diff options
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 62 | ||||
-rw-r--r-- | src/gui/math3d/qmatrix4x4.h | 5 | ||||
-rw-r--r-- | src/gui/math3d/qquaternion.cpp | 9 | ||||
-rw-r--r-- | src/gui/math3d/qquaternion.h | 3 | ||||
-rw-r--r-- | src/gui/math3d/qvector2d.cpp | 9 | ||||
-rw-r--r-- | src/gui/math3d/qvector2d.h | 3 | ||||
-rw-r--r-- | src/gui/math3d/qvector3d.cpp | 9 | ||||
-rw-r--r-- | src/gui/math3d/qvector3d.h | 2 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.cpp | 9 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.h | 2 |
10 files changed, 106 insertions, 7 deletions
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index 8fc439b..36ffcbe 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -41,6 +41,7 @@ #include "qmatrix4x4.h" #include <QtCore/qmath.h> +#include <QtCore/qvariant.h> #include <QtGui/qmatrix.h> #include <QtGui/qtransform.h> @@ -1438,18 +1439,59 @@ QMatrix QMatrix4x4::toAffine() const qreal(m[3][0]), qreal(m[3][1])); } +static const qreal inv_dist_to_plane = 1. / 1024.; + /*! Returns the conventional Qt 2D transformation matrix that - corresponds to this matrix. It is assumed that this matrix - only contains 2D transformation elements. + corresponds to this matrix. + + If \a distanceToPlane is non-zero, it indicates a projection + factor to use to adjust for the z co-ordinate. The default + value of 1024 corresponds to the projection factor used + by QTransform::rotate() for the x and y axes. + + If \a distToPlane is zero, then the returned QTransform + is formed by simply dropping the third row and third column + of the QMatrix4x4. This is suitable for implementing + orthographic projections where the z co-ordinate should + be dropped rather than projected. \sa toAffine() */ -QTransform QMatrix4x4::toTransform() const +QTransform QMatrix4x4::toTransform(qreal distanceToPlane) const { - return QTransform(qreal(m[0][0]), qreal(m[0][1]), qreal(m[0][3]), - qreal(m[1][0]), qreal(m[1][1]), qreal(m[1][3]), - qreal(m[3][0]), qreal(m[3][1]), qreal(m[3][3])); + if (distanceToPlane == 1024.0f) { + // Optimize the common case with constants. + return QTransform(qreal(m[0][0]), qreal(m[0][1]), + qreal(m[0][3]) - qreal(m[0][2]) * + inv_dist_to_plane, + qreal(m[1][0]), qreal(m[1][1]), + qreal(m[1][3]) - qreal(m[1][2]) * + inv_dist_to_plane, + qreal(m[3][0]), qreal(m[3][1]), + qreal(m[3][3]) - qreal(m[3][2]) * + inv_dist_to_plane); + } else if (distanceToPlane != 0.0f) { + // The following projection matrix is pre-multiplied with "matrix": + // | 1 0 0 0 | + // | 0 1 0 0 | + // | 0 0 1 0 | + // | 0 0 d 1 | + // where d = -1 / distanceToPlane. After projection, row 3 and + // column 3 are dropped to form the final QTransform. + qreal d = 1.0f / distanceToPlane; + return QTransform(qreal(m[0][0]), qreal(m[0][1]), + qreal(m[0][3]) - qreal(m[0][2]) * d, + qreal(m[1][0]), qreal(m[1][1]), + qreal(m[1][3]) - qreal(m[1][2]) * d, + qreal(m[3][0]), qreal(m[3][1]), + qreal(m[3][3]) - qreal(m[3][2]) * d); + } else { + // Orthographic projection: drop row 3 and column 3. + return QTransform(qreal(m[0][0]), qreal(m[0][1]), qreal(m[0][3]), + qreal(m[1][0]), qreal(m[1][1]), qreal(m[1][3]), + qreal(m[3][0]), qreal(m[3][1]), qreal(m[3][3])); + } } /*! @@ -1776,6 +1818,14 @@ void QMatrix4x4::inferSpecialType() flagBits = Scale; } +/*! + Returns the matrix as a QVariant. +*/ +QMatrix4x4::operator QVariant() const +{ + return QVariant(QVariant::Matrix4x4, this); +} + #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug dbg, const QMatrix4x4 &m) diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h index b02608d..10e628b 100644 --- a/src/gui/math3d/qmatrix4x4.h +++ b/src/gui/math3d/qmatrix4x4.h @@ -58,6 +58,7 @@ QT_MODULE(Gui) class QMatrix; class QTransform; +class QVariant; class Q_GUI_EXPORT QMatrix4x4 { @@ -158,7 +159,7 @@ public: void toValueArray(qreal *values) const; QMatrix toAffine() const; - QTransform toTransform() const; + QTransform toTransform(qreal distanceToPlane = 1024.0f) const; QPoint map(const QPoint& point) const; QPointF map(const QPointF& point) const; @@ -182,6 +183,8 @@ public: void inferSpecialType(); + operator QVariant() const; + #ifndef QT_NO_DEBUG_STREAM friend Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QMatrix4x4 &m); #endif diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp index b2c598f..f279388 100644 --- a/src/gui/math3d/qquaternion.cpp +++ b/src/gui/math3d/qquaternion.cpp @@ -41,6 +41,7 @@ #include "qquaternion.h" #include <QtCore/qmath.h> +#include <QtCore/qvariant.h> #include <QtCore/qdebug.h> QT_BEGIN_NAMESPACE @@ -560,6 +561,14 @@ QQuaternion QQuaternion::nlerp return (q1 * (1.0f - t) + q2b * t).normalized(); } +/*! + Returns the quaternion as a QVariant. +*/ +QQuaternion::operator QVariant() const +{ + return QVariant(QVariant::Quaternion, this); +} + #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug dbg, const QQuaternion &q) diff --git a/src/gui/math3d/qquaternion.h b/src/gui/math3d/qquaternion.h index a2fb29f..af60b61 100644 --- a/src/gui/math3d/qquaternion.h +++ b/src/gui/math3d/qquaternion.h @@ -54,6 +54,7 @@ QT_MODULE(Gui) #ifndef QT_NO_QUATERNION class QMatrix4x4; +class QVariant; class Q_GUI_EXPORT QQuaternion { @@ -118,6 +119,8 @@ public: QVector4D toVector4D() const; #endif + operator QVariant() const; + #ifndef QT_NO_VECTOR3D static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle); #endif diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp index 1662020..35c86a1 100644 --- a/src/gui/math3d/qvector2d.cpp +++ b/src/gui/math3d/qvector2d.cpp @@ -43,6 +43,7 @@ #include "qvector3d.h" #include "qvector4d.h" #include <QtCore/qdebug.h> +#include <QtCore/qvariant.h> #include <QtCore/qmath.h> QT_BEGIN_NAMESPACE @@ -402,6 +403,14 @@ QVector4D QVector2D::toVector4D() const \sa toPoint(), toVector3D() */ +/*! + Returns the 2D vector as a QVariant. +*/ +QVector2D::operator QVariant() const +{ + return QVariant(QVariant::Vector2D, this); +} + #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug dbg, const QVector2D &vector) diff --git a/src/gui/math3d/qvector2d.h b/src/gui/math3d/qvector2d.h index 93052f6..d9727e2 100644 --- a/src/gui/math3d/qvector2d.h +++ b/src/gui/math3d/qvector2d.h @@ -53,6 +53,7 @@ QT_MODULE(Gui) class QVector3D; class QVector4D; +class QVariant; #ifndef QT_NO_VECTOR2D @@ -114,6 +115,8 @@ public: QPoint toPoint() const; QPointF toPointF() const; + operator QVariant() const; + private: float xp, yp; diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp index 0e3f4e1..5c96979 100644 --- a/src/gui/math3d/qvector3d.cpp +++ b/src/gui/math3d/qvector3d.cpp @@ -43,6 +43,7 @@ #include "qvector2d.h" #include "qvector4d.h" #include <QtCore/qmath.h> +#include <QtCore/qvariant.h> #include <QtCore/qdebug.h> QT_BEGIN_NAMESPACE @@ -530,6 +531,14 @@ QVector4D QVector3D::toVector4D() const */ /*! + Returns the 3D vector as a QVariant. +*/ +QVector3D::operator QVariant() const +{ + return QVariant(QVariant::Vector3D, this); +} + +/*! Returns the length of the vector from the origin. \sa lengthSquared(), normalized() diff --git a/src/gui/math3d/qvector3d.h b/src/gui/math3d/qvector3d.h index 36292d2..d1370fb 100644 --- a/src/gui/math3d/qvector3d.h +++ b/src/gui/math3d/qvector3d.h @@ -127,6 +127,8 @@ public: QPoint toPoint() const; QPointF toPointF() const; + operator QVariant() const; + private: float xp, yp, zp; diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp index a2efff7..11eb4c4 100644 --- a/src/gui/math3d/qvector4d.cpp +++ b/src/gui/math3d/qvector4d.cpp @@ -43,6 +43,7 @@ #include "qvector3d.h" #include "qvector2d.h" #include <QtCore/qdebug.h> +#include <QtCore/qvariant.h> #include <QtCore/qmath.h> QT_BEGIN_NAMESPACE @@ -500,6 +501,14 @@ QVector3D QVector4D::toVector3DAffine() const \sa toPoint(), toVector2D() */ +/*! + Returns the 4D vector as a QVariant. +*/ +QVector4D::operator QVariant() const +{ + return QVariant(QVariant::Vector4D, this); +} + #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug dbg, const QVector4D &vector) diff --git a/src/gui/math3d/qvector4d.h b/src/gui/math3d/qvector4d.h index 42db45b..69ccd30 100644 --- a/src/gui/math3d/qvector4d.h +++ b/src/gui/math3d/qvector4d.h @@ -124,6 +124,8 @@ public: QPoint toPoint() const; QPointF toPointF() const; + operator QVariant() const; + private: float xp, yp, zp, wp; |