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-rw-r--r--src/gui/painting/qpathclipper.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp
index 297cdd3..9ef3eb7 100644
--- a/src/gui/painting/qpathclipper.cpp
+++ b/src/gui/painting/qpathclipper.cpp
@@ -138,11 +138,11 @@ bool QIntersectionFinder::linesIntersect(const QLineF &a, const QLineF &b) const
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qFuzzyIsNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qFuzzyIsNull(dot(normal, q1 - p1))) {
const qreal dp = dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1);
@@ -202,13 +202,13 @@ void QIntersectionFinder::intersectBeziers(const QBezier &one, const QBezier &tw
qreal alpha_q = t.at(i).second;
QPointF pt;
- if (qFuzzyCompare(alpha_p + 1, 1)) {
+ if (qFuzzyIsNull(alpha_p)) {
pt = one.pt1();
- } else if (qFuzzyCompare(alpha_p, 1)) {
+ } else if (qFuzzyIsNull(alpha_p - 1)) {
pt = one.pt4();
- } else if (qFuzzyCompare(alpha_q + 1, 1)) {
+ } else if (qFuzzyIsNull(alpha_q)) {
pt = two.pt1();
- } else if (qFuzzyCompare(alpha_q, 1)) {
+ } else if (qFuzzyIsNull(alpha_q - 1)) {
pt = two.pt4();
} else {
pt = one.pointAt(alpha_p);
@@ -250,11 +250,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qFuzzyIsNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qFuzzyIsNull(dot(normal, q1 - p1))) {
const qreal invDp = 1 / dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1) * invDp;
@@ -315,11 +315,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
if (tp<0 || tp>1 || tq<0 || tq>1)
return;
- const bool p_zero = qFuzzyCompare(tp + 1, 1);
- const bool p_one = qFuzzyCompare(tp, 1);
+ const bool p_zero = qFuzzyIsNull(tp);
+ const bool p_one = qFuzzyIsNull(tp - 1);
- const bool q_zero = qFuzzyCompare(tq + 1, 1);
- const bool q_one = qFuzzyCompare(tq, 1);
+ const bool q_zero = qFuzzyIsNull(tq);
+ const bool q_one = qFuzzyIsNull(tq - 1);
if ((q_zero || q_one) && (p_zero || p_one))
return;
@@ -922,7 +922,7 @@ qreal QWingedEdge::delta(int vertex, int a, int b) const
qreal result = b_angle - a_angle;
- if (qFuzzyCompare(result + 1, 1) || qFuzzyCompare(result, 128))
+ if (qFuzzyIsNull(result) || qFuzzyCompare(result, 128))
return 0;
if (result < 0)
@@ -951,7 +951,7 @@ static inline QPointF tangentAt(const QWingedEdge &list, int vi, int ei)
if (ep->bezier) {
normal = ep->bezier->derivedAt(t);
- if (qFuzzyCompare(normal.x() + 1, 1) && qFuzzyCompare(normal.y() + 1, 1))
+ if (qFuzzyIsNull(normal.x()) && qFuzzyIsNull(normal.y()))
normal = ep->bezier->secondDerivedAt(t);
} else {
const QPointF a = *list.vertex(ep->first);
@@ -1080,7 +1080,7 @@ QWingedEdge::TraversalStatus QWingedEdge::findInsertStatus(int vi, int ei) const
qDebug() << "Delta to edge" << status.edge << d2 << ", angles: " << op->angle << op->invAngle;
#endif
- if (!(qFuzzyCompare(d2 + 1, 1) && isLeftOf(*this, vi, status.edge, ei))
+ if (!(qFuzzyIsNull(d2) && isLeftOf(*this, vi, status.edge, ei))
&& (d2 < d || (qFuzzyCompare(d2, d) && isLeftOf(*this, vi, status.edge, position)))) {
position = status.edge;
d = d2;
@@ -1232,10 +1232,10 @@ int QWingedEdge::addEdge(int fi, int si, const QBezier *bezier, qreal t0, qreal
QPointF aTangent = bezier->derivedAt(t0);
QPointF bTangent = -bezier->derivedAt(t1);
- if (qFuzzyCompare(aTangent.x() + 1, 1) && qFuzzyCompare(aTangent.y() + 1, 1))
+ if (qFuzzyIsNull(aTangent.x()) && qFuzzyIsNull(aTangent.y()))
aTangent = bezier->secondDerivedAt(t0);
- if (qFuzzyCompare(bTangent.x() + 1, 1) && qFuzzyCompare(bTangent.y() + 1, 1))
+ if (qFuzzyIsNull(bTangent.x()) && qFuzzyIsNull(bTangent.y()))
bTangent = bezier->secondDerivedAt(t1);
ep->angle = computeAngle(aTangent);
@@ -1400,7 +1400,7 @@ static void addLineTo(QPainterPath &path, const QPointF &point)
const QPointF p(-d1.y(), d1.x());
- if (qFuzzyCompare(dot(p, d2) + 1, 1)) {
+ if (qFuzzyIsNull(dot(p, d2))) {
path.setElementPositionAt(elementCount - 1, point.x(), point.y());
return;
}