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-rw-r--r--src/gui/kernel/qgesturemanager.cpp41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/gui/kernel/qgesturemanager.cpp b/src/gui/kernel/qgesturemanager.cpp
index 6dd8127..8dd2db7 100644
--- a/src/gui/kernel/qgesturemanager.cpp
+++ b/src/gui/kernel/qgesturemanager.cpp
@@ -239,52 +239,53 @@ bool QGestureManager::filterEventThroughContexts(const QMultiMap<QObject *,
// TODO: sort contexts by the gesture type and check if one of the contexts
// is already active.
- bool ret = false;
+ bool consumeEventHint = false;
// filter the event through recognizers
typedef QMultiMap<QObject *, Qt::GestureType>::const_iterator ContextIterator;
- for (ContextIterator cit = contexts.begin(), ce = contexts.end(); cit != ce; ++cit) {
- Qt::GestureType gestureType = cit.value();
+ ContextIterator contextEnd = contexts.end();
+ for (ContextIterator context = contexts.begin(); context != contextEnd; ++context) {
+ Qt::GestureType gestureType = context.value();
QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator
- rit = m_recognizers.lowerBound(gestureType),
- re = m_recognizers.upperBound(gestureType);
- for (; rit != re; ++rit) {
- QGestureRecognizer *recognizer = rit.value();
- QObject *target = cit.key();
+ typeToRecognizerIterator = m_recognizers.lowerBound(gestureType),
+ typeToRecognizerEnd = m_recognizers.upperBound(gestureType);
+ for (; typeToRecognizerIterator != typeToRecognizerEnd; ++typeToRecognizerIterator) {
+ QGestureRecognizer *recognizer = typeToRecognizerIterator.value();
+ QObject *target = context.key();
QGesture *state = getState(target, recognizer, gestureType);
if (!state)
continue;
- QGestureRecognizer::Result result = recognizer->recognize(state, target, event);
- QGestureRecognizer::Result type = result & QGestureRecognizer::ResultState_Mask;
- result &= QGestureRecognizer::ResultHint_Mask;
- if (type == QGestureRecognizer::TriggerGesture) {
+ QGestureRecognizer::Result recognizerResult = recognizer->recognize(state, target, event);
+ QGestureRecognizer::Result recognizerState = recognizerResult & QGestureRecognizer::ResultState_Mask;
+ QGestureRecognizer::Result resultHint = recognizerResult & QGestureRecognizer::ResultHint_Mask;
+ if (recognizerState == QGestureRecognizer::TriggerGesture) {
DEBUG() << "QGestureManager:Recognizer: gesture triggered: " << state;
triggeredGestures << state;
- } else if (type == QGestureRecognizer::FinishGesture) {
+ } else if (recognizerState == QGestureRecognizer::FinishGesture) {
DEBUG() << "QGestureManager:Recognizer: gesture finished: " << state;
finishedGestures << state;
- } else if (type == QGestureRecognizer::MayBeGesture) {
+ } else if (recognizerState == QGestureRecognizer::MayBeGesture) {
DEBUG() << "QGestureManager:Recognizer: maybe gesture: " << state;
newMaybeGestures << state;
- } else if (type == QGestureRecognizer::CancelGesture) {
+ } else if (recognizerState == QGestureRecognizer::CancelGesture) {
DEBUG() << "QGestureManager:Recognizer: not gesture: " << state;
notGestures << state;
- } else if (type == QGestureRecognizer::Ignore) {
+ } else if (recognizerState == QGestureRecognizer::Ignore) {
DEBUG() << "QGestureManager:Recognizer: ignored the event: " << state;
} else {
DEBUG() << "QGestureManager:Recognizer: hm, lets assume the recognizer"
<< "ignored the event: " << state;
}
- if (result & QGestureRecognizer::ConsumeEventHint) {
+ if (resultHint & QGestureRecognizer::ConsumeEventHint) {
DEBUG() << "QGestureManager: we were asked to consume the event: "
<< state;
- ret = true;
+ consumeEventHint = true;
}
}
}
if (triggeredGestures.isEmpty() && finishedGestures.isEmpty()
&& newMaybeGestures.isEmpty() && notGestures.isEmpty())
- return ret;
+ return consumeEventHint;
QSet<QGesture *> startedGestures = triggeredGestures - m_activeGestures;
triggeredGestures &= m_activeGestures;
@@ -381,7 +382,7 @@ bool QGestureManager::filterEventThroughContexts(const QMultiMap<QObject *,
recycle(gesture);
m_gestureTargets.remove(gesture);
}
- return ret;
+ return consumeEventHint;
}
// Cancel all gestures of children of the widget that original is associated with