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-rw-r--r--src/gui/painting/qdrawhelper.cpp111
1 files changed, 56 insertions, 55 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 41602a1..b9f439e 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -565,8 +565,8 @@ const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *, const
int image_width = data->texture.width;
int image_height = data->texture.height;
- const qreal cx = x + 0.5;
- const qreal cy = y + 0.5;
+ const qreal cx = x + qreal(0.5);
+ const qreal cy = y + qreal(0.5);
const uint *end = buffer + length;
uint *b = buffer;
@@ -670,8 +670,8 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
int image_width = data->texture.width;
int image_height = data->texture.height;
- const qreal cx = x + 0.5;
- const qreal cy = y + 0.5;
+ const qreal cx = x + qreal(0.5);
+ const qreal cy = y + qreal(0.5);
const uint *end = buffer + length;
uint *b = buffer;
@@ -747,8 +747,8 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
while (b < end) {
const qreal iw = fw == 0 ? 1 : 1 / fw;
- const qreal px = fx * iw - 0.5;
- const qreal py = fy * iw - 0.5;
+ const qreal px = fx * iw - qreal(0.5);
+ const qreal py = fy * iw - qreal(0.5);
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -927,7 +927,7 @@ static const SourceFetchProc sourceFetch[NBlendTypes][QImage::NImageFormats] = {
static inline uint qt_gradient_pixel(const QGradientData *data, qreal pos)
{
- int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + 0.5);
+ int ipos = int(pos * (GRADIENT_STOPTABLE_SIZE - 1) + qreal(0.5));
// calculate the actual offset.
if (ipos < 0 || ipos >= GRADIENT_STOPTABLE_SIZE) {
@@ -1008,8 +1008,8 @@ static const uint * QT_FASTCALL fetchLinearGradient(uint *buffer, const Operator
if (op->linear.l == 0) {
t = inc = 0;
} else {
- rx = data->m21 * (y + 0.5) + data->m11 * (x + 0.5) + data->dx;
- ry = data->m22 * (y + 0.5) + data->m12 * (x + 0.5) + data->dy;
+ rx = data->m21 * (y + qreal(0.5)) + data->m11 * (x + qreal(0.5)) + data->dx;
+ ry = data->m22 * (y + qreal(0.5)) + data->m12 * (x + qreal(0.5)) + data->dy;
t = op->linear.dx*rx + op->linear.dy*ry + op->linear.off;
inc = op->linear.dx * data->m11 + op->linear.dy * data->m12;
affine = !data->m13 && !data->m23;
@@ -1045,7 +1045,7 @@ static const uint * QT_FASTCALL fetchLinearGradient(uint *buffer, const Operator
}
}
} else { // fall back to float math here as well
- qreal rw = data->m23 * (y + 0.5) + data->m13 * (x + 0.5) + data->m33;
+ qreal rw = data->m23 * (y + qreal(0.5)) + data->m13 * (x + qreal(0.5)) + data->m33;
while (buffer < end) {
qreal x = rx/rw;
qreal y = ry/rw;
@@ -1092,10 +1092,10 @@ static const uint * QT_FASTCALL fetchRadialGradient(uint *buffer, const Operator
int y, int x, int length)
{
const uint *b = buffer;
- qreal rx = data->m21 * (y + 0.5)
- + data->dx + data->m11 * (x + 0.5);
- qreal ry = data->m22 * (y + 0.5)
- + data->dy + data->m12 * (x + 0.5);
+ qreal rx = data->m21 * (y + qreal(0.5))
+ + data->dx + data->m11 * (x + qreal(0.5));
+ qreal ry = data->m22 * (y + qreal(0.5))
+ + data->dy + data->m12 * (x + qreal(0.5));
bool affine = !data->m13 && !data->m23;
//qreal r = data->gradient.radial.radius;
@@ -1141,8 +1141,8 @@ static const uint * QT_FASTCALL fetchRadialGradient(uint *buffer, const Operator
++buffer;
}
} else {
- qreal rw = data->m23 * (y + 0.5)
- + data->m33 + data->m13 * (x + 0.5);
+ qreal rw = data->m23 * (y + qreal(0.5))
+ + data->m33 + data->m13 * (x + qreal(0.5));
if (!rw)
rw = 1;
while (buffer < end) {
@@ -1171,10 +1171,10 @@ static const uint * QT_FASTCALL fetchConicalGradient(uint *buffer, const Operato
int y, int x, int length)
{
const uint *b = buffer;
- qreal rx = data->m21 * (y + 0.5)
- + data->dx + data->m11 * (x + 0.5);
- qreal ry = data->m22 * (y + 0.5)
- + data->dy + data->m12 * (x + 0.5);
+ qreal rx = data->m21 * (y + qreal(0.5))
+ + data->dx + data->m11 * (x + qreal(0.5));
+ qreal ry = data->m22 * (y + qreal(0.5))
+ + data->dy + data->m12 * (x + qreal(0.5));
bool affine = !data->m13 && !data->m23;
const uint *end = buffer + length;
@@ -1182,25 +1182,25 @@ static const uint * QT_FASTCALL fetchConicalGradient(uint *buffer, const Operato
rx -= data->gradient.conical.center.x;
ry -= data->gradient.conical.center.y;
while (buffer < end) {
- qreal angle = atan2(ry, rx) + data->gradient.conical.angle;
+ qreal angle = qAtan2(ry, rx) + data->gradient.conical.angle;
- *buffer = qt_gradient_pixel(&data->gradient, 1 - angle / (2*Q_PI));
+ *buffer = qt_gradient_pixel(&data->gradient, 1 - angle / Q_2PI);
rx += data->m11;
ry += data->m12;
++buffer;
}
} else {
- qreal rw = data->m23 * (y + 0.5)
- + data->m33 + data->m13 * (x + 0.5);
+ qreal rw = data->m23 * (y + qreal(0.5))
+ + data->m33 + data->m13 * (x + qreal(0.5));
if (!rw)
rw = 1;
while (buffer < end) {
- qreal angle = atan2(ry/rw - data->gradient.conical.center.x,
+ qreal angle = qAtan2(ry/rw - data->gradient.conical.center.x,
rx/rw - data->gradient.conical.center.y)
+ data->gradient.conical.angle;
- *buffer = qt_gradient_pixel(&data->gradient, 1. - angle / (2*Q_PI));
+ *buffer = qt_gradient_pixel(&data->gradient, qreal(1.) - angle / Q_2PI);
rx += data->m11;
ry += data->m12;
@@ -5168,8 +5168,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale) - half_point;
@@ -5243,8 +5243,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -5258,8 +5258,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
uint *b = buffer;
while (b < end) {
const qreal iw = w == 0 ? 1 : 1 / w;
- const qreal px = x * iw - 0.5;
- const qreal py = y * iw - 0.5;
+ const qreal px = x * iw - qreal(0.5);
+ const qreal py = y * iw - qreal(0.5);
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -5670,8 +5670,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale) - half_point;
@@ -5753,8 +5753,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -5768,8 +5768,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
uint *b = buffer;
while (b < end) {
const qreal iw = w == 0 ? 1 : 1 / w;
- const qreal px = x * iw - 0.5;
- const qreal py = y * iw - 0.5;
+ const qreal px = x * iw - qreal(0.5);
+ const qreal py = y * iw - qreal(0.5);
int x1 = int(px) - (px < 0);
int x2 = x1 + 1;
@@ -5861,8 +5861,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *s
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale);
@@ -5909,8 +5909,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *s
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -6261,8 +6261,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QS
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
int x = int((data->m21 * cy
+ data->m11 * cx + data->dx) * fixed_scale);
@@ -6313,8 +6313,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QS
uint *target = ((uint *)t) + spans->x;
uint *image_bits = (uint *)data->texture.imageData;
- const qreal cx = spans->x + 0.5;
- const qreal cy = spans->y + 0.5;
+ const qreal cx = spans->x + qreal(0.5);
+ const qreal cy = spans->y + qreal(0.5);
qreal x = data->m21 * cy + data->m11 * cx + data->dx;
qreal y = data->m22 * cy + data->m12 * cx + data->dy;
@@ -6998,7 +6998,7 @@ static void qt_gradient_quint32(int count, const QSpan *spans, void *userData)
*/
const int gss = GRADIENT_STOPTABLE_SIZE - 1;
int yinc = int((linear.dy * data->m22 * gss) * FIXPT_SIZE);
- int off = int((((linear.dy * (data->m22 * 0.5 + data->dy) + linear.off) * gss) * FIXPT_SIZE));
+ int off = int((((linear.dy * (data->m22 * qreal(0.5) + data->dy) + linear.off) * gss) * FIXPT_SIZE));
while (count--) {
int y = spans->y;
@@ -7046,7 +7046,7 @@ static void qt_gradient_quint16(int count, const QSpan *spans, void *userData)
*/
const int gss = GRADIENT_STOPTABLE_SIZE - 1;
int yinc = int((linear.dy * data->m22 * gss) * FIXPT_SIZE);
- int off = int((((linear.dy * (data->m22 * 0.5 + data->dy) + linear.off) * gss) * FIXPT_SIZE));
+ int off = int((((linear.dy * (data->m22 * qreal(0.5) + data->dy) + linear.off) * gss) * FIXPT_SIZE));
uint oldColor = data->solid.color;
while (count--) {
@@ -7125,13 +7125,13 @@ void qt_build_pow_tables() {
#ifdef Q_WS_MAC
// decided by testing a few things on an iMac, should probably get this from the
// system...
- smoothing = 2.0;
+ smoothing = qreal(2.0);
#endif
#ifdef Q_WS_WIN
int winSmooth;
if (SystemParametersInfo(0x200C /* SPI_GETFONTSMOOTHINGCONTRAST */, 0, &winSmooth, 0))
- smoothing = winSmooth / 1000.0;
+ smoothing = winSmooth / qreal(1000.0);
#endif
#ifdef Q_WS_X11
@@ -7141,18 +7141,19 @@ void qt_build_pow_tables() {
qt_pow_rgb_invgamma[i] = uchar(i);
}
#else
+ const qreal inv_255 = 1 / qreal(255.0);
for (int i=0; i<256; ++i) {
- qt_pow_rgb_gamma[i] = uchar(qRound(pow(i / qreal(255.0), smoothing) * 255));
- qt_pow_rgb_invgamma[i] = uchar(qRound(pow(i / qreal(255.), 1 / smoothing) * 255));
+ qt_pow_rgb_gamma[i] = uchar(qRound(qPow(i * inv_255, smoothing) * 255));
+ qt_pow_rgb_invgamma[i] = uchar(qRound(qPow(i * inv_255, 1 / smoothing) * 255));
}
#endif
#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
- const qreal gray_gamma = 2.31;
+ const qreal gray_gamma = qreal(2.31);
for (int i=0; i<256; ++i)
- qt_pow_gamma[i] = uint(qRound(pow(i / qreal(255.), gray_gamma) * 2047));
+ qt_pow_gamma[i] = uint(qRound(qPow(i / qreal(255.), gray_gamma) * 2047));
for (int i=0; i<2048; ++i)
- qt_pow_invgamma[i] = uchar(qRound(pow(i / 2047.0, 1 / gray_gamma) * 255));
+ qt_pow_invgamma[i] = uchar(qRound(qPow(i / qreal(2047.0), 1 / gray_gamma) * 255));
#endif
}