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-rw-r--r--src/gui/kernel/qapplication_win.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gui/kernel/qapplication_win.cpp b/src/gui/kernel/qapplication_win.cpp
index bc32c14..065e7ff 100644
--- a/src/gui/kernel/qapplication_win.cpp
+++ b/src/gui/kernel/qapplication_win.cpp
@@ -1371,13 +1371,6 @@ QString QApplicationPrivate::appName() const
extern uint qGlobalPostedEventsCount();
-/*!
- \internal
- \since 4.1
-
- If \a gotFocus is true, \a widget will become the active window.
- Otherwise the active window is reset to 0.
-*/
void QApplication::winFocus(QWidget *widget, bool gotFocus)
{
if (d_func()->inPopupMode()) // some delayed focus event to ignore
@@ -2921,7 +2914,6 @@ void qt_win_eatMouseMove()
// In DnD, the mouse release event never appears, so the
// mouse button state machine must be manually reset
-/*! \internal */
void QApplication::winMouseButtonUp()
{
qt_button_down = 0;