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Diffstat (limited to 'src/gui/painting/qpaintengineex.cpp')
-rw-r--r-- | src/gui/painting/qpaintengineex.cpp | 804 |
1 files changed, 804 insertions, 0 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp new file mode 100644 index 0000000..8eaad60 --- /dev/null +++ b/src/gui/painting/qpaintengineex.cpp @@ -0,0 +1,804 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpaintengineex_p.h" +#include "qpainter_p.h" +#include "qstroker_p.h" +#include <private/qpainterpath_p.h> + +#include <qvarlengtharray.h> +#include <qdebug.h> + + +QT_BEGIN_NAMESPACE + +/******************************************************************************* + * + * class QVectorPath + * + */ + +const QRealRect &QVectorPath::controlPointRect() const +{ + if (m_hints & ControlPointRect) + return m_cp_rect; + + if (m_count == 0) { + m_cp_rect.x1 = m_cp_rect.x2 = m_cp_rect.y1 = m_cp_rect.y2 = 0; + m_hints |= ControlPointRect; + return m_cp_rect; + } + Q_ASSERT(m_points && m_count > 0); + + const qreal *pts = m_points; + m_cp_rect.x1 = m_cp_rect.x2 = *pts; + ++pts; + m_cp_rect.y1 = m_cp_rect.y2 = *pts; + ++pts; + + const qreal *epts = m_points + (m_count << 1); + while (pts < epts) { + qreal x = *pts; + if (x < m_cp_rect.x1) m_cp_rect.x1 = x; + else if (x > m_cp_rect.x2) m_cp_rect.x2 = x; + ++pts; + + qreal y = *pts; + if (y < m_cp_rect.y1) m_cp_rect.y1 = y; + else if (y > m_cp_rect.y2) m_cp_rect.y2 = y; + ++pts; + } + + m_hints |= ControlPointRect; + return m_cp_rect; +} + +const QVectorPath &qtVectorPathForPath(const QPainterPath &path) +{ + Q_ASSERT(path.d_func()); + return path.d_func()->vectorPath(); +} + +#ifndef QT_NO_DEBUG_STREAM +QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path) +{ + QRealRect vectorPathBounds = path.controlPointRect(); + QRectF rf(vectorPathBounds.x1, vectorPathBounds.y1, + vectorPathBounds.x2 - vectorPathBounds.x1, vectorPathBounds.y2 - vectorPathBounds.y1); + s << "QVectorPath(size:" << path.elementCount() + << " hints:" << hex << path.hints() + << rf << ")"; + return s; +} +#endif + +/******************************************************************************* + * + * class QPaintEngineExPrivate: + * + */ + + +struct StrokeHandler { + QDataBuffer<qreal> pts; + QDataBuffer<QPainterPath::ElementType> types; +}; + + +QPaintEngineExPrivate::QPaintEngineExPrivate() + : dasher(&stroker), + strokeHandler(0), + activeStroker(0), + strokerPen(Qt::NoPen) +{ +} + + +QPaintEngineExPrivate::~QPaintEngineExPrivate() +{ + delete strokeHandler; +} + + + +/******************************************************************************* + * + * class QPaintEngineEx: + * + */ + +static QPainterPath::ElementType qpaintengineex_ellipse_types[] = { + QPainterPath::MoveToElement, + QPainterPath::CurveToElement, + QPainterPath::CurveToDataElement, + QPainterPath::CurveToDataElement, + + QPainterPath::CurveToElement, + QPainterPath::CurveToDataElement, + QPainterPath::CurveToDataElement, + + QPainterPath::CurveToElement, + QPainterPath::CurveToDataElement, + QPainterPath::CurveToDataElement, + + QPainterPath::CurveToElement, + QPainterPath::CurveToDataElement, + QPainterPath::CurveToDataElement +}; + +static QPainterPath::ElementType qpaintengineex_line_types_16[] = { + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement, + QPainterPath::MoveToElement, QPainterPath::LineToElement +}; + +static QPainterPath::ElementType qpaintengineex_rect4_types_32[] = { + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 1 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 2 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 3 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 4 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 5 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 6 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 7 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 8 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 9 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 10 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 11 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 12 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 13 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 14 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 15 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 16 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 17 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 18 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 19 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 20 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 21 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 22 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 23 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 24 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 25 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 26 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 27 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 28 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 29 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 30 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 31 + QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 32 +}; + +static void qpaintengineex_moveTo(qreal x, qreal y, void *data) { + ((StrokeHandler *) data)->pts.add(x); + ((StrokeHandler *) data)->pts.add(y); + ((StrokeHandler *) data)->types.add(QPainterPath::MoveToElement); +} + +static void qpaintengineex_lineTo(qreal x, qreal y, void *data) { + ((StrokeHandler *) data)->pts.add(x); + ((StrokeHandler *) data)->pts.add(y); + ((StrokeHandler *) data)->types.add(QPainterPath::LineToElement); +} + +static void qpaintengineex_cubicTo(qreal c1x, qreal c1y, qreal c2x, qreal c2y, qreal ex, qreal ey, void *data) { + ((StrokeHandler *) data)->pts.add(c1x); + ((StrokeHandler *) data)->pts.add(c1y); + ((StrokeHandler *) data)->types.add(QPainterPath::CurveToElement); + + ((StrokeHandler *) data)->pts.add(c2x); + ((StrokeHandler *) data)->pts.add(c2y); + ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement); + + ((StrokeHandler *) data)->pts.add(ex); + ((StrokeHandler *) data)->pts.add(ey); + ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement); +} + +QPaintEngineEx::QPaintEngineEx(QPaintEngineExPrivate &data) + : QPaintEngine(data, AllFeatures) +{ + extended = true; +} + + +QPainterState *QPaintEngineEx::createState(QPainterState *orig) const +{ + if (!orig) + return new QPainterState; + return new QPainterState(orig); +} + +extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp + +void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) +{ +#ifdef QT_DEBUG_DRAW + qDebug() << "QPaintEngineEx::stroke()" << pen; +#endif + + Q_D(QPaintEngineEx); + + if (path.isEmpty()) + return; + + if (!d->strokeHandler) { + d->strokeHandler = new StrokeHandler; + d->stroker.setMoveToHook(qpaintengineex_moveTo); + d->stroker.setLineToHook(qpaintengineex_lineTo); + d->stroker.setCubicToHook(qpaintengineex_cubicTo); + } + + if (!qpen_fast_equals(pen, d->strokerPen)) { + d->strokerPen = pen; + d->stroker.setJoinStyle(pen.joinStyle()); + d->stroker.setCapStyle(pen.capStyle()); + d->stroker.setMiterLimit(pen.miterLimit()); + qreal penWidth = pen.widthF(); + if (penWidth == 0) + d->stroker.setStrokeWidth(1); + else + d->stroker.setStrokeWidth(penWidth); + + Qt::PenStyle style = pen.style(); + if (style == Qt::SolidLine) { + d->activeStroker = &d->stroker; + } else if (style == Qt::NoPen) { + d->activeStroker = 0; + } else { + // ### re-enable... +// if (pen.isCosmetic()) { +// d->dashStroker->setClipRect(d->deviceRect); +// } else { +// QRectF clipRect = s->matrix.inverted().mapRect(QRectF(d->deviceRect)); +// d->dashStroker->setClipRect(clipRect); +// } + d->dasher.setDashPattern(pen.dashPattern()); + d->dasher.setDashOffset(pen.dashOffset()); + d->activeStroker = &d->dasher; + } + } + + if (!d->activeStroker) { + return; + } + + const QPainterPath::ElementType *types = path.elements(); + const qreal *points = path.points(); + int pointCount = path.elementCount(); + + const qreal *lastPoint = points + (pointCount<<1); + + d->activeStroker->begin(d->strokeHandler); + d->strokeHandler->types.reset(); + d->strokeHandler->pts.reset(); + + // Some engines might decide to optimize for the non-shape hint later on... + uint flags = QVectorPath::WindingFill; + if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin) + flags |= QVectorPath::CurvedShapeHint; + + // ### Perspective Xforms are currently not supported... + qreal txscale = 1; + if (!(pen.isCosmetic() || (qt_scaleForTransform(state()->matrix, &txscale) && txscale != 1))) { + // We include cosmetic pens in this case to avoid having to + // change the current transform. Normal transformed, + // non-cosmetic pens will be transformed as part of fill + // later, so they are also covered here.. + if (types) { + while (points < lastPoint) { + switch (*types) { + case QPainterPath::MoveToElement: + d->activeStroker->moveTo(points[0], points[1]); + points += 2; + ++types; + break; + case QPainterPath::LineToElement: + d->activeStroker->lineTo(points[0], points[1]); + points += 2; + ++types; + break; + case QPainterPath::CurveToElement: + d->activeStroker->cubicTo(points[0], points[1], + points[2], points[3], + points[4], points[5]); + points += 6; + types += 3; + flags |= QVectorPath::CurvedShapeHint; + break; + default: + break; + } + } + if (path.hasImplicitClose()) + d->activeStroker->lineTo(path.points()[0], path.points()[1]); + + } else { + d->activeStroker->moveTo(points[0], points[1]); + points += 2; + ++types; + while (points < lastPoint) { + d->activeStroker->lineTo(points[0], points[1]); + points += 2; + ++types; + } + if (path.hasImplicitClose()) + d->activeStroker->lineTo(path.points()[0], path.points()[1]); + } + d->activeStroker->end(); + + if (!d->strokeHandler->types.size()) // an empty path... + return; + + QVectorPath strokePath(d->strokeHandler->pts.data(), + d->strokeHandler->types.size(), + d->strokeHandler->types.data(), + QVectorPath::WindingFill); + fill(strokePath, pen.brush()); + } else { + const qreal strokeWidth = d->stroker.strokeWidth(); + d->stroker.setStrokeWidth(strokeWidth * txscale); + // For cosmetic pens we need a bit of trickery... We to process xform the input points + if (types) { + while (points < lastPoint) { + switch (*types) { + case QPainterPath::MoveToElement: { + QPointF pt = (*(QPointF *) points) * state()->matrix; + d->activeStroker->moveTo(pt.x(), pt.y()); + points += 2; + ++types; + break; + } + case QPainterPath::LineToElement: { + QPointF pt = (*(QPointF *) points) * state()->matrix; + d->activeStroker->lineTo(pt.x(), pt.y()); + points += 2; + ++types; + break; + } + case QPainterPath::CurveToElement: { + QPointF c1 = ((QPointF *) points)[0] * state()->matrix; + QPointF c2 = ((QPointF *) points)[1] * state()->matrix; + QPointF e = ((QPointF *) points)[2] * state()->matrix; + d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y()); + points += 6; + types += 3; + flags |= QVectorPath::CurvedShapeHint; + break; + } + default: + break; + } + } + if (path.hasImplicitClose()) { + QPointF pt = * ((QPointF *) path.points()) * state()->matrix; + d->activeStroker->lineTo(pt.x(), pt.y()); + } + + } else { + QPointF p = ((QPointF *)points)[0] * state()->matrix; + d->activeStroker->moveTo(p.x(), p.y()); + points += 2; + ++types; + while (points < lastPoint) { + QPointF p = ((QPointF *)points)[0] * state()->matrix; + d->activeStroker->lineTo(p.x(), p.y()); + points += 2; + ++types; + } + if (path.hasImplicitClose()) + d->activeStroker->lineTo(p.x(), p.y()); + } + + d->activeStroker->end(); + d->stroker.setStrokeWidth(strokeWidth); + QVectorPath strokePath(d->strokeHandler->pts.data(), + d->strokeHandler->types.size(), + d->strokeHandler->types.data(), + QVectorPath::WindingFill); + + QTransform xform = state()->matrix; + state()->matrix = QTransform(); + transformChanged(); + + QBrush brush = pen.brush(); + if (qbrush_style(brush) != Qt::SolidPattern) + brush.setTransform(brush.transform() * xform); + + fill(strokePath, brush); + + state()->matrix = xform; + transformChanged(); + } +} + +void QPaintEngineEx::draw(const QVectorPath &path) +{ + fill(path, state()->brush); + stroke(path, state()->pen); +} + + +void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op) +{ + qreal right = r.x() + r.width(); + qreal bottom = r.y() + r.height(); + qreal pts[] = { r.x(), r.y(), + right, r.y(), + right, bottom, + r.x(), bottom, + r.x(), r.y() }; + QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); + clip(vp, op); +} + +void QPaintEngineEx::clip(const QRegion ®ion, Qt::ClipOperation op) +{ + QVector<QRect> rects = region.rects(); + if (rects.size() <= 32) { + qreal pts[2*32*4]; + int pos = 0; + for (QVector<QRect>::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) { + qreal x1 = i->x(); + qreal y1 = i->y(); + qreal x2 = i->x() + i->width(); + qreal y2 = i->y() + i->height(); + + pts[pos++] = x1; + pts[pos++] = y1; + + pts[pos++] = x2; + pts[pos++] = y1; + + pts[pos++] = x2; + pts[pos++] = y2; + + pts[pos++] = x1; + pts[pos++] = y2; + } + QVectorPath vp(pts, rects.size() * 4, qpaintengineex_rect4_types_32); + clip(vp, op); + } else { + QVarLengthArray<qreal> pts(rects.size() * 2 * 4); + QVarLengthArray<QPainterPath::ElementType> types(rects.size() * 4); + int ppos = 0; + int tpos = 0; + + for (QVector<QRect>::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) { + qreal x1 = i->x(); + qreal y1 = i->y(); + qreal x2 = i->x() + i->width(); + qreal y2 = i->y() + i->height(); + + pts[ppos++] = x1; + pts[ppos++] = y1; + + pts[ppos++] = x2; + pts[ppos++] = y1; + + pts[ppos++] = x2; + pts[ppos++] = y2; + + pts[ppos++] = x1; + pts[ppos++] = y2; + + types[tpos++] = QPainterPath::MoveToElement; + types[tpos++] = QPainterPath::LineToElement; + types[tpos++] = QPainterPath::LineToElement; + types[tpos++] = QPainterPath::LineToElement; + } + + QVectorPath vp(pts.data(), rects.size() * 4, types.data()); + clip(vp, op); + } + +} + +void QPaintEngineEx::clip(const QPainterPath &path, Qt::ClipOperation op) +{ + if (path.isEmpty()) { + QVectorPath vp(0, 0); + clip(vp, op); + } else { + clip(qtVectorPathForPath(path), op); + } +} + +void QPaintEngineEx::fillRect(const QRectF &r, const QBrush &brush) +{ + qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(), + r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() }; + QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint); + fill(vp, brush); +} + +void QPaintEngineEx::fillRect(const QRectF &r, const QColor &color) +{ + fillRect(r, QBrush(color)); +} + +void QPaintEngineEx::drawRects(const QRect *rects, int rectCount) +{ + for (int i=0; i<rectCount; ++i) { + const QRect &r = rects[i]; + // ### Is there a one off here? + qreal right = r.x() + r.width(); + qreal bottom = r.y() + r.height(); + qreal pts[] = { r.x(), r.y(), + right, r.y(), + right, bottom, + r.x(), bottom, + r.x(), r.y() }; + QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); + draw(vp); + } +} + +void QPaintEngineEx::drawRects(const QRectF *rects, int rectCount) +{ + for (int i=0; i<rectCount; ++i) { + const QRectF &r = rects[i]; + qreal right = r.x() + r.width(); + qreal bottom = r.y() + r.height(); + qreal pts[] = { r.x(), r.y(), + right, r.y(), + right, bottom, + r.x(), bottom, + r.x(), r.y() }; + QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); + draw(vp); + } +} + +void QPaintEngineEx::drawLines(const QLine *lines, int lineCount) +{ + int elementCount = lineCount << 1; + while (elementCount > 0) { + int count = qMin(elementCount, 32); + + qreal pts[64]; + int count2 = count<<1; +#ifdef Q_WS_MAC + for (int i=0; i<count2; i+=2) { + pts[i] = ((int *) lines)[i+1]; + pts[i+1] = ((int *) lines)[i]; + } +#else + for (int i=0; i<count2; ++i) + pts[i] = ((int *) lines)[i]; +#endif + + QVectorPath path(pts, count, qpaintengineex_line_types_16, QVectorPath::LinesHint); + stroke(path, state()->pen); + + elementCount -= 32; + lines += 16; + } +} + +void QPaintEngineEx::drawLines(const QLineF *lines, int lineCount) +{ + int elementCount = lineCount << 1; + while (elementCount > 0) { + int count = qMin(elementCount, 32); + + QVectorPath path((qreal *) lines, count, qpaintengineex_line_types_16, + QVectorPath::LinesHint); + stroke(path, state()->pen); + + elementCount -= 32; + lines += 16; + } +} + +void QPaintEngineEx::drawEllipse(const QRectF &r) +{ + qreal pts[26]; // QPointF[13] without constructors... + union { + qreal *ptr; + QPointF *points; + } x; + x.ptr = pts; + + int point_count = 0; + x.points[0] = qt_curves_for_arc(r, 0, -360, x.points + 1, &point_count); + QVectorPath vp((qreal *) pts, 13, qpaintengineex_ellipse_types, QVectorPath::EllipseHint); + draw(vp); +} + +void QPaintEngineEx::drawEllipse(const QRect &r) +{ + drawEllipse(QRectF(r)); +} + +void QPaintEngineEx::drawPath(const QPainterPath &path) +{ + if (!path.isEmpty()) + draw(qtVectorPathForPath(path)); +} + + +void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount) +{ + QPen pen = state()->pen; + if (pen.capStyle() == Qt::FlatCap) + pen.setCapStyle(Qt::SquareCap); + + if (pen.brush().isOpaque()) { + while (pointCount > 0) { + int count = qMin(pointCount, 16); + qreal pts[64]; + int oset = -1; + for (int i=0; i<count; ++i) { + pts[++oset] = points[i].x(); + pts[++oset] = points[i].y(); + pts[++oset] = points[i].x() + 0.001; + pts[++oset] = points[i].y(); + } + QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint); + stroke(path, pen); + pointCount -= 16; + points += 16; + } + } else { + for (int i=0; i<pointCount; ++i) { + qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() }; + QVectorPath path(pts, 2, 0); + stroke(path, pen); + } + } +} + +void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount) +{ + QPen pen = state()->pen; + if (pen.capStyle() == Qt::FlatCap) + pen.setCapStyle(Qt::SquareCap); + + if (pen.brush().isOpaque()) { + while (pointCount > 0) { + int count = qMin(pointCount, 16); + qreal pts[64]; + int oset = -1; + for (int i=0; i<count; ++i) { + pts[++oset] = points[i].x(); + pts[++oset] = points[i].y(); + pts[++oset] = points[i].x() + 0.001; + pts[++oset] = points[i].y(); + } + QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint); + stroke(path, pen); + pointCount -= 16; + points += 16; + } + } else { + for (int i=0; i<pointCount; ++i) { + qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() }; + QVectorPath path(pts, 2, 0); + stroke(path, pen); + } + } +} + + +void QPaintEngineEx::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) +{ + QVectorPath path((qreal *) points, pointCount, 0, QVectorPath::polygonFlags(mode)); + + if (mode == PolylineMode) + stroke(path, state()->pen); + else + draw(path); +} + +void QPaintEngineEx::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) +{ + int count = pointCount<<1; + QVarLengthArray<qreal> pts(count); + +#ifdef Q_WS_MAC + for (int i=0; i<count; i+=2) { + pts[i] = ((int *) points)[i+1]; + pts[i+1] = ((int *) points)[i]; + } +#else + for (int i=0; i<count; ++i) + pts[i] = ((int *) points)[i]; +#endif + + QVectorPath path(pts.data(), pointCount, 0, QVectorPath::polygonFlags(mode)); + + if (mode == PolylineMode) + stroke(path, state()->pen); + else + draw(path); + +} + +void QPaintEngineEx::drawPixmap(const QPointF &pos, const QPixmap &pm) +{ + drawPixmap(QRectF(pos, pm.size()), pm, pm.rect()); +} + +void QPaintEngineEx::drawImage(const QPointF &pos, const QImage &image) +{ + drawImage(QRectF(pos, image.size()), image, image.rect()); +} + +void QPaintEngineEx::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s) +{ + QBrush brush(state()->pen.color(), pixmap); + QTransform xform; + xform.translate(-s.x(), -s.y()); + brush.setTransform(xform); + + qreal pts[] = { r.x(), r.y(), + r.x() + r.width(), r.y(), + r.x() + r.width(), r.y() + r.height(), + r.x(), r.y() + r.height() }; + + QVectorPath path(pts, 4, 0, QVectorPath::RectangleHint); + fill(path, brush); +} + +void QPaintEngineEx::setState(QPainterState *s) +{ + QPaintEngine::state = s; +} + + +void QPaintEngineEx::updateState(const QPaintEngineState &) +{ + // do nothing... +} + +QT_END_NAMESPACE |