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-rw-r--r--src/gui/painting/qpainter.cpp92
1 files changed, 60 insertions, 32 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 48629d1..fc1863f 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -5886,7 +5886,12 @@ void QPainter::drawText(const QRectF &r, const QString &text, const QTextOption
Draws the text item \a ti at position \a p.
*/
-/*! \internal
+/*!
+ \fn void QPainter::drawTextItem(const QPointF &p, const QTextItem &ti)
+
+ \internal
+ \since 4.1
+
Draws the text item \a ti at position \a p.
This method ignores the painters background mode and
@@ -5899,34 +5904,57 @@ void QPainter::drawText(const QRectF &r, const QString &text, const QTextOption
ignored aswell. You'll need to pass in the correct flags to get
underlining and strikeout.
*/
-static QPainterPath generateWavyPath(qreal minWidth, qreal maxRadius, QPaintDevice *device)
+
+static QPixmap generateWavyPixmap(qreal maxRadius, const QPen &pen)
{
- extern int qt_defaultDpi();
+ const qreal radiusBase = qMax(qreal(1), maxRadius);
+
+ QString key = QLatin1String("WaveUnderline-");
+ key += pen.color().name();
+ key += QLatin1Char('-');
+ key += QString::number(radiusBase);
+
+ QPixmap pixmap;
+ if (QPixmapCache::find(key, pixmap))
+ return pixmap;
+
+ const qreal halfPeriod = qMax(qreal(2), radiusBase * 1.61803399); // the golden ratio
+ const int width = qCeil(100 / (2 * halfPeriod)) * (2 * halfPeriod);
+ const int radius = qFloor(radiusBase);
+
QPainterPath path;
- bool up = true;
- const qreal radius = qMax(qreal(.5), qMin(qreal(1.25 * device->logicalDpiY() / qt_defaultDpi()), maxRadius));
- qreal xs, ys;
- int i = 0;
- path.moveTo(0, radius);
- do {
- xs = i*(2*radius);
- ys = 0;
+ qreal xs = 0;
+ qreal ys = radius;
- qreal remaining = minWidth - xs;
- qreal angle = 180;
+ while (xs < width) {
+ xs += halfPeriod;
+ ys = -ys;
+ path.quadTo(xs - halfPeriod / 2, ys, xs, 0);
+ }
- // cut-off at the last arc segment
- if (remaining < 2 * radius)
- angle = 180 * remaining / (2 * radius);
+ pixmap = QPixmap(width, radius * 2);
+ pixmap.fill(Qt::transparent);
+ {
+ QPen wavePen = pen;
+ wavePen.setCapStyle(Qt::SquareCap);
+
+ // This is to protect against making the line too fat, as happens on Mac OS X
+ // due to it having a rather thick width for the regular underline.
+ const qreal maxPenWidth = .8 * radius;
+ if (wavePen.widthF() > maxPenWidth)
+ wavePen.setWidth(maxPenWidth);
- path.arcTo(xs, ys, 2*radius, 2*radius, 180, up ? angle : -angle);
+ QPainter imgPainter(&pixmap);
+ imgPainter.setPen(wavePen);
+ imgPainter.setRenderHint(QPainter::Antialiasing);
+ imgPainter.translate(0, radius);
+ imgPainter.drawPath(path);
+ }
- up = !up;
- ++i;
- } while (xs + 2*radius < minWidth);
+ QPixmapCache::insert(key, pixmap);
- return path;
+ return pixmap;
}
static void drawTextItemDecoration(QPainter *painter, const QPointF &pos, const QTextItemInt &ti)
@@ -5947,9 +5975,11 @@ static void drawTextItemDecoration(QPainter *painter, const QPointF &pos, const
pen.setCapStyle(Qt::FlatCap);
QLineF line(pos.x(), pos.y(), pos.x() + ti.width.toReal(), pos.y());
+
+ const qreal underlineOffset = fe->underlinePosition().toReal();
// deliberately ceil the offset to avoid the underline coming too close to
// the text above it.
- const qreal underlinePos = pos.y() + qCeil(fe->underlinePosition().toReal());
+ const qreal underlinePos = pos.y() + qCeil(underlineOffset);
if (underlineStyle == QTextCharFormat::SpellCheckUnderline) {
underlineStyle = QTextCharFormat::UnderlineStyle(QApplication::style()->styleHint(QStyle::SH_SpellCheckUnderlineStyle));
@@ -5957,16 +5987,18 @@ static void drawTextItemDecoration(QPainter *painter, const QPointF &pos, const
if (underlineStyle == QTextCharFormat::WaveUnderline) {
painter->save();
- painter->setRenderHint(QPainter::Antialiasing);
- painter->translate(pos.x(), underlinePos);
+ painter->translate(0, pos.y() + 1);
QColor uc = ti.charFormat.underlineColor();
if (uc.isValid())
- painter->setPen(uc);
+ pen.setColor(uc);
- painter->drawPath(generateWavyPath(ti.width.toReal(),
- fe->underlinePosition().toReal(),
- painter->device()));
+ // Adapt wave to underlineOffset or pen width, whatever is larger, to make it work on all platforms
+ const QPixmap wave = generateWavyPixmap(qMax(underlineOffset, pen.widthF()), pen);
+ const int descent = (int) ti.descent.toReal();
+
+ painter->setBrushOrigin(painter->brushOrigin().x(), 0);
+ painter->fillRect(pos.x(), 0, qCeil(ti.width.toReal()), qMin(wave.height(), descent), wave);
painter->restore();
} else if (underlineStyle != QTextCharFormat::NoUnderline) {
QLineF underLine(line.x1(), underlinePos, line.x2(), underlinePos);
@@ -6001,10 +6033,6 @@ static void drawTextItemDecoration(QPainter *painter, const QPointF &pos, const
painter->setBrush(oldBrush);
}
-/*!
- \internal
- \since 4.1
-*/
void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
{
#ifdef QT_DEBUG_DRAW