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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgesturestandardrecognizers_p.h"
+#include "qgesture_p.h"
+#include "qgesturerecognizer_p.h"
+
+// #define GESTURE_RECOGNIZER_DEBUG
+#ifndef GESTURE_RECOGNIZER_DEBUG
+# define DEBUG if (0) qDebug
+#else
+# define DEBUG qDebug
+#endif
+
+QT_BEGIN_NAMESPACE
+
+QString qt_getStandardGestureTypeName(Qt::GestureType gestureType)
+{
+ switch (gestureType) {
+ case Qt::TapGesture:
+ return QLatin1String("__QTapGesture");
+ case Qt::DoubleTapGesture:
+ return QLatin1String("__QDoubleTapGesture");
+ case Qt::TrippleTapGesture:
+ return QLatin1String("__QTrippleTapGesture");
+ case Qt::TapAndHoldGesture:
+ return QLatin1String("__QTapAndHoldGesture");
+ case Qt::PanGesture:
+ return QLatin1String("__QPanGesture");
+ case Qt::PinchGesture:
+ return QLatin1String("__QPinchGesture");
+ case Qt::UnknownGesture:
+ break;
+ }
+ qFatal("QGestureRecognizer::gestureType: got an unhandled gesture type.");
+ return QLatin1String("__unknown_gesture");
+}
+
+//
+// QGestureRecognizerPan
+//
+
+QGestureRecognizerPan::QGestureRecognizerPan(QObject *parent)
+ : QGestureRecognizer(QString(), parent),
+ mousePressed(false), gestureState(Qt::NoGesture),
+ lastDirection(Qt::NoDirection), currentDirection(Qt::NoDirection)
+{
+ Q_D(QGestureRecognizer);
+ d->gestureType = Qt::PanGesture;
+}
+
+QGestureRecognizer::Result QGestureRecognizerPan::filterEvent(const QEvent *event)
+{
+ if (event->type() == QEvent::MouseButtonPress) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if (currentDirection != Qt::NoDirection) {
+ DEBUG() << "Pan: MouseButtonPress: fail. another press during pan";
+ reset();
+ return QGestureRecognizer::NotGesture;
+ }
+ if (ev->button() != Qt::LeftButton) {
+ return QGestureRecognizer::NotGesture;
+ }
+ DEBUG() << "Pan: MouseButtonPress: maybe gesture started";
+ mousePressed = true;
+ pressedPos = lastPos = currentPos = ev->pos();
+ return QGestureRecognizer::MaybeGesture;
+ } else if (event->type() == QEvent::MouseButtonRelease) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if (mousePressed && currentDirection != Qt::NoDirection
+ && ev->button() == Qt::LeftButton) {
+ DEBUG() << "Pan: MouseButtonRelease: pan detected";
+ gestureState = Qt::GestureFinished;
+ currentPos = ev->pos();
+ internalReset();
+ return QGestureRecognizer::GestureFinished;
+ }
+ DEBUG() << "Pan: MouseButtonRelease: some weird release detected, ignoring";
+ reset();
+ return QGestureRecognizer::NotGesture;
+ } else if (event->type() == QEvent::MouseMove) {
+ if (!mousePressed)
+ return QGestureRecognizer::NotGesture;
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ lastPos = currentPos;
+ currentPos = ev->pos();
+ Qt::DirectionType newDirection =
+ simpleRecognizer.addPosition(ev->pos()).direction;
+ DEBUG() << "Pan: MouseMove: simplerecognizer result = " << newDirection;
+ QGestureRecognizer::Result result = QGestureRecognizer::NotGesture;
+ if (currentDirection == Qt::NoDirection) {
+ if (newDirection == Qt::NoDirection) {
+ result = QGestureRecognizer::MaybeGesture;
+ } else {
+ result = QGestureRecognizer::GestureStarted;
+ gestureState = Qt::GestureStarted;
+ }
+ } else {
+ result = QGestureRecognizer::GestureStarted;
+ gestureState = Qt::GestureUpdated;
+ }
+ if (newDirection != Qt::NoDirection) {
+ if (currentDirection != newDirection)
+ lastDirection = currentDirection;
+ currentDirection = newDirection;
+ }
+ return result;
+ }
+ return QGestureRecognizer::Ignore;
+}
+
+QGesture* QGestureRecognizerPan::getGesture()
+{
+ if (currentDirection == Qt::NoDirection)
+ return 0;
+ QPanningGesturePrivate *d = gesture.d_func();
+ d->startPos = pressedPos;
+ d->lastPos = lastPos;
+ d->pos = currentPos;
+ d->hotSpot = pressedPos;
+ d->state = gestureState;
+ d->lastDirection = lastDirection;
+ d->direction = currentDirection;
+
+ return &gesture;
+}
+
+void QGestureRecognizerPan::reset()
+{
+ mousePressed = false;
+ lastDirection = Qt::NoDirection;
+ currentDirection = Qt::NoDirection;
+ gestureState = Qt::NoGesture;
+ diagonalRecognizer.reset();
+ simpleRecognizer.reset();
+}
+
+void QGestureRecognizerPan::internalReset()
+{
+ mousePressed = false;
+ diagonalRecognizer.reset();
+ simpleRecognizer.reset();
+}
+
+
+//
+// QDoubleTapGestureRecognizer
+//
+QDoubleTapGestureRecognizer::QDoubleTapGestureRecognizer(QObject *parent)
+ : QGestureRecognizer(QString(), parent),
+ gesture(0, qt_getStandardGestureTypeName(Qt::DoubleTapGesture))
+{
+ Q_D(QGestureRecognizer);
+ d->gestureType = Qt::DoubleTapGesture;
+}
+
+QGestureRecognizer::Result QDoubleTapGestureRecognizer::filterEvent(const QEvent *event)
+{
+ if (event->type() == QEvent::MouseButtonPress) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if (pressedPosition.isNull()) {
+ pressedPosition = ev->pos();
+ return QGestureRecognizer::MaybeGesture;
+ } else if ((pressedPosition - ev->pos()).manhattanLength() < 10) {
+ return QGestureRecognizer::GestureFinished;
+ }
+ return QGestureRecognizer::NotGesture;
+ } else if (event->type() == QEvent::MouseButtonRelease) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if (!pressedPosition.isNull() && (pressedPosition - ev->pos()).manhattanLength() < 10)
+ return QGestureRecognizer::MaybeGesture;
+ return QGestureRecognizer::NotGesture;
+ } else if (event->type() == QEvent::MouseButtonDblClick) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ pressedPosition = ev->pos();
+ return QGestureRecognizer::GestureFinished;
+ }
+ return QGestureRecognizer::NotGesture;
+}
+
+QGesture* QDoubleTapGestureRecognizer::getGesture()
+{
+ QGesturePrivate *d = gesture.d_func();
+ d->startPos = pressedPosition;
+ d->lastPos = pressedPosition;
+ d->pos = pressedPosition;
+ d->hotSpot = pressedPosition;
+ d->state = Qt::GestureFinished;
+ return &gesture;
+}
+
+void QDoubleTapGestureRecognizer::reset()
+{
+ pressedPosition = QPoint();
+}
+
+//
+// QTapAndHoldGestureRecognizer
+//
+const int QTapAndHoldGestureRecognizer::iterationCount = 40;
+const int QTapAndHoldGestureRecognizer::iterationTimeout = 50;
+
+QTapAndHoldGestureRecognizer::QTapAndHoldGestureRecognizer(QObject *parent)
+ : QGestureRecognizer(QString(), parent),
+ gesture(0, qt_getStandardGestureTypeName(Qt::TapAndHoldGesture)),
+ iteration(0)
+{
+ Q_D(QGestureRecognizer);
+ d->gestureType = Qt::TapAndHoldGesture;
+}
+
+QGestureRecognizer::Result QTapAndHoldGestureRecognizer::filterEvent(const QEvent *event)
+{
+ if (event->type() == QEvent::MouseButtonPress) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if (timer.isActive())
+ timer.stop();
+ timer.start(QTapAndHoldGestureRecognizer::iterationTimeout, this);
+ pressedPosition = ev->pos();
+ return QGestureRecognizer::MaybeGesture;
+ } else if (event->type() == QEvent::MouseMove) {
+ const QMouseEvent *ev = static_cast<const QMouseEvent*>(event);
+ if ((pressedPosition - ev->pos()).manhattanLength() < 15)
+ return QGestureRecognizer::GestureStarted;
+ else
+ return QGestureRecognizer::NotGesture;
+ } else if (event->type() == QEvent::MouseButtonRelease) {
+ timer.stop();
+ return QGestureRecognizer::NotGesture;
+ }
+ return QGestureRecognizer::Ignore;
+}
+
+void QTapAndHoldGestureRecognizer::timerEvent(QTimerEvent *event)
+{
+ if (event->timerId() != timer.timerId())
+ return;
+ if (iteration == QTapAndHoldGestureRecognizer::iterationCount) {
+ timer.stop();
+ emit stateChanged(QGestureRecognizer::GestureFinished);
+ } else {
+ emit stateChanged(QGestureRecognizer::GestureStarted);
+ }
+ ++iteration;
+}
+
+QGesture* QTapAndHoldGestureRecognizer::getGesture()
+{
+ QGesturePrivate *d = gesture.d_func();
+ d->startPos = pressedPosition;
+ d->lastPos = pressedPosition;
+ d->pos = pressedPosition;
+ d->hotSpot = pressedPosition;
+ if (iteration >= QTapAndHoldGestureRecognizer::iterationCount)
+ d->state = Qt::GestureFinished;
+ else
+ d->state = iteration == 0 ? Qt::GestureStarted : Qt::GestureUpdated;
+ return &gesture;
+}
+
+void QTapAndHoldGestureRecognizer::reset()
+{
+ pressedPosition = QPoint();
+ timer.stop();
+ iteration = 0;
+}
+
+QT_END_NAMESPACE