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-rw-r--r--src/gui/math3d/qvector3d.cpp6
-rw-r--r--src/gui/math3d/qvector4d.cpp6
2 files changed, 8 insertions, 4 deletions
diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp
index 881f47c..c1f5a3e 100644
--- a/src/gui/math3d/qvector3d.cpp
+++ b/src/gui/math3d/qvector3d.cpp
@@ -513,7 +513,8 @@ QVector4D QVector3D::toVector4D() const
/*!
\fn QPoint QVector3D::toPoint() const
- Returns the QPoint form of this 3D vector.
+ Returns the QPoint form of this 3D vector. The z coordinate
+ is dropped.
\sa toPointF(), toVector2D()
*/
@@ -521,7 +522,8 @@ QVector4D QVector3D::toVector4D() const
/*!
\fn QPointF QVector3D::toPointF() const
- Returns the QPointF form of this 3D vector.
+ Returns the QPointF form of this 3D vector. The z coordinate
+ is dropped.
\sa toPoint(), toVector2D()
*/
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp
index 1a84db6..ae03bc7 100644
--- a/src/gui/math3d/qvector4d.cpp
+++ b/src/gui/math3d/qvector4d.cpp
@@ -484,7 +484,8 @@ QVector3D QVector4D::toVector3DAffine() const
/*!
\fn QPoint QVector4D::toPoint() const
- Returns the QPoint form of this 4D vector.
+ Returns the QPoint form of this 4D vector. The z and w coordinates
+ are dropped.
\sa toPointF(), toVector2D()
*/
@@ -492,7 +493,8 @@ QVector3D QVector4D::toVector3DAffine() const
/*!
\fn QPointF QVector4D::toPointF() const
- Returns the QPointF form of this 4D vector.
+ Returns the QPointF form of this 4D vector. The z and w coordinates
+ are dropped.
\sa toPoint(), toVector2D()
*/