diff options
Diffstat (limited to 'src/gui/painting')
-rw-r--r-- | src/gui/painting/qbackingstore.cpp | 16 | ||||
-rw-r--r-- | src/gui/painting/qblendfunctions.cpp | 5 | ||||
-rw-r--r-- | src/gui/painting/qcolor_p.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qcolormap_win.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qdrawutil.cpp | 291 | ||||
-rw-r--r-- | src/gui/painting/qdrawutil.h | 36 | ||||
-rw-r--r-- | src/gui/painting/qpaintengine_raster.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qpaintengine_x11.cpp | 4 | ||||
-rw-r--r-- | src/gui/painting/qpainterpath.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qwindowsurface_raster.cpp | 14 |
10 files changed, 356 insertions, 18 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp index fbac811a..341331b 100644 --- a/src/gui/painting/qbackingstore.cpp +++ b/src/gui/painting/qbackingstore.cpp @@ -491,7 +491,7 @@ static inline void sendUpdateRequest(QWidget *widget, bool updateImmediately) if (!widget) return; -#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) +#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) if (QApplicationPrivate::inSizeMove && widget->internalWinId() && !updateImmediately) { // Tell Windows to send us a paint event if we're in WM_SIZE/WM_MOVE; posted events // are blocked until the mouse button is released. See task 146849. @@ -1510,6 +1510,9 @@ void QWidgetPrivate::invalidateBuffer(const QRect &rect) void QWidgetPrivate::repaint_sys(const QRegion &rgn) { + if (data.in_destructor) + return; + Q_Q(QWidget); if (q->testAttribute(Qt::WA_StaticContents)) { if (!extra) @@ -1517,13 +1520,20 @@ void QWidgetPrivate::repaint_sys(const QRegion &rgn) extra->staticContentsSize = data.crect.size(); } + QPaintEngine *engine = q->paintEngine(); + // QGLWidget does not support partial updates if: + // 1) The context is double buffered + // 2) The context is single buffered and auto-fill background is enabled. + const bool noPartialUpdateSupport = (engine && engine->type() == QPaintEngine::OpenGL) + && (usesDoubleBufferedGLContext || q->autoFillBackground()); + QRegion toBePainted(noPartialUpdateSupport ? q->rect() : rgn); + #ifdef Q_WS_MAC // No difference between update() and repaint() on the Mac. - update_sys(rgn); + update_sys(toBePainted); return; #endif - QRegion toBePainted(rgn); toBePainted &= clipRect(); clipToEffectiveMask(toBePainted); if (toBePainted.isEmpty()) diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp index dd7b016..16dd617 100644 --- a/src/gui/painting/qblendfunctions.cpp +++ b/src/gui/painting/qblendfunctions.cpp @@ -518,11 +518,10 @@ static void qt_blend_argb32_on_argb32(uchar *destPixels, int dbpl, for (int y=0; y<h; ++y) { for (int x=0; x<w; ++x) { uint s = src[x]; - if ((s & 0xff000000) == 0xff000000) + if (s >= 0xff000000) dst[x] = s; - else { + else if (s != 0) dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); - } } dst = (quint32 *)(((uchar *) dst) + dbpl); src = (const quint32 *)(((const uchar *) src) + sbpl); diff --git a/src/gui/painting/qcolor_p.cpp b/src/gui/painting/qcolor_p.cpp index 5bdbee4..fb6d10c 100644 --- a/src/gui/painting/qcolor_p.cpp +++ b/src/gui/painting/qcolor_p.cpp @@ -49,7 +49,7 @@ #include "qrgb.h" #include "qstringlist.h" -#if defined(Q_OS_WINCE) +#if defined(Q_WS_WINCE) #include "qguifunctions_wince.h" #endif QT_BEGIN_NAMESPACE diff --git a/src/gui/painting/qcolormap_win.cpp b/src/gui/painting/qcolormap_win.cpp index d61b933..0606f64 100644 --- a/src/gui/painting/qcolormap_win.cpp +++ b/src/gui/painting/qcolormap_win.cpp @@ -44,7 +44,7 @@ #include "qvector.h" #include "qt_windows.h" -#if defined(Q_OS_WINCE) +#if defined(Q_WS_WINCE) #include "qguifunctions_wince.h" #endif diff --git a/src/gui/painting/qdrawutil.cpp b/src/gui/painting/qdrawutil.cpp index 2beeb0e..4898b7e 100644 --- a/src/gui/painting/qdrawutil.cpp +++ b/src/gui/painting/qdrawutil.cpp @@ -1038,4 +1038,295 @@ void qDrawItem(QPainter *p, Qt::GUIStyle gs, #endif +/*! + \struct QMargins + \since 4.6 + + Holds the borders used to split a pixmap on into nine segments in order to draw it, + similar to CSS3 border-images \l http://www.w3.org/TR/css3-background/. + + \sa qDrawBorderPixmap, Qt::TileRule, QTileRules + */ + +/*! + \struct QTileRules + \since 4.6 + + Holds the rules used to draw a pixmap or image split into nine segments, similar to CSS3 border-images. + + \sa qDrawBorderPixmap, Qt::TileRule, QMargins + */ + +/*! + \fn qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) + \since 4.6 + + Draws the given \a pixmap into the given \a target rectangle, using the given \a painter. + The pixmap will be splitt into nine segments and drawn according to the given \a margins structure. + */ + +static inline void qVerticalRepeat(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source, + void (*drawPixmap)(QPainter*, const QRect&, const QPixmap&, const QRect&)) +{ + const int x = target.x(); + const int width = target.width(); + const int height = source.height(); + const int bottom = target.bottom() - height; + int y = target.y(); + for (; y < bottom; y += height) + (*drawPixmap)(painter, QRect(x, y, width, height), pixmap, source); + const QRect remaining(source.x(), source.y(), source.width(), target.bottom() - y + 1); + (*drawPixmap)(painter, QRect(x, y, width, remaining.height()), pixmap, remaining); +} + +static inline void qHorizontalRepeat(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source, + void (*drawPixmap)(QPainter*, const QRect&, const QPixmap&, const QRect&)) +{ + const int y = target.y(); + const int width = source.width(); + const int height = target.height(); + const int right = target.right() - width; + int x = target.x(); + for (; x < right; x += width) + (*drawPixmap)(painter, QRect(x, y, width, height), pixmap, source); + const QRect remaining(source.x(), source.y(), target.right() - x + 1, source.height()); + (*drawPixmap)(painter, QRect(x, y, remaining.width(), height), pixmap, remaining); +} + +static inline void qVerticalRound(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source, + void (*drawPixmap)(QPainter*, const QRect&, const QPixmap&, const QRect&)) +{ + // qreal based - slow on non-fpu devices + const qreal x = target.x(); + const qreal width = target.width(); + const qreal verticalFactor = static_cast<qreal>(target.height()) / static_cast<qreal>(source.height()); + const qreal verticalIncrement = static_cast<qreal>(target.height()) / static_cast<int>(verticalFactor + 0.5); + const qreal bottom = target.bottom(); + for (qreal y = static_cast<qreal>(target.y()); y < bottom; y += verticalIncrement) + (*drawPixmap)(painter, QRectF(x, y, width, verticalIncrement).toRect(), pixmap, source); + +} + +static inline void qHorizontalRound(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source, + void (*drawPixmap)(QPainter*, const QRect&, const QPixmap&, const QRect&)) +{ + // qreal based - slow on non-fpu devices + const qreal y = target.y(); + const qreal height = target.height(); + const qreal horizontalFactor = static_cast<qreal>(target.width()) / static_cast<qreal>(source.width()); + const qreal horizontalIncrement = static_cast<qreal>(target.width()) / static_cast<int>(horizontalFactor + 0.5); + const qreal right = target.right(); + for (qreal x = target.x(); x < right; x += horizontalIncrement) + (*drawPixmap)(painter, QRectF(x, y, horizontalIncrement, height).toRect(), pixmap, source); +} + +static inline void qDrawPixmap(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source) +{ + painter->drawPixmap(target, pixmap, source); +} + +static inline void qDrawVerticallyRepeatedPixmap(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source) +{ + qVerticalRepeat(painter, target, pixmap, source, qDrawPixmap); +} + +static inline void qDrawHorizontallyRepeatedPixmap(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source) +{ + qHorizontalRepeat(painter, target, pixmap, source, qDrawPixmap); +} + +static inline void qDrawVerticallyRoundedPixmap(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source) +{ + qVerticalRound(painter, target, pixmap, source, qDrawPixmap); +} + +static inline void qDrawHorizontallyRoundedPixmap(QPainter *painter, const QRect &target, const QPixmap &pixmap, const QRect &source) +{ + qHorizontalRound(painter, target, pixmap, source, qDrawPixmap); +} + +/*! + \since 4.6 + + Draws the indicated \a sourceRect rectangle from the given \a pixmap into the given \a targetRect rectangle, + using the given \a painter. + The pixmap will be splitt into nine segments according to the given \a targetMargins and + \a sourceMargins structures and drawn according to the given \a rules. + + This function is used to draw a scaled pixmap, similar to CSS3 border-images. + + \sa Qt::TileRule, QTileRules, QMargins + */ +void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, const QPixmap &pixmap, + const QRect &sourceRect, const QMargins &sourceMargins, const QTileRules &rules) +{ + // source center + const int sourceTop = sourceRect.top(); + const int sourceLeft = sourceRect.left(); + const int sourceCenterTop = sourceTop + sourceMargins.top; + const int sourceCenterLeft = sourceLeft + sourceMargins.left; + const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom + 1; + const int sourceCenterRight = sourceRect.right() - sourceMargins.right + 1; + const int sourceCenterWidth = sourceCenterRight - sourceMargins.left; + const int sourceCenterHeight = sourceCenterBottom - sourceMargins.top; + // target center + const int targetTop = targetRect.top(); + const int targetLeft = targetRect.left(); + const int targetCenterTop = targetTop + targetMargins.top; + const int targetCenterLeft = targetLeft + targetMargins.left; + const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom + 1; + const int targetCenterRight = targetRect.right() - targetMargins.right + 1; + const int targetCenterWidth = targetCenterRight - targetCenterLeft; + const int targetCenterHeight = targetCenterBottom - targetCenterTop; + + // corners + if (targetMargins.top > 0 && targetMargins.left > 0 && sourceMargins.top > 0 && sourceMargins.left > 0) { // top left + const QRect targetTopLeftRect(targetLeft, targetTop, targetMargins.left, targetMargins.top); + const QRect sourceTopLeftRect(sourceLeft, sourceTop, sourceMargins.left, sourceMargins.top); + qDrawPixmap(painter, targetTopLeftRect, pixmap, sourceTopLeftRect); + } + if (targetMargins.top > 0 && targetMargins.right > 0 && sourceMargins.top > 0 && sourceMargins.right > 0) { // top right + const QRect targetTopRightRect(targetCenterRight, targetTop, targetMargins.right, targetMargins.top); + const QRect sourceTopRightRect(sourceCenterRight, sourceTop, sourceMargins.right, sourceMargins.top); + qDrawPixmap(painter, targetTopRightRect, pixmap, sourceTopRightRect); + } + if (targetMargins.bottom > 0 && targetMargins.left > 0 && sourceMargins.bottom > 0 && sourceMargins.left > 0) { // bottom left + const QRect targetBottomLeftRect(targetLeft, targetCenterBottom, targetMargins.left, targetMargins.bottom); + const QRect sourceBottomLeftRect(sourceLeft, sourceCenterBottom, sourceMargins.left, sourceMargins.bottom); + qDrawPixmap(painter, targetBottomLeftRect, pixmap, sourceBottomLeftRect); + } + if (targetMargins.bottom > 0 && targetMargins.right > 0 && sourceMargins.bottom > 0 && sourceMargins.right > 0) { // bottom right + const QRect targetBottomRightRect(targetCenterRight, targetCenterBottom, targetMargins.right, targetMargins.bottom); + const QRect sourceBottomRightRect(sourceCenterRight, sourceCenterBottom, sourceMargins.right, sourceMargins.bottom); + qDrawPixmap(painter, targetBottomRightRect, pixmap, sourceBottomRightRect); + } + + // horizontal edges + switch (rules.horizontal) { + case Qt::Stretch: + if (targetMargins.top > 0 && sourceMargins.top > 0) { // top + const QRect targetTopRect(targetCenterLeft, targetTop, targetCenterWidth, targetMargins.top); + const QRect sourceTopRect(sourceCenterLeft, sourceTop, sourceCenterWidth, sourceMargins.top); + qDrawPixmap(painter, targetTopRect, pixmap, sourceTopRect); + } + if (targetMargins.bottom > 0 && sourceMargins.bottom > 0) { // bottom + const QRect targetBottomRect(targetCenterLeft, targetCenterBottom, targetCenterWidth, targetMargins.bottom); + const QRect sourceBottomRect(sourceCenterLeft, sourceCenterBottom, sourceCenterWidth, sourceMargins.bottom); + qDrawPixmap(painter, targetBottomRect, pixmap, sourceBottomRect); + } + break; + case Qt::Repeat: + if (targetMargins.top > 0 && sourceMargins.top > 0) { // top + const QRect targetTopRect(targetCenterLeft, targetTop, targetCenterWidth, targetMargins.top); + const QRect sourceTopRect(sourceCenterLeft, sourceTop, sourceCenterWidth, sourceMargins.top); + qDrawHorizontallyRepeatedPixmap(painter, targetTopRect, pixmap, sourceTopRect); + } + if (targetMargins.bottom > 0 && sourceMargins.bottom > 0) { // bottom + const QRect targetBottomRect(targetCenterLeft, targetCenterBottom, targetCenterWidth, targetMargins.bottom); + const QRect sourceBottomRect(sourceCenterLeft, sourceCenterBottom, sourceCenterWidth, sourceMargins.bottom); + qDrawHorizontallyRepeatedPixmap(painter, targetBottomRect, pixmap, sourceBottomRect); + } + break; + case Qt::Round: + if (targetMargins.top > 0 && sourceMargins.top > 0) { // top + const QRect targetTopRect(targetCenterLeft, targetTop, targetCenterWidth, targetMargins.top); + const QRect sourceTopRect(sourceCenterLeft, sourceTop, sourceCenterWidth, sourceMargins.top); + qDrawHorizontallyRoundedPixmap(painter, targetTopRect, pixmap, sourceTopRect); + } + if (targetMargins.bottom > 0 && sourceMargins.bottom > 0) { // bottom + const QRect targetBottomRect(targetCenterLeft, targetCenterBottom, targetCenterWidth, targetMargins.bottom); + const QRect sourceBottomRect(sourceCenterLeft, sourceCenterBottom, sourceCenterWidth, sourceMargins.bottom); + qDrawHorizontallyRoundedPixmap(painter, targetBottomRect, pixmap, sourceBottomRect); + } + break; + } + + // vertical edges + switch (rules.vertical) { + case Qt::Stretch: + if (targetMargins.left > 0 && sourceMargins.left > 0) { // left + const QRect targetLeftRect(targetLeft, targetCenterTop, targetMargins.left, targetCenterHeight); + const QRect sourceLeftRect(sourceLeft, sourceCenterTop, sourceMargins.left, sourceCenterHeight); + qDrawPixmap(painter, targetLeftRect, pixmap, sourceLeftRect); + } + if (targetMargins.right > 0 && sourceMargins.right > 0) { // right + const QRect targetRightRect(targetCenterRight, targetCenterTop, targetMargins.right, targetCenterHeight); + const QRect sourceRightRect(sourceCenterRight, sourceCenterTop, sourceMargins.right, sourceCenterHeight); + qDrawPixmap(painter, targetRightRect, pixmap, sourceRightRect); + } + break; + case Qt::Repeat: + if (targetMargins.left > 0 && sourceMargins.left > 0) { // left + const QRect targetLeftRect(targetLeft, targetCenterTop, targetMargins.left, targetCenterHeight); + const QRect sourceLeftRect(sourceLeft, sourceCenterTop, sourceMargins.left, sourceCenterHeight); + qDrawVerticallyRepeatedPixmap(painter, targetLeftRect, pixmap, sourceLeftRect); + } + if (targetMargins.right > 0 && sourceMargins.right > 0) { // right + const QRect targetRightRect(targetCenterRight, targetCenterTop, targetMargins.right, targetCenterHeight); + const QRect sourceRightRect(sourceCenterRight, sourceCenterTop, sourceMargins.right, sourceCenterHeight); + qDrawVerticallyRepeatedPixmap(painter, targetRightRect, pixmap, sourceRightRect); + } + break; + case Qt::Round: + if (targetMargins.left > 0 && sourceMargins.left > 0) { // left + const QRect targetLeftRect(targetLeft, targetCenterTop, targetMargins.left, targetCenterHeight); + const QRect sourceLeftRect(sourceLeft, sourceCenterTop, sourceMargins.left, sourceCenterHeight); + qDrawVerticallyRoundedPixmap(painter, targetLeftRect, pixmap, sourceLeftRect); + } + if (targetMargins.right > 0 && sourceMargins.right > 0) { // right + const QRect targetRightRect(targetCenterRight, targetCenterTop, targetMargins.right, targetCenterHeight); + const QRect sourceRightRect(sourceCenterRight, sourceCenterTop, sourceMargins.right, sourceCenterHeight); + qDrawVerticallyRoundedPixmap(painter, targetRightRect, pixmap, sourceRightRect); + } + break; + } + + // center + if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { + const QRect targetCenterRect(targetCenterLeft, targetCenterTop, targetCenterWidth, targetCenterHeight); + const QRect sourceCenterRect(sourceCenterLeft, sourceCenterTop, sourceCenterWidth, sourceCenterHeight); + switch (rules.horizontal) { + case Qt::Stretch: + switch (rules.vertical) { + case Qt::Stretch: // stretch stretch + qDrawPixmap(painter, targetCenterRect, pixmap, sourceCenterRect); + break; + case Qt::Repeat: // stretch repeat + qVerticalRepeat(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawPixmap); + break; + case Qt::Round: // stretch round + qVerticalRound(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawPixmap); + break; + } + break; + case Qt::Repeat: + switch (rules.vertical) { + case Qt::Stretch: // repeat stretch + qHorizontalRepeat(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawPixmap); + break; + case Qt::Repeat: // repeat repeat + qVerticalRepeat(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawHorizontallyRepeatedPixmap); + break; + case Qt::Round: // repeat round + qVerticalRound(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawHorizontallyRepeatedPixmap); + break; + } + break; + case Qt::Round: + switch (rules.vertical) { + case Qt::Stretch: // round stretch + qHorizontalRound(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawPixmap); + break; + case Qt::Repeat: // round repeat + qHorizontalRound(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawVerticallyRepeatedPixmap); + break; + case Qt::Round: // round round + qHorizontalRound(painter, targetCenterRect, pixmap, sourceCenterRect, qDrawVerticallyRoundedPixmap); + break; + } + break; + } + } +} + QT_END_NAMESPACE diff --git a/src/gui/painting/qdrawutil.h b/src/gui/painting/qdrawutil.h index 14901f3..08fa1ab 100644 --- a/src/gui/painting/qdrawutil.h +++ b/src/gui/painting/qdrawutil.h @@ -133,6 +133,42 @@ Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GU const QPalette &pal, bool enabled); #endif +struct Q_GUI_EXPORT QMargins +{ + inline QMargins(int margin = 0) + : top(margin), + left(margin), + bottom(margin), + right(margin) {} + inline QMargins(int topMargin, int leftMargin, int bottomMargin, int rightMargin) + : top(topMargin), + left(leftMargin), + bottom(bottomMargin), + right(rightMargin) {} + int top; + int left; + int bottom; + int right; +}; + +struct Q_GUI_EXPORT QTileRules +{ + inline QTileRules(Qt::TileRule horizontalRule = Qt::Stretch, + Qt::TileRule verticalRule = Qt::Stretch) + : horizontal(horizontalRule), + vertical(verticalRule) {} + Qt::TileRule horizontal; + Qt::TileRule vertical; +}; + +Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, const QPixmap &pixmap, + const QRect &sourceRect, const QMargins &sourceMargins, const QTileRules &rules = QTileRules()); + +Q_GUI_EXPORT inline void qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) +{ + qDrawBorderPixmap(painter, target, margins, pixmap, pixmap.rect(), margins); +} + QT_END_NAMESPACE QT_END_HEADER diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index 295abc5..9b13352 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -3182,7 +3182,7 @@ void QRasterPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte // ### cases we should delegate painting to the font engine // ### directly... -#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) +#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) QFontEngine::Type fontEngineType = ti.fontEngine->type(); // qDebug() << "type" << fontEngineType << s->matrix.type(); if ((fontEngineType == QFontEngine::Win && !((QFontEngineWin *) ti.fontEngine)->ttf && s->matrix.type() > QTransform::TxTranslate) diff --git a/src/gui/painting/qpaintengine_x11.cpp b/src/gui/painting/qpaintengine_x11.cpp index 39ce59f..4b2fbca 100644 --- a/src/gui/painting/qpaintengine_x11.cpp +++ b/src/gui/painting/qpaintengine_x11.cpp @@ -2352,7 +2352,9 @@ void QX11PaintEngine::drawFreetype(const QPointF &p, const QTextItemInt &ti) GlyphSet glyphSet = set->id; const QColor &pen = d->cpen.color(); ::Picture src = X11->getSolidFill(d->scrn, pen); - XRenderPictFormat *maskFormat = XRenderFindStandardFormat(X11->display, ft->xglyph_format); + XRenderPictFormat *maskFormat = 0; + if (ft->xglyph_format != PictStandardA1) + maskFormat = XRenderFindStandardFormat(X11->display, ft->xglyph_format); enum { t_min = SHRT_MIN, t_max = SHRT_MAX }; diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp index d471aaa..9b10f3c 100644 --- a/src/gui/painting/qpainterpath.cpp +++ b/src/gui/painting/qpainterpath.cpp @@ -2923,7 +2923,7 @@ qreal QPainterPath::angleAtPercent(qreal t) const return QLineF(0, 0, m1, m2).angle(); } -#if defined(Q_OS_WINCE) +#if defined(Q_WS_WINCE) #pragma warning( disable : 4056 4756 ) #endif diff --git a/src/gui/painting/qwindowsurface_raster.cpp b/src/gui/painting/qwindowsurface_raster.cpp index 7a74fe0..dd4f7fd 100644 --- a/src/gui/painting/qwindowsurface_raster.cpp +++ b/src/gui/painting/qwindowsurface_raster.cpp @@ -82,7 +82,7 @@ public: uint translucentBackground : 1; #endif #endif -#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) +#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) uint canUseLayeredWindow : 1; #endif uint inSetGeometry : 1; @@ -98,7 +98,7 @@ QRasterWindowSurface::QRasterWindowSurface(QWidget *window) && window->x11Info().depth() == 32; #endif #endif -#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) +#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) d_ptr->canUseLayeredWindow = ptrUpdateLayeredWindowIndirect && (qt_widget_private(window)->data.window_flags & Qt::FramelessWindowHint); #endif @@ -127,9 +127,9 @@ QPaintDevice *QRasterWindowSurface::paintDevice() void QRasterWindowSurface::beginPaint(const QRegion &rgn) { -#if (defined(Q_WS_X11) && !defined(QT_NO_XRENDER)) || (defined(Q_WS_WIN) && !defined(Q_OS_WINCE)) +#if (defined(Q_WS_X11) && !defined(QT_NO_XRENDER)) || (defined(Q_WS_WIN) && !defined(Q_WS_WINCE)) if (!qt_widget_private(window())->isOpaque) { -#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) +#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) if (d_ptr->image->image.format() != QImage::Format_ARGB32_Premultiplied && d_ptr->canUseLayeredWindow) prepareBuffer(QImage::Format_ARGB32_Premultiplied, window()); @@ -143,7 +143,7 @@ void QRasterWindowSurface::beginPaint(const QRegion &rgn) } } #endif -#if defined(Q_OS_WINCE) +#if defined(Q_WS_WINCE) Q_UNUSED(rgn); #endif } @@ -160,7 +160,7 @@ void QRasterWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoi #ifdef Q_WS_WIN QRect br = rgn.boundingRect(); -#ifndef Q_OS_WINCE +#ifndef Q_WS_WINCE if (!qt_widget_private(window())->isOpaque && d->canUseLayeredWindow) { QRect r = window()->frameGeometry(); QPoint frameOffset = qt_widget_private(window())->frameStrut().topLeft(); @@ -304,7 +304,7 @@ void QRasterWindowSurface::setGeometry(const QRect &rect) Q_D(QRasterWindowSurface); d->inSetGeometry = true; if (d->image == 0 || d->image->width() < rect.width() || d->image->height() < rect.height()) { -#if (defined(Q_WS_X11) && !defined(QT_NO_XRENDER)) || (defined(Q_WS_WIN) && !defined(Q_OS_WINCE)) +#if (defined(Q_WS_X11) && !defined(QT_NO_XRENDER)) || (defined(Q_WS_WIN) && !defined(Q_WS_WINCE)) #ifndef Q_WS_WIN if (d_ptr->translucentBackground) #else |