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-rw-r--r--src/gui/kernel/qwidget.cpp37
1 files changed, 12 insertions, 25 deletions
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 9f5f18d..9f0d2a4 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -183,6 +183,7 @@ QWidgetPrivate::QWidgetPrivate(int version) :
,inDirtyList(0)
,isScrolled(0)
,isMoved(0)
+ ,usesDoubleBufferedGLContext(0)
#ifdef Q_WS_WIN
,noPaintOnScreen(0)
#endif
@@ -2132,6 +2133,10 @@ QWidget *QWidget::find(WId id)
If a widget is non-native (alien) and winId() is invoked on it, that widget
will be provided a native handle.
+ On Mac OS X, the type returned depends on which framework Qt was linked
+ against. If Qt is using Carbon, the {WId} is actually an HIViewRef. If Qt
+ is using Cocoa, {WId} is a pointer to an NSView.
+
\note We recommend that you do not store this value as it is likely to
change at run-time.
@@ -4714,10 +4719,13 @@ void QWidget::render(QPaintDevice *target, const QPoint &targetOffset,
if (redirected) {
target = redirected;
offset -= redirectionOffset;
- if (!inRenderWithPainter) { // Clip handled by shared painter (in qpainter.cpp).
- const QRegion redirectedSystemClip = redirected->paintEngine()->systemClip();
- if (!redirectedSystemClip.isEmpty())
- paintRegion &= redirectedSystemClip.translated(-offset);
+ }
+
+ if (!inRenderWithPainter) { // Clip handled by shared painter (in qpainter.cpp).
+ if (QPaintEngine *targetEngine = target->paintEngine()) {
+ const QRegion targetSystemClip = targetEngine->systemClip();
+ if (!targetSystemClip.isEmpty())
+ paintRegion &= targetSystemClip.translated(-offset);
}
}
@@ -9792,27 +9800,6 @@ void QWidget::setAttribute(Qt::WidgetAttribute attribute, bool on)
QEvent e(QEvent::MouseTrackingChange);
QApplication::sendEvent(this, &e);
break; }
-#if !defined(QT_NO_DIRECT3D) && defined(Q_WS_WIN)
- case Qt::WA_MSWindowsUseDirect3D:
- if (!qApp->testAttribute(Qt::AA_MSWindowsUseDirect3DByDefault)) {
- if (on) {
- if (!d->extra)
- d->createExtra();
- d->extra->had_auto_fill_bg = d->extra->autoFillBackground;
- d->extra->had_no_system_bg = testAttribute(Qt::WA_NoSystemBackground);
- d->extra->had_paint_on_screen = testAttribute(Qt::WA_PaintOnScreen);
- // enforce the opaque widget state D3D needs
- d->extra->autoFillBackground = true;
- setAttribute(Qt::WA_PaintOnScreen);
- setAttribute(Qt::WA_NoSystemBackground);
- } else if (d->extra) {
- d->extra->autoFillBackground = d->extra->had_auto_fill_bg;
- setAttribute(Qt::WA_PaintOnScreen, d->extra->had_paint_on_screen);
- setAttribute(Qt::WA_NoSystemBackground, d->extra->had_no_system_bg);
- }
- }
- break;
-#endif
case Qt::WA_NativeWindow: {
QInputContext *ic = 0;
if (on && !internalWinId() && testAttribute(Qt::WA_InputMethodEnabled) && hasFocus()) {