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-rw-r--r--src/gui/painting/qpaintengineex_p.h46
1 files changed, 25 insertions, 21 deletions
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index e2634a2..cf3aad7 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -55,10 +55,10 @@
#include <QtGui/qpaintengine.h>
-#include "qpaintengine_p.h"
-#include "qstroker_p.h"
-#include "qpainter_p.h"
-#include "qvectorpath_p.h"
+#include <private/qpaintengine_p.h>
+#include <private/qstroker_p.h>
+#include <private/qpainter_p.h>
+#include <private/qvectorpath_p.h>
QT_BEGIN_HEADER
@@ -139,29 +139,13 @@ public:
QDebug Q_GUI_EXPORT &operator<<(QDebug &, const QVectorPath &path);
#endif
-class Q_GUI_EXPORT QPaintEngineExPrivate : public QPaintEnginePrivate
-{
-public:
- QPaintEngineExPrivate();
- ~QPaintEngineExPrivate();
-
- QStroker stroker;
- QDashStroker dasher;
- StrokeHandler *strokeHandler;
- QStrokerOps *activeStroker;
- QPen strokerPen;
-
- QRect exDeviceRect;
-};
-
class QPixmapFilter;
class Q_GUI_EXPORT QPaintEngineEx : public QPaintEngine
{
Q_DECLARE_PRIVATE(QPaintEngineEx)
public:
- inline QPaintEngineEx()
- : QPaintEngine(*new QPaintEngineExPrivate, AllFeatures) { extended = true; }
+ QPaintEngineEx();
virtual QPainterState *createState(QPainterState *orig) const;
@@ -218,12 +202,32 @@ public:
inline QPainterState *state() { return static_cast<QPainterState *>(QPaintEngine::state); }
inline const QPainterState *state() const { return static_cast<const QPainterState *>(QPaintEngine::state); }
+ virtual void sync() {}
+
virtual QPixmapFilter *createPixmapFilter(int /*type*/) const { return 0; }
protected:
QPaintEngineEx(QPaintEngineExPrivate &data);
};
+class Q_GUI_EXPORT QPaintEngineExPrivate : public QPaintEnginePrivate
+{
+ Q_DECLARE_PUBLIC(QPaintEngineEx)
+public:
+ QPaintEngineExPrivate();
+ ~QPaintEngineExPrivate();
+
+ void replayClipOperations();
+ bool hasClipOperations() const;
+
+ QStroker stroker;
+ QDashStroker dasher;
+ StrokeHandler *strokeHandler;
+ QStrokerOps *activeStroker;
+ QPen strokerPen;
+
+ QRect exDeviceRect;
+};
inline uint QVectorPath::polygonFlags(QPaintEngine::PolygonDrawMode mode) {
switch (mode) {