diff options
Diffstat (limited to 'src/gui/kernel')
-rw-r--r-- | src/gui/kernel/qapplication_s60.cpp | 29 | ||||
-rw-r--r-- | src/gui/kernel/qsound_s60.cpp | 94 |
2 files changed, 78 insertions, 45 deletions
diff --git a/src/gui/kernel/qapplication_s60.cpp b/src/gui/kernel/qapplication_s60.cpp index 30bf99a..1b0659a 100644 --- a/src/gui/kernel/qapplication_s60.cpp +++ b/src/gui/kernel/qapplication_s60.cpp @@ -836,7 +836,7 @@ void QSymbianControl::Draw(const TRect& controlRect) const if (qwidget->d_func()->isOpaque) gc.SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha); gc.BitBlt(controlRect.iTl, bitmap, backingStoreRect); - } + } } else { surface->flush(qwidget, QRegion(qt_TRect2QRect(backingStoreRect)), QPoint()); } @@ -910,9 +910,9 @@ void QSymbianControl::FocusChanged(TDrawNow /* aDrawNow */) CEikStatusPane* statusPane = S60->statusPane(); CEikButtonGroupContainer* buttonGroup = S60->buttonGroupContainer(); bool isFullscreen = qwidget->windowState() & Qt::WindowFullScreen; - if (statusPane && (statusPane->IsVisible() == isFullscreen)) + if (statusPane && (bool)statusPane->IsVisible() == isFullscreen) statusPane->MakeVisible(!isFullscreen); - if (buttonGroup && (buttonGroup->IsVisible() == isFullscreen)) + if (buttonGroup && (bool)buttonGroup->IsVisible() == isFullscreen) buttonGroup->MakeVisible(!isFullscreen); #endif } else if (QApplication::activeWindow() == qwidget->window()) { @@ -925,6 +925,12 @@ void QSymbianControl::HandleResourceChange(int resourceType) { switch (resourceType) { case KInternalStatusPaneChange: + if (qwidget->isFullScreen()) { + SetExtentToWholeScreen(); + } else if (qwidget->isMaximized()) { + TRect r = static_cast<CEikAppUi*>(S60->appUi())->ClientRect(); + SetExtent(r.iTl, r.Size()); + } qwidget->d_func()->setWindowIcon_sys(true); break; case KUidValueCoeFontChangeEvent: @@ -1046,8 +1052,17 @@ void qt_init(QApplicationPrivate * /* priv */, int) // After this construction, CEikonEnv will be available from CEikonEnv::Static(). // (much like our qApp). CEikonEnv* coe = new CEikonEnv; - QT_TRAP_THROWING(coe->ConstructAppFromCommandLineL(factory,*commandLine)); + //not using QT_TRAP_THROWING, because coe owns the cleanupstack so it can't be pushed there. + if(err == KErrNone) + TRAP(err, coe->ConstructAppFromCommandLineL(factory,*commandLine)); delete commandLine; + if(err != KErrNone) { + qWarning() << "qt_init: Eikon application construct failed (" + << err + << "), maybe missing resource file on S60 3.1?"; + delete coe; + qt_symbian_throwIfError(err); + } S60->s60InstalledTrapHandler = User::SetTrapHandler(origTrapHandler); @@ -1080,9 +1095,9 @@ void qt_init(QApplicationPrivate * /* priv */, int) // enable focus events - used to re-enable mouse after focus changed between mouse and non mouse app, // and for dimming behind modal windows - S60->windowGroup().EnableFocusChangeEvents(); + S60->windowGroup().EnableFocusChangeEvents(); - //Check if mouse interaction is supported (either EMouse=1 in the HAL, or EMachineUID is one of the phones known to support this) + //Check if mouse interaction is supported (either EMouse=1 in the HAL, or EMachineUID is one of the phones known to support this) const TInt KMachineUidSamsungI8510 = 0x2000C51E; // HAL::Get(HALData::EPen, TInt& result) may set 'result' to 1 on some 3.1 systems (e.g. N95). // But we know that S60 systems below 5.0 did not support touch. @@ -1560,7 +1575,7 @@ int QApplicationPrivate::symbianProcessWsEvent(const TWsEvent *event) } #endif break; - default: + default: break; } diff --git a/src/gui/kernel/qsound_s60.cpp b/src/gui/kernel/qsound_s60.cpp index 352580e..e4b7cec 100644 --- a/src/gui/kernel/qsound_s60.cpp +++ b/src/gui/kernel/qsound_s60.cpp @@ -60,13 +60,13 @@ class QAuServerS60; class QAuBucketS60 : public QAuBucket, public MMdaAudioPlayerCallback { public: - QAuBucketS60( QAuServerS60 *server, QSound *sound); + QAuBucketS60(QAuServerS60 *server, QSound *sound); ~QAuBucketS60(); void play(); void stop(); - inline QSound* sound() const { return m_sound; } + inline QSound *sound() const { return m_sound; } public: // from MMdaAudioPlayerCallback void MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration); @@ -77,88 +77,106 @@ private: QAuServerS60 *m_server; bool m_prepared; bool m_playCalled; - CMdaAudioPlayerUtility* m_playUtility; + CMdaAudioPlayerUtility *m_playUtility; }; class QAuServerS60 : public QAuServer { public: - QAuServerS60( QObject* parent ); + QAuServerS60(QObject *parent); - void init( QSound* s ) + void init(QSound *s) { - QAuBucketS60 *bucket = new QAuBucketS60( this, s ); - setBucket( s, bucket ); + QAuBucketS60 *bucket = new QAuBucketS60(this, s); + setBucket(s, bucket); } - void play( QSound* s ) + void play(QSound *s) { - bucket( s )->play(); + bucket(s)->play(); } - void stop( QSound* s ) + void stop(QSound *s) { - bucket( s )->stop(); + bucket(s)->stop(); } bool okay() { return true; } + void play(const QString& filename); + protected: - void playCompleted(QAuBucketS60* bucket, int error) - { - QSound *sound = bucket->sound(); - if(!error) { - // We need to handle repeats by ourselves, since with Symbian API we don't - // know how many loops have been played when user asks it - if( decLoop( sound ) ) { - play( sound ); - } - } else { - // We don't have a way to inform about errors -> just decrement loops - // in order that QSound::isFinished will return true; - while(decLoop(sound)) {} - } - } + void playCompleted(QAuBucketS60 *bucket, int error); protected: - QAuBucketS60* bucket( QSound *s ) + QAuBucketS60 *bucket(QSound *s) { - return (QAuBucketS60*)QAuServer::bucket( s ); + return (QAuBucketS60 *)QAuServer::bucket( s ); } friend class QAuBucketS60; + // static QSound::play(filename) cannot be stopped, meaning that playCompleted + // will get always called and QSound gets removed form this list. + QList<QSound *> staticPlayingSounds; }; -QAuServerS60::QAuServerS60(QObject* parent) : +QAuServerS60::QAuServerS60(QObject *parent) : QAuServer(parent) { setObjectName(QLatin1String("QAuServerS60")); } +void QAuServerS60::play(const QString& filename) +{ + QSound *s = new QSound(filename); + staticPlayingSounds.append(s); + play(s); +} + +void QAuServerS60::playCompleted(QAuBucketS60 *bucket, int error) +{ + QSound *sound = bucket->sound(); + if (!error) { + // We need to handle repeats by ourselves, since with Symbian API we don't + // know how many loops have been played when user asks it + if (decLoop(sound)) { + play(sound); + } else { + if (staticPlayingSounds.removeAll(sound)) + delete sound; + } + } else { + // We don't have a way to inform about errors -> just decrement loops + // in order that QSound::isFinished will return true; + while (decLoop(sound)) {} + if (staticPlayingSounds.removeAll(sound)) + delete sound; + } +} -QAuServer* qt_new_audio_server() +QAuServer *qt_new_audio_server() { return new QAuServerS60(qApp); } -QAuBucketS60::QAuBucketS60( QAuServerS60 *server, QSound *sound ) - : m_sound( sound ), m_server( server ), m_prepared(false), m_playCalled(false) +QAuBucketS60::QAuBucketS60(QAuServerS60 *server, QSound *sound) + : m_sound(sound), m_server(server), m_prepared(false), m_playCalled(false) { - QString filepath = QFileInfo( m_sound->fileName() ).absoluteFilePath(); + QString filepath = QFileInfo(m_sound->fileName()).absoluteFilePath(); filepath = QDir::toNativeSeparators(filepath); TPtrC filepathPtr(qt_QString2TPtrC(filepath)); TRAPD(err, m_playUtility = CMdaAudioPlayerUtility::NewL(*this); m_playUtility->OpenFileL(filepathPtr)); - if(err){ + if (err) { m_server->playCompleted(this, err); } } void QAuBucketS60::play() { - if(m_prepared) { + if (m_prepared) { // OpenFileL call is completed we can start playing immediately m_playUtility->Play(); } else { @@ -180,11 +198,11 @@ void QAuBucketS60::MapcPlayComplete(TInt aError) void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/) { - if(aError) { + if (aError) { m_server->playCompleted(this, aError); } else { m_prepared = true; - if(m_playCalled){ + if (m_playCalled){ play(); } } @@ -192,7 +210,7 @@ void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds QAuBucketS60::~QAuBucketS60() { - if(m_playUtility){ + if (m_playUtility){ m_playUtility->Stop(); m_playUtility->Close(); } |