diff options
Diffstat (limited to 'src/gui/kernel/qcocoaview_mac.mm')
-rw-r--r-- | src/gui/kernel/qcocoaview_mac.mm | 126 |
1 files changed, 50 insertions, 76 deletions
diff --git a/src/gui/kernel/qcocoaview_mac.mm b/src/gui/kernel/qcocoaview_mac.mm index 64cdae6..3e5bfb6 100644 --- a/src/gui/kernel/qcocoaview_mac.mm +++ b/src/gui/kernel/qcocoaview_mac.mm @@ -290,11 +290,18 @@ extern "C" { { if (qwidget->testAttribute(Qt::WA_DropSiteRegistered) == false) return NSDragOperationNone; + NSPoint windowPoint = [sender draggingLocation]; + if (qwidget->testAttribute(Qt::WA_TransparentForMouseEvents)) { + // pass the drag enter event to the view underneath. + NSView *candidateView = [[[self window] contentView] hitTest:windowPoint]; + if (candidateView && candidateView != self) + return [candidateView draggingEntered:sender]; + } + dragEnterSequence = [sender draggingSequenceNumber]; [self addDropData:sender]; QMimeData *mimeData = dropData; if (QDragManager::self()->source()) mimeData = QDragManager::self()->dragPrivate()->data; - NSPoint windowPoint = [sender draggingLocation]; NSPoint globalPoint = [[sender draggingDestinationWindow] convertBaseToScreen:windowPoint]; NSPoint localPoint = [self convertPoint:windowPoint fromView:nil]; QPoint posDrag(localPoint.x, localPoint.y); @@ -318,6 +325,9 @@ extern "C" { [self removeDropData]; return NSDragOperationNone; } else { + // save the mouse position, used by draggingExited handler. + DnDParams *dndParams = [QCocoaView currentMouseEvent]; + dndParams->activeDragEnterPos = windowPoint; // send a drag move event immediately after a drag enter event (as per documentation). QDragMoveEvent qDMEvent(posDrag, qtAllowed, mimeData, QApplication::mouseButtons(), modifiers); qDMEvent.setDropAction(qDEEvent.dropAction()); @@ -338,11 +348,22 @@ extern "C" { - (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender { - // drag enter event was rejected, so ignore the move event. + NSPoint windowPoint = [sender draggingLocation]; + if (qwidget->testAttribute(Qt::WA_TransparentForMouseEvents)) { + // pass the drag move event to the view underneath. + NSView *candidateView = [[[self window] contentView] hitTest:windowPoint]; + if (candidateView && candidateView != self) + return [candidateView draggingUpdated:sender]; + } + // in cases like QFocusFrame, the view under the mouse might + // not have received the drag enter. Generate a synthetic + // drag enter event for that view. + if (dragEnterSequence != [sender draggingSequenceNumber]) + [self draggingEntered:sender]; + // drag enter event was rejected, so ignore the move event. if (dropData == 0) return NSDragOperationNone; // return last value, if we are still in the answerRect. - NSPoint windowPoint = [sender draggingLocation]; NSPoint globalPoint = [[sender draggingDestinationWindow] convertBaseToScreen:windowPoint]; NSPoint localPoint = [self convertPoint:windowPoint fromView:nil]; NSDragOperation nsActions = [sender draggingSourceOperationMask]; @@ -381,21 +402,34 @@ extern "C" { - (void)draggingExited:(id < NSDraggingInfo >)sender { - Q_UNUSED(sender) - // drag enter event was rejected, so ignore the move event. + dragEnterSequence = -1; + if (qwidget->testAttribute(Qt::WA_TransparentForMouseEvents)) { + // try sending the leave event to the last view which accepted drag enter. + DnDParams *dndParams = [QCocoaView currentMouseEvent]; + NSView *candidateView = [[[self window] contentView] hitTest:dndParams->activeDragEnterPos]; + if (candidateView && candidateView != self) + return [candidateView draggingExited:sender]; + } + // drag enter event was rejected, so ignore the move event. if (dropData) { QDragLeaveEvent de; QApplication::sendEvent(qwidget, &de); [self removeDropData]; } - } - (BOOL)performDragOperation:(id <NSDraggingInfo>)sender { + NSPoint windowPoint = [sender draggingLocation]; + dragEnterSequence = -1; + if (qwidget->testAttribute(Qt::WA_TransparentForMouseEvents)) { + // pass the drop event to the view underneath. + NSView *candidateView = [[[self window] contentView] hitTest:windowPoint]; + if (candidateView && candidateView != self) + return [candidateView performDragOperation:sender]; + } [self addDropData:sender]; - NSPoint windowPoint = [sender draggingLocation]; NSPoint globalPoint = [[sender draggingDestinationWindow] convertBaseToScreen:windowPoint]; NSPoint localPoint = [self convertPoint:windowPoint fromView:nil]; QPoint posDrop(localPoint.x, localPoint.y); @@ -516,15 +550,7 @@ extern "C" { qwidget->objectName().local8Bit().data()); #endif QPainter p(qwidget); - QAbstractScrollArea *scrollArea = qobject_cast<QAbstractScrollArea *>(qwidget->parent()); - QPoint scrollAreaOffset; - if (scrollArea && scrollArea->viewport() == qwidget) { - QAbstractScrollAreaPrivate *priv - = static_cast<QAbstractScrollAreaPrivate *>(qt_widget_private(scrollArea)); - scrollAreaOffset = priv->contentsOffset(); - p.translate(-scrollAreaOffset); - } - qwidgetprivate->paintBackground(&p, qrgn, scrollAreaOffset, + qwidgetprivate->paintBackground(&p, qrgn, qwidget->isWindow() ? QWidgetPrivate::DrawAsRoot : 0); p.end(); } @@ -574,11 +600,15 @@ extern "C" { [self removeTrackingArea:t]; } } + + // Ideally, we shouldn't have NSTrackingMouseMoved events included below, it should + // only be turned on if mouseTracking, hover is on or a tool tip is set. + // Unfortunately, Qt will send "tooltip" events on mouse moves, so we need to + // turn it on in ALL case. That means EVERY QCocoaView gets to pay the cost of + // mouse moves delivered to it (Apple recommends keeping it OFF because there + // is a performance hit). So it goes. NSUInteger trackingOptions = NSTrackingMouseEnteredAndExited | NSTrackingActiveInActiveApp - | NSTrackingInVisibleRect; - if (qwidget->hasMouseTracking() || !qwidgetprivate->toolTip.isEmpty() - || qwidget->testAttribute(Qt::WA_Hover)) - trackingOptions |= NSTrackingMouseMoved; + | NSTrackingInVisibleRect | NSTrackingMouseMoved; NSTrackingArea *ta = [[NSTrackingArea alloc] initWithRect:NSMakeRect(0, 0, qwidget->width(), qwidget->height()) @@ -643,62 +673,6 @@ extern "C" { qt_mac_handleMouseEvent(self, theEvent, QEvent::MouseMove, Qt::NoButton); } -- (NSView *)viewUnderTransparentForMouseView:(NSView *)mouseView widget:(QWidget *)widgetToGetMouse - withWindowPoint:(NSPoint)windowPoint -{ - NSMutableArray *viewsToLookAt = [NSMutableArray arrayWithCapacity:5]; - [viewsToLookAt addObject:mouseView]; - QWidget *parentWidget = widgetToGetMouse->parentWidget(); - while (parentWidget) { - [viewsToLookAt addObject:qt_mac_nativeview_for(parentWidget)]; - parentWidget = parentWidget->parentWidget(); - } - - // Now walk through the subviews of each view and determine which subview should - // get the event. We look through all the subviews at a given level with - // the assumption that the last item to be found the candidate has a higher z-order. - // Unfortunately, fast enumeration doesn't go backwards in 10.5, so assume go fast - // forward is quicker than the slow normal way backwards. - NSView *candidateView = nil; - for (NSView *lookView in viewsToLookAt) { - NSPoint tmpPoint = [lookView convertPoint:windowPoint fromView:nil]; - for (NSView *view in [lookView subviews]) { - if (view == mouseView || [view isHidden]) - continue; - NSRect frameRect = [view frame]; - if (NSMouseInRect(tmpPoint, [view frame], [view isFlipped])) - candidateView = view; - } - if (candidateView) - break; - } - - - if (candidateView != nil) { - // Now that we've got a candidate, we have to dig into it's tree and see where it is. - NSView *lowerView = nil; - NSView *viewForDescent = candidateView; - while (viewForDescent) { - NSPoint tmpPoint = [viewForDescent convertPoint:windowPoint fromView:nil]; - // Apply same rule as above wrt z-order. - for (NSView *view in [viewForDescent subviews]) { - if (![view isHidden] && NSMouseInRect(tmpPoint, [view frame], [view isFlipped])) - lowerView = view; - } - if (!lowerView) // Low as we can be at this point. - candidateView = viewForDescent; - - // Try to go deeper, will also exit out of the loop, if we found the point. - viewForDescent = lowerView; - lowerView = nil; - } - } - // I am transparent, so I can't be a candidate. - if (candidateView == mouseView) - candidateView = nil; - return candidateView; -} - - (void)mouseDown:(NSEvent *)theEvent { qt_mac_handleMouseEvent(self, theEvent, QEvent::MouseButtonPress, Qt::LeftButton); |