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-rw-r--r--src/gui/painting/qpainter.cpp24
1 files changed, 19 insertions, 5 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index bf12c6b..270144b 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -38,6 +38,7 @@
** $QT_END_LICENSE$
**
****************************************************************************/
+
// QtCore
#include <qdebug.h>
#include <qmath.h>
@@ -1986,12 +1987,25 @@ QPaintEngine *QPainter::paintEngine() const
endNativePainting().
Note that only the states the underlying paint engine changes will be reset
- to their respective default states. If, for example, the OpenGL polygon
- mode is changed by the user inside a beginNativePaint()/endNativePainting()
- block, it will not be reset to the default state by endNativePainting().
+ to their respective default states. The states we reset may change from
+ release to release. The following states are currently reset in the OpenGL
+ 2 engine:
+
+ \list
+ \i blending is disabled
+ \i the depth, stencil and scissor tests are disabled
+ \i the active texture unit is reset to 0
+ \i the depth mask, depth function and the clear depth are reset to their
+ default values
+ \i the stencil mask, stencil operation and stencil function are reset to
+ their default values
+ \i the current color is reset to solid white
+ \endlist
- Here is an example that shows intermixing of painter commands
- and raw OpenGL commands:
+ If, for example, the OpenGL polygon mode is changed by the user inside a
+ beginNativePaint()/endNativePainting() block, it will not be reset to the
+ default state by endNativePainting(). Here is an example that shows
+ intermixing of painter commands and raw OpenGL commands:
\snippet doc/src/snippets/code/src_gui_painting_qpainter.cpp 21