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Diffstat (limited to 'src/gui/kernel/qdnd_s60.cpp')
-rw-r--r--src/gui/kernel/qdnd_s60.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/kernel/qdnd_s60.cpp b/src/gui/kernel/qdnd_s60.cpp
index 07b196e..c7656b0 100644
--- a/src/gui/kernel/qdnd_s60.cpp
+++ b/src/gui/kernel/qdnd_s60.cpp
@@ -94,8 +94,8 @@ class QShapedPixmapWidget
public:
QShapedPixmapWidget(RWsSession aWsSession,RWindowTreeNode* aNode)
{
- sprite = RWsSprite(aWsSession);
- cursorSprite.iBitmap = 0;
+ sprite = RWsSprite(aWsSession);
+ cursorSprite.iBitmap = 0;
cursorSprite.iMaskBitmap = 0;
cursorSprite.iInvertMask = EFalse;
cursorSprite.iOffset = TPoint(0,0);
@@ -127,7 +127,7 @@ public:
//### heaplock centralized.
QImage temp = pm.toImage();
QSize size = pm.size();
- temp.bits();
+ temp.bits();
CFbsBitmap *curbm = q_check_ptr(new CFbsBitmap()); // CBase derived object needs check on new
curbm->Create(TSize(size.width(),size.height()),EColor16MA);
curbm->LockHeap(ETrue);
@@ -188,7 +188,7 @@ bool QDragManager::eventFilter(QObject *o, QEvent *e)
switch(e->type()) {
case QEvent::MouseButtonPress:
{
- }
+ }
case QEvent::MouseMove:
{
if (!object) { //#### this should not happen
@@ -211,7 +211,7 @@ bool QDragManager::eventFilter(QObject *o, QEvent *e)
if (!cw)
return true;
TPoint windowPos = cw->effectiveWinId()->PositionRelativeToScreen();
- qt_symbian_dnd_deco->sprite.SetPosition(TPoint(me->globalX()- windowPos.iX,me->globalY()- windowPos.iY));
+ qt_symbian_dnd_deco->sprite.SetPosition(TPoint(me->globalX()- windowPos.iX,me->globalY()- windowPos.iY));
while (cw && !cw->acceptDrops() && !cw->isWindow())
cw = cw->parentWidget();
@@ -318,7 +318,7 @@ Qt::DropAction QDragManager::drag(QDrag *o)
object->d_func()->target = 0;
TPoint windowPos = source()->effectiveWinId()->PositionRelativeToScreen();
qt_symbian_dnd_deco->sprite.SetPosition(TPoint(QCursor::pos().x()- windowPos.iX ,QCursor::pos().y() - windowPos.iY));
-
+
QPoint hotspot = drag_object->hotSpot();
qt_symbian_dnd_deco->cursorSprite.iOffset = TPoint(- hotspot.x(),- hotspot.y());
qt_symbian_dnd_deco->sprite.UpdateMember(0,qt_symbian_dnd_deco->cursorSprite);