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-rw-r--r--src/gui/kernel/qaction.cpp79
1 files changed, 68 insertions, 11 deletions
diff --git a/src/gui/kernel/qaction.cpp b/src/gui/kernel/qaction.cpp
index 26baad5..e7cb5c2 100644
--- a/src/gui/kernel/qaction.cpp
+++ b/src/gui/kernel/qaction.cpp
@@ -76,12 +76,12 @@ static QString qt_strippedText(QString s)
s.remove(i-1,1);
}
return s.trimmed();
-};
+}
QActionPrivate::QActionPrivate() : group(0), enabled(1), forceDisabled(0),
visible(1), forceInvisible(0), checkable(0), checked(0), separator(0), fontSet(false),
- menuRole(QAction::TextHeuristicRole), iconVisibleInMenu(-1)
+ menuRole(QAction::TextHeuristicRole), priority(QAction::NormalPriority), iconVisibleInMenu(-1)
{
#ifdef QT3_SUPPORT
static int qt_static_action_id = -1;
@@ -136,25 +136,31 @@ void QActionPrivate::redoGrab(QShortcutMap &map)
void QActionPrivate::redoGrabAlternate(QShortcutMap &map)
{
Q_Q(QAction);
- foreach (int id, alternateShortcutIds)
- if (id)
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
map.removeShortcut(id, q);
+ }
alternateShortcutIds.clear();
if (alternateShortcuts.isEmpty())
return;
- foreach (const QKeySequence& alternate, alternateShortcuts) {
+ for(int i = 0; i < alternateShortcuts.count(); ++i) {
+ const QKeySequence& alternate = alternateShortcuts.at(i);
if (!alternate.isEmpty())
alternateShortcutIds.append(map.addShortcut(q, alternate, shortcutContext));
else
alternateShortcutIds.append(0);
}
if (!enabled) {
- foreach (int id, alternateShortcutIds)
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
map.setShortcutEnabled(false, id, q);
+ }
}
if (!autorepeat) {
- foreach (int id, alternateShortcutIds)
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
map.setShortcutAutoRepeat(false, id, q);
+ }
}
}
@@ -163,9 +169,10 @@ void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
Q_Q(QAction);
if (shortcutId)
map.setShortcutEnabled(enable, shortcutId, q);
- foreach (int id, alternateShortcutIds)
- if (id)
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
map.setShortcutEnabled(enable, id, q);
+ }
}
#endif // QT_NO_SHORTCUT
@@ -617,8 +624,10 @@ QAction::~QAction()
#ifndef QT_NO_SHORTCUT
if (d->shortcutId && qApp) {
qApp->d_func()->shortcutMap.removeShortcut(d->shortcutId, this);
- foreach (int id, d->alternateShortcutIds)
+ for(int i = 0; i < d->alternateShortcutIds.count(); ++i) {
+ const int id = d->alternateShortcutIds.at(i);
qApp->d_func()->shortcutMap.removeShortcut(id, this);
+ }
}
#endif
}
@@ -900,6 +909,52 @@ QString QAction::whatsThis() const
return d->whatsthis;
}
+/*!
+ \enum QAction::Priority
+ \since 4.6
+
+ This enum defines priorities for actions in user interface.
+
+ \value LowPriority The action should not be prioritized in
+ the user interface.
+
+ \value NormalPriority
+
+ \value HighPriority The action should be prioritized in
+ the user interface.
+
+ \sa priority
+*/
+
+
+/*!
+ \property QAction::priority
+ \since 4.6
+
+ \brief the actions's priority in the user interface.
+
+ This property can be set to indicate how the action should be prioritized
+ in the user interface.
+
+ For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
+ mode set, then actions with LowPriority will not show the text
+ labels.
+*/
+void QAction::setPriority(Priority priority)
+{
+ Q_D(QAction);
+ if (d->priority == priority)
+ return;
+
+ d->priority = priority;
+ d->sendDataChanged();
+}
+
+QAction::Priority QAction::priority() const
+{
+ Q_D(const QAction);
+ return d->priority;
+}
/*!
\property QAction::checkable
@@ -1153,6 +1208,8 @@ void QAction::activate(ActionEvent event)
// the checked action of an exclusive group cannot be unchecked
if (d->checked && (d->group && d->group->isExclusive()
&& d->group->checkedAction() == this)) {
+ if (guard)
+ emit triggered(true);
QMetaObject::removeGuard(&guard);
return;
}
@@ -1370,7 +1427,7 @@ QAction::MenuRole QAction::menuRole() const
void QAction::setIconVisibleInMenu(bool visible)
{
Q_D(QAction);
- if (visible != (bool)d->iconVisibleInMenu) {
+ if (d->iconVisibleInMenu == -1 || visible != bool(d->iconVisibleInMenu)) {
int oldValue = d->iconVisibleInMenu;
d->iconVisibleInMenu = visible;
// Only send data changed if we really need to.