diff options
Diffstat (limited to 'src/gui/itemviews/qitemdelegate.cpp')
-rw-r--r-- | src/gui/itemviews/qitemdelegate.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/src/gui/itemviews/qitemdelegate.cpp b/src/gui/itemviews/qitemdelegate.cpp index 336ca79..bd6dc62 100644 --- a/src/gui/itemviews/qitemdelegate.cpp +++ b/src/gui/itemviews/qitemdelegate.cpp @@ -1226,21 +1226,19 @@ bool QItemDelegate::eventFilter(QObject *object, QEvent *event) } else if (event->type() == QEvent::FocusOut || (event->type() == QEvent::Hide && editor->isWindow())) { //the Hide event will take care of he editors that are in fact complete dialogs if (!editor->isActiveWindow() || (QApplication::focusWidget() != editor)) { - if (editor->isAncestorOf(QApplication::focusWidget())) - return false; // don't worry about focus changes internally in the editor - + QWidget *w = QApplication::focusWidget(); + while (w) { // don't worry about focus changes internally in the editor + if (w == editor) + return false; + w = w->parentWidget(); + } #ifndef QT_NO_DRAGANDDROP // The window may lose focus during an drag operation. // i.e when dragging involves the taskbar on Windows. if (QDragManager::self() && QDragManager::self()->object != 0) return false; #endif - // Opening a modal dialog will start a new eventloop - // that will process the deleteLater event. - if (QApplication::activeModalWidget() - && !QApplication::activeModalWidget()->isAncestorOf(editor) - && qobject_cast<QDialog*>(QApplication::activeModalWidget())) - return false; + emit commitData(editor); emit closeEditor(editor, NoHint); } @@ -1298,8 +1296,14 @@ bool QItemDelegate::editorEvent(QEvent *event, return false; } - Qt::CheckState state = (static_cast<Qt::CheckState>(value.toInt()) == Qt::Checked + Qt::CheckState state; + if ( flags & Qt::ItemIsTristate ) { + state = static_cast<Qt::CheckState>( (value.toInt() + 1) % 3 ); + } else { + state = (static_cast<Qt::CheckState>(value.toInt()) == Qt::Checked ? Qt::Unchecked : Qt::Checked); + } + return model->setData(index, state, Qt::CheckStateRole); } |