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-rw-r--r--src/gui/painting/qpainter.cpp27
1 files changed, 20 insertions, 7 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 2502cc0..270144b 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -1987,12 +1987,25 @@ QPaintEngine *QPainter::paintEngine() const
endNativePainting().
Note that only the states the underlying paint engine changes will be reset
- to their respective default states. If, for example, the OpenGL polygon
- mode is changed by the user inside a beginNativePaint()/endNativePainting()
- block, it will not be reset to the default state by endNativePainting().
+ to their respective default states. The states we reset may change from
+ release to release. The following states are currently reset in the OpenGL
+ 2 engine:
- Here is an example that shows intermixing of painter commands
- and raw OpenGL commands:
+ \list
+ \i blending is disabled
+ \i the depth, stencil and scissor tests are disabled
+ \i the active texture unit is reset to 0
+ \i the depth mask, depth function and the clear depth are reset to their
+ default values
+ \i the stencil mask, stencil operation and stencil function are reset to
+ their default values
+ \i the current color is reset to solid white
+ \endlist
+
+ If, for example, the OpenGL polygon mode is changed by the user inside a
+ beginNativePaint()/endNativePainting() block, it will not be reset to the
+ default state by endNativePainting(). Here is an example that shows
+ intermixing of painter commands and raw OpenGL commands:
\snippet doc/src/snippets/code/src_gui_painting_qpainter.cpp 21
@@ -7510,7 +7523,7 @@ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset)
return widgetPrivate->redirected(offset);
}
- if (*globalRedirectionAtomic() == 0)
+ if (!globalRedirectionAtomic() || *globalRedirectionAtomic() == 0)
return 0;
QMutexLocker locker(globalRedirectionsMutex());
@@ -7530,7 +7543,7 @@ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset)
void qt_painter_removePaintDevice(QPaintDevice *dev)
{
- if (*globalRedirectionAtomic() == 0)
+ if (!globalRedirectionAtomic() || *globalRedirectionAtomic() == 0)
return;
QMutex *mutex = 0;