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-rw-r--r--src/gui/painting/qpainter.cpp38
1 files changed, 35 insertions, 3 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 31132d9..cde6a2d 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -7382,10 +7382,15 @@ struct QPaintDeviceRedirection
typedef QList<QPaintDeviceRedirection> QPaintDeviceRedirectionList;
Q_GLOBAL_STATIC(QPaintDeviceRedirectionList, globalRedirections)
Q_GLOBAL_STATIC(QMutex, globalRedirectionsMutex)
+Q_GLOBAL_STATIC(QAtomicInt, globalRedirectionAtomic)
/*!
\threadsafe
+ \obsolete
+
+ Please use QWidget::render() instead.
+
Redirects all paint commands for the given paint \a device, to the
\a replacement device. The optional point \a offset defines an
offset within the source device.
@@ -7395,9 +7400,10 @@ Q_GLOBAL_STATIC(QMutex, globalRedirectionsMutex)
device's painter (if any) before redirecting. Call
restoreRedirected() to restore the previous redirection.
- In general, you'll probably find that calling
- QPixmap::grabWidget() or QPixmap::grabWindow() is an easier
- solution.
+ \warning Making use of redirections in the QPainter API implies
+ that QPainter::begin() and QPaintDevice destructors need to hold
+ a mutex for a short period. This can impact performance. Use of
+ QWidget::render is strongly encouraged.
\sa redirected(), restoreRedirected()
*/
@@ -7429,14 +7435,24 @@ void QPainter::setRedirected(const QPaintDevice *device,
Q_ASSERT(redirections != 0);
*redirections += QPaintDeviceRedirection(device, rdev ? rdev : replacement, offset + roffset,
hadInternalWidgetRedirection ? redirections->size() - 1 : -1);
+ globalRedirectionAtomic()->ref();
}
/*!
\threadsafe
+ \obsolete
+
+ Using QWidget::render() obsoletes the use of this function.
+
Restores the previous redirection for the given \a device after a
call to setRedirected().
+ \warning Making use of redirections in the QPainter API implies
+ that QPainter::begin() and QPaintDevice destructors need to hold
+ a mutex for a short period. This can impact performance. Use of
+ QWidget::render is strongly encouraged.
+
\sa redirected()
*/
void QPainter::restoreRedirected(const QPaintDevice *device)
@@ -7447,6 +7463,7 @@ void QPainter::restoreRedirected(const QPaintDevice *device)
Q_ASSERT(redirections != 0);
for (int i = redirections->size()-1; i >= 0; --i) {
if (redirections->at(i) == device) {
+ globalRedirectionAtomic()->deref();
const int internalWidgetRedirectionIndex = redirections->at(i).internalWidgetRedirectionIndex;
redirections->removeAt(i);
// Restore the internal widget redirection, i.e. remove it from the global
@@ -7468,9 +7485,18 @@ void QPainter::restoreRedirected(const QPaintDevice *device)
/*!
\threadsafe
+ \obsolete
+
+ Using QWidget::render() obsoletes the use of this function.
+
Returns the replacement for given \a device. The optional out
parameter \a offset returns the offset within the replaced device.
+ \warning Making use of redirections in the QPainter API implies
+ that QPainter::begin() and QPaintDevice destructors need to hold
+ a mutex for a short period. This can impact performance. Use of
+ QWidget::render is strongly encouraged.
+
\sa setRedirected(), restoreRedirected()
*/
QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset)
@@ -7483,6 +7509,9 @@ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset)
return widgetPrivate->redirected(offset);
}
+ if (*globalRedirectionAtomic() == 0)
+ return 0;
+
QMutexLocker locker(globalRedirectionsMutex());
QPaintDeviceRedirectionList *redirections = globalRedirections();
Q_ASSERT(redirections != 0);
@@ -7500,6 +7529,9 @@ QPaintDevice *QPainter::redirected(const QPaintDevice *device, QPoint *offset)
void qt_painter_removePaintDevice(QPaintDevice *dev)
{
+ if (*globalRedirectionAtomic() == 0)
+ return;
+
QMutex *mutex = 0;
QT_TRY {
mutex = globalRedirectionsMutex();