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-rw-r--r--src/gui/painting/qpainter.cpp23
1 files changed, 17 insertions, 6 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 54e0aa3..e460b7b 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -5855,14 +5855,24 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
return;
}
+ if (d->extended->type() == QPaintEngine::OpenGL2 && !staticText_d->untransformedCoordinates) {
+ staticText_d->untransformedCoordinates = true;
+ staticText_d->needsRelayout = true;
+ } else if (d->extended->type() != QPaintEngine::OpenGL2 && staticText_d->untransformedCoordinates) {
+ staticText_d->untransformedCoordinates = false;
+ staticText_d->needsRelayout = true;
+ }
+
// Don't recalculate entire layout because of translation, rather add the dx and dy
// into the position to move each text item the correct distance.
- QPointF transformedPosition = topLeftPosition * d->state->matrix;
- QTransform matrix = d->state->matrix;
+ QPointF transformedPosition = topLeftPosition;
+ if (!staticText_d->untransformedCoordinates)
+ transformedPosition = transformedPosition * d->state->matrix;
+ QTransform oldMatrix;
// The translation has been applied to transformedPosition. Remove translation
// component from matrix.
- if (d->state->matrix.isTranslating()) {
+ if (d->state->matrix.isTranslating() && !staticText_d->untransformedCoordinates) {
qreal m11 = d->state->matrix.m11();
qreal m12 = d->state->matrix.m12();
qreal m13 = d->state->matrix.m13();
@@ -5871,6 +5881,7 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
qreal m23 = d->state->matrix.m23();
qreal m33 = d->state->matrix.m33();
+ oldMatrix = d->state->matrix;
d->state->matrix.setMatrix(m11, m12, m13,
m21, m22, m23,
0.0, 0.0, m33);
@@ -5879,7 +5890,7 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
// If the transform is not identical to the text transform,
// we have to relayout the text (for other transformations than plain translation)
bool staticTextNeedsReinit = staticText_d->needsRelayout;
- if (staticText_d->matrix != d->state->matrix) {
+ if (!staticText_d->untransformedCoordinates && staticText_d->matrix != d->state->matrix) {
staticText_d->matrix = d->state->matrix;
staticTextNeedsReinit = true;
}
@@ -5918,8 +5929,8 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
if (currentColor != oldPen.color())
setPen(oldPen);
- if (matrix.isTranslating())
- d->state->matrix = matrix;
+ if (!staticText_d->untransformedCoordinates && oldMatrix.isTranslating())
+ d->state->matrix = oldMatrix;
}
/*!