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-rw-r--r--src/gui/math3d/qmatrix4x4.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
index 7950494..837bd51 100644
--- a/src/gui/math3d/qmatrix4x4.cpp
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -102,8 +102,6 @@ QMatrix4x4::QMatrix4x4(const qreal *values)
\sa optimize()
*/
-#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
-
/*!
\fn QMatrix4x4::QMatrix4x4(const QGenericMatrix<N, M, qreal>& matrix)
@@ -112,7 +110,7 @@ QMatrix4x4::QMatrix4x4(const qreal *values)
the remaining elements are filled with elements from the identity
matrix.
- \sa toGenericMatrix(), qGenericMatrixToMatrix4x4()
+ \sa toGenericMatrix()
*/
/*!
@@ -122,34 +120,32 @@ QMatrix4x4::QMatrix4x4(const qreal *values)
top-most M rows of this 4x4 matrix. If N or M is greater than 4,
then the remaining elements are filled with elements from the
identity matrix.
-
- \sa qGenericMatrixFromMatrix4x4()
*/
-#endif
-
/*!
\fn QMatrix4x4 qGenericMatrixToMatrix4x4(const QGenericMatrix<N, M, qreal>& matrix)
\relates QMatrix4x4
+ \obsolete
Returns a 4x4 matrix constructed from the left-most 4 columns and
top-most 4 rows of \a matrix. If \a matrix has less than 4 columns
or rows, the remaining elements are filled with elements from the
identity matrix.
- \sa qGenericMatrixFromMatrix4x4()
+ \sa QMatrix4x4(const QGenericMatrix &)
*/
/*!
\fn QGenericMatrix<N, M, qreal> qGenericMatrixFromMatrix4x4(const QMatrix4x4& matrix)
\relates QMatrix4x4
+ \obsolete
Returns a NxM generic matrix constructed from the left-most N columns
and top-most M rows of \a matrix. If N or M is greater than 4,
then the remaining elements are filled with elements from the
identity matrix.
- \sa qGenericMatrixToMatrix4x4(), QMatrix4x4::toGenericMatrix()
+ \sa QMatrix4x4::toGenericMatrix()
*/
/*!