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-rw-r--r--src/gui/painting/qpainter.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index f24eafd..c4de7f0 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -2702,6 +2702,61 @@ QPainterPath QPainter::clipPath() const
}
/*!
+ Returns the bounding rectangle of the current clip if there is a clip;
+ otherwise returns an empty rectangle. Note that the clip region is
+ given in logical coordinates.
+
+ The bounding rectangle is not guaranteed to be tight.
+
+ \sa setClipRect(), setClipPath(), setClipRegion()
+
+ \since 4.8
+ */
+
+QRectF QPainter::clipBoundingRect() const
+{
+ Q_D(const QPainter);
+
+ if (!d->engine) {
+ qWarning("QPainter::clipBoundingRect: Painter not active");
+ return QRectF();
+ }
+
+ // Accumulate the bounding box in device space. This is not 100%
+ // precise, but it fits within the guarantee and it is resonably
+ // fast.
+ QRectF bounds;
+ for (int i=0; i<d->state->clipInfo.size(); ++i) {
+ QRectF r;
+ const QPainterClipInfo &info = d->state->clipInfo.at(i);
+
+ if (info.clipType == QPainterClipInfo::RectClip)
+ r = info.rect;
+ else if (info.clipType == QPainterClipInfo::RegionClip)
+ r = info.region.boundingRect();
+ else
+ r = info.path.boundingRect();
+
+ r = info.matrix.mapRect(r);
+
+ if (i == 0)
+ bounds = r;
+ else if (info.operation == Qt::IntersectClip)
+ bounds &= r;
+ else if (info.operation == Qt::UniteClip)
+ bounds |= r;
+ }
+
+
+ // Map the rectangle back into logical space using the inverse
+ // matrix.
+ if (!d->txinv)
+ const_cast<QPainter *>(this)->d_ptr->updateInvMatrix();
+
+ return d->invMatrix.mapRect(bounds);
+}
+
+/*!
\fn void QPainter::setClipRect(const QRectF &rectangle, Qt::ClipOperation operation)
Enables clipping, and sets the clip region to the given \a