diff options
Diffstat (limited to 'src/gui/kernel/qcocoaview_mac.mm')
-rw-r--r-- | src/gui/kernel/qcocoaview_mac.mm | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/gui/kernel/qcocoaview_mac.mm b/src/gui/kernel/qcocoaview_mac.mm index 4479531..e3ec30a 100644 --- a/src/gui/kernel/qcocoaview_mac.mm +++ b/src/gui/kernel/qcocoaview_mac.mm @@ -678,61 +678,6 @@ extern "C" { qt_mac_handleMouseEvent(self, theEvent, QEvent::MouseMove, Qt::NoButton); } -- (NSView *)viewUnderTransparentForMouseView:(NSView *)mouseView widget:(QWidget *)widgetToGetMouse - withWindowPoint:(NSPoint)windowPoint -{ - NSMutableArray *viewsToLookAt = [NSMutableArray arrayWithCapacity:5]; - [viewsToLookAt addObject:mouseView]; - QWidget *parentWidget = widgetToGetMouse->parentWidget(); - while (parentWidget) { - [viewsToLookAt addObject:qt_mac_nativeview_for(parentWidget)]; - parentWidget = parentWidget->parentWidget(); - } - - // Now walk through the subviews of each view and determine which subview should - // get the event. We look through all the subviews at a given level with - // the assumption that the last item to be found the candidate has a higher z-order. - // Unfortunately, fast enumeration doesn't go backwards in 10.5, so assume go fast - // forward is quicker than the slow normal way backwards. - NSView *candidateView = nil; - for (NSView *lookView in viewsToLookAt) { - NSPoint tmpPoint = [lookView convertPoint:windowPoint fromView:nil]; - for (NSView *view in [lookView subviews]) { - if (view == mouseView || [view isHidden]) - continue; - NSRect frameRect = [view frame]; - if (NSMouseInRect(tmpPoint, [view frame], [view isFlipped])) - candidateView = view; - } - if (candidateView) - break; - } - - - if (candidateView != nil) { - // Now that we've got a candidate, we have to dig into it's tree and see where it is. - NSView *lowerView = nil; - NSView *viewForDescent = candidateView; - while (viewForDescent) { - NSPoint tmpPoint = [viewForDescent convertPoint:windowPoint fromView:nil]; - // Apply same rule as above wrt z-order. - for (NSView *view in [viewForDescent subviews]) { - if (![view isHidden] && NSMouseInRect(tmpPoint, [view frame], [view isFlipped])) - lowerView = view; - } - if (!lowerView) // Low as we can be at this point. - candidateView = viewForDescent; - // Try to go deeper, will also exit out of the loop, if we found the point. - viewForDescent = lowerView; - lowerView = nil; - } - } - // I am transparent, so I can't be a candidate. - if (candidateView == mouseView) - candidateView = nil; - return candidateView; -} - - (void)mouseDown:(NSEvent *)theEvent { qt_mac_handleMouseEvent(self, theEvent, QEvent::MouseButtonPress, Qt::LeftButton); |