diff options
Diffstat (limited to 'src/gui/kernel/qcursor_s60.cpp')
-rw-r--r-- | src/gui/kernel/qcursor_s60.cpp | 483 |
1 files changed, 478 insertions, 5 deletions
diff --git a/src/gui/kernel/qcursor_s60.cpp b/src/gui/kernel/qcursor_s60.cpp index cc4a32d..0d8283d 100644 --- a/src/gui/kernel/qcursor_s60.cpp +++ b/src/gui/kernel/qcursor_s60.cpp @@ -1,6 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui of the Qt Toolkit. @@ -20,10 +21,9 @@ ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this -** package. +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. @@ -40,12 +40,24 @@ ****************************************************************************/ #include <private/qcursor_p.h> +#include <private/qwidget_p.h> +#include <private/qapplication_p.h> +#include <coecntrl.h> #include <qcursor.h> #include <qt_s60_p.h> +#include <qbitmap.h> +#include <w32std.h> +#include <qapplication.h> +#include <qwidget.h> -#ifdef QT_NO_CURSOR QT_BEGIN_NAMESPACE +#ifndef QT_NO_CURSOR +static QCursor cursorSprite; +static int cursorSpriteVisible; +#endif + +//pos and setpos are required whether cursors are configured or not. QPoint QCursor::pos() { return S60->lastCursorPos; @@ -53,8 +65,469 @@ QPoint QCursor::pos() void QCursor::setPos(int x, int y) { + //clip to screen size (window server allows a sprite hotspot to be outside the screen) + if (x < 0) + x=0; + else if (x >= S60->screenWidthInPixels) + x = S60->screenWidthInPixels - 1; + if (y < 0) + y = 0; + else if (y >= S60->screenHeightInPixels) + y = S60->screenHeightInPixels - 1; + +#ifndef QT_NO_CURSOR +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS + if (S60->brokenPointerCursors && cursorSpriteVisible) + cursorSprite.d->scurs.SetPosition(TPoint(x,y)); + else +#endif + S60->wsSession().SetPointerCursorPosition(TPoint(x, y)); +#endif S60->lastCursorPos = QPoint(x, y); + //send a fake mouse move event, so that enter/leave events go to the widget hierarchy + QWidget *w = QApplication::topLevelAt(S60->lastCursorPos); + if (w) { + CCoeControl* ctrl = w->effectiveWinId(); + TPoint epos(x, y); + TPoint cpos = epos - ctrl->PositionRelativeToScreen(); + TPointerEvent fakeEvent; + fakeEvent.iType = TPointerEvent::EMove; + fakeEvent.iModifiers = 0U; + fakeEvent.iPosition = cpos; + fakeEvent.iParentPosition = epos; + ctrl->HandlePointerEventL(fakeEvent); + } +} + +#ifndef QT_NO_CURSOR +/* + * Request cursor to be turned on or off. + * Reference counted, so 2 on + 1 off = on, for example + */ +void qt_symbian_set_cursor_visible(bool visible) { + if (visible) + cursorSpriteVisible++; + else + cursorSpriteVisible--; + Q_ASSERT(cursorSpriteVisible >=0); + + if (cursorSpriteVisible && !S60->mouseInteractionEnabled) { +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS + if (S60->brokenPointerCursors) + qt_symbian_show_pointer_sprite(); + else +#endif + S60->wsSession().SetPointerCursorMode(EPointerCursorNormal); + } else if (!cursorSpriteVisible && S60->mouseInteractionEnabled) { +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS + if (S60->brokenPointerCursors) + qt_symbian_hide_pointer_sprite(); + else +#endif + S60->wsSession().SetPointerCursorMode(EPointerCursorNone); + } + S60->mouseInteractionEnabled = ((cursorSpriteVisible > 0) ? true : false); +} + +/* + * Check if the cursor is on or off + */ +bool qt_symbian_is_cursor_visible() { + return S60->mouseInteractionEnabled; +} + +QCursorData::QCursorData(Qt::CursorShape s) : + cshape(s), bm(0), bmm(0), hx(0), hy(0), pcurs() +{ + ref = 1; +} + +QCursorData::~QCursorData() +{ + for(int i=0;i<nativeSpriteMembers.Count();i++) { + delete nativeSpriteMembers[i]->iBitmap; + delete nativeSpriteMembers[i]->iMaskBitmap; + } + nativeSpriteMembers.ResetAndDestroy(); + pcurs.Close(); + delete bm; + delete bmm; +} + +/* Create a bitmap cursor, this is called by public constructors in the + * generic QCursor code. + */ +QCursorData *QCursorData::setBitmap(const QBitmap &bitmap, const QBitmap &mask, int hotX, int hotY) +{ + if (!QCursorData::initialized) + QCursorData::initialize(); + if (bitmap.depth() != 1 || mask.depth() != 1 || bitmap.size() != mask.size()) { + qWarning("QCursor: Cannot create bitmap cursor; invalid bitmap(s)"); + QCursorData *c = qt_cursorTable[0]; + c->ref.ref(); + return c; + } + QCursorData *d = new QCursorData; + d->bm = new QBitmap(bitmap); + d->bmm = new QBitmap(mask); + d->cshape = Qt::BitmapCursor; + d->hx = hotX >= 0 ? hotX : bitmap.width() / 2; + d->hy = hotY >= 0 ? hotY : bitmap.height() / 2; + return d; +} + +/* + * returns an opaque native handle to a cursor. + * It happens to be the address of the native handle, as window server handles + * are not POD types. Note there is no QCursor(HANDLE) constructor on Symbian, + * Mac or QWS. + */ +Qt::HANDLE QCursor::handle() const +{ + if (d->pcurs.WsHandle()) + return reinterpret_cast<Qt::HANDLE> (&(d->pcurs)); + +#ifdef Q_SYMBIAN_HAS_SYSTEM_CURSORS + // don't construct shape cursors, QApplication_s60 will use the system cursor instead + if (!(d->bm)) + return 0; +#endif + + d->pcurs = RWsPointerCursor(S60->wsSession()); + d->pcurs.Construct(0); + d->constructCursorSprite(d->pcurs); + d->pcurs.Activate(); + + return reinterpret_cast<Qt::HANDLE> (&(d->pcurs)); +} + +#ifndef Q_SYMBIAN_HAS_SYSTEM_CURSORS +/* + * Loads a single cursor shape from resources and appends it to a native sprite. + * Animated cursors (e.g. the busy cursor) have multiple members. + */ +void QCursorData::loadShapeFromResource(RWsSpriteBase& target, QString resource, int hx, int hy, int interval) +{ + QPixmap pix; + CFbsBitmap* native; + QScopedPointer<TSpriteMember> member(new TSpriteMember); + member->iInterval = interval; + member->iInvertMask = false; + member->iMaskBitmap = 0; // all shapes are RGBA + member->iDrawMode = CGraphicsContext::EDrawModePEN; + member->iOffset = TPoint(-hx, -hy); + QString res(QLatin1String(":/trolltech/symbian/cursors/images/%1.png")); + pix.load(res.arg(resource)); + native = pix.toSymbianCFbsBitmap(); + member->iBitmap = native; + qt_symbian_throwIfError(nativeSpriteMembers.Append(member.data())); + target.AppendMember(*(member.take())); +} + +//TODO: after 4.6, connect with style & skins? +/* + * Constructs the native cursor from resources compiled into QtGui + * This is needed only when the platform doesn't have system cursors. + * + * System cursors are higher performance, since they are constructed once + * and shared by all applications by specifying the shape number. + * Due to symbian platform security considerations, and the fact most + * existing phones have a broken RWsPointerCursor, system cursors are not + * being used. + */ +void QCursorData::constructShapeSprite(RWsSpriteBase& target) +{ + int i; + switch (cshape) { + default: + qWarning("QCursorData::constructShapeSprite unknown shape %d", cshape); + //fall through and give arrow cursor + case Qt::ArrowCursor: + loadShapeFromResource(target, QLatin1String("pointer"), 1, 1); + break; + case Qt::UpArrowCursor: + loadShapeFromResource(target, QLatin1String("uparrow"), 4, 0); + break; + case Qt::CrossCursor: + loadShapeFromResource(target, QLatin1String("cross"), 7, 7); + break; + case Qt::WaitCursor: + for (i = 1; i <= 12; i++) { + loadShapeFromResource(target, QString(QLatin1String("wait%1")).arg(i), 7, 7, 1000000); + } + break; + case Qt::IBeamCursor: + loadShapeFromResource(target, QLatin1String("ibeam"), 3, 10); + break; + case Qt::SizeVerCursor: + loadShapeFromResource(target, QLatin1String("sizever"), 4, 8); + break; + case Qt::SizeHorCursor: + loadShapeFromResource(target, QLatin1String("sizehor"), 8, 4); + break; + case Qt::SizeBDiagCursor: + loadShapeFromResource(target, QLatin1String("sizebdiag"), 8, 8); + break; + case Qt::SizeFDiagCursor: + loadShapeFromResource(target, QLatin1String("sizefdiag"), 8, 8); + break; + case Qt::SizeAllCursor: + loadShapeFromResource(target, QLatin1String("sizeall"), 7, 7); + break; + case Qt::BlankCursor: + loadShapeFromResource(target, QLatin1String("blank"), 0, 0); + break; + case Qt::SplitVCursor: + loadShapeFromResource(target, QLatin1String("splitv"), 7, 7); + break; + case Qt::SplitHCursor: + loadShapeFromResource(target, QLatin1String("splith"), 7, 7); + break; + case Qt::PointingHandCursor: + loadShapeFromResource(target, QLatin1String("handpoint"), 5, 0); + break; + case Qt::ForbiddenCursor: + loadShapeFromResource(target, QLatin1String("forbidden"), 7, 7); + break; + case Qt::WhatsThisCursor: + loadShapeFromResource(target, QLatin1String("whatsthis"), 1, 1); + break; + case Qt::BusyCursor: + loadShapeFromResource(target, QLatin1String("busy3"), 1, 1, 1000000); + loadShapeFromResource(target, QLatin1String("busy6"), 1, 1, 1000000); + loadShapeFromResource(target, QLatin1String("busy9"), 1, 1, 1000000); + loadShapeFromResource(target, QLatin1String("busy12"), 1, 1, 1000000); + break; + case Qt::OpenHandCursor: + loadShapeFromResource(target, QLatin1String("openhand"), 7, 7); + break; + case Qt::ClosedHandCursor: + loadShapeFromResource(target, QLatin1String("closehand"), 7, 7); + break; + } +} +#endif + +/* + * Common code between the sprite workaround and standard modes of operation. + * RWsSpriteBase is the base class for both RWsSprite and RWsPointerCursor. + * It is called from both handle() and qt_s60_show_pointer_sprite() + */ +void QCursorData::constructCursorSprite(RWsSpriteBase& target) +{ + int count = nativeSpriteMembers.Count(); + if (count) { + // already constructed + for (int i = 0; i < count; i++) + target.AppendMember(*(nativeSpriteMembers[i])); + + return; + } + if (pixmap.isNull() && !bm) { +#ifndef Q_SYMBIAN_HAS_SYSTEM_CURSORS + //shape cursor + constructShapeSprite(target); +#endif + return; + } + QScopedPointer<TSpriteMember> member(new TSpriteMember); + if (pixmap.isNull()) { + //construct mono cursor + member->iBitmap = bm->toSymbianCFbsBitmap(); + member->iMaskBitmap = bmm->toSymbianCFbsBitmap(); + } + else { + //construct normal cursor + member->iBitmap = pixmap.toSymbianCFbsBitmap(); + if (pixmap.hasAlphaChannel()) { + member->iMaskBitmap = 0; //use alpha blending + } + else if (pixmap.hasAlpha()) { + member->iMaskBitmap = pixmap.mask().toSymbianCFbsBitmap(); + } + else { + member->iMaskBitmap = pixmap.createHeuristicMask().toSymbianCFbsBitmap(); + } + } + + member->iDrawMode = CGraphicsContext::EDrawModePEN; + member->iInvertMask = EFalse; + member->iInterval = 0; + member->iOffset = TPoint(-(hx), -(hy)); //Symbian hotspot coordinates are negative + qt_symbian_throwIfError(nativeSpriteMembers.Append(member.data())); + target.AppendMember(*(member.take())); +} + +/* + * shows the pointer sprite by constructing a native handle, and registering + * it with the window server. + * Only used when the sprite workaround is in use. + */ +void qt_symbian_show_pointer_sprite() +{ + if (cursorSprite.d) { + if (cursorSprite.d->scurs.WsHandle()) + cursorSprite.d->scurs.Close(); + } else { + cursorSprite = QCursor(Qt::ArrowCursor); + } + + cursorSprite.d->scurs = RWsSprite(S60->wsSession()); + QPoint pos = QCursor::pos(); + cursorSprite.d->scurs.Construct(S60->windowGroup(), TPoint(pos.x(), pos.y()), ESpriteNoChildClip | ESpriteNoShadows); + + cursorSprite.d->constructCursorSprite(cursorSprite.d->scurs); + cursorSprite.d->scurs.Activate(); +} + +/* + * hides the pointer sprite by closing the native handle. + * Only used when the sprite workaround is in use. + */ +void qt_symbian_hide_pointer_sprite() +{ + if (cursorSprite.d) { + cursorSprite.d->scurs.Close(); + } +} + +/* + * Changes the cursor sprite to the cursor specified. + * Only used when the sprite workaround is in use. + */ +void qt_symbian_set_pointer_sprite(const QCursor& cursor) +{ + if (S60->mouseInteractionEnabled) + qt_symbian_hide_pointer_sprite(); + cursorSprite = cursor; + if (S60->mouseInteractionEnabled) + qt_symbian_show_pointer_sprite(); +} + +/* + * When using sprites as a workaround on phones that have a broken + * RWsPointerCursor, this function is called in response to pointer events + * and when QCursor::setPos() is called. + * Performance is worse than a real pointer cursor, due to extra context + * switches vs. the window server moving the cursor by itself. + */ +void qt_symbian_move_cursor_sprite() +{ + if (S60->mouseInteractionEnabled) { + cursorSprite.d->scurs.SetPosition(TPoint(S60->lastCursorPos.x(), S60->lastCursorPos.y())); + } +} + +/* + * Translate from Qt::CursorShape to OS system pointer cursor list index. + * Currently we control the implementation of the system pointer cursor list, + * so this function is trivial. That may not always be the case. + */ +TInt qt_symbian_translate_cursor_shape(Qt::CursorShape shape) +{ + return (TInt) shape; +} + +/* + Internal function called from QWidget::setCursor() + force is true if this function is called from dispatchEnterLeave, it means that the + mouse is actually directly under this widget. +*/ +void qt_symbian_set_cursor(QWidget *w, bool force) +{ + static QPointer<QWidget> lastUnderMouse = 0; + if (force) { + lastUnderMouse = w; + } + else if (w->testAttribute(Qt::WA_WState_Created) && lastUnderMouse + && lastUnderMouse->effectiveWinId() == w->effectiveWinId()) { + w = lastUnderMouse; + } + + if (!S60->curWin && w && w->internalWinId()) + return; + QWidget* cW = w && !w->internalWinId() ? w : QWidget::find(S60->curWin); + if (!cW || cW->window() != w->window() || !cW->isVisible() || !cW->underMouse() + || QApplication::overrideCursor()) + return; + +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS + if (S60->brokenPointerCursors) + qt_symbian_set_pointer_sprite(cW->cursor()); + else +#endif + qt_symbian_setWindowCursor(cW->cursor(), w->effectiveWinId()); } +/* + * Makes the specified cursor appear above a specific native window group + * Called from QSymbianControl and QApplication::restoreOverrideCursor + * + * Window server is needed for this, so there is no equivalent when using + * the sprite workaround. + */ +void qt_symbian_setWindowGroupCursor(const QCursor &cursor, RWindowTreeNode &node) +{ + Qt::HANDLE handle = cursor.handle(); + if (handle) { + RWsPointerCursor *pcurs = reinterpret_cast<RWsPointerCursor *> (handle); + node.SetCustomPointerCursor(*pcurs); + } +#ifdef Q_SYMBIAN_HAS_SYSTEM_CURSORS + else { + TInt shape = qt_symbian_translate_cursor_shape(cursor.shape()); + node.SetPointerCursor(shape); + } +#else + qWarning("qt_s60_setWindowGroupCursor - null handle"); +#endif +} + +/* + * Makes the specified cursor appear above a specific native window + * Called from QSymbianControl and QApplication::restoreOverrideCursor + * + * Window server is needed for this, so there is no equivalent when using + * the sprite workaround. + */ +void qt_symbian_setWindowCursor(const QCursor &cursor, const CCoeControl* wid) +{ + //find the window for this control + while (!wid->OwnsWindow()) { + wid = wid->Parent(); + if (!wid) + return; + } + RWindowTreeNode *node = wid->DrawableWindow(); + qt_symbian_setWindowGroupCursor(cursor, *node); +} + +/* + * Makes the specified cursor appear everywhere. + * Called from QApplication::setOverrideCursor + */ +void qt_symbian_setGlobalCursor(const QCursor &cursor) +{ +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS + if (S60->brokenPointerCursors) { + qt_symbian_set_pointer_sprite(cursor); + } else +#endif + { + //because of the internals of window server, we need to force the cursor + //to be set in all child windows too, otherwise when the cursor is over + //the child window it may show a widget cursor or arrow cursor instead, + //depending on construction order. + QListIterator<WId> iter(QWidgetPrivate::mapper->uniqueKeys()); + while(iter.hasNext()) + { + CCoeControl *ctrl = iter.next(); + if(ctrl->OwnsWindow()) { + RWindowTreeNode *node = ctrl->DrawableWindow(); + qt_symbian_setWindowGroupCursor(cursor, *node); + } + } + } +} QT_END_NAMESPACE #endif // QT_NO_CURSOR |