diff options
Diffstat (limited to 'src/gui/painting')
-rw-r--r-- | src/gui/painting/qbackingstore.cpp | 5 | ||||
-rw-r--r-- | src/gui/painting/qgraphicssystem_runtime.cpp | 5 | ||||
-rw-r--r-- | src/gui/painting/qpainterpath.cpp | 8 |
3 files changed, 13 insertions, 5 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp index 83c58c4..4fcff1d 100644 --- a/src/gui/painting/qbackingstore.cpp +++ b/src/gui/painting/qbackingstore.cpp @@ -1117,6 +1117,11 @@ void QWidgetBackingStore::sync(QWidget *exposedWidget, const QRegion &exposedReg return; } + // If there's no partial update support we always need + // to do a full repaint before flushing + if (!windowSurface->hasPartialUpdateSupport()) + fullUpdatePending = true; + // Nothing to repaint. if (!isDirty()) { qt_flush(exposedWidget, exposedRegion, windowSurface, tlw, tlwOffset); diff --git a/src/gui/painting/qgraphicssystem_runtime.cpp b/src/gui/painting/qgraphicssystem_runtime.cpp index 5841d40..33652ee 100644 --- a/src/gui/painting/qgraphicssystem_runtime.cpp +++ b/src/gui/painting/qgraphicssystem_runtime.cpp @@ -394,7 +394,10 @@ void QRuntimeGraphicsSystem::setGraphicsSystem(const QString &name) if(m_windowSurfaceDestroyPolicy == DestroyAfterFirstFlush) proxy->m_pendingWindowSurface.reset(proxy->m_windowSurface.take()); - proxy->m_windowSurface.reset(m_graphicsSystem->createWindowSurface(widget)); + QWindowSurface *newWindowSurface = m_graphicsSystem->createWindowSurface(widget); + newWindowSurface->setGeometry(proxy->geometry()); + + proxy->m_windowSurface.reset(newWindowSurface); qt_widget_private(widget)->invalidateBuffer(widget->rect()); } diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp index 9ef6955..0948a64 100644 --- a/src/gui/painting/qpainterpath.cpp +++ b/src/gui/painting/qpainterpath.cpp @@ -1690,7 +1690,7 @@ static void qt_painterpath_isect_line(const QPointF &p1, } static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, - int *winding) + int *winding, int depth = 0) { qreal y = pt.y(); qreal x = pt.x(); @@ -1705,7 +1705,7 @@ static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, // hit lower limit... This is a rough threshold, but its a // tradeoff between speed and precision. const qreal lower_bound = qreal(.001); - if (bounds.width() < lower_bound && bounds.height() < lower_bound) { + if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) { // We make the assumption here that the curve starts to // approximate a line after while (i.e. that it doesn't // change direction drastically during its slope) @@ -1718,8 +1718,8 @@ static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, // split curve and try again... QBezier first_half, second_half; bezier.split(&first_half, &second_half); - qt_painterpath_isect_curve(first_half, pt, winding); - qt_painterpath_isect_curve(second_half, pt, winding); + qt_painterpath_isect_curve(first_half, pt, winding, depth + 1); + qt_painterpath_isect_curve(second_half, pt, winding, depth + 1); } } |