scene, and when it is removed.
+ The item's scene() is the old scene (or 0 if the item has not been added to a
+ scene yet). The value argument is the new scene (i.e., a QGraphicsScene
pointer), or a null pointer if the item is removed from a scene. Do not
- override this change by passing this item to QGraphicsScene::addItem() as
- this notification is delivered; instead, you can return the new scene from
+ override this change by passing this item to QGraphicsScene::addItem() as this
+ notification is delivered; instead, you can return the new scene from
itemChange(). Use this feature with caution; objecting to a scene change can
quickly lead to unwanted recursion.
- \value ItemSceneHasChanged The item's scene has changed. The value
- argument is the new scene (i.e., a pointer to a QGraphicsScene). Do not
- call setScene() in itemChange() as this notification is delivered. The
- return value is ignored.
+ \value ItemSceneHasChanged The item's scene has changed. The item's scene() is
+ the new scene. This notification is also sent when the item is added to its
+ initial scene, and when it is removed.The value argument is the new scene
+ (i.e., a pointer to a QGraphicsScene). Do not call setScene() in itemChange()
+ as this notification is delivered. The return value is ignored.
\value ItemCursorChange The item's cursor changes. The value argument is
the new cursor (i.e., a QCursor). Do not call setCursor() in itemChange()
@@ -11557,6 +11564,9 @@ QDebug operator<<(QDebug debug, QGraphicsItem::GraphicsItemFlag flag)
case QGraphicsItem::ItemStopsClickFocusPropagation:
str = "ItemStopsClickFocusPropagation";
break;
+ case QGraphicsItem::ItemStopsFocusHandling:
+ str = "ItemStopsFocusHandling";
+ break;
}
debug << str;
return debug;
diff --git a/src/gui/graphicsview/qgraphicsitem.h b/src/gui/graphicsview/qgraphicsitem.h
index e59a7c9..67c9cd3 100644
--- a/src/gui/graphicsview/qgraphicsitem.h
+++ b/src/gui/graphicsview/qgraphicsitem.h
@@ -107,7 +107,8 @@ public:
ItemIsPanel = 0x4000,
ItemIsFocusScope = 0x8000, // internal
ItemSendsScenePositionChanges = 0x10000,
- ItemStopsClickFocusPropagation = 0x20000
+ ItemStopsClickFocusPropagation = 0x20000,
+ ItemStopsFocusHandling = 0x40000
// NB! Don't forget to increase the d_ptr->flags bit field by 1 when adding a new flag.
};
Q_DECLARE_FLAGS(GraphicsItemFlags, GraphicsItemFlag)
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index 5c82116..90ff43f 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -559,7 +559,7 @@ public:
quint32 dirtyChildrenBoundingRect : 1;
// Packed 32 bits
- quint32 flags : 18;
+ quint32 flags : 19;
quint32 paintedViewBoundingRectsNeedRepaint : 1;
quint32 dirtySceneTransform : 1;
quint32 geometryChanged : 1;
@@ -573,9 +573,9 @@ public:
quint32 sceneTransformTranslateOnly : 1;
quint32 notifyBoundingRectChanged : 1;
quint32 notifyInvalidated : 1;
- quint32 mouseSetsFocus : 1;
// New 32 bits
+ quint32 mouseSetsFocus : 1;
quint32 explicitActivate : 1;
quint32 wantsActive : 1;
quint32 holesInSiblingIndex : 1;
@@ -586,7 +586,7 @@ public:
quint32 mayHaveChildWithGraphicsEffect : 1;
quint32 isDeclarativeItem : 1;
quint32 sendParentChangeNotification : 1;
- quint32 padding : 22;
+ quint32 padding : 21;
// Optional stacking order
int globalStackingOrder;
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 6ff1d38..0713d09 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -1320,8 +1320,10 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
// Set focus on the topmost enabled item that can take focus.
bool setFocus = false;
+
foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
- if (item->isBlockedByModalPanel()) {
+ if (item->isBlockedByModalPanel()
+ || (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling)) {
// Make sure we don't clear focus.
setFocus = true;
break;
@@ -1334,10 +1336,10 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
break;
}
}
- if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
- break;
if (item->isPanel())
break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
+ break;
}
// Check for scene modality.
@@ -4946,6 +4948,19 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q
if (painterStateProtection || restorePainterClip)
painter->restore();
+
+ static int drawRect = qgetenv("QT_DRAW_SCENE_ITEM_RECTS").toInt();
+ if (drawRect) {
+ QPen oldPen = painter->pen();
+ QBrush oldBrush = painter->brush();
+ quintptr ptr = reinterpret_cast<quintptr>(item);
+ const QColor color = QColor::fromHsv(ptr % 255, 255, 255);
+ painter->setPen(color);
+ painter->setBrush(Qt::NoBrush);
+ painter->drawRect(adjustedItemBoundingRect(item));
+ painter->setPen(oldPen);
+ painter->setBrush(oldBrush);
+ }
}
// Draw children in front
@@ -5913,6 +5928,7 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
// Set focus on the topmost enabled item that can take focus.
bool setFocus = false;
+
foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
@@ -5926,6 +5942,11 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
break;
if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling) {
+ // Make sure we don't clear focus.
+ setFocus = true;
+ break;
+ }
}
// If nobody could take focus, clear it.
@@ -5958,8 +5979,6 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
}
if (item && item->isPanel())
break;
- if (item && (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation))
- break;
}
touchEvent->setAccepted(eventAccepted);
diff --git a/src/gui/graphicsview/qgraphicstransform.cpp b/src/gui/graphicsview/qgraphicstransform.cpp
index 06df788..513c41f 100644
--- a/src/gui/graphicsview/qgraphicstransform.cpp
+++ b/src/gui/graphicsview/qgraphicstransform.cpp
@@ -92,6 +92,7 @@
#include "qgraphicstransform_p.h"
#include <QDebug>
#include <QtCore/qmath.h>
+#include <QtCore/qnumeric.h>
#ifndef QT_NO_GRAPHICSVIEW
QT_BEGIN_NAMESPACE
@@ -467,6 +468,7 @@ void QGraphicsRotation::setOrigin(const QVector3D &point)
item will be rotated counter-clockwise. Normally the rotation angle will be
in the range (-360, 360), but you can also provide numbers outside of this
range (e.g., a angle of 370 degrees gives the same result as 10 degrees).
+ Setting the angle to NaN results in no rotation.
\sa origin
*/
@@ -570,7 +572,7 @@ void QGraphicsRotation::applyTo(QMatrix4x4 *matrix) const
{
Q_D(const QGraphicsRotation);
- if (d->angle == 0. || d->axis.isNull())
+ if (d->angle == 0. || d->axis.isNull() || qIsNaN(d->angle))
return;
matrix->translate(d->origin);
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 0e2750d..488a36a 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -2497,7 +2497,7 @@ QVariant QGraphicsView::inputMethodQuery(Qt::InputMethodQuery query) const
else if (value.type() == QVariant::PointF)
value = mapFromScene(value.toPointF());
else if (value.type() == QVariant::Rect)
- value = mapFromScene(value.toRect()).boundingRect();
+ value = d->mapRectFromScene(value.toRect()).toRect();
else if (value.type() == QVariant::Point)
value = mapFromScene(value.toPoint());
return value;