diff options
Diffstat (limited to 'src/gui/kernel/qstandardgestures.cpp')
-rw-r--r-- | src/gui/kernel/qstandardgestures.cpp | 63 |
1 files changed, 40 insertions, 23 deletions
diff --git a/src/gui/kernel/qstandardgestures.cpp b/src/gui/kernel/qstandardgestures.cpp index 8a3e89e..62d8a53 100644 --- a/src/gui/kernel/qstandardgestures.cpp +++ b/src/gui/kernel/qstandardgestures.cpp @@ -45,6 +45,7 @@ #include "qevent.h" #include "qwidget.h" #include "qabstractscrollarea.h" +#include <qgraphicssceneevent.h> #include "qdebug.h" #ifndef QT_NO_GESTURES @@ -509,49 +510,65 @@ QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object, if (object == state && event->type() == QEvent::Timer) { q->killTimer(d->timerId); d->timerId = 0; - return QGestureRecognizer::Ignore | QGestureRecognizer::ConsumeEventHint; + return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint; } const QTouchEvent *ev = static_cast<const QTouchEvent *>(event); - - QGestureRecognizer::Result result = QGestureRecognizer::CancelGesture; + const QMouseEvent *me = static_cast<const QMouseEvent *>(event); + const QGraphicsSceneMouseEvent *gsme = static_cast<const QGraphicsSceneMouseEvent *>(event); enum { TimerInterval = 2000 }; enum { TapRadius = 40 }; switch (event->type()) { + case QEvent::GraphicsSceneMousePress: + d->position = gsme->screenPos(); + q->setHotSpot(d->position); + if (d->timerId) + q->killTimer(d->timerId); + d->timerId = q->startTimer(TimerInterval); + return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout + case QEvent::MouseButtonPress: + d->position = me->globalPos(); + q->setHotSpot(d->position); + if (d->timerId) + q->killTimer(d->timerId); + d->timerId = q->startTimer(TimerInterval); + return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout case QEvent::TouchBegin: - d->position = ev->touchPoints().at(0).pos(); + d->position = ev->touchPoints().at(0).startScreenPos(); + q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(TimerInterval); - q->setHotSpot(ev->touchPoints().at(0).startScreenPos()); - result = QGestureRecognizer::TriggerGesture; - break; + return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout + case QEvent::GraphicsSceneMouseRelease: + case QEvent::MouseButtonRelease: case QEvent::TouchEnd: - if (d->timerId) - result = QGestureRecognizer::CancelGesture; - else - result = QGestureRecognizer::FinishGesture; - break; + return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state case QEvent::TouchUpdate: - if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) { + if (d->timerId && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p = ev->touchPoints().at(0); QPoint delta = p.pos().toPoint() - p.startPos().toPoint(); if (delta.manhattanLength() <= TapRadius) - result = QGestureRecognizer::TriggerGesture; + return QGestureRecognizer::MayBeGesture; } - break; - case QEvent::MouseButtonPress: - case QEvent::MouseMove: - case QEvent::MouseButtonRelease: - result = QGestureRecognizer::Ignore; - break; + return QGestureRecognizer::CancelGesture; + case QEvent::MouseMove: { + QPoint delta = me->globalPos() - d->position.toPoint(); + if (d->timerId && delta.manhattanLength() <= TapRadius) + return QGestureRecognizer::MayBeGesture; + return QGestureRecognizer::CancelGesture; + } + case QEvent::GraphicsSceneMouseMove: { + QPoint delta = gsme->screenPos() - d->position.toPoint(); + if (d->timerId && delta.manhattanLength() <= TapRadius) + return QGestureRecognizer::MayBeGesture; + return QGestureRecognizer::CancelGesture; + } default: - result = QGestureRecognizer::Ignore; - break; + return QGestureRecognizer::Ignore; } - return result; } void QTapAndHoldGestureRecognizer::reset(QGesture *state) |