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-rw-r--r--src/gui/painting/qrasterizer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/painting/qrasterizer.cpp b/src/gui/painting/qrasterizer.cpp
index 1d3f581..ca10e6a 100644
--- a/src/gui/painting/qrasterizer.cpp
+++ b/src/gui/painting/qrasterizer.cpp
@@ -51,8 +51,8 @@
QT_BEGIN_NAMESPACE
typedef int Q16Dot16;
-#define Q16Dot16ToFloat(i) ((i)/65536.)
-#define FloatToQ16Dot16(i) (int)((i) * 65536.)
+#define Q16Dot16ToFloat(i) ((i)/qreal(65536.))
+#define FloatToQ16Dot16(i) (int)((i) * qreal(65536.))
#define IntToQ16Dot16(i) ((i) << 16)
#define Q16Dot16ToInt(i) ((i) >> 16)
#define Q16Dot16Factor 65536
@@ -701,7 +701,7 @@ static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16
static inline bool q26Dot6Compare(qreal p1, qreal p2)
{
- return int((p2 - p1) * 64.) == 0;
+ return int((p2 - p1) * qreal(64.)) == 0;
}
static inline qreal qFloorF(qreal v)
@@ -1210,8 +1210,8 @@ void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule)
QRectF bounds = path.controlPointRect();
- int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
- int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
+ int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + qreal(0.5) + (COORD_OFFSET - COORD_ROUNDING)/qreal(64.)));
+ int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - qreal(0.5) + (COORD_OFFSET - COORD_ROUNDING)/qreal(64.)));
if (iTopBound > iBottomBound)
return;