summaryrefslogtreecommitdiffstats
path: root/src/gui/painting
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/painting')
-rw-r--r--src/gui/painting/painting.pri10
-rw-r--r--src/gui/painting/qbezier.cpp24
-rw-r--r--src/gui/painting/qcolor.cpp4
-rw-r--r--src/gui/painting/qdrawhelper.cpp1010
-rw-r--r--src/gui/painting/qmatrix.cpp63
-rw-r--r--src/gui/painting/qmatrix.h20
-rw-r--r--src/gui/painting/qpaintengine_d3d.cpp4576
-rw-r--r--src/gui/painting/qpaintengine_d3d.fx608
-rw-r--r--src/gui/painting/qpaintengine_d3d.qrc5
-rw-r--r--src/gui/painting/qpaintengine_d3d_p.h120
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp38
-rw-r--r--src/gui/painting/qpainter.cpp24
-rw-r--r--src/gui/painting/qpainterpath.cpp64
-rw-r--r--src/gui/painting/qpainterpath.h12
-rw-r--r--src/gui/painting/qpathclipper.cpp36
-rw-r--r--src/gui/painting/qpolygon.cpp59
-rw-r--r--src/gui/painting/qpolygon.h13
-rw-r--r--src/gui/painting/qprinter.cpp14
-rw-r--r--src/gui/painting/qstroker.cpp12
-rw-r--r--src/gui/painting/qtessellator.cpp2
-rw-r--r--src/gui/painting/qtransform.cpp218
-rw-r--r--src/gui/painting/qtransform.h30
-rw-r--r--src/gui/painting/qwindowsurface_d3d.cpp169
-rw-r--r--src/gui/painting/qwindowsurface_d3d_p.h84
24 files changed, 804 insertions, 6411 deletions
diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri
index 528559c..34d1779 100644
--- a/src/gui/painting/painting.pri
+++ b/src/gui/painting/painting.pri
@@ -103,12 +103,6 @@ win32 {
painting/qprinterinfo_win.cpp \
painting/qregion_win.cpp
!win32-borland:!wince*:LIBS += -lmsimg32
- contains(QT_CONFIG, direct3d) {
- HEADERS += painting/qpaintengine_d3d_p.h
- SOURCES += painting/qpaintengine_d3d.cpp
- RESOURCES += painting/qpaintengine_d3d.qrc
- LIBS += -ldxguid
- }
}
embedded {
@@ -362,8 +356,4 @@ embedded {
SOURCES += painting/qwindowsurface_qws.cpp
}
-win32:contains(QT_CONFIG, direct3d) {
- HEADERS += painting/qwindowsurface_d3d_p.h
- SOURCES += painting/qwindowsurface_d3d.cpp
-}
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index 8317dd8..7ed521e 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -127,13 +127,13 @@ static inline void flattenBezierWithoutInflections(QBezier &bez,
qreal dy = bez.y2 - bez.y1;
qreal normalized = qSqrt(dx * dx + dy * dy);
- if (qFuzzyCompare(normalized + 1, 1))
+ if (qFuzzyIsNull(normalized))
break;
qreal d = qAbs(dx * (bez.y3 - bez.y2) - dy * (bez.x3 - bez.x2));
qreal t = qSqrt(4. / 3. * normalized * flatness / d);
- if (t > 1 || qFuzzyCompare(t, (qreal)1.))
+ if (t > 1 || qFuzzyIsNull(t - (qreal)1.))
break;
bez.parameterSplitLeft(t, &left);
p->append(bez.pt1());
@@ -144,19 +144,19 @@ static inline void flattenBezierWithoutInflections(QBezier &bez,
static inline int quadraticRoots(qreal a, qreal b, qreal c,
qreal *x1, qreal *x2)
{
- if (qFuzzyCompare(a + 1, 1)) {
- if (qFuzzyCompare(b + 1, 1))
+ if (qFuzzyIsNull(a)) {
+ if (qFuzzyIsNull(b))
return 0;
*x1 = *x2 = (-c / b);
return 1;
} else {
const qreal det = b * b - 4 * a * c;
- if (qFuzzyCompare(det + 1, 1)) {
+ if (qFuzzyIsNull(det)) {
*x1 = *x2 = -b / (2 * a);
return 1;
}
if (det > 0) {
- if (qFuzzyCompare(b + 1, 1)) {
+ if (qFuzzyIsNull(b)) {
*x2 = qSqrt(-c / a);
*x1 = -(*x2);
return 2;
@@ -187,7 +187,7 @@ static inline bool findInflections(qreal a, qreal b, qreal c,
*t1 = r2;
*t2 = r1;
}
- if (!qFuzzyCompare(a + 1, 1))
+ if (!qFuzzyIsNull(a))
*tCups = 0.5 * (-b / a);
else
*tCups = 2;
@@ -243,7 +243,7 @@ void QBezier::addToPolygonMixed(QPolygonF *polygon) const
qreal b = 6 * (ay * cx - ax * cy);
qreal c = 2 * (by * cx - bx * cy);
- if ((qFuzzyCompare(a + 1, 1) && qFuzzyCompare(b + 1, 1)) ||
+ if ((qFuzzyIsNull(a) && qFuzzyIsNull(b)) ||
(b * b - 4 * a *c) < 0) {
QBezier bez(*this);
flattenBezierWithoutInflections(bez, polygon);
@@ -447,7 +447,7 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
qreal r = 1.0 + prev_normal.x() * next_normal.x()
+ prev_normal.y() * next_normal.y();
- if (qFuzzyCompare(r + 1, 1)) {
+ if (qFuzzyIsNull(r)) {
points_shifted[i] = points[i] + offset * prev_normal;
} else {
qreal k = offset / r;
@@ -477,12 +477,12 @@ static bool addCircle(const QBezier *b, qreal offset, QBezier *o)
normals[0] = QPointF(b->y2 - b->y1, b->x1 - b->x2);
qreal dist = qSqrt(normals[0].x()*normals[0].x() + normals[0].y()*normals[0].y());
- if (qFuzzyCompare(dist + 1, 1))
+ if (qFuzzyIsNull(dist))
return false;
normals[0] /= dist;
normals[2] = QPointF(b->y4 - b->y3, b->x3 - b->x4);
dist = qSqrt(normals[2].x()*normals[2].x() + normals[2].y()*normals[2].y());
- if (qFuzzyCompare(dist + 1, 1))
+ if (qFuzzyIsNull(dist))
return false;
normals[2] /= dist;
@@ -1022,7 +1022,7 @@ int QBezier::stationaryYPoints(qreal &t0, qreal &t1) const
QList<qreal> result;
- if (qFuzzyCompare(reciprocal + 1, 1)) {
+ if (qFuzzyIsNull(reciprocal)) {
t0 = -b / (2 * a);
return 1;
} else if (reciprocal > 0) {
diff --git a/src/gui/painting/qcolor.cpp b/src/gui/painting/qcolor.cpp
index 5d7d4ab..24d167e 100644
--- a/src/gui/painting/qcolor.cpp
+++ b/src/gui/painting/qcolor.cpp
@@ -1387,7 +1387,7 @@ QColor QColor::toHsv() const
const qreal min = Q_MIN_3(r, g, b);
const qreal delta = max - min;
color.ct.ahsv.value = qRound(max * USHRT_MAX);
- if (qFuzzyCompare(delta + 1, 1)) {
+ if (qFuzzyIsNull(delta)) {
// achromatic case, hue is undefined
color.ct.ahsv.hue = USHRT_MAX;
color.ct.ahsv.saturation = 0;
@@ -1441,7 +1441,7 @@ QColor QColor::toCmyk() const
// cmy -> cmyk
const qreal k = qMin(c, qMin(m, y));
- if (!qFuzzyCompare(k,1)) {
+ if (!qFuzzyIsNull(k - 1)) {
c = (c - k) / (1.0 - k);
m = (m - k) / (1.0 - k);
y = (y - k) / (1.0 - k);
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index c11837a..ec4737c 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -157,46 +157,9 @@ static uint * QT_FASTCALL destFetchRGB16(uint *buffer, QRasterBuffer *rasterBuff
return buffer;
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-template <typename EnumType, int value>
-class QEnumToType
-{
-public:
- inline EnumType operator()() const
- {
- return EnumType(value);
- }
-};
-template <QImage::Format format>
-class QImageFormatToType
-{
-public:
- inline QImage::Format operator()() const
- {
- return format;
- }
-};
-// Would have used QEnumToType instead of creating a specialized version for QImageFormatToType,
-// but that causes internal compiler error on VC6
-#define Q_TEMPLATE_IMAGEFORMAT_FIX(format) , const QImageFormatToType<format> &imageFormatType
-#define Q_TEMPLATE_IMAGEFORMAT_CALL(format) , QImageFormatToType<format>()
-#define Q_TEMPLATE_ENUM_FIX(Type, Value) , const QEnumToType<Type, Value> &enumTemplateType
-#define Q_TEMPLATE_ENUM_CALL(Type, Value) , QEnumToType<Type, Value>()
-#define Q_TEMPLATE_FIX(Type) , const QTypeInfo<Type> &templateType
-#define Q_TEMPLATE_CALL(Type) , QTypeInfo<Type>()
-#else
-#define Q_TEMPLATE_IMAGEFORMAT_FIX(format)
-#define Q_TEMPLATE_IMAGEFORMAT_CALL(format)
-#define Q_TEMPLATE_ENUM_FIX(Type, Value)
-#define Q_TEMPLATE_ENUM_CALL(Type, Value)
-#define Q_TEMPLATE_FIX(Type)
-#define Q_TEMPLATE_CALL(Type)
-#endif
-
template <class DST>
Q_STATIC_TEMPLATE_FUNCTION uint * QT_FASTCALL destFetch(uint *buffer, QRasterBuffer *rasterBuffer,
- int x, int y, int length
- Q_TEMPLATE_FIX(DST))
+ int x, int y, int length)
{
const DST *src = reinterpret_cast<DST*>(rasterBuffer->scanLine(y)) + x;
quint32 *dest = reinterpret_cast<quint32*>(buffer);
@@ -205,28 +168,7 @@ Q_STATIC_TEMPLATE_FUNCTION uint * QT_FASTCALL destFetch(uint *buffer, QRasterBuf
return buffer;
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-#define DEST_FETCH_DECL(DST) \
- static uint * QT_FASTCALL destFetch_##DST(uint *buffer, \
- QRasterBuffer *rasterBuffer, \
- int x, int y, int length) \
- { \
- return destFetch<DST>(buffer, rasterBuffer, x, y, length Q_TEMPLATE_CALL(DST)); \
- }
-
-DEST_FETCH_DECL(qargb8565)
-DEST_FETCH_DECL(qrgb666)
-DEST_FETCH_DECL(qargb6666)
-DEST_FETCH_DECL(qrgb555)
-DEST_FETCH_DECL(qrgb888)
-DEST_FETCH_DECL(qargb8555)
-DEST_FETCH_DECL(qrgb444)
-DEST_FETCH_DECL(qargb4444)
-#undef DEST_FETCH_DECL
-# define SPANFUNC_POINTER_DESTFETCH(Arg) destFetch_##Arg
-#else // !VC6 && !VC2002
# define SPANFUNC_POINTER_DESTFETCH(Arg) destFetch<Arg>
-#endif
static const DestFetchProc destFetchProc[QImage::NImageFormats] =
{
@@ -366,8 +308,7 @@ static void QT_FASTCALL destStoreRGB16(QRasterBuffer *rasterBuffer, int x, int y
template <class DST>
Q_STATIC_TEMPLATE_FUNCTION void QT_FASTCALL destStore(QRasterBuffer *rasterBuffer,
int x, int y,
- const uint *buffer, int length
- Q_TEMPLATE_FIX(DST))
+ const uint *buffer, int length)
{
DST *dest = reinterpret_cast<DST*>(rasterBuffer->scanLine(y)) + x;
const quint32p *src = reinterpret_cast<const quint32p*>(buffer);
@@ -375,28 +316,7 @@ Q_STATIC_TEMPLATE_FUNCTION void QT_FASTCALL destStore(QRasterBuffer *rasterBuffe
*dest++ = DST(*src++);
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-# define DEST_STORE_DECL(DST) \
- static void QT_FASTCALL destStore_##DST(QRasterBuffer *rasterBuffer, \
- int x, int y, \
- const uint *buffer, int length) \
- { \
- destStore<DST>(rasterBuffer, x, y, buffer, length Q_TEMPLATE_CALL(DST)); \
- }
-
-DEST_STORE_DECL(qargb8565)
-DEST_STORE_DECL(qrgb555)
-DEST_STORE_DECL(qrgb666)
-DEST_STORE_DECL(qargb6666)
-DEST_STORE_DECL(qargb8555)
-DEST_STORE_DECL(qrgb888)
-DEST_STORE_DECL(qrgb444)
-DEST_STORE_DECL(qargb4444)
-# undef DEST_FETCH_DECL
-# define SPANFUNC_POINTER_DESTSTORE(DEST) destStore_##DEST
-#else // !VC6 && !VC2002
# define SPANFUNC_POINTER_DESTSTORE(DEST) destStore<DEST>
-#endif
static const DestStoreProc destStoreProc[QImage::NImageFormats] =
{
@@ -425,10 +345,8 @@ static const DestStoreProc destStoreProc[QImage::NImageFormats] =
We need 5 fetch methods per surface type:
untransformed
- transformed
- transformed tiled
- transformed bilinear
- transformed bilinear tiled
+ transformed (tiled and not tiled)
+ transformed bilinear (tiled and not tiled)
We don't need bounds checks for untransformed, but we need them for the other ones.
@@ -436,14 +354,12 @@ static const DestStoreProc destStoreProc[QImage::NImageFormats] =
*/
template <QImage::Format format>
-Q_STATIC_TEMPLATE_FUNCTION uint QT_FASTCALL qt_fetchPixel(const uchar *scanLine, int x, const QVector<QRgb> *rgb
- Q_TEMPLATE_IMAGEFORMAT_FIX(format));
+Q_STATIC_TEMPLATE_FUNCTION uint QT_FASTCALL qt_fetchPixel(const uchar *scanLine, int x, const QVector<QRgb> *rgb);
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_Mono>(const uchar *scanLine,
- int x, const QVector<QRgb> *rgb
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_Mono))
+ int x, const QVector<QRgb> *rgb)
{
bool pixel = scanLine[x>>3] & (0x80 >> (x & 7));
if (rgb) return PREMUL(rgb->at(pixel ? 1 : 0));
@@ -453,8 +369,7 @@ uint QT_FASTCALL qt_fetchPixel<QImage::Format_Mono>(const uchar *scanLine,
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_MonoLSB>(const uchar *scanLine,
- int x, const QVector<QRgb> *rgb
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_MonoLSB))
+ int x, const QVector<QRgb> *rgb)
{
bool pixel = scanLine[x>>3] & (0x1 << (x & 7));
if (rgb) return PREMUL(rgb->at(pixel ? 1 : 0));
@@ -464,8 +379,7 @@ uint QT_FASTCALL qt_fetchPixel<QImage::Format_MonoLSB>(const uchar *scanLine,
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_Indexed8>(const uchar *scanLine,
- int x, const QVector<QRgb> *rgb
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_Indexed8))
+ int x, const QVector<QRgb> *rgb)
{
return PREMUL(rgb->at(scanLine[x]));
}
@@ -473,8 +387,7 @@ uint QT_FASTCALL qt_fetchPixel<QImage::Format_Indexed8>(const uchar *scanLine,
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB32>(const uchar *scanLine,
- int x, const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB32))
+ int x, const QVector<QRgb> *)
{
return PREMUL(((const uint *)scanLine)[x]);
}
@@ -482,8 +395,7 @@ uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB32>(const uchar *scanLine,
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB32_Premultiplied>(const uchar *scanLine,
- int x, const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB32_Premultiplied))
+ int x, const QVector<QRgb> *)
{
return ((const uint *)scanLine)[x];
}
@@ -491,8 +403,7 @@ uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB32_Premultiplied>(const uchar
template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_RGB16>(const uchar *scanLine,
- int x, const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_RGB16))
+ int x, const QVector<QRgb> *)
{
return qConvertRgb16To32(((const ushort *)scanLine)[x]);
}
@@ -501,8 +412,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB8565_Premultiplied>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB8565_Premultiplied))
+ const QVector<QRgb> *)
{
const qargb8565 color = reinterpret_cast<const qargb8565*>(scanLine)[x];
return qt_colorConvert<quint32, qargb8565>(color, 0);
@@ -512,8 +422,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_RGB666>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_RGB666))
+ const QVector<QRgb> *)
{
const qrgb666 color = reinterpret_cast<const qrgb666*>(scanLine)[x];
return qt_colorConvert<quint32, qrgb666>(color, 0);
@@ -523,8 +432,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB6666_Premultiplied>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB6666_Premultiplied))
+ const QVector<QRgb> *)
{
const qargb6666 color = reinterpret_cast<const qargb6666*>(scanLine)[x];
return qt_colorConvert<quint32, qargb6666>(color, 0);
@@ -534,8 +442,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_RGB555>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_RGB555))
+ const QVector<QRgb> *)
{
const qrgb555 color = reinterpret_cast<const qrgb555*>(scanLine)[x];
return qt_colorConvert<quint32, qrgb555>(color, 0);
@@ -545,8 +452,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB8555_Premultiplied>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB8555_Premultiplied))
+ const QVector<QRgb> *)
{
const qargb8555 color = reinterpret_cast<const qargb8555*>(scanLine)[x];
return qt_colorConvert<quint32, qargb8555>(color, 0);
@@ -556,8 +462,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_RGB888>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_RGB888))
+ const QVector<QRgb> *)
{
const qrgb888 color = reinterpret_cast<const qrgb888*>(scanLine)[x];
return qt_colorConvert<quint32, qrgb888>(color, 0);
@@ -567,8 +472,7 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_RGB444>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_RGB444))
+ const QVector<QRgb> *)
{
const qrgb444 color = reinterpret_cast<const qrgb444*>(scanLine)[x];
return qt_colorConvert<quint32, qrgb444>(color, 0);
@@ -578,47 +482,24 @@ template<>
Q_STATIC_TEMPLATE_SPECIALIZATION
uint QT_FASTCALL qt_fetchPixel<QImage::Format_ARGB4444_Premultiplied>(const uchar *scanLine,
int x,
- const QVector<QRgb> *
- Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB4444_Premultiplied))
+ const QVector<QRgb> *)
{
const qargb4444 color = reinterpret_cast<const qargb4444*>(scanLine)[x];
return qt_colorConvert<quint32, qargb4444>(color, 0);
}
-typedef uint (QT_FASTCALL *FetchPixelProc)(const uchar *scanLine, int x, const QVector<QRgb> *);
-
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-
-// explicit template instantiations needed to compile with VC6 and VC2002
-
-#define SPANFUNC_INSTANTIATION_FETCHPIXEL(Arg) \
- static inline uint fetchPixel_##Arg(const uchar * scanLine, int x, const QVector<QRgb> * rgb) \
-{ \
- return qt_fetchPixel<QImage::Arg>(scanLine, x, rgb Q_TEMPLATE_IMAGEFORMAT_CALL(QImage::Arg)); \
+template<>
+Q_STATIC_TEMPLATE_SPECIALIZATION
+uint QT_FASTCALL qt_fetchPixel<QImage::Format_Invalid>(const uchar *,
+ int ,
+ const QVector<QRgb> *)
+{
+ return 0;
}
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_Mono);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_MonoLSB);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_Indexed8);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB32_Premultiplied);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB32);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_RGB16);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB8565_Premultiplied);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_RGB666);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB6666_Premultiplied);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_RGB555);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB8555_Premultiplied);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_RGB888);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_RGB444);
-SPANFUNC_INSTANTIATION_FETCHPIXEL(Format_ARGB4444_Premultiplied);
-
-#undef SPANFUNC_INSTANTIATION_FETCHPIXEL
-
-#define SPANFUNC_POINTER_FETCHPIXEL(Arg) fetchPixel_##Arg
+typedef uint (QT_FASTCALL *FetchPixelProc)(const uchar *scanLine, int x, const QVector<QRgb> *);
-#else // !VC6 && !VC2002
-# define SPANFUNC_POINTER_FETCHPIXEL(Arg) qt_fetchPixel<QImage::Arg>
-#endif
+#define SPANFUNC_POINTER_FETCHPIXEL(Arg) qt_fetchPixel<QImage::Arg>
static const FetchPixelProc fetchPixelProc[QImage::NImageFormats] =
@@ -653,11 +534,11 @@ enum TextureBlendType {
template <QImage::Format format>
Q_STATIC_TEMPLATE_FUNCTION const uint * QT_FASTCALL qt_fetchUntransformed(uint *buffer, const Operator *, const QSpanData *data,
- int y, int x, int length Q_TEMPLATE_IMAGEFORMAT_FIX(format))
+ int y, int x, int length)
{
const uchar *scanLine = data->texture.scanLine(y);
for (int i = 0; i < length; ++i)
- buffer[i] = qt_fetchPixel<format>(scanLine, x + i, data->texture.colorTable Q_TEMPLATE_IMAGEFORMAT_CALL(format));
+ buffer[i] = qt_fetchPixel<format>(scanLine, x + i, data->texture.colorTable);
return buffer;
}
@@ -665,13 +546,15 @@ template <>
Q_STATIC_TEMPLATE_SPECIALIZATION const uint * QT_FASTCALL
qt_fetchUntransformed<QImage::Format_ARGB32_Premultiplied>(uint *, const Operator *,
const QSpanData *data,
- int y, int x, int Q_TEMPLATE_IMAGEFORMAT_FIX(QImage::Format_ARGB32_Premultiplied))
+ int y, int x, int)
{
const uchar *scanLine = data->texture.scanLine(y);
return ((const uint *)scanLine) + x;
}
-static const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *, const QSpanData *data,
+template<TextureBlendType blendType> /* either BlendTransformed or BlendTransformedTiled */
+Q_STATIC_TEMPLATE_FUNCTION
+const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *, const QSpanData *data,
int y, int x, int length)
{
FetchPixelProc fetch = fetchPixelProc[data->texture.format];
@@ -698,84 +581,23 @@ static const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *,
int px = fx >> 16;
int py = fy >> 16;
- bool out = (px < 0) || (px >= image_width)
- || (py < 0) || (py >= image_height);
+ if (blendType == BlendTransformedTiled) {
+ px %= image_width;
+ py %= image_height;
+ if (px < 0) px += image_width;
+ if (py < 0) py += image_height;
- const uchar *scanLine = data->texture.scanLine(py);
- *b = out ? uint(0) : fetch(scanLine, px, data->texture.colorTable);
- fx += fdx;
- fy += fdy;
- ++b;
- }
- } else {
- const qreal fdx = data->m11;
- const qreal fdy = data->m12;
- const qreal fdw = data->m13;
-
- qreal fx = data->m21 * cy + data->m11 * cx + data->dx;
- qreal fy = data->m22 * cy + data->m12 * cx + data->dy;
- qreal fw = data->m23 * cy + data->m13 * cx + data->m33;
-
- while (b < end) {
- const qreal iw = fw == 0 ? 1 : 1 / fw;
- const qreal tx = fx * iw;
- const qreal ty = fy * iw;
- const int px = int(tx) - (tx < 0);
- const int py = int(ty) - (ty < 0);
-
- bool out = (px < 0) || (px >= image_width)
- || (py < 0) || (py >= image_height);
-
- const uchar *scanLine = data->texture.scanLine(py);
- *b = out ? uint(0) : fetch(scanLine, px, data->texture.colorTable);
- fx += fdx;
- fy += fdy;
- fw += fdw;
- //force increment to avoid /0
- if (!fw) {
- fw += fdw;
+ const uchar *scanLine = data->texture.scanLine(py);
+ *b = fetch(scanLine, px, data->texture.colorTable);
+ } else {
+ if ((px < 0) || (px >= image_width)
+ || (py < 0) || (py >= image_height)) {
+ *b = uint(0);
+ } else {
+ const uchar *scanLine = data->texture.scanLine(py);
+ *b = fetch(scanLine, px, data->texture.colorTable);
+ }
}
- ++b;
- }
- }
-
- return buffer;
-}
-
-static const uint * QT_FASTCALL fetchTransformedTiled(uint *buffer, const Operator *, const QSpanData *data,
- int y, int x, int length)
-{
- FetchPixelProc fetch = fetchPixelProc[data->texture.format];
-
- int image_width = data->texture.width;
- int image_height = data->texture.height;
-
- const qreal cx = x + 0.5;
- const qreal cy = y + 0.5;
-
- const uint *end = buffer + length;
- uint *b = buffer;
- if (data->fast_matrix) {
- // The increment pr x in the scanline
- int fdx = (int)(data->m11 * fixed_scale);
- int fdy = (int)(data->m12 * fixed_scale);
-
- int fx = int((data->m21 * cy
- + data->m11 * cx + data->dx) * fixed_scale);
- int fy = int((data->m22 * cy
- + data->m12 * cx + data->dy) * fixed_scale);
-
- while (b < end) {
- int px = fx >> 16;
- int py = fy >> 16;
-
- px %= image_width;
- py %= image_height;
- if (px < 0) px += image_width;
- if (py < 0) py += image_height;
-
- const uchar *scanLine = data->texture.scanLine(py);
- *b = fetch(scanLine, px, data->texture.colorTable);
fx += fdx;
fy += fdy;
++b;
@@ -796,13 +618,23 @@ static const uint * QT_FASTCALL fetchTransformedTiled(uint *buffer, const Operat
int px = int(tx) - (tx < 0);
int py = int(ty) - (ty < 0);
- px %= image_width;
- py %= image_height;
- if (px < 0) px += image_width;
- if (py < 0) py += image_height;
+ if (blendType == BlendTransformedTiled) {
+ px %= image_width;
+ py %= image_height;
+ if (px < 0) px += image_width;
+ if (py < 0) py += image_height;
- const uchar *scanLine = data->texture.scanLine(py);
- *b = fetch(scanLine, px, data->texture.colorTable);
+ const uchar *scanLine = data->texture.scanLine(py);
+ *b = fetch(scanLine, px, data->texture.colorTable);
+ } else {
+ if ((px < 0) || (px >= image_width)
+ || (py < 0) || (py >= image_height)) {
+ *b = uint(0);
+ } else {
+ const uchar *scanLine = data->texture.scanLine(py);
+ *b = fetch(scanLine, px, data->texture.colorTable);
+ }
+ }
fx += fdx;
fy += fdy;
fw += fdw;
@@ -817,10 +649,12 @@ static const uint * QT_FASTCALL fetchTransformedTiled(uint *buffer, const Operat
return buffer;
}
-static const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *, const QSpanData *data,
- int y, int x, int length)
+template<TextureBlendType blendType, QImage::Format format> /* blendType = BlendTransformedBilinear or BlendTransformedBilinearTiled */
+Q_STATIC_TEMPLATE_FUNCTION
+const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *, const QSpanData *data,
+ int y, int x, int length)
{
- FetchPixelProc fetch = fetchPixelProc[data->texture.format];
+ FetchPixelProc fetch = (format != QImage::Format_Invalid) ? FetchPixelProc(qt_fetchPixel<format>) : fetchPixelProc[data->texture.format];
int image_width = data->texture.width;
int image_height = data->texture.height;
@@ -853,130 +687,27 @@ static const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Ope
int idistx = 256 - distx;
int idisty = 256 - disty;
- x1 = qBound(0, x1, image_width - 1);
- x2 = qBound(0, x2, image_width - 1);
- y1 = qBound(0, y1, image_height - 1);
- y2 = qBound(0, y2, image_height - 1);
-
- const uchar *s1 = data->texture.scanLine(y1);
- const uchar *s2 = data->texture.scanLine(y2);
-
- uint tl = fetch(s1, x1, data->texture.colorTable);
- uint tr = fetch(s1, x2, data->texture.colorTable);
- uint bl = fetch(s2, x1, data->texture.colorTable);
- uint br = fetch(s2, x2, data->texture.colorTable);
-
- uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
- uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
- *b = INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
-
- fx += fdx;
- fy += fdy;
- ++b;
- }
- } else {
- const qreal fdx = data->m11;
- const qreal fdy = data->m12;
- const qreal fdw = data->m13;
-
- qreal fx = data->m21 * cy + data->m11 * cx + data->dx;
- qreal fy = data->m22 * cy + data->m12 * cx + data->dy;
- qreal fw = data->m23 * cy + data->m13 * cx + data->m33;
-
- while (b < end) {
- const qreal iw = fw == 0 ? 1 : 1 / fw;
- const qreal px = fx * iw - 0.5;
- const qreal py = fy * iw - 0.5;
-
- int x1 = int(px) - (px < 0);
- int x2 = x1 + 1;
- int y1 = int(py) - (py < 0);
- int y2 = y1 + 1;
-
- int distx = int((px - x1) * 256);
- int disty = int((py - y1) * 256);
- int idistx = 256 - distx;
- int idisty = 256 - disty;
-
- x1 = qBound(0, x1, image_width - 1);
- x2 = qBound(0, x2, image_width - 1);
- y1 = qBound(0, y1, image_height - 1);
- y2 = qBound(0, y2, image_height - 1);
-
- const uchar *s1 = data->texture.scanLine(y1);
- const uchar *s2 = data->texture.scanLine(y2);
-
- uint tl = fetch(s1, x1, data->texture.colorTable);
- uint tr = fetch(s1, x2, data->texture.colorTable);
- uint bl = fetch(s2, x1, data->texture.colorTable);
- uint br = fetch(s2, x2, data->texture.colorTable);
-
- uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
- uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
- *b = INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
-
- fx += fdx;
- fy += fdy;
- fw += fdw;
- //force increment to avoid /0
- if (!fw) {
- fw += fdw;
+ if (blendType == BlendTransformedBilinearTiled) {
+ x1 %= image_width;
+ x2 %= image_width;
+ y1 %= image_height;
+ y2 %= image_height;
+
+ if (x1 < 0) x1 += image_width;
+ if (x2 < 0) x2 += image_width;
+ if (y1 < 0) y1 += image_height;
+ if (y2 < 0) y2 += image_height;
+
+ Q_ASSERT(x1 >= 0 && x1 < image_width);
+ Q_ASSERT(x2 >= 0 && x2 < image_width);
+ Q_ASSERT(y1 >= 0 && y1 < image_height);
+ Q_ASSERT(y2 >= 0 && y2 < image_height);
+ } else {
+ x1 = qBound(0, x1, image_width - 1);
+ x2 = qBound(0, x2, image_width - 1);
+ y1 = qBound(0, y1, image_height - 1);
+ y2 = qBound(0, y2, image_height - 1);
}
- ++b;
- }
- }
-
- return buffer;
-}
-
-static const uint * QT_FASTCALL fetchTransformedBilinearTiled(uint *buffer, const Operator *, const QSpanData *data,
- int y, int x, int length)
-{
- FetchPixelProc fetch = fetchPixelProc[data->texture.format];
-
- int image_width = data->texture.width;
- int image_height = data->texture.height;
-
- const qreal cx = x + 0.5;
- const qreal cy = y + 0.5;
-
- const uint *end = buffer + length;
- uint *b = buffer;
- if (data->fast_matrix) {
- // The increment pr x in the scanline
- int fdx = (int)(data->m11 * fixed_scale);
- int fdy = (int)(data->m12 * fixed_scale);
-
- int fx = int((data->m21 * cy + data->m11 * cx + data->dx) * fixed_scale);
- int fy = int((data->m22 * cy + data->m12 * cx + data->dy) * fixed_scale);
-
- fx -= half_point;
- fy -= half_point;
- while (b < end) {
- int x1 = (fx >> 16);
- int x2 = x1 + 1;
- int y1 = (fy >> 16);
- int y2 = y1 + 1;
-
- int distx = ((fx - (x1 << 16)) >> 8);
- int disty = ((fy - (y1 << 16)) >> 8);
- int idistx = 256 - distx;
- int idisty = 256 - disty;
-
- x1 %= image_width;
- x2 %= image_width;
- y1 %= image_height;
- y2 %= image_height;
-
- if (x1 < 0) x1 += image_width;
- if (x2 < 0) x2 += image_width;
- if (y1 < 0) y1 += image_height;
- if (y2 < 0) y2 += image_height;
-
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
const uchar *s1 = data->texture.scanLine(y1);
const uchar *s2 = data->texture.scanLine(y2);
@@ -1018,20 +749,27 @@ static const uint * QT_FASTCALL fetchTransformedBilinearTiled(uint *buffer, cons
int idistx = 256 - distx;
int idisty = 256 - disty;
- x1 %= image_width;
- x2 %= image_width;
- y1 %= image_height;
- y2 %= image_height;
-
- if (x1 < 0) x1 += image_width;
- if (x2 < 0) x2 += image_width;
- if (y1 < 0) y1 += image_height;
- if (y2 < 0) y2 += image_height;
-
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
+ if (blendType == BlendTransformedBilinearTiled) {
+ x1 %= image_width;
+ x2 %= image_width;
+ y1 %= image_height;
+ y2 %= image_height;
+
+ if (x1 < 0) x1 += image_width;
+ if (x2 < 0) x2 += image_width;
+ if (y1 < 0) y1 += image_height;
+ if (y2 < 0) y2 += image_height;
+
+ Q_ASSERT(x1 >= 0 && x1 < image_width);
+ Q_ASSERT(x2 >= 0 && x2 < image_width);
+ Q_ASSERT(y1 >= 0 && y1 < image_height);
+ Q_ASSERT(y2 >= 0 && y2 < image_height);
+ } else {
+ x1 = qBound(0, x1, image_width - 1);
+ x2 = qBound(0, x2, image_width - 1);
+ y1 = qBound(0, y1, image_height - 1);
+ y2 = qBound(0, y2, image_height - 1);
+ }
const uchar *s1 = data->texture.scanLine(y1);
const uchar *s2 = data->texture.scanLine(y2);
@@ -1059,39 +797,7 @@ static const uint * QT_FASTCALL fetchTransformedBilinearTiled(uint *buffer, cons
return buffer;
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-
-// explicit template instantiations needed to compile with VC6 and VC2002
-
-#define SPANFUNC_POINTER_FETCHUNTRANSFORMED(Arg) \
- const uint *qt_fetchUntransformed_##Arg(uint *buffer, const Operator *op, const QSpanData *data, \
- int y, int x, int length) \
-{ \
- return qt_fetchUntransformed<QImage::Arg>(buffer, op, data, y, x, length Q_TEMPLATE_IMAGEFORMAT_CALL(QImage::Arg)); \
-}
-
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_Mono);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_MonoLSB);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_Indexed8);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB32_Premultiplied);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB32);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_RGB16);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB8565_Premultiplied);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_RGB666);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB6666_Premultiplied);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_RGB555);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB8555_Premultiplied);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_RGB888);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_RGB444);
-SPANFUNC_POINTER_FETCHUNTRANSFORMED(Format_ARGB4444_Premultiplied);
-
-#undef SPANFUNC_POINTER_FETCHUNTRANSFORMED
-
-#define SPANFUNC_POINTER_FETCHHUNTRANSFORMED(Arg) qt_fetchUntransformed_##Arg
-
-#else // !VC6 && !VC2002
-# define SPANFUNC_POINTER_FETCHHUNTRANSFORMED(Arg) qt_fetchUntransformed<QImage::Arg>
-#endif
+#define SPANFUNC_POINTER_FETCHHUNTRANSFORMED(Arg) qt_fetchUntransformed<QImage::Arg>
static const SourceFetchProc sourceFetch[NBlendTypes][QImage::NImageFormats] = {
// Untransformed
@@ -1135,75 +841,75 @@ static const SourceFetchProc sourceFetch[NBlendTypes][QImage::NImageFormats] = {
// Transformed
{
0, // Invalid
- fetchTransformed, // Mono
- fetchTransformed, // MonoLsb
- fetchTransformed, // Indexed8
- fetchTransformed, // RGB32
- fetchTransformed, // ARGB32
- fetchTransformed, // ARGB32_Premultiplied
- fetchTransformed, // RGB16
- fetchTransformed, // ARGB8565_Premultiplied
- fetchTransformed, // RGB666
- fetchTransformed, // ARGB6666_Premultiplied
- fetchTransformed, // RGB555
- fetchTransformed, // ARGB8555_Premultiplied
- fetchTransformed, // RGB888
- fetchTransformed, // RGB444
- fetchTransformed, // ARGB4444_Premultiplied
+ fetchTransformed<BlendTransformed>, // Mono
+ fetchTransformed<BlendTransformed>, // MonoLsb
+ fetchTransformed<BlendTransformed>, // Indexed8
+ fetchTransformed<BlendTransformed>, // RGB32
+ fetchTransformed<BlendTransformed>, // ARGB32
+ fetchTransformed<BlendTransformed>, // ARGB32_Premultiplied
+ fetchTransformed<BlendTransformed>, // RGB16
+ fetchTransformed<BlendTransformed>, // ARGB8565_Premultiplied
+ fetchTransformed<BlendTransformed>, // RGB666
+ fetchTransformed<BlendTransformed>, // ARGB6666_Premultiplied
+ fetchTransformed<BlendTransformed>, // RGB555
+ fetchTransformed<BlendTransformed>, // ARGB8555_Premultiplied
+ fetchTransformed<BlendTransformed>, // RGB888
+ fetchTransformed<BlendTransformed>, // RGB444
+ fetchTransformed<BlendTransformed>, // ARGB4444_Premultiplied
},
{
0, // TransformedTiled
- fetchTransformedTiled, // Mono
- fetchTransformedTiled, // MonoLsb
- fetchTransformedTiled, // Indexed8
- fetchTransformedTiled, // RGB32
- fetchTransformedTiled, // ARGB32
- fetchTransformedTiled, // ARGB32_Premultiplied
- fetchTransformedTiled, // RGB16
- fetchTransformedTiled, // ARGB8565_Premultiplied
- fetchTransformedTiled, // RGB666
- fetchTransformedTiled, // ARGB6666_Premultiplied
- fetchTransformedTiled, // RGB555
- fetchTransformedTiled, // ARGB8555_Premultiplied
- fetchTransformedTiled, // RGB888
- fetchTransformedTiled, // RGB444
- fetchTransformedTiled, // ARGB4444_Premultiplied
+ fetchTransformed<BlendTransformedTiled>, // Mono
+ fetchTransformed<BlendTransformedTiled>, // MonoLsb
+ fetchTransformed<BlendTransformedTiled>, // Indexed8
+ fetchTransformed<BlendTransformedTiled>, // RGB32
+ fetchTransformed<BlendTransformedTiled>, // ARGB32
+ fetchTransformed<BlendTransformedTiled>, // ARGB32_Premultiplied
+ fetchTransformed<BlendTransformedTiled>, // RGB16
+ fetchTransformed<BlendTransformedTiled>, // ARGB8565_Premultiplied
+ fetchTransformed<BlendTransformedTiled>, // RGB666
+ fetchTransformed<BlendTransformedTiled>, // ARGB6666_Premultiplied
+ fetchTransformed<BlendTransformedTiled>, // RGB555
+ fetchTransformed<BlendTransformedTiled>, // ARGB8555_Premultiplied
+ fetchTransformed<BlendTransformedTiled>, // RGB888
+ fetchTransformed<BlendTransformedTiled>, // RGB444
+ fetchTransformed<BlendTransformedTiled>, // ARGB4444_Premultiplied
},
{
0, // Bilinear
- fetchTransformedBilinear, // Mono
- fetchTransformedBilinear, // MonoLsb
- fetchTransformedBilinear, // Indexed8
- fetchTransformedBilinear, // RGB32
- fetchTransformedBilinear, // ARGB32
- fetchTransformedBilinear, // ARGB32_Premultiplied
- fetchTransformedBilinear, // RGB16
- fetchTransformedBilinear, // ARGB8565_Premultiplied
- fetchTransformedBilinear, // RGB666
- fetchTransformedBilinear, // ARGB6666_Premultiplied
- fetchTransformedBilinear, // RGB555
- fetchTransformedBilinear, // ARGB8555_Premultiplied
- fetchTransformedBilinear, // RGB888
- fetchTransformedBilinear, // RGB444
- fetchTransformedBilinear // ARGB4444_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // Mono
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // MonoLsb
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // Indexed8
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_ARGB32_Premultiplied>, // RGB32
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_ARGB32>, // ARGB32
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_ARGB32_Premultiplied>, // ARGB32_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // RGB16
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // ARGB8565_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // RGB666
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // ARGB6666_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // RGB555
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // ARGB8555_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // RGB888
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid>, // RGB444
+ fetchTransformedBilinear<BlendTransformedBilinear, QImage::Format_Invalid> // ARGB4444_Premultiplied
},
{
0, // BilinearTiled
- fetchTransformedBilinearTiled, // Mono
- fetchTransformedBilinearTiled, // MonoLsb
- fetchTransformedBilinearTiled, // Indexed8
- fetchTransformedBilinearTiled, // RGB32
- fetchTransformedBilinearTiled, // ARGB32
- fetchTransformedBilinearTiled, // ARGB32_Premultiplied
- fetchTransformedBilinearTiled, // RGB16
- fetchTransformedBilinearTiled, // ARGB8565_Premultiplied
- fetchTransformedBilinearTiled, // RGB666
- fetchTransformedBilinearTiled, // ARGB6666_Premultiplied
- fetchTransformedBilinearTiled, // RGB555
- fetchTransformedBilinearTiled, // ARGB8555_Premultiplied
- fetchTransformedBilinearTiled, // RGB888
- fetchTransformedBilinearTiled, // RGB444
- fetchTransformedBilinearTiled // ARGB4444_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // Mono
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // MonoLsb
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // Indexed8
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_ARGB32_Premultiplied>, // RGB32
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_ARGB32>, // ARGB32
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_ARGB32_Premultiplied>, // ARGB32_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // RGB16
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // ARGB8565_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // RGB666
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // ARGB6666_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // RGB555
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // ARGB8555_Premultiplied
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // RGB888
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid>, // RGB444
+ fetchTransformedBilinear<BlendTransformedBilinearTiled, QImage::Format_Invalid> // ARGB4444_Premultiplied
},
};
@@ -3220,8 +2926,7 @@ static void blend_color_argb(int count, const QSpan *spans, void *userData)
}
template <class T>
-Q_STATIC_TEMPLATE_FUNCTION void blendColor(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_FIX(T))
+Q_STATIC_TEMPLATE_FUNCTION void blendColor(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
Operator op = getOperator(data, spans, count);
@@ -3267,28 +2972,7 @@ Q_STATIC_TEMPLATE_FUNCTION void blendColor(int count, const QSpan *spans, void *
blend_color_generic(count, spans, userData);
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-#define BLEND_COLOR_DECL(DST) \
- static void blendColor_##DST(int count, \
- const QSpan *spans, \
- void *userData) \
- { \
- blendColor<DST>(count, spans, userData Q_TEMPLATE_CALL(DST)); \
- }
-
-BLEND_COLOR_DECL(qargb8565)
-BLEND_COLOR_DECL(qrgb666)
-BLEND_COLOR_DECL(qargb6666)
-BLEND_COLOR_DECL(qrgb555)
-BLEND_COLOR_DECL(qargb8555)
-BLEND_COLOR_DECL(qrgb888)
-BLEND_COLOR_DECL(qrgb444)
-BLEND_COLOR_DECL(qargb4444)
-#undef DEST_FETCH_DECL
-#define SPANFUNC_POINTER_BLENDCOLOR(DST) blendColor_##DST
-#else // !VC6 && !VC2002
-# define SPANFUNC_POINTER_BLENDCOLOR(DST) blendColor<DST>
-#endif
+#define SPANFUNC_POINTER_BLENDCOLOR(DST) blendColor<DST>
static void blend_color_rgb16(int count, const QSpan *spans, void *userData)
{
@@ -3366,45 +3050,117 @@ static void blend_color_rgb16(int count, const QSpan *spans, void *userData)
blend_color_generic(count, spans, userData);
}
-template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_src_generic(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+template <typename T>
+void handleSpans(int count, const QSpan *spans, const QSpanData *data, T &handler)
{
- QSpanData *data = reinterpret_cast<QSpanData *>(userData);
-
- uint buffer[buffer_size];
- uint src_buffer[buffer_size];
- Operator op = getOperator(data, spans, count);
-
uint const_alpha = 256;
if (data->type == QSpanData::Texture)
const_alpha = data->texture.const_alpha;
- while (count--) {
+ int coverage = 0;
+ while (count) {
int x = spans->x;
- int length = spans->len;
- const int coverage = (spans->coverage * const_alpha) >> 8;
+ const int y = spans->y;
+ int right = x + spans->len;
+
+ // compute length of adjacent spans
+ for (int i = 1; i < count && spans[i].y == y && spans[i].x == right; ++i)
+ right += spans[i].len;
+ int length = right - x;
+
while (length) {
int l = qMin(buffer_size, length);
- const uint *src = op.src_fetch(src_buffer, &op, data, spans->y, x, l);
- if (spanMethod == RegularSpans) {
- uint *dest = op.dest_fetch ? op.dest_fetch(buffer, data->rasterBuffer, x, spans->y, l) : buffer;
- op.func(dest, src, l, coverage);
- if (op.dest_store)
- op.dest_store(data->rasterBuffer, x, spans->y, dest, l);
- } else {
- drawBufferSpan(data, src, l, x, spans->y, l, coverage);
- }
- x += l;
length -= l;
+
+ int process_length = l;
+ int process_x = x;
+
+ const uint *src = handler.fetch(process_x, y, process_length);
+ int offset = 0;
+ while (l > 0) {
+ if (x == spans->x) // new span?
+ coverage = (spans->coverage * const_alpha) >> 8;
+
+ int right = spans->x + spans->len;
+ int len = qMin(l, right - x);
+
+ handler.process(x, y, len, coverage, src, offset);
+
+ l -= len;
+ x += len;
+ offset += len;
+
+ if (x == right) { // done with current span?
+ ++spans;
+ --count;
+ }
+ }
+ handler.store(process_x, y, process_length);
}
- ++spans;
}
}
+struct QBlendBase
+{
+ QBlendBase(QSpanData *d, Operator o)
+ : data(d)
+ , op(o)
+ , dest(0)
+ {
+ }
+
+ QSpanData *data;
+ Operator op;
+
+ uint *dest;
+
+ uint buffer[buffer_size];
+ uint src_buffer[buffer_size];
+};
+
+template <SpanMethod spanMethod>
+class BlendSrcGeneric : public QBlendBase
+{
+public:
+ BlendSrcGeneric(QSpanData *d, Operator o)
+ : QBlendBase(d, o)
+ {
+ }
+
+ const uint *fetch(int x, int y, int len)
+ {
+ if (spanMethod == RegularSpans)
+ dest = op.dest_fetch ? op.dest_fetch(buffer, data->rasterBuffer, x, y, len) : buffer;
+
+ return op.src_fetch(src_buffer, &op, data, y, x, len);
+ }
+
+ void process(int x, int y, int len, int coverage, const uint *src, int offset)
+ {
+ if (spanMethod == RegularSpans)
+ op.func(dest + offset, src + offset, len, coverage);
+ else
+ drawBufferSpan(data, src + offset, len, x, y, len, coverage);
+ }
+
+ void store(int x, int y, int len)
+ {
+ if (spanMethod == RegularSpans && op.dest_store) {
+ op.dest_store(data->rasterBuffer, x, y, dest, len);
+ }
+ }
+};
+
+template <SpanMethod spanMethod>
+Q_STATIC_TEMPLATE_FUNCTION void blend_src_generic(int count, const QSpan *spans, void *userData)
+{
+ QSpanData *data = reinterpret_cast<QSpanData *>(userData);
+ BlendSrcGeneric<spanMethod> blend(data, getOperator(data, spans, count));
+ handleSpans(count, spans, data, blend);
+}
+
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_untransformed_generic(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_untransformed_generic(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
@@ -3455,13 +3211,12 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_untransformed_generic(int count, const QSp
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_untransformed_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_untransformed_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_untransformed_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_untransformed_generic<spanMethod>(count, spans, userData);
return;
}
@@ -4707,8 +4462,7 @@ void QT_FASTCALL blendUntransformed(int count, const QSpan *spans, void *userDat
if (mode != QPainter::CompositionMode_SourceOver &&
mode != QPainter::CompositionMode_Source)
{
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
return;
}
@@ -4770,8 +4524,7 @@ static void blend_untransformed_rgb888(int count, const QSpan *spans,
blendUntransformed<qrgb888, qrgb888>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_argb6666(int count, const QSpan *spans,
@@ -4786,8 +4539,7 @@ static void blend_untransformed_argb6666(int count, const QSpan *spans,
blendUntransformed<qargb6666, qrgb666>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_rgb666(int count, const QSpan *spans,
@@ -4802,8 +4554,7 @@ static void blend_untransformed_rgb666(int count, const QSpan *spans,
blendUntransformed<qrgb666, qrgb666>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_argb8565(int count, const QSpan *spans,
@@ -4818,8 +4569,7 @@ static void blend_untransformed_argb8565(int count, const QSpan *spans,
blendUntransformed<qargb8565, qrgb565>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_rgb565(int count, const QSpan *spans,
@@ -4834,8 +4584,7 @@ static void blend_untransformed_rgb565(int count, const QSpan *spans,
blendUntransformed<qrgb565, qrgb565>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_argb8555(int count, const QSpan *spans,
@@ -4850,8 +4599,7 @@ static void blend_untransformed_argb8555(int count, const QSpan *spans,
blendUntransformed<qargb8555, qrgb555>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_rgb555(int count, const QSpan *spans,
@@ -4866,8 +4614,7 @@ static void blend_untransformed_rgb555(int count, const QSpan *spans,
blendUntransformed<qrgb555, qrgb555>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_argb4444(int count, const QSpan *spans,
@@ -4882,8 +4629,7 @@ static void blend_untransformed_argb4444(int count, const QSpan *spans,
blendUntransformed<qargb4444, qrgb444>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
static void blend_untransformed_rgb444(int count, const QSpan *spans,
@@ -4898,13 +4644,11 @@ static void blend_untransformed_rgb444(int count, const QSpan *spans,
blendUntransformed<qrgb444, qrgb444>(count, spans, userData);
else
#endif
- blend_untransformed_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_untransformed_generic<RegularSpans>(count, spans, userData);
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_tiled_generic(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_tiled_generic(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
@@ -4958,13 +4702,12 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_tiled_generic(int count, const QSpan *span
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_tiled_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_tiled_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_tiled_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_tiled_generic<spanMethod>(count, spans, userData);
return;
}
@@ -5020,8 +4763,7 @@ Q_STATIC_TEMPLATE_FUNCTION void blendTiled(int count, const QSpan *spans, void *
if (mode != QPainter::CompositionMode_SourceOver &&
mode != QPainter::CompositionMode_Source)
{
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
return;
}
@@ -5091,8 +4833,7 @@ static void blend_tiled_rgb888(int count, const QSpan *spans, void *userData)
blendTiled<qrgb888, qrgb888>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_argb6666(int count, const QSpan *spans, void *userData)
@@ -5106,8 +4847,7 @@ static void blend_tiled_argb6666(int count, const QSpan *spans, void *userData)
blendTiled<qargb6666, qrgb666>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_rgb666(int count, const QSpan *spans, void *userData)
@@ -5121,8 +4861,7 @@ static void blend_tiled_rgb666(int count, const QSpan *spans, void *userData)
blendTiled<qrgb666, qrgb666>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_argb8565(int count, const QSpan *spans, void *userData)
@@ -5136,8 +4875,7 @@ static void blend_tiled_argb8565(int count, const QSpan *spans, void *userData)
blendTiled<qargb8565, qrgb565>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_rgb565(int count, const QSpan *spans, void *userData)
@@ -5151,8 +4889,7 @@ static void blend_tiled_rgb565(int count, const QSpan *spans, void *userData)
blendTiled<qrgb565, qrgb565>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_argb8555(int count, const QSpan *spans, void *userData)
@@ -5166,8 +4903,7 @@ static void blend_tiled_argb8555(int count, const QSpan *spans, void *userData)
blendTiled<qargb8555, qrgb555>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_rgb555(int count, const QSpan *spans, void *userData)
@@ -5181,8 +4917,7 @@ static void blend_tiled_rgb555(int count, const QSpan *spans, void *userData)
blendTiled<qrgb555, qrgb555>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_argb4444(int count, const QSpan *spans, void *userData)
@@ -5196,8 +4931,7 @@ static void blend_tiled_argb4444(int count, const QSpan *spans, void *userData)
blendTiled<qargb4444, qrgb444>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
static void blend_tiled_rgb444(int count, const QSpan *spans, void *userData)
@@ -5211,19 +4945,17 @@ static void blend_tiled_rgb444(int count, const QSpan *spans, void *userData)
blendTiled<qrgb444, qrgb444>(count, spans, userData);
else
#endif
- blend_tiled_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_tiled_generic<RegularSpans>(count, spans, userData);
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_src_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_src_generic<spanMethod>(count, spans, userData);
return;
}
@@ -5402,8 +5134,7 @@ Q_STATIC_TEMPLATE_FUNCTION void blendTransformedBilinear(int count, const QSpan
if (mode != QPainter::CompositionMode_SourceOver) {
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
return;
}
@@ -5606,8 +5337,7 @@ static void blend_transformed_bilinear_rgb888(int count, const QSpan *spans, voi
blendTransformedBilinear<qrgb888, qrgb888>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_argb6666(int count, const QSpan *spans, void *userData)
@@ -5621,8 +5351,7 @@ static void blend_transformed_bilinear_argb6666(int count, const QSpan *spans, v
blendTransformedBilinear<qargb6666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_rgb666(int count, const QSpan *spans, void *userData)
@@ -5636,8 +5365,7 @@ static void blend_transformed_bilinear_rgb666(int count, const QSpan *spans, voi
blendTransformedBilinear<qrgb666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_argb8565(int count, const QSpan *spans, void *userData)
@@ -5651,8 +5379,7 @@ static void blend_transformed_bilinear_argb8565(int count, const QSpan *spans, v
blendTransformedBilinear<qargb8565, qrgb565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_rgb565(int count, const QSpan *spans,
@@ -5667,8 +5394,7 @@ static void blend_transformed_bilinear_rgb565(int count, const QSpan *spans,
blendTransformedBilinear<qrgb565, qargb8565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_argb8555(int count, const QSpan *spans, void *userData)
@@ -5682,8 +5408,7 @@ static void blend_transformed_bilinear_argb8555(int count, const QSpan *spans, v
blendTransformedBilinear<qargb8555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_rgb555(int count, const QSpan *spans, void *userData)
@@ -5697,8 +5422,7 @@ static void blend_transformed_bilinear_rgb555(int count, const QSpan *spans, voi
blendTransformedBilinear<qrgb555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_argb4444(int count, const QSpan *spans, void *userData)
@@ -5712,8 +5436,7 @@ static void blend_transformed_bilinear_argb4444(int count, const QSpan *spans, v
blendTransformedBilinear<qargb4444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_bilinear_rgb444(int count, const QSpan *spans, void *userData)
@@ -5727,18 +5450,16 @@ static void blend_transformed_bilinear_rgb444(int count, const QSpan *spans, voi
blendTransformedBilinear<qrgb444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_src_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_src_generic<spanMethod>(count, spans, userData);
return;
}
@@ -5924,13 +5645,12 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_tiled_argb(int count,
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_src_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_src_generic<spanMethod>(count, spans, userData);
return;
}
@@ -6052,8 +5772,7 @@ Q_STATIC_TEMPLATE_FUNCTION void blendTransformed(int count, const QSpan *spans,
QPainter::CompositionMode mode = data->rasterBuffer->compositionMode;
if (mode != QPainter::CompositionMode_SourceOver) {
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
return;
}
@@ -6202,8 +5921,7 @@ static void blend_transformed_rgb888(int count, const QSpan *spans,
blendTransformed<qrgb888, qrgb888>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_argb6666(int count, const QSpan *spans,
@@ -6218,8 +5936,7 @@ static void blend_transformed_argb6666(int count, const QSpan *spans,
blendTransformed<qargb6666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_rgb666(int count, const QSpan *spans,
@@ -6234,8 +5951,7 @@ static void blend_transformed_rgb666(int count, const QSpan *spans,
blendTransformed<qrgb666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_argb8565(int count, const QSpan *spans,
@@ -6250,8 +5966,7 @@ static void blend_transformed_argb8565(int count, const QSpan *spans,
blendTransformed<qargb8565, qrgb565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_rgb565(int count, const QSpan *spans,
@@ -6266,8 +5981,7 @@ static void blend_transformed_rgb565(int count, const QSpan *spans,
blendTransformed<qrgb565, qrgb565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_argb8555(int count, const QSpan *spans,
@@ -6282,8 +5996,7 @@ static void blend_transformed_argb8555(int count, const QSpan *spans,
blendTransformed<qargb8555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_rgb555(int count, const QSpan *spans,
@@ -6298,8 +6011,7 @@ static void blend_transformed_rgb555(int count, const QSpan *spans,
blendTransformed<qrgb555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_argb4444(int count, const QSpan *spans,
@@ -6314,8 +6026,7 @@ static void blend_transformed_argb4444(int count, const QSpan *spans,
blendTransformed<qargb4444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_rgb444(int count, const QSpan *spans,
@@ -6330,18 +6041,16 @@ static void blend_transformed_rgb444(int count, const QSpan *spans,
blendTransformed<qrgb444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
template <SpanMethod spanMethod>
-Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QSpan *spans, void *userData
- Q_TEMPLATE_ENUM_FIX(SpanMethod, spanMethod))
+Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_tiled_argb(int count, const QSpan *spans, void *userData)
{
QSpanData *data = reinterpret_cast<QSpanData *>(userData);
if (data->texture.format != QImage::Format_ARGB32_Premultiplied
&& data->texture.format != QImage::Format_RGB32) {
- blend_src_generic<spanMethod>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, spanMethod));
+ blend_src_generic<spanMethod>(count, spans, userData);
return;
}
@@ -6475,8 +6184,7 @@ Q_STATIC_TEMPLATE_FUNCTION void blendTransformedTiled(int count, const QSpan *sp
QPainter::CompositionMode mode = data->rasterBuffer->compositionMode;
if (mode != QPainter::CompositionMode_SourceOver) {
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
return;
}
@@ -6626,8 +6334,7 @@ static void blend_transformed_tiled_rgb888(int count, const QSpan *spans,
blendTransformedTiled<qrgb888, qrgb888>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_argb6666(int count, const QSpan *spans,
@@ -6642,8 +6349,7 @@ static void blend_transformed_tiled_argb6666(int count, const QSpan *spans,
blendTransformedTiled<qargb6666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_rgb666(int count, const QSpan *spans,
@@ -6658,8 +6364,7 @@ static void blend_transformed_tiled_rgb666(int count, const QSpan *spans,
blendTransformedTiled<qrgb666, qrgb666>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_argb8565(int count, const QSpan *spans,
@@ -6674,8 +6379,7 @@ static void blend_transformed_tiled_argb8565(int count, const QSpan *spans,
blendTransformedTiled<qargb8565, qrgb565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_rgb565(int count, const QSpan *spans,
@@ -6690,8 +6394,7 @@ static void blend_transformed_tiled_rgb565(int count, const QSpan *spans,
blendTransformedTiled<qrgb565, qrgb565>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_argb8555(int count, const QSpan *spans,
@@ -6706,8 +6409,7 @@ static void blend_transformed_tiled_argb8555(int count, const QSpan *spans,
blendTransformedTiled<qargb8555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_rgb555(int count, const QSpan *spans,
@@ -6722,8 +6424,7 @@ static void blend_transformed_tiled_rgb555(int count, const QSpan *spans,
blendTransformedTiled<qrgb555, qrgb555>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_argb4444(int count, const QSpan *spans,
@@ -6738,8 +6439,7 @@ static void blend_transformed_tiled_argb4444(int count, const QSpan *spans,
blendTransformedTiled<qargb4444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
static void blend_transformed_tiled_rgb444(int count, const QSpan *spans,
@@ -6754,36 +6454,10 @@ static void blend_transformed_tiled_rgb444(int count, const QSpan *spans,
blendTransformedTiled<qrgb444, qrgb444>(count, spans, userData);
else
#endif
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
-#if defined(Q_CC_MSVC) && _MSC_VER <= 1300 && !defined(Q_CC_INTEL)
-
-// explicit template instantiations needed to compile with VC6 and VC2002
-
-#define SPANFUNC_INSTANTIATION(Name, Arg) \
-static inline void Name##_##Arg(int count, const QSpan *spans, void *userData) \
-{ \
- Name<Arg>(count, spans, userData Q_TEMPLATE_ENUM_CALL(SpanMethod, Arg)); \
-}
-
-SPANFUNC_INSTANTIATION(blend_untransformed_generic, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_untransformed_argb, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_tiled_generic, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_tiled_argb, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_src_generic, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_transformed_argb, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_transformed_tiled_argb, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_transformed_bilinear_argb, RegularSpans);
-SPANFUNC_INSTANTIATION(blend_transformed_bilinear_tiled_argb, RegularSpans);
-#undef SPANFUNC_INSTANTIATION
-
-#define SPANFUNC_POINTER(Name, Arg) Name##_##Arg
-
-#else // !VC6 && !VC2002
# define SPANFUNC_POINTER(Name, Arg) Name<Arg>
-#endif
/* Image formats here are target formats */
@@ -7150,8 +6824,7 @@ static void qt_gradient_quint32(int count, const QSpan *spans, void *userData)
}
} else {
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
}
@@ -7199,8 +6872,7 @@ static void qt_gradient_quint16(int count, const QSpan *spans, void *userData)
data->solid.color = oldColor;
} else {
- blend_src_generic<RegularSpans>(count, spans, userData
- Q_TEMPLATE_ENUM_CALL(SpanMethod, RegularSpans));
+ blend_src_generic<RegularSpans>(count, spans, userData);
}
}
@@ -7261,6 +6933,12 @@ static void qt_alphamapblit_quint16(QRasterBuffer *rasterBuffer,
void qt_build_pow_tables() {
qreal smoothing = 1.7;
+#ifdef Q_WS_MAC
+ // decided by testing a few things on an iMac, should probably get this from the
+ // system...
+ smoothing = 2.0;
+#endif
+
#ifdef Q_WS_WIN
int winSmooth;
if (SystemParametersInfo(0x200C /* SPI_GETFONTSMOOTHINGCONTRAST */, 0, &winSmooth, 0))
@@ -7405,7 +7083,7 @@ static void qt_alphamapblit_quint32(QRasterBuffer *rasterBuffer,
#endif
{
int ialpha = 255 - coverage;
- dest[i] = BYTE_MUL(c, uint(coverage)) + BYTE_MUL(dest[i], ialpha);
+ dest[i] = INTERPOLATE_PIXEL_255(c, coverage, dest[i], ialpha);
}
}
}
@@ -7446,7 +7124,7 @@ static void qt_alphamapblit_quint32(QRasterBuffer *rasterBuffer,
#endif
{
int ialpha = 255 - coverage;
- dest[xp] = BYTE_MUL(c, uint(coverage)) + BYTE_MUL(dest[xp], ialpha);
+ dest[xp] = INTERPOLATE_PIXEL_255(c, coverage, dest[xp], ialpha);
}
}
diff --git a/src/gui/painting/qmatrix.cpp b/src/gui/painting/qmatrix.cpp
index 4439d52..31abcad 100644
--- a/src/gui/painting/qmatrix.cpp
+++ b/src/gui/painting/qmatrix.cpp
@@ -208,9 +208,13 @@ QT_BEGIN_NAMESPACE
*/
QMatrix::QMatrix()
+ : _m11(1.)
+ , _m12(0.)
+ , _m21(0.)
+ , _m22(1.)
+ , _dx(0.)
+ , _dy(0.)
{
- _m11 = _m22 = 1.0;
- _m12 = _m21 = _dx = _dy = 0.0;
}
/*!
@@ -220,12 +224,14 @@ QMatrix::QMatrix()
\sa setMatrix()
*/
-QMatrix::QMatrix(qreal m11, qreal m12, qreal m21, qreal m22,
- qreal dx, qreal dy)
+QMatrix::QMatrix(qreal m11, qreal m12, qreal m21, qreal m22, qreal dx, qreal dy)
+ : _m11(m11)
+ , _m12(m12)
+ , _m21(m21)
+ , _m22(m22)
+ , _dx(dx)
+ , _dy(dy)
{
- _m11 = m11; _m12 = m12;
- _m21 = m21; _m22 = m22;
- _dx = dx; _dy = dy;
}
@@ -233,8 +239,13 @@ QMatrix::QMatrix(qreal m11, qreal m12, qreal m21, qreal m22,
Constructs a matrix that is a copy of the given \a matrix.
*/
QMatrix::QMatrix(const QMatrix &matrix)
+ : _m11(matrix._m11)
+ , _m12(matrix._m12)
+ , _m21(matrix._m21)
+ , _m22(matrix._m22)
+ , _dx(matrix._dx)
+ , _dy(matrix._dy)
{
- *this = matrix;
}
/*!
@@ -249,12 +260,14 @@ QMatrix::QMatrix(const QMatrix &matrix)
\sa QMatrix()
*/
-void QMatrix::setMatrix(qreal m11, qreal m12, qreal m21, qreal m22,
- qreal dx, qreal dy)
+void QMatrix::setMatrix(qreal m11, qreal m12, qreal m21, qreal m22, qreal dx, qreal dy)
{
- _m11 = m11; _m12 = m12;
- _m21 = m21; _m22 = m22;
- _dx = dx; _dy = dy;
+ _m11 = m11;
+ _m12 = m12;
+ _m21 = m21;
+ _m22 = m22;
+ _dx = dx;
+ _dy = dy;
}
@@ -968,18 +981,17 @@ QMatrix QMatrix::inverted(bool *invertible) const
if (determinant == 0.0) {
if (invertible)
*invertible = false; // singular matrix
- QMatrix defaultMatrix;
- return defaultMatrix;
+ return QMatrix(true);
}
else { // invertible matrix
if (invertible)
*invertible = true;
qreal dinv = 1.0/determinant;
- QMatrix imatrix((_m22*dinv), (-_m12*dinv),
- (-_m21*dinv), (_m11*dinv),
- ((_m21*_dy - _m22*_dx)*dinv),
- ((_m12*_dx - _m11*_dy)*dinv));
- return imatrix;
+ return QMatrix((_m22*dinv), (-_m12*dinv),
+ (-_m21*dinv), (_m11*dinv),
+ ((_m21*_dy - _m22*_dx)*dinv),
+ ((_m12*_dx - _m11*_dy)*dinv),
+ true);
}
}
@@ -1054,9 +1066,14 @@ QMatrix &QMatrix::operator *=(const QMatrix &m)
QMatrix QMatrix::operator *(const QMatrix &m) const
{
- QMatrix result = *this;
- result *= m;
- return result;
+ qreal tm11 = _m11*m._m11 + _m12*m._m21;
+ qreal tm12 = _m11*m._m12 + _m12*m._m22;
+ qreal tm21 = _m21*m._m11 + _m22*m._m21;
+ qreal tm22 = _m21*m._m12 + _m22*m._m22;
+
+ qreal tdx = _dx*m._m11 + _dy*m._m21 + m._dx;
+ qreal tdy = _dx*m._m12 + _dy*m._m22 + m._dy;
+ return QMatrix(tm11, tm12, tm21, tm22, tdx, tdy, true);
}
/*!
diff --git a/src/gui/painting/qmatrix.h b/src/gui/painting/qmatrix.h
index bf53c32..1e5fbb4 100644
--- a/src/gui/painting/qmatrix.h
+++ b/src/gui/painting/qmatrix.h
@@ -99,7 +99,7 @@ public:
QMatrix &shear(qreal sh, qreal sv);
QMatrix &rotate(qreal a);
- bool isInvertible() const { return !qFuzzyCompare(_m11*_m22 - _m12*_m21 + 1, 1); }
+ bool isInvertible() const { return !qFuzzyIsNull(_m11*_m22 - _m12*_m21); }
qreal det() const { return _m11*_m22 - _m12*_m21; }
QMatrix inverted(bool *invertible = 0) const;
@@ -121,6 +121,20 @@ public:
#endif
private:
+ inline QMatrix(bool)
+ : _m11(1.)
+ , _m12(0.)
+ , _m21(0.)
+ , _m22(1.)
+ , _dx(0.)
+ , _dy(0.) {}
+ inline QMatrix(qreal m11, qreal m12, qreal m21, qreal m22, qreal dx, qreal dy, bool)
+ : _m11(m11)
+ , _m12(m12)
+ , _m21(m21)
+ , _m22(m22)
+ , _dx(dx)
+ , _dy(dy) {}
friend class QTransform;
qreal _m11, _m12;
qreal _m21, _m22;
@@ -147,8 +161,8 @@ Q_GUI_EXPORT QPainterPath operator *(const QPainterPath &p, const QMatrix &m);
inline bool QMatrix::isIdentity() const
{
- return qFuzzyCompare(_m11, 1) && qFuzzyCompare(_m22, 1) && qFuzzyCompare(_m12 + 1, 1)
- && qFuzzyCompare(_m21 + 1, 1) && qFuzzyCompare(_dx + 1, 1) && qFuzzyCompare(_dy + 1, 1);
+ return qFuzzyIsNull(_m11 - 1) && qFuzzyIsNull(_m22 - 1) && qFuzzyIsNull(_m12)
+ && qFuzzyIsNull(_m21) && qFuzzyIsNull(_dx) && qFuzzyIsNull(_dy);
}
/*****************************************************************************
diff --git a/src/gui/painting/qpaintengine_d3d.cpp b/src/gui/painting/qpaintengine_d3d.cpp
deleted file mode 100644
index bb81623..0000000
--- a/src/gui/painting/qpaintengine_d3d.cpp
+++ /dev/null
@@ -1,4576 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qdebug.h>
-#include "qpaintengine_d3d_p.h"
-
-#include "private/qdrawhelper_p.h"
-#include "private/qfont_p.h"
-#include "private/qfontengine_p.h"
-#include "private/qpaintengine_p.h"
-#include "private/qtessellator_p.h"
-#include <private/qbezier_p.h>
-#include <private/qpainter_p.h>
-#include <private/qpixmap_raster_p.h>
-#include <private/qpolygonclipper_p.h>
-#include <qbuffer.h>
-#include <qcache.h>
-#include <qdir.h>
-#include <qfileinfo.h>
-#include <qlibrary.h>
-#include <qlibraryinfo.h>
-#include <qmath.h>
-#include <qpaintdevice.h>
-#include <qpixmapcache.h>
-
-#include <qwidget.h>
-#include <d3d9.h>
-#include <d3dx9.h>
-
-#include <mmintrin.h>
-#include <xmmintrin.h>
-
-QT_BEGIN_NAMESPACE
-
-#ifndef M_PI
- #define M_PI 3.14159265358979323846
-#endif
-
-#define QD3D_MASK_MARGIN 1
-#define QD3D_BATCH_SIZE 256
-
-// for the ClearType detection stuff..
-#ifndef SPI_GETFONTSMOOTHINGTYPE
-#define SPI_GETFONTSMOOTHINGTYPE 0x200A
-#endif
-
-#ifndef FE_FONTSMOOTHINGCLEARTYPE
-#define FE_FONTSMOOTHINGCLEARTYPE 0x0002
-#endif
-
-//#include <performance.h>
-#define PM_INIT
-#define PM_MEASURE(A)
-#define PM_DISPLAY
-
-//debugging
-//#define QT_DEBUG_VERTEXBUFFER_ACCESS
-//#define QT_DEBUG_D3D
-//#define QT_DEBUG_D3D_CALLS
-
-#define QD3D_SET_MARK(output) \
- D3DPERF_SetMarker(0, QString(output).utf16());
-
-#define QT_VERTEX_RESET_LIMIT 24576
-#define QT_VERTEX_BUF_SIZE 32768
-#define QD3DFVF_CSVERTEX (D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX2 | D3DFVF_TEXCOORDSIZE4(0) | D3DFVF_TEXCOORDSIZE4(1))
-
-// this is a different usage of the effect framework than intended,
-// but it's convenient for us to use (See effect file)
-#define PASS_STENCIL_ODDEVEN 0
-#define PASS_STENCIL_WINDING 1
-#define PASS_STENCIL_DRAW 2
-#define PASS_STENCIL_DRAW_DIRECT 3
-#define PASS_STENCIL_CLIP 4
-#define PASS_STENCIL_NOSTENCILCHECK 5
-#define PASS_STENCIL_NOSTENCILCHECK_DIRECT 6
-#define PASS_TEXT 7
-#define PASS_CLEARTYPE_TEXT 8
-#define PASS_ALIASED_LINES 9
-#define PASS_ALIASED_LINES_DIRECT 10
-
-#define PASS_AA_CREATEMASK 0
-#define PASS_AA_DRAW 1
-#define PASS_AA_DRAW_DIRECT 2
-
-#define D3D_STAGE_COUNT 2
-#define D3D_RENDER_STATES 210
-#define D3D_TEXTURE_STATES 33
-#define D3D_SAMPLE_STATES 14
-
-
-typedef HRESULT (APIENTRY *PFND3DXCREATEBUFFER)(DWORD, LPD3DXBUFFER *);
-typedef HRESULT (APIENTRY *PFND3DXCREATEEFFECT)(LPDIRECT3DDEVICE9, LPCVOID, UINT, CONST D3DXMACRO *,
- LPD3DXINCLUDE, DWORD, LPD3DXEFFECTPOOL,
- LPD3DXEFFECT *, LPD3DXBUFFER *);
-typedef D3DXMATRIX *(APIENTRY *PFND3DXMATRIXORTHOOFFCENTERLH)(D3DMATRIX *, FLOAT, FLOAT,
- FLOAT, FLOAT, FLOAT, FLOAT);
-typedef IDirect3D9 *(APIENTRY *PFNDIRECT3DCREATE9)(uint);
-
-static PFNDIRECT3DCREATE9 pDirect3DCreate9 = 0;
-static PFND3DXCREATEBUFFER pD3DXCreateBuffer = 0;
-static PFND3DXCREATEEFFECT pD3DXCreateEffect = 0;
-static PFND3DXMATRIXORTHOOFFCENTERLH pD3DXMatrixOrthoOffCenterLH = 0;
-
-
-class QD3DSurfaceManager : public QObject {
- Q_OBJECT
-
-public:
- enum QD3DSurfaceManagerStatus {
- NoStatus = 0,
- NeedsResetting = 0x01,
- MaxSizeChanged = 0x02
- };
-
- QD3DSurfaceManager();
- ~QD3DSurfaceManager();
-
- void init(LPDIRECT3D9 object);
-
- void setPaintDevice(QPaintDevice *pd);
-
- int status() const;
- void reset();
-
- LPDIRECT3DSURFACE9 renderTarget();
-
- LPDIRECT3DSURFACE9 surface(QPaintDevice *pd);
- LPDIRECT3DSWAPCHAIN9 swapChain(QPaintDevice *pd);
- void releasePaintDevice(QPaintDevice *pd);
-
- LPDIRECT3DDEVICE9 device();
- void cleanup();
-
- QSize maxSize() const;
-
-private:
- struct D3DSwapChain {
- QSize size;
- LPDIRECT3DSWAPCHAIN9 swapchain;
- LPDIRECT3DSURFACE9 surface;
- };
-
- void updateMaxSize();
- void initPresentParameters(D3DPRESENT_PARAMETERS *params);
- D3DSwapChain *createSwapChain(QWidget *w);
-
- QSize m_max_size;
- int m_status;
- QMap<QPaintDevice *, D3DSwapChain *> m_swapchains;
-
- LPDIRECT3DDEVICE9 m_device;
- QPaintDevice *m_pd;
- HWND m_dummy;
- D3DSwapChain *m_current;
-
-private Q_SLOTS:
- void cleanupPaintDevice(QObject *);
-};
-
-struct vertex {
- D3DVECTOR pos;
- DWORD color;
- FLOAT s0, t0, r0, q0;
- FLOAT s1, t1, r1, q1;
-};
-
-struct QD3DMaskPosition {
- int x, y, channel;
-};
-
-
-struct QD3DBatchItem {
- enum QD3DBatchInfo {
- BI_WINDING = 0x0001,
- BI_AA = 0x0002,
- BI_BRECT = 0x0004,
- BI_MASKFULL = 0x0008,
- BI_TEXT = 0x0010,
- BI_MASK = 0x0020,
- BI_CLIP = 0x0040,
- BI_SCISSOR = 0x0080,
-
- BI_PIXMAP = 0x0100,
- BI_IMAGE = 0x0200,
- BI_COMPLEXBRUSH = 0x0400,
-
- BI_CLEARCLIP = 0x0800, // clip nothing (filling the clip mask with 0)
- BI_TRANSFORM = 0x1000,
- BI_MASKSCISSOR = 0x2000,
- BI_FASTLINE = 0x4000,
- BI_COSMETICPEN = 0x8000
- };
-
- int m_info;
-
- int m_count;
- int m_offset;
-
- QD3DMaskPosition m_maskpos;
- qreal m_xoffset;
- qreal m_yoffset;
- qreal m_opacity;
-
- QPixmap m_pixmap;
- QRectF m_brect;
- QBrush m_brush;
-
- IDirect3DTexture9 *m_texture;
-
- qreal m_width;
- qreal m_distance;
-
- QTransform m_matrix;
- QPainter::CompositionMode m_cmode;
-
- QVector<int> m_pointstops;
-};
-
-struct QD3DBatch {
- int m_item_index;
- QD3DBatchItem items[QD3D_BATCH_SIZE];
-};
-
-class QD3DStateManager;
-class QD3DFontCache;
-class QD3DDrawHelper;
-class QD3DGradientCache;
-
-class QDirect3DPaintEnginePrivate : public QPaintEnginePrivate
-{
- Q_DECLARE_PUBLIC(QDirect3DPaintEngine)
-
-public:
- enum RenderTechnique {
- RT_NoTechnique,
- RT_Antialiased,
- RT_Aliased,
- };
-
- QDirect3DPaintEnginePrivate()
- : m_d3d_object(0)
- , m_d3d_device(0)
- , m_txop(QTransform::TxNone)
- , m_effect(0)
- , m_flush_on_end(0)
- { init(); }
-
- ~QDirect3DPaintEnginePrivate();
-
- bool init();
- void initDevice();
-
- inline QD3DBatchItem *nextBatchItem();
-
- QPolygonF brushCoordinates(const QRectF &r, bool stroke, qreal *fp) const;
- void fillAliasedPath(QPainterPath path, const QRectF &brect, const QTransform &txform);
- void fillAntialiasedPath(const QPainterPath &path, const QRectF &brect,
- const QTransform &txform, bool stroke);
- void fillPath(const QPainterPath &path, QRectF brect);
-
- void strokePath(const QPainterPath &path, QRectF brect, bool simple = false);
- QPainterPath strokePathFastPen(const QPainterPath &path);
- void strokeAliasedPath(QPainterPath path, const QRectF &brect, const QTransform &txform);
-
- void flushBatch();
- int flushAntialiased(int offset);
- void flushAliased(QD3DBatchItem *item, int offset);
- void flushText(QD3DBatchItem *item, int offset);
- void flushLines(QD3DBatchItem *item, int offset);
-
- void updateTransform(const QTransform &matrix);
- void updatePen(const QPen &pen);
- void updateBrush(const QBrush &pen);
- void updateClipRegion(const QRegion &clipregion, Qt::ClipOperation op = Qt::ReplaceClip);
- void updateClipPath(const QPainterPath &clipregion, Qt::ClipOperation op = Qt::ReplaceClip);
- void updateFont(const QFont &font);
-
- void setRenderTechnique(RenderTechnique technique);
-
- QPointF transformPoint(const QPointF &p, qreal *w) const;
-
- bool prepareBatch(QD3DBatchItem *item, int offset);
- void prepareItem(QD3DBatchItem *item);
- void cleanupItem(QD3DBatchItem *item);
- void setCompositionMode(QPainter::CompositionMode mode);
-
- void verifyTexture(const QPixmap &pixmap);
-
- bool isFastRect(const QRectF &rect);
-
- void releaseDC();
-
- void cleanup();
- bool testCaps();
-
- QPixmap getPattern(Qt::BrushStyle style) const;
-
- // clipping
- QPainterPath m_sysclip_path;
- QPainterPath m_clip_path;
- QRegion m_sysclip_region;
- QRegion m_clip_region;
-
- qreal m_opacity;
- D3DCOLOR m_opacity_color;
-
- int m_current_state;
-
- ID3DXEffect* m_effect;
-
- RenderTechnique m_current_technique;
-
- QTransform m_matrix;
- qreal m_inv_scale;
-
- QPen m_pen;
- Qt::BrushStyle m_pen_brush_style;
- QTransform m_inv_pen_matrix;
- D3DCOLOR m_pen_color;
- qreal m_pen_width;
-
- QBrush m_brush;
- Qt::BrushStyle m_brush_style;
- QTransform m_inv_brush_matrix;
- D3DCOLOR m_brush_color;
- QTransform m_brush_origin;
-
- uint m_clipping_enabled : 1;
- uint m_has_complex_clipping : 1;
- uint m_cleartype_text: 1;
- uint m_has_pen : 1;
- uint m_has_cosmetic_pen : 1;
- uint m_has_brush : 1;
- uint m_has_fast_pen : 1;
- uint m_has_aa_fast_pen : 1;
- uint m_flush_on_end : 1;
- uint m_supports_d3d : 1;
-
- QTransform::TransformationType m_txop;
-
- QPainter::CompositionMode m_cmode;
-
- QD3DSurfaceManager m_surface_manager;
- QSize m_surface_size;
-
- LPDIRECT3D9 m_d3d_object;
- LPDIRECT3DDEVICE9 m_d3d_device;
- IDirect3DSurface9 *m_current_surface;
- bool m_in_scene;
-
- QD3DGradientCache *m_gradient_cache;
- QD3DDrawHelper *m_draw_helper;
- QD3DBatch m_batch;
- QD3DStateManager *m_statemanager;
-
- HDC m_dc;
- IDirect3DSurface9 *m_dcsurface;
-
- QMap<Qt::BrushStyle, QPixmap> m_patterns;
-};
-
-
-class QD3DStateManager : public ID3DXEffectStateManager {
-public:
- QD3DStateManager(LPDIRECT3DDEVICE9 pDevice, ID3DXEffect *effect);
- void reset();
-
- inline void startStateBlock();
- inline void endStateBlock();
-
- inline void setCosmeticPen(bool enabled);
- inline void setBrushMode(int mode);
- inline void setTexture(LPDIRECT3DBASETEXTURE9 pTexture);
- inline void setTexture(LPDIRECT3DBASETEXTURE9 pTexture, QGradient::Spread spread);
- inline void setTransformation(const QTransform *matrix = 0);
- inline void setProjection(const D3DXMATRIX *pMatrix);
- inline void setMaskChannel(int channel);
- inline void setMaskOffset(qreal x, qreal y);
- inline void setFocalDistance(const qreal &fd);
-
- inline void beginPass(int pass);
- inline void endPass();
-
- STDMETHOD(QueryInterface)(REFIID iid, LPVOID *ppv);
- STDMETHOD_(ULONG, AddRef)();
- STDMETHOD_(ULONG, Release)();
-
- STDMETHOD(SetTransform)(D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX *pMatrix);
- STDMETHOD(SetMaterial)(CONST D3DMATERIAL9 *pMaterial);
- STDMETHOD(SetLight)(DWORD Index, CONST D3DLIGHT9 *pLight);
- STDMETHOD(LightEnable)(DWORD Index, BOOL Enable);
- STDMETHOD(SetRenderState)(D3DRENDERSTATETYPE State, DWORD Value);
- STDMETHOD(SetTexture)(DWORD Stage, LPDIRECT3DBASETEXTURE9 pTexture);
- STDMETHOD(SetTextureStageState)(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value);
- STDMETHOD(SetSamplerState)(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value);
- STDMETHOD(SetNPatchMode)(FLOAT NumSegments);
- STDMETHOD(SetFVF)(DWORD FVF);
- STDMETHOD(SetVertexShader)(LPDIRECT3DVERTEXSHADER9 pShader);
- STDMETHOD(SetVertexShaderConstantF)(UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount);
- STDMETHOD(SetVertexShaderConstantI)(UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount);
- STDMETHOD(SetVertexShaderConstantB)(UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount);
- STDMETHOD(SetPixelShader)(LPDIRECT3DPIXELSHADER9 pShader);
- STDMETHOD(SetPixelShaderConstantF)(UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount);
- STDMETHOD(SetPixelShaderConstantI)(UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount);
- STDMETHOD(SetPixelShaderConstantB)(UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount);
-private:
- LPDIRECT3DVERTEXSHADER9 m_vertexshader;
- LPDIRECT3DPIXELSHADER9 m_pixelshader;
-
- LPDIRECT3DBASETEXTURE9 m_textures[D3D_STAGE_COUNT];
- DWORD m_texturestates[D3D_STAGE_COUNT][D3D_TEXTURE_STATES];
- DWORD m_samplerstates[D3D_STAGE_COUNT][D3D_SAMPLE_STATES];
- DWORD m_renderstate[D3D_RENDER_STATES];
-
- qreal m_radgradfd;
-
- bool m_cosmetic_pen;
- int m_pass;
- int m_maskchannel;
- int m_brushmode;
- LPDIRECT3DBASETEXTURE9 m_texture;
- D3DXMATRIX m_projection;
-
- D3DXMATRIX m_d3dIdentityMatrix;
- bool m_isIdentity;
- QTransform m_transformation;
-
- LPDIRECT3DDEVICE9 m_pDevice;
- ID3DXEffect *m_effect;
-
- LONG m_refs;
- bool m_changed;
- qreal m_xoffset, m_yoffset;
- static int m_mask_channels[4][4];
-};
-
-//
-// font cache stuff
-//
-
-struct QD3DGlyphCoord {
- // stores the offset and size of a glyph texture
- qreal x;
- qreal y;
- qreal width;
- qreal height;
- qreal log_width;
- qreal log_height;
- QFixed x_offset;
- QFixed y_offset;
-};
-
-struct QD3DFontTexture {
- int x_offset; // current glyph offset within the texture
- int y_offset;
- int width;
- int height;
- IDirect3DTexture9 *texture;
-};
-
-typedef QHash<glyph_t, QD3DGlyphCoord*> QD3DGlyphHash;
-typedef QHash<QFontEngine*, QD3DGlyphHash*> QD3DFontGlyphHash;
-typedef QHash<quint64, QD3DFontTexture*> QD3DFontTexHash;
-
-class QD3DGlyphCache : public QObject
-{
- Q_OBJECT
-public:
- QD3DGlyphCache()
- : QObject(0)
- , current_cache(0) {}
- ~QD3DGlyphCache();
- QD3DGlyphCoord *lookup(QFontEngine *, glyph_t);
- void cacheGlyphs(QDirect3DPaintEngine *, const QTextItemInt &, const QVarLengthArray<glyph_t> &,
- bool);
- void cleanCache();
- inline QD3DFontTexture *fontTexture(QFontEngine *engine) {
- return font_textures.constFind(reinterpret_cast<quint64>(engine)).value();
- }
-
-public slots:
- void fontEngineDestroyed(QObject *);
-
-private:
- QImage clearTypeGlyph(QFontEngine *, glyph_t glyph);
- QD3DGlyphHash *current_cache;
- QD3DFontTexHash font_textures;
- QD3DFontGlyphHash font_cache;
-};
-
-QD3DGlyphCache::~QD3DGlyphCache()
-{
-}
-
-QD3DGlyphCoord *QD3DGlyphCache::lookup(QFontEngine *, glyph_t g)
-{
- Q_ASSERT(current_cache != 0);
- QD3DGlyphHash::const_iterator it = current_cache->constFind(g);
- if (it == current_cache->constEnd())
- return 0;
- return it.value();
-}
-
-void QD3DGlyphCache::cleanCache()
-{
- QList<quint64> keys = font_textures.keys();
- for (int i=0; i<keys.size(); ++i)
- font_textures.value(keys.at(i))->texture->Release();
-
- qDeleteAll(font_textures);
- qDeleteAll(font_cache);
- font_textures.clear();
- font_cache.clear();
- current_cache = 0;
-}
-
-void QD3DGlyphCache::fontEngineDestroyed(QObject *object)
-{
-// qDebug() << "=> font engine destroyed: " << object;
- QFontEngine *engine = static_cast<QFontEngine *>(object);
-
- QD3DFontGlyphHash::iterator cache_it = font_cache.find(engine);
- if (cache_it != font_cache.end()) {
- QD3DGlyphHash *cache = font_cache.take(engine);
- delete cache;
- }
-
- quint64 font_key = reinterpret_cast<quint64>(engine);
- QD3DFontTexture *tex = font_textures.take(font_key);
- if (tex) {
- tex->texture->Release();
- delete tex;
- }
-}
-
-QImage QD3DGlyphCache::clearTypeGlyph(QFontEngine *engine, glyph_t glyph)
-{
- glyph_metrics_t gm = engine->boundingBox(glyph);
- int glyph_x = qFloor(gm.x.toReal());
- int glyph_y = qFloor(gm.y.toReal());
- int glyph_width = qCeil((gm.x + gm.width).toReal()) - glyph_x + 2;
- int glyph_height = qCeil((gm.y + gm.height).toReal()) - glyph_y + 2;
-
- if (glyph_width + glyph_x <= 0 || glyph_height <= 0)
- return QImage();
- QImage im(glyph_width + glyph_x, glyph_height, QImage::Format_ARGB32_Premultiplied);
- im.fill(0xff000000); // solid black
- QPainter p(&im);
-
- p.setPen(Qt::white);
- p.setBrush(Qt::NoBrush);
-
- QTextItemInt ti;
- ti.ascent = engine->ascent();
- ti.descent = engine->descent();
- ti.width = glyph_width;
- ti.fontEngine = engine;
-
- QGlyphLayoutArray<1> glyphLayout;
- ti.glyphs = glyphLayout;
- ti.glyphs.glyphs[0] = glyph;
- ti.glyphs.advances_x[0] = glyph_width;
- p.drawTextItem(QPointF(-glyph_x, -glyph_y), ti);
- p.end();
- return im;
-}
-
-#if 0
-static void dump_font_texture(QD3DFontTexture *tex)
-{
- QColor color(Qt::red);
- D3DLOCKED_RECT rect;
- if (FAILED(tex->texture->LockRect(0, &rect, 0, 0))) {
- qDebug() << "debug: unable to lock texture rect.";
- return;
- }
-
-// cleartype version
-// uint *tex_data = (uint *) rect.pBits;
-// QImage im(tex->width, tex->height, QImage::Format_ARGB32);
-// for (int y=0; y<tex->height; ++y) {
-// for (int x=0; x<tex->width; ++x) {
-// im.setPixel(x, y, ((*(tex_data+x+y*tex->width))));
-// }
-// }
- uchar *tex_data = (uchar *) rect.pBits;
- QImage im(rect.Pitch, tex->height, QImage::Format_ARGB32);
- for (int y=0; y<tex->height; ++y) {
- for (int x=0; x<rect.Pitch; ++x) {
- uchar val = ((*(tex_data+x+y*rect.Pitch)));
- im.setPixel(x, y, 0xff000000 | (val << 16) | (val << 8) | val);
- }
- }
- tex->texture->UnlockRect(0);
- static int i= 0;
- im.save(QString("tx%1.png").arg(i++));
-}
-#endif
-
-void QD3DGlyphCache::cacheGlyphs(QDirect3DPaintEngine *engine, const QTextItemInt &ti,
- const QVarLengthArray<glyph_t> &glyphs, bool clearType)
-{
- IDirect3DDevice9 *device = engine->d_func()->m_d3d_device;
- QD3DFontGlyphHash::const_iterator cache_it = font_cache.constFind(ti.fontEngine);
- QD3DGlyphHash *cache = 0;
- if (cache_it == font_cache.constEnd()) {
- cache = new QD3DGlyphHash;
- font_cache.insert(ti.fontEngine, cache);
- connect(ti.fontEngine, SIGNAL(destroyed(QObject *)), SLOT(fontEngineDestroyed(QObject *)));
- } else {
- cache = cache_it.value();
- }
-
- current_cache = cache;
-
- D3DFORMAT tex_format = clearType ? D3DFMT_A8R8G8B8 : D3DFMT_A8;
- quint64 font_key = reinterpret_cast<quint64>(ti.fontEngine);
- QD3DFontTexHash::const_iterator it = font_textures.constFind(font_key);
- QD3DFontTexture *font_tex = 0;
- if (it == font_textures.constEnd()) {
- // alloc a new texture, put it into the cache
- int tex_height = qCeil(ti.ascent.toReal() + ti.descent.toReal()) + 5;
- int tex_width = tex_height * 30; // ###
- IDirect3DTexture9 *tex;
- if (FAILED(device->CreateTexture(tex_width, tex_height, 1, 0,
- tex_format, D3DPOOL_MANAGED, &tex, NULL)))
- {
- qWarning("QD3DGlyphCache::cacheGlyphs(): can't allocate font texture (%dx%d).",
- tex_width, tex_height);
- return;
- } else {
-// qDebug() << "=> new font texture: " << QSize(tex_width,tex_height);
- font_tex = new QD3DFontTexture;
- font_tex->texture = tex;
- font_tex->x_offset = 0;
- font_tex->y_offset = 0;
- font_tex->width = tex_width;
- font_tex->height = tex_height;
- font_textures.insert(font_key, font_tex);
- }
- } else {
- font_tex = it.value();
- // make it current render target..
- }
-
- // cache each glyph
- for (int i=0; i<glyphs.size(); ++i) {
- QD3DGlyphHash::const_iterator it = cache->constFind(glyphs[i]);
- if (it == cache->constEnd()) {
- glyph_metrics_t metrics = ti.fontEngine->boundingBox(glyphs[i]);
- int glyph_width = qCeil(metrics.width.toReal()) + 5;
- int glyph_height = qCeil(ti.ascent.toReal() + ti.descent.toReal()) + 5;
- if (font_tex->x_offset + glyph_width > font_tex->width) {
- // no room on the current line, start new glyph strip
- int strip_height = glyph_height;
- font_tex->x_offset = 0;
- font_tex->y_offset += strip_height;
- if (font_tex->y_offset >= font_tex->height) {
- // if no room in the current texture - realloc a larger texture
- int old_tex_height = font_tex->height;
- font_tex->height += strip_height;
-
- IDirect3DTexture9 *new_tex;
- if (FAILED(device->CreateTexture(font_tex->width, font_tex->height, 1, 0,
- tex_format, D3DPOOL_MANAGED, &new_tex, NULL)))
- {
- qWarning("QD3DGlyphCache(): can't re-allocate font texture.");
- return;
- } else {
-// qDebug() << " -> new glyph strip added:" << QSize(font_tex->width,font_tex->height);
-
- D3DLOCKED_RECT new_rect, old_rect;
- if (FAILED(font_tex->texture->LockRect(0, &old_rect, 0, D3DLOCK_READONLY))) {
- qDebug() << "QD3DGlyphCache: unable to lock texture rect.";
- return;
- }
- if (FAILED(new_tex->LockRect(0, &new_rect, 0, 0))) {
- qDebug() << "QD3DGlyphCache: unable to lock texture rect.";
- return;
- }
- memcpy(new_rect.pBits, old_rect.pBits, new_rect.Pitch * old_tex_height);
- font_tex->texture->UnlockRect(0);
- new_tex->UnlockRect(0);
- engine->d_func()->flushBatch();
- font_tex->texture->Release();
- font_tex->texture = new_tex;
- }
-
- // update the texture coords and the y offset for the existing glyphs in
- // the cache, because of the texture size change
- QD3DGlyphHash::iterator it = cache->begin();
- while (it != cache->end()) {
- it.value()->height = (it.value()->height * old_tex_height) / font_tex->height;
- it.value()->y = (it.value()->y * old_tex_height) / font_tex->height;
- ++it;
- }
- }
- }
- QD3DGlyphCoord *d3d_glyph = new QD3DGlyphCoord;
- d3d_glyph->x = qreal(font_tex->x_offset) / font_tex->width;
- d3d_glyph->y = qreal(font_tex->y_offset) / font_tex->height;
- d3d_glyph->width = qreal(glyph_width) / font_tex->width;
- d3d_glyph->height = qreal(glyph_height) / font_tex->height;
- d3d_glyph->log_width = d3d_glyph->width * font_tex->width;
- d3d_glyph->log_height = d3d_glyph->height * font_tex->height;
- d3d_glyph->x_offset = -metrics.x;
- d3d_glyph->y_offset = metrics.y;
-
- QImage glyph_im;
- if (clearType)
- glyph_im = clearTypeGlyph(ti.fontEngine, glyphs[i]);
- else
- glyph_im = ti.fontEngine->alphaMapForGlyph(glyphs[i]).convertToFormat(QImage::Format_Indexed8);
-
- // write glyph to texture
- D3DLOCKED_RECT rect;
- RECT glyph_rect = { font_tex->x_offset, font_tex->y_offset,
- font_tex->x_offset + glyph_im.width(),
- font_tex->y_offset + glyph_im.height() };
-
-// qDebug() << " > new glyph char added:" << QSize(glyph_im.width(), glyph_im.height());
- if (FAILED(font_tex->texture->LockRect(0, &rect, &glyph_rect, 0))) {
- qDebug() << "QD3DGlyphCache: unable to lock texture rect.";
- return;
- }
-
- // ### unify these loops
- if (clearType) {
- int ppl = rect.Pitch / 4;
- uint *tex_data = (uint *) rect.pBits;
- for (int y=0; y<glyph_im.height(); ++y) {
- uint *s = (uint *) glyph_im.scanLine(y);
- for (int x=0; x<glyph_im.width(); ++x) {
- tex_data[ppl*y + x] = *s;
- ++s;
- }
- }
- } else {
- int ppl = rect.Pitch;
- uchar *tex_data = (uchar *) rect.pBits;
- for (int y=0; y<glyph_im.height(); ++y) {
- uchar *s = (uchar *) glyph_im.scanLine(y);
- for (int x=0; x<glyph_im.width(); ++x) {
- tex_data[ppl*y + x] = *s;
- ++s;
- }
- }
- }
- font_tex->texture->UnlockRect(0);
-
- // debug
-// dump_font_texture(font_tex);
-
- if (font_tex->x_offset + glyph_width > font_tex->width) {
- font_tex->x_offset = 0;
- font_tex->y_offset += glyph_height;
- } else {
- font_tex->x_offset += glyph_width;
- }
-
- cache->insert(glyphs[i], d3d_glyph);
- }
- }
-}
-
-Q_GLOBAL_STATIC(QD3DGlyphCache, qd3d_glyph_cache)
-
-//
-// end font caching stuff
-//
-
-
-//
-// D3D image cache stuff
-//
-
-// ### keep the GL stuff in mind..
-typedef void (*_qt_image_cleanup_hook_64)(qint64);
-extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;
-
-static void qd3d_image_cleanup(qint64 key);
-
-class QD3DImage
-{
-public:
- QD3DImage(IDirect3DDevice9 *device, const QImage &image);
- ~QD3DImage();
-
- IDirect3DTexture9 *texture;
-};
-
-static QList<IDirect3DTexture9 *> qd3d_release_list;
-
-QD3DImage::QD3DImage(IDirect3DDevice9 *device, const QImage &image)
-{
- texture = 0;
- Q_ASSERT(device);
- QImage im = image.convertToFormat(QImage::Format_ARGB32);
- if (FAILED(device->CreateTexture(im.width(), im.height(), 1, 0,
- D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &texture, 0))) {
- qWarning("QD3DImage(): unable to create Direct3D texture.");
- return;
- }
-// qDebug(" -> created image texture: %p - 0x%08x%08x",texture,uint (image.cacheKey() >> 32),uint (image.cacheKey() & 0xffffffff));
- D3DLOCKED_RECT rect;
- if (FAILED(texture->LockRect(0, &rect, 0, 0))) {
- qDebug() << "QD3DImage: unable to lock texture rect.";
- return;
- }
- DWORD *dst = (DWORD *) rect.pBits;
- DWORD *src = (DWORD *) im.scanLine(0);
-
- Q_ASSERT((rect.Pitch/4) == (im.bytesPerLine()/4));
- memcpy(dst, src, rect.Pitch*im.height());
- texture->UnlockRect(0);
-}
-
-QD3DImage::~QD3DImage()
-{
- if (texture)
- qd3d_release_list.append(texture);
-}
-
-static int qd3d_cache_limit = 64*1024; // cache ~64 MB worth of textures
-typedef QCache<quint64, QD3DImage> QD3DImageCache;
-
-class QD3DImageManager
-{
-public:
- QD3DImageManager() {
- // ### GL does the same!
- qt_image_cleanup_hook_64 = qd3d_image_cleanup;
- cache.setMaxCost(qd3d_cache_limit);
- }
- ~QD3DImageManager() {
-// qDebug() << "unhooking d3d image cache";
- qt_image_cleanup_hook_64 = 0;
- cache.clear();
- }
-
- IDirect3DTexture9 *lookup(IDirect3DDevice9 *device, const QImage &image);
- void remove(quint64 key);
-
-private:
- QD3DImageCache cache;
-};
-
-IDirect3DTexture9 *QD3DImageManager::lookup(IDirect3DDevice9 *device, const QImage &image)
-{
- QD3DImage *tex_image = 0;
-
- tex_image = cache.object(image.cacheKey());
- if (!tex_image) {
- // to avoid cache thrashing we remove images from the cache
- // that have the same serial no as the cached image, since
- // that image is most likely destoyed already, and we got a
- // stale cache entry
- uint serial = (uint) (image.cacheKey() >> 32);
- QList<quint64> keys = cache.keys();
- for (int i=0; i<keys.size(); ++i) {
- if ((uint)(keys.at(i) >> 32) == serial) {
- cache.remove(keys.at(i));
- break;
- }
- }
-// qDebug(" => cached: %d, adding cache image: 0x%08x%08x",cache.size(), uint (image.cacheKey() >> 32),uint (image.cacheKey() & 0xffffffff));
- // add cache entry
- int cost = image.width()*image.height()*4/1024;
- if (cache.totalCost() + cost > cache.maxCost()) {
- // no room for new entries? kick out half the cached images
- int old_max_cost = cache.maxCost();
- cache.setMaxCost(old_max_cost/2);
- cache.setMaxCost(old_max_cost);
- }
- tex_image = new QD3DImage(device, image);
- cache.insert(image.cacheKey(), tex_image, cost);
-// qDebug() << "==> total cache cost: " << cache.totalCost() << cost;
- }
-
- return tex_image->texture;
-}
-
-void QD3DImageManager::remove(quint64 key)
-{
-// QList<quint64> keys = cache.keys();
-// if (keys.contains(key))
-// qDebug() << "entery removed from cache";
- cache.remove(key);
-}
-
-Q_GLOBAL_STATIC(QD3DImageManager, qd3d_image_cache)
-
-static void qd3d_image_cleanup(qint64 key)
-{
-// qDebug() << "qd3d_image_cleanup:";
-// qDebug(" => key: 0x%08x%08x", (uint) (key >> 32), (uint)(key & 0xffffffff));
- qd3d_image_cache()->remove(key);
-}
-
-//
-// end D3D image cache stuff
-//
-
-class QD3DDrawHelper : public QTessellator
-{
-public:
- QD3DDrawHelper(QDirect3DPaintEnginePrivate *pe);
- ~QD3DDrawHelper();
-
- bool needsFlushing() const;
- QD3DMaskPosition allocateMaskPosition(const QRectF &brect, bool *breakbatch);
-
- void setClipPath(const QPainterPath &path, QD3DBatchItem **item);
-
- void queueAntialiasedMask(const QPolygonF &poly, QD3DBatchItem **item, const QRectF &brect);
- QRectF queueAliasedMask(const QPainterPath &path, QD3DBatchItem **item, D3DCOLOR color);
-
- void queueRect(const QRectF &rect, QD3DBatchItem *item, D3DCOLOR color, const QPolygonF &trect);
- void queueRect(const QRectF &rect, QD3DBatchItem *item, D3DCOLOR color);
-
- void queueTextGlyph(const QRectF &rect, const qreal *tex_coords, QD3DBatchItem *item,
- D3DCOLOR color);
-
- void queueAntialiasedLines(const QPainterPath &path, QD3DBatchItem **item, const QRectF &brect);
- void queueAliasedLines(const QLineF *lines, int lineCount, QD3DBatchItem **item);
-
- int drawAntialiasedMask(int offset, int maxoffset);
- void drawAliasedMask(int offset);
- void drawAntialiasedBoundingRect(QD3DBatchItem *item);
- void drawAliasedBoundingRect(QD3DBatchItem *item);
- void drawTextItem(QD3DBatchItem *item);
- void drawAliasedLines(QD3DBatchItem *item);
-
- void setMaskSize(QSize size);
-
- void beforeReset();
- void afterReset();
-
- IDirect3DSurface9 *freeMaskSurface();
-
- inline void lockVertexBuffer();
- inline void unlockVertexBuffer();
-
- inline int index() { return m_index; }
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- enum VertexBufferAccess {
- CLEAR = 0x00,
- READ = 0x01,
- WRITE = 0x02
- };
- int accesscontrol[QT_VERTEX_BUF_SIZE];
-#endif
-
-private:
- void addTrap(const Trapezoid &trap);
- void tessellate(const QPolygonF &poly);
- inline void lineToStencil(qreal x, qreal y);
- inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep);
- QRectF pathToVertexArrays(const QPainterPath &path);
- void resetMask();
-
- QDirect3DPaintEnginePrivate *m_pe;
-
- qreal m_xoffset, m_yoffset;
- int m_startindex;
- int m_index;
- int m_height, m_width;
- LPDIRECT3DVERTEXBUFFER9 m_d3dvbuff;
- vertex *m_vbuff;
- QD3DBatchItem *m_item;
- QRectF m_boundingRect;
-
- qreal max_x;
- qreal max_y;
- qreal min_x;
- qreal min_y;
- qreal firstx;
- qreal firsty;
-
- QPointF tess_lastpoint;
- int tess_index;
-
- bool m_locked;
- IDirect3DTexture9 *m_mask;
- IDirect3DSurface9 *m_maskSurface;
- IDirect3DSurface9 *m_depthStencilSurface;
-
- D3DCOLOR m_color;
- bool m_clearmask;
- bool m_isLine;
- bool m_firstPoint;
-
- QD3DMaskPosition m_mask_position;
- int m_mask_offsetX2;
- int m_mask_offsetY2;
-};
-
-QD3DStateManager::QD3DStateManager(LPDIRECT3DDEVICE9 pDevice, ID3DXEffect *effect)
- : m_pDevice(pDevice), m_effect(effect), m_refs(0)
-{
- if (FAILED(D3DXMatrixIdentity(&m_d3dIdentityMatrix))) {
- qWarning("QDirect3DPaintEngine: D3DXMatrixIdentity failed");
- }
- reset();
-}
-
-void QD3DStateManager::reset()
-{
- m_radgradfd = -1;
-
- m_cosmetic_pen = false;
- m_pass = -1;
- m_maskchannel = -1;
- m_brushmode = -1;
- m_texture = 0;
- m_xoffset = INT_MAX;
- m_yoffset = INT_MAX;
-
- m_vertexshader = 0;
- m_pixelshader = 0;
-
- m_isIdentity = true;
- m_transformation = QTransform();
- m_effect->SetMatrix("g_mTransformation", &m_d3dIdentityMatrix);
-
- ZeroMemory(&m_projection, sizeof(D3DMATRIX));
- ZeroMemory(m_textures, sizeof(LPDIRECT3DBASETEXTURE9) * D3D_STAGE_COUNT);
- FillMemory(m_samplerstates, sizeof(DWORD) * D3D_SAMPLE_STATES * D3D_STAGE_COUNT, 0xFFFFFFFE);
- FillMemory(m_texturestates, sizeof(DWORD) * D3D_TEXTURE_STATES * D3D_STAGE_COUNT, 0xFFFFFFFE);
- FillMemory(m_renderstate, sizeof(DWORD) * D3D_RENDER_STATES, 0xFFFFFFFE);
-}
-
-inline void QD3DStateManager::beginPass(int pass)
-{
- if (pass != m_pass) {
- if (m_pass != -1)
- m_effect->EndPass();
- m_effect->BeginPass(pass);
- m_pass = pass;
- }
-}
-
-inline void QD3DStateManager::endPass()
-{
- if (m_pass != -1) {
- m_pass = -1;
- m_effect->EndPass();
- }
-}
-
-inline void QD3DStateManager::startStateBlock() {
- m_changed = false;
-}
-
-inline void QD3DStateManager::setCosmeticPen(bool enabled)
-{
- if (enabled != m_cosmetic_pen) {
- m_effect->SetBool("g_mCosmeticPen", enabled);
- m_cosmetic_pen = enabled;
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setBrushMode(int mode)
-{
- if (mode != m_brushmode) {
- m_effect->SetInt("g_mBrushMode", mode);
- m_brushmode = mode;
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setTexture(LPDIRECT3DBASETEXTURE9 pTexture)
-{
- SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
- SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
-
- if (pTexture != m_texture) {
- m_texture = pTexture;
- m_effect->SetTexture("g_mTexture", pTexture);
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setTexture(LPDIRECT3DBASETEXTURE9 pTexture, QGradient::Spread spread)
-{
- switch(spread) {
- case QGradient::RepeatSpread:
- SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_WRAP);
- SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_WRAP);
- break;
- case QGradient::ReflectSpread:
- SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_MIRROR);
- SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_MIRROR);
- break;
- default:
- SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP);
- SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP);
- break;
- };
-
- if (pTexture != m_texture) {
- m_texture = pTexture;
- m_effect->SetTexture("g_mTexture", pTexture);
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setTransformation(const QTransform *matrix)
-{
- if (matrix) {
- if (*matrix != m_transformation) {
- D3DXMATRIX dxmatrix(matrix->m11(), matrix->m12(), 0, matrix->m13(),
- matrix->m21(), matrix->m22(), 0, matrix->m23(),
- 0, 0, 1, 0,
- matrix->dx(), matrix->dy(), 0, 1);
- m_effect->SetMatrix("g_mTransformation", &dxmatrix);
- m_transformation = *matrix;
- m_changed = true;
- m_isIdentity = false;
- }
- } else if (!m_isIdentity) {
- m_effect->SetMatrix("g_mTransformation", &m_d3dIdentityMatrix);
- m_transformation = QTransform();
- m_changed = true;
- m_isIdentity = true;
- }
-}
-
-inline void QD3DStateManager::setProjection(const D3DXMATRIX *pMatrix)
-{
- if (*pMatrix != m_projection) {
- m_effect->SetMatrix("g_mViewProjection", pMatrix);
- m_projection = *pMatrix;
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setFocalDistance(const qreal &fd)
-{
- if (fd != m_radgradfd) {
- m_effect->SetFloat("g_mFocalDist", fd);
- m_changed = true;
- m_radgradfd = fd;
- }
-}
-
-inline void QD3DStateManager::setMaskOffset(qreal x, qreal y)
-{
- if (x != m_xoffset || y != m_yoffset) {
- float offset[2] = {x, y};
- m_effect->SetFloatArray("g_mMaskOffset", offset, 2);
- m_xoffset = x;
- m_yoffset = y;
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::setMaskChannel(int channel)
-{
- if (m_maskchannel != channel) {
- m_effect->SetIntArray("g_mChannel", m_mask_channels[channel], 4);
- m_maskchannel = channel;
- m_changed = true;
- }
-}
-
-inline void QD3DStateManager::endStateBlock()
-{
- if (m_changed) {
- m_effect->CommitChanges();
- m_changed = false;
- }
-}
-
-STDMETHODIMP QD3DStateManager::QueryInterface(REFIID iid, LPVOID *ppv)
-{
- if(iid == IID_IUnknown || iid == IID_ID3DXEffectStateManager)
- {
- *ppv = this;
- ++m_refs;
- return NOERROR;
- }
- *ppv = NULL;
- return ResultFromScode(E_NOINTERFACE);
-}
-
-STDMETHODIMP_(ULONG) QD3DStateManager::AddRef(void)
-{
- return (ULONG)InterlockedIncrement( &m_refs );
-}
-
-
-STDMETHODIMP_(ULONG) QD3DStateManager::Release(void)
-{
- if( 0L == InterlockedDecrement( &m_refs ) ) {
- delete this;
- return 0L;
- }
-
- return m_refs;
-}
-STDMETHODIMP QD3DStateManager::SetTransform(D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX *pMatrix)
-{
- return m_pDevice->SetTransform(State, pMatrix);
-}
-
-STDMETHODIMP QD3DStateManager::SetMaterial(CONST D3DMATERIAL9 *pMaterial)
-{
- return m_pDevice->SetMaterial(pMaterial);
-}
-
-STDMETHODIMP QD3DStateManager::SetLight(DWORD Index, CONST D3DLIGHT9 *pLight)
-{
- return m_pDevice->SetLight(Index, pLight);
-}
-
-STDMETHODIMP QD3DStateManager::LightEnable(DWORD Index, BOOL Enable)
-{
- return m_pDevice->LightEnable(Index, Enable);
-}
-
-STDMETHODIMP QD3DStateManager::SetRenderState(D3DRENDERSTATETYPE State, DWORD Value)
-{
- if (State < D3D_RENDER_STATES) {
- if (m_renderstate[State] == Value)
- return S_OK;
- m_renderstate[State] = Value;
- }
- return m_pDevice->SetRenderState(State, Value);
-}
-
-STDMETHODIMP QD3DStateManager::SetTexture(DWORD Stage, LPDIRECT3DBASETEXTURE9 pTexture)
-{
- if (Stage < D3D_STAGE_COUNT) {
- if (m_textures[Stage] == pTexture)
- return S_OK;
- m_textures[Stage] = pTexture;
- }
- return m_pDevice->SetTexture(Stage, pTexture);
-}
-
-STDMETHODIMP QD3DStateManager::SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value)
-{
- if (Stage < D3D_STAGE_COUNT && Type < D3D_TEXTURE_STATES) {
- if (m_texturestates[Stage][Type] == Value)
- return S_OK;
- m_texturestates[Stage][Type] = Value;
- }
- return m_pDevice->SetTextureStageState(Stage, Type, Value);
-}
-
-STDMETHODIMP QD3DStateManager::SetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value)
-{
- if (Sampler < D3D_STAGE_COUNT && Type < D3D_SAMPLE_STATES) {
- if (m_samplerstates[Sampler][Type] == Value)
- return S_OK;
- m_samplerstates[Sampler][Type] = Value;
- }
- return m_pDevice->SetSamplerState(Sampler, Type, Value);
-}
-
-STDMETHODIMP QD3DStateManager::SetNPatchMode(FLOAT NumSegments)
-{
- return m_pDevice->SetNPatchMode(NumSegments);
-}
-
-STDMETHODIMP QD3DStateManager::SetFVF(DWORD FVF)
-{
- return m_pDevice->SetFVF(FVF);
-}
-
-STDMETHODIMP QD3DStateManager::SetVertexShader(LPDIRECT3DVERTEXSHADER9 pShader)
-{
- if (m_vertexshader == pShader)
- return S_OK;
- m_vertexshader = pShader;
- return m_pDevice->SetVertexShader(pShader);
-}
-
-STDMETHODIMP QD3DStateManager::SetVertexShaderConstantF(UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetVertexShaderConstantF(RegisterIndex, pConstantData, RegisterCount);
-}
-
-STDMETHODIMP QD3DStateManager::SetVertexShaderConstantI(UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetVertexShaderConstantI(RegisterIndex, pConstantData, RegisterCount);
-}
-
-STDMETHODIMP QD3DStateManager::SetVertexShaderConstantB(UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetVertexShaderConstantB(RegisterIndex, pConstantData, RegisterCount);
-}
-
-STDMETHODIMP QD3DStateManager::SetPixelShader(LPDIRECT3DPIXELSHADER9 pShader)
-{
- if (m_pixelshader == pShader)
- return S_OK;
- m_pixelshader = pShader;
- return m_pDevice->SetPixelShader(pShader);
-}
-
-STDMETHODIMP QD3DStateManager::SetPixelShaderConstantF(UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetPixelShaderConstantF(RegisterIndex, pConstantData, RegisterCount);
-}
-
-STDMETHODIMP QD3DStateManager::SetPixelShaderConstantI(UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetPixelShaderConstantI(RegisterIndex, pConstantData, RegisterCount);
-}
-
-STDMETHODIMP QD3DStateManager::SetPixelShaderConstantB(UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount)
-{
- return m_pDevice->SetPixelShaderConstantB(RegisterIndex, pConstantData, RegisterCount);
-}
-
-#define QD3D_GRADIENT_CACHE_SIZE 60
-#define QD3D_GRADIENT_PALETTE_SIZE 1024
-
-class QD3DGradientCache
-{
- struct CacheInfo
- {
- inline CacheInfo(QGradientStops s, qreal op) :
- stops(s), opacity(op) {}
-
- IDirect3DTexture9 *texture;
- QGradientStops stops;
- qreal opacity;
- };
-
- typedef QMultiHash<quint64, CacheInfo> QD3DGradientColorTableHash;
-
-public:
- QD3DGradientCache(LPDIRECT3DDEVICE9 device);
- ~QD3DGradientCache();
-
- inline IDirect3DTexture9 *getBuffer(const QGradientStops &stops, qreal opacity);
-
-protected:
- inline void generateGradientColorTable(const QGradientStops& s,
- uint *colorTable,
- int size, qreal opacity) const;
- IDirect3DTexture9 *addCacheElement(quint64 hash_val, const QGradientStops &stops, qreal opacity);
- void cleanCache();
-
- QD3DGradientColorTableHash cache;
- LPDIRECT3DDEVICE9 m_device;
-};
-
-QD3DGradientCache::QD3DGradientCache(LPDIRECT3DDEVICE9 device)
- : m_device(device)
-{
-
-}
-
-QD3DGradientCache::~QD3DGradientCache()
-{
- cleanCache();
-}
-
-inline IDirect3DTexture9 *QD3DGradientCache::getBuffer(const QGradientStops &stops, qreal opacity)
-{
- quint64 hash_val = 0;
-
- for (int i = 0; i < stops.size() && i <= 2; i++)
- hash_val += stops[i].second.rgba();
-
- QD3DGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
-
- if (it == cache.constEnd())
- return addCacheElement(hash_val, stops, opacity);
- else {
- do {
- const CacheInfo &cache_info = it.value();
- if (cache_info.stops == stops && cache_info.opacity == opacity) {
- return cache_info.texture;
- }
- ++it;
- } while (it != cache.constEnd() && it.key() == hash_val);
- // an exact match for these stops and opacity was not found, create new cache
- return addCacheElement(hash_val, stops, opacity);
- }
-}
-
-void QD3DGradientCache::generateGradientColorTable(const QGradientStops& s, uint *colorTable, int size, qreal opacity) const
-{
- int pos = 0;
- qreal fpos = 0.0;
- qreal incr = 1.0 / qreal(size);
- QVector<uint> colors(s.size());
-
- for (int i = 0; i < s.size(); ++i)
- colors[i] = s[i].second.rgba();
-
- uint alpha = qRound(opacity * 255);
- while (fpos < s.first().first) {
- colorTable[pos] = ARGB_COMBINE_ALPHA(colors[0], alpha);
- pos++;
- fpos += incr;
- }
-
- for (int i = 0; i < s.size() - 1; ++i) {
- qreal delta = 1/(s[i+1].first - s[i].first);
- while (fpos < s[i+1].first && pos < size) {
- int dist = int(256 * ((fpos - s[i].first) * delta));
- int idist = 256 - dist;
- uint current_color = ARGB_COMBINE_ALPHA(colors[i], alpha);
- uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
-#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
- colorTable[pos] = INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist);
-#else
- uint c = INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist);
- colorTable[pos] = ( (c << 24) & 0xff000000)
- | ((c >> 24) & 0x000000ff)
- | ((c << 8) & 0x00ff0000)
- | ((c >> 8) & 0x0000ff00);
-#endif // Q_BYTE_ORDER
- ++pos;
- fpos += incr;
- }
- }
- for (;pos < size; ++pos)
- colorTable[pos] = colors[s.size() - 1];
-}
-
-IDirect3DTexture9 *QD3DGradientCache::addCacheElement(quint64 hash_val, const QGradientStops &stops, qreal opacity)
-{
- if (cache.size() == QD3D_GRADIENT_CACHE_SIZE) {
- int elem_to_remove = qrand() % QD3D_GRADIENT_CACHE_SIZE;
- uint key = cache.keys()[elem_to_remove];
-
- // need to call release on each removed cache entry:
- QD3DGradientColorTableHash::const_iterator it = cache.constFind(key);
- do {
- it.value().texture->Release();
- } while (++it != cache.constEnd() && it.key() == key);
-
- cache.remove(key); // may remove more than 1, but OK
- }
-
- CacheInfo cache_entry(stops, opacity);
- uint buffer[QD3D_GRADIENT_PALETTE_SIZE];
- generateGradientColorTable(stops, buffer, QD3D_GRADIENT_PALETTE_SIZE, opacity);
-
- if (FAILED(m_device->CreateTexture(QD3D_GRADIENT_PALETTE_SIZE, 1, 1, 0,
- D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &cache_entry.texture, 0))) {
- qWarning("QD3DGradientCache::addCacheElement(): unable to create Direct3D texture.");
- return 0;
- }
-
- D3DLOCKED_RECT rect;
- if (FAILED(cache_entry.texture->LockRect(0, &rect, 0, 0))) {
- qDebug() << "QD3DGradientCache::addCacheElement(): unable to lock texture rect.";
- return 0;
- }
- memcpy(rect.pBits, buffer, rect.Pitch);
- cache_entry.texture->UnlockRect(0);
-
- return cache.insert(hash_val, cache_entry).value().texture;
-}
-
-void QD3DGradientCache::cleanCache()
-{
- QD3DGradientColorTableHash::const_iterator it = cache.constBegin();
- for (; it != cache.constEnd(); ++it) {
- const CacheInfo &cache_info = it.value();
- cache_info.texture->Release();
- }
- cache.clear();
-}
-
-QD3DSurfaceManager::QD3DSurfaceManager() :
- m_status(NoStatus), m_dummy(0), m_device(0), m_pd(0), m_current(0)
-{
-
-}
-
-QD3DSurfaceManager::~QD3DSurfaceManager()
-{
-}
-
-void QD3DSurfaceManager::setPaintDevice(QPaintDevice *pd)
-{
- m_status = NoStatus;
- m_pd = pd;
- m_current = 0;
-
- if (m_device->TestCooperativeLevel() != D3D_OK) {
- m_status = NeedsResetting;
- return;
- }
-
- m_current = m_swapchains.value(pd, 0);
- QWidget *w = static_cast<QWidget*>(pd);
-
- if (m_current) {
- if (m_current->size != w->size()) {
- m_swapchains.remove(pd);
- m_current->surface->Release();
- m_current->swapchain->Release();
- delete m_current;
- m_current = 0;
- }
- }
-
- if (!m_current) {
- m_current = createSwapChain(w);
- updateMaxSize();
- }
-}
-
-int QD3DSurfaceManager::status() const
-{
- return m_status;
-}
-
-void QD3DSurfaceManager::reset()
-{
- QList<QPaintDevice *> pds = m_swapchains.keys();
-
- QMap<QPaintDevice *, D3DSwapChain *>::const_iterator i = m_swapchains.constBegin();
- while (i != m_swapchains.constEnd()) {
- i.value()->surface->Release();
- i.value()->swapchain->Release();
- ++i;
- }
- qDeleteAll(m_swapchains.values());
- m_swapchains.clear();
-
- D3DPRESENT_PARAMETERS params;
- initPresentParameters(&params);
- params.hDeviceWindow = m_dummy;
-
- HRESULT res = m_device->Reset(&params);
- if (FAILED(res)) {
- switch (res) {
- case D3DERR_DEVICELOST:
- qWarning("QDirect3DPaintEngine: Reset failed (D3DERR_DEVICELOST)");
- break;
- case D3DERR_DRIVERINTERNALERROR:
- qWarning("QDirect3DPaintEngine: Reset failed (D3DERR_DRIVERINTERNALERROR)");
- break;
- case D3DERR_OUTOFVIDEOMEMORY:
- qWarning("QDirect3DPaintEngine: Reset failed (D3DERR_OUTOFVIDEOMEMORY)");
- break;
- default:
- qWarning("QDirect3DPaintEngine: Reset failed");
- };
- }
-
- for (int i=0; i<pds.count(); ++i) {
- QWidget *w = static_cast<QWidget*>(pds.at(i));
- createSwapChain(w);
- }
-
- // reset the mask as well
- m_status = MaxSizeChanged;
-
- setPaintDevice(m_pd);
- updateMaxSize();
-}
-
-LPDIRECT3DSURFACE9 QD3DSurfaceManager::renderTarget()
-{
- return m_current ? m_current->surface : 0;
-}
-
-LPDIRECT3DSURFACE9 QD3DSurfaceManager::surface(QPaintDevice *pd)
-{
- D3DSwapChain *swapchain = m_swapchains.value(pd, 0);
- return swapchain ? swapchain->surface : 0;
-}
-
-LPDIRECT3DSWAPCHAIN9 QD3DSurfaceManager::swapChain(QPaintDevice *pd)
-{
- D3DSwapChain *swapchain = m_swapchains.value(pd, 0);
- return swapchain ? swapchain->swapchain : 0;
-}
-
-void QD3DSurfaceManager::releasePaintDevice(QPaintDevice *pd)
-{
- D3DSwapChain *swapchain = m_swapchains.take(pd);
-
- if (swapchain) {
- swapchain->surface->Release();
- swapchain->swapchain->Release();
- delete swapchain;
- if (swapchain == m_current)
- m_current = 0;
- }
-}
-
-LPDIRECT3DDEVICE9 QD3DSurfaceManager::device()
-{
- return m_device;
-}
-
-void QD3DSurfaceManager::cleanup()
-{
- QPixmapCache::clear();
- qd3d_glyph_cache()->cleanCache();
-
- // release doomed textures
- for (int k=0; k<qd3d_release_list.size(); ++k)
- qd3d_release_list.at(k)->Release();
- qd3d_release_list.clear();
-
- QMap<QPaintDevice *, D3DSwapChain *>::const_iterator i = m_swapchains.constBegin();
- while (i != m_swapchains.constEnd()) {
- i.value()->surface->Release();
- i.value()->swapchain->Release();
- ++i;
- }
- qDeleteAll(m_swapchains.values());
-
- if (m_device)
- m_device->Release();
-
- DestroyWindow(m_dummy);
- QString cname(QLatin1String("qt_d3d_dummy"));
- QT_WA({
- UnregisterClass((TCHAR*)cname.utf16(), (HINSTANCE)qWinAppInst());
- } , {
- UnregisterClassA(cname.toLatin1(), (HINSTANCE)qWinAppInst());
- });
-}
-
-QSize QD3DSurfaceManager::maxSize() const
-{
- return m_max_size;
-}
-
-extern "C" {
- LRESULT CALLBACK QtWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
-};
-
-void QD3DSurfaceManager::init(LPDIRECT3D9 object)
-{
- QString cname(QLatin1String("qt_d3d_dummy"));
- uint style = CS_DBLCLKS | CS_SAVEBITS;
- ATOM atom;
- QT_WA({
- WNDCLASS wc;
- wc.style = style;
- wc.lpfnWndProc = (WNDPROC)QtWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = (HINSTANCE)qWinAppInst();
- wc.hIcon = 0;
- wc.hCursor = 0;
- wc.hbrBackground = 0;
- wc.lpszMenuName = 0;
- wc.lpszClassName = (TCHAR*)cname.utf16();
- atom = RegisterClass(&wc);
- } , {
- WNDCLASSA wc;
- wc.style = style;
- wc.lpfnWndProc = (WNDPROC)QtWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = (HINSTANCE)qWinAppInst();
- wc.hIcon = 0;
- wc.hCursor = 0;
- wc.hbrBackground = 0;
- wc.lpszMenuName = 0;
- QByteArray tempArray = cname.toLatin1();
- wc.lpszClassName = tempArray;
- atom = RegisterClassA(&wc);
- });
-
- QT_WA({
- const TCHAR *className = (TCHAR*)cname.utf16();
- m_dummy = CreateWindow(className, className, 0,
- 0, 0, 1, 1,
- 0, 0, qWinAppInst(), 0);
- } , {
- m_dummy = CreateWindowA(cname.toLatin1(), cname.toLatin1(), 0,
- 0, 0, 1, 1,
- 0, 0, qWinAppInst(), 0);
- });
-
- D3DPRESENT_PARAMETERS params;
- initPresentParameters(&params);
- params.hDeviceWindow = m_dummy;
-
- HRESULT res = object->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, 0,
- D3DCREATE_PUREDEVICE|D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_NOWINDOWCHANGES|D3DCREATE_FPU_PRESERVE,
- &params, &m_device);
-
- if (FAILED(res) || m_device == 0)
- qWarning("QDirect3DPaintEngine: failed to create Direct3D device (error=0x%x).", res);
-}
-
-void QD3DSurfaceManager::updateMaxSize()
-{
- int w = 0, h = 0;
- QMap<QPaintDevice *, D3DSwapChain *>::const_iterator i = m_swapchains.constBegin();
- while (i != m_swapchains.constEnd()) {
-
- int nw = i.key()->width();
- if (nw > w)
- w = nw;
-
- int nh = i.key()->height();
- if (nh > h)
- h = nh;
-
- ++i;
- }
-
- QSize newsize = QSize(w, h);
- if (newsize != m_max_size) {
- m_status |= MaxSizeChanged;
- m_max_size = newsize;
- }
-}
-
-void QD3DSurfaceManager::initPresentParameters(D3DPRESENT_PARAMETERS *params)
-{
- ZeroMemory(params, sizeof(D3DPRESENT_PARAMETERS));
- params->Windowed = true;
- params->SwapEffect = D3DSWAPEFFECT_COPY;
- params->BackBufferFormat = D3DFMT_UNKNOWN;
- params->PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
- params->Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
-}
-
-QD3DSurfaceManager::D3DSwapChain *QD3DSurfaceManager::createSwapChain(QWidget *w)
-{
- D3DPRESENT_PARAMETERS params;
- initPresentParameters(&params);
- params.hDeviceWindow = w->winId();
- D3DSwapChain *swapchain = new D3DSwapChain();
- swapchain->size = w->size();
- if (FAILED(m_device->CreateAdditionalSwapChain(&params, &swapchain->swapchain)))
- qWarning("QDirect3DPaintEngine: CreateAdditionalSwapChain failed");
- if (FAILED(swapchain->swapchain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &swapchain->surface)))
- qWarning("QDirect3DPaintEngine: GetBackBuffer failed");
- m_swapchains.insert(w, swapchain);
- connect(w, SIGNAL(destroyed(QObject *)), SLOT(cleanupPaintDevice(QObject *)));
-
- // init with background color
- QColor bg = w->palette().color(QPalette::Background);
- m_device->ColorFill(swapchain->surface, 0, D3DCOLOR_ARGB(bg.alpha(), bg.red(),bg.green(),bg.blue()));
-
- return swapchain;
-}
-
-void QD3DSurfaceManager::cleanupPaintDevice(QObject *object)
-{
- QWidget *w = static_cast<QWidget *>(object);
- releasePaintDevice(w);
-}
-
-int QD3DStateManager::m_mask_channels[4][4] =
- {{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};
-
-QD3DDrawHelper::QD3DDrawHelper(QDirect3DPaintEnginePrivate *pe)
- : m_pe(pe), m_d3dvbuff(0), m_maskSurface(0), m_depthStencilSurface(0),
- m_locked(false), m_mask(0), m_startindex(0), m_index(0), m_vbuff(0), m_clearmask(true),
- m_isLine(false), m_firstPoint(true)
-{
- resetMask();
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- memset(accesscontrol, 0, QT_VERTEX_BUF_SIZE * sizeof(VertexBufferAccess));
-#endif
-
- // create vertex buffer
- afterReset();
-}
-
-QD3DDrawHelper::~QD3DDrawHelper()
-{
- if (m_maskSurface)
- m_maskSurface->Release();
-
- if (m_mask)
- m_mask->Release();
-
- if (m_depthStencilSurface)
- m_depthStencilSurface->Release();
-
- if (m_d3dvbuff)
- m_d3dvbuff->Release();
-}
-
-inline void QD3DDrawHelper::lockVertexBuffer()
-{
- if (!m_locked) {
- DWORD lockflags = D3DLOCK_NOOVERWRITE;
- if (m_startindex >= QT_VERTEX_RESET_LIMIT) {
- m_startindex = 0;
- m_index = 0;
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- for (int i=0; i<QT_VERTEX_BUF_SIZE; ++i) {
- if (accesscontrol[i] != (WRITE|READ) && accesscontrol[i] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- }
- memset(accesscontrol, 0, QT_VERTEX_BUF_SIZE * sizeof(VertexBufferAccess));
-#endif
-
- lockflags = D3DLOCK_DISCARD;
- }
-
- if (FAILED(m_d3dvbuff->Lock(0, 0, (void**)&m_vbuff, lockflags))) {
- qWarning() << "QDirect3DPaintEngine: unable to lock vertex buffer.";
- }
- m_locked = true;
- }
-}
-
-inline void QD3DDrawHelper::unlockVertexBuffer()
-{
- if (m_locked) {
- if (FAILED(m_d3dvbuff->Unlock())) {
- qWarning() << "QDirect3DPaintEngine: unable to unlock vertex buffer.";
- }
- m_locked = false;
- }
-}
-
-void QD3DDrawHelper::setClipPath(const QPainterPath &path, QD3DBatchItem **item)
-{
- lockVertexBuffer();
-
- m_item = *item;
- m_item->m_maskpos.x = m_item->m_maskpos.y = 0;
- m_item->m_maskpos.channel = 3;
- m_item->m_info |= QD3DBatchItem::BI_CLIP;
-
- bool winding = (path.fillRule() == Qt::WindingFill);
- if (winding)
- m_item->m_info |= QD3DBatchItem::BI_WINDING;
-
- if (!path.isEmpty()) {
- m_item->m_info |= QD3DBatchItem::BI_MASK;
- m_item->m_info &= ~QD3DBatchItem::BI_AA;
- m_color = 0;
- QRectF brect = pathToVertexArrays(path);
- queueRect(brect, m_item, 0);
- }
-
- *item = m_item;
-}
-
-
-
-void QD3DDrawHelper::queueAntialiasedMask(const QPolygonF &poly, QD3DBatchItem **item, const QRectF &brect)
-{
- lockVertexBuffer();
-
- m_item = *item;
- m_item->m_info |= QD3DBatchItem::BI_MASK;
- setWinding(m_item->m_info & QD3DBatchItem::BI_WINDING);
-
- int xoffset = m_item->m_maskpos.x;
- int yoffset = m_item->m_maskpos.y;
-
- int x = brect.left();
- int y = brect.top();
-
- m_item->m_xoffset = (xoffset - x) + 1;
- m_item->m_yoffset = (yoffset - y) + 1;
-
- m_boundingRect = brect;
- tessellate(poly);
-
- *item = m_item;
-}
-
-QRectF QD3DDrawHelper::queueAliasedMask(const QPainterPath &path, QD3DBatchItem **item, D3DCOLOR color)
-{
- lockVertexBuffer();
-
- m_color = color;
- m_item = *item;
- m_item->m_info |= QD3DBatchItem::BI_MASK;
-
- bool winding = (path.fillRule() == Qt::WindingFill);
- if (winding)
- m_item->m_info |= QD3DBatchItem::BI_WINDING;
-
- QRectF result = pathToVertexArrays(path);
- *item = m_item;
- return result;
-}
-
-// used for drawing aliased transformed rects directly
-// don't use for antialiased or masked drawing
-void QD3DDrawHelper::queueRect(const QRectF &rect, QD3DBatchItem *item, D3DCOLOR color, const QPolygonF &trect)
-{
- lockVertexBuffer();
-
- qreal zval = (item->m_info & QD3DBatchItem::BI_CLIP) ? 0.0f : 0.5f;
- item->m_info |= QD3DBatchItem::BI_BRECT;
-
- // if the item does not have a mask, the offset is different
- if (!(item->m_info & QD3DBatchItem::BI_MASK)) {
- item->m_offset = m_index;
- item->m_count = (item->m_info & QD3DBatchItem::BI_AA) ? 0 : -2;
- }
-
- qreal x1 = rect.left();
- qreal y1 = rect.top();
- qreal x2 = rect.right();
- qreal y2 = rect.bottom();
-
- QPointF tc = trect.at(0);
- vertex v1 = { {x1, y1, zval} , color,
- tc.x(), tc.y(), 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f };
-
- tc = trect.at(1);
- vertex v2 = { {x2, y1, zval} , color,
- tc.x(), tc.y(), 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
-
- tc = trect.at(2);
- vertex v3 = { {x2, y2, zval} , color,
- tc.x(), tc.y(), 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};;
-
- tc = trect.at(3);
- vertex v4 = { {x1, y2, zval} , color,
- tc.x(), tc.y(), 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- for (int i=m_index; i<(m_index + 4); ++i) {
- if ((m_index + 4) > QT_VERTEX_BUF_SIZE)
- qDebug() << "Vertex Buffer: Buffer overflow";
- if (accesscontrol[i] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[i] |= WRITE;
- }
-#endif
-
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
- m_vbuff[m_index++] = v4;
-
- m_startindex = m_index;
-}
-
-
-QD3DMaskPosition QD3DDrawHelper::allocateMaskPosition(const QRectF &brect, bool *breakbatch)
-{
- int w = brect.width();
- int h = brect.height();
-
- w += 3;
- h += 3;
-
- if (w > m_width)
- w = m_width;
- if (h > m_height)
- h = m_height;
-
- *breakbatch = false;
-
- if ((m_height - m_mask_offsetY2) >= h && (m_width - m_mask_position.x) >= w) {
- m_mask_position.y = m_mask_offsetY2;
- } else if ((m_width - m_mask_offsetX2) >= w) {
- m_mask_position.y = QD3D_MASK_MARGIN;
- m_mask_position.x = m_mask_offsetX2;
- } else if (m_mask_position.channel < 3) {
- ++m_mask_position.channel;
- m_mask_position.x = m_mask_position.y = QD3D_MASK_MARGIN;
- m_mask_offsetX2 = m_mask_offsetY2 = QD3D_MASK_MARGIN;
- } else {
- resetMask();
- *breakbatch = true;
- }
-
- int newoffset = m_mask_position.x + w;
- if (m_mask_offsetX2 < newoffset)
- m_mask_offsetX2 = newoffset;
- m_mask_offsetY2 = (m_mask_position.y + h);
-
- return m_mask_position;
-
-}
-
-void QD3DDrawHelper::queueRect(const QRectF &rect, QD3DBatchItem *item, D3DCOLOR color)
-{
- lockVertexBuffer();
-
- QRectF brect;
- item->m_info |= QD3DBatchItem::BI_BRECT;
- qreal zval = (item->m_info & QD3DBatchItem::BI_CLIP) ? 0.0f : 0.5f;
-
- if (item->m_info & QD3DBatchItem::BI_AA) {
- int xoffset = item->m_maskpos.x;
- int yoffset = item->m_maskpos.y;
-
- int x = rect.left();
- int y = rect.top();
-
- brect = QRectF(x, y, rect.width() + 1, rect.height() + 1);
-
- item->m_xoffset = (xoffset - x) + 1;
- item->m_yoffset = (yoffset - y) + 1;
-
- // if the item does not have a mask, the offset is different
- if (!(item->m_info & QD3DBatchItem::BI_MASK)) {
- item->m_offset = m_index;
- item->m_count = 0;
- }
- } else {
- brect = rect;
-
- if (!(item->m_info & QD3DBatchItem::BI_MASK)) {
- item->m_offset = m_index;
- item->m_count = -2;
- }
- }
-
- qreal left = brect.left();
- qreal right = brect.right();
- qreal top = brect.top();
- qreal bottom = brect.bottom();
-
- vertex v1 = { {left, bottom, zval}, color,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f};
- vertex v2 = { {left, top, zval}, color,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f};
- vertex v3 = { {right, top, zval}, color,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f};
- vertex v4 = { {right, bottom, zval}, color,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f};
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- for (int i=m_index; i<(m_index + 4); ++i) {
- if ((m_index + 4) > QT_VERTEX_BUF_SIZE)
- qDebug() << "Vertex Buffer: Buffer overflow";
- if (accesscontrol[i] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[i] |= WRITE;
- }
-#endif
-
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
- m_vbuff[m_index++] = v4;
-
- m_startindex = m_index;
-}
-
-void QD3DDrawHelper::queueAntialiasedLines(const QPainterPath &path, QD3DBatchItem **item, const QRectF &brect)
-{
- lockVertexBuffer();
-
- m_item = *item;
- m_item->m_info |= QD3DBatchItem::BI_MASK;
- setWinding(m_item->m_info & QD3DBatchItem::BI_WINDING);
-
- int xoffset = m_item->m_maskpos.x;
- int yoffset = m_item->m_maskpos.y;
- int x = brect.left();
- int y = brect.top();
-
- m_item->m_xoffset = (xoffset - x) + 1;
- m_item->m_yoffset = (yoffset - y) + 1;
-
- m_boundingRect = brect;
-
- m_xoffset = (x - xoffset) + 0.5f;
- m_yoffset = (y - yoffset) + 0.5f;
-
- QPointF last;
- for (int i = 0; i < path.elementCount(); ++i) {
- QPainterPath::Element element = path.elementAt(i);
-
- //Q_ASSERT(!element.isCurveTo());
-
- if (element.isLineTo())
- QTessellator::tessellateRect(last, element, m_item->m_width);
-
- last = element;
- }
-
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) / 3;
- m_startindex = m_index;
-
- *item = m_item;
-}
-
-void QD3DDrawHelper::queueAliasedLines(const QLineF *lines, int lineCount, QD3DBatchItem **item)
-{
- lockVertexBuffer();
-
- m_item = *item;
- m_item->m_info |= QD3DBatchItem::BI_FASTLINE;
-
- for (int i=0; i<lineCount; ++i) {
- const QLineF line = lines[i];
- qreal p1x = line.p1().x();
- qreal p1y = line.p1().y();
- qreal p2x = line.p2().x();
- qreal p2y = line.p2().y();
-
- vertex v1 = { {p1x, p1y, m_pe->m_pen_width} , m_pe->m_pen_color,
- -1.f, -1.f, p2x, p2y,
- 0.f, 0.f, 0.f, 0.f };
- vertex v2 = { {p1x, p1y, m_pe->m_pen_width} , m_pe->m_pen_color,
- 1.f, -1.f, p2x, p2y,
- 0.f, 0.f, 0.f, 0.f };
- vertex v3 = { {p1x, p1y, m_pe->m_pen_width} , m_pe->m_pen_color,
- 1.f, 1.f, p2x, p2y,
- 0.f, 0.f, 0.f, 0.f };
- vertex v4 = { {p1x, p1y, m_pe->m_pen_width} , m_pe->m_pen_color,
- -1.f, 1.f, p2x, p2y,
- 0.f, 0.f, 0.f, 0.f };
-
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
-
- if (m_index >= (QT_VERTEX_BUF_SIZE - 16)) {
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) / 2;
- m_startindex = m_index;
-
- QD3DBatchItem itemcopy = *m_item;
- m_item = m_pe->nextBatchItem();
- *m_item = itemcopy;
-
- lockVertexBuffer();
- }
- }
-
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) - 2;
- m_startindex = m_index;
-
- *item = m_item;
-}
-
-void QD3DDrawHelper::queueTextGlyph(const QRectF &rect, const qreal *tex_coords,
- QD3DBatchItem *item, D3DCOLOR color)
-{
- lockVertexBuffer();
-
- qreal x1 = rect.left();
- qreal y1 = rect.top();
- qreal x2 = rect.right();
- qreal y2 = rect.bottom();
-
- vertex v1 = { {x1, y1, 0.5f}, color,
- tex_coords[0], tex_coords[1], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
- vertex v2 = { {x2, y1, 0.5f}, color,
- tex_coords[2], tex_coords[1], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
- vertex v3 = { {x2, y2, 0.5f}, color,
- tex_coords[2], tex_coords[3], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
- vertex v4 = { {x1, y1, 0.5f}, color,
- tex_coords[0], tex_coords[1], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
- vertex v5 = { {x2, y2, 0.5f}, color,
- tex_coords[2], tex_coords[3], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
- vertex v6 = { {x1, y2, 0.5f}, color,
- tex_coords[0], tex_coords[3], 0.f, 0.f,
- 0.f , 0.f , 0.f, 0.f};
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- for (int i=m_index; i<(m_index + 6); ++i) {
- if ((m_index + 6) > QT_VERTEX_BUF_SIZE)
- qDebug() << "Vertex Buffer: Buffer overflow";
- if (accesscontrol[i] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[i] |= WRITE;
- }
-#endif
-
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v5;
- m_vbuff[m_index++] = v6;
-
- m_startindex = m_index;
- ++item->m_count;
-}
-
-bool QD3DDrawHelper::needsFlushing() const
-{
- return (m_pe->m_batch.m_item_index >= QD3D_BATCH_SIZE || m_startindex >= QT_VERTEX_RESET_LIMIT);
-}
-
-void QD3DDrawHelper::setMaskSize(QSize size)
-{
- m_width = size.width();
- m_height = size.height();
-
- if (m_maskSurface)
- m_maskSurface->Release();
-
- if (m_mask)
- m_mask->Release();
-
- if (FAILED(m_pe->m_d3d_device->CreateTexture(m_width, m_height, 1, D3DUSAGE_RENDERTARGET,
- D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_mask, NULL))) {
- qWarning() << "QDirect3DPaintEngine: CreateTexture() failed.";
- }
-
- if (m_depthStencilSurface)
- m_depthStencilSurface->Release();
-
- if (FAILED(m_pe->m_d3d_device->CreateDepthStencilSurface(m_width, m_height, D3DFMT_D24S8, D3DMULTISAMPLE_NONE, 0,
- TRUE, &m_depthStencilSurface, NULL))) {
- qWarning() << "QDirect3DPaintEngine: CreateDepthStencilSurface() failed.";
- }
-
- m_pe->m_d3d_device->SetDepthStencilSurface(m_depthStencilSurface);
- m_pe->m_d3d_device->Clear(0, 0, D3DCLEAR_ZBUFFER|D3DCLEAR_STENCIL, 0, 0.0f, 0);
-
- if (FAILED(m_mask->GetSurfaceLevel(0, &m_maskSurface))) {
- qWarning() << "QDirect3DPaintEngine: GetSurfaceLevel() failed.";
- }
-
- m_pe->m_d3d_device->ColorFill(m_maskSurface, 0, D3DCOLOR_ARGB(0,0,0,0));
- D3DXMATRIX projMatrix;
- pD3DXMatrixOrthoOffCenterLH(&projMatrix, 0, m_width, m_height, 0, 0, 1);
- m_pe->m_effect->SetMatrix("g_mMaskProjection", &projMatrix);
- m_pe->m_effect->SetTexture("g_mAAMask", m_mask);
-}
-
-void QD3DDrawHelper::beforeReset()
-{
- resetMask();
- m_clearmask = true;
-
- if (m_maskSurface) {
- m_maskSurface->Release();
- m_maskSurface = 0;
- }
-
- if (m_mask) {
- m_mask->Release();
- m_mask = 0;
- }
-
- if (m_depthStencilSurface) {
- m_depthStencilSurface->Release();
- m_depthStencilSurface = 0;
- }
-
- if (m_d3dvbuff)
- m_d3dvbuff->Release();
-}
-
-void QD3DDrawHelper::afterReset()
-{
- if (FAILED(m_pe->m_d3d_device->CreateVertexBuffer(QT_VERTEX_BUF_SIZE*sizeof(vertex), D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY,
- QD3DFVF_CSVERTEX,
- D3DPOOL_DEFAULT, &m_d3dvbuff, NULL))) {
- qWarning() << "QDirect3DPaintEngine: failed to create vertex buffer.";
- }
-
- m_pe->m_d3d_device->SetStreamSource(0, m_d3dvbuff, 0, sizeof(vertex));
- m_pe->m_d3d_device->SetFVF(QD3DFVF_CSVERTEX);
-
- m_startindex = 0;
- m_index = 0;
-}
-
-IDirect3DSurface9 *QD3DDrawHelper::freeMaskSurface()
-{
- // we need to make sure the mask is cleared when it's used for something else
- resetMask();
- m_clearmask = true;
-
- return m_maskSurface;
-}
-
-int QD3DDrawHelper::drawAntialiasedMask(int offset, int maxoffset)
-{
- int newoffset = offset;
- QD3DBatchItem *item = &(m_pe->m_batch.items[offset]);
-
- // set mask as render target
- if (FAILED(m_pe->m_d3d_device->SetRenderTarget(0, m_maskSurface)))
- qWarning() << "QDirect3DPaintEngine: SetRenderTarget failed!";
-
- if (m_clearmask) {
- m_pe->m_d3d_device->Clear(0, 0, D3DCLEAR_TARGET,D3DCOLOR_ARGB(0,0,0,0), 0, 0);
- m_clearmask = false;
- }
-
- // fill the mask
- m_pe->m_statemanager->beginPass(PASS_AA_CREATEMASK);
- for (; newoffset<maxoffset; ++newoffset) {
- item = &(m_pe->m_batch.items[newoffset]);
- if (!(item->m_info & QD3DBatchItem::BI_AA) || !(item->m_info & QD3DBatchItem::BI_MASK)) {
- break;
- } else if (item->m_info & QD3DBatchItem::BI_MASKFULL) {
- item->m_info &= ~QD3DBatchItem::BI_MASKFULL;
- m_clearmask = true;
- break;
- }
-
- m_pe->m_statemanager->startStateBlock();
- if (item->m_info & QD3DBatchItem::BI_MASKSCISSOR) {
- RECT rect;
- QRectF srect = item->m_brect.adjusted(item->m_xoffset, item->m_yoffset,
- item->m_xoffset, item->m_yoffset);
- rect.left = qMax(qRound(srect.left()), 0);
- rect.top = qMax(qRound(srect.top()), 0);
- rect.bottom = qMin(m_height, qRound(srect.bottom()));
- rect.right = qMin(m_width, qRound(srect.right()));
- m_pe->m_d3d_device->SetScissorRect(&rect);
- m_pe->m_statemanager->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
- }
- m_pe->m_statemanager->setMaskChannel(item->m_maskpos.channel);
- m_pe->m_statemanager->endStateBlock();
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- int vbstart = item->m_offset;
- for (int i=vbstart; i<(vbstart + (item->m_count * 3)); ++i) {
- if (accesscontrol[i] != WRITE)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[i] |= READ;
- }
-#endif
-
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLELIST, item->m_offset, item->m_count);
-
- if (item->m_info & QD3DBatchItem::BI_MASKSCISSOR) {
- m_pe->m_statemanager->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
- }
- }
- m_pe->m_statemanager->endPass();
-
- return newoffset;
-}
-
-void QD3DDrawHelper::drawAliasedMask(int offset)
-{
- QD3DBatchItem *item = &(m_pe->m_batch.items[offset]);
- if (item->m_info & QD3DBatchItem::BI_MASK) {
- m_pe->m_statemanager->beginPass( (item->m_info & QD3DBatchItem::BI_WINDING) ? PASS_STENCIL_WINDING : PASS_STENCIL_ODDEVEN );
- int prev_stop = 0;
- for (int i=0; i<item->m_pointstops.count(); ++i) {
- int stop = item->m_pointstops.at(i);
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- int vbstart = (item->m_offset + prev_stop);
- for (int j=vbstart; j<(vbstart+(stop - prev_stop)); ++j) {
- if (accesscontrol[j] != WRITE)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[j] |= READ;
- }
-#endif
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLEFAN, item->m_offset + prev_stop, (stop - prev_stop) - 2);
- prev_stop = stop;
- }
- m_pe->m_statemanager->endPass();
- }
-}
-
-void QD3DDrawHelper::drawTextItem(QD3DBatchItem *item)
-{
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- int vbstart = item->m_offset;
- for (int j=vbstart; j<(vbstart + ((item->m_count * 2) * 3)); ++j) {
- if (accesscontrol[j] != WRITE)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[j] |= READ;
- }
-#endif
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLELIST, item->m_offset, item->m_count*2);
-}
-
-void QD3DDrawHelper::drawAliasedLines(QD3DBatchItem *item)
-{
- m_pe->m_statemanager->setCosmeticPen(item->m_info & QD3DBatchItem::BI_COSMETICPEN);
- if (item->m_info & QD3DBatchItem::BI_TRANSFORM) {
- m_pe->m_statemanager->setTransformation(&item->m_matrix);
- } else {
- m_pe->m_statemanager->setTransformation();
- }
- int pass = (item->m_info & QD3DBatchItem::BI_MASK)
- ? PASS_ALIASED_LINES
- : PASS_ALIASED_LINES_DIRECT;
- m_pe->m_statemanager->beginPass(pass);
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLELIST, item->m_offset, (item->m_count + 2) / 3);
- m_pe->m_statemanager->endPass();
-}
-
-void QD3DDrawHelper::drawAntialiasedBoundingRect(QD3DBatchItem *item)
-{
- if (item->m_info & QD3DBatchItem::BI_SCISSOR) {
- RECT rect;
- rect.left = qMax(qRound(item->m_brect.left()), 0);
- rect.top = qMax(qRound(item->m_brect.top()), 0);
- rect.bottom = qMin(m_height, qRound(item->m_brect.bottom()));
- rect.right = qMin(m_width, qRound(item->m_brect.right()));
- m_pe->m_d3d_device->SetScissorRect(&rect);
- m_pe->m_statemanager->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
- }
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- int vbstart = item->m_offset + (item->m_count * 3);
- for (int j=vbstart; j<(vbstart + 4); ++j) {
- if (accesscontrol[j] != WRITE)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[j] |= READ;
- }
-#endif
-
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLEFAN, item->m_offset + (item->m_count * 3), 2);
-
- if (item->m_info & QD3DBatchItem::BI_SCISSOR) {
- m_pe->m_statemanager->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
- }
-}
-
-void QD3DDrawHelper::drawAliasedBoundingRect(QD3DBatchItem *item)
-{
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- int vbstart = (item->m_offset + item->m_count + 2);
- for (int j=vbstart; j<(vbstart + 4); ++j) {
- if (accesscontrol[j] != WRITE)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[j] |= READ;
- }
-#endif
-
- m_pe->m_d3d_device->DrawPrimitive(D3DPT_TRIANGLEFAN, item->m_offset + item->m_count + 2, 2);
-}
-
-void QD3DDrawHelper::addTrap(const Trapezoid &trap)
-{
- qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y) - m_yoffset;
- qreal topLeftX = Q27Dot5ToDouble(trap.topLeft->x) - m_xoffset;
- qreal topRightY = Q27Dot5ToDouble(trap.topRight->y) - m_yoffset;
- qreal topRightX = Q27Dot5ToDouble(trap.topRight->x) - m_xoffset;
- qreal top = Q27Dot5ToDouble(trap.top) - m_yoffset;
- qreal bottom = Q27Dot5ToDouble(trap.bottom) - m_yoffset;
-
- Q27Dot5 _h = trap.topLeft->y - trap.bottomLeft->y;
- Q27Dot5 _w = trap.topLeft->x - trap.bottomLeft->x;
- qreal _leftA = (qreal)_w/_h;
- qreal _leftB = topLeftX - _leftA * topLeftY;
-
- _h = trap.topRight->y - trap.bottomRight->y;
- _w = trap.topRight->x - trap.bottomRight->x;
- qreal _rightA = (qreal)_w/_h;
- qreal _rightB = topRightX - _rightA * topRightY;
-
- qreal invLeftA = qFuzzyCompare(_leftA + 1, 1) ? 0.0 : 1.0 / _leftA;
- qreal invRightA = qFuzzyCompare(_rightA + 1, 1) ? 0.0 : 1.0 / _rightA;
-
- vertex v1 = { {1.f, top - 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
- vertex v2 = { {0.f, top - 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
- vertex v3 = { {0.f, bottom + 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
-
- vertex v4 = { {1.f, top - 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
- vertex v5 = { {0.f, bottom + 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
- vertex v6 = { {1.f, bottom + 1.f, 0.5f}, 0.f,
- top, bottom, invLeftA, -invRightA,
- _leftA, _leftB, _rightA, _rightB};
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- for (int i=m_index; i<(m_index + 6); ++i) {
- if ((m_index + 6) > QT_VERTEX_BUF_SIZE)
- qDebug() << "Vertex Buffer: Buffer overflow";
- if (accesscontrol[i] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[i] |= WRITE;
- }
-#endif
-
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v5;
- m_vbuff[m_index++] = v6;
-
- // check if buffer is full
- if (m_index >= (QT_VERTEX_BUF_SIZE - 16)) {
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) / 3;
- m_startindex = m_index;
-
- QD3DBatchItem itemcopy = *m_item;
- m_item = m_pe->nextBatchItem();
- *m_item = itemcopy;
- m_item->m_info &= ~QD3DBatchItem::BI_MASKFULL;
-
- lockVertexBuffer();
- }
-}
-
-void QD3DDrawHelper::tessellate(const QPolygonF &poly) {
- int xoffset = m_item->m_maskpos.x;
- int yoffset = m_item->m_maskpos.y;
-
- int x = m_boundingRect.left();
- int y = m_boundingRect.top();
- m_xoffset = (x - xoffset) + 0.5f;
- m_yoffset = (y - yoffset) + 0.5f;
-
- QTessellator::tessellate(poly.data(), poly.count());
-
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) / 3;
- m_startindex = m_index;
-}
-
-inline void QD3DDrawHelper::lineToStencil(qreal x, qreal y)
-{
- QPointF lastPt = tess_lastpoint;
- tess_lastpoint = QPointF(x, y);
-
- if (m_isLine && m_firstPoint)
- return;
-
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- if (m_index > QT_VERTEX_BUF_SIZE)
- qDebug() << "Vertex Buffer: Buffer overflow";
- if (accesscontrol[m_index] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[m_index] |= WRITE;
-#endif
-
- vertex v;
- if (m_isLine) {
- vertex v1 = { {lastPt.x(), lastPt.y(), m_pe->m_pen_width }, m_color,
- -1.f, -1.f, x, y,
- 0.f, 0.f, 0.f, 0.f};
- vertex v2 = { {lastPt.x(), lastPt.y(), m_pe->m_pen_width }, m_color,
- 1.f, -1.f, x, y,
- 0.f, 0.f, 0.f, 0.f};
- vertex v3 = { {lastPt.x(), lastPt.y(), m_pe->m_pen_width }, m_color,
- 1.f, 1.f, x, y,
- 0.f, 0.f, 0.f, 0.f};
- vertex v4 = { {lastPt.x(), lastPt.y(), m_pe->m_pen_width }, m_color,
- -1.f, 1.f, x, y,
- 0.f, 0.f, 0.f, 0.f};
- m_vbuff[m_index++] = v1;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v4;
- m_vbuff[m_index++] = v2;
- m_vbuff[m_index++] = v3;
- } else {
- vertex v1 = { {x, y, 0.5f}, m_color,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f};
- m_vbuff[m_index++] = v1;
- v = v1;
- }
- ++tess_index;
-
- // check if buffer is full
- if (m_index >= (QT_VERTEX_BUF_SIZE - 16)) {
- int firstindex = m_startindex;
- if (!m_item->m_pointstops.isEmpty())
- firstindex = m_item->m_pointstops.last();
-
- vertex first = m_vbuff[firstindex];
-
- // finish current polygon
- m_item->m_pointstops.append(tess_index);
- m_item->m_offset = m_startindex;
- m_startindex = m_index;
-
- // copy item
- QD3DBatchItem itemcopy = *m_item;
- m_item = m_pe->nextBatchItem();
- *m_item = itemcopy;
-
- // start new polygon
- lockVertexBuffer();
- m_item->m_pointstops.clear();
- if (!m_isLine) {
- tess_index = 2;
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- if (accesscontrol[m_index] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[m_index] |= WRITE;
-#endif
-
- m_vbuff[m_index++] = first;
-
-#ifdef QT_DEBUG_VERTEXBUFFER_ACCESS
- if (accesscontrol[m_index] != CLEAR)
- qDebug() << "Vertex Buffer: Access Error";
- accesscontrol[m_index] |= WRITE;
-#endif
-
- m_vbuff[m_index++] = v;
- } else {
- tess_index = 0;
- }
- }
-
- if (x > max_x)
- max_x = x;
- else if (x < min_x)
- min_x = x;
- if (y > max_y)
- max_y = y;
- else if (y < min_y)
- min_y = y;
-}
-
-inline void QD3DDrawHelper::curveToStencil(const QPointF &cp1, const QPointF &cp2,
- const QPointF &ep)
-{
- qreal inverseScale = 0.5f;
- qreal inverseScaleHalf = inverseScale / 2;
-
- QBezier beziers[32];
- beziers[0] = QBezier::fromPoints(tess_lastpoint, cp1, cp2, ep);
- QBezier *b = beziers;
- while (b >= beziers) {
- // check if we can pop the top bezier curve from the stack
- qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
- qreal d;
- if (l > inverseScale) {
- d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) )
- + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) );
- d /= l;
- } else {
- d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
- qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
- }
- if (d < inverseScaleHalf || b == beziers + 31) {
- // good enough, we pop it off and add the endpoint
- lineToStencil(b->x4, b->y4);
- --b;
- } else {
- // split, second half of the polygon goes lower into the stack
- b->split(b+1, b);
- ++b;
- }
- }
-}
-
-QRectF QD3DDrawHelper::pathToVertexArrays(const QPainterPath &path)
-{
- m_isLine = (m_item->m_info & QD3DBatchItem::BI_FASTLINE);
- const QPainterPath::Element &first = path.elementAt(0);
- firstx = first.x;
- firsty = first.y;
- min_x = max_x = firstx;
- min_y = max_y = firsty;
-
- m_firstPoint = true;
- tess_index = 0;
- m_item->m_pointstops.clear();
- lineToStencil(firstx, firsty);
- m_firstPoint = false;
-
- for (int i=1; i<path.elementCount(); ++i) {
- const QPainterPath::Element &e = path.elementAt(i);
- switch (e.type) {
- case QPainterPath::MoveToElement:
- m_item->m_pointstops.append(tess_index);
- m_firstPoint = true;
- lineToStencil(e.x, e.y);
- m_firstPoint = false;
- break;
- case QPainterPath::LineToElement:
- lineToStencil(e.x, e.y);
- break;
- case QPainterPath::CurveToElement:
- curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2));
- i+=2;
- break;
- default:
- break;
- }
- }
-
- if (!m_isLine)
- lineToStencil(firstx, firsty);
-
- m_item->m_pointstops.append(tess_index);
-
- m_item->m_offset = m_startindex;
- m_item->m_count = ( m_index - m_startindex ) - 2;
- m_startindex = m_index;
-
- QRectF result;
- result.setLeft(min_x);
- result.setRight(max_x);
- result.setTop(min_y);
- result.setBottom(max_y);
-
- if (m_isLine)
- result.adjust(0,0,1,1);
-
- return result;
-}
-
-void QD3DDrawHelper::resetMask()
-{
- m_mask_position.x = m_mask_position.y = QD3D_MASK_MARGIN;
- m_mask_position.channel = 0;
- m_mask_offsetX2 = m_mask_offsetY2 = QD3D_MASK_MARGIN;
-}
-
-
-static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) {
- QPainterPathStroker stroker;
- if (cpen.style() == Qt::CustomDashLine)
- stroker.setDashPattern(cpen.dashPattern());
- else
- stroker.setDashPattern(cpen.style());
-
- stroker.setCapStyle(cpen.capStyle());
- stroker.setJoinStyle(cpen.joinStyle());
- stroker.setMiterLimit(cpen.miterLimit());
- stroker.setWidth(cpen.widthF());
-
- QPainterPath stroke = stroker.createStroke(path);
- stroke.setFillRule(Qt::WindingFill);
- return stroke;
-}
-
-
-QDirect3DPaintEnginePrivate::~QDirect3DPaintEnginePrivate()
-{
-
-}
-
-void QDirect3DPaintEnginePrivate::updateClipPath(const QPainterPath &path, Qt::ClipOperation op)
-{
- //#### remove me
- QRegion r(path.toFillPolygon().toPolygon(), path.fillRule());
- updateClipRegion(r, op);
-
-/* if (m_draw_helper->needsFlushing())
- flushBatch();
-
- if (op == Qt::IntersectClip && !has_clipping)
- op = Qt::ReplaceClip;
-
- // switch to paths
- if (!m_has_complex_clipping) {
- m_clip_path = QPainterPath();
- m_clip_path.addRegion(m_clip_region);
- m_clip_region = QRegion();
- m_sysclip_path = QPainterPath();
- m_sysclip_path.addRegion(m_sysclip_region);
- m_sysclip_region = QRegion();
- m_has_complex_clipping = true;
- }
-
- QPainterPath cpath = m_matrix.map(path);
-
- QD3DBatchItem *item = &m_batch.items[m_batch.m_item_index++];
- item->m_info = QD3DBatchItem::BI_COMPLEXCLIP;
-
- switch (op) {
- case Qt::UniteClip:
- has_clipping = true;
- m_clip_path = m_clip_path.united(cpath);
- break;
- case Qt::ReplaceClip:
- has_clipping = true;
- m_clip_path = cpath;
- break;
- case Qt::NoClip:
- m_has_complex_clipping = false;
- has_clipping = false;
- item->m_info |= QD3DBatchItem::BI_CLEARCLIP;
- break;
- default: // intersect clip
- has_clipping = true;
- m_clip_path = m_clip_path.intersected(cpath);
- break;
- }
-
- if (!m_sysclip_path.isEmpty()) {
- item->m_info &= ~QD3DBatchItem::BI_CLEARCLIP;
- if (has_clipping)
- m_clip_path = m_clip_path.intersected(m_sysclip_path);
- else
- m_clip_path = m_sysclip_path;
- }
-
- // update the aliased clipping mask
- m_draw_helper->setClipPath(m_clip_path, item);
-
- // update the antialiased clipping mask
- if (m_draw_helper->needsFlushing())
- flushBatch();
-
- QD3DBatchItem *aaitem = &m_batch.items[m_batch.m_item_index++];
- aaitem->m_info = item->m_info|QD3DBatchItem::BI_AA;
- m_draw_helper->setClipPath(m_clip_path, aaitem); */
-}
-
-extern QPainterPath qt_regionToPath(const QRegion &region);
-
-void QDirect3DPaintEnginePrivate::updateClipRegion(const QRegion &clipregion, Qt::ClipOperation op)
-{
- if (m_draw_helper->needsFlushing())
- flushBatch();
- if (m_has_complex_clipping) {
- QPainterPath path = qt_regionToPath(clipregion);
- updateClipPath(path, op);
- return;
- }
-
- if (op == Qt::IntersectClip && m_clip_region.isEmpty())
- op = Qt::ReplaceClip;
-
- QRegion cregion = m_matrix.map(clipregion);
-
- QD3DBatchItem *item = nextBatchItem();
- item->m_info &= ~QD3DBatchItem::BI_AA;
-
- switch (op) {
- case Qt::UniteClip:
- m_clip_region = m_clip_region.united(cregion);
- break;
- case Qt::ReplaceClip:
- m_clip_region = cregion;
- break;
- case Qt::NoClip:
- m_clip_region = QRegion();
- item->m_info |= QD3DBatchItem::BI_CLEARCLIP;
- break;
- default: // intersect clip
- m_clip_region = m_clip_region.intersected(cregion);
- break;
- }
-
- QRegion crgn = m_clip_region;
- if (!m_sysclip_region.isEmpty()) {
- item->m_info &= ~QD3DBatchItem::BI_CLEARCLIP;
- if (!crgn.isEmpty())
- crgn = crgn.intersected(m_sysclip_region);
- else
- crgn = m_sysclip_region;
- }
-
- QPainterPath path = qt_regionToPath(crgn);
- m_draw_helper->setClipPath(path, &item);
-}
-
-void QDirect3DPaintEnginePrivate::updateFont(const QFont &)
-{
-}
-
-void QDirect3DPaintEnginePrivate::setRenderTechnique(RenderTechnique technique)
-{
- if (m_current_technique != technique) {
- if (m_current_technique != RT_NoTechnique)
- m_effect->End();
-
- if (technique == RT_Aliased) {
- m_effect->SetTechnique("Aliased");
- m_effect->Begin(0,D3DXFX_DONOTSAVESTATE);
- } else if (technique == RT_Antialiased) {
- m_effect->SetTechnique("Antialiased");
- m_effect->Begin(0,D3DXFX_DONOTSAVESTATE);
- }
- }
-
- m_current_technique = technique;
-}
-
-/*QPolygonF QDirect3DPaintEnginePrivate::transformedRect(const QRectF &brect) const
-{
- QPolygonF poly(brect);
- return m_matrix.map(poly);
-}
-
-QPolygonF QDirect3DPaintEnginePrivate::calcTextureCoords(const QPolygonF &trect) const
-{
- QPolygonF result(4);
- QRectF brect = trect.boundingRect();
- qreal angle = atan(trect.at(0).x() -
-}
-
-QPolygonF QDirect3DPaintEnginePrivate::offsetTextureCoords(const QRectF &brect, const QPolygonF &trect) const
-{
-
-}*/
-
-inline QD3DBatchItem *QDirect3DPaintEnginePrivate::nextBatchItem()
-{
- if (m_draw_helper->needsFlushing())
- flushBatch();
-
- QD3DBatchItem *item = &m_batch.items[m_batch.m_item_index++];
- item->m_info = m_current_state;
- item->m_cmode = m_cmode;
- return item;
-}
-
-qreal calculateAngle(qreal dx, qreal dy)
-{
- qreal angle;
-
- if (qFuzzyCompare(dx + 1, 1)) {
- angle = (dy < 0) ? -M_PI/2 : M_PI/2;
- } else {
- angle = atanf(dy/dx);
- if (dx < 0)
- angle += M_PI;
- }
-
- return angle;
-}
-
-QPolygonF QDirect3DPaintEnginePrivate::brushCoordinates(const QRectF &r, bool stroke, qreal *fd) const
-{
- QBrush brush;
- QTransform matrix;
- Qt::BrushStyle style;
-
- if (stroke) {
- brush = m_pen.brush();
- matrix = m_inv_pen_matrix;
- style = m_pen_brush_style;
- } else {
- brush = m_brush;
- matrix = m_inv_brush_matrix;
- style = m_brush_style;
- }
-
- QPolygonF bpoly;
- switch(style) {
- case Qt::TexturePattern: {
- QTransform totxcoords;
- QRectF adj_brect = r.adjusted(-0.5f, -0.5f, -0.5f, -0.5f);
- totxcoords.scale(1.0f/brush.texture().width(),
- 1.0f/brush.texture().height());
- bpoly = matrix.map(QPolygonF(adj_brect));
- bpoly = totxcoords.map(bpoly);
- break; }
- case Qt::LinearGradientPattern: {
- const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
- QPointF start = g->start();
- QPointF stop = g->finalStop();
- qreal dx = stop.x() - start.x();
- qreal dy = stop.y() - start.y();
- qreal length = sqrt(dx * dx + dy * dy);
- qreal angle = calculateAngle(dx, dy);
- QTransform totxcoords;
- QRectF adj_brect = r.adjusted(-0.5f, -0.5f, -0.5f, -0.5f);
- totxcoords.scale(1.0f/length, 1.0f/length);
- totxcoords.rotateRadians(-angle);
- totxcoords.translate(-start.x(), -start.y());
- bpoly = matrix.map(QPolygonF(adj_brect));
- bpoly = totxcoords.map(bpoly);
- break; }
- case Qt::ConicalGradientPattern: {
- const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient());
- QPointF center = g->center();
- qreal angle = g->angle();
- QTransform totxcoords;
- totxcoords.rotate(angle);
- totxcoords.translate(-center.x(), -center.y());
- bpoly = matrix.map(QPolygonF(r));
- bpoly = totxcoords.map(bpoly);
- break; }
- case Qt::RadialGradientPattern: {
- const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient());
- QPointF center = g->center();
- QPointF focalpoint = g->focalPoint();
- qreal dx = focalpoint.x() - center.x();
- qreal dy = focalpoint.y() - center.y();
- qreal radius = g->radius();
- *fd = sqrt(dx * dx + dy * dy) / radius;
- qreal angle = calculateAngle(dx, dy);
- QTransform totxcoords;
- totxcoords.scale(1.0f/radius, 1.0f/radius);
- totxcoords.rotateRadians(-angle);
- totxcoords.translate(-center.x(), -center.y());
- bpoly = matrix.map(QPolygonF(r));
- bpoly = totxcoords.map(bpoly);
- break; }
- default: {
- QTransform totxcoords;
- QRectF adj_brect = r.adjusted(-0.5f, -0.5f, -0.5f, -0.5f);
- QPixmap pat = getPattern(style);
- totxcoords.scale(1.0f/pat.width(),
- 1.0f/pat.height());
- bpoly = matrix.map(QPolygonF(adj_brect));
- bpoly = totxcoords.map(bpoly); }
- };
-
- return bpoly;
-}
-
-void QDirect3DPaintEnginePrivate::strokeAliasedPath(QPainterPath path, const QRectF &brect, const QTransform &txform)
-{
- D3DCOLOR solid_color;
- QD3DBatchItem *item = nextBatchItem();
-
- if (!txform.isIdentity())
- path = txform.map(path);
-
- QRectF trect;
- QPolygonF txcoord;
-
- solid_color = m_pen_color;
- bool has_complex_brush = false;
- if (m_pen_brush_style != Qt::SolidPattern) {
- has_complex_brush = true;
- item->m_brush = m_pen.brush();
- item->m_info |= QD3DBatchItem::BI_COMPLEXBRUSH;
- item->m_opacity = m_opacity;
- }
-
- if (m_has_fast_pen) {
- item->m_info |= QD3DBatchItem::BI_FASTLINE;
- if (m_pen_brush_style == Qt::SolidPattern) {
- m_draw_helper->queueAliasedMask(path, &item, solid_color);
- item->m_info &= ~QD3DBatchItem::BI_MASK; // bypass stencil buffer
- return;
- }
- }
-
- QRectF txrect = m_draw_helper->queueAliasedMask(path, &item, 0);
-
- if (has_complex_brush) {
- trect = brect;
- txcoord = brushCoordinates(brect, true, &item->m_distance);
- item->m_info |= QD3DBatchItem::BI_TRANSFORM;
- item->m_matrix = m_matrix;
- } else {
- trect = txrect;
- static const QPolygonF empty_poly(4);
- txcoord = empty_poly;
- }
-
- m_draw_helper->queueRect(trect, item, solid_color, txcoord);
-}
-
-void QDirect3DPaintEnginePrivate::fillAliasedPath(QPainterPath path, const QRectF &brect, const QTransform &txform)
-{
- D3DCOLOR solid_color;
- QD3DBatchItem *item = nextBatchItem();
-
- if (!txform.isIdentity())
- path = txform.map(path);
-
- QRectF trect;
- QPolygonF txcoord;
-
- solid_color = m_brush_color;
- bool has_complex_brush = false;
- if (m_brush_style != Qt::SolidPattern) {
- has_complex_brush = true;
- item->m_brush = m_brush;
- item->m_info |= QD3DBatchItem::BI_COMPLEXBRUSH;
- item->m_opacity = m_opacity;
- }
-
- QRectF txrect = m_draw_helper->queueAliasedMask(path, &item, 0);
-
- if (has_complex_brush) {
- trect = brect;
- txcoord = brushCoordinates(brect, false, &item->m_distance);
- item->m_info |= QD3DBatchItem::BI_TRANSFORM;
- item->m_matrix = m_matrix;
- } else {
- trect = txrect;
- static const QPolygonF empty_poly(4);
- txcoord = empty_poly;
- }
-
- m_draw_helper->queueRect(trect, item, solid_color, txcoord);
-}
-
-void QDirect3DPaintEnginePrivate::fillAntialiasedPath(const QPainterPath &path, const QRectF &brect,
- const QTransform &txform, bool stroke)
-{
- D3DCOLOR solid_color;
- bool winding = (path.fillRule() == Qt::WindingFill);
- QPolygonF poly;
- QRectF txrect;
- QPainterPath tpath;
-
- if (m_has_aa_fast_pen && stroke) {
- tpath = txform.map(path);
- txrect = tpath.controlPointRect();
- txrect.adjust(-(m_pen_width/2),-(m_pen_width/2), m_pen_width, m_pen_width);
- } else {
- poly = path.toFillPolygon(txform);
- txrect = poly.boundingRect();
- }
-
- // brect = approx. bounding rect before transformation
- // txrect = exact bounding rect after transformation
- // trect = the rectangle to be drawn
- // txcoord = the texture coordinates
- // adj_txrect = adjusted rect to include aliased outline
-
- bool use_scissor = false;
- if (txrect.left() < 0) {
- txrect.adjust(-txrect.left(),0,0,0);
- use_scissor = true;
- }
- if (txrect.top() < 0) {
- txrect.adjust(0,-txrect.top(),0,0);
- use_scissor = true;
- }
-
- if (!txrect.isValid())
- return;
-
- QD3DBatchItem *item = nextBatchItem();
-
- QRectF adj_txrect = txrect.adjusted(-1,-1,1,1);
- QRectF trect;
- QPolygonF txcoord;
-
- bool has_complex_brush = false;
- if (stroke) {
- solid_color = m_pen_color;
- if (m_pen_brush_style != Qt::SolidPattern) {
- has_complex_brush = true;
- item->m_brush = m_pen.brush();
- }
- item->m_width = m_pen_width;
- } else {
- solid_color = m_brush_color;
- if (m_brush_style != Qt::SolidPattern) {
- has_complex_brush = true;
- item->m_brush = m_brush;
- }
- }
-
- qreal focaldist = 0;
- if (has_complex_brush) {
- trect = brect;
- txcoord = brushCoordinates(brect, stroke, &focaldist);
- } else {
- trect = adj_txrect;
- static const QPolygonF empty_poly(4);
- txcoord = empty_poly;
- }
-
- bool maskfull;
- item->m_maskpos = m_draw_helper->allocateMaskPosition(txrect, &maskfull);
- if (maskfull)
- item->m_info |= QD3DBatchItem::BI_MASKFULL;
- item->m_distance = focaldist;
-
- if (winding)
- item->m_info |= QD3DBatchItem::BI_WINDING;
-
- if (has_complex_brush) {
- item->m_info |= QD3DBatchItem::BI_SCISSOR|QD3DBatchItem::BI_COMPLEXBRUSH|
- QD3DBatchItem::BI_TRANSFORM;
- item->m_brect = adj_txrect;
- item->m_matrix = m_matrix;
- item->m_opacity = m_opacity;
- }
- if (use_scissor) {
- item->m_info |= QD3DBatchItem::BI_MASKSCISSOR;
- item->m_brect = adj_txrect;
- }
-
- if (m_has_aa_fast_pen && stroke) {
- m_draw_helper->queueAntialiasedLines(tpath, &item, txrect);
- } else {
- m_draw_helper->queueAntialiasedMask(poly, &item, txrect);
- }
-
- m_draw_helper->queueRect(trect, item, solid_color, txcoord);
-}
-
-QPainterPath QDirect3DPaintEnginePrivate::strokePathFastPen(const QPainterPath &path)
-{
- QPainterPath result;
- QBezier beziers[32];
- for (int i=0; i<path.elementCount(); ++i) {
- const QPainterPath::Element &e = path.elementAt(i);
- switch (e.type) {
- case QPainterPath::MoveToElement:
- result.moveTo(e.x, e.y);
- break;
- case QPainterPath::LineToElement:
- result.lineTo(e.x, e.y);
- break;
-
- case QPainterPath::CurveToElement:
- {
- QPointF sp = path.elementAt(i-1);
- QPointF cp2 = path.elementAt(i+1);
- QPointF ep = path.elementAt(i+2);
- i+=2;
-
- qreal inverseScaleHalf = m_inv_scale / 2;
- beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
- QBezier *b = beziers;
- while (b >= beziers) {
- // check if we can pop the top bezier curve from the stack
- qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
- qreal d;
- if (l > m_inv_scale) {
- d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
- - (b->y4 - b->y1)*(b->x1 - b->x2) )
- + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
- - (b->y4 - b->y1)*(b->x1 - b->x3) );
- d /= l;
- } else {
- d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
- qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
- }
- if (d < inverseScaleHalf || b == beziers + 31) {
- // good enough, we pop it off and add the endpoint
- result.lineTo(b->x4, b->y4);
- --b;
- } else {
- // split, second half of the polygon goes lower into the stack
- b->split(b+1, b);
- ++b;
- }
- }
- } // case CurveToElement
- default:
- break;
- } // end of switch
- }
- return result;
-}
-
-void QDirect3DPaintEnginePrivate::strokePath(const QPainterPath &path, QRectF brect, bool simple)
-{
- QTransform txform;
- QPainterPath tpath;
-
- if (m_has_fast_pen || m_has_aa_fast_pen) {
- if (!simple)
- tpath = strokePathFastPen(path);
- else
- tpath = path; //already only lines
- } else {
- tpath = strokeForPath(path, m_pen);
- }
-
- if (tpath.isEmpty())
- return;
-
- //brect is null if the path is not transformed
- if (brect.isNull())
- txform = m_matrix;
-
- if (!brect.isNull()) {
- // brect is set when the path is transformed already,
- // this is the case when we have a cosmetic pen.
- brect.adjust(-(m_pen_width/2),-(m_pen_width/2), m_pen_width, m_pen_width);
- }
-
- if (brect.isNull())
- brect = tpath.controlPointRect();
- brect.adjust(-m_inv_scale,-m_inv_scale,m_inv_scale,m_inv_scale); //adjust for antialiasing
-
- if (m_current_state & QD3DBatchItem::BI_AA) {
- fillAntialiasedPath(tpath, brect, txform, true);
- } else {
- strokeAliasedPath(tpath, brect, txform);
- }
-}
-
-void QDirect3DPaintEnginePrivate::fillPath(const QPainterPath &path, QRectF brect)
-{
- QTransform txform;
-
- //brect is null if the path is not transformed
- if (brect.isNull())
- txform = m_matrix;
-
- if (brect.isNull())
- brect = path.controlPointRect();
- brect.adjust(-m_inv_scale,-m_inv_scale,m_inv_scale,m_inv_scale); //adjust for antialiasing
-
- if (m_current_state & QD3DBatchItem::BI_AA) {
- fillAntialiasedPath(path, brect, txform, false);
- } else {
- fillAliasedPath(path, brect, txform);
- }
-}
-
-
-bool QDirect3DPaintEnginePrivate::init()
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEnginePrivate::init()";
-#endif
-
- m_draw_helper = 0;
- m_gradient_cache = 0;
- m_dc = 0;
- m_dcsurface = 0;
-
- m_supports_d3d = false;
- m_current_state = 0;
- m_in_scene = false;
- m_has_fast_pen = false;
- m_has_aa_fast_pen = false;
- m_has_pen = false;
- m_has_brush = false;
- m_pen_color = 0;
- m_brush_color = 0;
- m_current_surface = 0;
- m_batch.m_item_index = 0;
- m_current_technique = RT_NoTechnique;
-
- if (!pDirect3DCreate9) {
- QLibrary d3d_lib(QLatin1String("d3d9.dll"));
- pDirect3DCreate9 = (PFNDIRECT3DCREATE9) d3d_lib.resolve("Direct3DCreate9");
- if (!pDirect3DCreate9) {
- qWarning("QDirect3DPaintEngine: failed to resolve symbols from d3d9.dll.\n"
- "Make sure you have the DirectX run-time installed.");
- return false;
- }
- }
-
- if (!pD3DXCreateBuffer || !pD3DXCreateEffect || !pD3DXMatrixOrthoOffCenterLH) {
- QLibrary d3dx_lib(QLatin1String("d3dx9_32.dll"));
- pD3DXCreateBuffer = (PFND3DXCREATEBUFFER) d3dx_lib.resolve("D3DXCreateBuffer");
- pD3DXCreateEffect = (PFND3DXCREATEEFFECT) d3dx_lib.resolve("D3DXCreateEffect");
- pD3DXMatrixOrthoOffCenterLH = (PFND3DXMATRIXORTHOOFFCENTERLH)
- d3dx_lib.resolve("D3DXMatrixOrthoOffCenterLH");
- if (!(pD3DXCreateBuffer && pD3DXCreateEffect && pD3DXMatrixOrthoOffCenterLH)) {
- qWarning("QDirect3DPaintEngine: failed to resolve symbols from d3dx9_32.dll.\n"
- "Make sure you have the DirectX run-time installed.");
- return false;
- }
- }
-
- if (!m_d3d_object) {
- m_d3d_object = pDirect3DCreate9(D3D_SDK_VERSION);
- if (!m_d3d_object) {
- qWarning("QDirect3DPaintEngine: failed to create Direct3D object.\n"
- "Direct3D support in Qt will be disabled.");
- return false;
- }
- }
-
- m_supports_d3d = testCaps();
- if (!m_supports_d3d)
- return false;
-
- m_surface_manager.init(m_d3d_object);
- m_d3d_device = m_surface_manager.device();
-
- if (!m_d3d_device)
- return false;
-
- /* load shaders */
- QFile file(QLatin1String(":/qpaintengine_d3d.fx"));
- QByteArray fxFile;
- if (file.open(QFile::ReadOnly))
- fxFile = file.readAll();
-
- if (fxFile.size() > 0) {
- LPD3DXBUFFER compout;
- pD3DXCreateBuffer(4096, &compout);
- DWORD dwShaderFlags = D3DXFX_NOT_CLONEABLE|D3DXFX_DONOTSAVESTATE|D3DXSHADER_OPTIMIZATION_LEVEL3;
- if(FAILED(pD3DXCreateEffect(m_d3d_device, fxFile.constData(), fxFile.size(),
- NULL, NULL, dwShaderFlags, NULL, &m_effect, &compout))) {
- qWarning("QDirect3DPaintEngine: failed to compile effect file");
- if (compout)
- qWarning((char *)compout->GetBufferPointer());
- m_supports_d3d = false;
- return false;
- }
- if (m_effect) {
- m_statemanager = new QD3DStateManager(m_d3d_device, m_effect);
- m_effect->SetStateManager(m_statemanager);
- m_draw_helper = new QD3DDrawHelper(this);
- initDevice();
- m_gradient_cache = new QD3DGradientCache(m_d3d_device);
- }
- } else {
- return false;
- }
-
- return true;
-}
-
-QPixmap QDirect3DPaintEnginePrivate::getPattern(Qt::BrushStyle style) const
-{
- if (!m_patterns.contains(style)) {
- QImage img(16,16,QImage::Format_ARGB32);
- img.fill(0);
- QPainter p(&img);
- p.setBrush(QBrush(Qt::white, style));
- p.setPen(Qt::NoPen);
- p.drawRect(0,0,16,16);
- p.end();
- QPixmap pattern(QPixmap::fromImage(img));
- QDirect3DPaintEnginePrivate *ct = const_cast<QDirect3DPaintEnginePrivate *>(this);
- ct->verifyTexture(pattern);
- ct->m_patterns.insert(style, pattern);
- }
-
- return m_patterns.value(style);
-}
-
-bool QDirect3DPaintEnginePrivate::testCaps()
-{
- D3DCAPS9 caps;
- if (FAILED(m_d3d_object->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps)))
- return false;
-
- if ((caps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE)
- && (caps.DevCaps & D3DDEVCAPS_PUREDEVICE)
- && (caps.RasterCaps & D3DPRASTERCAPS_SCISSORTEST)
- && (caps.StencilCaps & D3DSTENCILCAPS_TWOSIDED))
- return true;
-#if 0
- qDebug() << "Direct3D caps:";
- qDebug() << "D3DPRESENT_INTERVAL_IMMEDIATE:" << ((caps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE) != 0);
- qDebug() << "D3DDEVCAPS_PUREDEVICE:" << ((caps.DevCaps & D3DDEVCAPS_PUREDEVICE) != 0);
- qDebug() << "D3DPRASTERCAPS_SCISSORTEST:" << ((caps.RasterCaps & D3DPRASTERCAPS_SCISSORTEST) != 0);
- qDebug() << "D3DSTENCILCAPS_TWOSIDED:" << ((caps.StencilCaps & D3DSTENCILCAPS_TWOSIDED) != 0);
-#endif
- return false;
-}
-
-void QDirect3DPaintEnginePrivate::initDevice()
-{
- m_statemanager->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
- m_statemanager->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
- m_statemanager->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);
- m_statemanager->SetRenderState(D3DRS_LIGHTING, FALSE);
- m_statemanager->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
- m_statemanager->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
- m_statemanager->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_DESTALPHA);
-}
-
-void QDirect3DPaintEnginePrivate::updatePen(const QPen &pen)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::updatePen";
-#endif
- m_pen = pen;
- m_has_cosmetic_pen = false;
- m_has_pen = (m_pen.style() != Qt::NoPen);
- if (m_has_pen) {
- m_pen_brush_style = m_pen.brush().style();
-
- if (m_pen_brush_style >= Qt::SolidPattern && m_pen_brush_style <= Qt::DiagCrossPattern) {
- int a, r, g, b;
- m_pen.color().getRgb(&r, &g, &b, &a);
- m_pen_color = D3DCOLOR_ARGB((int)(a * m_opacity),r,g,b);
- } else {
- m_pen_color = m_opacity_color;
- }
-
- m_has_cosmetic_pen = m_pen.isCosmetic();
-
- if (m_pen_brush_style != Qt::NoBrush &&
- m_pen_brush_style != Qt::SolidPattern) {
- bool ok;
- m_inv_pen_matrix = m_pen.brush().transform().inverted(&ok);
- if (!ok)
- qWarning() << "QDirect3DPaintEngine: No inverse matix for pen brush matrix.";
- }
-
- m_pen_width = m_pen.widthF();
- if (m_pen_width == 0.0f)
- m_pen_width = 1.0f;
- }
-}
-
-void QDirect3DPaintEnginePrivate::updateBrush(const QBrush &brush)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::updateBrush";
-#endif
- m_brush = brush;
- m_brush_style = m_brush.style();
- m_has_brush = (m_brush_style != Qt::NoBrush);
- if (m_has_brush) {
- if (m_brush_style >= Qt::SolidPattern && m_brush_style <= Qt::DiagCrossPattern) {
- int a, r, g, b;
- m_brush.color().getRgb(&r, &g, &b, &a);
- m_brush_color = D3DCOLOR_ARGB((int)(a * m_opacity),r,g,b);
- } else {
- m_brush_color = m_opacity_color;
- }
-
- if (m_brush_style != Qt::SolidPattern) {
- bool ok;
- m_inv_brush_matrix = (m_brush.transform() * m_brush_origin).inverted(&ok);
- if (!ok)
- qWarning() << "QDirect3DPaintEngine: No inverse matix for brush matrix.";
-
- // make sure the texture is loaded as a texture
- if (m_brush_style == Qt::TexturePattern)
- verifyTexture(m_brush.texture());
-
-
- }
- }
-}
-
-void QDirect3DPaintEnginePrivate::updateTransform(const QTransform &matrix)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::updateTransform";
-#endif
- m_matrix = matrix;
- m_inv_scale = qMax(1 / qMax( qMax(qAbs(m_matrix.m11()), qAbs(m_matrix.m22())),
- qMax(qAbs(m_matrix.m12()), qAbs(m_matrix.m21())) ), 0.0001);
- m_txop = matrix.type();
-}
-
-int QDirect3DPaintEnginePrivate::flushAntialiased(int offset)
-{
- // fills the mask (returns number of items added to the mask)
- int newoffset = m_draw_helper->drawAntialiasedMask(offset, m_batch.m_item_index);
-
- // set the render target to the current output surface
- if (FAILED(m_d3d_device->SetRenderTarget(0, m_current_surface)))
- qWarning() << "QDirect3DPaintEngine: SetRenderTarget failed!";
-
- // draw the bounding boxes (using the mask generated by drawAntialiasedMask)
- for (int i=offset; i<newoffset; ++i) {
- QD3DBatchItem *item = &(m_batch.items[i]);
- int pass = (item->m_info & QD3DBatchItem::BI_COMPLEXBRUSH) ? PASS_AA_DRAW : PASS_AA_DRAW_DIRECT;
- m_statemanager->beginPass(pass);
- prepareItem(item);
- if (item->m_info & QD3DBatchItem::BI_BRECT)
- m_draw_helper->drawAntialiasedBoundingRect(item);
- cleanupItem(item);
- }
-
- m_statemanager->endPass();
-
- return newoffset;
-}
-
-bool QDirect3DPaintEnginePrivate::prepareBatch(QD3DBatchItem *item, int offset)
-{
- if (item->m_info & QD3DBatchItem::BI_CLIP) {
- setRenderTechnique(RT_Aliased);
- if (item->m_info & QD3DBatchItem::BI_CLEARCLIP) {
- m_d3d_device->Clear(0, 0, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
- return true;
- }
-
- m_draw_helper->drawAliasedMask(offset);
- m_d3d_device->Clear(0, 0, D3DCLEAR_ZBUFFER, 0, 1.0f, 0);
- if (item->m_info & QD3DBatchItem::BI_BRECT) {
- m_statemanager->beginPass(PASS_STENCIL_CLIP);
- m_draw_helper->drawAliasedBoundingRect(item);
- m_statemanager->endPass();
- }
-
- return true;
- }
-
- if (item->m_info & QD3DBatchItem::BI_AA) {
- setRenderTechnique(RT_Antialiased);
- } else {
- setRenderTechnique(RT_Aliased);
- }
-
- return false;
-}
-
-void QDirect3DPaintEnginePrivate::prepareItem(QD3DBatchItem *item) {
- // pixmap
- int brushmode = 0;
- m_statemanager->startStateBlock();
- if ((item->m_info & QD3DBatchItem::BI_PIXMAP) || (item->m_info & QD3DBatchItem::BI_IMAGE)) {
- QRasterPixmapData *data = static_cast<QRasterPixmapData*>(item->m_pixmap.data);
- IDirect3DTexture9 *tex = (item->m_info & QD3DBatchItem::BI_PIXMAP) ?
- data->texture : item->m_texture;
- m_statemanager->setTexture(tex);
- brushmode = 5;
- }
-
- if (item->m_info & QD3DBatchItem::BI_AA) {
- m_statemanager->setMaskChannel(item->m_maskpos.channel);
- m_statemanager->setMaskOffset(item->m_xoffset, item->m_yoffset);
- }
-
- if (item->m_info & QD3DBatchItem::BI_COMPLEXBRUSH) {
- const QBrush brush = item->m_brush;
- switch (brush.style()) {
- case Qt::TexturePattern: {
- QRasterPixmapData *data = static_cast<QRasterPixmapData*>(brush.texture().data);
- m_statemanager->setTexture(data->texture, QGradient::RepeatSpread);
- brushmode = 1;
- break;
- }
- case Qt::LinearGradientPattern:
- m_statemanager->setTexture(m_gradient_cache->
- getBuffer(brush.gradient()->stops(), item->m_opacity),
- brush.gradient()->spread());
- brushmode = 2;
- break;
- case Qt::ConicalGradientPattern:
- m_statemanager->setTexture(m_gradient_cache->
- getBuffer(brush.gradient()->stops(), item->m_opacity),
- brush.gradient()->spread());
- brushmode = 3;
- break;
- case Qt::RadialGradientPattern:
- m_statemanager->setTexture(m_gradient_cache->
- getBuffer(brush.gradient()->stops(), item->m_opacity),
- brush.gradient()->spread());
- m_statemanager->setFocalDistance(item->m_distance);
- brushmode = 4;
- break;
- default: {
- QRasterPixmapData *data = static_cast<QRasterPixmapData*>(getPattern(brush.style()).data);
- m_statemanager->setTexture(data->texture, QGradient::RepeatSpread);
- brushmode = 5;
- }
- };
- }
-
- if (item->m_info & QD3DBatchItem::BI_TRANSFORM) {
- m_statemanager->setTransformation(&item->m_matrix);
- } else {
- m_statemanager->setTransformation();
- }
-
- m_statemanager->setBrushMode(brushmode);
- setCompositionMode(item->m_cmode);
- m_statemanager->endStateBlock();
-}
-
-
-void QDirect3DPaintEnginePrivate::releaseDC()
-{
- if (m_dc) {
- m_dcsurface->ReleaseDC(m_dc);
- m_dcsurface = 0;
- m_dc = 0;
- }
-}
-
-
-void QDirect3DPaintEnginePrivate::cleanupItem(QD3DBatchItem *item)
-{
- if (item->m_info & QD3DBatchItem::BI_PIXMAP)
- item->m_pixmap = QPixmap();
- item->m_brush = QBrush();
-}
-
-void QDirect3DPaintEnginePrivate::verifyTexture(const QPixmap &pm)
-{
- QRasterPixmapData *pmData = static_cast<QRasterPixmapData*>(pm.data);
- if (!pmData->texture) {
- QImage im = pmData->image;
- // bitmaps are drawn with the current pen color
- if (im.depth() == 1) {
- QVector<QRgb> colors(2);
- colors[0] = 0;
- colors[1] = m_pen.color().rgba();
- im.setColorTable(colors);
- }
- im = im.convertToFormat(QImage::Format_ARGB32);
- if (FAILED(m_d3d_device->CreateTexture(im.width(), im.height(), 1, 0,
- D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &pmData->texture, 0)))
- {
- qWarning("QDirect3DPaintEngine: unable to create Direct3D texture from pixmap.");
- return;
- }
- D3DLOCKED_RECT rect;
- if (FAILED(pmData->texture->LockRect(0, &rect, 0, 0))) {
- qDebug() << "QDirect3DPaintEngine: unable to lock texture rect.";
- return;
- }
- DWORD *dst = (DWORD *) rect.pBits;
- DWORD *src = (DWORD *) im.scanLine(0);
-
- Q_ASSERT((rect.Pitch/4) == (im.bytesPerLine()/4));
- memcpy(dst, src, rect.Pitch*im.height());
- pmData->texture->UnlockRect(0);
- }
-}
-
-bool QDirect3DPaintEnginePrivate::isFastRect(const QRectF &rect)
-{
- if (m_matrix.type() < QTransform::TxRotate) {
- QRectF r = m_matrix.mapRect(rect);
- return r.topLeft().toPoint() == r.topLeft()
- && r.bottomRight().toPoint() == r.bottomRight();
- }
-
- return false;
-}
-
-void QDirect3DPaintEnginePrivate::setCompositionMode(QPainter::CompositionMode mode)
-{
- switch(mode) {
- case QPainter::CompositionMode_SourceOver:
- default:
- m_statemanager->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
- m_statemanager->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
- };
-}
-
-void QDirect3DPaintEnginePrivate::cleanup()
-{
- // clean batch
- for(int i=0; i<QD3D_BATCH_SIZE; ++i) {
- m_batch.items[i].m_brush = QBrush();
- m_batch.items[i].m_pixmap = QPixmap();
- }
-
- m_surface_manager.cleanup();
- m_patterns.clear();
-
- delete m_gradient_cache;
- delete m_draw_helper;
-
- if (m_effect)
- m_effect->Release();
-
- if (m_d3d_object)
- m_d3d_object->Release();
-
- m_effect = 0;
- m_d3d_object = 0;
- m_gradient_cache = 0;
- m_draw_helper = 0;
-}
-
-void QDirect3DPaintEnginePrivate::flushAliased(QD3DBatchItem *item, int offset)
-{
- m_draw_helper->drawAliasedMask(offset);
-
- if (item->m_info & QD3DBatchItem::BI_BRECT) {
- int pass = (item->m_info & QD3DBatchItem::BI_MASK) ? PASS_STENCIL_DRAW_DIRECT : PASS_STENCIL_NOSTENCILCHECK_DIRECT;
- if (item->m_info & (QD3DBatchItem::BI_COMPLEXBRUSH|QD3DBatchItem::BI_IMAGE|QD3DBatchItem::BI_PIXMAP) )
- pass = (item->m_info & QD3DBatchItem::BI_MASK) ? PASS_STENCIL_DRAW : PASS_STENCIL_NOSTENCILCHECK;
- m_statemanager->beginPass(pass);
- prepareItem(item);
- m_draw_helper->drawAliasedBoundingRect(item);
- cleanupItem(item);
- m_statemanager->endPass();
- }
-}
-
-void QDirect3DPaintEnginePrivate::flushText(QD3DBatchItem *item, int)
-{
- prepareItem(item);
- m_statemanager->setTexture(item->m_texture);
- m_statemanager->setBrushMode(1);
-// m_statemanager->SetRenderState(D3DRS_BLENDFACTOR, item->m_brush.color().rgba());
- m_statemanager->beginPass(m_cleartype_text ? PASS_CLEARTYPE_TEXT : PASS_TEXT);
- m_draw_helper->drawTextItem(item);
- m_statemanager->endPass();
- cleanupItem(item);
-}
-
-void QDirect3DPaintEnginePrivate::flushLines(QD3DBatchItem *item, int)
-{
- m_draw_helper->drawAliasedLines(item);
-
- if (item->m_info & QD3DBatchItem::BI_BRECT) {
- int pass = (item->m_info & QD3DBatchItem::BI_COMPLEXBRUSH) ? PASS_STENCIL_DRAW : PASS_STENCIL_DRAW_DIRECT;
- m_statemanager->beginPass(pass);
- prepareItem(item);
- m_draw_helper->drawAliasedBoundingRect(item);
- cleanupItem(item);
- m_statemanager->endPass();
- }
-}
-
-void QDirect3DPaintEnginePrivate::flushBatch()
-{
-// static int dbgcounter = 0;
-// ++dbgcounter;
-// qDebug() << " -> flush" << dbgcounter;
-
- int offset = 0;
- m_draw_helper->unlockVertexBuffer();
- releaseDC();
-
- // iterate over all items in the batch
- while (offset != m_batch.m_item_index) {
- QD3DBatchItem *item = &(m_batch.items[offset]);
-
- if (prepareBatch(item, offset)) {
- ++offset;
- continue;
- }
-
- if (item->m_info & QD3DBatchItem::BI_FASTLINE) {
- flushLines(item, offset++);
- } else if (item->m_info & QD3DBatchItem::BI_AA) {
- offset = flushAntialiased(offset);
- } else if (item->m_info & QD3DBatchItem::BI_TEXT) {
- flushText(item, offset++);
- } else {
- flushAliased(item, offset++);
- }
- }
-
- // reset batch
- m_batch.m_item_index = 0;
-
- // release doomed textures
- for (int i=0; i<qd3d_release_list.size(); ++i)
- qd3d_release_list.at(i)->Release();
- qd3d_release_list.clear();
-}
-
-QDirect3DPaintEngine::QDirect3DPaintEngine()
- : QPaintEngine(*(new QDirect3DPaintEnginePrivate),
- PaintEngineFeatures(AllFeatures & ~ObjectBoundingModeGradients))
-{ }
-
-QDirect3DPaintEngine::~QDirect3DPaintEngine()
-{
-}
-
-bool QDirect3DPaintEngine::begin(QPaintDevice *device)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::begin";
-#endif
- Q_D(QDirect3DPaintEngine);
- setActive(true);
-
- QSize old_size = d->m_surface_size;
- d->m_surface_size = QRect(0, 0, device->width(), device->height()).size();
-
- d->m_current_state = 0;
- d->m_inv_scale = 1;
- d->m_opacity = 1.0f;
- d->m_opacity_color = D3DCOLOR_ARGB(255,255,255,255);
- d->m_matrix = QTransform();
- d->m_brush_origin = QTransform();
- d->m_txop = QTransform::TxNone;
- d->m_cmode = QPainter::CompositionMode_SourceOver;
-
- Q_ASSERT(device && device->devType() == QInternal::Widget);
- if (d->m_d3d_device == 0) {
- qWarning() << "QDirect3DPaintEngine: No Device!";
- return false;
- }
-
- d->m_cleartype_text = false;
-// QT_WA({
-// UINT result;
-// BOOL ok;
-// ok = SystemParametersInfoW(SPI_GETFONTSMOOTHINGTYPE, 0, &result, 0);
-// if (ok)
-// d->m_cleartype_text = (result == FE_FONTSMOOTHINGCLEARTYPE);
-// }, {
-// UINT result;
-// BOOL ok;
-// ok = SystemParametersInfoA(SPI_GETFONTSMOOTHINGTYPE, 0, &result, 0);
-// if (ok)
-// d->m_cleartype_text = (result == FE_FONTSMOOTHINGCLEARTYPE);
-// });
-
- d->m_surface_manager.setPaintDevice(device);
- int status = d->m_surface_manager.status();
- if (status & QD3DSurfaceManager::NeedsResetting) {
- d->m_effect->OnLostDevice();
- d->m_draw_helper->beforeReset();
- d->m_statemanager->reset();
- d->m_surface_manager.reset();
- d->m_draw_helper->afterReset();
- d->m_effect->OnResetDevice();
- d->initDevice();
- }
-
- LPDIRECT3DSURFACE9 newsurface = d->m_surface_manager.renderTarget();
- if (d->m_current_surface != newsurface) {
- d->m_current_surface = newsurface;
- if (FAILED(d->m_d3d_device->SetRenderTarget(0, newsurface)))
- qWarning() << "QDirect3DPaintEngine: SetRenderTarget failed!";
- }
-
- status = d->m_surface_manager.status();
- if (status & QD3DSurfaceManager::MaxSizeChanged) {
- QSize maxsize = d->m_surface_manager.maxSize();
- d->m_draw_helper->setMaskSize(maxsize);
- int masksize[2] = {maxsize.width(), maxsize.height()};
- d->m_effect->SetIntArray("g_mMaskSize", masksize, 2);
- }
-
- if (old_size != d->m_surface_size) {
- D3DXMATRIX projMatrix;
- pD3DXMatrixOrthoOffCenterLH(&projMatrix, 0, d->m_surface_size.width(), d->m_surface_size.height(), 0, 0.0f, 1.0f);
- d->m_statemanager->setProjection(&projMatrix);
- }
-
- if (!d->m_in_scene) {
- if (FAILED(d->m_d3d_device->BeginScene())) {
- qWarning() << "QDirect3DPaintEngine: BeginScene() failed.";
- return false;
- }
- QWidget *widget = static_cast<QWidget *>(device);
- if (widget->autoFillBackground() == true) {
- QColor color = widget->palette().brush(widget->backgroundRole()).color();
- RECT rect = {0, 0, widget->width(), widget->height()};
- d->m_d3d_device->ColorFill(d->m_current_surface, &rect,
- D3DCOLOR_ARGB(color.alpha(), color.red(), color.green(), color.blue()));
- }
- d->m_in_scene = true;
- }
-
- // set system clip
- d->m_clipping_enabled = false;
- d->m_has_complex_clipping = false;
-
- d->m_sysclip_region = systemClip();
- QVector<QRect> rects = d->m_sysclip_region.rects();
- if (rects.count() == 1 && rects.at(0).size() == d->m_surface_size)
- d->m_sysclip_region = QRegion();
-
- d->updateClipRegion(QRegion(), Qt::NoClip);
-
- return true;
-}
-
-void QDirect3DPaintEngine::drawEllipse(const QRectF &rect)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawEllipse (float)";
-#endif
- QPaintEngine::drawEllipse(rect);
-}
-
-void QDirect3DPaintEngine::drawEllipse(const QRect &rect)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawEllipse";
-#endif
- QPaintEngine::drawEllipse(rect);
-}
-
-void QDirect3DPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
- Qt::ImageConversionFlags)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawImage";
-#endif
-
- Q_D(QDirect3DPaintEngine);
- int width = image.width();
- int height = image.height();
-
- // transform rectangle
- QPolygonF txrect(QRectF(sr.left() / width, sr.top() / height,
- sr.width() / width, sr.height() / height));
-
- QD3DBatchItem *item = d->nextBatchItem();
- item->m_info = QD3DBatchItem::BI_IMAGE | QD3DBatchItem::BI_TRANSFORM;
- item->m_texture = qd3d_image_cache()->lookup(d->m_d3d_device, image);
- item->m_matrix = d->m_matrix;
- d->m_draw_helper->queueRect(r.adjusted(-0.5f,-0.5f,-0.5f,-0.5f), item, d->m_opacity_color, txrect);
-}
-
-void QDirect3DPaintEngine::drawLines(const QLineF *lines, int lineCount)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawLines (float)";
-#endif
- Q_D(QDirect3DPaintEngine);
-
- if (!d->m_has_pen)
- return;
-
- if (d->m_has_fast_pen && (d->m_pen_brush_style == Qt::SolidPattern)) {
- QD3DBatchItem *item = d->nextBatchItem();
- if (d->m_pen.isCosmetic())
- item->m_info |= QD3DBatchItem::BI_COSMETICPEN;
- item->m_info |= QD3DBatchItem::BI_TRANSFORM;
- item->m_matrix = d->m_matrix;
- d->m_draw_helper->queueAliasedLines(lines, lineCount, &item);
- } else {
- QRectF brect;
- QPainterPath path;
-
- // creates a path with the lines
- path.moveTo(lines[0].x1(), lines[0].y1());
- qreal lastx = lines[0].x2();
- qreal lasty = lines[0].y2();
- path.lineTo(lastx, lasty);
-
- for (int i=1; i<lineCount; ++i) {
- qreal x = lines[i].x1();
- qreal y = lines[i].y1();
- if (lastx != x || lasty != y) {
- path.moveTo(x, y);
- }
- path.lineTo(lines[i].x2(), lines[i].y2());
- }
-
- if (d->m_has_cosmetic_pen) {
- brect = path.controlPointRect();
- path = d->m_matrix.map(path);
- }
-
- d->strokePath(path, brect, true);
- }
-}
-
-void QDirect3DPaintEngine::drawLines(const QLine *lines, int lineCount)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawLines";
-#endif
- QPaintEngine::drawLines(lines, lineCount);
-}
-
-void QDirect3DPaintEngine::drawPath(const QPainterPath &path)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPath";
-#endif
- Q_D(QDirect3DPaintEngine);
-
- if (path.isEmpty())
- return;
-
- QRectF brect;
- QPainterPath tpath;
-
- if (d->m_has_cosmetic_pen) {
- brect = path.controlPointRect();
- tpath = d->m_matrix.map(path);
- } else {
- tpath = path;
- }
-
- if (d->m_has_brush)
- d->fillPath(tpath, brect);
-
- if (d->m_has_pen)
- d->strokePath(tpath, brect);
-}
-
-
-QPointF QDirect3DPaintEnginePrivate::transformPoint(const QPointF &p, qreal *w) const
-{
- (*w) = 1.0f;
- qreal fx = p.x();
- qreal fy = p.y();
- qreal nx = m_matrix.m11()*fx + m_matrix.m21()*fy + m_matrix.m31();
- qreal ny = m_matrix.m12()*fx + m_matrix.m22()*fy + m_matrix.m32();
- if (!m_matrix.isAffine()) {
- *w = m_matrix.m13()*fx + m_matrix.m23()*fy + m_matrix.m33();
- //*w = 1/(*w);
- nx = nx/(*w);
- ny = ny/(*w);
- }
- return QPointF(nx, ny);
-}
-
-void QDirect3DPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPixmap";
-#endif
- Q_D(QDirect3DPaintEngine);
-
- if (d->m_draw_helper->needsFlushing())
- d->flushBatch();
-
- int width = pm.width();
- int height = pm.height();
-
- // transform rectangle
- QPolygonF txrect(QRectF(sr.left() / width, sr.top() / height,
- sr.width() / width, sr.height() / height));
-
- QD3DBatchItem *item = d->nextBatchItem();
- item->m_info = QD3DBatchItem::BI_PIXMAP|QD3DBatchItem::BI_TRANSFORM;
-
- item->m_pixmap = pm;
- d->verifyTexture(item->m_pixmap);
-
- item->m_matrix = d->m_matrix;
- d->m_draw_helper->queueRect(r.adjusted(-0.5f,-0.5f,-0.5f,-0.5f), item, d->m_opacity_color, txrect);
-}
-
-void QDirect3DPaintEngine::drawPoints(const QPointF *points, int pointCount)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPoints (float)";
-#endif
- QPaintEngine::drawPoints(points, pointCount);
-}
-
-void QDirect3DPaintEngine::drawPoints(const QPoint *points, int pointCount)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPoints";
-#endif
- QPaintEngine::drawPoints(points, pointCount);
-}
-
-void QDirect3DPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPolygon";
-#endif
- Q_D(QDirect3DPaintEngine);
-
- if (d->m_has_brush && mode != PolylineMode) {
- QPainterPath path;
- path.setFillRule(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill);
- path.moveTo(points[0]);
- for (int i=1; i<pointCount; ++i)
- path.lineTo(points[i]);
- if (path.isEmpty())
- return;
- d->fillPath(path, QRectF());
- }
-
- if (d->m_has_pen) {
- QPainterPath path(points[0]);
- for (int i = 1; i < pointCount; ++i)
- path.lineTo(points[i]);
- if (mode != PolylineMode)
- path.lineTo(points[0]);
-
- if (path.isEmpty())
- return;
- QRectF brect;
- if (d->m_has_cosmetic_pen) {
- brect = path.controlPointRect();
- path = d->m_matrix.map(path);
- }
-
- d->strokePath(path, brect);
- }
-}
-
-void QDirect3DPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawPolygon";
-#endif
- QPaintEngine::drawPolygon(points, pointCount, mode);
-}
-
-void QDirect3DPaintEngine::drawRects(const QRectF *rects, int rectCount)
-{
- Q_D(QDirect3DPaintEngine);
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawRects (float)";
-#endif
- for (int i=0; i<rectCount; ++i) {
- if ((d->m_brush_style == Qt::SolidPattern) &&
- (!(d->m_current_state & QD3DBatchItem::BI_AA) || d->isFastRect(rects[i]))) {
- QD3DBatchItem *item = d->nextBatchItem();
- item->m_info |= QD3DBatchItem::BI_TRANSFORM;
- item->m_info &= ~QD3DBatchItem::BI_AA;
- item->m_matrix = d->m_matrix;
- const QRectF rect = rects[i];
- d->m_draw_helper->queueRect(rect, item, d->m_brush_color);
-
- if (d->m_has_pen) {
- if (d->m_has_fast_pen && (d->m_pen_brush_style == Qt::SolidPattern)) {
- QLineF lines[4];
- qreal x1 = rect.x();
- qreal y1 = rect.y();
- qreal x2 = rect.width() + x1;
- qreal y2 = rect.height() + y1;
- lines[0] = QLineF(x1, y1, x2, y1);
- lines[1] = QLineF(x2, y1, x2, y2);
- lines[2] = QLineF(x2, y2, x1, y2);
- lines[3] = QLineF(x1, y2, x1, y1);
- QD3DBatchItem *item = d->nextBatchItem();
- if (d->m_pen.isCosmetic())
- item->m_info |= QD3DBatchItem::BI_COSMETICPEN;
- item->m_info |= QD3DBatchItem::BI_TRANSFORM;
- item->m_matrix = d->m_matrix;
- d->m_draw_helper->queueAliasedLines(lines, 4, &item);
- } else {
- QPainterPath path;
- QRectF brect;
-
- path.addRect(rects[i]);
- if (d->m_has_cosmetic_pen) {
- brect = path.controlPointRect();
- path = d->m_matrix.map(path);
- }
-
- d->strokePath(path, brect, true);
- }
- }
- } else {
- QPainterPath path;
- QRectF brect;
-
- path.addRect(rects[i]);
- if (d->m_has_cosmetic_pen) {
- brect = path.controlPointRect();
- path = d->m_matrix.map(path);
- }
-
- if (d->m_has_brush)
- d->fillPath(path, brect);
-
- if (d->m_has_pen)
- d->strokePath(path, brect, true);
- }
- }
-}
-
-void QDirect3DPaintEngine::drawRects(const QRect *rects, int rectCount)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawRects";
-#endif
- QPaintEngine::drawRects(rects, rectCount);
-}
-
-
-void QDirect3DPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
-{
- Q_D(QDirect3DPaintEngine);
-
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawTextItem";
-#endif
-// if (d->m_matrix.isScaling() || (d->m_pen_brush_style >= Qt::LinearGradientPattern
-// && d->m_pen_brush_style <= Qt::ConicalGradientPattern)) {
-// QPaintEngine::drawTextItem(p, textItem);
-// return;
-// }
-
- const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
- QVarLengthArray<QFixedPoint> positions;
- QVarLengthArray<glyph_t> glyphs;
- QTransform matrix;
- matrix.translate(p.x(), p.y());
- ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
-
- qd3d_glyph_cache()->cacheGlyphs(this, ti, glyphs, d->m_cleartype_text);
- QD3DFontTexture *font_tex = qd3d_glyph_cache()->fontTexture(ti.fontEngine);
-
- QD3DBatchItem *item = d->nextBatchItem();
- d->m_draw_helper->lockVertexBuffer();
-
- item->m_info = QD3DBatchItem::BI_TEXT
- | (d->m_current_state & ~QD3DBatchItem::BI_AA) | QD3DBatchItem::BI_TRANSFORM;
- item->m_texture = font_tex->texture;
- item->m_offset = d->m_draw_helper->index();
- item->m_matrix = d->m_matrix;
- item->m_count = 0;
- item->m_brush = d->m_pen.brush();
-
- for (int i=0; i< glyphs.size(); ++i) {
- QD3DGlyphCoord *g = qd3d_glyph_cache()->lookup(ti.fontEngine, glyphs[i]);
-
- // we don't cache glyphs with no width/height
- if (!g)
- continue;
-
- // texture coords
- qreal tex_coords[] = { g->x, g->y, g->x + g->width, g->y + g->height };
- QPointF logical_pos(qRound((positions[i].x - g->x_offset).toReal()) - 0.5f,
- qRound((positions[i].y + g->y_offset).toReal()) - 0.5f);
-
- QRectF glyph_rect(logical_pos, QSizeF(g->log_width, g->log_height));
- d->m_draw_helper->queueTextGlyph(glyph_rect, tex_coords, item, d->m_pen_color);
- }
-}
-
-void QDirect3DPaintEngine::drawTiledPixmap(const QRectF &rect, const QPixmap &pixmap, const QPointF &p)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::drawTiledPixmap";
-#endif
- QPaintEngine::drawTiledPixmap(rect, pixmap, p);
-}
-
-bool QDirect3DPaintEngine::end()
-{
- Q_D(QDirect3DPaintEngine);
-
- d->flushBatch();
-
- if (d->m_flush_on_end) {
- QPaintDevice *pdev = paintDevice();
- LPDIRECT3DSWAPCHAIN9 swapchain = swapChain(pdev);
-
-
- QWidget *w = 0;
- if (pdev->devType() == QInternal::Widget) {
- w = static_cast<QWidget *>(pdev);
- }
-
- if (w && swapchain) {
- QRect br = w->rect();
- QRect wbr = br;//.translated(-w->pos());
-
- RECT destrect;
- destrect.left = wbr.x();
- destrect.top = wbr.y();
- destrect.right = destrect.left + wbr.width();
- destrect.bottom = destrect.top + wbr.height();
-
- RECT srcrect;
- srcrect.left = br.x();// + w->x();
- srcrect.top = br.y();// + w->y();
- srcrect.right = wbr.width() + srcrect.left;
- srcrect.bottom = wbr.height() + srcrect.top;
- int devwidth = w->width();
- int devheight = w->height();
-
- if (devwidth <= srcrect.right) {
- int diff = srcrect.right - devwidth;
- srcrect.right -= diff;
- destrect.right -= diff;
- if (srcrect.right <= srcrect.left)
- return false;
- }
- if (devheight <= srcrect.bottom) {
- int diff = srcrect.bottom - devheight;
- srcrect.bottom -= diff;
- destrect.bottom -= diff;
- if (srcrect.bottom <= srcrect.top)
- return false;
- }
-
- if (FAILED(swapchain->Present(&srcrect, &destrect, w->winId(), 0, 0)))
- qWarning("QDirect3DPaintEngine: failed to present back buffer.");
- }
- }
-
-
- return true;
-}
-
-void QDirect3DPaintEngine::updateState(const QPaintEngineState &state)
-{
-#ifdef QT_DEBUG_D3D_CALLS
- qDebug() << "QDirect3DPaintEngine::updateState";
-#endif
- Q_D(QDirect3DPaintEngine);
-
- bool update_fast_pen = false;
- DirtyFlags flags = state.state();
-
- if (flags & DirtyOpacity) {
- d->m_opacity = state.opacity();
- if (d->m_opacity > 1.0f)
- d->m_opacity = 1.0f;
- if (d->m_opacity < 0.f)
- d->m_opacity = 0.f;
- uint c = (d->m_opacity * 255);
- d->m_opacity_color = D3DCOLOR_ARGB(c,c,c,c);
- flags |= (DirtyPen | DirtyBrush);
- }
-
- if (flags & DirtyCompositionMode) {
- d->m_cmode = state.compositionMode();
- }
-
- if (flags & DirtyTransform) {
- d->updateTransform(state.transform());
- update_fast_pen = true;
- }
-
- if (flags & DirtyHints) {
- if (state.renderHints() & QPainter::Antialiasing)
- d->m_current_state |= QD3DBatchItem::BI_AA;
- else
- d->m_current_state &= ~QD3DBatchItem::BI_AA;
- update_fast_pen = true;
- }
-
- if (flags & DirtyFont) {
- d->updateFont(state.font());
- }
-
- if (state.state() & DirtyClipEnabled) {
- if (state.isClipEnabled() && !d->m_clipping_enabled) {
- d->m_clipping_enabled = true;
- if (d->m_has_complex_clipping)
- d->updateClipPath(painter()->clipPath(), Qt::ReplaceClip);
- else
- d->updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip);
- } else if (!state.isClipEnabled() && d->m_clipping_enabled) {
- d->m_clipping_enabled = false;
- if (d->m_has_complex_clipping)
- d->updateClipPath(QPainterPath(), Qt::NoClip);
- else
- d->updateClipRegion(QRegion(), Qt::NoClip);
- }
- }
-
- if (flags & DirtyClipRegion) {
- d->updateClipRegion(state.clipRegion(), state.clipOperation());
- }
-
- if (flags & DirtyClipPath) {
- d->updateClipPath(state.clipPath(), state.clipOperation());
- }
-
- if (flags & DirtyBrushOrigin) {
- d->m_brush_origin = QTransform();
- d->m_brush_origin.translate(-state.brushOrigin().x(),
- -state.brushOrigin().y());
- flags |= DirtyBrush;
- }
-
- if (flags & DirtyPen) {
- d->updatePen(state.pen());
- update_fast_pen = true;
- }
-
- if (flags & DirtyBrush)
- d->updateBrush(state.brush());
-
- if (update_fast_pen && d->m_has_pen) {
- if (d->m_current_state & QD3DBatchItem::BI_AA) {
- d->m_has_fast_pen = false;
- d->m_has_aa_fast_pen = ((d->m_txop <= QTransform::TxTranslate) || d->m_has_cosmetic_pen)
- && (d->m_pen_width <= 1.0f)
- && (d->m_pen.style() == Qt::SolidLine);
- } else {
- d->m_has_aa_fast_pen = false;
- d->m_has_fast_pen = ((d->m_txop <= QTransform::TxTranslate) || d->m_has_cosmetic_pen)
- && (d->m_pen.style() == Qt::SolidLine)
- && (d->m_pen.capStyle() == Qt::SquareCap);
- }
- }
-}
-
-void QDirect3DPaintEngine::cleanup()
-{
- Q_D(QDirect3DPaintEngine);
- d->cleanup();
-}
-
-void QDirect3DPaintEngine::scroll(QPaintDevice *pd, const RECT &srcrect, const RECT &destrect)
-{
- Q_D(QDirect3DPaintEngine);
- LPDIRECT3DSURFACE9 srcsurf = d->m_surface_manager.surface(pd);
- LPDIRECT3DSURFACE9 masksurf = d->m_draw_helper->freeMaskSurface();
- if (FAILED(d->m_d3d_device->StretchRect(srcsurf, &srcrect, masksurf, &srcrect, D3DTEXF_NONE)))
- qWarning("QDirect3DPaintEngine: StretchRect failed.");
- if (FAILED(d->m_d3d_device->StretchRect(masksurf, &srcrect, srcsurf, &destrect, D3DTEXF_NONE)))
- qWarning("QDirect3DPaintEngine: StretchRect failed.");
-}
-
-LPDIRECT3DSWAPCHAIN9 QDirect3DPaintEngine::swapChain(QPaintDevice *pd)
-{
- Q_D(QDirect3DPaintEngine);
-
- if (d->m_in_scene) {
- if (d->m_d3d_device == 0) {
- qWarning("QDirect3DPaintEngine: No device!");
- return false;
- }
-
- d->setRenderTechnique(QDirect3DPaintEnginePrivate::RT_NoTechnique);
- if (FAILED(d->m_d3d_device->EndScene()))
- qWarning("QDirect3DPaintEngine: failed to end scene.");
-
- d->m_in_scene = false;
- }
-
- return d->m_surface_manager.swapChain(pd);
-}
-
-void QDirect3DPaintEngine::releaseSwapChain(QPaintDevice *pd)
-{
- Q_D(QDirect3DPaintEngine);
- d->m_surface_manager.releasePaintDevice(pd);
-}
-
-HDC QDirect3DPaintEngine::getDC() const
-{
- QDirect3DPaintEnginePrivate *d = const_cast<QDirect3DPaintEnginePrivate *>(d_func());
-
- if (!d->m_dc && d->m_current_surface) {
- d->m_dcsurface = d->m_current_surface;
- if (FAILED(d->m_current_surface->GetDC(&d->m_dc)))
- qWarning() << "QDirect3DPaintEngine::getDC() failed!";
- }
-
- return d->m_dc;
-}
-
-void QDirect3DPaintEngine::setFlushOnEnd(bool flushOnEnd)
-{
- Q_D(QDirect3DPaintEngine);
-
- d->m_flush_on_end = flushOnEnd;
-}
-
-bool QDirect3DPaintEngine::hasDirect3DSupport()
-{
- Q_D(QDirect3DPaintEngine);
- return d->m_supports_d3d;
-}
-
-QT_END_NAMESPACE
-
-#include "qpaintengine_d3d.moc"
diff --git a/src/gui/painting/qpaintengine_d3d.fx b/src/gui/painting/qpaintengine_d3d.fx
deleted file mode 100644
index 1148b2a..0000000
--- a/src/gui/painting/qpaintengine_d3d.fx
+++ /dev/null
@@ -1,608 +0,0 @@
-bool g_mCosmeticPen;
-int4 g_mChannel;
-float2 g_mMaskOffset;
-int2 g_mMaskSize;
-float4x4 g_mMaskProjection;
-float4x4 g_mViewProjection;
-float4x4 g_mTransformation;
-texture g_mAAMask;
-texture g_mTexture;
-int g_mBrushMode;
-float g_mFocalDist;
-
-#define M_PI 3.14159265358979323846
-
-sampler PixmapSampler = sampler_state
-{
- texture = <g_mTexture>;
- MIPFILTER = NONE;
- MINFILTER = LINEAR;
- MAGFILTER = LINEAR;
-};
-
-sampler TextSampler = sampler_state
-{
- texture = <g_mTexture>;
- MIPFILTER = NONE;
- MINFILTER = POINT;
- MAGFILTER = POINT;
-};
-
-sampler AAMaskSampler = sampler_state
-{
- texture = <g_mAAMask>;
- AddressU = WRAP;
- AddressV = WRAP;
- AddressW = WRAP;
- MIPFILTER = NONE;
- MINFILTER = POINT;
- MAGFILTER = POINT;
-};
-
-struct VS_FULL
-{
- float4 Position : POSITION;
- float4 Diffuse : COLOR0;
- float4 TexCoords0 : TEXCOORD0;
- float4 TexCoords1 : TEXCOORD1;
-};
-
-VS_FULL TrapezoidVS( float4 Position : POSITION,
- float4 Diffuse : COLOR0,
- float4 TexCoords0 : TEXCOORD0,
- float4 TexCoords1 : TEXCOORD1)
-{
- VS_FULL Output;
-
- float a = (TexCoords1.x * Position.x) + (TexCoords1.z * (1.0 - Position.x) ); // left or right a
- float b = (TexCoords1.y * Position.x) + (TexCoords1.w * (1.0 - Position.x) ); // left or right b
- float d = 1.0 - (Position.x * 2);
-
- Position.x = (a * Position.y + b) + ( sqrt( abs(a * a) ) * d );
- //Position.x += step(abs(a), 0) * d;
- Position.x += (0.5 * d);
-
- Output.Position = mul(Position, g_mMaskProjection);
- Output.Diffuse = Diffuse;
- Output.TexCoords0 = TexCoords0;
- Output.TexCoords1 = TexCoords1;
-
- return Output;
-}
-
-struct PS_OUTPUT
-{
- float4 Color : COLOR0;
-};
-
-PS_OUTPUT TrapezoidPS(VS_FULL In, float2 pixelPos : VPOS)
-{
- PS_OUTPUT Out;
-
- float top = max(pixelPos.y - 0.5, In.TexCoords0.x);
- float bottom = min(pixelPos.y + 0.5, In.TexCoords0.y);
-
- float area = bottom - top;
-
- float left = pixelPos.x - 0.5;
- float right = pixelPos.x + 0.5;
-
- // use line equations to compute intersections of left/right edges with top/bottom of truncated pixel
- // vecX: x = (left, top), y = (left, bottom), z = (right, top), w = (right, bottom)
- float4 vecX = In.TexCoords1.xxzz * float2(top, bottom).xyxy + In.TexCoords1.yyww;
-
- float2 invA = In.TexCoords0.zw;
-
- // transform right line to left to be able to use same calculations for both
- vecX.zw = 2 * pixelPos.x - vecX.zw;
-
- float2 topX = float2(vecX.x, vecX.z);
- float2 bottomX = float2(vecX.y, vecX.w);
-
- // transform lines such that top intersection is to the right of bottom intersection
- float2 topXTemp = max(topX, bottomX);
- float2 bottomXTemp = min(topX, bottomX);
-
- // make sure line slope reflects mirrored lines
- invA = lerp(invA, -invA, step(topX, bottomX));
-
- float2 vecLeftRight = float2(left, right);
-
- // compute the intersections of the lines with the left and right edges of the pixel
- // intersectY: x = (left_line, left), y = (left_line, right), z = (right_line, left), w = (right_line, right)
- float4 intersectY = top + (vecLeftRight.xyxy - topXTemp.xxyy) * invA.xxyy;
-
- float2 temp = lerp(area - 0.5 * (right - bottomXTemp) * (bottom - intersectY.yw), // left < bottom < right < top
- (0.5 * (topXTemp + bottomXTemp) - left) * area, // left < bottom < top < right
- step(topXTemp, right));
-
- float2 excluded = 0.5 * (intersectY.xz - top) * (topXTemp - left); // bottom < left < top < right
-
- excluded = lerp(0.5 * (intersectY.yw + intersectY.xz) - top, // bottom < left < right < top
- excluded, step(topXTemp, right));
-
- excluded = lerp(temp, // left < bottom < right (see calculation of temp)
- excluded, step(bottomXTemp, left));
-
- excluded = lerp(float2(area, area), // right < bottom < top
- excluded, step(bottomXTemp, right));
-
- excluded *= step(left, topXTemp);
-
- float result = (area - excluded.x - excluded.y) * step(top, bottom);
- Out.Color.r = result * g_mChannel[0];
- Out.Color.g = result * g_mChannel[1];
- Out.Color.b = result * g_mChannel[2];
- Out.Color.a = result * g_mChannel[3];
-
- return Out;
-}
-
-VS_FULL ViewProjectionVS( float4 Position : POSITION,
- float4 Diffuse : COLOR0,
- float4 TexCoords0 : TEXCOORD0,
- float4 TexCoords1 : TEXCOORD1)
-{
- VS_FULL Output;
-
- Output.Position = mul(Position, g_mTransformation);
- Output.Position = mul(Output.Position, g_mViewProjection);
- Output.Diffuse = Diffuse;
- Output.TexCoords0 = TexCoords0;
- Output.TexCoords1 = TexCoords1;
-
- return Output;
-}
-
-PS_OUTPUT DirectMaskPS(VS_FULL In, float2 pixelPos : VPOS)
-{
- PS_OUTPUT Out;
- Out.Color = In.Diffuse;
-
- float2 maskcoords = ( (pixelPos + g_mMaskOffset) - 0.5 ) / g_mMaskSize;
- float2 clipcoords = (pixelPos - 0.5) / g_mMaskSize;
-
- float4 c = tex2D(AAMaskSampler, maskcoords.xy) * Out.Color.a;
- Out.Color.a = c.r * g_mChannel[0];
- Out.Color.a += c.g * g_mChannel[1];
- Out.Color.a += c.b * g_mChannel[2];
- Out.Color.a += c.a * g_mChannel[3];
-
- return Out;
-}
-
-PS_OUTPUT MaskPS(VS_FULL In, float2 pixelPos : VPOS)
-{
- PS_OUTPUT Out;
-
- if (g_mBrushMode == 1) {
- float x = In.TexCoords0.x;
- float y = In.TexCoords0.y;
- x = x - int(x);
- y = y - int(y);
- Out.Color = tex2D(PixmapSampler, float2(x, y));
- Out.Color.a = Out.Color.a * In.Diffuse.a;
- } else if (g_mBrushMode == 2) {
- Out.Color = tex1D(PixmapSampler, In.TexCoords0.x);
- } else if (g_mBrushMode == 3) {
- float t = atan2(In.TexCoords0.y, -In.TexCoords0.x) / (2 * M_PI);
- Out.Color = tex1D(PixmapSampler, t + 0.5);
- } else if (g_mBrushMode == 4) {
- float2 tc = float2(In.TexCoords0.x, abs(In.TexCoords0.y));
- float a = (tc.x - g_mFocalDist) / tc.y;
- float b = g_mFocalDist;
-
- float A = 1 + (a * a);
- float B = 2.0 * a * b;
- float C = (b * b) - 1;
-
- float y = (-B + sqrt(B*B - 4.0*A*C)) / (2.0*A);
- Out.Color = tex1D(PixmapSampler, (tc.y / y) );
- } else if (g_mBrushMode == 5) {
- Out.Color = tex2D(PixmapSampler, In.TexCoords0.xy);
- Out.Color = Out.Color * In.Diffuse;
- } else {
- Out.Color = In.Diffuse;
- }
-
- float2 maskcoords = ( (pixelPos + g_mMaskOffset) - 0.5 ) / g_mMaskSize;
-
- float4 c = tex2D(AAMaskSampler, maskcoords.xy) * Out.Color.a;
- Out.Color.a = c.r * g_mChannel[0];
- Out.Color.a += c.g * g_mChannel[1];
- Out.Color.a += c.b * g_mChannel[2];
- Out.Color.a += c.a * g_mChannel[3];
-
- return Out;
-}
-
-struct VS_NORMAL
-{
- float4 Position : POSITION;
- float4 Diffuse : COLOR0;
- float4 TexCoords : TEXCOORD0;
-};
-
-VS_NORMAL MaskProjectionVS(VS_NORMAL In)
-{
- VS_NORMAL Output;
-
- Output.Position = mul(In.Position, g_mMaskProjection);
- Output.Diffuse = In.Diffuse;
- Output.TexCoords = In.TexCoords;
-
- return Output;
-}
-
-float4 DirectSimplePS(float4 Color : COLOR0) : COLOR0
-{
- return Color;
-}
-
-float4 SimplePS(float4 Color : COLOR0, float4 TexCoords : TEXCOORD0) : COLOR0
-{
- if (g_mBrushMode == 1) {
- float opacity = Color.a;
- float x = TexCoords.x;
- float y = TexCoords.y;
- x = x - int(x);
- y = y - int(y);
- Color = tex2D(PixmapSampler, float2(x, y));
- Color.a = Color.a * opacity;
- } else if (g_mBrushMode == 2) {
- Color = tex1D(PixmapSampler, TexCoords.x);
- } else if (g_mBrushMode == 3) {
- float t = atan2(TexCoords.y, -TexCoords.x) / (2 * M_PI);
- Color = tex1D(PixmapSampler, t + 0.5);
- } else if (g_mBrushMode == 4) {
- float2 tc = float2(TexCoords.x, abs(TexCoords.y));
- float a = (tc.x - g_mFocalDist) / tc.y;
- float b = g_mFocalDist;
-
- float A = 1 + (a * a);
- float B = 2.0 * a * b;
- float C = (b * b) - 1;
-
- float y = (-B + sqrt(B*B - 4.0*A*C)) / (2.0*A);
- Color = tex1D(PixmapSampler, (tc.y / y) );
- } else if (g_mBrushMode == 5) {
- Color = tex2D(PixmapSampler, TexCoords.xy) * Color;
- }
-
- return Color;
-}
-
-float4 TextPS(float4 Color : COLOR0, float4 TexCoords : TEXCOORD0) : COLOR0
-{
- Color.a *= tex2D(TextSampler, TexCoords.xy).a;
- return Color;
-}
-
-float4 ClearTypePS(float4 Color : COLOR0, float4 TexCoords : TEXCOORD0) : COLOR0
-{
-// if (g_mUsePixmap) {
-// float4 MaskColor = tex2D(PixmapSampler, TexCoords.xy);
-// Color = float4(1.0, 0.0, 0.0, 1.0);
-// Color.a = (1 - MaskColor.a) + MaskColor.a * Color.a;
-// Color.r = (1.0 - MaskColor.r) + (MaskColor.r * Color.r);
-// Color.g = (1.0 - MaskColor.g) + (MaskColor.g * Color.g);
-// Color.b = (1.0 - MaskColor.b) + (MaskColor.b * Color.b);
-// Color = MaskColor;
- return tex2D(PixmapSampler, TexCoords.xy);
-}
-
-VS_NORMAL NoTxAliasedVS(VS_NORMAL In)
-{
- VS_NORMAL Output;
-
- Output.Position = mul(In.Position, g_mViewProjection);
- Output.Diffuse = In.Diffuse;
- Output.TexCoords = In.TexCoords;
-
- return Output;
-}
-
-VS_NORMAL AliasedVS(VS_NORMAL In)
-{
- VS_NORMAL Output;
-
- Output.Position = mul(In.Position, g_mTransformation);
- Output.Position = mul(Output.Position, g_mViewProjection);
- Output.Diffuse = In.Diffuse;
- Output.TexCoords = In.TexCoords;
-
- return Output;
-}
-
-VS_NORMAL AliasedLinesVS(VS_NORMAL In)
-{
- VS_NORMAL Output;
-
- float4 start = float4(In.Position.x, In.Position.y, 0.5, In.Position.w);
- float4 end = float4(In.TexCoords.z, In.TexCoords.w, 0.5, In.Position.w);
- if (g_mCosmeticPen) {
- start = mul(start, g_mTransformation);
- end = mul(end, g_mTransformation);
- }
-
- float2 line_vec = end - start;
- float2 vec = normalize(line_vec);
- float2 norm = float2(-vec.y, vec.x);
-
- float pen_width = In.Position.z;
- norm = norm * pen_width * 0.5;
- vec = vec * pen_width * 0.5;
-
- Output.Position.w = In.Position.w;
- Output.Position.x = start.x + (vec.x * In.TexCoords.x);
- Output.Position.x = Output.Position.x + (norm.x * In.TexCoords.y);
- Output.Position.x = Output.Position.x + (line_vec.x * step(0, In.TexCoords.x));
- Output.Position.y = start.y + (vec.y * In.TexCoords.x);
- Output.Position.y = Output.Position.y + (norm.y * In.TexCoords.y);
- Output.Position.y = Output.Position.y + (line_vec.y * step(0, In.TexCoords.x));
- Output.Position.z = 0.5;
-
- if (!g_mCosmeticPen) {
- Output.Position = mul(Output.Position, g_mTransformation);
- }
- Output.Position = mul(Output.Position, g_mViewProjection);
-
- Output.Diffuse = In.Diffuse;
- Output.TexCoords = In.TexCoords;
-
- return Output;
-}
-
-
-technique Antialiased
-{
- pass PASS_AA_CREATEMASK
- {
- StencilEnable = False;
- ZWriteEnable = False;
- ColorWriteEnable = 0x0f;
- ZEnable = False;
-
- SrcBlend = One;
- DestBlend = One;
-
- VertexShader = compile vs_3_0 TrapezoidVS();
- PixelShader = compile ps_3_0 TrapezoidPS();
- }
-
- pass PASS_AA_DRAW
- {
- StencilEnable = False;
- ZFunc = Greater;
- ZWriteEnable = False;
- ZEnable = True;
- ColorWriteEnable = 0x0f;
-
- VertexShader = compile vs_3_0 ViewProjectionVS();
- PixelShader = compile ps_3_0 MaskPS();
- }
-
- pass PASS_AA_DRAW_DIRECT
- {
- StencilEnable = False;
- ZFunc = Greater;
- ZEnable = True;
- ZWriteEnable = False;
- ColorWriteEnable = 0x0f;
-
- VertexShader = compile vs_3_0 ViewProjectionVS();
- PixelShader = compile ps_3_0 DirectMaskPS();
- }
-}
-
-technique Aliased
-{
- pass PASS_STENCIL_ODDEVEN
- {
- TwoSidedStencilMode = False;
- StencilEnable = True;
- StencilPass = Invert;
- StencilFunc = Always;
- ColorWriteEnable = 0;
-
- ZEnable = False;
- ZWriteEnable = False;
-
- VertexShader = compile vs_1_1 NoTxAliasedVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_STENCIL_WINDING
- {
- TwoSidedStencilMode = True;
- StencilEnable = True;
- StencilRef = 0;
- StencilMask = 0xFFFFFFFF;
-
- CCW_StencilPass = Incr;
- CCW_StencilFunc = Always;
-
- StencilPass = Decr;
- StencilFunc = Always;
-
- ColorWriteEnable = 0;
-
- ZEnable = False;
- ZWriteEnable = False;
-
- VertexShader = compile vs_1_1 NoTxAliasedVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_STENCIL_DRAW
- {
- TwoSidedStencilMode = False;
- StencilEnable = True;
- StencilFunc = NotEqual;
- StencilMask = 0xFFFFFFFF;
- StencilRef = 0;
- StencilPass = Zero;
- StencilFail = Zero;
- StencilZFail = Zero;
-
- ColorWriteEnable = 0x0f;
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- VertexShader = compile vs_1_1 AliasedVS();
- PixelShader = compile ps_2_0 SimplePS();
- }
-
- pass PASS_STENCIL_DRAW_DIRECT
- {
- TwoSidedStencilMode = False;
- StencilEnable = True;
- StencilFunc = NotEqual;
- StencilMask = 0xFFFFFFFF;
- StencilRef = 0;
- StencilPass = Zero;
- StencilFail = Zero;
- StencilZFail = Zero;
-
- ColorWriteEnable = 0x0f;
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- VertexShader = compile vs_1_1 AliasedVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_STENCIL_CLIP
- {
- TwoSidedStencilMode = False;
- StencilEnable = True;
- StencilFunc = NotEqual;
- StencilMask = 0xFFFFFFFF;
- StencilRef = 0;
- StencilPass = Zero;
- StencilFail = Zero;
- StencilZFail = Zero;
-
- ColorWriteEnable = 0;
- ZEnable = True;
- ZWriteEnable = True;
- ZFunc = Always;
-
- VertexShader = compile vs_1_1 NoTxAliasedVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_STENCIL_NOSTENCILCHECK
- {
- StencilEnable = False;
-
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- ColorWriteEnable = 0x0f;
-
- SrcBlend = SrcAlpha;
- DestBlend = InvSrcAlpha;
-
- VertexShader = compile vs_1_1 AliasedVS();
- PixelShader = compile ps_2_0 SimplePS();
- }
-
- pass PASS_STENCIL_NOSTENCILCHECK_DIRECT
- {
- StencilEnable = False;
-
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- ColorWriteEnable = 0x0f;
-
- SrcBlend = SrcAlpha;
- DestBlend = InvSrcAlpha;
-
- VertexShader = compile vs_1_1 AliasedVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_TEXT
- {
- StencilEnable = False;
-
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- ColorWriteEnable = 0x0f;
-
- SrcBlend = SrcAlpha;
- DestBlend = InvSrcAlpha;
-
- VertexShader = compile vs_1_1 AliasedVS();
- PixelShader = compile ps_2_0 TextPS();
- }
-
- pass PASS_CLEARTYPE_TEXT
- {
- StencilEnable = False;
-
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- ColorWriteEnable = 0x0f;
-
-// SrcBlend = SrcAlpha;
-// DestBlend = InvSrcAlpha;
-
-// SrcBlend = DestColor;
-// DestBlend = Zero;
- SrcBlend = BlendFactor;
- DestBlend = InvSrcColor;
-
-// SrcBlend = Zero;
-// DestBlend = SrcColor;
-
-// SrcBlend = One;
-// DestBlend = Zero;
-
- VertexShader = compile vs_3_0 AliasedVS();
- PixelShader = compile ps_3_0 ClearTypePS();
- }
-
- pass PASS_ALIASED_LINES
- {
- TwoSidedStencilMode = False;
- StencilEnable = True;
- StencilPass = Invert;
- StencilFunc = Always;
- ColorWriteEnable = 0;
-
- ZEnable = False;
- ZWriteEnable = False;
-
- VertexShader = compile vs_1_1 AliasedLinesVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-
- pass PASS_ALIASED_LINES_DIRECT
- {
- StencilEnable = False;
-
- ZEnable = True;
- ZWriteEnable = False;
- ZFunc = Greater;
-
- ColorWriteEnable = 0x0f;
-
- SrcBlend = SrcAlpha;
- DestBlend = InvSrcAlpha;
-
- VertexShader = compile vs_1_1 AliasedLinesVS();
- PixelShader = compile ps_2_0 DirectSimplePS();
- }
-}
-
diff --git a/src/gui/painting/qpaintengine_d3d.qrc b/src/gui/painting/qpaintengine_d3d.qrc
deleted file mode 100644
index c106f2b..0000000
--- a/src/gui/painting/qpaintengine_d3d.qrc
+++ /dev/null
@@ -1,5 +0,0 @@
-<!DOCTYPE RCC><RCC version="1.0">
-<qresource>
- <file>qpaintengine_d3d.fx</file>
-</qresource>
-</RCC>
diff --git a/src/gui/painting/qpaintengine_d3d_p.h b/src/gui/painting/qpaintengine_d3d_p.h
deleted file mode 100644
index 8fa5cf6..0000000
--- a/src/gui/painting/qpaintengine_d3d_p.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QPAINTENGINE_D3D_P_H
-#define QPAINTENGINE_D3D_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include "QtGui/qpaintengine.h"
-#include <d3d9.h>
-
-QT_BEGIN_NAMESPACE
-
-class QDirect3DPaintEnginePrivate;
-class QDirect3DPaintEngine : public QPaintEngine
-{
- Q_DECLARE_PRIVATE(QDirect3DPaintEngine)
-public:
- QDirect3DPaintEngine();
- ~QDirect3DPaintEngine();
- bool begin(QPaintDevice *device);
-
- void drawEllipse(const QRectF &rect);
- void drawEllipse(const QRect &rect);
-
- void drawImage(const QRectF &rectangle, const QImage &image, const QRectF &sr,
- Qt::ImageConversionFlags flags = Qt::AutoColor);
-
- void drawLines(const QLineF *lines, int lineCount);
- void drawLines(const QLine *lines, int lineCount);
-
- void drawPath(const QPainterPath &path);
-
- void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
-
- void drawPoints(const QPointF *points, int pointCount);
- void drawPoints(const QPoint *points, int pointCount);
-
- void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
- void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
-
- void drawRects(const QRectF *rects, int rectCount);
- void drawRects(const QRect * rects, int rectCount);
-
- void drawTextItem(const QPointF &p, const QTextItem &textItem);
-
- void drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &sr);
-
- bool end();
-
- Type type() const { return Direct3D; }
- void updateState(const QPaintEngineState &state);
-
- void cleanup();
-
- HDC getDC() const;
- void setFlushOnEnd(bool flushOnEnd);
- bool hasDirect3DSupport();
-
-public:
- void scroll(QPaintDevice *pd, const RECT &srcrect, const RECT &destrect);
- LPDIRECT3DSWAPCHAIN9 swapChain(QPaintDevice *pd);
- void releaseSwapChain(QPaintDevice *pd);
-
-private:
- Q_DISABLE_COPY(QDirect3DPaintEngine)
- friend class QPixmap;
- friend class QD3DGlyphCache;
-};
-
-QT_END_NAMESPACE
-
-#endif
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index ba1e27c..295abc5 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -509,16 +509,20 @@ bool QRasterPaintEngine::begin(QPaintDevice *device)
if (d->mono_surface)
d->glyphCacheType = QFontEngineGlyphCache::Raster_Mono;
-#ifdef Q_WS_WIN
- else if (qt_cleartype_enabled) {
+#if defined(Q_WS_WIN)
+ else if (qt_cleartype_enabled)
+#elif defined (Q_WS_MAC)
+ else if (true)
+#else
+ else if (false)
+#endif
+ {
QImage::Format format = static_cast<QImage *>(d->device)->format();
if (format == QImage::Format_ARGB32_Premultiplied || format == QImage::Format_RGB32)
d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask;
else
d->glyphCacheType = QFontEngineGlyphCache::Raster_A8;
- }
-#endif
- else
+ } else
d->glyphCacheType = QFontEngineGlyphCache::Raster_A8;
setActive(true);
@@ -618,22 +622,22 @@ void QRasterPaintEngine::updateMatrix(const QTransform &matrix)
d->isPlain45DegreeRotation = false;
if (txop >= QTransform::TxRotate) {
d->isPlain45DegreeRotation =
- (qFuzzyCompare(matrix.m11() + 1, qreal(1))
- && qFuzzyCompare(matrix.m12(), qreal(1))
- && qFuzzyCompare(matrix.m21(), qreal(-1))
- && qFuzzyCompare(matrix.m22() + 1, qreal(1))
+ (qFuzzyIsNull(matrix.m11())
+ && qFuzzyIsNull(matrix.m12() - qreal(1))
+ && qFuzzyIsNull(matrix.m21() + qreal(1))
+ && qFuzzyIsNull(matrix.m22())
)
||
- (qFuzzyCompare(matrix.m11(), qreal(-1))
- && qFuzzyCompare(matrix.m12() + 1, qreal(1))
- && qFuzzyCompare(matrix.m21() + 1, qreal(1))
- && qFuzzyCompare(matrix.m22(), qreal(-1))
+ (qFuzzyIsNull(matrix.m11() + qreal(1))
+ && qFuzzyIsNull(matrix.m12())
+ && qFuzzyIsNull(matrix.m21())
+ && qFuzzyIsNull(matrix.m22() + qreal(1))
)
||
- (qFuzzyCompare(matrix.m11() + 1, qreal(1))
- && qFuzzyCompare(matrix.m12(), qreal(-1))
- && qFuzzyCompare(matrix.m21(), qreal(1))
- && qFuzzyCompare(matrix.m22() + 1, qreal(1))
+ (qFuzzyIsNull(matrix.m11())
+ && qFuzzyIsNull(matrix.m12() + qreal(1))
+ && qFuzzyIsNull(matrix.m21() - qreal(1))
+ && qFuzzyIsNull(matrix.m22())
)
;
}
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 65d87fa..d9c7937 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -6057,22 +6057,22 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
const QTransform &m = d->state->matrix;
if (d->state->matrix.type() < QTransform::TxShear) {
bool isPlain90DegreeRotation =
- (qFuzzyCompare(m.m11() + 1, qreal(1))
- && qFuzzyCompare(m.m12(), qreal(1))
- && qFuzzyCompare(m.m21(), qreal(-1))
- && qFuzzyCompare(m.m22() + 1, qreal(1))
+ (qFuzzyIsNull(m.m11())
+ && qFuzzyIsNull(m.m12() - qreal(1))
+ && qFuzzyIsNull(m.m21() + qreal(1))
+ && qFuzzyIsNull(m.m22())
)
||
- (qFuzzyCompare(m.m11(), qreal(-1))
- && qFuzzyCompare(m.m12() + 1, qreal(1))
- && qFuzzyCompare(m.m21() + 1, qreal(1))
- && qFuzzyCompare(m.m22(), qreal(-1))
+ (qFuzzyIsNull(m.m11() + qreal(1))
+ && qFuzzyIsNull(m.m12())
+ && qFuzzyIsNull(m.m21())
+ && qFuzzyIsNull(m.m22() + qreal(1))
)
||
- (qFuzzyCompare(m.m11() + 1, qreal(1))
- && qFuzzyCompare(m.m12(), qreal(-1))
- && qFuzzyCompare(m.m21(), qreal(1))
- && qFuzzyCompare(m.m22() + 1, qreal(1))
+ (qFuzzyIsNull(m.m11())
+ && qFuzzyIsNull(m.m12() + qreal(1))
+ && qFuzzyIsNull(m.m21() - qreal(1))
+ && qFuzzyIsNull(m.m22())
)
;
aa = !isPlain90DegreeRotation;
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index e1f5eea..d471aaa 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -1299,10 +1299,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
qreal bx = QT_BEZIER_B(b, x);
qreal cx = QT_BEZIER_C(b, x);
// specialcase quadratic curves to avoid div by zero
- if (qFuzzyCompare(ax + 1, 1)) {
+ if (qFuzzyIsNull(ax)) {
// linear curves are covered by initialization.
- if (!qFuzzyCompare(bx + 1, 1)) {
+ if (!qFuzzyIsNull(bx)) {
qreal t = -cx / bx;
QT_BEZIER_CHECK_T(b, t);
}
@@ -1329,10 +1329,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
qreal cy = QT_BEZIER_C(b, y);
// specialcase quadratic curves to avoid div by zero
- if (qFuzzyCompare(ay + 1, 1)) {
+ if (qFuzzyIsNull(ay)) {
// linear curves are covered by initialization.
- if (!qFuzzyCompare(by + 1, 1)) {
+ if (!qFuzzyIsNull(by)) {
qreal t = -cy / by;
QT_BEZIER_CHECK_T(b, t);
}
@@ -2000,7 +2000,63 @@ bool QPainterPath::intersects(const QRectF &rect) const
return false;
}
+/*!
+ Translates all elements in the path by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translated()
+*/
+void QPainterPath::translate(qreal dx, qreal dy)
+{
+ if (!d_ptr || (dx == 0 && dy == 0))
+ return;
+
+ int elementsLeft = d_ptr->elements.size();
+ if (elementsLeft <= 0)
+ return;
+
+ detach();
+ QPainterPath::Element *element = d_func()->elements.data();
+ Q_ASSERT(element);
+ while (elementsLeft--) {
+ element->x += dx;
+ element->y += dy;
+ ++element;
+ }
+}
+
+/*!
+ \fn void QPainterPath::translate(const QPointF &offset)
+ \overload
+ \since 4.6
+ Translates all elements in the path by the given \a offset.
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the path that is translated by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translate()
+*/
+QPainterPath QPainterPath::translated(qreal dx, qreal dy) const
+{
+ QPainterPath copy(*this);
+ copy.translate(dx, dy);
+ return copy;
+}
+
+/*!
+ \fn void QPainterPath::translated(const QPointF &offset)
+ \overload
+ \since 4.6
+
+ Returns a copy of the path that is translated by the given \a offset.
+
+ \sa translate()
+*/
/*!
\fn bool QPainterPath::contains(const QRectF &rectangle) const
diff --git a/src/gui/painting/qpainterpath.h b/src/gui/painting/qpainterpath.h
index 6cd2af8..e343a28 100644
--- a/src/gui/painting/qpainterpath.h
+++ b/src/gui/painting/qpainterpath.h
@@ -147,6 +147,12 @@ public:
bool contains(const QRectF &rect) const;
bool intersects(const QRectF &rect) const;
+ void translate(qreal dx, qreal dy);
+ inline void translate(const QPointF &offset);
+
+ QPainterPath translated(qreal dx, qreal dy) const;
+ inline QPainterPath translated(const QPointF &offset) const;
+
QRectF boundingRect() const;
QRectF controlPointRect() const;
@@ -365,6 +371,12 @@ inline void QPainterPath::addText(qreal x, qreal y, const QFont &f, const QStrin
addText(QPointF(x, y), f, text);
}
+inline void QPainterPath::translate(const QPointF &offset)
+{ translate(offset.x(), offset.y()); }
+
+inline QPainterPath QPainterPath::translated(const QPointF &offset) const
+{ return translated(offset.x(), offset.y()); }
+
inline bool QPainterPath::isEmpty() const
{
return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement);
diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp
index 297cdd3..9ef3eb7 100644
--- a/src/gui/painting/qpathclipper.cpp
+++ b/src/gui/painting/qpathclipper.cpp
@@ -138,11 +138,11 @@ bool QIntersectionFinder::linesIntersect(const QLineF &a, const QLineF &b) const
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qFuzzyIsNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qFuzzyIsNull(dot(normal, q1 - p1))) {
const qreal dp = dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1);
@@ -202,13 +202,13 @@ void QIntersectionFinder::intersectBeziers(const QBezier &one, const QBezier &tw
qreal alpha_q = t.at(i).second;
QPointF pt;
- if (qFuzzyCompare(alpha_p + 1, 1)) {
+ if (qFuzzyIsNull(alpha_p)) {
pt = one.pt1();
- } else if (qFuzzyCompare(alpha_p, 1)) {
+ } else if (qFuzzyIsNull(alpha_p - 1)) {
pt = one.pt4();
- } else if (qFuzzyCompare(alpha_q + 1, 1)) {
+ } else if (qFuzzyIsNull(alpha_q)) {
pt = two.pt1();
- } else if (qFuzzyCompare(alpha_q, 1)) {
+ } else if (qFuzzyIsNull(alpha_q - 1)) {
pt = two.pt4();
} else {
pt = one.pointAt(alpha_p);
@@ -250,11 +250,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qFuzzyIsNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qFuzzyIsNull(dot(normal, q1 - p1))) {
const qreal invDp = 1 / dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1) * invDp;
@@ -315,11 +315,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
if (tp<0 || tp>1 || tq<0 || tq>1)
return;
- const bool p_zero = qFuzzyCompare(tp + 1, 1);
- const bool p_one = qFuzzyCompare(tp, 1);
+ const bool p_zero = qFuzzyIsNull(tp);
+ const bool p_one = qFuzzyIsNull(tp - 1);
- const bool q_zero = qFuzzyCompare(tq + 1, 1);
- const bool q_one = qFuzzyCompare(tq, 1);
+ const bool q_zero = qFuzzyIsNull(tq);
+ const bool q_one = qFuzzyIsNull(tq - 1);
if ((q_zero || q_one) && (p_zero || p_one))
return;
@@ -922,7 +922,7 @@ qreal QWingedEdge::delta(int vertex, int a, int b) const
qreal result = b_angle - a_angle;
- if (qFuzzyCompare(result + 1, 1) || qFuzzyCompare(result, 128))
+ if (qFuzzyIsNull(result) || qFuzzyCompare(result, 128))
return 0;
if (result < 0)
@@ -951,7 +951,7 @@ static inline QPointF tangentAt(const QWingedEdge &list, int vi, int ei)
if (ep->bezier) {
normal = ep->bezier->derivedAt(t);
- if (qFuzzyCompare(normal.x() + 1, 1) && qFuzzyCompare(normal.y() + 1, 1))
+ if (qFuzzyIsNull(normal.x()) && qFuzzyIsNull(normal.y()))
normal = ep->bezier->secondDerivedAt(t);
} else {
const QPointF a = *list.vertex(ep->first);
@@ -1080,7 +1080,7 @@ QWingedEdge::TraversalStatus QWingedEdge::findInsertStatus(int vi, int ei) const
qDebug() << "Delta to edge" << status.edge << d2 << ", angles: " << op->angle << op->invAngle;
#endif
- if (!(qFuzzyCompare(d2 + 1, 1) && isLeftOf(*this, vi, status.edge, ei))
+ if (!(qFuzzyIsNull(d2) && isLeftOf(*this, vi, status.edge, ei))
&& (d2 < d || (qFuzzyCompare(d2, d) && isLeftOf(*this, vi, status.edge, position)))) {
position = status.edge;
d = d2;
@@ -1232,10 +1232,10 @@ int QWingedEdge::addEdge(int fi, int si, const QBezier *bezier, qreal t0, qreal
QPointF aTangent = bezier->derivedAt(t0);
QPointF bTangent = -bezier->derivedAt(t1);
- if (qFuzzyCompare(aTangent.x() + 1, 1) && qFuzzyCompare(aTangent.y() + 1, 1))
+ if (qFuzzyIsNull(aTangent.x()) && qFuzzyIsNull(aTangent.y()))
aTangent = bezier->secondDerivedAt(t0);
- if (qFuzzyCompare(bTangent.x() + 1, 1) && qFuzzyCompare(bTangent.y() + 1, 1))
+ if (qFuzzyIsNull(bTangent.x()) && qFuzzyIsNull(bTangent.y()))
bTangent = bezier->secondDerivedAt(t1);
ep->angle = computeAngle(aTangent);
@@ -1400,7 +1400,7 @@ static void addLineTo(QPainterPath &path, const QPointF &point)
const QPointF p(-d1.y(), d1.x());
- if (qFuzzyCompare(dot(p, d2) + 1, 1)) {
+ if (qFuzzyIsNull(dot(p, d2))) {
path.setElementPositionAt(elementCount - 1, point.x(), point.y());
return;
}
diff --git a/src/gui/painting/qpolygon.cpp b/src/gui/painting/qpolygon.cpp
index 87dae0f..769c095 100644
--- a/src/gui/painting/qpolygon.cpp
+++ b/src/gui/painting/qpolygon.cpp
@@ -208,10 +208,15 @@ QPolygon::QPolygon(int nPoints, const int *points)
/*!
Translates all points in the polygon by (\a{dx}, \a{dy}).
+
+ \sa translated()
*/
void QPolygon::translate(int dx, int dy)
{
+ if (dx == 0 && dy == 0)
+ return;
+
register QPoint *p = data();
register int i = size();
QPoint pt(dx, dy);
@@ -226,8 +231,32 @@ void QPolygon::translate(int dx, int dy)
\overload
Translates all points in the polygon by the given \a offset.
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the polygon that is translated by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translate()
*/
+QPolygon QPolygon::translated(int dx, int dy) const
+{
+ QPolygon copy(*this);
+ copy.translate(dx, dy);
+ return copy;
+}
+
+/*!
+ \fn void QPolygon::translated(const QPoint &offset) const
+ \overload
+ \since 4.6
+
+ Returns a copy of the polygon that is translated by the given \a offset.
+ \sa translate()
+*/
/*!
Extracts the coordinates of the point at the given \a index to
@@ -565,10 +594,15 @@ QPolygonF::QPolygonF(const QPolygon &a)
/*!
Translate all points in the polygon by the given \a offset.
+
+ \sa translated()
*/
void QPolygonF::translate(const QPointF &offset)
{
+ if (offset.isNull())
+ return;
+
register QPointF *p = data();
register int i = size();
while (i--) {
@@ -582,6 +616,31 @@ void QPolygonF::translate(const QPointF &offset)
\overload
Translates all points in the polygon by (\a{dx}, \a{dy}).
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the polygon that is translated by the given \a offset.
+
+ \since 4.6
+ \sa translate()
+*/
+QPolygonF QPolygonF::translated(const QPointF &offset) const
+{
+ QPolygonF copy(*this);
+ copy.translate(offset);
+ return copy;
+}
+
+/*!
+ \fn void QPolygonF::translated(qreal dx, qreal dy) const
+ \overload
+ \since 4.6
+
+ Returns a copy of the polygon that is translated by (\a{dx}, \a{dy}).
+
+ \sa translate()
*/
/*!
diff --git a/src/gui/painting/qpolygon.h b/src/gui/painting/qpolygon.h
index e5e0bd1..c52f48c 100644
--- a/src/gui/painting/qpolygon.h
+++ b/src/gui/painting/qpolygon.h
@@ -71,6 +71,10 @@ public:
void translate(int dx, int dy);
void translate(const QPoint &offset);
+
+ QPolygon translated(int dx, int dy) const;
+ inline QPolygon translated(const QPoint &offset) const;
+
QRect boundingRect() const;
void point(int i, int *x, int *y) const;
@@ -120,6 +124,9 @@ inline QPoint QPolygon::point(int index) const
inline void QPolygon::translate(const QPoint &offset)
{ translate(offset.x(), offset.y()); }
+inline QPolygon QPolygon::translated(const QPoint &offset) const
+{ return translated(offset.x(), offset.y()); }
+
class QRectF;
class Q_GUI_EXPORT QPolygonF : public QVector<QPointF>
@@ -136,6 +143,9 @@ public:
inline void translate(qreal dx, qreal dy);
void translate(const QPointF &offset);
+ inline QPolygonF translated(qreal dx, qreal dy) const;
+ QPolygonF translated(const QPointF &offset) const;
+
QPolygon toPolygon() const;
bool isClosed() const { return !isEmpty() && first() == last(); }
@@ -166,6 +176,9 @@ Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPolygonF &array);
inline void QPolygonF::translate(qreal dx, qreal dy)
{ translate(QPointF(dx, dy)); }
+inline QPolygonF QPolygonF::translated(qreal dx, qreal dy) const
+{ return translated(QPointF(dx, dy)); }
+
QT_END_NAMESPACE
QT_END_HEADER
diff --git a/src/gui/painting/qprinter.cpp b/src/gui/painting/qprinter.cpp
index 4f3e71c..5161e32 100644
--- a/src/gui/painting/qprinter.cpp
+++ b/src/gui/painting/qprinter.cpp
@@ -834,11 +834,15 @@ void QPrinter::setPrinterName(const QString &name)
#endif
QList<QPrinterInfo> prnList = QPrinterInfo::availablePrinters();
- d->validPrinter = false;
- for (int i = 0; i < prnList.size(); ++i) {
- if (prnList[i].printerName() == name) {
- d->validPrinter = true;
- break;
+ if (name.isEmpty()) {
+ d->validPrinter = d->outputFormat == QPrinter::PdfFormat || d->outputFormat == QPrinter::PostScriptFormat;
+ } else {
+ d->validPrinter = false;
+ for (int i = 0; i < prnList.size(); ++i) {
+ if (prnList[i].printerName() == name) {
+ d->validPrinter = true;
+ break;
+ }
}
}
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index b894c62..5fffc72 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -763,7 +763,7 @@ template <class Iterator> bool qt_stroke_side(Iterator *it,
qreal qt_t_for_arc_angle(qreal angle)
{
- if (qFuzzyCompare(angle + 1, qreal(1)))
+ if (qFuzzyIsNull(angle))
return 0;
if (qFuzzyCompare(angle, qreal(90)))
@@ -904,13 +904,13 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
}
// avoid empty start segment
- if (qFuzzyCompare(startT, qreal(1))) {
+ if (qFuzzyIsNull(startT - qreal(1))) {
startT = 0;
startSegment += delta;
}
// avoid empty end segment
- if (qFuzzyCompare(endT + 1, qreal(1))) {
+ if (qFuzzyIsNull(endT)) {
endT = 1;
endSegment -= delta;
}
@@ -918,8 +918,8 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
startT = qt_t_for_arc_angle(startT * 90);
endT = qt_t_for_arc_angle(endT * 90);
- const bool splitAtStart = !qFuzzyCompare(startT + 1, qreal(1));
- const bool splitAtEnd = !qFuzzyCompare(endT, qreal(1));
+ const bool splitAtStart = !qFuzzyIsNull(startT);
+ const bool splitAtEnd = !qFuzzyIsNull(endT - qreal(1));
const int end = endSegment + delta;
@@ -1018,7 +1018,7 @@ void QDashStroker::processCurrentSubpath()
sumLength += dashes[i];
}
- if (qFuzzyCompare(sumLength + 1, qreal(1)))
+ if (qFuzzyIsNull(sumLength))
return;
Q_ASSERT(dashCount > 0);
diff --git a/src/gui/painting/qtessellator.cpp b/src/gui/painting/qtessellator.cpp
index e02f02d..ce5ab74 100644
--- a/src/gui/painting/qtessellator.cpp
+++ b/src/gui/painting/qtessellator.cpp
@@ -1436,7 +1436,7 @@ void QTessellator::tessellateRect(const QPointF &a_, const QPointF &b_, qreal wi
QPointF perp(pb.y() - pa.y(), pa.x() - pb.x());
qreal length = qSqrt(perp.x() * perp.x() + perp.y() * perp.y());
- if (qFuzzyCompare(length + 1, static_cast<qreal>(1)))
+ if (qFuzzyIsNull(length))
return;
// need the half of the width
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index af27fd5..d06107f 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -238,11 +238,11 @@ QT_BEGIN_NAMESPACE
\sa reset()
*/
QTransform::QTransform()
- : m_13(0), m_23(0), m_33(1)
+ : affine(true)
+ , m_13(0), m_23(0), m_33(1)
, m_type(TxNone)
, m_dirty(TxNone)
{
-
}
/*!
@@ -256,12 +256,11 @@ QTransform::QTransform()
QTransform::QTransform(qreal h11, qreal h12, qreal h13,
qreal h21, qreal h22, qreal h23,
qreal h31, qreal h32, qreal h33)
- : affine(h11, h12, h21, h22, h31, h32),
- m_13(h13), m_23(h23), m_33(h33)
+ : affine(h11, h12, h21, h22, h31, h32, true)
+ , m_13(h13), m_23(h23), m_33(h33)
, m_type(TxNone)
, m_dirty(TxProject)
{
-
}
/*!
@@ -273,12 +272,11 @@ QTransform::QTransform(qreal h11, qreal h12, qreal h13,
*/
QTransform::QTransform(qreal h11, qreal h12, qreal h21,
qreal h22, qreal dx, qreal dy)
- : affine(h11, h12, h21, h22, dx, dy),
- m_13(0), m_23(0), m_33(1)
+ : affine(h11, h12, h21, h22, dx, dy, true)
+ , m_13(0), m_23(0), m_33(1)
, m_type(TxNone)
, m_dirty(TxShear)
{
-
}
/*!
@@ -289,12 +287,11 @@ QTransform::QTransform(qreal h11, qreal h12, qreal h21,
and 1 respectively.
*/
QTransform::QTransform(const QMatrix &mtx)
- : affine(mtx),
+ : affine(mtx._m11, mtx._m12, mtx._m21, mtx._m22, mtx._dx, mtx._dy, true),
m_13(0), m_23(0), m_33(1)
, m_type(TxNone)
, m_dirty(TxShear)
{
-
}
/*!
@@ -317,7 +314,7 @@ QTransform QTransform::adjoint() const
return QTransform(h11, h12, h13,
h21, h22, h23,
- h31, h32, h33);
+ h31, h32, h33, true);
}
/*!
@@ -327,7 +324,7 @@ QTransform QTransform::transposed() const
{
QTransform t(affine._m11, affine._m21, affine._dx,
affine._m12, affine._m22, affine._dy,
- m_13, m_23, m_33);
+ m_13, m_23, m_33, true);
t.m_type = m_type;
t.m_dirty = m_dirty;
return t;
@@ -345,11 +342,10 @@ QTransform QTransform::transposed() const
*/
QTransform QTransform::inverted(bool *invertible) const
{
- QTransform invert;
+ QTransform invert(true);
bool inv = true;
- qreal det;
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
break;
case TxTranslate:
@@ -357,11 +353,11 @@ QTransform QTransform::inverted(bool *invertible) const
invert.affine._dy = -affine._dy;
break;
case TxScale:
- inv = !qFuzzyCompare(affine._m11 + 1, 1);
- inv &= !qFuzzyCompare(affine._m22 + 1, 1);
+ inv = !qFuzzyIsNull(affine._m11);
+ inv &= !qFuzzyIsNull(affine._m22);
if (inv) {
- invert.affine._m11 = 1 / affine._m11;
- invert.affine._m22 = 1 / affine._m22;
+ invert.affine._m11 = 1. / affine._m11;
+ invert.affine._m22 = 1. / affine._m22;
invert.affine._dx = -affine._dx * invert.affine._m11;
invert.affine._dy = -affine._dy * invert.affine._m22;
}
@@ -372,8 +368,8 @@ QTransform QTransform::inverted(bool *invertible) const
break;
default:
// general case
- det = determinant();
- inv = !qFuzzyCompare(det + 1, 1);
+ qreal det = determinant();
+ inv = !qFuzzyIsNull(det);
if (inv)
invert = adjoint() / det;
break;
@@ -397,12 +393,12 @@ QTransform QTransform::inverted(bool *invertible) const
\sa setMatrix()
*/
-QTransform & QTransform::translate(qreal dx, qreal dy)
+QTransform &QTransform::translate(qreal dx, qreal dy)
{
if (dx == 0 && dy == 0)
return *this;
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
affine._dx = dx;
affine._dy = dy;
@@ -437,7 +433,7 @@ QTransform & QTransform::translate(qreal dx, qreal dy)
*/
QTransform QTransform::fromTranslate(qreal dx, qreal dy)
{
- QTransform transform(1, 0, 0, 1, dx, dy);
+ QTransform transform(1, 0, 0, 0, 1, 0, dx, dy, 1, true);
if (dx == 0 && dy == 0)
transform.m_dirty = TxNone;
else
@@ -456,7 +452,7 @@ QTransform & QTransform::scale(qreal sx, qreal sy)
if (sx == 1 && sy == 1)
return *this;
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
case TxTranslate:
affine._m11 = sx;
@@ -489,8 +485,8 @@ QTransform & QTransform::scale(qreal sx, qreal sy)
*/
QTransform QTransform::fromScale(qreal sx, qreal sy)
{
- QTransform transform(sx, 0, 0, sy, 0, 0);
- if (sx == 1 && sy == 1)
+ QTransform transform(sx, 0, 0, 0, sy, 0, 0, 0, 1, true);
+ if (sx == 1. && sy == 1.)
transform.m_dirty = TxNone;
else
transform.m_dirty = TxScale;
@@ -505,7 +501,7 @@ QTransform QTransform::fromScale(qreal sx, qreal sy)
*/
QTransform & QTransform::shear(qreal sh, qreal sv)
{
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
case TxTranslate:
affine._m12 = sv;
@@ -574,7 +570,7 @@ QTransform & QTransform::rotate(qreal a, Qt::Axis axis)
}
if (axis == Qt::ZAxis) {
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
case TxTranslate:
affine._m11 = cosa;
@@ -646,7 +642,7 @@ QTransform & QTransform::rotateRadians(qreal a, Qt::Axis axis)
qreal cosa = qCos(a);
if (axis == Qt::ZAxis) {
- switch(type()) {
+ switch(inline_type()) {
case TxNone:
case TxTranslate:
affine._m11 = cosa;
@@ -730,11 +726,11 @@ bool QTransform::operator!=(const QTransform &o) const
*/
QTransform & QTransform::operator*=(const QTransform &o)
{
- const TransformationType otherType = o.type();
+ const TransformationType otherType = o.inline_type();
if (otherType == TxNone)
return *this;
- const TransformationType thisType = type();
+ const TransformationType thisType = inline_type();
if (thisType == TxNone)
return operator=(o);
@@ -812,9 +808,77 @@ QTransform & QTransform::operator*=(const QTransform &o)
*/
QTransform QTransform::operator*(const QTransform &m) const
{
- QTransform result = *this;
- result *= m;
- return result;
+ const TransformationType otherType = m.inline_type();
+ if (otherType == TxNone)
+ return *this;
+
+ const TransformationType thisType = inline_type();
+ if (thisType == TxNone)
+ return m;
+
+ QTransform t(true);
+ TransformationType type = qMax(thisType, otherType);
+ switch(type) {
+ case TxNone:
+ break;
+ case TxTranslate:
+ t.affine._dx = affine._dx + m.affine._dx;
+ t.affine._dy += affine._dy + m.affine._dy;
+ break;
+ case TxScale:
+ {
+ qreal m11 = affine._m11*m.affine._m11;
+ qreal m22 = affine._m22*m.affine._m22;
+
+ qreal m31 = affine._dx*m.affine._m11 + m.affine._dx;
+ qreal m32 = affine._dy*m.affine._m22 + m.affine._dy;
+
+ t.affine._m11 = m11;
+ t.affine._m22 = m22;
+ t.affine._dx = m31; t.affine._dy = m32;
+ break;
+ }
+ case TxRotate:
+ case TxShear:
+ {
+ qreal m11 = affine._m11*m.affine._m11 + affine._m12*m.affine._m21;
+ qreal m12 = affine._m11*m.affine._m12 + affine._m12*m.affine._m22;
+
+ qreal m21 = affine._m21*m.affine._m11 + affine._m22*m.affine._m21;
+ qreal m22 = affine._m21*m.affine._m12 + affine._m22*m.affine._m22;
+
+ qreal m31 = affine._dx*m.affine._m11 + affine._dy*m.affine._m21 + m.affine._dx;
+ qreal m32 = affine._dx*m.affine._m12 + affine._dy*m.affine._m22 + m.affine._dy;
+
+ t.affine._m11 = m11; t.affine._m12 = m12;
+ t.affine._m21 = m21; t.affine._m22 = m22;
+ t.affine._dx = m31; t.affine._dy = m32;
+ break;
+ }
+ case TxProject:
+ {
+ qreal m11 = affine._m11*m.affine._m11 + affine._m12*m.affine._m21 + m_13*m.affine._dx;
+ qreal m12 = affine._m11*m.affine._m12 + affine._m12*m.affine._m22 + m_13*m.affine._dy;
+ qreal m13 = affine._m11*m.m_13 + affine._m12*m.m_23 + m_13*m.m_33;
+
+ qreal m21 = affine._m21*m.affine._m11 + affine._m22*m.affine._m21 + m_23*m.affine._dx;
+ qreal m22 = affine._m21*m.affine._m12 + affine._m22*m.affine._m22 + m_23*m.affine._dy;
+ qreal m23 = affine._m21*m.m_13 + affine._m22*m.m_23 + m_23*m.m_33;
+
+ qreal m31 = affine._dx*m.affine._m11 + affine._dy*m.affine._m21 + m_33*m.affine._dx;
+ qreal m32 = affine._dx*m.affine._m12 + affine._dy*m.affine._m22 + m_33*m.affine._dy;
+ qreal m33 = affine._dx*m.m_13 + affine._dy*m.m_23 + m_33*m.m_33;
+
+ t.affine._m11 = m11; t.affine._m12 = m12; t.m_13 = m13;
+ t.affine._m21 = m21; t.affine._m22 = m22; t.m_23 = m23;
+ t.affine._dx = m31; t.affine._dy = m32; t.m_33 = m33;
+ }
+ }
+
+ t.m_dirty = type;
+ t.m_type = type;
+
+ return t;
}
/*!
@@ -976,7 +1040,7 @@ QPoint QTransform::map(const QPoint &p) const
qreal x = 0, y = 0;
- TransformationType t = type();
+ TransformationType t = inline_type();
switch(t) {
case TxNone:
x = fx;
@@ -1027,7 +1091,7 @@ QPointF QTransform::map(const QPointF &p) const
qreal x = 0, y = 0;
- TransformationType t = type();
+ TransformationType t = inline_type();
switch(t) {
case TxNone:
x = fx;
@@ -1098,7 +1162,7 @@ QLine QTransform::map(const QLine &l) const
qreal x1 = 0, y1 = 0, x2 = 0, y2 = 0;
- TransformationType t = type();
+ TransformationType t = inline_type();
switch(t) {
case TxNone:
x1 = fx1;
@@ -1157,7 +1221,7 @@ QLineF QTransform::map(const QLineF &l) const
qreal x1 = 0, y1 = 0, x2 = 0, y2 = 0;
- TransformationType t = type();
+ TransformationType t = inline_type();
switch(t) {
case TxNone:
x1 = fx1;
@@ -1245,7 +1309,10 @@ static QPolygonF mapProjective(const QTransform &transform, const QPolygonF &pol
*/
QPolygonF QTransform::map(const QPolygonF &a) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
+ if (t <= TxTranslate)
+ return a.translated(affine._dx, affine._dy);
+
if (t >= QTransform::TxProject)
return mapProjective(*this, a);
@@ -1272,7 +1339,10 @@ QPolygonF QTransform::map(const QPolygonF &a) const
*/
QPolygon QTransform::map(const QPolygon &a) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
+ if (t <= TxTranslate)
+ return a.translated(qRound(affine._dx), qRound(affine._dy));
+
if (t >= QTransform::TxProject)
return mapProjective(*this, QPolygonF(a)).toPolygon();
@@ -1314,7 +1384,7 @@ extern QPainterPath qt_regionToPath(const QRegion &region);
*/
QRegion QTransform::map(const QRegion &r) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
if (t == TxNone)
return r;
if (t == TxTranslate) {
@@ -1337,7 +1407,7 @@ struct QHomogeneousCoordinate
QHomogeneousCoordinate(qreal x_, qreal y_, qreal w_) : x(x_), y(y_), w(w_) {}
const QPointF toPoint() const {
- qreal iw = 1 / w;
+ qreal iw = 1. / w;
return QPointF(x * iw, y * iw);
}
};
@@ -1475,7 +1545,7 @@ static QPainterPath mapProjective(const QTransform &transform, const QPainterPat
*/
QPainterPath QTransform::map(const QPainterPath &path) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
if (t == TxNone || path.isEmpty())
return path;
@@ -1483,15 +1553,11 @@ QPainterPath QTransform::map(const QPainterPath &path) const
return mapProjective(*this, path);
QPainterPath copy = path;
- copy.detach();
if (t == TxTranslate) {
- for (int i=0; i<path.elementCount(); ++i) {
- QPainterPath::Element &e = copy.d_ptr->elements[i];
- e.x += affine._dx;
- e.y += affine._dy;
- }
+ copy.translate(affine._dx, affine._dy);
} else {
+ copy.detach();
// Full xform
for (int i=0; i<path.elementCount(); ++i) {
QPainterPath::Element &e = copy.d_ptr->elements[i];
@@ -1524,7 +1590,7 @@ QPainterPath QTransform::map(const QPainterPath &path) const
*/
QPolygon QTransform::mapToPolygon(const QRect &rect) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
QPolygon a(4);
qreal x[4] = { 0, 0, 0, 0 }, y[4] = { 0, 0, 0, 0 };
@@ -1698,7 +1764,10 @@ void QTransform::setMatrix(qreal m11, qreal m12, qreal m13,
QRect QTransform::mapRect(const QRect &rect) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
+ if (t <= TxTranslate)
+ return rect.translated(qRound(affine._dx), qRound(affine._dy));
+
if (t <= TxScale) {
int x = qRound(affine._m11*rect.x() + affine._dx);
int y = qRound(affine._m22*rect.y() + affine._dy);
@@ -1765,7 +1834,10 @@ QRect QTransform::mapRect(const QRect &rect) const
*/
QRectF QTransform::mapRect(const QRectF &rect) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
+ if (t <= TxTranslate)
+ return rect.translated(affine._dx, affine._dy);
+
if (t <= TxScale) {
qreal x = affine._m11*rect.x() + affine._dx;
qreal y = affine._m22*rect.y() + affine._dy;
@@ -1836,7 +1908,7 @@ QRectF QTransform::mapRect(const QRectF &rect) const
*/
void QTransform::map(qreal x, qreal y, qreal *tx, qreal *ty) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
MAP(x, y, *tx, *ty);
}
@@ -1850,7 +1922,7 @@ void QTransform::map(qreal x, qreal y, qreal *tx, qreal *ty) const
*/
void QTransform::map(int x, int y, int *tx, int *ty) const
{
- TransformationType t = type();
+ TransformationType t = inline_type();
qreal fx = 0, fy = 0;
MAP(x, y, fx, fy);
*tx = qRound(fx);
@@ -1879,25 +1951,41 @@ const QMatrix &QTransform::toAffine() const
*/
QTransform::TransformationType QTransform::type() const
{
- if (m_dirty >= m_type) {
- if (m_dirty > TxShear && (!qFuzzyCompare(m_13 + 1, 1) || !qFuzzyCompare(m_23 + 1, 1) || !qFuzzyCompare(m_33, 1)))
+ if(m_dirty == TxNone || m_dirty < m_type)
+ return static_cast<TransformationType>(m_type);
+
+ switch (static_cast<TransformationType>(m_dirty)) {
+ case TxProject:
+ if (!qFuzzyIsNull(m_13) || !qFuzzyIsNull(m_23) || !qFuzzyIsNull(m_33 - 1)) {
m_type = TxProject;
- else if (m_dirty > TxScale && (!qFuzzyCompare(affine._m12 + 1, 1) || !qFuzzyCompare(affine._m21 + 1, 1))) {
+ break;
+ }
+ case TxShear:
+ case TxRotate:
+ if (!qFuzzyIsNull(affine._m12) || !qFuzzyIsNull(affine._m21)) {
const qreal dot = affine._m11 * affine._m12 + affine._m21 * affine._m22;
- if (qFuzzyCompare(dot + 1, 1))
+ if (qFuzzyIsNull(dot))
m_type = TxRotate;
else
m_type = TxShear;
- } else if (m_dirty > TxTranslate && (!qFuzzyCompare(affine._m11, 1) || !qFuzzyCompare(affine._m22, 1)))
+ break;
+ }
+ case TxScale:
+ if (!qFuzzyIsNull(affine._m11 - 1) || !qFuzzyIsNull(affine._m22 - 1)) {
m_type = TxScale;
- else if (m_dirty > TxNone && (!qFuzzyCompare(affine._dx + 1, 1) || !qFuzzyCompare(affine._dy + 1, 1)))
+ break;
+ }
+ case TxTranslate:
+ if (!qFuzzyIsNull(affine._dx) || !qFuzzyIsNull(affine._dy)) {
m_type = TxTranslate;
- else
- m_type = TxNone;
-
- m_dirty = TxNone;
+ break;
+ }
+ case TxNone:
+ m_type = TxNone;
+ break;
}
+ m_dirty = TxNone;
return static_cast<TransformationType>(m_type);
}
diff --git a/src/gui/painting/qtransform.h b/src/gui/painting/qtransform.h
index c76409b..aac7c31 100644
--- a/src/gui/painting/qtransform.h
+++ b/src/gui/painting/qtransform.h
@@ -159,6 +159,19 @@ public:
static QTransform fromScale(qreal dx, qreal dy);
private:
+ inline QTransform(qreal h11, qreal h12, qreal h13,
+ qreal h21, qreal h22, qreal h23,
+ qreal h31, qreal h32, qreal h33, bool)
+ : affine(h11, h12, h21, h22, h31, h32, true)
+ , m_13(h13), m_23(h23), m_33(h33)
+ , m_type(TxNone)
+ , m_dirty(TxProject) {}
+ inline QTransform(bool)
+ : affine(true)
+ , m_13(0), m_23(0), m_33(1)
+ , m_type(TxNone)
+ , m_dirty(TxNone) {}
+ inline TransformationType inline_type() const;
QMatrix affine;
qreal m_13;
qreal m_23;
@@ -173,18 +186,25 @@ private:
Q_DECLARE_TYPEINFO(QTransform, Q_MOVABLE_TYPE);
/******* inlines *****/
+inline QTransform::TransformationType QTransform::inline_type() const
+{
+ if (m_dirty == TxNone)
+ return static_cast<TransformationType>(m_type);
+ return type();
+}
+
inline bool QTransform::isAffine() const
{
- return type() < TxProject;
+ return inline_type() < TxProject;
}
inline bool QTransform::isIdentity() const
{
- return type() == TxNone;
+ return inline_type() == TxNone;
}
inline bool QTransform::isInvertible() const
{
- return !qFuzzyCompare(determinant() + 1, 1);
+ return !qFuzzyIsNull(determinant());
}
inline bool QTransform::isScaling() const
@@ -193,12 +213,12 @@ inline bool QTransform::isScaling() const
}
inline bool QTransform::isRotating() const
{
- return type() >= TxRotate;
+ return inline_type() >= TxRotate;
}
inline bool QTransform::isTranslating() const
{
- return type() >= TxTranslate;
+ return inline_type() >= TxTranslate;
}
inline qreal QTransform::determinant() const
diff --git a/src/gui/painting/qwindowsurface_d3d.cpp b/src/gui/painting/qwindowsurface_d3d.cpp
deleted file mode 100644
index 2b7f633..0000000
--- a/src/gui/painting/qwindowsurface_d3d.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//#define D3D_DEBUG_BACKBUFFER
-
-#include <QtGui/QPaintDevice>
-#include <QtGui/QWidget>
-#include "qdebug.h"
-
-#include "qpaintengine_d3d_p.h"
-#include "qwindowsurface_d3d_p.h"
-#include "private/qwidget_p.h"
-#include "private/qbackingstore_p.h"
-
-#include <d3d9.h>
-
-QT_BEGIN_NAMESPACE
-
-extern QDirect3DPaintEngine *qt_d3dEngine();
-
-struct QD3DWindowSurfacePrivate
-{
- QSize m_lastSize;
- QWidget *m_widget;
-};
-
-QD3DWindowSurface::QD3DWindowSurface(QWidget *window)
- : QWindowSurface(window), d_ptr(new QD3DWindowSurfacePrivate)
-{
- Q_ASSERT(window->isTopLevel());
- d_ptr->m_widget = window;
-}
-
-
-QD3DWindowSurface::~QD3DWindowSurface()
-{
- delete d_ptr;
-}
-
-QPaintDevice *QD3DWindowSurface::paintDevice()
-{
- return d_ptr->m_widget;
-}
-
-
-void QD3DWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &offset)
-{
- QPoint wOffset = qt_qwidget_data(widget)->wrect.topLeft();
-
- QDirect3DPaintEngine *engine = qt_d3dEngine();
- LPDIRECT3DSWAPCHAIN9 swapchain = engine->swapChain(d_ptr->m_widget);
-
- if (swapchain) {
- QRect br = rgn.boundingRect();
- QRect wbr = br.translated(-wOffset);
-
- RECT destrect;
- destrect.left = wbr.x();
- destrect.top = wbr.y();
- destrect.right = destrect.left + wbr.width();
- destrect.bottom = destrect.top + wbr.height();
-
- RECT srcrect;
- srcrect.left = br.x() + offset.x();
- srcrect.top = br.y() + offset.y();
- srcrect.right = wbr.width() + srcrect.left;
- srcrect.bottom = wbr.height() + srcrect.top;
- int devwidth = d_ptr->m_lastSize.width();
- int devheight = d_ptr->m_lastSize.height();
-
- if (devwidth <= srcrect.right) {
- int diff = srcrect.right - devwidth;
- srcrect.right -= diff;
- destrect.right -= diff;
- if (srcrect.right <= srcrect.left)
- return;
- }
- if (devheight <= srcrect.bottom) {
- int diff = srcrect.bottom - devheight;
- srcrect.bottom -= diff;
- destrect.bottom -= diff;
- if (srcrect.bottom <= srcrect.top)
- return;
- }
-
- if (FAILED(swapchain->Present(&srcrect, &destrect, widget->winId(), 0, 0)))
- qWarning("QDirect3DPaintEngine: failed to present back buffer.");
-
-#ifdef D3D_DEBUG_BACKBUFFER
- qDebug() << widget << srcrect.left << srcrect.top << wbr.width() << wbr.height() << "Dest: " << destrect.left << destrect.top;
- IDirect3DSurface9 *surface;
- swapchain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &surface);
- QString filename("C:\\test.bmp");
- D3DXSaveSurfaceToFile(filename.utf16(), D3DXIFF_BMP, surface, 0, 0);
- surface->Release();
-#endif
- }
-}
-
-void QD3DWindowSurface::setGeometry(const QRect &rect)
-{
- if (rect.isEmpty())
- qt_d3dEngine()->releaseSwapChain(d_ptr->m_widget);
-
- d_ptr->m_lastSize = rect.size();
- QWindowSurface::setGeometry(rect);
-}
-
-
-bool QD3DWindowSurface::scroll(const QRegion &area, int dx, int dy)
-{
- QDirect3DPaintEngine *engine = qt_d3dEngine();
- QRect rect = area.boundingRect();
-
- RECT destrect;
- destrect.left = rect.x()+dx;
- destrect.top = rect.y()+dy;
- destrect.right = rect.width() + destrect.left;
- destrect.bottom = rect.height() + destrect.top;
-
- RECT srcrect;
- srcrect.left = rect.x();
- srcrect.top = rect.y();
- srcrect.right = rect.width() + srcrect.left;
- srcrect.bottom = rect.height() + srcrect.top;
-
- engine->scroll(d_ptr->m_widget, srcrect, destrect);
- return true;
-}
-
-QT_END_NAMESPACE
diff --git a/src/gui/painting/qwindowsurface_d3d_p.h b/src/gui/painting/qwindowsurface_d3d_p.h
deleted file mode 100644
index 9cdfe29..0000000
--- a/src/gui/painting/qwindowsurface_d3d_p.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QWINDOWSURFACE_D3D_P_H
-#define QWINDOWSURFACE_D3D_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of the QLibrary class. This header file may change from
-// version to version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <qglobal.h>
-#include "private/qwindowsurface_p.h"
-
-QT_BEGIN_NAMESPACE
-
-class QPaintDevice;
-class QPoint;
-class QRegion;
-class QWidget;
-struct QD3DWindowSurfacePrivate;
-
-class QD3DWindowSurface : public QWindowSurface
-{
-public:
- QD3DWindowSurface(QWidget *widget);
- ~QD3DWindowSurface();
-
- QPaintDevice *paintDevice();
- void flush(QWidget *widget, const QRegion &region, const QPoint &offset);
- void setGeometry(const QRect &rect);
- bool scroll(const QRegion &area, int dx, int dy);
-
-private:
- QD3DWindowSurfacePrivate *d_ptr;
-};
-
-QT_END_NAMESPACE
-
-#endif // QWINDOWSURFACE_D3D_P_H